forum

DECO*27 - Ghost Rule

posted
Total Posts
69
show more
Shad0w1and
考虑gap是不是缺一个真正的Hard
sahuang

Meg wrote:

this is awaken
曲奇还真的试了hhh
dqs01733
Flask is pro dj diff
very good
[-obee58-]
fix to ar9.3-ar9.6 pls
i might come back and mod this but i'm trash modder

edit: mod time

00:47:719 (1,2) - make it kickslider-circle like this: https://osu.ppy.sh/ss/5203834 (you did this on the next two kiai, why not here?)
00:59:290 (8) - i recommend making this a circle or something? i don't think this needs a kickstream thing
01:03:862 (8) - ^^
01:15:576 (1) - from here to 01:24:719 (1) - here, do you really need claps there like during the rest of the song? make it fit the song's drums more maybe
01:33:862 (1) - curve it m o r e ? (idk why i said i was trash modder) also a bit weird sv change compared to last chorus but whatever
01:44:862 (1,2) - space it like the first one
01:49:433 (8) - clap on slider head to fit song drums
01:56:433 (8) - repeat 00:59:290 (8) -
02:01:005 (8) - ^^
02:12:719 (1) - to 02:21:576 (8) - see 1:15:576
02:30:433 (1) - shift this over so it blankets more?
02:37:862 (1) - hit sound on slider end is a bit loud, make a quieting thing line
02:44:433 (7) - it IS last chorus, but still see 00:59:290 (8) -
02:58:433 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,4) - WHAT ARE THOSE LOL (jk whatever i just cant pass them because im bad)
03:07:576 (3,4,1,2,1,2,1,2,1,2,1,2) - somebody got lazy - please add less repeat jumps?
03:12:148 (1,2,1,2,1,2,1,2,1,2,1,2) - again even if its copy paste i understand that but pls more creative jumps!!1111
03:15:005 (1) - change to slider maybe
03:16:719 (1) - to 03:25:148 (4) - see 1:15:576
03:22:433 (4) - put whistle sound

nice map even if it's super pp lol
(inb4 900pp HR)
it flows really well, i can't find anything weird with the jumps except the repeat stacks
-problematic-
Hey! So I want to give some input on how to improve N a s y a's Extra+ in my opinion, since I really enjoy playing it :)

The only thing I don't like however ist this pattern:

00:58:719 (2,1,2,3,1) - I'm not really sure wether it's the general idea of using this pattern, which is really difficult to read, or if it is the placement of the circles 3,1. It just plays really awkward in my opinion and takes away the flow.

Other than that I can't really find anything I don't like about this map ^^
N a s y a
Destic
This map is amazing, I love playing the "Nasya's Extra+" version. Its so fun and perfectly synced <3 keep up the great work ^-^ :)
7ambda
Got a really nice sightread on this in multi. :)

Epipheralis
8* :o
also revive when?
Rizia
rank when
Topic Starter
Awaken

Rizia wrote:

rank when
老婆我好想你啊 想在8月之前飞
Rizia

Awaken wrote:

Rizia wrote:

rank when
老婆我好想你啊 想在8月之前飞
GOGOGO
VINXIS
01:58:505 (1) - 03:02:505 (1) - wtf
egor_neo
ar higher pls)
Mafumafu
蜜汁气氛

加油!
Rockageek
I'm desperately searching for the reol version but it doesn't seems to exist yet ;w;
Vicias-kun
Im waiting for this map ranked! Very good job!
Jatie
1366x768 jpg with near identical filesize and better quality: https://puu.sh/qg7TC/48ef81c515.jpg

the old image is 1365x768 with slightly worse quality for comparison https://puu.sh/qg80C/c7708c7eb8.jpg
Topic Starter
Awaken

F D Flourite wrote:

Did some irc mod. Will add something more tomorrow. Good job.

