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Rawtekk - Amber's Love Was Like A Marble (Billain Remix)

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Topic Starter
byfar
This beatmap was submitted using in-game submission on Saturday, April 9, 2016 at 1:23:02 PM

Artist: Rawtekk
Title: Amber's Love Was Like A Marble (Billain Remix)
Tags: dubstep neurofunk dnb drum and bass wubs marathon RLC aiceo rohit6 ferret -kevincela-
BPM: 172
Filesize: 12372kb
Play Time: 05:23
Difficulties Available:
  1. Marmoreal (5.41 stars, 1225 notes)
Download: Rawtekk - Amber's Love Was Like A Marble (Billain Remix)
Information: Scores/Beatmap Listing
---------------
"The boundaries which divide Life from Death are at best shadowy and vague.
Who shall say where the one ends, and where the other begins?"

- Edgar Allen Poe
Mapped in collaboration with Aiceo, Rohit6 and RLC
Storyboard by -kevincela-

Author's note: Please re-download the beatmap if you have not done so before 4/1!

Written by Kocari
Dear Amber,

I saw you threading the concrete roads that await you. Your figure across the distance was spectacular enough to make this mans heart rumble to and fro. Oh Amber my love, how do you do it? I want to understand what makes you such a powerful individual. I want to gain the strength, the courage, the mentally that you have bestowed upon you, so I can become who I truly want to look up to. The almighty Amber, oh how you do it. I traveled wholeheartedly until I found you. I can now have a reason to be living. Until the time I forgot who you truly are. The metallic world that you shall cross, the desolate area that you will face, the gruesome situations that you will undergo. I love you and I always will. This pure sensible heart that has it's arms waiting for your decision to come to it. In the end you're decision was a false one, as the world you shall go to will be no longer be with me. You will perish and burn away in my eternal dreams. Your heart that feels no love was like a marble; cruel, insensible, incapable of love or sympathy. You shall rot where you go and will never have the heart of a maiden I once knew. Goodbye my love, as this will be the last time I write this letter to the woman; Amber, the woman who's heart was like a marble.
strickluke
holy shit
Aiceo
why did the star rating go up? byfar ill fucking murder you
Topic Starter
byfar

Aiceo wrote:

why did the star rating go up? byfar ill fucking murder you
it's rohit's fault
Rohit6

byfar wrote:

Aiceo wrote:

why did the star rating go up? byfar ill fucking murder you
it's rohit's fault
stacks are for nerds l 0 l
Spaghetti
what the fuck is this masterpiece
-kevincela-
http://puu.sh/noznr/d925b9b6e9.rar
remember to add widescreen support
Aiceo
oo thank for the sb kevin xdd love ya
also 04:50:268 - this is rlc's part till the end. Only the last slider is mine XDdd, did you actually think i could map that well xd
Topic Starter
byfar

Aiceo wrote:

oo thank for the sb kevin xdd love ya
also 04:50:268 - this is rlc's part till the end. Only the last slider is mine XDdd, did you actually think i could map that well xd
i thought u did
-Visceral-


[General]
  1. 320 kbs still. Rank criteria allows you to go up to 192 kbs at maximum.
[Marmoreal]
  1. 01:00:733 (1) - Ok this slider tilts me harder than Cold Green Eyes. Either make this a 1/8 or a reaaaally slow slider because you need to hit this PERFECTLY to not slider break since it's 1/16, and it's so tedious to have to go and play the whole intro again because of one slider that's extremely annoying to hit.
  2. 01:17:652 (3,1) - Your stack appears to be very off here. Double check on this one.
  3. 01:24:105 (2,3,4) - Lewd.
  4. 01:37:536 - There is a bass sound here that should 100% be mapped, since the head of this slider is mapped to the same sound but at a lower pitch.
  5. 02:02:041 - There's a very soft percussion hit here. Up to you whether or not you'd like to map it but I figured I would point it out anyways.
  6. 02:17:652 (2,3) - Nothing in the song suggests a jump here. If anything, I would have a jump at 02:17:739 (3,4) to emphasize the percussion hit and the funky weird neuro sound thing. I won't keep pointing this out since it happens at least one more time but just keep this in mind for the other patterns.
  7. 02:41:547 - This is a 1/3 sound, not a 1/4 one. Stay consistent to the other times you mapped this in a 1/3 manner. 02:52:710 as well please.
  8. 03:58:640 (1) - This slider caves in on itself too much, and I'm concerned about its rankability. Perhaps make it not overlap itself as much and make it more readable and visually appealing.
Rohit6

