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toby fox - His Theme

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Total Posts
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Topic Starter
MaddaFakka-sama
This beatmap was submitted using in-game submission on Tuesday, September 06, 2016 at 9:34:59 AM

Artist: toby fox
Title: His Theme
Source: Undertale
Tags: Arphimigon 6th undertale toby fox flowey asriel
BPM: 90
Filesize: 2360kb
Play Time: 01:57
Difficulties Available:
  1. Advanced (2.27 stars, 198 notes)
  2. Arphimigon's Easy (1.25 stars, 122 notes)
  3. Hard (2.98 stars, 266 notes)
  4. Normal (2.13 stars, 196 notes)
Download: toby fox - His Theme
Information: Scores/Beatmap Listing
---------------
Ready For Modding!

Really really really special thanks to 6th for making the hitsounds and helping with the Advanced difficulty, and to Arphimigon for his difficulty! :)

Starset
hope i helped u, gud luck 0/

IRC of 2 days lol
02:38 MaddaFakka-sama: Hello HB
02:39 HB24: hey
02:39 MaddaFakka-sama: What's up? :D Sorry if i'm interrupting anything
02:39 HB24: no no
02:39 HB24: its okey
02:40 MaddaFakka-sama: I am a pretty new mapper and , don't wanna be rude by asking you right away but i was wondering if you could help me by modding my map? :D
02:41 HB24: yeah
02:41 HB24: ill help
02:41 MaddaFakka-sama: Really?? :D
02:41 HB24: ye
02:42 MaddaFakka-sama: I didn't expect that! That's so cool! :D (sorry if i have some horrible cringeful mistakes in my mapping , i'm pretty new xD)
02:44 HB24: but
02:44 HB24: why me?
02:44 MaddaFakka-sama: long story :D
02:45 HB24: someone told u about me?
02:45 MaddaFakka-sama: yeeeeeep
02:45 MaddaFakka-sama: well
02:45 MaddaFakka-sama: someone told me that you might be able to help me a bit
02:45 MaddaFakka-sama: otherwise i knew about you , from your maps
02:45 MaddaFakka-sama: fanboy alert kappa
02:47 HB24: lol
02:47 HB24: well im not pro also
02:48 HB24: im still elarning
02:48 MaddaFakka-sama: You're still really really good
02:48 MaddaFakka-sama: I've seen/played a lot of your gd's and they're really nice
02:49 HB24: well thx
02:49 HB24: give me ur map
02:49 *MaddaFakka-sama is listening to [https://osu.ppy.sh/b/925821 toby fox - His Theme]
02:55 HB24: ill check ur map a bit later
02:55 HB24: dont worry
02:55 MaddaFakka-sama: thanks a lot buddy! it helps me a huge lot!! :D
02:55 HB24: ^_^
04:46 HB24: hey
04:47 MaddaFakka-sama: yo!
04:47 HB24: can we
04:47 HB24: make this mod
04:47 HB24: by chat
04:48 HB24: its better to allow comunication
04:48 MaddaFakka-sama: you want it to?
04:48 HB24: ye
04:48 MaddaFakka-sama: oh. okay. some friends told me it's somehow better if its a forum mod but
04:48 MaddaFakka-sama: idk why
04:48 MaddaFakka-sama: anyways
04:48 MaddaFakka-sama: sure
04:49 HB24: well
04:49 HB24: no
04:49 HB24: they are just lazy
04:49 HB24: cuz they dont wanna stay online to talk with the modder
04:50 HB24: but IRC helps a lot more then forum
04:50 HB24: cuz u can ask me anything
04:50 MaddaFakka-sama: right
04:50 MaddaFakka-sama: you're right
04:50 MaddaFakka-sama: :D
04:50 MaddaFakka-sama: especially now that i really need help ( being a slight beginner in this thing )
04:50 HB24: is this ur first map?
04:51 MaddaFakka-sama: i tried making others but those were basicly tests
04:51 MaddaFakka-sama: to see what i can do ( myself )
04:51 MaddaFakka-sama: this is the first actual map yeah
04:52 HB24: this is not bad at all tbh
04:52 HB24: (as first map)
04:52 MaddaFakka-sama: thanks!
04:52 MaddaFakka-sama: :D
04:52 HB24: so
04:52 HB24: can we begin?
04:52 *HB24 is editing [https://osu.ppy.sh/b/925821 toby fox - His Theme [Hard]]
04:52 MaddaFakka-sama: anytime you want
04:53 MaddaFakka-sama: sure
04:53 HB24: first of all
04:53 HB24: hitsounds are really loud for this kind of song
04:53 HB24: reduce to 40%
04:53 MaddaFakka-sama: oh
04:54 MaddaFakka-sama: didn't even pay attention to that. you're right
04:55 HB24: better to make this one a circle 00:15:666 -
04:55 HB24: like u did before
04:55 MaddaFakka-sama: wait
04:55 MaddaFakka-sama: a question
04:55 HB24: hmm?
04:55 MaddaFakka-sama: how do i do that again? do i set every inherited timing thingy to 40 individually?
04:56 HB24: hmm
04:56 HB24: u might want to increase the volume on kiai
04:56 HB24: so yeah
04:56 HB24: its by green lines
04:56 MaddaFakka-sama: right , thanks
04:56 MaddaFakka-sama: so is 50 ok on kiai or 60?
04:57 HB24: 50%
04:57 HB24: is gud
04:57 MaddaFakka-sama: thanks!
04:57 MaddaFakka-sama: It's gonna be a pain because i gotta do this in every diff but i'll manage xD
04:58 HB24: u can
04:58 HB24: copy and past green lines
04:58 MaddaFakka-sama: but i think i have different inherited points on my other diffs , slightly
04:58 MaddaFakka-sama: does that still apply?
04:58 MaddaFakka-sama: (like different slider vel and things like that )
04:59 HB24: hmm
04:59 HB24: i can give u
04:59 HB24: a program
04:59 HB24: that copy hitounds
04:59 HB24: and green lines
04:59 HB24: but
04:59 MaddaFakka-sama: oh i have that
04:59 HB24: i cant garantee that it will work 100%
04:59 MaddaFakka-sama: does the program copy the volume too?
04:59 HB24: yeah
05:00 MaddaFakka-sama: thanks!
05:00 MaddaFakka-sama: so
05:00 HB24: u have it or i give u?
05:00 MaddaFakka-sama: you were saying at 00:15:666-
05:00 MaddaFakka-sama: i have it
05:00 HB24: 00:15:666 -
05:01 MaddaFakka-sama: wait why doesn't it work for me lol 00:15:666-
05:01 HB24: circle here istead of that reverse
05:01 HB24: u need to
05:01 HB24: copy
05:01 MaddaFakka-sama: oh , so i make the other reverse longer and then a circle?
05:01 HB24: and past it :p
05:01 HB24: make like this one 00:12:500 (8,9) -
05:02 HB24: only 1 reverse
05:02 HB24: and a circle
05:02 MaddaFakka-sama: yeah i got it
05:02 MaddaFakka-sama: thanks
05:02 MaddaFakka-sama: did it
05:03 HB24: ok so
05:03 HB24: starting from 00:28:000 (5) -
05:03 HB24: im gonna give u a better rythme
05:04 MaddaFakka-sama: ok
05:04 HB24: http://puu.sh/nTLNM/fdbc3ffa6a.jpg
05:04 HB24: u can hear
05:04 HB24: that there s a sound
05:04 HB24: that i dont know the instrument x)
05:05 MaddaFakka-sama: what time is that?
05:05 HB24: look above
05:05 MaddaFakka-sama: like , time on the map
05:05 HB24: i told u starting from 00:28:000 -
05:06 MaddaFakka-sama: i know but 00:28:333- looks like this for me
05:06 MaddaFakka-sama: 00:28:333 (6) -
05:06 MaddaFakka-sama: http://puu.sh/nTLYa/577399a8d4.jpg
05:06 HB24: yup
05:06 HB24: but
05:06 HB24: look timeline
05:06 MaddaFakka-sama: ok let me
05:06 MaddaFakka-sama: change it
05:06 MaddaFakka-sama: and see
05:06 HB24: (white tick and red tick)
05:07 HB24: and blue one
05:07 HB24: lol
05:07 MaddaFakka-sama: hm
05:07 MaddaFakka-sama: so you think this will sound better this way?
05:08 HB24: ye
05:08 HB24: but
05:08 HB24: its ur map
05:08 HB24: u can decline my suggestions its okey ^^
05:08 MaddaFakka-sama: don't you think i should add a circle on the blue tick at least? i think it'll sound better :D
05:09 HB24: wat blue tick
05:09 HB24: send me
05:09 HB24: the link
05:09 HB24: stand on it in the time line and ctrl+c
05:09 MaddaFakka-sama: like this
05:09 MaddaFakka-sama: http://puu.sh/nTMeh/674a050fcf.jpg
05:09 MaddaFakka-sama: 00:28:500 -
05:10 HB24: well
05:10 HB24: i didnt know
05:10 HB24: wat u following
05:11 HB24: but
05:11 HB24: that works too
05:11 HB24: btw
05:11 MaddaFakka-sama: idk , i think it sounds a bit better with the song :o
05:11 HB24: i wanted to say this before
05:12 MaddaFakka-sama: yeah?
05:12 HB24: if u still learning how to map u should use DS
05:12 HB24: to
05:12 HB24: make the perfect spacing
05:12 MaddaFakka-sama: DS?
05:12 HB24: between notes
05:12 MaddaFakka-sama: distance snapping?
05:12 HB24: yea
05:12 MaddaFakka-sama: do you think that'll help ?
05:12 MaddaFakka-sama: i personally found it a bit annoying lol
05:12 HB24: ik its annoying
05:13 HB24: but
05:13 HB24: there are inconsistency in spacing
05:13 HB24: sometimes
05:13 HB24: notes are very spced
05:13 HB24: and sometimes crowded
05:13 MaddaFakka-sama: oh. i should learn how to use the distance snap then
05:14 MaddaFakka-sama: so it automaticlly tells me what it's spacing should be based on the rhythm?
05:14 HB24: and
05:14 HB24: btw
05:14 HB24: not using constant ds in normal and easy diffs is unrankable
05:15 HB24: yeah
05:15 HB24: it goes with the sv as well
05:15 HB24: so the cursor
05:15 MaddaFakka-sama: so it's actually helpful , you say?
05:15 HB24: stay i movement with the same pace
05:16 MaddaFakka-sama: hm
05:16 MaddaFakka-sama: tell me if you think any circles are wrongly put
05:16 HB24: well
05:16 MaddaFakka-sama: so i know what you mean
05:16 HB24: its kinda obligatory
05:16 MaddaFakka-sama: by it
05:17 HB24: spacing is a thing ppl will really spam u about it...
05:17 HB24: in mods
05:17 MaddaFakka-sama: hm
05:17 HB24: but im not saying
05:17 HB24: u should remap or anything
05:17 HB24: im talking about ur future maps
05:18 MaddaFakka-sama: i understand
05:18 HB24: so questions?
05:18 MaddaFakka-sama: hm
05:18 MaddaFakka-sama: let me see if i got it
05:18 MaddaFakka-sama: so look at
05:18 MaddaFakka-sama: 00:39:166 -
05:18 MaddaFakka-sama: between 7 and 9
05:19 MaddaFakka-sama: i mean 8*
05:19 HB24: yup
05:19 HB24: there s
05:19 MaddaFakka-sama: is the spacing a bit too big?
05:19 HB24: a diffrence in spacing
05:19 HB24: a big one
05:19 HB24: tahts inconsistency
05:19 MaddaFakka-sama: so you think if i do my jump patterns with distance snapping it'll be ok?
05:20 HB24: ye
05:20 HB24: u really want
05:20 HB24: to begin ur first maps
05:20 HB24: with DS
05:20 HB24: so u wont get spammed
05:20 HB24: by mods
05:20 HB24: well
05:20 MaddaFakka-sama: sure thing. thanks.
05:20 HB24: even i in hard use DS
05:20 MaddaFakka-sama: so do you think i should start re-spacing all the jumpy circles?
05:21 HB24: try to make it look consistent
05:21 HB24: i mean
05:21 HB24: if u notice a very big spacing issue
05:21 HB24: yeah
05:21 MaddaFakka-sama: sure
05:21 MaddaFakka-sama: thanks a lot
05:22 HB24: ok
05:22 HB24: so
05:23 HB24: anyway i dont wanna go deeper in spacing topic
05:23 HB24: but
05:23 HB24: if u want to know
05:23 HB24: tell me
05:23 MaddaFakka-sama: thank you a lot
05:23 MaddaFakka-sama: search through the map for anything else you can see
05:23 MaddaFakka-sama: wrong
05:23 HB24: okey then
05:24 HB24: 00:33:333 (5) - u changed sv here
05:24 HB24: so NC
05:24 HB24: to let the player know
05:24 HB24: NC=nec combo
05:24 HB24: new*
05:24 MaddaFakka-sama: oh
05:24 MaddaFakka-sama: i really didn't think that way
05:24 MaddaFakka-sama: thanks
05:25 HB24: 00:36:000 (4) - same here
05:25 MaddaFakka-sama: yeah i see
05:25 HB24: 00:37:333 (6) - NC here as well to keep ur comboing consistent as u put NC every big white tcik
05:26 MaddaFakka-sama: i see
05:27 HB24: 00:46:833 (5) - do u think this note is needed?
05:28 MaddaFakka-sama: no
05:28 MaddaFakka-sama: actually that was a part where i was
05:28 MaddaFakka-sama: confused if i should put it or not
05:28 MaddaFakka-sama: but i was like , wouldn't it be weird if i start a stream then pause then basicly start it again?
05:29 HB24: well
05:29 HB24: u see
05:29 HB24: overmapping caused my map to get DQed
05:29 HB24: i will never forget that day
05:30 HB24: aaanyway
05:31 HB24: 00:51:000 - can u tell me why the sv got increased here?
05:31 HB24: theres no reasong imo
05:31 MaddaFakka-sama: damn
05:31 MaddaFakka-sama: which map?
05:32 HB24: https://osu.ppy.sh/s/384588
05:32 MaddaFakka-sama: but isn't it ranked?
05:32 HB24: it is
05:32 MaddaFakka-sama: or before it was ranked it got dq'd once?
05:32 HB24: i requalified it
05:32 MaddaFakka-sama: i see
05:32 MaddaFakka-sama: okay
05:32 HB24: after
05:32 MaddaFakka-sama: wait a sec i gotta
05:32 HB24: fixing
05:33 MaddaFakka-sama: remake the pattern at 00:46:666 -
05:33 MaddaFakka-sama: then i can see the SV you're talking about xD
05:33 HB24: ok
05:33 HB24: take ur time
05:33 MaddaFakka-sama: ok
05:33 MaddaFakka-sama: i just removed that one circle
05:33 MaddaFakka-sama: do you think it's ok like that?
05:33 HB24: ye
05:34 HB24: 00:48:000 (1,2) -
05:34 HB24: see here?
05:34 HB24: DS
05:34 MaddaFakka-sama: oh
05:34 MaddaFakka-sama: also
05:34 MaddaFakka-sama: yeah i see
05:34 MaddaFakka-sama: i changed it now xD
05:34 MaddaFakka-sama: the SV there is increased for the repeat slider to
05:34 MaddaFakka-sama: match the song
05:34 MaddaFakka-sama: do you think it should remain the same?
05:35 HB24: ye pls keep the same ds
05:36 HB24: the song's pace is the same
05:36 MaddaFakka-sama: u mean sv?
05:36 HB24: sv*
05:36 HB24: xd
05:36 MaddaFakka-sama: ok
05:36 MaddaFakka-sama: xD
05:37 HB24: 00:53:666 (2,3) -
05:37 HB24: look
05:37 HB24: wait
05:37 HB24: before
05:37 HB24: 00:54:333 (3) - wat is the slider o_O
05:37 MaddaFakka-sama: XD
05:37 MaddaFakka-sama: lol
05:37 HB24: there s nothing on the red tick
05:37 MaddaFakka-sama: is it bad?
05:37 HB24: here 00:54:666 -
05:38 HB24: and here 00:55:333 -
05:38 HB24: are the main notes
05:38 MaddaFakka-sama: i know but
05:38 MaddaFakka-sama: idk , it sounded like the side note would've sounded better there. but i think you're right xD
05:38 HB24: well
05:38 HB24: it might sound gud to u
05:38 HB24: but trust me
05:39 HB24: it needs to sound gud to everyone to rank a map xD
05:39 HB24: this is reality ;w;
05:39 MaddaFakka-sama: LMAO xD
05:39 MaddaFakka-sama: that's a subtle way to say that i'm bad at rhythms xD
05:39 MaddaFakka-sama: but anyways , i get what you're saying xD
05:39 HB24: my first map was really worst
05:40 HB24: my first map is nothing compared to urs
05:40 HB24: timing was wrong
05:40 HB24: xd
05:40 MaddaFakka-sama: oh xD
05:40 MaddaFakka-sama: like a friend of mine
05:40 MaddaFakka-sama: when he saw me trying to map , he was like what i want to map too!
05:41 MaddaFakka-sama: and he started it and when he did like 10 circles he listened to it and was like wait why is this so mistimed fml xD
05:41 HB24: xd
05:41 HB24: the thing is
05:41 MaddaFakka-sama: look
05:41 MaddaFakka-sama: wait
05:41 HB24: i didnt know that the timing was wrong
05:41 MaddaFakka-sama: 00:54:333 (3) -
05:41 MaddaFakka-sama: this
05:41 HB24: back then
05:41 MaddaFakka-sama: oh
05:41 HB24: so iwas placing notes on 1/10
05:41 HB24: 1/10*
05:41 HB24: omg
05:41 HB24: 1/12
05:42 MaddaFakka-sama: lol?
05:42 MaddaFakka-sama: XD
05:42 HB24: yeah
05:42 MaddaFakka-sama: that's a rough start
05:42 MaddaFakka-sama: lol
05:42 HB24: im almost gonna cry at myself
05:42 HB24: and
05:42 MaddaFakka-sama: aw :D
05:43 HB24: i was mapping alone, i didnt know anybody who map
05:43 HB24: so i improved by making maps
05:43 HB24: on my own
05:43 HB24: lol
05:43 MaddaFakka-sama: nice!
05:43 MaddaFakka-sama: I know a person that knows the basics of mapping , he kinda taught me them
05:43 MaddaFakka-sama: you're really good if you did it on your own :D
05:43 HB24: im bad at teaching tbh
05:44 HB24: cuz i learned bymyself
05:44 HB24: xd
05:44 MaddaFakka-sama: yeah , really nice xD
05:44 HB24: ok so
05:45 HB24: i was telling my life story
05:45 HB24: anyway
05:45 MaddaFakka-sama: lmao XD
05:45 HB24: 01:07:333 (2,3,4,5) - do u hear actual 1/8 beats here?
05:45 MaddaFakka-sama: i like listening to people do that
05:46 HB24: 1/6*
05:46 HB24: actually
05:46 HB24: derp
05:48 MaddaFakka-sama: sec
05:49 MaddaFakka-sama: yeah
05:49 MaddaFakka-sama: look
05:49 MaddaFakka-sama: um
05:49 MaddaFakka-sama: listen to the background of the song
05:49 MaddaFakka-sama: you can hear some drums going
05:49 MaddaFakka-sama: on a 1/6 beat
05:50 MaddaFakka-sama: if u think it isn't like that , tell me
05:50 HB24: starting from here 01:07:666 -
05:50 HB24: yes
05:50 HB24: but not 01:07:333 -
05:51 MaddaFakka-sama: oh shit what
05:51 MaddaFakka-sama: wtf
05:51 MaddaFakka-sama: you're right it's so mistimed
05:51 HB24: :)
05:52 HB24: 01:15:000 - from here idk why but u changed rythme completely
05:53 HB24: 01:15:000 (2,3,4,5,6,7,8) - making this just gonna basically bait ppl to think that its a 1/6 stream...
05:53 MaddaFakka-sama: i was thinking of that. i knew it was somehow wrong
05:53 MaddaFakka-sama: but i didn't know what to do with it
05:53 MaddaFakka-sama: cause noone was here to help me. what do you think i should do
05:53 MaddaFakka-sama: ?
05:54 HB24: either continue doing same rythme as before
05:54 HB24: (putting 1/6 streams where it should be)
05:54 HB24: or
05:54 HB24: if u wanna ignore 1/6 drums
05:54 HB24: just space them more
05:54 HB24: 01:17:666 (1,2,3,4,5,6,7) - like here
05:55 MaddaFakka-sama: so do you think 01:17:666 (1,2,3,4,5,6,7) - is ok?
05:55 HB24: hmmm
05:55 MaddaFakka-sama: thats what i was gonna ask
05:55 HB24: not really since that pattern goes actually for insanes
05:55 MaddaFakka-sama: i thought it was a bit bursty
05:56 MaddaFakka-sama: yeah
05:56 MaddaFakka-sama: at the point i was making that part
05:56 MaddaFakka-sama: i was like "this is getting boring" and was like i need something fun
05:56 HB24: just make like "wave" pattern
05:56 HB24: idk
05:56 MaddaFakka-sama: i think it got a bit wrong xD
05:56 HB24: going up and down
05:56 MaddaFakka-sama: oh
05:56 MaddaFakka-sama: ok
05:56 HB24: and more sliders
05:57 HB24: cuz
05:57 MaddaFakka-sama: oh
05:57 MaddaFakka-sama: exactly
05:57 MaddaFakka-sama: i was gonna ask you
05:57 HB24: thats really hard to play
05:57 MaddaFakka-sama: if you think
05:57 MaddaFakka-sama: 01:15:000 -
05:57 MaddaFakka-sama: should be mapped to like 3-4 sliders
05:57 MaddaFakka-sama: instead of those
05:58 HB24: but keep in mind
05:58 HB24: that u want to make the sliders clickable where it should be
05:58 HB24: that means
05:58 HB24: not make the tail of the slider on a piano note
05:58 HB24: or any strong note
05:58 MaddaFakka-sama: oh
05:58 MaddaFakka-sama: yeah
05:58 MaddaFakka-sama: i was thinking of making the tail of it on the blue notes
05:59 MaddaFakka-sama: ticks*
05:59 HB24: ye
06:01 HB24: tell me when u done fixing
06:02 MaddaFakka-sama: yeah
06:02 MaddaFakka-sama: i'll send you the map
06:02 MaddaFakka-sama: so you can see
06:02 MaddaFakka-sama: if its fine or not
06:02 HB24: well if i was in ur place id continue the 1/6 patterns
06:02 HB24: but its ur decision ^^
06:03 MaddaFakka-sama: hm
06:03 MaddaFakka-sama: i'll send it over after i'm done this tiny bit
06:03 MaddaFakka-sama: and you judge
06:03 MaddaFakka-sama: if the 1/6 is better or this
06:03 MaddaFakka-sama: i actually like what is happening now
06:03 HB24: sure
06:06 MaddaFakka-sama: sorry for