log
01:21 F D Flourite: 虽然我感觉wow那个难度有些梗很恶心,不光是距离的问题
01:21 Awaken: 啥梗哇
01:21 F D Flourite: 我找找……之前试玩了一下感觉的
01:22 Awaken: 本来想开学前飞
01:22 Awaken: 三天搞完结果等GD等到开学
01:22 F D Flourite: 然而……你清明节回家飞图?
01:23 Awaken: 233
01:23 Awaken: 被发现了
01:23 F D Flourite: 很正常
01:23 Awaken: 这三天估计还飞不了
01:23 F D Flourite: 话说那个nasya的X很简单
01:23 F D Flourite: 看不出有6.8*
01:23 Awaken: star系统不认JB 只认逼跳
01:24 Awaken: 由此鉴定性别应该是男
01:24 F D Flourite: 02:44:576 (1,2,3) - 比如这个反方向的就比较尴尬,尝试顺着flow感觉应该会好不少
01:24 F D Flourite: 话说02:58:576 (2,1) - 你不觉得这里NC啥用都没有嘛?别人根本看不到下面的note是什么颜色的
01:25 Awaken: 但是会看到数字
01:25 Awaken: 怎么打都是121212
01:25 F D Flourite: 而且颜色区别也不大
01:25 F D Flourite: 能不能换一个差别大一点的颜色来?
01:26 Awaken: hmm
01:26 Awaken: 我想想
01:27 Awaken: 毕竟换cbclr有点费时
01:28 F D Flourite: 其实吧,粘个代码也就还好.我当时play的第一感觉就是全屏跳note突然都不见了
01:28 F D Flourite: 然后一迟疑,瞎了
01:29 Awaken: 苦苦 感觉是放太远的锅
01:29 F D Flourite: 嘛,虽然我感觉不是那样,不过随你吧.Top可能不太介意?
01:30 Awaken: 找维克打过 好像全连
01:30 Awaken: 不过我感觉四次来回好像不太好
01:30 F D Flourite: 嘛,前半部分的梗第一感觉基本上都还可以
01:30 Awaken: 打算把前面两个换成两边飞
01:31 F D Flourite: 嘛,前半部分的梗第一感觉基本上都还可以
01:31 Awaken: 发了两次
01:32 F D Flourite: orz,然而一般rank了之后维克就全连不了了23333
01:32 Awaken: 实力懵逼
01:34 F D Flourite: 03:12:575 (2,2,2) - 突然发现你好喜欢卡死角.其实我不知道其他人是怎么用板子的,一般这里都是我们手腕的地方,要打到这里手的准度感觉一般都会下降啊
01:35 Awaken: hhh 我他吗才发现这点
01:35 Awaken: 我把它转个位置

EDIT: 再加一些细节摸吧。

[General]
  1. 把countdown去掉
  2. 把Widescreen support也可以去掉
  3. 把音乐改成192kbps的
  4. 有一些diff没加cb clr
all done
[Easy]
  1. 建议稍微改难一点,把标记达到N,这样标记至少是连贯的。其实尤其是从Kiai的角度来看难度递增有点太快了。 //nm终于成n标 有空我给EZ增一下难度
  2. 00:39:005 (1) - blanket和距离都没做好 done
  3. 01:17:862 (2) - 延到第二个白线节奏会好一点 done
[Insane]
  1. 看看AImod,有好多unsnap done
  2. 00:56:290 (3,4,5,6,1,2,3,4) - 这个地方误导性太强了,试玩了几次都觉得不爽。问题主要是接在滑条跳后的两个circle stack。 done
  3. 01:53:432 (3,4,5,6,1,2,3,4) - ^ done
  4. 02:37:862 (1) - 这个滑条尾的声音你不觉得很突兀么?试试Soft+20%Volume大法 //现在应该可以了