Smoothie World wrote:



[General]
  1. 320 kbs still. Rank criteria allows you to go up to 192 kbs at maximum. byfar ur useless xd


[Marmoreal]
  1. 01:37:536 - There is a bass sound here that should 100% be mapped, since the head of this slider is mapped to the same sound but at a lower pitch. fixed
  2. 02:02:041 - There's a very soft percussion hit here. Up to you whether or not you'd like to map it but I figured I would point it out anyways. ehh ,i'd rather map the drawn out wub rather than percussion
Bearizm
hitsound mod (almost died)
19:36 Bearizm: ey u cunt fuk look discord
19:36 Rohit6: use soosu!
19:36 Bearizm: fuk u
19:37 Bearizm: OMG
19:37 Bearizm: if ur not gonna mod it
19:38 Bearizm: poST UR MOD ON THRED
19:38 Bearizm: nvm dont
19:38 Rohit6: ill suck pkhg;s clity
19:38 Bearizm: mOD EVERYTHING LATE
19:38 Bearizm: R
19:38 Bearizm: OK GOOD
19:38 Rohit6: if he gives me suck
19:38 Rohit6: i modded ur maps give me gd now ok thanks
19:39 Bearizm: no
19:39 Bearizm: ON
19:39 Rohit6: splatoon is my favourite ajnime
19:39 Bearizm: wtf is splatoon
19:39 Bearizm: and why is everyone
19:39 Bearizm: tlaking bout it
19:40 Rohit6: ur a sqiud
19:40 Rohit6: ur a kid
19:40 Rohit6: !
19:40 Rohit6: if u dont gd i dont mod xd
19:40 Rohit6: xd
19:41 Rohit6: or mod this for me thaxnks
19:41 *Rohit6 is editing [http://osu.ppy.sh/b/896430 Rawtekk - Amber's Love Was Like A Marble (Billain Remix) [Marmoreal]]
19:41 Rohit6: if ou can play it that is :^()
19:41 Bearizm: ???????????
19:41 Bearizm: i testplay = mod
19:41 Bearizm: ok
19:41 Bearizm: deal
19:42 Rohit6: no
19:42 Rohit6: post on thread because collab and not my set
19:42 Bearizm: fuk u xd
19:43 Rohit6: its neurofunk
19:43 Bearizm: i no
19:43 Rohit6: i have to hitsound this shti
19:44 Rohit6: cold green eyes ~1 mil plays
19:44 Rohit6: eden project 150k plays
19:44 Rohit6: nice memes
19:44 Bearizm: hOLY SHIT
19:44 Bearizm: LAMOST THER
19:44 Bearizm: i refuse to believe
19:44 Bearizm: that u mapped this
19:45 Rohit6: its remapped twice you ngigger
19:45 Rohit6: once was when it was shit
19:45 Rohit6: second whne others thought it was shit
19:45 Rohit6: btw the last part is rlc's lol
19:45 Bearizm: 02:05:094 (5,1) - i would do this differently
19:45 Bearizm: fuk u
19:46 Rohit6: =(
19:46 Bearizm: man
19:46 Bearizm: these are so spaced out
19:46 Bearizm: can't u cramp things up a bit so the structure is more visible
19:47 Rohit6: it was like that in the second version
19:47 Rohit6: but i got "hurr durr harder than the rest pls nerf or kill yourself"
19:47 Bearizm: lemme
19:47 Bearizm: try this actually
19:48 Bearizm: seems interesting but
19:48 Bearizm: EVERYTHING IS SO SPACED OUT
19:48 Rohit6: i cant spec because ive got hitsounds
19:48 Rohit6: gl
19:48 Bearizm: wow u suk
19:48 Rohit6: you want the latest ver?
19:48 Rohit6: lemme upload on puush
19:49 Rohit6: doomsday played this with hdhr
19:49 Rohit6: got 80%
19:49 Rohit6: lolscrub
19:49 Bearizm: lolsame
19:49 Bearizm: where the fuck
19:49 Bearizm: did u learn
19:49 Bearizm: to map like this
19:49 Bearizm: last time i saw ur map
19:49 Bearizm: i wanna kill myself
19:49 Bearizm: but this is ogood
19:49 Rohit6: just being myself =)
19:49 Bearizm: but TOO SPAcED OUT FOR THIS KIND OF MAP IMO
19:49 Bearizm: ufk u kill urself
19:50 Rohit6: xd
19:50 Bearizm: pffftt repeating patterns
19:50 Bearizm: it's ok same
19:50 Rohit6: http://puu.sh/ns3vW/eaefe50216.osz
19:50 Bearizm: wtf
19:50 Bearizm: just giv me the fukin .osu u fuk
19:50 Rohit6: if youc an hang
19:50 Rohit6: theres the rope babby
19:50 Bearizm: and send through DISCORD
19:51 Bearizm: can't click links
19:51 Rohit6: no this one
19:51 Rohit6: has hitsound
20:02 Bearizm: so fucking spaced out
20:03 Bearizm: holy shiy
20:03 Rohit6: xd
20:03 Bearizm: hEY IM AS GOOD AS DOOMSDAY
20:03 Bearizm: with relax xd
20:03 Rohit6: nice
20:03 Rohit6: how are the hitsounds in my and buyfar's part>?
20:03 Bearizm: tbh
20:03 Bearizm: can't hear shit
20:04 Rohit6: scrub
20:04 Bearizm: i was too focused on hitting those sliders
20:09 Rohit6: ;laging howly
20:10 Bearizm: uhh
20:10 Bearizm: i don't hear any hitsunds
20:10 Bearizm: they blend too well with the song