06:06 MaddaFakka-sama: this taking soo long
06:06 HB24: im actually
06:07 HB24: watching a video so its okey
06:07 HB24: lol
06:07 MaddaFakka-sama: oh ok. :)
06:11 MaddaFakka-sama: oh
06:11 MaddaFakka-sama: it dropped a lot , in stars
06:11 HB24: ye
06:11 MaddaFakka-sama: maybe cause of those "insane" patterns being removed
06:12 MaddaFakka-sama: is 2.95 ok for a hard?
06:12 MaddaFakka-sama: don't think so xD
06:12 MaddaFakka-sama: here
06:12 *MaddaFakka-sama is editing [https://osu.ppy.sh/b/925821 toby fox - His Theme [Hard]]
06:12 MaddaFakka-sama: i updated it
06:13 MaddaFakka-sama: check it out
06:13 HB24: its really better yea
06:15 HB24: from here 01:48:000 -
06:15 HB24: u should
06:15 HB24: decrease volume
06:15 HB24: as the song is fading away
06:15 HB24: slowly
06:15 HB24: if u know wat i mean
06:15 MaddaFakka-sama: i see i see
06:15 MaddaFakka-sama: nice
06:15 HB24: put another green line here 01:49:666 - with lesser volume
06:16 MaddaFakka-sama: yeah
06:16 HB24: and mute this spinner 01:52:000 (1) -
06:16 HB24: put a green line on its end
06:16 HB24: with 5% volume
06:17 HB24: ok so
06:17 MaddaFakka-sama: did it
23:44 HB24: 01:19:833 (7) - this on is not needed
23:45 HB24: 01:24:000 (4) - well, why the slider whistle lol
23:46 HB24: 01:29:333 (2) - here too
23:46 HB24: like
23:46 HB24: it feels like its not made on purpose
23:46 HB24: lol
23:46 MaddaFakka-sama: hm
23:46 MaddaFakka-sama: do you think it's bad?
23:47 MaddaFakka-sama: i wanted to make it feel a bit unique xD
23:47 HB24: well unique in mapping is not always gud xD
23:47 HB24: hitsounds also need to be consistent
23:48 HB24: u cant just out 2 whistles in all the diff
23:48 HB24: put*
23:49 HB24: 01:48:000 (5,6,7,8) - this is wayy to exagerated ALSO the song is fading away here so sth calm is needed here
23:49 HB24: wow
23:49 HB24: i said here 24654354 times
23:49 HB24: u here?
23:49 HB24: xD
23:50 MaddaFakka-sama: yeah
23:50 MaddaFakka-sama: i was editing those parts lol
23:50 MaddaFakka-sama: hm
23:50 MaddaFakka-sama: so
23:50 MaddaFakka-sama: i'll figure out the end part
23:50 MaddaFakka-sama: being a bit more calm
23:51 MaddaFakka-sama: anything else?
23:51 HB24: no
23:52 HB24: lets move on to normal
23:52 *HB24 is editing [https://osu.ppy.sh/b/896851 toby fox - His Theme [Normal]]
23:52 HB24: aiofnhuioaz
23:52 HB24: volume
23:52 HB24: xd
23:52 MaddaFakka-sama: hey
23:53 MaddaFakka-sama: i'll update it
23:53 MaddaFakka-sama: LOL
23:53 MaddaFakka-sama: i'll update it so you can check what i made on the advanced
23:53 MaddaFakka-sama: while i change volume
23:53 MaddaFakka-sama: on normal
23:53 HB24: ok sure
23:53 MaddaFakka-sama: there
23:53 MaddaFakka-sama: did it
23:54 HB24: 00:37:333 (6) - NC
23:54 HB24: 00:40:000 (10) - NC
23:56 MaddaFakka-sama: ok changed volume
23:56 HB24: well here are http://puu.sh/nVP5N/1950015919.png
23:57 HB24: wat i said yesterday
23:57 HB24: or the day before it
23:57 HB24: xd
23:57 HB24: normal and easy need consistent DS through all the diff
23:58 HB24: that means
23:58 HB24: DO NOT ever deactivate Distance Snap
23:58 MaddaFakka-sama: o crap
23:58 HB24: u can watch if u have ds error on aimod
23:59 HB24: ctrl+shift+a
23:59 MaddaFakka-sama: yeah i see
23:59 MaddaFakka-sama: ik
23:59 MaddaFakka-sama: hm
23:59 MaddaFakka-sama: this is gonna be a pain xD
23:59 HB24: ikr
23:59 MaddaFakka-sama: do you think the distances arent that well?
23:59 HB24: no one wants to make easy diffs
23:59 MaddaFakka-sama: like
23:59 HB24: well according to rank criteria
23:59 MaddaFakka-sama: i don't think distance snap is THAT relevant when the flow and rhythm is pretty good ont he mouse
23:59 MaddaFakka-sama: the cursor*
23:59 MaddaFakka-sama: oh well
23:59 MaddaFakka-sama: i get it
23:59 HB24: if u errors appear on aimod that means its not rankable
00:00 HB24: well dude
00:00 MaddaFakka-sama: but dude
00:00 MaddaFakka-sama: look
00:00 MaddaFakka-sama: like
00:00 MaddaFakka-sama: the circle is here
00:00 HB24: talk with QAT and BNG about that
00:01 MaddaFakka-sama: i get it but
00:01 MaddaFakka-sama: 00:06:666 -
00:01 MaddaFakka-sama: look at this
00:01 MaddaFakka-sama: circle
00:01 HB24: in normal?
00:01 MaddaFakka-sama: oh
00:01 MaddaFakka-sama: no , advanced
00:01 HB24: man im talking about normal and easy only xD
00:01 HB24: advanced is okey
00:02 MaddaFakka-sama: oooohhh
00:02 MaddaFakka-sama: i thought u meant the advanced one
00:02 MaddaFakka-sama: that makes sense now
00:04 HB24: well i have nothing to say since ds isnt on but i can see
00:05 HB24: that if u scroll through the diff
00:05 HB24: the flow is always going clockwise
00:05 HB24: or anti-clockwise
00:06 HB24: nothing really special in term of movement
00:06 HB24: u keep
00:06 HB24: the center of the field
00:06 HB24: always empty
00:06 HB24: i hope ugot me
00:06 MaddaFakka-sama: i understand yeah
00:06 MaddaFakka-sama: hm
00:06 MaddaFakka-sama: i think DS will help
00:06 MaddaFakka-sama: with that
00:06 MaddaFakka-sama: no?
00:06 HB24: idk
00:06 HB24: maybe :p
00:06 HB24: but
00:07 HB24: its not actually a prob
00:07 HB24: its just that the gameplay will feel boring
00:07 MaddaFakka-sama: yeah i understand
00:07 MaddaFakka-sama: but it's like , a normal difficulty
00:07 MaddaFakka-sama: players who play this diff prolly are new guys
00:07 HB24: yea
00:07 MaddaFakka-sama: who don't think it's boring , they just wanna play it and they prolly can't really play it that well
00:07 HB24: if new guys dont actually have fun on osu they will not continue play it xDDDD
00:08 MaddaFakka-sama: so it won't be boring xD
00:08 MaddaFakka-sama: but i'll try my best
00:08 MaddaFakka-sama: well , true i guess xD
00:09 HB24: i need to go off for now
00:09 HB24: ill see
00:10 HB24: wat u fixed
00:10 HB24: after
00:10 HB24: just remind me pls x)
00:10 MaddaFakka-sama: okay
00:10 MaddaFakka-sama: thanks!
00:10 MaddaFakka-sama: sure :)
00:10 HB24: ^^
02:59 HB24: yo yo
02:59 HB24: im back
04:05 MaddaFakka-sama: yooooooo dude
04:05 MaddaFakka-sama: i was away
04:05 MaddaFakka-sama: sorry
04:06 MaddaFakka-sama: see if you like what i did to it
04:09 HB24: began a league game just now
04:09 HB24: lol
04:10 MaddaFakka-sama: o damn
04:11 MaddaFakka-sama: after it maybe?
04:12 HB24: ya
05:03 HB24: hey
05:03 MaddaFakka-sama: yo
05:04 HB24: shall we finish this
05:04 HB24: :)
05:04 MaddaFakka-sama: Fo sho
05:04 MaddaFakka-sama: so check the normal
05:04 *HB24 is editing [https://osu.ppy.sh/b/896851 toby fox - His Theme [Normal]]
05:05 HB24: 00:02:666 - big white tick, strong piano note, yeah this shoudnt be ignored
05:05 HB24: u know
05:05 HB24: the one u are following
05:05 HB24: are also piano notes
05:05 HB24: but not on the same tone
05:06 HB24: sh why ignore that one
05:06 MaddaFakka-sama: yeah... do you think it's a problem if i go with those notes?
05:06 MaddaFakka-sama: like , its another rhythm
05:07 HB24: ull probably get spammed on how its confusing to ignore that note
05:07 HB24: u know
05:07 HB24: im perfectly okey with wat u did
05:07 HB24: but
05:07 HB24: im saying everything that can prevent other ppl to spam u about
05:08 HB24: i got a lot of mods from my mapping experience and i know wat modders will say if they see sth like this
05:08 MaddaFakka-sama: yeah i see
05:08 MaddaFakka-sama: i understand everything you say clear
05:08 MaddaFakka-sama: i chaanged it
05:08 MaddaFakka-sama: lemme see
05:08 HB24: u see here 00:05:333 -
05:09 HB24: its not ignored
05:09 HB24: so they will say sth like "its confusing cuz u ignored there but not there"
05:10 HB24: 00:08:000 - same goes here
05:11 MaddaFakka-sama: there , i'm updating it with those 2.
05:11 MaddaFakka-sama: check it out
05:11 MaddaFakka-sama: oh
05:11 MaddaFakka-sama: i got some later too
05:11 MaddaFakka-sama: i'll put some circles for those too
05:11 HB24: 00:03:000 (1) - remove NC
05:11 HB24: dont forget NCs
05:11 MaddaFakka-sama: oh?
05:12 MaddaFakka-sama: should i remove that?
05:12 HB24: yeah
05:12 HB24: 00:08:333 (1) - same
05:12 MaddaFakka-sama: ok
05:12 MaddaFakka-sama: 00:08:333 (2) -
05:12 MaddaFakka-sama: no
05:12 MaddaFakka-sama: i mean this
05:12 MaddaFakka-sama: 00:13:333 -
05:12 MaddaFakka-sama: i gotta put one here too no?
05:12 HB24: ye
05:12 MaddaFakka-sama: and
05:12 MaddaFakka-sama: 00:18:666 -
05:12 HB24: yup
05:13 HB24: strong piano note
05:13 MaddaFakka-sama: i basicly
05:13 MaddaFakka-sama: omitted those piano notes
05:13 MaddaFakka-sama: i think the whole song
05:13 MaddaFakka-sama: or the majority of it
05:13 MaddaFakka-sama: so i'll just put a circle here and there
05:13 MaddaFakka-sama: where i find that note
05:13 HB24: okey
05:13 MaddaFakka-sama: at the kiai i don't hear the loud note anymore tho
05:13 MaddaFakka-sama: you can check it out
05:13 MaddaFakka-sama: and tell me if it's needed to be there too
05:14 HB24: we will get to kiai
05:14 HB24: after
05:14 MaddaFakka-sama: okay
05:14 HB24: just a tip for ur next maps
05:14 MaddaFakka-sama: yeah?
05:15 HB24: 00:21:333 (1) - more then one reverse in our age is now boring xd
05:15 HB24: u cant see new maps with 2 reverses
05:15 HB24: only in kicksliders tho
05:15 HB24: :p
05:15 MaddaFakka-sama: :o
05:16 MaddaFakka-sama: is that boring?
05:16 HB24: more like, its extinguished
05:16 HB24: lol
05:16 HB24: ppl trying to make more intrsting gameplay
05:16 MaddaFakka-sama: hm.
05:16 MaddaFakka-sama: should i make it into 2 sliders?
05:16 MaddaFakka-sama: hm but i think i have a lot of those xD
05:16 HB24: i told u
05:16 HB24: ur next maps
05:17 HB24: but
05:17 MaddaFakka-sama: oh
05:17 HB24: if u insist
05:17 MaddaFakka-sama: nononono
05:17 MaddaFakka-sama: i don't insist
05:17 MaddaFakka-sama: XD
05:17 HB24: btw
05:17 HB24: how much
05:17 HB24: DS did u use
05:17 MaddaFakka-sama: almost all of it
05:17 MaddaFakka-sama: like
05:17 MaddaFakka-sama: only where i felt like
05:17 MaddaFakka-sama: it shouldn't be that far / things like that
05:17 HB24: no i mean
05:18 MaddaFakka-sama: after long notes
05:18 MaddaFakka-sama: oh
05:18 MaddaFakka-sama: the x?
05:18 HB24: ye
05:18 MaddaFakka-sama: oh god XD
05:18 MaddaFakka-sama: what should it have been? xD
05:18 HB24: normally it should be 1.0
05:18 HB24: but this map have low bpm
05:18 MaddaFakka-sama: oh
05:19 HB24: so u can make it higher
05:19 MaddaFakka-sama: i used 1.2
05:19 HB24: but 1.2 max
05:19 HB24: ok
05:19 MaddaFakka-sama: mostly
05:19 MaddaFakka-sama: yeah
05:19 HB24: is it 1.2 through all the diff?
05:19 MaddaFakka-sama: i think 1.0 at the beginning or somewhere
05:19 MaddaFakka-sama: rest 1.2 or such
05:19 HB24: ...
05:20 HB24: i think i told u
05:20 HB24: it needs to be consistent right?
05:20 HB24: lol
05:20 MaddaFakka-sama: uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuummmmmmmmmmmmmmmmm
05:20 MaddaFakka-sama: xDD
05:20 MaddaFakka-sama: come on , i did only a little bit with 1.0 xD
05:20 MaddaFakka-sama: is it not consistent?
05:20 HB24: xd
05:20 MaddaFakka-sama: that's a sad xd right there xDDDD
05:21 HB24: its ur map man im just here to help so u can keep it like that
05:21 HB24: but if u going to rank
05:21 HB24: im not promising u
05:21 HB24: gud response from bns
05:21 MaddaFakka-sama: i understand man i'm not saying you're doing anything bad to it xD
05:21 MaddaFakka-sama: you're only helping me , i was just wondering if it really looks non-consistent?
05:22 HB24: well idk
05:22 HB24: cuz
05:22 HB24: new player will get confused if the ds differs
05:22 HB24: im not a new player
05:23 HB24: so i cant really explain
05:23 HB24: but thats how it works
05:23 HB24: xd
05:23 MaddaFakka-sama: hm
05:23 MaddaFakka-sama: I got Bakari to mod my map after you do.... so , i think he will help with the BN heavy points , right?
05:23 HB24: oh
05:24 HB24: nice
05:24 HB24: bakari will help a lot
05:24 HB24: more then me at least
05:24 MaddaFakka-sama: don't even ask me how i got him/her to do it
05:24 MaddaFakka-sama: cause i don't know
05:24 MaddaFakka-sama: naaah man you're cool
05:24 HB24: well
05:24 HB24: hope he will not forget about ya
05:25 MaddaFakka-sama: i hope so too lol
05:25 MaddaFakka-sama: i heard
05:25 MaddaFakka-sama: from friends
05:25 MaddaFakka-sama: that BN's usually are pretty lazy
05:25 MaddaFakka-sama: and only help with maps made by their friends
05:25 HB24: man
05:25 HB24: if u are going for rank
05:25 HB24: this goal isnt for ppl who are impatient
05:26 HB24: and
05:26 HB24: u need persist a lot
05:26 MaddaFakka-sama: nooooo
05:26 MaddaFakka-sama: i don't mean that
05:26 MaddaFakka-sama: xD
05:26 HB24: i really
05:26 HB24: had to persist
05:26 HB24: and got through a lot of bad situations
05:26 HB24: and cancer ppl
05:26 HB24: lol
05:26 MaddaFakka-sama: i understand lol
05:27 HB24: but anyway
05:27 MaddaFakka-sama: i was talking to Fort the other day , he was saying how cancer some people are when it comes to ranking maps
05:27 HB24: a lot of ppl ranked their maps
05:27 HB24: depends
05:27 HB24: on ur luck
05:27 HB24: well
05:27 HB24: if u look my thread
05:28 HB24: after it got qualified the first time
05:28 HB24: ull understand
05:28 HB24: anyway
05:28 MaddaFakka-sama: i see
05:28 MaddaFakka-sama: yeah
05:29 HB24: 00:33:000 - circle here
05:29 HB24: 00:33:333 - here make sldier like this one 00:28:000 (5) -
05:29 HB24: u know im kinda afraid of clickable notes on blue ticks
05:29 HB24: since they are hard to time their hits
05:29 HB24: for beginners ofc
05:30 HB24: but anyway
05:30 HB24: i want to know wat bakari will say
05:30 MaddaFakka-sama: hm
05:30 MaddaFakka-sama: do you think i can do anything against it?
05:30 MaddaFakka-sama: i tried making a 1/2 normal first
05:30 MaddaFakka-sama: but it doesn't work...
05:31 MaddaFakka-sama: you'll see , i think my Easy is easily my worst diff , because i made it in 1/2.
05:34 HB24: sry
05:34 HB24: i was in toilet
05:34 MaddaFakka-sama: no problem lol
05:34 HB24: no dont change rythme
05:34 HB24: but
05:35 HB24: u can make that note on a reverse like that one
05:35 HB24: 00:28:000 (5) -
05:35 MaddaFakka-sama: hm
05:35 MaddaFakka-sama: yeah but wouldn't it get boring if like
05:35 MaddaFakka-sama: half the map is
05:35 MaddaFakka-sama: reverse sliders?
05:35 HB24: anyway im sure bakari will say that but he will also say that ths song demands it
05:35 HB24: so we cant do anything
05:35 HB24: yeah
05:36 HB24: 01:01:666 (1,2,3) - well here the pattern is some kind of...random
05:36 HB24: flow isnt considered
05:37 HB24: and asthetics too :(
05:37 HB24: 01:01:666 (1) - should make less curved
05:37 HB24: and replace this slider 01:02:333 (2) -
05:38 HB24: with a circle on red tick
05:38 MaddaFakka-sama: at
05:38 MaddaFakka-sama: 01:01:666 -
05:38 MaddaFakka-sama: i tried to do a better astethic thingy
05:38 MaddaFakka-sama: but distance snapping
05:38 MaddaFakka-sama: didn't really let me do my thing
05:40 MaddaFakka-sama: and
05:40 MaddaFakka-sama: 01:03:166 -
05:40 MaddaFakka-sama: don't you think like putting 2 circles instead of those 2
05:40 MaddaFakka-sama: makes the blue tick come predominant
05:40 HB24: i still want less circles on blue tick
05:40 HB24: the lesser the better
05:40 MaddaFakka-sama: and confuse players like you said before?
05:40 MaddaFakka-sama: yeah
05:40 MaddaFakka-sama: thats why i did the slider
05:41 MaddaFakka-sama: so its like a slider instead of a circle
05:41 HB24: well sure its easier then circles
05:41 MaddaFakka-sama: anyways i made it a bit
05:41 HB24: but its still clickable :/
05:41 MaddaFakka-sama: better-looking
05:41 MaddaFakka-sama: yeah i guess..
05:42 HB24: 01:10:000 (1) - remove NC
05:42 MaddaFakka-sama: why? doesn't SV change?
05:42 MaddaFakka-sama: that's why i put NC
05:42 MaddaFakka-sama: cause sv changes
05:43 HB24: 01:41:333 (1,2,3,4,5,6,7,1,2,3,4,5,6,1) - hmm
05:43 HB24: no sliders
05:43 HB24: lol
05:43 HB24: insanerino
05:43 MaddaFakka-sama: lol
05:43 MaddaFakka-sama: i'll change a few of them to sliders then xD
05:43 MaddaFakka-sama: are the last 4 circles ok like that?
05:43 MaddaFakka-sama: cause i wanna let them like that if its possible
05:44 HB24: ye
05:44 HB24: btw
05:44 HB24: u increased SV in kiai aight?
05:50 MaddaFakka-sama: yeah
05:50 MaddaFakka-sama: i did
05:50 MaddaFakka-sama: i think
05:50 MaddaFakka-sama: lol
05:50 MaddaFakka-sama: hm
05:50 MaddaFakka-sama: sorry for responding late
05:50 MaddaFakka-sama: i was reworking that last part
05:50 HB24: okey
05:51 HB24: lets see wat bakari says
05:51 HB24: lol
05:51 MaddaFakka-sama: i am updating it
05:51 MaddaFakka-sama: check it out if u want , i think it got well
05:51 MaddaFakka-sama: lol
05:51 MaddaFakka-sama: yeah xD
05:53 HB24: 01:44:333 - well for some reason u increased sv at the end of the song here
05:53 HB24: lol
05:53 HB24: in normal
05:53 MaddaFakka-sama: oh
05:53 MaddaFakka-sama: it was for distance snapping telling me that the
05:53 MaddaFakka-sama: slider is too close to the last point
05:54 MaddaFakka-sama: and i had to make a fast one to be far from the previous point
05:54 HB24: xd
05:54 MaddaFakka-sama: to be close enough to the next ones
05:54 MaddaFakka-sama: is the high vel bad?
05:54 MaddaFakka-sama: cause i think it makes the player ready for the end jumps
05:54 HB24: yea
05:55 HB24: okey nice
05:55 MaddaFakka-sama: be ready for
05:55 MaddaFakka-sama: the worst map
05:55 MaddaFakka-sama: in the history
05:55 MaddaFakka-sama: my easy difficulty
05:55 HB24: first of all
05:55 HB24: is ds consistent here?
05:55 MaddaFakka-sama: i have no clue
05:55 HB24: an sv too
05:55 MaddaFakka-sama: no
05:55 MaddaFakka-sama: probably not
05:55 MaddaFakka-sama: cause like
05:55 MaddaFakka-sama: idk what setting
05:55 MaddaFakka-sama: to use DS with
05:55 MaddaFakka-sama: on Easy
05:56 HB24: well
05:56 HB24: xd
05:56 MaddaFakka-sama: XDDD
05:56 HB24: only thing i can tell u
05:56 MaddaFakka-sama: you saw the map for a bit and were like "oh shit" XD
05:57 HB24: if u cant make a diff, find GDs xD
05:57 MaddaFakka-sama: LOL
05:57 MaddaFakka-sama: XDDD
05:57 MaddaFakka-sama: i tried to find a GD
05:57 MaddaFakka-sama: noone wanted to :c
05:58 MaddaFakka-sama: i went to people like yo dude wanna make a gd? they said yes , and asked what diff? and i said easy then they always say nvm i don't want to anymore
05:58 MaddaFakka-sama: xD
05:58 HB24: 01:36:000 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
05:58 HB24: dude
05:58 HB24: i can feel
05:58 HB24: that u are annoyed
05:58 HB24: by making this diff
05:58 HB24: that pattern
05:58 HB24: just tell u everything
Topic Starter
MaddaFakka-sama