[-obee58-] wrote:

fix to ar9.3-ar9.6 pls // set it 9.5
i might come back and mod this but i'm trash modder

edit: mod time

00:47:719 (1,2) - make it kickslider-circle like this: https://osu.ppy.sh/ss/5203834 (you did this on the next two kiai, why not here?) // changed another way
00:59:290 (8) - i recommend making this a circle or something? i don't think this needs a kickstream thing
01:03:862 (8) - ^^ // both ways are ok imo
01:15:576 (1) - from here to 01:24:719 (1) - here, do you really need claps there like during the rest of the song? make it fit the song's drums more maybe // fixed in latest version
01:33:862 (1) - curve it m o r e ? (idk why i said i was trash modder) also a bit weird sv change compared to last chorus but whatever // gave it another shape
01:44:862 (1,2) - space it like the first one
01:49:433 (8) - clap on slider head to fit song drums // added on tail instead
01:56:433 (8) - repeat 00:59:290 (8) -
02:01:005 (8) - ^^
02:12:719 (1) - to 02:21:576 (8) - see 1:15:576 // done
02:30:433 (1) - shift this over so it blankets more? // done
02:37:862 (1) - hit sound on slider end is a bit loud, make a quieting thing line // should be better now
02:44:433 (7) - it IS last chorus, but still see 00:59:290 (8) - //
02:58:433 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,4) - WHAT ARE THOSE LOL (jk whatever i just cant pass them because im bad)
03:07:576 (3,4,1,2,1,2,1,2,1,2,1,2) - somebody got lazy - please add less repeat jumps? // im considering a better pattern actually
03:12:148 (1,2,1,2,1,2,1,2,1,2,1,2) - again even if its copy paste i understand that but pls more creative jumps!!1111 // yeah
03:15:005 (1) - change to slider maybe // take a break here
03:16:719 (1) - to 03:25:148 (4) - see 1:15:576
03:22:433 (4) - put whistle sound // done

nice map even if it's super pp lol
(inb4 900pp HR)
it flows really well, i can't find anything weird with the jumps except the repeat stacks

NeBuSC2 wrote:

I fucking love this song and map, so I will just send something small from me:

WOWOWOWOWOWOWO:

00:35:290 (7) - move this little bit down like you did with 00:41:290 (1) - after the 00:40:719 (6) - slider - kinda easier to read in my opinion. // maybe i've changed in latest veraion
00:47:719 (1,2) - for me this dont fit. just make it longer to 00:47:862. // both are ok imo
01:44:862 (1,2) - kinda same, but leaving one of them can be okay.

i dont see actually problems on this map - some people will probably complain about AR - but 9.5 is really okay for 210bpm (AR is your decision), but kinda hard to read for those wide jumps at the end (well, in my opinion the jump on 7.x* version called Mayday were best) - but it's your decision how you want to map the map.
just would be cool if the nominators etc. would not want try to fuck this up.