20:10 Rohit6: psl
20:11 Bearizm: im srs lol
20:11 Rohit6: how
20:11 Bearizm: only the snares
20:11 Rohit6: ill just change the sample xd
20:11 Rohit6: plus i havent done anything in rlc or aiceo;s part
20:12 Rohit6: only snares
20:12 Bearizm: sounds good but if u want an out of this world hitsounds u gotta be smart and put some additive/decorative sounds that doesn't necessarily follow the song
20:12 Bearizm: but fits
20:12 Bearizm: like cold green eyes
20:12 Bearizm: that map is literally nothing without the hitsounds i had
20:12 Rohit6: yeah but
20:12 Rohit6: for that
20:12 Rohit6: i need to have skills
20:12 Bearizm: lol
20:13 Rohit6: okay gimme some hitsounds because i have nothing good
20:13 Bearizm: no B)
20:13 Rohit6: that folder is kinda useless because only kicks are useful
20:13 Rohit6: ;/
20:13 Rohit6: 01:28:989 (1) -
20:13 Rohit6: best hitsouundst bh
20:13 Bearizm: ahh
20:14 Bearizm: the hitnormal ruins everything tbh
20:14 Rohit6: wh
20:14 Rohit6: what do i use then lol
20:14 Bearizm: because like
20:14 Bearizm: that's a hitsound i would use to actually cover an instrument, not as a hitnormal
20:15 Bearizm: hold on
20:15 Rohit6: 01:32:129 (1) - i do that every 2 downbeats
20:15 Rohit6: i wanted to do some keysounding but im too lazy
20:15 Rohit6: and dont know how to keysound
20:16 Bearizm: kick-snare is nothing special because everyone uses it
20:16 Bearizm: 01:41:896 (1) -
20:16 Bearizm: this is ok i guess
20:16 Bearizm: the head could use something like...
20:16 Bearizm: hmm hold on
20:17 Bearizm: http://puu.sh/ns4yT.wav
20:17 Bearizm: this hitsound is godly on slowdown parts
20:17 Bearizm: no matter what song it is
20:17 Bearizm: what genre
20:17 Rohit6: lol
20:17 Bearizm: it's very valuable, tho i'm not sure where i got that from
20:18 Rohit6: but where do i use this in this map
20:18 Bearizm: slow downs...
20:18 Rohit6: 01:01:431 (1) - ?
20:18 Bearizm: ok ok here
20:18 Bearizm: like
20:18 Bearizm: 01:30:733 (1) -
20:18 Bearizm: 01:33:524 (1) -
20:18 Bearizm: 01:36:314 (1) -
20:19 Bearizm: really good spots to use some custom hitsounds
20:19 Bearizm: tho, not the same every fucking time
20:19 Bearizm: gotta have a lot
20:19 Rohit6: lol
20:19 Bearizm: u have em but like, they blend too well
20:19 Rohit6: 01:36:663 (3,4,5,6,7) - i wanted some wub thing for this
20:20 Bearizm: dude just experiment with shit man
20:20 Rohit6: oko
20:20 Bearizm: http://puu.sh/ns4Gm.wav
20:20 Bearizm: i'm sure u've heard this before
20:21 Rohit6: ya xd
20:21 Rohit6: one more thing
20:21 Bearizm: http://puu.sh/ns4J5.wav
20:21 Rohit6: 02:13:989 (1) - do you have sth for this
20:21 Bearizm: tbh yes
20:21 Bearizm: btu i think i deleted it cuz it was an old file
20:21 Bearizm: lemme find it
20:22 Bearizm: i do video editing stuff so i have these things
20:23 Bearizm: but i haven't done it in a long time
20:23 Rohit6: nice
20:23 Rohit6: where do you uplaod?
20:23 Bearizm: ?
20:24 Bearizm: youtube lol
20:24 Rohit6: i mean what do you ediy
20:24 Rohit6: oh
20:24 Rohit6: tinas anime fanzlcub?=)
20:25 Bearizm: http://puu.sh/ns4Rk.wav
20:25 Bearizm: r u fukin retarded it's on vengenace effects folder
20:25 Bearizm: short fx
20:25 Bearizm: xd
20:25 Rohit6: o
20:25 Rohit6: xd
20:25 Rohit6: damn okay ill look there
20:25 Rohit6: drop some good ones that you have that arent from the same folder
20:25 Bearizm: lol
20:25 Rohit6: i-i-if you want to bear-sama :3~~~
20:25 Bearizm: this isn't ur typical mod
20:26 Bearizm: but i fucking hope this is helpful
20:26 Bearizm: so i can actually get ur DK
20:26 Bearizm: KD
20:26 Bearizm: LPOL
20:26 Rohit6: lol
20:26 Bearizm: ah my slowdown hitsound is from vengeance as well
20:27 Bearizm: http://puu.sh/ns4Y4.wav
20:27 Rohit6: https://www.youtube.com/watch?v=C0XvQ4X ... QQshUVMups
20:27 Rohit6: lol
20:28 Bearizm: wha thr eufkc
20:28 Rohit6: nice anime tbh
20:28 Bearizm: ya
20:29 Bearizm: another good source of hitsounds can be some of video co-pilot's products
20:29 Bearizm: they have effects and shit
20:29 Rohit6: got it
20:30 Bearizm: im not gonna give u shit now cuz this is actually PROBABLY illegal
20:30 Bearizm: lmao