HB24 wrote:

hope i helped u, gud luck 0/

IRC of 2 days lol
02:38 MaddaFakka-sama: Hello HB
02:39 HB24: hey
02:39 MaddaFakka-sama: What's up? :D Sorry if i'm interrupting anything
02:39 HB24: no no
02:39 HB24: its okey
02:40 MaddaFakka-sama: I am a pretty new mapper and , don't wanna be rude by asking you right away but i was wondering if you could help me by modding my map? :D
02:41 HB24: yeah
02:41 HB24: ill help
02:41 MaddaFakka-sama: Really?? :D
02:41 HB24: ye
02:42 MaddaFakka-sama: I didn't expect that! That's so cool! :D (sorry if i have some horrible cringeful mistakes in my mapping , i'm pretty new xD)
02:44 HB24: but
02:44 HB24: why me?
02:44 MaddaFakka-sama: long story :D
02:45 HB24: someone told u about me?
02:45 MaddaFakka-sama: yeeeeeep
02:45 MaddaFakka-sama: well
02:45 MaddaFakka-sama: someone told me that you might be able to help me a bit
02:45 MaddaFakka-sama: otherwise i knew about you , from your maps
02:45 MaddaFakka-sama: fanboy alert kappa
02:47 HB24: lol
02:47 HB24: well im not pro also
02:48 HB24: im still elarning
02:48 MaddaFakka-sama: You're still really really good
02:48 MaddaFakka-sama: I've seen/played a lot of your gd's and they're really nice
02:49 HB24: well thx
02:49 HB24: give me ur map
02:49 *MaddaFakka-sama is listening to [https://osu.ppy.sh/b/925821 toby fox - His Theme]
02:55 HB24: ill check ur map a bit later
02:55 HB24: dont worry
02:55 MaddaFakka-sama: thanks a lot buddy! it helps me a huge lot!! :D
02:55 HB24: ^_^
04:46 HB24: hey
04:47 MaddaFakka-sama: yo!
04:47 HB24: can we
04:47 HB24: make this mod
04:47 HB24: by chat
04:48 HB24: its better to allow comunication
04:48 MaddaFakka-sama: you want it to?
04:48 HB24: ye
04:48 MaddaFakka-sama: oh. okay. some friends told me it's somehow better if its a forum mod but
04:48 MaddaFakka-sama: idk why
04:48 MaddaFakka-sama: anyways
04:48 MaddaFakka-sama: sure
04:49 HB24: well
04:49 HB24: no
04:49 HB24: they are just lazy
04:49 HB24: cuz they dont wanna stay online to talk with the modder
04:50 HB24: but IRC helps a lot more then forum
04:50 HB24: cuz u can ask me anything
04:50 MaddaFakka-sama: right
04:50 MaddaFakka-sama: you're right
04:50 MaddaFakka-sama: :D
04:50 MaddaFakka-sama: especially now that i really need help ( being a slight beginner in this thing )
04:50 HB24: is this ur first map?
04:51 MaddaFakka-sama: i tried making others but those were basicly tests
04:51 MaddaFakka-sama: to see what i can do ( myself )
04:51 MaddaFakka-sama: this is the first actual map yeah
04:52 HB24: this is not bad at all tbh
04:52 HB24: (as first map)
04:52 MaddaFakka-sama: thanks!
04:52 MaddaFakka-sama: :D
04:52 HB24: so
04:52 HB24: can we begin?
04:52 *HB24 is editing [https://osu.ppy.sh/b/925821 toby fox - His Theme [Hard]]
04:52 MaddaFakka-sama: anytime you want
04:53 MaddaFakka-sama: sure
04:53 HB24: first of all
04:53 HB24: hitsounds are really loud for this kind of song
04:53 HB24: reduce to 40%
04:53 MaddaFakka-sama: oh
04:54 MaddaFakka-sama: didn't even pay attention to that. you're right
04:55 HB24: better to make this one a circle 00:15:666 -
04:55 HB24: like u did before
04:55 MaddaFakka-sama: wait
04:55 MaddaFakka-sama: a question
04:55 HB24: hmm?
04:55 MaddaFakka-sama: how do i do that again? do i set every inherited timing thingy to 40 individually?
04:56 HB24: hmm
04:56 HB24: u might want to increase the volume on kiai
04:56 HB24: so yeah
04:56 HB24: its by green lines
04:56 MaddaFakka-sama: right , thanks
04:56 MaddaFakka-sama: so is 50 ok on kiai or 60?
04:57 HB24: 50%
04:57 HB24: is gud
04:57 MaddaFakka-sama: thanks!
04:57 MaddaFakka-sama: It's gonna be a pain because i gotta do this in every diff but i'll manage xD
04:58 HB24: u can
04:58 HB24: copy and past green lines
04:58 MaddaFakka-sama: but i think i have different inherited points on my other diffs , slightly
04:58 MaddaFakka-sama: does that still apply?
04:58 MaddaFakka-sama: (like different slider vel and things like that )
04:59 HB24: hmm
04:59 HB24: i can give u
04:59 HB24: a program
04:59 HB24: that copy hitounds
04:59 HB24: and green lines
04:59 HB24: but
04:59 MaddaFakka-sama: oh i have that
04:59 HB24: i cant garantee that it will work 100%
04:59 MaddaFakka-sama: does the program copy the volume too?
04:59 HB24: yeah
05:00 MaddaFakka-sama: thanks!
05:00 MaddaFakka-sama: so
05:00 HB24: u have it or i give u?
05:00 MaddaFakka-sama: you were saying at 00:15:666-
05:00 MaddaFakka-sama: i have it
05:00 HB24: 00:15:666 -
05:01 MaddaFakka-sama: wait why doesn't it work for me lol 00:15:666-
05:01 HB24: circle here istead of that reverse
05:01 HB24: u need to
05:01 HB24: copy
05:01 MaddaFakka-sama: oh , so i make the other reverse longer and then a circle?
05:01 HB24: and past it :p
05:01 HB24: make like this one 00:12:500 (8,9) -
05:02 HB24: only 1 reverse
05:02 HB24: and a circle
05:02 MaddaFakka-sama: yeah i got it
05:02 MaddaFakka-sama: thanks
05:02 MaddaFakka-sama: did it
05:03 HB24: ok so
05:03 HB24: starting from 00:28:000 (5) -
05:03 HB24: im gonna give u a better rythme
05:04 MaddaFakka-sama: ok
05:04 HB24: http://puu.sh/nTLNM/fdbc3ffa6a.jpg
05:04 HB24: u can hear
05:04 HB24: that there s a sound
05:04 HB24: that i dont know the instrument x)
05:05 MaddaFakka-sama: what time is that?
05:05 HB24: look above
05:05 MaddaFakka-sama: like , time on the map
05:05 HB24: i told u starting from 00:28:000 -
05:06 MaddaFakka-sama: i know but 00:28:333- looks like this for me
05:06 MaddaFakka-sama: 00:28:333 (6) -
05:06 MaddaFakka-sama: http://puu.sh/nTLYa/577399a8d4.jpg
05:06 HB24: yup
05:06 HB24: but
05:06 HB24: look timeline
05:06 MaddaFakka-sama: ok let me
05:06 MaddaFakka-sama: change it
05:06 MaddaFakka-sama: and see
05:06 HB24: (white tick and red tick)
05:07 HB24: and blue one
05:07 HB24: lol
05:07 MaddaFakka-sama: hm
05:07 MaddaFakka-sama: so you think this will sound better this way?
05:08 HB24: ye
05:08 HB24: but
05:08 HB24: its ur map
05:08 HB24: u can decline my suggestions its okey ^^
05:08 MaddaFakka-sama: don't you think i should add a circle on the blue tick at least? i think it'll sound better :D
05:09 HB24: wat blue tick
05:09 HB24: send me
05:09 HB24: the link
05:09 HB24: stand on it in the time line and ctrl+c
05:09 MaddaFakka-sama: like this
05:09 MaddaFakka-sama: http://puu.sh/nTMeh/674a050fcf.jpg
05:09 MaddaFakka-sama: 00:28:500 -
05:10 HB24: well
05:10 HB24: i didnt know
05:10 HB24: wat u following
05:11 HB24: but
05:11 HB24: that works too
05:11 HB24: btw
05:11 MaddaFakka-sama: idk , i think it sounds a bit better with the song :o
05:11 HB24: i wanted to say this before
05:12 MaddaFakka-sama: yeah?
05:12 HB24: if u still learning how to map u should use DS
05:12 HB24: to
05:12 HB24: make the perfect spacing
05:12 MaddaFakka-sama: DS?
05:12 HB24: between notes
05:12 MaddaFakka-sama: distance snapping?
05:12 HB24: yea
05:12 MaddaFakka-sama: do you think that'll help ?
05:12 MaddaFakka-sama: i personally found it a bit annoying lol
05:12 HB24: ik its annoying
05:13 HB24: but
05:13 HB24: there are inconsistency in spacing
05:13 HB24: sometimes
05:13 HB24: notes are very spced
05:13 HB24: and sometimes crowded
05:13 MaddaFakka-sama: oh. i should learn how to use the distance snap then
05:14 MaddaFakka-sama: so it automaticlly tells me what it's spacing should be based on the rhythm?
05:14 HB24: and
05:14 HB24: btw
05:14 HB24: not using constant ds in normal and easy diffs is unrankable
05:15 HB24: yeah
05:15 HB24: it goes with the sv as well
05:15 HB24: so the cursor
05:15 MaddaFakka-sama: so it's actually helpful , you say?
05:15 HB24: stay i movement with the same pace
05:16 MaddaFakka-sama: hm
05:16 MaddaFakka-sama: tell me if you think any circles are wrongly put
05:16 HB24: well
05:16 MaddaFakka-sama: so i know what you mean
05:16 HB24: its kinda obligatory
05:16 MaddaFakka-sama: by it
05:17 HB24: spacing is a thing ppl will really spam u about it...
05:17 HB24: in mods
05:17 MaddaFakka-sama: hm
05:17 HB24: but im not saying
05:17 HB24: u should remap or anything
05:17 HB24: im talking about ur future maps
05:18 MaddaFakka-sama: i understand
05:18 HB24: so questions?
05:18 MaddaFakka-sama: hm
05:18 MaddaFakka-sama: let me see if i got it
05:18 MaddaFakka-sama: so look at
05:18 MaddaFakka-sama: 00:39:166 -
05:18 MaddaFakka-sama: between 7 and 9
05:19 MaddaFakka-sama: i mean 8*
05:19 HB24: yup
05:19 HB24: there s
05:19 MaddaFakka-sama: is the spacing a bit too big?
05:19 HB24: a diffrence in spacing
05:19 HB24: a big one
05:19 HB24: tahts inconsistency
05:19 MaddaFakka-sama: so you think if i do my jump patterns with distance snapping it'll be ok?
05:20 HB24: ye
05:20 HB24: u really want
05:20 HB24: to begin ur first maps
05:20 HB24: with DS
05:20 HB24: so u wont get spammed
05:20 HB24: by mods
05:20 HB24: well
05:20 MaddaFakka-sama: sure thing. thanks.
05:20 HB24: even i in hard use DS
05:20 MaddaFakka-sama: so do you think i should start re-spacing all the jumpy circles?
05:21 HB24: try to make it look consistent
05:21 HB24: i mean
05:21 HB24: if u notice a very big spacing issue
05:21 HB24: yeah
05:21 MaddaFakka-sama: sure
05:21 MaddaFakka-sama: thanks a lot
05:22 HB24: ok
05:22 HB24: so
05:23 HB24: anyway i dont wanna go deeper in spacing topic
05:23 HB24: but
05:23 HB24: if u want to know
05:23 HB24: tell me
05:23 MaddaFakka-sama: thank you a lot
05:23 MaddaFakka-sama: search through the map for anything else you can see
05:23 MaddaFakka-sama: wrong
05:23 HB24: okey then
05:24 HB24: 00:33:333 (5) - u changed sv here
05:24 HB24: so NC
05:24 HB24: to let the player know
05:24 HB24: NC=nec combo
05:24 HB24: new*
05:24 MaddaFakka-sama: oh
05:24 MaddaFakka-sama: i really didn't think that way
05:24 MaddaFakka-sama: thanks
05:25 HB24: 00:36:000 (4) - same here
05:25 MaddaFakka-sama: yeah i see
05:25 HB24: 00:37:333 (6) - NC here as well to keep ur comboing consistent as u put NC every big white tcik
05:26 MaddaFakka-sama: i see
05:27 HB24: 00:46:833 (5) - do u think this note is needed?
05:28 MaddaFakka-sama: no
05:28 MaddaFakka-sama: actually that was a part where i was
05:28 MaddaFakka-sama: confused if i should put it or not
05:28 MaddaFakka-sama: but i was like , wouldn't it be weird if i start a stream then pause then basicly start it again?
05:29 HB24: well
05:29 HB24: u see
05:29 HB24: overmapping caused my map to get DQed
05:29 HB24: i will never forget that day
05:30 HB24: aaanyway
05:31 HB24: 00:51:000 - can u tell me why the sv got increased here?
05:31 HB24: theres no reasong imo
05:31 MaddaFakka-sama: damn
05:31 MaddaFakka-sama: which map?
05:32 HB24: https://osu.ppy.sh/s/384588
05:32 MaddaFakka-sama: but isn't it ranked?
05:32 HB24: it is
05:32 MaddaFakka-sama: or before it was ranked it got dq'd once?
05:32 HB24: i requalified it
05:32 MaddaFakka-sama: i see
05:32 MaddaFakka-sama: okay
05:32 HB24: after
05:32 MaddaFakka-sama: wait a sec i gotta
05:32 HB24: fixing
05:33 MaddaFakka-sama: remake the pattern at 00:46:666 -
05:33 MaddaFakka-sama: then i can see the SV you're talking about xD
05:33 HB24: ok
05:33 HB24: take ur time
05:33 MaddaFakka-sama: ok
05:33 MaddaFakka-sama: i just removed that one circle
05:33 MaddaFakka-sama: do you think it's ok like that?
05:33 HB24: ye
05:34 HB24: 00:48:000 (1,2) -
05:34 HB24: see here?
05:34 HB24: DS
05:34 MaddaFakka-sama: oh
05:34 MaddaFakka-sama: also
05:34 MaddaFakka-sama: yeah i see
05:34 MaddaFakka-sama: i changed it now xD
05:34 MaddaFakka-sama: the SV there is increased for the repeat slider to
05:34 MaddaFakka-sama: match the song
05:34 MaddaFakka-sama: do you think it should remain the same?
05:35 HB24: ye pls keep the same ds
05:36 HB24: the song's pace is the same
05:36 MaddaFakka-sama: u mean sv?
05:36 HB24: sv*
05:36 HB24: xd
05:36 MaddaFakka-sama: ok
05:36 MaddaFakka-sama: xD
05:37 HB24: 00:53:666 (2,3) -
05:37 HB24: look
05:37 HB24: wait
05:37 HB24: before
05:37 HB24: 00:54:333 (3) - wat is the slider o_O
05:37 MaddaFakka-sama: XD
05:37 MaddaFakka-sama: lol
05:37 HB24: there s nothing on the red tick
05:37 MaddaFakka-sama: is it bad?
05:37 HB24: here 00:54:666 -
05:38 HB24: and here 00:55:333 -
05:38 HB24: are the main notes
05:38 MaddaFakka-sama: i know but
05:38 MaddaFakka-sama: idk , it sounded like the side note would've sounded better there. but i think you're right xD
05:38 HB24: well
05:38 HB24: it might sound gud to u
05:38 HB24: but trust me
05:39 HB24: it needs to sound gud to everyone to rank a map xD
05:39 HB24: this is reality ;w;
05:39 MaddaFakka-sama: LMAO xD
05:39 MaddaFakka-sama: that's a subtle way to say that i'm bad at rhythms xD
05:39 MaddaFakka-sama: but anyways , i get what you're saying xD
05:39 HB24: my first map was really worst
05:40 HB24: my first map is nothing compared to urs
05:40 HB24: timing was wrong
05:40 HB24: xd
05:40 MaddaFakka-sama: oh xD
05:40 MaddaFakka-sama: like a friend of mine
05:40 MaddaFakka-sama: when he saw me trying to map , he was like what i want to map too!
05:41 MaddaFakka-sama: and he started it and when he did like 10 circles he listened to it and was like wait why is this so mistimed fml xD
05:41 HB24: xd
05:41 HB24: the thing is
05:41 MaddaFakka-sama: look
05:41 MaddaFakka-sama: wait
05:41 HB24: i didnt know that the timing was wrong
05:41 MaddaFakka-sama: 00:54:333 (3) -
05:41 MaddaFakka-sama: this
05:41 HB24: back then
05:41 MaddaFakka-sama: oh
05:41 HB24: so iwas placing notes on 1/10
05:41 HB24: 1/10*
05:41 HB24: omg
05:41 HB24: 1/12
05:42 MaddaFakka-sama: lol?
05:42 MaddaFakka-sama: XD
05:42 HB24: yeah
05:42 MaddaFakka-sama: that's a rough start
05:42 MaddaFakka-sama: lol
05:42 HB24: im almost gonna cry at myself
05:42 HB24: and
05:42 MaddaFakka-sama: aw :D
05:43 HB24: i was mapping alone, i didnt know anybody who map
05:43 HB24: so i improved by making maps
05:43 HB24: on my own
05:43 HB24: lol
05:43 MaddaFakka-sama: nice!
05:43 MaddaFakka-sama: I know a person that knows the basics of mapping , he kinda taught me them
05:43 MaddaFakka-sama: you're really good if you did it on your own :D
05:43 HB24: im bad at teaching tbh
05:44 HB24: cuz i learned bymyself
05:44 HB24: xd
05:44 MaddaFakka-sama: yeah , really nice xD
05:44 HB24: ok so
05:45 HB24: i was telling my life story
05:45 HB24: anyway
05:45 MaddaFakka-sama: lmao XD
05:45 HB24: 01:07:333 (2,3,4,5) - do u hear actual 1/8 beats here?
05:45 MaddaFakka-sama: i like listening to people do that
05:46 HB24: 1/6*
05:46 HB24: actually
05:46 HB24: derp
05:48 MaddaFakka-sama: sec
05:49 MaddaFakka-sama: yeah
05:49 MaddaFakka-sama: look
05:49 MaddaFakka-sama: um
05:49 MaddaFakka-sama: listen to the background of the song
05:49 MaddaFakka-sama: you can hear some drums going
05:49 MaddaFakka-sama: on a 1/6 beat
05:50 MaddaFakka-sama: if u think it isn't like that , tell me
05:50 HB24: starting from here 01:07:666 -
05:50 HB24: yes
05:50 HB24: but not 01:07:333 -
05:51 MaddaFakka-sama: oh shit what
05:51 MaddaFakka-sama: wtf
05:51 MaddaFakka-sama: you're right it's so mistimed
05:51 HB24: :)
05:52 HB24: 01:15:000 - from here idk why but u changed rythme completely
05:53 HB24: 01:15:000 (2,3,4,5,6,7,8) - making this just gonna basically bait ppl to think that its a 1/6 stream...
05:53 MaddaFakka-sama: i was thinking of that. i knew it was somehow wrong
05:53 MaddaFakka-sama: but i didn't know what to do with it
05:53 MaddaFakka-sama: cause noone was here to help me. what do you think i should do
05:53 MaddaFakka-sama: ?
05:54 HB24: either continue doing same rythme as before
05:54 HB24: (putting 1/6 streams where it should be)
05:54 HB24: or
05:54 HB24: if u wanna ignore 1/6 drums
05:54 HB24: just space them more
05:54 HB24: 01:17:666 (1,2,3,4,5,6,7) - like here
05:55 MaddaFakka-sama: so do you think 01:17:666 (1,2,3,4,5,6,7) - is ok?
05:55 HB24: hmmm
05:55 MaddaFakka-sama: thats what i was gonna ask
05:55 HB24: not really since that pattern goes actually for insanes
05:55 MaddaFakka-sama: i thought it was a bit bursty
05:56 MaddaFakka-sama: yeah
05:56 MaddaFakka-sama: at the point i was making that part
05:56 MaddaFakka-sama: i was like "this is getting boring" and was like i need something fun
05:56 HB24: just make like "wave" pattern
05:56 HB24: idk
05:56 MaddaFakka-sama: i think it got a bit wrong xD
05:56 HB24: going up and down
05:56 MaddaFakka-sama: oh
05:56 MaddaFakka-sama: ok
05:56 HB24: and more sliders
05:57 HB24: cuz
05:57 MaddaFakka-sama: oh
05:57 MaddaFakka-sama: exactly
05:57 MaddaFakka-sama: i was gonna ask you
05:57 HB24: thats really hard to play
05:57 MaddaFakka-sama: if you think
05:57 MaddaFakka-sama: 01:15:000 -
05:57 MaddaFakka-sama: should be mapped to like 3-4 sliders
05:57 MaddaFakka-sama: instead of those
05:58 HB24: but keep in mind
05:58 HB24: that u want to make the sliders clickable where it should be
05:58 HB24: that means
05:58 HB24: not make the tail of the slider on a piano note
05:58 HB24: or any strong note
05:58 MaddaFakka-sama: oh
05:58 MaddaFakka-sama: yeah
05:58 MaddaFakka-sama: i was thinking of making the tail of it on the blue notes
05:59 MaddaFakka-sama: ticks*
05:59 HB24: ye
06:01 HB24: tell me when u done fixing
06:02 MaddaFakka-sama: yeah
06:02 MaddaFakka-sama: i'll send you the map
06:02 MaddaFakka-sama: so you can see
06:02 MaddaFakka-sama: if its fine or not
06:02 HB24: well if i was in ur place id continue the 1/6 patterns
06:02 HB24: but its ur decision ^^
06:03 MaddaFakka-sama: hm
06:03 MaddaFakka-sama: i'll send it over after i'm done this tiny bit
06:03 MaddaFakka-sama: and you judge
06:03 MaddaFakka-sama: if the 1/6 is better or this
06:03 MaddaFakka-sama: i actually like what is happening now
06:03 HB24: sure
06:06 MaddaFakka-sama: sorry for
06:06 MaddaFakka-sama: this taking soo long
06:06 HB24: im actually
06:07 HB24: watching a video so its okey
06:07 HB24: lol
06:07 MaddaFakka-sama: oh ok. :)
06:11 MaddaFakka-sama: oh
06:11 MaddaFakka-sama: it dropped a lot , in stars
06:11 HB24: ye
06:11 MaddaFakka-sama: maybe cause of those "insane" patterns being removed
06:12 MaddaFakka-sama: is 2.95 ok for a hard?
06:12 MaddaFakka-sama: don't think so xD
06:12 MaddaFakka-sama: here
06:12 *MaddaFakka-sama is editing [https://osu.ppy.sh/b/925821 toby fox - His Theme [Hard]]