GL HF, dont care about this shitty mod that much.
thank you guys for mods!!! :D
@Nasya & Habi updated!
@Jatie thank you and updated the background from you!
sahuang
water irc(CHN)
2016-08-02 22:07 sahuang: 是
2016-08-02 22:07 sahuang: 建议改到7.5
2016-08-02 22:07 sahuang: 那几个横竖大跳
2016-08-02 22:07 sahuang: 改小一点啊
2016-08-02 22:08 sahuang: 除了那部分其他地方基本上就是6.4难度。。
2016-08-02 22:08 Awaken: 横竖大跳 是对称那几个吗
2016-08-02 22:08 sahuang: 强行上8
2016-08-02 22:08 sahuang: 我不是很懂
2016-08-02 22:09 Awaken: 有理
2016-08-02 22:09 sahuang: 我看看啊
2016-08-02 22:09 sahuang: 除了那段其他地方随便pass。。
2016-08-02 22:09 sahuang: nasya怎么也7星。。吓人
2016-08-02 22:10 Awaken: 搞得我有点想搞一下前面然后飞一下9星
2016-08-02 22:10 sahuang: 。
2016-08-02 22:10 sahuang: 算了吧
2016-08-02 22:10 sahuang: 我觉得这种图7.5挺好的,既有pp又有难度
2016-08-02 22:10 sahuang: 9星曲奇都没pp
2016-08-02 22:10 Awaken: 曲大业说
2016-08-02 22:10 Awaken: 前面太简单
2016-08-02 22:11 Awaken: it spend much time before play the hard part
2016-08-02 22:11 sahuang: 啥时候
2016-08-02 22:11 Awaken: 好像是6月份
2016-08-02 22:11 sahuang: 。。
2016-08-02 22:12 sahuang: 但是我觉得还是应该和哀歌一样
2016-08-02 22:12 Awaken: 有理
2016-08-02 22:13 Awaken: 是前面的跳还是后面的跳啊
2016-08-02 22:13 sahuang: 02:58:433 -
2016-08-02 22:14 sahuang: 这边开始的一堆
2016-08-02 22:14 sahuang: 全部拿掉只有69了
2016-08-02 22:14 sahuang: 我觉得可以稍微减小。。这样7.5差不多
2016-08-02 22:16 Awaken: 有理
2016-08-02 22:17 sahuang: 我估计就算改小还是一堆人搞事,慢慢来吧(
2016-08-02 22:17 sahuang: 7.5
2016-08-02 22:17 Awaken: 我比较想改
2016-08-02 22:17 sahuang: cs3.7 a
2016-08-02 22:17 sahuang: 可以cs2
2016-08-02 22:17 Awaken: 现在qat这么勤劳啊
2016-08-02 22:17 Awaken: 可以cs2
2016-08-02 22:17 Awaken: 。
2016-08-02 22:17 sahuang: 现在搞事都是百姓
2016-08-02 22:17 sahuang: qat看评论就戳了
2016-08-02 22:20 Awaken: 好 撒谎爷爷可以po到forum吗 多一个mod多一点安心
2016-08-02 22:20 sahuang: ahao
Harubi Lira
[Insaner]
00:08:290 (1,2,3,5) - 堆叠状态下看着有点别扭
00:20:576 (4,5,6) - 不如让滑条尾和00:20:290 (2) - 叠在一起
00:40:719 (7,8,1) - 01:37:862 (7,8,1) - 凡是这种梗,都没包好
01:48:576感觉这里的音需要有打击的手感,建议拆开,后面同样的梗也是
01:56:148 (3) - wow~~~~wow最后两声我觉得都用该有打击感,个人偏向于拆开
02:37:862 (1) - 02:39:433缩到这里,哦!在这停顿!感觉节奏会更好一些


[WowoWowOWowWowOW]
打到最后才发现这TM是个8星
00:23:005 (1) - 考虑挪远一点,我电脑这边堆叠效果下和00:22:576 (2) - 压在一起了
01:15:148 (4,5,6,1) - 现在这样不好看也不是很好打,01:15:433 (6) - 挪到X-305 Y-141左右试试好像能好打一些
01:23:576 (1,2,3,4) - 我个人的话会选择把它们直接摆成四方,更规整
01:40:148 (4) - 怎么耷拉下来的感觉。。
01:42:005 (1,2,3) - 试试加速?
01:45:005 (2) - 感觉尾音有点多余了
01:55:291 (1,2) - 这一组明显离前面远了
02:15:005 (1,2,3,4) - 没摆好角度
02:17:862 (3) - 挪到X-295 Y-230试试看
02:37:862 (5) - 尾巴挪到02:39:433和ins一样,而且,这个条子有点丑啊。
03:09:290 (1,2,3) - 1->3 2->1 3->2的话flow会更舒服,你这里本意也不是为了反flow

