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DOES - KNOW KNOW KNOW (anime ver.)

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SnowNiNo_
GD finished
link : http://puu.sh/nIDG6/0aafe27e8f.rar

- idk if 4.68 can named an extra diff XD, since 160 bpm is really not easy to map over 5 ★ lol, if cant then just named it insane
- hs copy from insane diff
- PM me if got any question
:) :)
Topic Starter
Lefia

Wishkey wrote:

Heya from my Q :D

Beginner

  1. 00:15:684 (1) - would extend the return here to follow the guitar, its a bit easier to play for beginners so you and place it like this done
  2. 00:46:434 (1) - needs more recovery time for a beginner diff (3-4 white ticks), would suggest to follow the vocals at 00:45:309 (2,1) - if you want to keep the spinner like this i change it into slider
  3. 01:11:184 (2) - wouldn't skip the loud 2 beats here, would pick a 2/1 slider and 2 circles instead this also makes each KNOW KNOW clickable which is fun to play imo (suggest for placement maybe so you can remove all the notes after this to the right: done
  4. 00:36:309 (2) - blanket can be improved a bit, make the slider a little more done
  5. 00:28:809 (1) - you could add a whisle here for all diffs
  6. diggin the blankets :D
Easy

  1. 00:06:684 (1,3) - why not change these from places so the (3) is clickable since its like the dropoff done
  2. 00:45:309 (1) - bring the tail down a bit for a double blanket, it'll look a bit nicer like this done
    *00:56:934 (1) - divide this one in 2/1 return + circle done
Normal

  1. 00:18:684 (1,2,3) - check DS done
  2. 01:15:871 (3,4) - blanket these instead, the overlap looks bad here done
  3. 00:48:309 (5) - you could maybe change this to 2 stacked circles at x212/y184 so both the YES and I are clickable here and its a bit of hold like in the song done
Hard

  1. 00:47:840 (3,4) - would change these into a slider instead, it'll give 00:48:309 (1,2) - more impact because now it seems like 00:48:121 (4,1) would have the same sound as 00:47:371 (1,2) - hmm... i'll wait for the other suggestion
  2. 00:48:309 (1,2) - Would stack this to create a hold like in the song i'll wait for the other suggestion
  3. 01:09:871 (7,1) - switch these around and make it into something like you did with 01:04:059 (1,2,3) - done
  4. 01:04:996 (5,6) - unstack this, different sound so some spacing would be better it's also the only time you don't use back-and-forth for this pattern done
Insane

  1. 00:04:621 (5,6,1,2,3) - select, rotate by -15, place at x332/y172 it'll make 00:05:559 (3,4,5) - flow better and 00:04:246 (4,5) - gets a better blanket done
  2. 00:48:309 (1,2) - same as other diffs, you can put the stack in the middle of the triangle patterns done
  3. 01:00:871 (4) - control g + control h so you continue the flow from 01:00:309 (1,2,3) - agree with ctrl + g
  4. 01:23:371 (6,1) - unstack these, really needs some spacing for the difference in sound I'd put 6 near x472/y236 flows alright imo done
  5. 01:26:184 (1,2,3) - the drum is actually a 1/6 snap here so I'd go with this instead thanks! ^^

really cool mapset and song hope I'll see it ranked soon :D
I'll check it tomorrow since i have an exam tomorrow T-T

Thanks for your mod!
Wishkey
Yow! just saw a small mistake in normal with the coordinates of 00:48:309 (1,2) : (2) should be placed at X220/Y284 and then just stack (1) on it otherwise you got some DS problems here (srry selected the 1st note instead of the 2nd the coordinates)
Topic Starter
Lefia

Wishkey wrote:

Yow! just saw a small mistake in normal with the coordinates of 00:48:309 (1,2) : (2) should be placed at X220/Y284 and then just stack (1) on it otherwise you got some DS problems here (srry selected the 1st note instead of the 2nd the coordinates)
Thanks for your advice :D
- Frontier -
hi from ur request :v
[AlicePerlelicht's Beginner]
Too long diff name. Maybe "Alice's Beginner" is better. :)
00:03:684 (1) - NC
00:05:184 (5) - ^
00:06:684 (7) - ^
00:08:184 (1) - ^
00:17:184 (1) - ^
00:18:684 (1) - ^
00:26:934 (1) - ^
00:36:309 (2) - not blanket move to x 100 y 76
00:37:434 (1) - NC
00:38:934 (1) - ^
00:40:434 (7) - ^
00:43:434 (1) - ^
00:44:934 (1) - ^
00:49:059 (1) - not blanket ,move first point to x 192 y 348
00:52:059 (4) - NC
00:58:059 (1) - not blanket
01:00:309 (1) - NC
01:04:059 (5) - ^
01:10:434 (4) - ^
01:16:059 (3) - ^
01:22:059 (1) - ^