06:12 MaddaFakka-sama: i updated it
06:13 MaddaFakka-sama: check it out
06:13 HB24: its really better yea
06:15 HB24: from here 01:48:000 -
06:15 HB24: u should
06:15 HB24: decrease volume
06:15 HB24: as the song is fading away
06:15 HB24: slowly
06:15 HB24: if u know wat i mean
06:15 MaddaFakka-sama: i see i see
06:15 MaddaFakka-sama: nice
06:15 HB24: put another green line here 01:49:666 - with lesser volume
06:16 MaddaFakka-sama: yeah
06:16 HB24: and mute this spinner 01:52:000 (1) -
06:16 HB24: put a green line on its end
06:16 HB24: with 5% volume
06:17 HB24: ok so
06:17 MaddaFakka-sama: did it
23:44 HB24: 01:19:833 (7) - this on is not needed
23:45 HB24: 01:24:000 (4) - well, why the slider whistle lol
23:46 HB24: 01:29:333 (2) - here too
23:46 HB24: like
23:46 HB24: it feels like its not made on purpose
23:46 HB24: lol
23:46 MaddaFakka-sama: hm
23:46 MaddaFakka-sama: do you think it's bad?
23:47 MaddaFakka-sama: i wanted to make it feel a bit unique xD
23:47 HB24: well unique in mapping is not always gud xD
23:47 HB24: hitsounds also need to be consistent
23:48 HB24: u cant just out 2 whistles in all the diff
23:48 HB24: put*
23:49 HB24: 01:48:000 (5,6,7,8) - this is wayy to exagerated ALSO the song is fading away here so sth calm is needed here
23:49 HB24: wow
23:49 HB24: i said here 24654354 times
23:49 HB24: u here?
23:49 HB24: xD
23:50 MaddaFakka-sama: yeah
23:50 MaddaFakka-sama: i was editing those parts lol
23:50 MaddaFakka-sama: hm
23:50 MaddaFakka-sama: so
23:50 MaddaFakka-sama: i'll figure out the end part
23:50 MaddaFakka-sama: being a bit more calm
23:51 MaddaFakka-sama: anything else?
23:51 HB24: no
23:52 HB24: lets move on to normal
23:52 *HB24 is editing [https://osu.ppy.sh/b/896851 toby fox - His Theme [Normal]]
23:52 HB24: aiofnhuioaz
23:52 HB24: volume
23:52 HB24: xd
23:52 MaddaFakka-sama: hey
23:53 MaddaFakka-sama: i'll update it
23:53 MaddaFakka-sama: LOL
23:53 MaddaFakka-sama: i'll update it so you can check what i made on the advanced
23:53 MaddaFakka-sama: while i change volume
23:53 MaddaFakka-sama: on normal
23:53 HB24: ok sure
23:53 MaddaFakka-sama: there
23:53 MaddaFakka-sama: did it
23:54 HB24: 00:37:333 (6) - NC
23:54 HB24: 00:40:000 (10) - NC
23:56 MaddaFakka-sama: ok changed volume
23:56 HB24: well here are http://puu.sh/nVP5N/1950015919.png
23:57 HB24: wat i said yesterday
23:57 HB24: or the day before it
23:57 HB24: xd
23:57 HB24: normal and easy need consistent DS through all the diff
23:58 HB24: that means
23:58 HB24: DO NOT ever deactivate Distance Snap
23:58 MaddaFakka-sama: o crap
23:58 HB24: u can watch if u have ds error on aimod
23:59 HB24: ctrl+shift+a
23:59 MaddaFakka-sama: yeah i see
23:59 MaddaFakka-sama: ik
23:59 MaddaFakka-sama: hm
23:59 MaddaFakka-sama: this is gonna be a pain xD
23:59 HB24: ikr
23:59 MaddaFakka-sama: do you think the distances arent that well?
23:59 HB24: no one wants to make easy diffs
23:59 MaddaFakka-sama: like
23:59 HB24: well according to rank criteria
23:59 MaddaFakka-sama: i don't think distance snap is THAT relevant when the flow and rhythm is pretty good ont he mouse
23:59 MaddaFakka-sama: the cursor*
23:59 MaddaFakka-sama: oh well
23:59 MaddaFakka-sama: i get it
23:59 HB24: if u errors appear on aimod that means its not rankable
00:00 HB24: well dude
00:00 MaddaFakka-sama: but dude
00:00 MaddaFakka-sama: look
00:00 MaddaFakka-sama: like
00:00 MaddaFakka-sama: the circle is here
00:00 HB24: talk with QAT and BNG about that
00:01 MaddaFakka-sama: i get it but
00:01 MaddaFakka-sama: 00:06:666 -
00:01 MaddaFakka-sama: look at this
00:01 MaddaFakka-sama: circle
00:01 HB24: in normal?
00:01 MaddaFakka-sama: oh
00:01 MaddaFakka-sama: no , advanced
00:01 HB24: man im talking about normal and easy only xD
00:01 HB24: advanced is okey
00:02 MaddaFakka-sama: oooohhh
00:02 MaddaFakka-sama: i thought u meant the advanced one
00:02 MaddaFakka-sama: that makes sense now
00:04 HB24: well i have nothing to say since ds isnt on but i can see
00:05 HB24: that if u scroll through the diff
00:05 HB24: the flow is always going clockwise
00:05 HB24: or anti-clockwise
00:06 HB24: nothing really special in term of movement
00:06 HB24: u keep
00:06 HB24: the center of the field
00:06 HB24: always empty
00:06 HB24: i hope ugot me
00:06 MaddaFakka-sama: i understand yeah
00:06 MaddaFakka-sama: hm
00:06 MaddaFakka-sama: i think DS will help
00:06 MaddaFakka-sama: with that
00:06 MaddaFakka-sama: no?
00:06 HB24: idk
00:06 HB24: maybe :p
00:06 HB24: but
00:07 HB24: its not actually a prob
00:07 HB24: its just that the gameplay will feel boring
00:07 MaddaFakka-sama: yeah i understand
00:07 MaddaFakka-sama: but it's like , a normal difficulty
00:07 MaddaFakka-sama: players who play this diff prolly are new guys
00:07 HB24: yea
00:07 MaddaFakka-sama: who don't think it's boring , they just wanna play it and they prolly can't really play it that well
00:07 HB24: if new guys dont actually have fun on osu they will not continue play it xDDDD
00:08 MaddaFakka-sama: so it won't be boring xD
00:08 MaddaFakka-sama: but i'll try my best
00:08 MaddaFakka-sama: well , true i guess xD
00:09 HB24: i need to go off for now
00:09 HB24: ill see
00:10 HB24: wat u fixed
00:10 HB24: after
00:10 HB24: just remind me pls x)
00:10 MaddaFakka-sama: okay
00:10 MaddaFakka-sama: thanks!
00:10 MaddaFakka-sama: sure :)
00:10 HB24: ^^
02:59 HB24: yo yo
02:59 HB24: im back
04:05 MaddaFakka-sama: yooooooo dude
04:05 MaddaFakka-sama: i was away
04:05 MaddaFakka-sama: sorry
04:06 MaddaFakka-sama: see if you like what i did to it
04:09 HB24: began a league game just now
04:09 HB24: lol
04:10 MaddaFakka-sama: o damn
04:11 MaddaFakka-sama: after it maybe?
04:12 HB24: ya
05:03 HB24: hey
05:03 MaddaFakka-sama: yo
05:04 HB24: shall we finish this
05:04 HB24: :)
05:04 MaddaFakka-sama: Fo sho
05:04 MaddaFakka-sama: so check the normal
05:04 *HB24 is editing [https://osu.ppy.sh/b/896851 toby fox - His Theme [Normal]]
05:05 HB24: 00:02:666 - big white tick, strong piano note, yeah this shoudnt be ignored
05:05 HB24: u know
05:05 HB24: the one u are following
05:05 HB24: are also piano notes
05:05 HB24: but not on the same tone
05:06 HB24: sh why ignore that one
05:06 MaddaFakka-sama: yeah... do you think it's a problem if i go with those notes?
05:06 MaddaFakka-sama: like , its another rhythm
05:07 HB24: ull probably get spammed on how its confusing to ignore that note
05:07 HB24: u know
05:07 HB24: im perfectly okey with wat u did
05:07 HB24: but
05:07 HB24: im saying everything that can prevent other ppl to spam u about
05:08 HB24: i got a lot of mods from my mapping experience and i know wat modders will say if they see sth like this
05:08 MaddaFakka-sama: yeah i see
05:08 MaddaFakka-sama: i understand everything you say clear
05:08 MaddaFakka-sama: i chaanged it
05:08 MaddaFakka-sama: lemme see
05:08 HB24: u see here 00:05:333 -
05:09 HB24: its not ignored
05:09 HB24: so they will say sth like "its confusing cuz u ignored there but not there"
05:10 HB24: 00:08:000 - same goes here
05:11 MaddaFakka-sama: there , i'm updating it with those 2.
05:11 MaddaFakka-sama: check it out
05:11 MaddaFakka-sama: oh
05:11 MaddaFakka-sama: i got some later too
05:11 MaddaFakka-sama: i'll put some circles for those too
05:11 HB24: 00:03:000 (1) - remove NC
05:11 HB24: dont forget NCs
05:11 MaddaFakka-sama: oh?
05:12 MaddaFakka-sama: should i remove that?
05:12 HB24: yeah
05:12 HB24: 00:08:333 (1) - same
05:12 MaddaFakka-sama: ok
05:12 MaddaFakka-sama: 00:08:333 (2) -
05:12 MaddaFakka-sama: no
05:12 MaddaFakka-sama: i mean this
05:12 MaddaFakka-sama: 00:13:333 -
05:12 MaddaFakka-sama: i gotta put one here too no?
05:12 HB24: ye
05:12 MaddaFakka-sama: and
05:12 MaddaFakka-sama: 00:18:666 -
05:12 HB24: yup
05:13 HB24: strong piano note
05:13 MaddaFakka-sama: i basicly
05:13 MaddaFakka-sama: omitted those piano notes
05:13 MaddaFakka-sama: i think the whole song
05:13 MaddaFakka-sama: or the majority of it
05:13 MaddaFakka-sama: so i'll just put a circle here and there
05:13 MaddaFakka-sama: where i find that note
05:13 HB24: okey
05:13 MaddaFakka-sama: at the kiai i don't hear the loud note anymore tho
05:13 MaddaFakka-sama: you can check it out
05:13 MaddaFakka-sama: and tell me if it's needed to be there too
05:14 HB24: we will get to kiai
05:14 HB24: after
05:14 MaddaFakka-sama: okay
05:14 HB24: just a tip for ur next maps
05:14 MaddaFakka-sama: yeah?
05:15 HB24: 00:21:333 (1) - more then one reverse in our age is now boring xd
05:15 HB24: u cant see new maps with 2 reverses
05:15 HB24: only in kicksliders tho
05:15 HB24: :p
05:15 MaddaFakka-sama: :o
05:16 MaddaFakka-sama: is that boring?
05:16 HB24: more like, its extinguished
05:16 HB24: lol
05:16 HB24: ppl trying to make more intrsting gameplay
05:16 MaddaFakka-sama: hm.
05:16 MaddaFakka-sama: should i make it into 2 sliders?
05:16 MaddaFakka-sama: hm but i think i have a lot of those xD
05:16 HB24: i told u
05:16 HB24: ur next maps
05:17 HB24: but
05:17 MaddaFakka-sama: oh
05:17 HB24: if u insist
05:17 MaddaFakka-sama: nononono
05:17 MaddaFakka-sama: i don't insist
05:17 MaddaFakka-sama: XD
05:17 HB24: btw
05:17 HB24: how much
05:17 HB24: DS did u use
05:17 MaddaFakka-sama: almost all of it
05:17 MaddaFakka-sama: like
05:17 MaddaFakka-sama: only where i felt like
05:17 MaddaFakka-sama: it shouldn't be that far / things like that
05:17 HB24: no i mean
05:18 MaddaFakka-sama: after long notes
05:18 MaddaFakka-sama: oh
05:18 MaddaFakka-sama: the x?
05:18 HB24: ye
05:18 MaddaFakka-sama: oh god XD
05:18 MaddaFakka-sama: what should it have been? xD
05:18 HB24: normally it should be 1.0
05:18 HB24: but this map have low bpm
05:18 MaddaFakka-sama: oh
05:19 HB24: so u can make it higher
05:19 MaddaFakka-sama: i used 1.2
05:19 HB24: but 1.2 max
05:19 HB24: ok
05:19 MaddaFakka-sama: mostly
05:19 MaddaFakka-sama: yeah
05:19 HB24: is it 1.2 through all the diff?
05:19 MaddaFakka-sama: i think 1.0 at the beginning or somewhere
05:19 MaddaFakka-sama: rest 1.2 or such
05:19 HB24: ...
05:20 HB24: i think i told u
05:20 HB24: it needs to be consistent right?
05:20 HB24: lol
05:20 MaddaFakka-sama: uuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuummmmmmmmmmmmmmmmm
05:20 MaddaFakka-sama: xDD
05:20 MaddaFakka-sama: come on , i did only a little bit with 1.0 xD
05:20 MaddaFakka-sama: is it not consistent?
05:20 HB24: xd
05:20 MaddaFakka-sama: that's a sad xd right there xDDDD
05:21 HB24: its ur map man im just here to help so u can keep it like that
05:21 HB24: but if u going to rank
05:21 HB24: im not promising u
05:21 HB24: gud response from bns
05:21 MaddaFakka-sama: i understand man i'm not saying you're doing anything bad to it xD
05:21 MaddaFakka-sama: you're only helping me , i was just wondering if it really looks non-consistent?
05:22 HB24: well idk
05:22 HB24: cuz
05:22 HB24: new player will get confused if the ds differs
05:22 HB24: im not a new player
05:23 HB24: so i cant really explain
05:23 HB24: but thats how it works
05:23 HB24: xd
05:23 MaddaFakka-sama: hm
05:23 MaddaFakka-sama: I got Bakari to mod my map after you do.... so , i think he will help with the BN heavy points , right?
05:23 HB24: oh
05:24 HB24: nice
05:24 HB24: bakari will help a lot
05:24 HB24: more then me at least
05:24 MaddaFakka-sama: don't even ask me how i got him/her to do it
05:24 MaddaFakka-sama: cause i don't know
05:24 MaddaFakka-sama: naaah man you're cool
05:24 HB24: well
05:24 HB24: hope he will not forget about ya
05:25 MaddaFakka-sama: i hope so too lol
05:25 MaddaFakka-sama: i heard
05:25 MaddaFakka-sama: from friends
05:25 MaddaFakka-sama: that BN's usually are pretty lazy
05:25 MaddaFakka-sama: and only help with maps made by their friends
05:25 HB24: man
05:25 HB24: if u are going for rank
05:25 HB24: this goal isnt for ppl who are impatient
05:26 HB24: and
05:26 HB24: u need persist a lot
05:26 MaddaFakka-sama: nooooo
05:26 MaddaFakka-sama: i don't mean that
05:26 MaddaFakka-sama: xD
05:26 HB24: i really
05:26 HB24: had to persist
05:26 HB24: and got through a lot of bad situations
05:26 HB24: and cancer ppl
05:26 HB24: lol
05:26 MaddaFakka-sama: i understand lol
05:27 HB24: but anyway
05:27 MaddaFakka-sama: i was talking to Fort the other day , he was saying how cancer some people are when it comes to ranking maps
05:27 HB24: a lot of ppl ranked their maps
05:27 HB24: depends
05:27 HB24: on ur luck
05:27 HB24: well
05:27 HB24: if u look my thread
05:28 HB24: after it got qualified the first time
05:28 HB24: ull understand
05:28 HB24: anyway
05:28 MaddaFakka-sama: i see
05:28 MaddaFakka-sama: yeah
05:29 HB24: 00:33:000 - circle here
05:29 HB24: 00:33:333 - here make sldier like this one 00:28:000 (5) -
05:29 HB24: u know im kinda afraid of clickable notes on blue ticks
05:29 HB24: since they are hard to time their hits
05:29 HB24: for beginners ofc
05:30 HB24: but anyway
05:30 HB24: i want to know wat bakari will say
05:30 MaddaFakka-sama: hm
05:30 MaddaFakka-sama: do you think i can do anything against it?
05:30 MaddaFakka-sama: i tried making a 1/2 normal first
05:30 MaddaFakka-sama: but it doesn't work...
05:31 MaddaFakka-sama: you'll see , i think my Easy is easily my worst diff , because i made it in 1/2.
05:34 HB24: sry
05:34 HB24: i was in toilet
05:34 MaddaFakka-sama: no problem lol
05:34 HB24: no dont change rythme
05:34 HB24: but
05:35 HB24: u can make that note on a reverse like that one
05:35 HB24: 00:28:000 (5) -
05:35 MaddaFakka-sama: hm
05:35 MaddaFakka-sama: yeah but wouldn't it get boring if like
05:35 MaddaFakka-sama: half the map is
05:35 MaddaFakka-sama: reverse sliders?
05:35 HB24: anyway im sure bakari will say that but he will also say that ths song demands it
05:35 HB24: so we cant do anything
05:35 HB24: yeah
05:36 HB24: 01:01:666 (1,2,3) - well here the pattern is some kind of...random
05:36 HB24: flow isnt considered
05:37 HB24: and asthetics too :(
05:37 HB24: 01:01:666 (1) - should make less curved
05:37 HB24: and replace this slider 01:02:333 (2) -
05:38 HB24: with a circle on red tick
05:38 MaddaFakka-sama: at
05:38 MaddaFakka-sama: 01:01:666 -
05:38 MaddaFakka-sama: i tried to do a better astethic thingy
05:38 MaddaFakka-sama: but distance snapping
05:38 MaddaFakka-sama: didn't really let me do my thing
05:40 MaddaFakka-sama: and
05:40 MaddaFakka-sama: 01:03:166 -
05:40 MaddaFakka-sama: don't you think like putting 2 circles instead of those 2
05:40 MaddaFakka-sama: makes the blue tick come predominant
05:40 HB24: i still want less circles on blue tick
05:40 HB24: the lesser the better
05:40 MaddaFakka-sama: and confuse players like you said before?
05:40 MaddaFakka-sama: yeah
05:40 MaddaFakka-sama: thats why i did the slider
05:41 MaddaFakka-sama: so its like a slider instead of a circle
05:41 HB24: well sure its easier then circles
05:41 MaddaFakka-sama: anyways i made it a bit
05:41 HB24: but its still clickable :/
05:41 MaddaFakka-sama: better-looking
05:41 MaddaFakka-sama: yeah i guess..
05:42 HB24: 01:10:000 (1) - remove NC
05:42 MaddaFakka-sama: why? doesn't SV change?
05:42 MaddaFakka-sama: that's why i put NC
05:42 MaddaFakka-sama: cause sv changes
05:43 HB24: 01:41:333 (1,2,3,4,5,6,7,1,2,3,4,5,6,1) - hmm
05:43 HB24: no sliders
05:43 HB24: lol
05:43 HB24: insanerino
05:43 MaddaFakka-sama: lol
05:43 MaddaFakka-sama: i'll change a few of them to sliders then xD
05:43 MaddaFakka-sama: are the last 4 circles ok like that?
05:43 MaddaFakka-sama: cause i wanna let them like that if its possible
05:44 HB24: ye
05:44 HB24: btw
05:44 HB24: u increased SV in kiai aight?
05:50 MaddaFakka-sama: yeah
05:50 MaddaFakka-sama: i did
05:50 MaddaFakka-sama: i think
05:50 MaddaFakka-sama: lol
05:50 MaddaFakka-sama: hm
05:50 MaddaFakka-sama: sorry for responding late
05:50 MaddaFakka-sama: i was reworking that last part
05:50 HB24: okey
05:51 HB24: lets see wat bakari says
05:51 HB24: lol
05:51 MaddaFakka-sama: i am updating it
05:51 MaddaFakka-sama: check it out if u want , i think it got well
05:51 MaddaFakka-sama: lol
05:51 MaddaFakka-sama: yeah xD
05:53 HB24: 01:44:333 - well for some reason u increased sv at the end of the song here
05:53 HB24: lol
05:53 HB24: in normal
05:53 MaddaFakka-sama: oh
05:53 MaddaFakka-sama: it was for distance snapping telling me that the
05:53 MaddaFakka-sama: slider is too close to the last point
05:54 MaddaFakka-sama: and i had to make a fast one to be far from the previous point
05:54 HB24: xd
05:54 MaddaFakka-sama: to be close enough to the next ones
05:54 MaddaFakka-sama: is the high vel bad?
05:54 MaddaFakka-sama: cause i think it makes the player ready for the end jumps
05:54 HB24: yea
05:55 HB24: okey nice
05:55 MaddaFakka-sama: be ready for
05:55 MaddaFakka-sama: the worst map
05:55 MaddaFakka-sama: in the history
05:55 MaddaFakka-sama: my easy difficulty
05:55 HB24: first of all
05:55 HB24: is ds consistent here?
05:55 MaddaFakka-sama: i have no clue
05:55 HB24: an sv too
05:55 MaddaFakka-sama: no
05:55 MaddaFakka-sama: probably not
05:55 MaddaFakka-sama: cause like
05:55 MaddaFakka-sama: idk what setting
05:55 MaddaFakka-sama: to use DS with
05:55 MaddaFakka-sama: on Easy
05:56 HB24: well
05:56 HB24: xd
05:56 MaddaFakka-sama: XDDD
05:56 HB24: only thing i can tell u
05:56 MaddaFakka-sama: you saw the map for a bit and were like "oh shit" XD
05:57 HB24: if u cant make a diff, find GDs xD
05:57 MaddaFakka-sama: LOL
05:57 MaddaFakka-sama: XDDD
05:57 MaddaFakka-sama: i tried to find a GD
05:57 MaddaFakka-sama: noone wanted to :c
05:58 MaddaFakka-sama: i went to people like yo dude wanna make a gd? they said yes , and asked what diff? and i said easy then they always say nvm i don't want to anymore
05:58 MaddaFakka-sama: xD
05:58 HB24: 01:36:000 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
05:58 HB24: dude
05:58 HB24: i can feel
05:58 HB24: that u are annoyed
05:58 HB24: by making this diff
05:58 HB24: that pattern
05:58 HB24: just tell u everything
Thanks a loooott!!! :D
riffy
Hi. As requested. This is a draft from like 5 days ago, some stuff wasn't updated and may sound weird.