神图留名
rinsukir
[General]
好几个diff都是100%音量 加几条绿线调一下
Harder Insaner 思考
[Easy]
加个sliderslide比较好
00:20:719 (1) - NC可以去掉 as you did later
00:20:719 (1) - ^
00:34:433 (2) - ^
00:39:005 (1) - 这个NC感觉也可以去掉 后面你也去掉了
00:43:576 (2) - 这个clap有点响
kiai跟normal的gap有点大
01:15:576 (1) - 不是很美观
01:31:576 (3) - NC
01:36:148 (2) - 建议去掉NC
01:40:719 (1) - ^
02:19:576 (2) - ^
02:24:148 (1) - ^
02:28:719 (3) - ^
02:57:862 (3,1) - 转盘和滑条距离有点近
03:15:576 (1) - 身体去掉finish改在head加比较好
02:56:148 (1) - 尾部改成clap比较好啊 这里几乎都是clap
[Regraz's Normal]
00:40:148 (3,4,1) - 这个看起来不美观啊 距离没调好的样子
01:03:576 (4,1,2) - 这个也是感觉贴太近
01:42:433 (4) - 我觉得这个可以搞成平行 现在有点挤
02:12:719 (1,2,3,1,2,3,4,1,2,3,4,1,2,3,4) - 这段clap可以去掉
02:21:862 然后这里开始的clap也不用这么密集 大概1小节1clap就可以
02:39:862 (1,2) - 1移到2上面是不是比较好啊 不知道会不会误读
03:01:862 (3,4) - 我觉得这里改成滑条比较好 两个circle接两个1/2有点坑
[Hard]
00:20:148 (3,4) - ctrl+g一下比较好
00:31:862 (4) - clap
00:35:719 (2,3,4) - 三连会不会有点难啊
00:40:719 (3) - 四次折返好像不是很好
00:43:005 (3) - 这里的clap去掉听起来比较舒服
02:58:433 (1) - 虽然可能会增加难度 但是感觉先来个circle再转盘比较有气♂势
03:11:005 (1) - nc as you did before
03:15:576 (5) - ^
02:30:433 (1) - the shape ._.
[G's Harder]
OD+0.5?
stack梗好吓人
00:25:290 (1) - 重叠的话可能会误读为·1/2 建议7和1之间有点间距
00:43:005 (2,3,1) - 这里好容易误读 23stack起来或者用不同的间距可能会好一点
02:48:576 (3,4,5,6) - 试玩了几次感觉这里好难找到三连的节奏 拆成两个连续折返或者三连之后空个拍再接折返会比较好
02:50:433 (4,5,6) - 这里好像可以做个blanket
03:16:148 (8) - 加个finish
[Habi's Insane]
OD+0.5?
Setting kiai times seems better
All is 80% volume
Use another kind of clap instead of default?
01:35:862 (4) - Add a point in the medium to make it curve a bit? Looks better than two straight sliders
02:21:576 (4) - move this clap so that it wouldn't sound so crowded, and I see you did at 02:26:719 (2) -
03:25:005 (3) - I'd prefer to move this clap since you did same in previous similar patterns.


extra diffs 888888
Vivyanne


map from hell confrimed?
Topic Starter
Awaken
:!:

lsahi wrote:

[Insaner]
00:08:290 (1,2,3,5) - 堆叠状态下看着有点别扭 应该还可以
00:20:576 (4,5,6) - 不如让滑条尾和00:20:290 (2) - 叠在一起 重新改了一下这里
00:40:719 (7,8,1) - 01:37:862 (7,8,1) - 凡是这种梗,都没包好 done
01:48:576感觉这里的音需要有打击的手感,建议拆开,后面同样的梗也是 这里有点难改啊
01:56:148 (3) - wow~~~~wow最后两声我觉得都用该有打击感,个人偏向于拆开 goodidea
02:37:862 (1) - 02:39:433缩到这里,哦!在这停顿!感觉节奏会更好一些 goodidea


[WowoWowOWowWowOW]
打到最后才发现这TM是个8星
00:23:005 (1) - 考虑挪远一点,我电脑这边堆叠效果下和00:22:576 (2) - 压在一起了 done
01:15:148 (4,5,6,1) - 现在这样不好看也不是很好打,01:15:433 (6) - 挪到X-305 Y-141左右试试好像能好打一些 改了一下梗
01:23:576 (1,2,3,4) - 我个人的话会选择把它们直接摆成四方,更规整 hmm more see see
01:40:148 (4) - 怎么耷拉下来的感觉。。
01:42:005 (1,2,3) - 试试加速?
01:45:005 (2) - 感觉尾音有点多余了
01:55:291 (1,2) - 这一组明显离前面远了
02:15:005 (1,2,3,4) - 没摆好角度
02:17:862 (3) - 挪到X-295 Y-230试试看
02:37:862 (5) - 尾巴挪到02:39:433和ins一样,而且,这个条子有点丑啊。
03:09:290 (1,2,3) - 1->3 2->1 3->2的话flow会更舒服,你这里本意也不是为了反flow