Too many NC :(

[Easy]
00:03:684 (3) - NC
00:05:934 (2) - not blanket, move to x 72 y 188
00:06:684 (3) - ^
00:15:309 (1) - delete cuz unranked
00:25:809 (1,2) - 1/2 unranked?
00:27:309 (1,2) - ^
00:28:809 (1,2) - ^
00:31:809 (1,2) - ^
00:33:309 (1,2) - ^
00:36:309 (2,3) - ^
00:37:809 (1,2) - ^
00:39:309 (1,2) - ^
00:42:309 (1,2) - ^
00:43:809 (1,2) - ^
00:45:309 (1,2) - ^
00:46:434 (1) - This slider looks wierd :(
00:50:559 (1) - NC
00:53:559 (1) - ^
01:02:934 (1) - ^
01:05:559 (1) - ^
01:08:559 (1) - ^
01:11:934 (1) - ^
01:14:559 (1) - ^
01:17:559 (1) - ^
01:20:559 (3) - ^
01:23:559 (1) - ^

Too many NC again?? ;w;

[-Rafzel-'s Normal]
00:01:434 (1) - NC
00:20:934 (1) - ^
00:22:434 (1) - ^
00:46:059 (3) - ^
00:50:559 (5) - ^
01:09:684 (4) - not parallel to 01:09:309 (3)
01:26:746 (1) - no need to make spinner here

Too hard for newbie. This isn't normal diff. It's hard diff.

[Hard]
00:16:434 (3) - not blanket
00:20:934 (5) - Ctrl+G and NC
01:23:746 (1) - too near
01:26:746 (1) - no need to make spinner here

Yeah.. Too many streams. Too hard.

[Insane]
00:07:902 (8) - delete
00:17:559 (2,3,4,5,6,7) - players may confused about these notes :(
00:19:059 (2) - Ctrl+G
01:26:309 (1,2) - delete it .-.

No comment.

[NiNo's Assassination]
00:00:965 (2) - Ctrl+G
00:18:965 (2) - ^
00:21:684 (1,1) - Why speed change here???? NC plz
00:35:465 - add note here. if don't , people may confud and miss here.
00:40:809 (4,5,6,7,8) - move away plz
01:14:840 (2) - Ctrl+G

No comment again .-.

[Overall]
That's good map. But too many of NC.
Good luck :)
micchi_chi
Hey, mod from my modding Q

Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

Note : I removed the custom skin, sorry

[General]
  1. Personally I don't think the kiai here 00:02:184 is necessary since it's more like intro than chorus, but well....
  2. Song setup -> design, uncheck the "Widescreen Support", it's only used if you have storyboard
  3. For background, I suggest to use same (or at least similar) background size which would be best with 1366x768 (16:9, widescreen ratio) or 1024x768 (4:3)
  4. The rest are fine I guess

[AlicePerlelicht's Beginner]
  1. Some of your blankets are off so try to take a look at them again, I won't mention blanket mod since it would be too nazi
  2. BTW, I realized that you NC-ed every big white tick. It's good and fit well and stuff, but actually for easier diff like this one, I suggest to just NC every two big white ticks so that the combo wouldn't be too short. Usually the sound is bigger at the 1st and 3rd tick too so it would fit even more. But if you decide to do it, be careful to keep NC-ing on every 1st and 3rd big white tick and not on 2nd and 4th one since the sound would be weaker there. For example, remove NC here 00:03:684 (1) - 00:06:684 (1) - 00:28:809 (1) - and so on
  3. 00:03:684 (1,2) - I think it'll fit more if you ctrl+g these since the reverse slider would perfectly cover the guitar sound.
  4. 00:06:684 (1,3) - Well, I don't recommend stack like this on easier diffs since it might confuse or surprise the new player. I'd rather have it unstacked like this http://puu.sh/nKLCT/6efd18b09a.jpg or anyway else you like.
  5. 00:45:309 (2,1) - Uhh, but why? Remove (2)'s reverse, move (1) 1 tick forward so it would start at big white tick since it's where the long vocal started. Adjust the length so it would still end at where it ended now. http://puu.sh/nKLLL/021fcbca89.jpg <- a must do mod
  6. 00:49:059 (1,1) - Umm, overlap, a pretty bad one .-. I would prefer something like this http://puu.sh/nKLOx/87dc3f82a3.jpg about the next notes DS tho... well I don't know :/ Maybe like this looks good http://puu.sh/nKLSl/ae8e94ccf0.jpg adjust the next notes afterwards http://puu.sh/nKLTj/52f1b78682.jpg DS (2) then and you might need to change (3)'s shape a bit to fit http://puu.sh/nKLUQ/3bbd842810.jpg should be good enough after that. So you might have to change this xD
  7. 00:59:184 (2) - This don't really fit imo :/ Since there's a big sound at big white tick, you might need to start the slider there instead like http://puu.sh/nKLZs/7fd3cc2bf2.jpg or maybe, using 2/1 single slider instead of 1/1 reverse slider would fit as well.
  8. 01:04:059 (1,2) - Uhh, ctrl+g these, it would fit much more, I mean really really much more. Just like what you did here 01:07:059 (1) - fit very well so you don't need to use different pattern that don't really fit.
  9. 01:09:684 (3,1) - I would prefer if you start a slider at big white tick instead of ending a slider there since it would get less emphasized and make the pattern feels weird, so for this whole pattern 01:09:684 (3,1,2,3,4) - you can try it like this http://puu.sh/nKM71/a129200917.jpg or if you don't want too much circle at 01:11:934 you can use 1/1 reverse slider instead http://puu.sh/nKM8Q/0bf1879621.jpg it'll fit well too.
  10. 01:14:559 (2) - Umm, kinda look weird imo. Maybe you can longer the part after the red anchor a bit like http://puu.sh/nKMaG/8d1480f5da.jpg so it won't look too weird.
  11. 01:23:559 (2) - I don't recommend complicated slider shape like this in beginner but well.... Or maybe you can make it looks less complicated like http://puu.sh/nKMdv/ab433af591.jpg it'll be much better.
  12. 01:25:434 (1) - umm, the sound ends like here 01:26:559 so extending the spinner more than that don't really make sense.... Ending it there would be too short too I think so maybe you could just use long slider http://puu.sh/nKMhw/a1b4b2df00.jpg it fit better imo. This might apply for all diffs.