[General]
  1. Countdown should be either disabled or enabled in all difficulties. I would disable it for all difficulties, if I were you.
    Note: In case you don't know how it's done, you should go to Song setup > Storyboarding
  2. Set a preview point, so it can sound better in the song select menu. Open the song at the point you want to be the preview and hit Timing> Set Current Position as Preview Point
    Note: you'll have to do it for all difficulties and keep it consistent
  3. normal-sliderslide and normal-hitwhistle are unused, as you use Soft sampleset. Please, make sure to fix that by removing extra files or using the normal sampleet somewhere.
  4. Try to dim the existing combo colours, they look way too bright for such a background.
[Arphimigon's Easy]
  1. I would lover overall difficulty to 2, as the song is relaxing and nothing should be stressing players too much. They are just beginners, after all.
  2. 01:06:666 (1) - try an 1/2 slider and a circle, just like you do it later on in the song, this will make the beat on the second white tick feel better to the player.
    Note: 01:33:333 (1) - 01:44:000 (1) - basically the same as above. Since the BPM is love it shouldn't stress players.

    Looks neat.
[Normal]
  1. This is a low BPM song, mapped mainly in 1/2. There is no point in using anything higher than Approac Rate 5. In fact, I would even try AR 4,5 or something around that.
  2. 00:01:333 (3) - 00:04:000 (4) - there is no point in fading their tails just to add an 1/4 circle a quarter of a beat later. Try to extend these sliders and remove those circles on the blue ticks. This will sound much more natural.
  3. 00:21:333 (1,6) - these sliders are quite short and it might be a bit difficult to notice the second reverse-arrow. Besides, I would try to use more sliders here, instead. The instruments are asking for some movement, rather than a passive hold-slider with which is also quite tricky in terms of reading.
    Note: 00:35:000 (2) - 00:40:333 (2) - same here.
  4. 00:48:000 (1) - any reason to suddenly introduce a long slider here? It seems to be mapped for no reason at all, as the music remains practically the same as it was before.
  5. 01:04:333 (2) - similar to the sliders above, except this one is much shorter, faster and harder to read.
  6. 01:11:666 (4) - please, don't use such an extreme velocity change. As a rule, nothing above x1.5 is needed even for Hard/Insane difficulties, and the song itself does not support this extreme change.
    Note: if you decide to reduce the speedup, instead of changing it, make sure it goes through the kiai and remains consistent. And make sure tha Distance Spacing and Slider Velocity are properly balanced. The best Distance Spacing you can pick for a Easy/Normal is x1.0 as players will move cursor with the same speed all the time. If you pick anything lower, sliders will be faster than obkect-to-object moves, if you use higher spacing object-to-object moves will be faster than sliders. You can try to play around with those and see how it goes.Just try to avoid things like 01:07:000 (1,2,3) - where players have to go two times slower after the slider. 01:40:500 (5) - velocity changes also should be used with care.
  7. 01:38:666 - 01:44:000 - that drum sound should've been mapped for sure. It has a really strong sound on it. Place a circle here?
  8. 01:45:333 (3,4,5) - jumps are not the thing players would expect from a Normal difficulty. try to stick to the consistent spacing values while mapping E/N diffs, please.

    Not a bad start, but it definetely has a lot of space for improvement!
[Advanced]
  1. If it is harder than Normal, difficulty settings should be higher than those on Normal. The reason should be pretty obvious.
  2. 00:21:333 (1,3) - minor - overlaps look generally untidy. Try to avoid them unless you are sure that a certain pattern would benefit from them.
  3. 01:06:833 (2) - nothing here that suggests a circle, remove it, please.
  4. 01:14:064 - these are using the same 1/4 rhythm but different Distance Spacing. Why? It can be quite misleading, provided that a certain number of players use spacing to help them understand the rhythm.

    The same happens here. I disagree with the velocity changes and I don't think there is a need to make them this intense. Consult a few other modders and consider using lower velocity multipliers as well as making base velocity higher, so it works better with the other difficulties of the set.
[Hard]
  1. 00:12:666 - nothing here, and 00:12:000 (5,6,7) - these thrree as well as 00:13:000 (9) - are way too loud in comparison with the minor echo they are following. Try to lower the volume here?
  2. 00:13:000 (9) - sad to hear such a strong beat being left out. Come on, let's map it, add a circle here, it'll play just fine.
    Note: 00:29:333 - same applies here and so on. I don't get why you didn't map those beats at all.
  3. 00:23:000 (4) - nothing here, probably the circle should be removed. 00:23:166 (5) - should be somehow stressed

    Basically, the same thing about velocity of sliders being too intense in terms of changes. Also, the rhythms seem to be mapped in a strange way. The beats that are strong mapped in the same way as silince or really quiet beats, that feels extremely strange while playing, this applies mainly for the intro part here.
It's a good start, but it definitely needs a lot of work.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
MaddaFakka-sama
:? 8-)

Bakari wrote:

Hi. As requested. This is a draft from like 5 days ago, some stuff wasn't updated and may sound weird.

[General]
  1. Countdown should be either disabled or enabled in all difficulties. I would disable it for all difficulties, if I were you.
    Note: In case you don't know how it's done, you should go to Song setup > Storyboarding
  2. Set a preview point, so it can sound better in the song select menu. Open the song at the point you want to be the preview and hit Timing> Set Current Position as Preview Point
    Note: you'll have to do it for all difficulties and keep it consistent
  3. normal-sliderslide and normal-hitwhistle are unused, as you use Soft sampleset. Please, make sure to fix that by removing extra files or using the normal sampleet somewhere.
  4. Try to dim the existing combo colours, they look way too bright for such a background.
[Normal]
  1. This is a low BPM song, mapped mainly in 1/2. There is no point in using anything higher than Approac Rate 5. In fact, I would even try AR 4,5 or something around that.
  2. 00:01:333 (3) - 00:04:000 (4) - there is no point in fading their tails just to add an 1/4 circle a quarter of a beat later. Try to extend these sliders and remove those circles on the blue ticks. This will sound much more natural. - Yeah i just realised how dumb it was lol , thanks.
  3. 00:21:333 (1,6) - these sliders are quite short and it might be a bit difficult to notice the second reverse-arrow. Besides, I would try to use more sliders here, instead. The instruments are asking for some movement, rather than a passive hold-slider with which is also quite tricky in terms of reading.
    Note: 00:35:000 (2) - 00:40:333 (2) - same here.
  4. 00:48:000 (1) - any reason to suddenly introduce a long slider here? It seems to be mapped for no reason at all, as the music remains practically the same as it was before.
  5. 01:04:333 (2) - similar to the sliders above, except this one is much shorter, faster and harder to read.
  6. 01:11:666 (4) - please, don't use such an extreme velocity change. As a rule, nothing above x1.5 is needed even for Hard/Insane difficulties, and the song itself does not support this extreme change. - Thanks a lot. I was unsure of this myself, but now that someone told me that it has to be changed I guess it should be less bursty.
    Note: if you decide to reduce the speedup, instead of changing it, make sure it goes through the kiai and remains consistent. And make sure tha Distance Spacing and Slider Velocity are properly balanced. The best Distance Spacing you can pick for a Easy/Normal is x1.0 as players will move cursor with the same speed all the time. If you pick anything lower, sliders will be faster than obkect-to-object moves, if you use higher spacing object-to-object moves will be faster than sliders. You can try to play around with those and see how it goes.Just try to avoid things like 01:07:000 (1,2,3) - where players have to go two times slower after the slider. 01:40:500 (5) - velocity changes also should be used with care.
  7. 01:38:666 - 01:44:000 - that drum sound should've been mapped for sure. It has a really strong sound on it. Place a circle here? -I wanted the end of the song to be more peaceful-ish , so in order to do map the drumroll there it would be impossible to keep it at a constant difficulty-lowering playthrough, so I decided to keep it like this, thanks for the remark tho. :D
  8. 01:45:333 (3,4,5) - jumps are not the thing players would expect from a Normal difficulty. try to stick to the consistent spacing values while mapping E/N diffs, please. - I thought that about 3-4 circles would be pretty ok in this map. Plus that it's the end of the song and we had some mini-jumps before it too, it shouldn't be too unpredictable in my opinon :o

    Not a bad start, but it definetely has a lot of space for improvement!
[Advanced]
  1. If it is harder than Normal, difficulty settings should be higher than those on Normal. The reason should be pretty obvious. - I'm dumb lol.
  2. 00:21:333 (1,3) - minor - overlaps look generally untidy. Try to avoid them unless you are sure that a certain pattern would benefit from them. - I tried to minimize the amount of usage as possible , thank you.
  3. 01:06:833 (2) - nothing here that suggests a circle, remove it, please.
  4. 01:14:064 - these are using the same 1/4 rhythm but different Distance Spacing. Why? It can be quite misleading, provided that a certain number of players use spacing to help them understand the rhythm. - True , but I think it looks / plays pretty decent like this... So if i get more modders to tell me about this part , I'll change it.

    The same happens here. I disagree with the velocity changes and I don't think there is a need to make them this intense. Consult a few other modders and consider using lower velocity multipliers as well as making base velocity higher, so it works better with the other difficulties of the set.
[Hard]
  1. 00:12:666 - nothing here, and 00:12:000 (5,6,7) - these thrree as well as 00:13:000 (9) - are way too loud in comparison with the minor echo they are following. Try to lower the volume here?
  2. 00:13:000 (9) - sad to hear such a strong beat being left out. Come on, let's map it, add a circle here, it'll play just fine.
    Note: 00:29:333 - same applies here and so on. I don't get why you didn't map those beats at all.
  3. 00:23:000 (4) - nothing here, probably the circle should be removed. 00:23:166 (5) - should be somehow stressed

    Basically, the same thing about velocity of sliders being too intense in terms of changes. Also, the rhythms seem to be mapped in a strange way. The beats that are strong mapped in the same way as silince or really quiet beats, that feels extremely strange while playing, this applies mainly for the intro part here.
It's a good start, but it definitely needs a lot of work.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Thank you ^_^

P.S. : Green - Changed it ; Blue - I might change it later on ; Red - I prefer the way it is now ; Purple - My opinion
Arphimigon

Bakari wrote:

[Arphimigon's Easy]
  1. I would lower overall difficulty to 2, as the song is relaxing and nothing should be stressing players too much. They are just beginners, after all. done
  2. 01:06:666 (1) - try an 1/2 slider and a circle, just like you do it later on in the song, this will make the beat on the second white tick feel better to the player.
    Note: 01:33:333 (1) - 01:44:000 (1) - basically the same as above. Since the BPM is low it shouldn't stress players. all done, also did a few you missed, like at 01:22:666 (4) -

    Looks neat.
reduced ar to 2 as well

code
osu file format v14

[General]osu file format v14

[General]
AudioFilename: toby fox - UNDERTALE Soundtrack - 90 His Theme.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 21333,64000
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:His Theme
TitleUnicode:His Theme
Artist:toby fox
ArtistUnicode:toby fox
Creator:MaddaFakka-sama
Version:Arphimigon's Easy
Source:
Tags:
BeatmapID:932397
BeatmapSetID:413597

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:1.15
SliderTickRate:1

[Events]
//Background and Video events
0,0,"download.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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64000,-90.9090909090909,4,2,1,50,0,1
106666,-100,4,2,1,50,0,0
109333,-100,4,2,1,40,0,0
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114666,-100,4,2,1,20,0,0
115333,-100,4,2,1,15,0,0
116000,-100,4,2,1,10,0,0
116333,-100,4,2,1,9,0,0
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116666,-100,4,2,1,7,0,0
117000,-100,4,2,1,6,0,0
117333,-100,4,2,1,5,0,0


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Combo1 : 255,0,128
Combo2 : 255,255,255
Combo3 : 164,172,183
Combo4 : 0,255,255

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Pittigbaasje
Hey man ;)