Smoothie World wrote:



[Marmoreal]
  1. 01:00:733 (1) - Ok this slider tilts me harder than Cold Green Eyes. Either make this a 1/8 or a reaaaally slow slider because you need to hit this PERFECTLY to not slider break since it's 1/16, and it's so tedious to have to go and play the whole intro again because of one slider that's extremely annoying to hit.
rekt
winber1
bitch this song amazing wtf
Rohit6
kd because i did hitsounds
Topic Starter
byfar

Smoothie World wrote:



[General]
  1. 320 kbs still. Rank criteria allows you to go up to 192 kbs at maximum.
[Marmoreal]
  1. 01:00:733 (1) - Ok this slider tilts me harder than Cold Green Eyes. Either make this a 1/8 or a reaaaally slow slider because you need to hit this PERFECTLY to not slider break since it's 1/16, and it's so tedious to have to go and play the whole intro again because of one slider that's extremely annoying to hit. it's 1/8
  2. 01:17:652 (3,1) - Your stack appears to be very off here. Double check on this one. it might be intentional from aiceo
  3. 01:24:105 (2,3,4) - Lewd.
  4. 01:37:536 - There is a bass sound here that should 100% be mapped, since the head of this slider is mapped to the same sound but at a lower pitch.
  5. 02:02:041 - There's a very soft percussion hit here. Up to you whether or not you'd like to map it but I figured I would point it out anyways.
  6. 02:17:652 (2,3) - Nothing in the song suggests a jump here. If anything, I would have a jump at 02:17:739 (3,4) to emphasize the percussion hit and the funky weird neuro sound thing. I won't keep pointing this out since it happens at least one more time but just keep this in mind for the other patterns.
  7. 02:41:547 - This is a 1/3 sound, not a 1/4 one. Stay consistent to the other times you mapped this in a 1/3 manner. 02:52:710 as well please. yeah
  8. 03:58:640 (1) - This slider caves in on itself too much, and I'm concerned about its rankability. Perhaps make it not overlap itself as much and make it more readable and visually appealing. i copied this from fanzhen's axion, should be fine.
thank you
Lumin
Umm.. Nm from my queue, lets see id i fins anything to mod here haha..