神图留名

HighTec wrote:



map from hell confrimed?
interesting one
Evil_Twilight
F D Flourite
00:19:290 (2) - 00:22:005 (5) - 滑条尾stack圈本身就有点难读,而且flow也不够好,节奏还不一样,简直神蛋疼 X, 節奏都是跟著鼓聲下的應該不會不一樣唄。00:22:005 (5) - 重疊是因為音調一樣
00:23:862 (2,6) - 00:26:577 (5) - ^
00:40:719 (3,1) - 很容易误读成1/2 改了
01:33:290 (1,2,3,4) - 看起来太散了,既不是等距的也不是平行四边形,而且也难了 X
01:40:861 (5) - NC? X
02:40:862 (2) - 嘛,稍微离1远一点,看起来太挤了 O

rinsukir
OD+0.5?
stack梗好吓人
00:25:290 (1) - 重叠的话可能会误读为·1/2 建议7和1之间有点间距 X, 其實應該不會那麼容易被騙 :lol:
00:43:005 (2,3,1) - 这里好容易误读 23stack起来或者用不同的间距可能会好一点 X, 00:38:433 (2,3,1,2) - 前面這段已經算是提示了,吧 :|
02:48:576 (3,4,5,6) - 试玩了几次感觉这里好难找到三连的节奏 拆成两个连续折返或者三连之后空个拍再接折返会比较好 X, 音樂的鼓聲還算明顯唄
02:50:433 (4,5,6) - 这里好像可以做个blanket 不太懂 :?:
03:16:148 (8) - 加个finish X, 感覺不適合音樂這裡沒東西

http://puu.sh/qphls/b31ebe4dae.txt
Beomsan
m4m

[General]
  1. Combo colour 4 and 5 is too similar. is there a special reason?
  2. Here are a lot of maps without kiai. Idk It's fine all(wtf mistake) or not
[Regaz's Normal]
  1. 00:40:719 (4) - quite strange to me. I recommend 00:40:148 (3) - ctrl+hj
  2. 01:42:433 (4) - ^
  3. 00:49:862 (4,1) - not perfect symmetry. https://osu.ppy.sh/ss/5767961
  4. 01:47:005 (3,1) - ^
[Hard]
  1. 00:25:290 (1) - this slider can be developed. (blanket)
  2. 02:48:719 (3) - for unified into one if you get what i mean. end at 02:48:933 - or 02:49:005 (1) - // 02:49:148 -
[Habi's Insane]
  1. 01:15:862 (1,2,3,1,2,3,4,5,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1) - 확실히 음이 들리기는 하지만 오히려 이렇게 꽉 채운게 곡을 잘 표현하지 못한게 아닐까 같은 생각이 들었습니다. 다른 모든 난이도를 보셔도 음이 들리더라도 일부러 보컬쪽만 넣는다던지 훨씬 순화된 박자를 사용한 것을 볼 수 있어요. 이건 아마도 다른 매퍼들도 저랑 같은 생각을 했기때문에 이렇게 한 거 같습니다. 박자를 조금 더 비우시는걸 추천드릴게요.
  2. 02:12:719 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,1,2,3,4,1,2,3,1,2,3,1,2,3,4,5) - 이거도 대충 위랑 비슷합니다.
  3. 03:16:719 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4) - 뭔가 크랩힛사가 안어울리는거같아요..
[Insaner]
  1. 02:37:790 - Try to change the volume (5%).
[Flask's Extra]
  1. 02:03:005 (1,2) - ummmm... It seemed improvised. not good imo.
  2. 00:44:648 (1,2,3,4,5,6,7,8,9) - I haven't seen a more difficult than this parts in 00:48:148 (1) - ~ 01:06:433 - I mean It is relatively difficult
[N a s y a's Extra+]
  1. 00:45:862 (1) - 01:43:005 (1) - well... I can't understand it. why used 3 reverse. It's tooooooo simple I guess. is this the best?
  2. 02:29:005 - ~ 02:29:862 - try it after initialization hitsound. 02:28:719 (3) - tail crap 02:29:433 (5) - crap 02:29:719 (7) - Normal sampleset 02:29:862 (1) - crap????
  3. 03:00:433 (1) - remove whistle 03:00:290 (2) - add whistle
  4. 03:09:433 (2,1) - ^
  5. 03:14:005 (2,1) - ^
[Mayday]
  1. 00:47:719 (1,2) - 01:44:862 (1,2) - I can't understand these sliders... I can't hear any sounds at here. also not fit at all.
edit :