IRC mod
2016-04-03 19:17 Pittigbaasje: try offset 44
2016-04-03 19:21 Pittigbaasje: 00:01:377 (5,6) - the distance between these should be bigger
2016-04-03 19:21 MaddaFakka-sama: which
2016-04-03 19:21 MaddaFakka-sama: diff
2016-04-03 19:21 Pittigbaasje: oh sorry
2016-04-03 19:21 Pittigbaasje: hard
2016-04-03 19:21 MaddaFakka-sama: okay
2016-04-03 19:21 MaddaFakka-sama: oh , are you sure it has to be bigger?
2016-04-03 19:21 MaddaFakka-sama: i mean i want to go as a pretty easy start ramping up until the
2016-04-03 19:21 MaddaFakka-sama: kiai
2016-04-03 19:22 MaddaFakka-sama: but if you think that's a bit too easy okay
2016-04-03 19:22 Pittigbaasje: yeah the problem is
2016-04-03 19:22 Pittigbaasje: it has as much spacing as 00:00:044 (1,2) -
2016-04-03 19:22 Pittigbaasje: but the time you have to wait untill you need to tap (6) is longer
2016-04-03 19:22 Pittigbaasje: so the spacing has to be different
2016-04-03 19:22 Pittigbaasje: either smaller or bigger, but in this case I'd say bigger
2016-04-03 19:23 MaddaFakka-sama: got it
2016-04-03 19:23 Pittigbaasje: or you could make (5) a return slider
2016-04-03 19:23 MaddaFakka-sama: okay i see
2016-04-03 19:23 MaddaFakka-sama: nah i just put it a bit further
2016-04-03 19:23 Pittigbaasje: alright
2016-04-03 19:24 Pittigbaasje: the next thing is more of a style thing
2016-04-03 19:24 Pittigbaasje: but I guess that matters too
2016-04-03 19:24 Pittigbaasje: 00:06:709 (5) - there is little reason for you to not make the slider start and end allign on the x- axis
2016-04-03 19:25 MaddaFakka-sama: oh okay
2016-04-03 19:25 Pittigbaasje: 00:06:709 (5,1) - also , overlaps like these should be avoided
2016-04-03 19:25 MaddaFakka-sama: yeah you're right
2016-04-03 19:25 Pittigbaasje: always think about when you overlap, if you do overlap, it should be with a reason
2016-04-03 19:26 Pittigbaasje: 00:14:712 (5,6) - there should be more spacing between these as well
2016-04-03 19:27 MaddaFakka-sama: so if i flip that reverse slider over
2016-04-03 19:27 MaddaFakka-sama: you think it'd be ok?
2016-04-03 19:27 Pittigbaasje: ctrl G you mean?
2016-04-03 19:27 MaddaFakka-sama: no
2016-04-03 19:27 Pittigbaasje: to be honest, the return slider doesn't really fit
2016-04-03 19:27 MaddaFakka-sama: really?!
2016-04-03 19:27 MaddaFakka-sama: it seems like it fits
2016-04-03 19:28 MaddaFakka-sama: to make it like this instead , i mean
2016-04-03 19:28 MaddaFakka-sama: [http://puu.sh/o4Jh4/a3abe29854.jpg this]
2016-04-03 19:28 Pittigbaasje: there is no sound that needs to be captured at 00:15:044 -
2016-04-03 19:28 Pittigbaasje: therefore there shouldn't start a note
2016-04-03 19:28 MaddaFakka-sama: oh i meant the one at 6 secs
2016-04-03 19:28 Pittigbaasje: ahh that's what I meant at the very start
2016-04-03 19:28 MaddaFakka-sama: 00:06:710 (5,1) -
2016-04-03 19:29 Pittigbaasje: easy to be confused
2016-04-03 19:29 Pittigbaasje: yeah that return slider fits
2016-04-03 19:29 MaddaFakka-sama: xD
2016-04-03 19:29 Pittigbaasje: this one doesn't tho 00:15:044 (6) -
2016-04-03 19:29 MaddaFakka-sama: okay so
2016-04-03 19:29 MaddaFakka-sama: hm
2016-04-03 19:29 MaddaFakka-sama: would it be a problem if i keep that one? since i think it'd be too easy for a hard diff if i place a circle there instead
2016-04-03 19:30 Pittigbaasje: it would , to be honest
2016-04-03 19:30 MaddaFakka-sama: okay then
2016-04-03 19:30 Pittigbaasje: cuz you aren't allowed to put notes in you don't hear at hard and below
2016-04-03 19:30 Pittigbaasje: you can make it a bigger return slider like you did before that one
2016-04-03 19:30 Pittigbaasje: like this:
2016-04-03 19:30 MaddaFakka-sama: oh , hard included?
2016-04-03 19:30 MaddaFakka-sama: i thought that rule applies to normal and below
2016-04-03 19:30 Pittigbaasje: well, even if this was extra
2016-04-03 19:31 Pittigbaasje: the return slider would have been wrong
2016-04-03 19:31 Pittigbaasje: but it's allowed to kinda make your own rhythms if it fits
2016-04-03 19:31 MaddaFakka-sama: yeah thats what i saw in many maps i like
2016-04-03 19:32 MaddaFakka-sama: like some rhythms made by the mappers to fit the map ( if it's a slow map )
2016-04-03 19:32 MaddaFakka-sama: like song , not map i mean xD
2016-04-03 19:32 MaddaFakka-sama: anyways
2016-04-03 19:32 Pittigbaasje: yeah
2016-04-03 19:32 MaddaFakka-sama: i did the longer reverse slider instead
2016-04-03 19:32 Pittigbaasje: alright
2016-04-03 19:32 Pittigbaasje: good
2016-04-03 19:32 Pittigbaasje: remember what I told you about blankets? :P
2016-04-03 19:32 Pittigbaasje: 00:18:712 (1,2) -
2016-04-03 19:34 MaddaFakka-sama: well spotted
2016-04-03 19:34 MaddaFakka-sama: [http://puu.sh/o4JIX/8479d8eeb2.jpg this] looks better right?
2016-04-03 19:34 MaddaFakka-sama: it fits the outer circle
2016-04-03 19:34 Pittigbaasje: yeah it looks better
2016-04-03 19:35 Pittigbaasje: I'd say good enough, yes :P
2016-04-03 19:35 MaddaFakka-sama: I really needed a person to help me with the patterning and style and things
2016-04-03 19:35 MaddaFakka-sama: because i really had noone to help me with this xD didn't know the blanket thing before
2016-04-03 19:36 Pittigbaasje: yeah I know, that's why I try to help new mappers as much as I can
2016-04-03 19:37 Pittigbaasje: alright next part
2016-04-03 19:37 Pittigbaasje: 00:28:046 (5,6,7) - this does fit, kinda
2016-04-03 19:37 Pittigbaasje: but it's not so pretty
2016-04-03 19:37 Pittigbaasje: timing-wise, it would be better
2016-04-03 19:37 Pittigbaasje: if
2016-04-03 19:37 MaddaFakka-sama: also , be ready at about 40 seconds or so in you're gonna have a surprise coming as a slider
2016-04-03 19:37 MaddaFakka-sama: i don't really think it's a nice surprise tho
2016-04-03 19:37 Pittigbaasje: haha I'll look forward to it xD
2016-04-03 19:37 Pittigbaasje: but about the part I linked ^
2016-04-03 19:38 MaddaFakka-sama: okay , back to the point xD
2016-04-03 19:38 MaddaFakka-sama: yeah , i see it
2016-04-03 19:38 Pittigbaasje: the slider (7) should start where (6) is right now
2016-04-03 19:38 Pittigbaasje: so basically, select both (6) and (7) and press ctrl g
2016-04-03 19:38 MaddaFakka-sama: so should i stack 6 and 7?
2016-04-03 19:39 Pittigbaasje: naaa
2016-04-03 19:39 Pittigbaasje: haha you have to change the placement ofcourse
2016-04-03 19:39 Pittigbaasje: but for the timing I meant (only look at the timeline at the top of your screen)
2016-04-03 19:39 MaddaFakka-sama: yeah i see
2016-04-03 19:40 MaddaFakka-sama: like , should i put slider before circle orrrr?
2016-04-03 19:40 Pittigbaasje: I would do something like this https://osu.ppy.sh/ss/4857403
2016-04-03 19:40 MaddaFakka-sama: yeah what i said , slider before circle
2016-04-03 19:40 MaddaFakka-sama: hm
2016-04-03 19:40 MaddaFakka-sama: i guess
2016-04-03 19:40 Pittigbaasje: yeah
2016-04-03 19:40 MaddaFakka-sama: it doesn't sound bad so its good
2016-04-03 19:41 Pittigbaasje: next up
2016-04-03 19:41 Pittigbaasje: 00:33:379 (1) -
2016-04-03 19:41 Pittigbaasje: there is no reason to slow this slider down
2016-04-03 19:41 Pittigbaasje: cuz the music doesn't get more/less intense
2016-04-03 19:41 Pittigbaasje: so it's best to don't do anything to it
2016-04-03 19:41 Pittigbaasje: to not*
2016-04-03 19:41 MaddaFakka-sama: but i think it really fits
2016-04-03 19:41 MaddaFakka-sama: the music gets a bit
2016-04-03 19:41 MaddaFakka-sama: like
2016-04-03 19:41 MaddaFakka-sama: there's a stressed note
2016-04-03 19:41 MaddaFakka-sama: at that part
2016-04-03 19:42 MaddaFakka-sama: (more stressed than the other ones)
2016-04-03 19:42 Pittigbaasje: yeah that's why you need a 1/1 slider instead of the 1/2 one
2016-04-03 19:42 Pittigbaasje: but the velocity shouldn't change
2016-04-03 19:42 MaddaFakka-sama: awhh i really liked that one xD
2016-04-03 19:42 Pittigbaasje: sorry to crush your dreams man :D
2016-04-03 19:43 MaddaFakka-sama: XD
2016-04-03 19:43 MaddaFakka-sama: its ok
2016-04-03 19:43 MaddaFakka-sama: so
2016-04-03 19:43 MaddaFakka-sama: the same velocity but 1/1
2016-04-03 19:43 MaddaFakka-sama: ?
2016-04-03 19:43 Pittigbaasje: well it's kinda hard to tell cuz the bpm is 90
2016-04-03 19:44 Pittigbaasje: hum
2016-04-03 19:44 Pittigbaasje: now I'm confused as to what to call it
2016-04-03 19:44 Pittigbaasje: xD
2016-04-03 19:44 MaddaFakka-sama: na let's skip this part , i might keep it as it is xD
2016-04-03 19:44 Pittigbaasje: it should go from the white tick at 00:33:377 - to the blue one 00:33:877 - , like you already have
2016-04-03 19:44 Pittigbaasje: but without the sv change
2016-04-03 19:44 Pittigbaasje: alright
2016-04-03 19:44 MaddaFakka-sama: if lots of other modders tell me it's
2016-04-03 19:44 MaddaFakka-sama: bad
2016-04-03 19:44 MaddaFakka-sama: or
2016-04-03 19:44 MaddaFakka-sama: wrong
2016-04-03 19:44 MaddaFakka-sama: i'll change it
2016-04-03 19:45 Pittigbaasje: want me to ask a few buds of mine about their opinion of that? :P
2016-04-03 19:45 MaddaFakka-sama: sure why not
2016-04-03 19:45 Pittigbaasje: alright sec
2016-04-03 19:46 MaddaFakka-sama: i've had a few mods before this and they said thats pretty ok , but let's look forward to their responses
2016-04-03 19:47 Pittigbaasje: alright I'll let it know when they respond (they're afk lol)
2016-04-03 19:47 MaddaFakka-sama: okay
2016-04-03 19:47 MaddaFakka-sama: let's continue
2016-04-03 19:47 Pittigbaasje: hahaha why didn't you map the seperate notes xD
2016-04-03 19:47 Pittigbaasje: 00:37:379 (1) -
2016-04-03 19:48 MaddaFakka-sama: separate notes?
2016-04-03 19:48 Pittigbaasje: 00:41:379 (4) - same as here, I'd strongly suggest capturing all of the notes 00:41:379 (4) -
2016-04-03 19:48 Pittigbaasje: yeah you hear a different note at
2016-04-03 19:48 Pittigbaasje: 00:37:710 -
2016-04-03 19:48 Pittigbaasje: 00:38:044 -
2016-04-03 19:48 MaddaFakka-sama: oh the "surprise" was this 00:41:377 (4) -
2016-04-03 19:49 Pittigbaasje: xD
2016-04-03 19:49 MaddaFakka-sama: i cringe everytime i see
2016-04-03 19:49 MaddaFakka-sama: that slider
2016-04-03 19:49 MaddaFakka-sama: cause just click on it and look how i made it
2016-04-03 19:49 Pittigbaasje: holy
2016-04-03 19:49 MaddaFakka-sama: how did i even manage to do that XD
2016-04-03 19:49 Pittigbaasje: hahaha
2016-04-03 19:50 Pittigbaasje: this would have been easier xD
2016-04-03 19:50 Pittigbaasje: https://osu.ppy.sh/ss/4857475
2016-04-03 19:50 Pittigbaasje: ignore the limiter lol
2016-04-03 19:50 MaddaFakka-sama: yeah probably
2016-04-03 19:50 MaddaFakka-sama: but you can't disagree that it's a work of art
2016-04-03 19:50 MaddaFakka-sama: the way i made that
2016-04-03 19:51 Pittigbaasje: :')
2016-04-03 19:51 Pittigbaasje: it is
2016-04-03 19:51 MaddaFakka-sama: a friend was modding my map and he came across that and he just was like "holy fuck what is this"
2016-04-03 19:51 Pittigbaasje: hahaha I didn't even notice tbh
2016-04-03 19:51 MaddaFakka-sama: and i was like o god what did you find
2016-04-03 19:51 MaddaFakka-sama: then he links me the timestamp
2016-04-03 19:51 MaddaFakka-sama: and i look for the first time. the facepalm was too strong
2016-04-03 19:52 Pittigbaasje: xD
2016-04-03 19:52 MaddaFakka-sama: also , i added ticks
2016-04-03 19:52 Pittigbaasje: yeah now that you mention it
2016-04-03 19:52 MaddaFakka-sama: for those beats to be heard
2016-04-03 19:52 Pittigbaasje: hmmm yeah
2016-04-03 19:52 Pittigbaasje: but it's faint
2016-04-03 19:52 Pittigbaasje: oh well
2016-04-03 19:52 Pittigbaasje: did you know
2016-04-03 19:52 Pittigbaasje: you can create a sharp angle
2016-04-03 19:53 MaddaFakka-sama: yeah
2016-04-03 19:53 Pittigbaasje: alright
2016-04-03 19:53 MaddaFakka-sama: red square thingy
2016-04-03 19:53 Pittigbaasje: yup
2016-04-03 19:53 Pittigbaasje: since I've never seen you use it :P
2016-04-03 19:53 MaddaFakka-sama: didn't really use them that much
2016-04-03 19:53 MaddaFakka-sama: i mean i dont think i used them at all
2016-04-03 19:54 Pittigbaasje: alright next up
2016-04-03 19:54 Pittigbaasje: 00:44:546 (3) - this note is overmapped
2016-04-03 19:55 Pittigbaasje: they kinda fit tho
2016-04-03 19:55 MaddaFakka-sama: so i remove it and let the other 2 be?
2016-04-03 19:55 Pittigbaasje: since you did that with sounds
2016-04-03 19:55 Pittigbaasje: wait what
2016-04-03 19:55 Pittigbaasje: huh
2016-04-03 19:56 MaddaFakka-sama: nah that ain't overmapped cause i kinda used the pattern through the entire song and it sounds pretty nice
2016-04-03 19:56 Pittigbaasje: I can't see which sounds you used
2016-04-03 19:56 Pittigbaasje: 00:47:046 (6,7,8) -
2016-04-03 19:56 Pittigbaasje: but I do hear a difference
2016-04-03 19:56 Pittigbaasje: oO
2016-04-03 19:56 Pittigbaasje: like there's a whistle here 00:47:212 (7) -
2016-04-03 19:56 Pittigbaasje: but it doesn't show
2016-04-03 19:56 MaddaFakka-sama: oh true
2016-04-03 19:56 MaddaFakka-sama: lol
2016-04-03 19:56 MaddaFakka-sama: should i add
2016-04-03 19:57 MaddaFakka-sama: a whistle to the other one too
2016-04-03 19:57 MaddaFakka-sama: ?
2016-04-03 19:57 Pittigbaasje: how do you mean
2016-04-03 19:57 Pittigbaasje: too?
2016-04-03 19:57 Pittigbaasje: so there is a whistle there?
2016-04-03 19:57 MaddaFakka-sama: yep
2016-04-03 19:57 MaddaFakka-sama: i used a
2016-04-03 19:57 MaddaFakka-sama: an app
2016-04-03 19:57 MaddaFakka-sama: to add the
2016-04-03 19:57 Pittigbaasje: lel bugged
2016-04-03 19:58 MaddaFakka-sama: hitsounding from all the maps togheter
2016-04-03 19:58 Pittigbaasje: oooh I see
2016-04-03 19:58 MaddaFakka-sama: its kinda bugged yeah
2016-04-03 19:58 MaddaFakka-sama: but i guess it works
2016-04-03 19:58 Pittigbaasje: that's why probably
2016-04-03 19:58 Pittigbaasje: yeah I use it too
2016-04-03 19:58 MaddaFakka-sama: as long as it works! xD
2016-04-03 19:59 Pittigbaasje: 01:36:046 (1,2,3,1) - these are too close
2016-04-03 19:59 Pittigbaasje: to eachother
2016-04-03 19:59 Pittigbaasje: they are as close to eachother as these 01:33:712 (1,2,3) -
2016-04-03 19:59 Pittigbaasje: but those are on blue ticks while the others are not
2016-04-03 20:00 Pittigbaasje: (if it still makes sence lol)
2016-04-03 20:01 MaddaFakka-sama: i see
2016-04-03 20:01 MaddaFakka-sama: you're right
2016-04-03 20:01 Pittigbaasje: 01:11:490 (3,1) - these kinda overlap 01:11:490 (3,1) -
2016-04-03 20:01 Pittigbaasje: not too big of a deal but doesn't look too nice
2016-04-03 20:02 Pittigbaasje: alright that's about it
2016-04-03 20:02 Pittigbaasje: you have to work on your style yourself
2016-04-03 20:03 Pittigbaasje: the things you mainly do wrong are blankets
2016-04-03 20:03 Pittigbaasje: and distance
2016-04-03 20:03 MaddaFakka-sama: the only map
2016-04-03 20:03 MaddaFakka-sama: in which i used
2016-04-03 20:03 Pittigbaasje: the timing is pretty good for a beginner :o
2016-04-03 20:03 MaddaFakka-sama: i mean i didn't use
2016-04-03 20:03 MaddaFakka-sama: Distance Spacing
2016-04-03 20:03 MaddaFakka-sama: it's this
2016-04-03 20:03 MaddaFakka-sama: the other maps
2016-04-03 20:03 Pittigbaasje: alright
2016-04-03 20:03 MaddaFakka-sama: were made using distance spacing ( don't mind the test diff , forget about it )
2016-04-03 20:04 Pittigbaasje: try to keep it on for anything under insane
2016-04-03 20:04 MaddaFakka-sama: test is not my diff
2016-04-03 20:04 MaddaFakka-sama: and the person
2016-04-03 20:04 Pittigbaasje: alright
2016-04-03 20:04 MaddaFakka-sama: who's doing it
2016-04-03 20:04 MaddaFakka-sama: wants it to be an insane if possible
2016-04-03 20:04 Pittigbaasje: you can make an insane out of this song, shouldn't be too much of a problem
2016-04-03 20:05 Pittigbaasje: a lot of notes you can capture in the kiai
2016-04-03 20:05 Pittigbaasje: alright I can't really mod anything below hard tbh
2016-04-03 20:05 Pittigbaasje: never made one myself
2016-04-03 20:06 MaddaFakka-sama: oh lol
2016-04-03 20:06 MaddaFakka-sama: try the advanced? it's some kind of hard
2016-04-03 20:06 MaddaFakka-sama: please? :D
2016-04-03 20:06 Pittigbaasje: LOL
2016-04-03 20:06 Pittigbaasje: fun thing I spot
2016-04-03 20:06 Pittigbaasje: the jumps in advanced
2016-04-03 20:06 Pittigbaasje: are bigger than in hard
2016-04-03 20:07 Pittigbaasje: ah a little tip
2016-04-03 20:07 MaddaFakka-sama: xD
2016-04-03 20:07 MaddaFakka-sama: yeah , kinda
2016-04-03 20:07 MaddaFakka-sama: i used streams in the hard
2016-04-03 20:07 Pittigbaasje: it might be worthwhile to increase a little bit of the spacing between new combos
2016-04-03 20:07 Pittigbaasje: like this for instance 00:17:333 (3,1) -
2016-04-03 20:07 Pittigbaasje: you could have made it sliiiightly bigger
2016-04-03 20:07 Pittigbaasje: the jump I mean
2016-04-03 20:08 Pittigbaasje: but just slightly as this is a normal diff
2016-04-03 20:08 Pittigbaasje: also if you do this 00:22:666 (2,3) -
2016-04-03 20:08 Pittigbaasje: use the same slider twice
2016-04-03 20:08 Pittigbaasje: and use ctrl c and ctrl h
2016-04-03 20:09 Pittigbaasje: 00:24:000 (1,2) - I'd either take them apart or stack these cuz it's kinda confusing to make them overlap like that
2016-04-03 20:09 Pittigbaasje: 00:36:500 (4,5) - these should allign more propperly
2016-04-03 20:09 Pittigbaasje: 00:37:333 (6) - NC
2016-04-03 20:10 Pittigbaasje: 00:40:000 (10) - NC
2016-04-03 20:10 Pittigbaasje: 01:06:333 (7,2) - blanket
2016-04-03 20:11 Pittigbaasje: alright can't tell you anything else about this diff
2016-04-03 20:11 Pittigbaasje: cuz I'm not familiar with do's and dont's in normals
2016-04-03 20:11 MaddaFakka-sama: thanks , the points were kinda spot-on
Topic Starter
MaddaFakka-sama

Pittigbaasje wrote:

Hey man ;)