[Marmoreal]
  1. Aimod check: 04:18:001 (3,2) - Wp you managed to stack same slider twice, preview point not set
  2. 00:27:942 (1,1) - too much spacing between these imo, atleast it surprised me while playing
  3. 00:50:268 (1,1) - these definetly (focking 20.24x :o)
  4. 01:09:105 (2,1,2) - too far from each other, no big difference but slight
  5. 01:17:652 (3) - improvable blanket imo, just check it out
  6. 02:13:989 (1) - I don't really like this slider would fit better imo
  7. 02:17:565 (1,2,3,4) - Ehh.. This was really hard to play, okay I know that you have these later but the distance between 02:17:826 (4,1) - and the fact that this is first this kind of pattern in this map and at the same time hardest makes it really hard to play atleast for me and I think that this will be miss/combobreak magnet
  8. 02:57:245 (8) - making this repeat in 1/8 is enough imo
  9. 02:58:379 (1) - NC? ehh..
  10. 03:22:972 (1,2,1,2) - no big jump, 03:28:553 (1,2,3,4) - no big jump, 03:25:762 (1,2,1,2) - why big jump?
  11. 03:53:669 (2,1) - pretty hidden I'd say, surprised me pretty badly while playing
  12. 04:07:448 (3,4) - overlap
  13. 05:23:408 (1) - And really? I know it is pretty strong sound in the song still but after this ass-rape you have to wait for 10 fucking seconds for last slider, ugh... No point in mapping imo. And if you insist on keeping it (what I keep stupid) atleast purify it and delete that anchorspam
Nice exhilarating map, a little short mod (for obvious resons) because so well made so I'll shoot few kudosu's for you :)
Topic Starter
byfar

Lumin wrote:

Umm.. Nm from my queue, lets see id i fins anything to mod here haha..

[Marmoreal]
  1. Aimod check: 04:18:001 (3,2) - Wp you managed to stack same slider twice, preview point not setfix
  2. 00:27:942 (1,1) - too much spacing between these imo, atleast it surprised me while playing its fine
  3. 00:50:268 (1,1) - these definetly (focking 20.24x :o) feels natural to me
  4. 01:09:105 (2,1,2) - too far from each other, no big difference but slight yep
  5. 01:17:652 (3) - improvable blanket imo, just check it out yep
  6. 02:13:989 (1) - I don't really like this slider would fit better imo disagree
  7. 02:17:565 (1,2,3,4) - Ehh.. This was really hard to play, okay I know that you have these later but the distance between 02:17:826 (4,1) - and the fact that this is first this kind of pattern in this map and at the same time hardest makes it really hard to play atleast for me and I think that this will be miss/combobreak magnet reduced spacing
  8. 02:57:245 (8) - making this repeat in 1/8 is enough imo this is 1/8
  9. 02:58:379 (1) - NC? ehh.. w/e
  10. 03:22:972 (1,2,1,2) - no big jump, 03:28:553 (1,2,3,4) - no big jump, 03:25:762 (1,2,1,2) - why big jump? doesn't matter imo
  11. 03:53:669 (2,1) - pretty hidden I'd say, surprised me pretty badly while playing dunno
  12. 04:07:448 (3,4) - overlap i intended to keep the triangle with the slider tails, but yea, i may or may not decide to change this.
  13. 05:23:408 (1) - And really? I know it is pretty strong sound in the song still but after this ass-rape you have to wait for 10 fucking seconds for last slider, ugh... No point in mapping imo. And if you insist on keeping it (what I keep stupid) atleast purify it and delete that anchorspam
agreed

Nice exhilarating map, a little short mod (for obvious resons) because so well made so I'll shoot few kudosu's for you :)

ty
Lumin

byfar wrote:

02:57:245 (8) - making this repeat in 1/8 is enough imo this is 1/8
Seriously this isn't in 1/8 it is in 1/12 really :D
Strategas
mostly suggestions cuz map is already very good, idk why you wanted mods lol, there's a bunch of general stuff that is unrankable tho

[general]

Unused hitsounds:
drum-hitnormal5.wav

you're using a 320 kbps mp3 file. 192 is max

normal-hitwhistle5.wav is a bit delayed, might want to cut the beginning of it

set preview point

00:00:036 - fix volume. red and green lines have different volume values.