Awaken wrote:

hihi m4m here

https://osu.ppy.sh/s/413117 only modding for flask & nasya's diffs is enough!
I missed it... but these diffs are really fine. I don't have something to say seriously.
sry :(


I found a few things.
that's all from me. gl :)
Xyyxo
I dig the jump patterns
Rieri
Hello~ NM from my queue

Short mods cause I don't have much time.

Easy
  1. 00:39:005 (2,1) - Move (1) to x:329 y:232 because the current blanket isn't perfect.
  2. 01:24:433 (3,1) - Another blanket problem, move the head of the slider to x:435 y:348 and the third node to x:420 y:162

    Although the overlaps triggered me like f I guess that was the only logical way to map that lol

Normal
  1. 00:20:719 (1,2) - Blanket
  2. 00:31:005 (3,2) - These two are almost touching each other, try moving (2) down a bit
  3. 00:40:148 (3,4) - I would just make this parallel cause 00:42:433 (3,4) - this is parallel also
  4. 00:49:290 (3) - Why is there a clap on the head? It sounds awkward to me
  5. 00:51:290 (2,3) - Blankets lol not mentioning any more, please check on your own.
  6. 01:32:719 (3,2) - Copy and paste lol
  7. 01:41:862 (3,4) - ^
  8. 01:45:862 (1) - Why is there an NC here
  9. 02:19:290 (4) - I would move this to where the slidertick is on 02:20:719 (3) - don't worry you can blanket 02:19:576 (1) - as well too
  10. 02:55:005 (3) - Pitch rose, maybe make this into a 1/1 slider and circle to make it a bit harder

Just did the easier difficulties cause I'm bad at modding high bpm hard +

The mapset looks great! Good luck.
Tsumetaku
666 剛好回來刷個存在 DECOx瓦坑 信仰(❍ᴥ❍ʋ)
Zwaser
How come this isn't ranked?? :S Great job mate :3
VINXIS
Zwaser
English please? :'D ;) sorry, not into mapping/modding so dont know what that means :P
B1rd
Nice mapset. Hope you don't increase the AR, lower AR is much better! Flask's Extra was lots of fun.
Reazen
Cool map, but these jumps in mayday diff.. (Drama Boy Triggered)why ppl want to abuse star rating so much nowadays. If you just change spacing on these jumps at the end it's like -1star xDD Cool diff anyway :3
Mayday:
01:01:005 (2,6) - better stack
Insaner:
01:32:433 (5,1) - maybe stack?

Cool mapset (Flask's my fav so far XD)
- Lizunumi
Really nice I Love it :)
Phoxys
this map exhibits how easily osu can overweight/underweight the stars on maps....
Aisha
yay loved <3
Living Flower
the gap between Regraz's Normal and Hard might be a bit too big. I recommend to put a LightHard in between..
gloriazambrano
bueno a mi me gusta la artista y creo que las difilcultades vallan avanzando conforme a la cancion
SkyBloo
please make the Habi's Insane approach rate to 9 because it's more fun and thrilling...
Please sign in to reply.

New reply