IRC mod
2016-04-03 19:17 Pittigbaasje: try offset 44
2016-04-03 19:21 Pittigbaasje: 00:01:377 (5,6) - the distance between these should be bigger
2016-04-03 19:21 MaddaFakka-sama: which
2016-04-03 19:21 MaddaFakka-sama: diff
2016-04-03 19:21 Pittigbaasje: oh sorry
2016-04-03 19:21 Pittigbaasje: hard
2016-04-03 19:21 MaddaFakka-sama: okay
2016-04-03 19:21 MaddaFakka-sama: oh , are you sure it has to be bigger?
2016-04-03 19:21 MaddaFakka-sama: i mean i want to go as a pretty easy start ramping up until the
2016-04-03 19:21 MaddaFakka-sama: kiai
2016-04-03 19:22 MaddaFakka-sama: but if you think that's a bit too easy okay
2016-04-03 19:22 Pittigbaasje: yeah the problem is
2016-04-03 19:22 Pittigbaasje: it has as much spacing as 00:00:044 (1,2) -
2016-04-03 19:22 Pittigbaasje: but the time you have to wait untill you need to tap (6) is longer
2016-04-03 19:22 Pittigbaasje: so the spacing has to be different
2016-04-03 19:22 Pittigbaasje: either smaller or bigger, but in this case I'd say bigger
2016-04-03 19:23 MaddaFakka-sama: got it
2016-04-03 19:23 Pittigbaasje: or you could make (5) a return slider
2016-04-03 19:23 MaddaFakka-sama: okay i see
2016-04-03 19:23 MaddaFakka-sama: nah i just put it a bit further
2016-04-03 19:23 Pittigbaasje: alright
2016-04-03 19:24 Pittigbaasje: the next thing is more of a style thing
2016-04-03 19:24 Pittigbaasje: but I guess that matters too
2016-04-03 19:24 Pittigbaasje: 00:06:709 (5) - there is little reason for you to not make the slider start and end allign on the x- axis
2016-04-03 19:25 MaddaFakka-sama: oh okay
2016-04-03 19:25 Pittigbaasje: 00:06:709 (5,1) - also , overlaps like these should be avoided
2016-04-03 19:25 MaddaFakka-sama: yeah you're right
2016-04-03 19:25 Pittigbaasje: always think about when you overlap, if you do overlap, it should be with a reason
2016-04-03 19:26 Pittigbaasje: 00:14:712 (5,6) - there should be more spacing between these as well
2016-04-03 19:27 MaddaFakka-sama: so if i flip that reverse slider over
2016-04-03 19:27 MaddaFakka-sama: you think it'd be ok?
2016-04-03 19:27 Pittigbaasje: ctrl G you mean?
2016-04-03 19:27 MaddaFakka-sama: no
2016-04-03 19:27 Pittigbaasje: to be honest, the return slider doesn't really fit
2016-04-03 19:27 MaddaFakka-sama: really?!
2016-04-03 19:27 MaddaFakka-sama: it seems like it fits
2016-04-03 19:28 MaddaFakka-sama: to make it like this instead , i mean
2016-04-03 19:28 MaddaFakka-sama: [http://puu.sh/o4Jh4/a3abe29854.jpg this]
2016-04-03 19:28 Pittigbaasje: there is no sound that needs to be captured at 00:15:044 -
2016-04-03 19:28 Pittigbaasje: therefore there shouldn't start a note
2016-04-03 19:28 MaddaFakka-sama: oh i meant the one at 6 secs
2016-04-03 19:28 Pittigbaasje: ahh that's what I meant at the very start
2016-04-03 19:28 MaddaFakka-sama: 00:06:710 (5,1) -
2016-04-03 19:29 Pittigbaasje: easy to be confused
2016-04-03 19:29 Pittigbaasje: yeah that return slider fits
2016-04-03 19:29 MaddaFakka-sama: xD
2016-04-03 19:29 Pittigbaasje: this one doesn't tho 00:15:044 (6) -
2016-04-03 19:29 MaddaFakka-sama: okay so
2016-04-03 19:29 MaddaFakka-sama: hm
2016-04-03 19:29 MaddaFakka-sama: would it be a problem if i keep that one? since i think it'd be too easy for a hard diff if i place a circle there instead
2016-04-03 19:30 Pittigbaasje: it would , to be honest
2016-04-03 19:30 MaddaFakka-sama: okay then
2016-04-03 19:30 Pittigbaasje: cuz you aren't allowed to put notes in you don't hear at hard and below
2016-04-03 19:30 Pittigbaasje: you can make it a bigger return slider like you did before that one
2016-04-03 19:30 Pittigbaasje: like this:
2016-04-03 19:30 MaddaFakka-sama: oh , hard included?
2016-04-03 19:30 MaddaFakka-sama: i thought that rule applies to normal and below
2016-04-03 19:30 Pittigbaasje: well, even if this was extra
2016-04-03 19:31 Pittigbaasje: the return slider would have been wrong
2016-04-03 19:31 Pittigbaasje: but it's allowed to kinda make your own rhythms if it fits
2016-04-03 19:31 MaddaFakka-sama: yeah thats what i saw in many maps i like
2016-04-03 19:32 MaddaFakka-sama: like some rhythms made by the mappers to fit the map ( if it's a slow map )
2016-04-03 19:32 MaddaFakka-sama: like song , not map i mean xD
2016-04-03 19:32 MaddaFakka-sama: anyways
2016-04-03 19:32 Pittigbaasje: yeah
2016-04-03 19:32 MaddaFakka-sama: i did the longer reverse slider instead
2016-04-03 19:32 Pittigbaasje: alright
2016-04-03 19:32 Pittigbaasje: good
2016-04-03 19:32 Pittigbaasje: remember what I told you about blankets? :P
2016-04-03 19:32 Pittigbaasje: 00:18:712 (1,2) -
2016-04-03 19:34 MaddaFakka-sama: well spotted
2016-04-03 19:34 MaddaFakka-sama: [http://puu.sh/o4JIX/8479d8eeb2.jpg this] looks better right?
2016-04-03 19:34 MaddaFakka-sama: it fits the outer circle
2016-04-03 19:34 Pittigbaasje: yeah it looks better
2016-04-03 19:35 Pittigbaasje: I'd say good enough, yes :P
2016-04-03 19:35 MaddaFakka-sama: I really needed a person to help me with the patterning and style and things
2016-04-03 19:35 MaddaFakka-sama: because i really had noone to help me with this xD didn't know the blanket thing before
2016-04-03 19:36 Pittigbaasje: yeah I know, that's why I try to help new mappers as much as I can
2016-04-03 19:37 Pittigbaasje: alright next part
2016-04-03 19:37 Pittigbaasje: 00:28:046 (5,6,7) - this does fit, kinda
2016-04-03 19:37 Pittigbaasje: but it's not so pretty
2016-04-03 19:37 Pittigbaasje: timing-wise, it would be better
2016-04-03 19:37 Pittigbaasje: if
2016-04-03 19:37 MaddaFakka-sama: also , be ready at about 40 seconds or so in you're gonna have a surprise coming as a slider
2016-04-03 19:37 MaddaFakka-sama: i don't really think it's a nice surprise tho
2016-04-03 19:37 Pittigbaasje: haha I'll look forward to it xD
2016-04-03 19:37 Pittigbaasje: but about the part I linked ^
2016-04-03 19:38 MaddaFakka-sama: okay , back to the point xD
2016-04-03 19:38 MaddaFakka-sama: yeah , i see it
2016-04-03 19:38 Pittigbaasje: the slider (7) should start where (6) is right now
2016-04-03 19:38 Pittigbaasje: so basically, select both (6) and (7) and press ctrl g
2016-04-03 19:38 MaddaFakka-sama: so should i stack 6 and 7?
2016-04-03 19:39 Pittigbaasje: naaa
2016-04-03 19:39 Pittigbaasje: haha you have to change the placement ofcourse
2016-04-03 19:39 Pittigbaasje: but for the timing I meant (only look at the timeline at the top of your screen)
2016-04-03 19:39 MaddaFakka-sama: yeah i see
2016-04-03 19:40 MaddaFakka-sama: like , should i put slider before circle orrrr?
2016-04-03 19:40 Pittigbaasje: I would do something like this https://osu.ppy.sh/ss/4857403
2016-04-03 19:40 MaddaFakka-sama: yeah what i said , slider before circle
2016-04-03 19:40 MaddaFakka-sama: hm
2016-04-03 19:40 MaddaFakka-sama: i guess
2016-04-03 19:40 Pittigbaasje: yeah
2016-04-03 19:40 MaddaFakka-sama: it doesn't sound bad so its good
2016-04-03 19:41 Pittigbaasje: next up
2016-04-03 19:41 Pittigbaasje: 00:33:379 (1) -
2016-04-03 19:41 Pittigbaasje: there is no reason to slow this slider down
2016-04-03 19:41 Pittigbaasje: cuz the music doesn't get more/less intense
2016-04-03 19:41 Pittigbaasje: so it's best to don't do anything to it
2016-04-03 19:41 Pittigbaasje: to not*
2016-04-03 19:41 MaddaFakka-sama: but i think it really fits
2016-04-03 19:41 MaddaFakka-sama: the music gets a bit
2016-04-03 19:41 MaddaFakka-sama: like
2016-04-03 19:41 MaddaFakka-sama: there's a stressed note
2016-04-03 19:41 MaddaFakka-sama: at that part
2016-04-03 19:42 MaddaFakka-sama: (more stressed than the other ones)
2016-04-03 19:42 Pittigbaasje: yeah that's why you need a 1/1 slider instead of the 1/2 one
2016-04-03 19:42 Pittigbaasje: but the velocity shouldn't change
2016-04-03 19:42 MaddaFakka-sama: awhh i really liked that one xD
2016-04-03 19:42 Pittigbaasje: sorry to crush your dreams man :D
2016-04-03 19:43 MaddaFakka-sama: XD
2016-04-03 19:43 MaddaFakka-sama: its ok
2016-04-03 19:43 MaddaFakka-sama: so
2016-04-03 19:43 MaddaFakka-sama: the same velocity but 1/1
2016-04-03 19:43 MaddaFakka-sama: ?
2016-04-03 19:43 Pittigbaasje: well it's kinda hard to tell cuz the bpm is 90
2016-04-03 19:44 Pittigbaasje: hum
2016-04-03 19:44 Pittigbaasje: now I'm confused as to what to call it
2016-04-03 19:44 Pittigbaasje: xD
2016-04-03 19:44 MaddaFakka-sama: na let's skip this part , i might keep it as it is xD
2016-04-03 19:44 Pittigbaasje: it should go from the white tick at 00:33:377 - to the blue one 00:33:877 - , like you already have
2016-04-03 19:44 Pittigbaasje: but without the sv change
2016-04-03 19:44 Pittigbaasje: alright
2016-04-03 19:44 MaddaFakka-sama: if lots of other modders tell me it's
2016-04-03 19:44 MaddaFakka-sama: bad
2016-04-03 19:44 MaddaFakka-sama: or
2016-04-03 19:44 MaddaFakka-sama: wrong
2016-04-03 19:44 MaddaFakka-sama: i'll change it
2016-04-03 19:45 Pittigbaasje: want me to ask a few buds of mine about their opinion of that? :P
2016-04-03 19:45 MaddaFakka-sama: sure why not
2016-04-03 19:45 Pittigbaasje: alright sec
2016-04-03 19:46 MaddaFakka-sama: i've had a few mods before this and they said thats pretty ok , but let's look forward to their responses
2016-04-03 19:47 Pittigbaasje: alright I'll let it know when they respond (they're afk lol)
2016-04-03 19:47 MaddaFakka-sama: okay
2016-04-03 19:47 MaddaFakka-sama: let's continue
2016-04-03 19:47 Pittigbaasje: hahaha why didn't you map the seperate notes xD
2016-04-03 19:47 Pittigbaasje: 00:37:379 (1) -
2016-04-03 19:48 MaddaFakka-sama: separate notes?
2016-04-03 19:48 Pittigbaasje: 00:41:379 (4) - same as here, I'd strongly suggest capturing all of the notes 00:41:379 (4) -
2016-04-03 19:48 Pittigbaasje: yeah you hear a different note at
2016-04-03 19:48 Pittigbaasje: 00:37:710 -
2016-04-03 19:48 Pittigbaasje: 00:38:044 -
2016-04-03 19:48 MaddaFakka-sama: oh the "surprise" was this 00:41:377 (4) -
2016-04-03 19:49 Pittigbaasje: xD
2016-04-03 19:49 MaddaFakka-sama: i cringe everytime i see
2016-04-03 19:49 MaddaFakka-sama: that slider
2016-04-03 19:49 MaddaFakka-sama: cause just click on it and look how i made it
2016-04-03 19:49 Pittigbaasje: holy
2016-04-03 19:49 MaddaFakka-sama: how did i even manage to do that XD
2016-04-03 19:49 Pittigbaasje: hahaha
2016-04-03 19:50 Pittigbaasje: this would have been easier xD
2016-04-03 19:50 Pittigbaasje: https://osu.ppy.sh/ss/4857475
2016-04-03 19:50 Pittigbaasje: ignore the limiter lol
2016-04-03 19:50 MaddaFakka-sama: yeah probably
2016-04-03 19:50 MaddaFakka-sama: but you can't disagree that it's a work of art
2016-04-03 19:50 MaddaFakka-sama: the way i made that
2016-04-03 19:51 Pittigbaasje: :')
2016-04-03 19:51 Pittigbaasje: it is
2016-04-03 19:51 MaddaFakka-sama: a friend was modding my map and he came across that and he just was like "holy fuck what is this"
2016-04-03 19:51 Pittigbaasje: hahaha I didn't even notice tbh
2016-04-03 19:51 MaddaFakka-sama: and i was like o god what did you find
2016-04-03 19:51 MaddaFakka-sama: then he links me the timestamp
2016-04-03 19:51 MaddaFakka-sama: and i look for the first time. the facepalm was too strong
2016-04-03 19:52 Pittigbaasje: xD
2016-04-03 19:52 MaddaFakka-sama: also , i added ticks
2016-04-03 19:52 Pittigbaasje: yeah now that you mention it
2016-04-03 19:52 MaddaFakka-sama: for those beats to be heard
2016-04-03 19:52 Pittigbaasje: hmmm yeah
2016-04-03 19:52 Pittigbaasje: but it's faint
2016-04-03 19:52 Pittigbaasje: oh well
2016-04-03 19:52 Pittigbaasje: did you know
2016-04-03 19:52 Pittigbaasje: you can create a sharp angle
2016-04-03 19:53 MaddaFakka-sama: yeah
2016-04-03 19:53 Pittigbaasje: alright
2016-04-03 19:53 MaddaFakka-sama: red square thingy
2016-04-03 19:53 Pittigbaasje: yup
2016-04-03 19:53 Pittigbaasje: since I've never seen you use it :P
2016-04-03 19:53 MaddaFakka-sama: didn't really use them that much
2016-04-03 19:53 MaddaFakka-sama: i mean i dont think i used them at all
2016-04-03 19:54 Pittigbaasje: alright next up
2016-04-03 19:54 Pittigbaasje: 00:44:546 (3) - this note is overmapped
2016-04-03 19:55 Pittigbaasje: they kinda fit tho
2016-04-03 19:55 MaddaFakka-sama: so i remove it and let the other 2 be?
2016-04-03 19:55 Pittigbaasje: since you did that with sounds
2016-04-03 19:55 Pittigbaasje: wait what
2016-04-03 19:55 Pittigbaasje: huh
2016-04-03 19:56 MaddaFakka-sama: nah that ain't overmapped cause i kinda used the pattern through the entire song and it sounds pretty nice
2016-04-03 19:56 Pittigbaasje: I can't see which sounds you used
2016-04-03 19:56 Pittigbaasje: 00:47:046 (6,7,8) -
2016-04-03 19:56 Pittigbaasje: but I do hear a difference
2016-04-03 19:56 Pittigbaasje: oO
2016-04-03 19:56 Pittigbaasje: like there's a whistle here 00:47:212 (7) -
2016-04-03 19:56 Pittigbaasje: but it doesn't show
2016-04-03 19:56 MaddaFakka-sama: oh true
2016-04-03 19:56 MaddaFakka-sama: lol
2016-04-03 19:56 MaddaFakka-sama: should i add
2016-04-03 19:57 MaddaFakka-sama: a whistle to the other one too
2016-04-03 19:57 MaddaFakka-sama: ?
2016-04-03 19:57 Pittigbaasje: how do you mean
2016-04-03 19:57 Pittigbaasje: too?
2016-04-03 19:57 Pittigbaasje: so there is a whistle there?
2016-04-03 19:57 MaddaFakka-sama: yep
2016-04-03 19:57 MaddaFakka-sama: i used a
2016-04-03 19:57 MaddaFakka-sama: an app
2016-04-03 19:57 MaddaFakka-sama: to add the
2016-04-03 19:57 Pittigbaasje: lel bugged
2016-04-03 19:58 MaddaFakka-sama: hitsounding from all the maps togheter
2016-04-03 19:58 Pittigbaasje: oooh I see
2016-04-03 19:58 MaddaFakka-sama: its kinda bugged yeah
2016-04-03 19:58 MaddaFakka-sama: but i guess it works
2016-04-03 19:58 Pittigbaasje: that's why probably
2016-04-03 19:58 Pittigbaasje: yeah I use it too
2016-04-03 19:58 MaddaFakka-sama: as long as it works! xD
2016-04-03 19:59 Pittigbaasje: 01:36:046 (1,2,3,1) - these are too close
2016-04-03 19:59 Pittigbaasje: to eachother
2016-04-03 19:59 Pittigbaasje: they are as close to eachother as these 01:33:712 (1,2,3) -
2016-04-03 19:59 Pittigbaasje: but those are on blue ticks while the others are not
2016-04-03 20:00 Pittigbaasje: (if it still makes sence lol)
2016-04-03 20:01 MaddaFakka-sama: i see
2016-04-03 20:01 MaddaFakka-sama: you're right
2016-04-03 20:01 Pittigbaasje: 01:11:490 (3,1) - these kinda overlap 01:11:490 (3,1) -
2016-04-03 20:01 Pittigbaasje: not too big of a deal but doesn't look too nice
2016-04-03 20:02 Pittigbaasje: alright that's about it
2016-04-03 20:02 Pittigbaasje: you have to work on your style yourself
2016-04-03 20:03 Pittigbaasje: the things you mainly do wrong are blankets
2016-04-03 20:03 Pittigbaasje: and distance
2016-04-03 20:03 MaddaFakka-sama: the only map
2016-04-03 20:03 MaddaFakka-sama: in which i used
2016-04-03 20:03 Pittigbaasje: the timing is pretty good for a beginner :o
2016-04-03 20:03 MaddaFakka-sama: i mean i didn't use
2016-04-03 20:03 MaddaFakka-sama: Distance Spacing
2016-04-03 20:03 MaddaFakka-sama: it's this
2016-04-03 20:03 MaddaFakka-sama: the other maps
2016-04-03 20:03 Pittigbaasje: alright
2016-04-03 20:03 MaddaFakka-sama: were made using distance spacing ( don't mind the test diff , forget about it )
2016-04-03 20:04 Pittigbaasje: try to keep it on for anything under insane
2016-04-03 20:04 MaddaFakka-sama: test is not my diff
2016-04-03 20:04 MaddaFakka-sama: and the person
2016-04-03 20:04 Pittigbaasje: alright
2016-04-03 20:04 MaddaFakka-sama: who's doing it
2016-04-03 20:04 MaddaFakka-sama: wants it to be an insane if possible
2016-04-03 20:04 Pittigbaasje: you can make an insane out of this song, shouldn't be too much of a problem
2016-04-03 20:05 Pittigbaasje: a lot of notes you can capture in the kiai
2016-04-03 20:05 Pittigbaasje: alright I can't really mod anything below hard tbh
2016-04-03 20:05 Pittigbaasje: never made one myself
2016-04-03 20:06 MaddaFakka-sama: oh lol
2016-04-03 20:06 MaddaFakka-sama: try the advanced? it's some kind of hard
2016-04-03 20:06 MaddaFakka-sama: please? :D
2016-04-03 20:06 Pittigbaasje: LOL
2016-04-03 20:06 Pittigbaasje: fun thing I spot
2016-04-03 20:06 Pittigbaasje: the jumps in advanced
2016-04-03 20:06 Pittigbaasje: are bigger than in hard
2016-04-03 20:07 Pittigbaasje: ah a little tip
2016-04-03 20:07 MaddaFakka-sama: xD
2016-04-03 20:07 MaddaFakka-sama: yeah , kinda
2016-04-03 20:07 MaddaFakka-sama: i used streams in the hard
2016-04-03 20:07 Pittigbaasje: it might be worthwhile to increase a little bit of the spacing between new combos
2016-04-03 20:07 Pittigbaasje: like this for instance 00:17:333 (3,1) -
2016-04-03 20:07 Pittigbaasje: you could have made it sliiiightly bigger
2016-04-03 20:07 Pittigbaasje: the jump I mean
2016-04-03 20:08 Pittigbaasje: but just slightly as this is a normal diff
2016-04-03 20:08 Pittigbaasje: also if you do this 00:22:666 (2,3) -
2016-04-03 20:08 Pittigbaasje: use the same slider twice
2016-04-03 20:08 Pittigbaasje: and use ctrl c and ctrl h
2016-04-03 20:09 Pittigbaasje: 00:24:000 (1,2) - I'd either take them apart or stack these cuz it's kinda confusing to make them overlap like that
2016-04-03 20:09 Pittigbaasje: 00:36:500 (4,5) - these should allign more propperly
2016-04-03 20:09 Pittigbaasje: 00:37:333 (6) - NC
2016-04-03 20:10 Pittigbaasje: 00:40:000 (10) - NC
2016-04-03 20:10 Pittigbaasje: 01:06:333 (7,2) - blanket
2016-04-03 20:11 Pittigbaasje: alright can't tell you anything else about this diff
2016-04-03 20:11 Pittigbaasje: cuz I'm not familiar with do's and dont's in normals
2016-04-03 20:11 MaddaFakka-sama: thanks , the points were kinda spot-on
Thanks a lot man! :)
Sharkie
[Arphi's Easy]
00:37:377 (1) - I'd much rather have this slider Ctrl+J'd and the slider thereafter parallel, as you had it before. http://puu.sh/oeKOg/b965961283.jpg

Nice Diff bruh.