[realMarmo]

can you make the intro more interesting pls. do something like 03:00:036 (1) - part atleast

00:22:361 (1,1,1,1) - 00:50:268 (1,1) - plz don't make this a 1/4 gap, make it 1/2 atleast. it's really confusing you use different gaps for this whole section between sliders

01:00:733 (1) - you might want to use higher sv on this, now it looks... um ye

01:22:972 (2,3) - should probably stack this, it's the only one that isn't comparing to your previous paterns and the music didn't change yet to use 01:24:105 (3,4) -

01:32:129 (1) - ctrl g flows better from 01:31:780 (1) -

01:50:617 (3,4,1) - doesn't play too well

02:34:832 (7,8,1,2,3) - 02:46:082 (1) - 03:20:704 (1) - etc. lord, save us from default normal hitwhistles, I will give you sacrifices

02:43:291 (1) - possibly ctrl g

02:57:942 (1,2,1,1) - this rhythm is very confusing so I'd suggest using two sliders here

03:26:547 (1) - hey where did the jump go

03:41:024 (4) - ye inconsistent too

03:47:477 (1,2) - this would be better if you put the circle on the left of the slider not on the right, but there's no room I guess. still you can push objects around for that xd

04:04:309 (1,2,1) - I cannot comprehend what is this

04:16:431 (1,2,3) - nerf the spacing a lil imo, it's already hard to tell it's 1/3 when sightreading, might want to be more forgiving here

04:29:251 (8) - 04:34:832 (9) - 04:40:326 (9) - this sound is so weak it gets completely overcome by the snare that it feels like overmap, I'd suggest using a 1/1 slider for 04:29:163 (7) -

04:44:338 (4,5,6) - need nc to indicate 1/3 better

04:54:803 (2,3) - this patern will most likely force player to cut slider very early resulting a 100

05:01:256 (7) - badly snapped tho, the sound is at 05:01:300- . I suggest 05:01:082 (6) - slider till that sound

05:05:268 (6) - ctrl g is an good option,

05:08:669 (2,3) - pretty huge jump

05:11:547 (1) - sounds wrong to me because there are two kind of sounds, would be cool to seperate them with two sliders instead

05:12:332 (2) - that stack doesn't look neat due to autostack

05:12:594 (2) - does this have to be this fast lol

gl, star
Rohit6

Strategas wrote:

mostly suggestions cuz map is already very good, idk why you wanted mods lol, there's a bunch of general stuff that is unrankable tho

[general]

Unused hitsounds:
drum-hitnormal5.wav

you're using a 320 kbps mp3 file. 192 is max

normal-hitwhistle5.wav is a bit delayed, might want to cut the beginning of it

set preview point

00:00:036 - fix volume. red and green lines have different volume values.

[realMarmo] OMarmoreal

01:32:129 (1) - ctrl g flows better from 01:31:780 (1) - wanted a small flowbreak for downbeat emphasis plus ctrl g fucks up the transition to the next combo

01:50:617 (3,4,1) - doesn't play too well will move somewhere else

gl, star
byfar move 01:50:791 (4) - to 246|122 please
-kevincela-

Aiceo wrote:

oo thank for the sb kevin xdd love ya
also 04:50:268 - this is rlc's part till the end. Only the last slider is mine XDdd, did you actually think i could map that well xd
fixed http://puu.sh/nNE8X/80e3446e1c.rar
Topic Starter
byfar
ty, changed most.

also i changed 1/12 to 1/8
Irreversible
rohit6: 01:50:651 (3,4,1) - this flow really seems doubtful for me and is really extreme, can you soften that a bit up?
aiceo: 02:35:913 (3) - I'm not sure about this full stack, it's more safe if you shift this slightly.
02:46:465 (2) - NC definitely needed to make it more readable
byfar: irc


sorry, call me again
Rohit6
did some changes with byfar on irc

thanks for the star irre!
Irreversible
alright then let's go (byfar confirmed that changes had been applied accordingly)

sik map
Topic Starter
byfar
thanks irre!


also to bns: please do not rank the map before notifying me.
Aiceo
05:23:442 - where the fuck did u put my slider, bring it back
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