[Normal]

00:00:044 (1,2,3) - I really don't like how the slider tails touch each other's slider heads.
00:10:710 (1,2,3,4) - same as 00:00:044 (1,2,3)
00:14:710 (4,5,6) - Call me biased, but these rhythm is usually way too hard for players who play under 3.5 stars. I'd use at least 1 slider, or use the rhythm you used earlier, such as 00:12:044 (4).
00:20:044 (5,6) - Oh, you did use it here. Problem here is, I'm not a fan of that tiny overlap between these two notes.
00:24:377 (7) - Extremely confusing slider for a normal, as its not consistent with your previous rhythms.
00:35:044 (2,3) - This angle is way too sharp for a normal. I'd bend the slider the opposite way, keeping note 3's placement.
00:36:044 (3,4) - Again, another strange angle for a normal. The angle between 2-3-4 is obtuse, about 130 (im guessing), and the angle of that and the slider body of 4 is extremely sharp. Way too sharp.
-Quick Note- Overall, the map as a whole, is way too note dense. Don't be afraid to use lots of sliders in Normal, that's fine. But you have way too many single taps, even if they are 1/2 beat apart at a very slow bpm.
01:25:377 (1,2) - Extremely poor flow, I'd ctrl+g the slider and then keep where it is.
01:44:377 (1) - holy, I wouldn't use sv changes in a normal.

[Advanced]

This diff seems a lot cleaner than the other diffs. owo
00:22:710 (2,3) - This do not need snare hit sounds, only use the clap when you hear a snare, there is not percussion in the intro.
00:40:044 (1) - please remove snare ahhh
There's lots of overmap to point out:
01:07:877 - 01:10:544 - 01:19:877 - 01:23:210 -
The design of this map isn't that bad, but the rhythm needs lots and lots of work.

[Hard]
00:04:044 (5,1) - Unnecessary jump.
00:12:044 (5,6,7,8) - Overmapped.
00:25:377 (3,4,5,6,7) - Overmapped here as well.
00:37:377 (1,4) - Both of these sliders need a clearer slider body. (Can't overlap too much within the same body. However, you can overlap slider bodies within a slider, the path has to be more clear. For Example; http://puu.sh/oeMK1/f5a514657d.jpg)
00:44:377 (2,3,4) - Overmapped.
00:47:044 (6,7,8) - Overmapped here as well.
00:47:877 - No reason to have a slider velocity change here.
00:53:710 - Same as above. Unnecessary slider velocity change.
-Note- The whole kiai is missing the 1/6 snare hits, except for one part, which is; 01:04:377 to 01:11:044 (2,3,4,5) -


I'm pretty sure this song is in B Major. So if you could find piano hitsounds that are in B major, you could use that throughout the map.
You don't have to, though.
Topic Starter
MaddaFakka-sama

Sharkie wrote:

[Normal]

00:00:044 (1,2,3) - I really don't like how the slider tails touch each other's slider heads.
00:10:710 (1,2,3,4) - same as 00:00:044 (1,2,3)
00:14:710 (4,5,6) - Call me biased, but these rhythm is usually way too hard for players who play under 3.5 stars. I'd use at least 1 slider, or use the rhythm you used earlier, such as 00:12:044 (4).
00:20:044 (5,6) - Oh, you did use it here. Problem here is, I'm not a fan of that tiny overlap between these two notes.
00:24:377 (7) - Extremely confusing slider for a normal, as its not consistent with your previous rhythms.
00:35:044 (2,3) - This angle is way too sharp for a normal. I'd bend the slider the opposite way, keeping note 3's placement.
00:36:044 (3,4) - Again, another strange angle for a normal. The angle between 2-3-4 is obtuse, about 130 (im guessing), and the angle of that and the slider body of 4 is extremely sharp. Way too sharp.
-Quick Note- Overall, the map as a whole, is way too note dense. Don't be afraid to use lots of sliders in Normal, that's fine. But you have way too many single taps, even if they are 1/2 beat apart at a very slow bpm. - TBH seems like a great idea, but I'll keep it for later if I see other mods pointing that out. Thank you.
01:25:377 (1,2) - Extremely poor flow, I'd ctrl+g the slider and then keep where it is.
01:44:377 (1) - holy, I wouldn't use sv changes in a normal.

[Advanced]

This diff seems a lot cleaner than the other diffs. owo - AyyLmao
00:22:710 (2,3) - This do not need snare hit sounds, only use the clap when you hear a snare, there is not percussion in the intro.
00:40:044 (1) - please remove snare ahhh
There's lots of overmap to point out:
01:07:877 - 01:10:544 - 01:19:877 - 01:23:210 -
The design of this map isn't that bad, but the rhythm needs lots and lots of work. -:c

[Hard]
00:04:044 (5,1) - Unnecessary jump.
00:12:044 (5,6,7,8) - Overmapped.
00:25:377 (3,4,5,6,7) - Overmapped here as well.
00:37:377 (1,4) - Both of these sliders need a clearer slider body. (Can't overlap too much within the same body. However, you can overlap slider bodies within a slider, the path has to be more clear. For Example; http://puu.sh/oeMK1/f5a514657d.jpg) - Agreed , I'll try sorting something out for these in the next few days.
00:44:377 (2,3,4) - Overmapped.
00:47:044 (6,7,8) - Overmapped here as well.
00:47:877 - No reason to have a slider velocity change here. - there is no slider velocity change, wat
00:53:710 - Same as above. Unnecessary slider velocity change.
-Note- The whole kiai is missing the 1/6 snare hits, except for one part, which is; 01:04:377 to 01:11:044 (2,3,4,5) - - Hmmm... I kinda wanted the map to be mostly jump-related than streamy , that's why i took a rather small part and turned into the 1/6 drum hits , and focused on jumps for most of the song... I might do something about it if there are tons of mods pointing that out but I think it's rather okay.


I'm pretty sure this song is in B Major. So if you could find piano hitsounds that are in B major, you could use that throughout the map.
You don't have to, though.
Thanks a lotttt bro <3
RikiH_
Because fuck exams.

Arphimigon's Easy

  1. Rip HS
Normal
  1. There are some big problems here, unfortunately :c
  2. The biggest problem is the spacing. This is a Normal diff, therefore you should really use the Distance Snap. Normal players can't really read irregular spacing, and this is a problem, unfortunately. I hate to say this, but you should remap the diff using the same spacing ;_; I say "remap" because it would be faster than just re-arranging the spacing everywhere.
  3. Also, here is some advice!
  4. First of all, all green lines are not snapped, which is a mistake, and you must fix it before remapping. Just go to Timing setup panel > Inherited points , select them all with ctrl+A and then choose "Move selected offsets by:" and you set 45. After this, there are three sections that are still messed up, which are the second, the third and the fourth.
    Just change their offsets: 1822>1877, 4359>4377, 4489>4544. If you didn't understand catch me in-game since my english sucks :^)
  5. 00:21:044 (6,2) - Try avoiding overlaps like this, for aestethical sake.
  6. There are some minor errors but I'll ignore them since you asked to! And also, this is probably going to be remapped, so.
Advanced


  1. Please check the green lines in this diff as well! They are all unsnapped
  2. 01:49:544 (1) - Maybe you should gradually decrease the volume at the end of this spinner, like Arphi did in his diff. If you decide to change this, don't forget to apply it in every diff!
  3. Patterns are cool, and spacing is fine as well.
Hard

  1. Green lines, boss
  2. 00:12:377 (6) - :!: Silenced circles are unrankable :!:
  3. 00:41:377 (4) - Doesn't look really neat, don't you think?
  4. 00:43:377 (1) - Unnecessary NC
  5. 00:47:710 (1) - Same!
  6. There are no major mistakes left to point out, but there's something I'm concerned about. Look at this.
    As you can see, the notes are clustered in the center of the grid, and there isn't any note which is near the borders. Look at my map for comparison:
    I'm not saying this is a mistake, but I'd like to warn you, since back in 2013 a BN refused to rank one of my maps becuase of this...
And that's all, good luck with the set :)
Arphimigon
-Kyu
Hey~

I just wanted to give you a nice BG for your map

http://puu.sh/pWXgd/81f2587c4b.jpg

And,don't forget to add Preview Point
IMO put it at the Kiai mode.
Topic Starter
MaddaFakka-sama

RikiH_ wrote:

Because fuck exams.-Good luck bro!!

Normal
  1. There are some big problems here, unfortunately :c -:c
  2. The biggest problem is the spacing. This is a Normal diff, therefore you should really use the Distance Snap. Normal players can't really read irregular spacing, and this is a problem, unfortunately. I hate to say this, but you should remap the diff using the same spacing ;_; I say "remap" because it would be faster than just re-arranging the spacing everywhere.-Done. basicly just readjusted the same thing but remapped some parts too. I think it's okay now. :3
  3. Also, here is some advice!-Yay!
  4. First of all, all green lines are not snapped, which is a mistake, and you must fix it before remapping. Just go to Timing setup panel > Inherited points , select them all with ctrl+A and then choose "Move selected offsets by:" and you set 45. After this, there are three sections that are still messed up, which are the second, the third and the fourth.-Thanks a LOT for bringing this up. I did a timing edit some time ago and i COMPLETELY FORGOT about this ! Thanks a lot!
    Just change their offsets: 1822>1877, 4359>4377, 4489>4544. If you didn't understand catch me in-game since my english sucks :^)
  5. 00:21:044 (6,2) - Try avoiding overlaps like this, for aestethical sake. -Done
  6. There are some minor errors but I'll ignore them since you asked to! And also, this is probably going to be remapped, so.
Advanced


  1. Please check the green lines in this diff as well! They are all unsnapped-Aye aye!
  2. 01:49:544 (1) - Maybe you should gradually decrease the volume at the end of this spinner, like Arphi did in his diff. If you decide to change this, don't forget to apply it in every diff!-I gradually decreased volume overall , before the spinner too. I think it's okay like this :3
  3. Patterns are cool, and spacing is fine as well.-Hurray!
Hard

  1. Green lines, boss-Sì mio amico
  2. 00:12:377 (6) - :!: Silenced circles are unrankable :!: -Thanks a lot! Didn't notice that!
  3. 00:41:377 (4) - Doesn't look really neat, don't you think?-Agreed.
  4. 00:43:377 (1) - Unnecessary NC-ok
  5. 00:47:710 (1) - Same!-ok
  6. There are no major mistakes left to point out, but there's something I'm concerned about. Look at this.
    As you can see, the notes are clustered in the center of the grid, and there isn't any note which is near the borders. Look at my map for comparison:
    I'm not saying this is a mistake, but I'd like to warn you, since back in 2013 a BN refused to rank one of my maps becuase of this...-To be completely honest I have never seen that being pointed out. I realise what you're saying but i don't know if it's counted as a mistake right now , if anyone else points this out i'll be sure to do something about it, thanks. :)
And that's all, good luck with the set :)-Thanks a lot!!!
Thank you for your mod buddy!
Topic Starter
MaddaFakka-sama

ExKyu wrote:

Hey~

I just wanted to give you a nice BG for your map

http://puu.sh/pWXgd/81f2587c4b.jpg

And,don't forget to add Preview Point
IMO put it at the Kiai mode.
Thanks a lot! I'll be using the BG you gave me, for sure! :)
-Kyu

MaddaFakka-sama wrote:

ExKyu wrote:

Hey~

I just wanted to give you a nice BG for your map

http://puu.sh/pWXgd/81f2587c4b.jpg

And,don't forget to add Preview Point
IMO put it at the Kiai mode.
Thanks a lot! I'll be using the BG you gave me, for sure! :)
No problem! And thank you for the Kudosu! Appreciate it! :)
Topic Starter
MaddaFakka-sama

ExKyu wrote:

No problem! And thank you for the Kudosu! Appreciate it! :)
Np! You contributed by giving me the BG so I was like you deserve it :)
Hollow Wings
m4m

sorry for my really huge delay... ;w;

General

  1. any tags?

Hard

  1. well, for this diff is more like following rhythm track with un-well structured composing, i just give some general advise here.
  2. if you did that on purpose, then so be it. but i believe that you maybe don't know how to deal with those objects really much... so i just mention what i saw in order, maybe like mess but i think that'll be faster.
  3. 00:08:044 (1,2,3,4,5) - if you care you can see that these notes can be in a symm structure, which is not arranged now. similar to 00:42:710 (1,2,3,4) - and some other patterns as well.
  4. 00:12:377 (6) - this note follows nothing... i'm not a person who ban any kind of overmapping, but this one is just like you filled the rhythm track in your own mind, reduce the song itself. and my suggestion is just avoid things like that.
  5. 00:13:377 (1,4) - this is not a particular example, but if you can consider the composing a bit more, you may find out that lots of notes overlapped together and the composing looks not that neat to both modders and players. sometime what you need to do is just stack some of them, it feels a lot better.
  6. 00:37:377 (1) - you'd better make sure that all slider's border is clean enough to be judged immediately by players even while they are playing your map, self overlapping of the slider's track is not rankble for any kind of sliders.
  7. 00:44:544 (3,4,1) - i don't know how you deal with distance between notes and sliders, but in common way, we always distinguish different rhythm with different distance, whichever way you choose. something like this is abnormal pattern that called "distance pattern" with unusual setting in distance way. here i think there's no quite well reason you use such a special pattern here, that do same distance with different rhythm for them, like without special beats or tracks supporting... this mod is fit for other parts of this map as well, and it's the very point of the map's main issue to me.
  8. except the composing, i think you did fine in rhythm work and it seems like you do have some idea in creating patterns, thou failed in expressing them... try to get more mod or ask some other modders for advice, and mod others' maps a bit, maybe you'll understand the problem here.

Advanced

  1. 00:24:044 (1,2) - just stack them.
  2. 01:05:377 (5,2) - spread them without touching.
  3. this is also made by you??? i think it's in really mature style that i can even barely believe that the top diff's mapper is same to this one's. if this is not a gd then i think you should keep your mapping way like this one's style, like with distance snapped and organized objects.

Normal

  1. 00:19:710 (4,5) - tiny advise here: just avoid anti-flow in lower diffs for noobs, it plays not that fluent to them maybe. 00:21:044 (6,1) - and etc. as well.
  2. 00:47:710 (6,1,2) - composing here can be cleaner imo... see what i said in top diff.
  3. 00:51:044 (2) - highly recommmend you not use repeating sliders with 2 arrows in lower diff. 00:56:377 (2) - as well.
  4. 01:08:044 (3,4,5,6,7,1) - this is too difficult to noobs imo, just change those double notes to sliders.
  5. diff in normal level should avoid those much notes in different distance as well, it's like over the level.

Easy

  1. generally fine, but i care about the previous part... the hitsound work is too simple, it require some other advanced effect imo.
song like this is quiet, and i think that's not easy to map.

good luck.
Topic Starter
MaddaFakka-sama

Hollow Wings wrote:

m4m

sorry for my really huge delay... ;w;

General

  1. any tags?

Hard

  1. well, for this diff is more like following rhythm track with un-well structured composing, i just give some general advise here.
  2. if you did that on purpose, then so be it. but i believe that you maybe don't know how to deal with those objects really much... so i just mention what i saw in order, maybe like mess but i think that'll be faster.
  3. 00:08:044 (1,2,3,4,5) - if you care you can see that these notes can be in a symm structure, which is not arranged now. similar to 00:42:710 (1,2,3,4) - and some other patterns as well.
  4. 00:12:377 (6) - this note follows nothing... i'm not a person who ban any kind of overmapping, but this one is just like you filled the rhythm track in your own mind, reduce the song itself. and my suggestion is just avoid things like that.
  5. 00:13:377 (1,4) - this is not a particular example, but if you can consider the composing a bit more, you may find out that lots of notes overlapped together and the composing looks not that neat to both modders and players. sometime what you need to do is just stack some of them, it feels a lot better.
  6. 00:37:377 (1) - you'd better make sure that all slider's border is clean enough to be judged immediately by players even while they are playing your map, self overlapping of the slider's track is not rankble for any kind of sliders.
  7. 00:44:544 (3,4,1) - i don't know how you deal with distance between notes and sliders, but in common way, we always distinguish different rhythm with different distance, whichever way you choose. something like this is abnormal pattern that called "distance pattern" with unusual setting in distance way. here i think there's no quite well reason you use such a special pattern here, that do same distance with different rhythm for them, like without special beats or tracks supporting... this mod is fit for other parts of this map as well, and it's the very point of the map's main issue to me.
  8. except the composing, i think you did fine in rhythm work and it seems like you do have some idea in creating patterns, thou failed in expressing them... try to get more mod or ask some other modders for advice, and mod others' maps a bit, maybe you'll understand the problem here.

Advanced

  1. 00:24:044 (1,2) - just stack them.
  2. 01:05:377 (5,2) - spread them without touching.
  3. this is also made by you??? i think it's in really mature style that i can even barely believe that the top diff's mapper is same to this one's. if this is not a gd then i think you should keep your mapping way like this one's style, like with distance snapped and organized objects.

Normal

  1. 00:19:710 (4,5) - tiny advise here: just avoid anti-flow in lower diffs for noobs, it plays not that fluent to them maybe. 00:21:044 (6,1) - and etc. as well.
  2. 00:47:710 (6,1,2) - composing here can be cleaner imo... see what i said in top diff.
  3. 00:51:044 (2) - highly recommmend you not use repeating sliders with 2 arrows in lower diff. 00:56:377 (2) - as well.
  4. 01:08:044 (3,4,5,6,7,1) - this is too difficult to noobs imo, just change those double notes to sliders.
  5. diff in normal level should avoid those much notes in different distance as well, it's like over the level.

Easy

  1. generally fine, but i care about the previous part... the hitsound work is too simple, it require some other advanced effect imo.
song like this is quiet, and i think that's not easy to map.

good luck.
Thank you for your mod. I will try and fix most of the things , but I guess some take time haha , I really do need to start modding more! I guess I will get better at understanding these then. Thanks! :)
Vulkin
Where did the Insane diff go? o.o
also why all tags are on the easy diff, they should be on all diffs what is this
Topic Starter
MaddaFakka-sama

Vulkin wrote:

Where did the Insane diff go? o.o
also why all tags are on the easy diff, they should be on all diffs what is this
Insane diff? there was no insane diff doe :o Also thanks i didn't notice that they're only on the easy wtf.
Shyotamaze
Hi, from in game request

General
  1. Some errors with AIMod, check it
  2. http://osu.ppy.sh/ss/6100142 The map is too much focused on the center because of overlaps and stuff, try to spread the objects more
Hard
  1. 00:00:044 (1,2,3) - Spacing error, 1 is too far away
  2. 00:06:710 (5,2) - You could blanket 5's arrow with 2
  3. 00:13:377 (1,4) - Why no stack?
  4. 00:16:044 (1,2) - Same as previous spacing error or maybe it's intended and I'm dumb
  5. 00:27:710 (4,7) - Stack maybe?
  6. 00:28:544 (6,1) - The overlap could be avoided
  7. 00:54:377 (4,5,6) - Why is it more spaced than here 00:53:710 (2,3,4) - ? Spacing should be consistent especially for triples if emphasize isn't needed since you can notice spacing errors easily on triples/streams so try to make all the triples/streams through the map with the same spacing unless they need more emphasize or less of course
  8. 01:01:710 (1) - Why NC?
  9. 01:07:044 (2,3,4,5) - Make the same shape as 01:07:710 (1,2,3,4) -
  10. 01:08:932 (3,4,1) - The overlap could be avoided
  11. 01:11:488 (3,1) - Too close imo
  12. 01:17:710 (1,1,1) - Why NC spam?
  13. 01:31:710 (4,6) - The overlap could be avoided
Nice map but try to re-use note placement a bit more (stacks and stuff) when you don't know where to put an object, it's great for a better structure and the map will be less messy/random
Good luck!
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