[Easy]
  1. Same suggestion about NC-ing as Beginner
  2. Same suggestion about blanket too
  3. 00:06:684 (1,2,3) - Try ctrl+g-ing these, much more fit imo.
  4. 00:11:371 (1) - I think you better start this at white tick since this is Easy.
  5. 00:15:309 (1) - 4 beats spinner gap rule, this note violate it. Furthermore, I think it's kinda unnecessary so you better just delete it.
  6. 00:25:809 (1) - I honestly think this is unnecessary for Easy diff, would be better if you just use simple 1/1 slider, but since you use it all over again, you might not want to change it.
  7. 00:34:059 (2) - This is very unfitting imo .-. I mean there's a big sound that got ignored here 00:34:809 and the reverse just don't hit anything.... I highly suggest to change it to something like this http://puu.sh/nKMV0/e3d0c78dfc.jpg or something else with the same count.
  8. 00:41:184 (2) - Reverse at big white tick = nope. I highly suggest to change it to something like this http://puu.sh/nKMYW/8572db16ee.jpg you might want to NC at 00:41:559 (3) - afterwards tho.
  9. 00:46:059 (2) - Remove this and then move this 00:46:434 (1) - to start at big white tick. Adjust the length afterwards to let it end at the same place as the current. Same reason as beginner ^ And somehow the shape looks kinda... random xD Maybe you could try something like http://puu.sh/nKNd9/768f1f0146.jpg well.... not that good either but... *sigh* I tried ;-; note : I place it at random place so it's easier to look, you'll have to DS it in reality.
  10. 00:56:934 (1) - Another random reverse slider .-. If you want to keep the 2/1 reverse slider, you might have to change the rhythm a bit to make it more fitting. For example, do it like this http://puu.sh/nKNkx/1c014de0d5.jpg it's much more fitting that way.
  11. 01:25:434 (1) - same suggestion as beginner^

[-Rafzel-'s Normal]
  1. Wow, kinda looks like Hard with that much number of notes at red tick o-o this might cause kinda big diff jump to Easy :/
  2. 00:31:434 (4,2) - I don't recommend this for Normal, would be better if you just separate them
  3. 01:09:309 (3,4) - I'd rather have them parallel
  4. 01:26:746 (1) - Unnecessary imo, there's no really sound there, just delete it.
  5. I have to say, this looks more like Advanced than Normal.... You might have to reduce the number of notes at red tick to make it a proper Normal. This make too much jump from Easy. Or to be save, name this Advanced, make it a little harder (optional) and make another proper Normal with like 2.0 stars or something.

[Hard]
  1. 00:00:684 (1,2,3,1,2,3) - hard to hit properly, more fitting for Insane and above. Use 3/4 reverse slider or this kind of slider http://puu.sh/nKNIj/cfe54a0b17.jpg would be good too.
  2. 00:14:840 won't you want a note here to map the guitar sound?
  3. 00:19:434 (1,2,3,4,1,2,3,4,5,1,2,3) - 1/4 pattern, polarity problem everywhere, use a mix of 3/4 reverse slider pattern, the slider pattern that I suggest above ^ and some kind like this http://puu.sh/nKNNm/5907b20923.jpg to avoid polarity problems and keep the boredom away.
  4. 00:48:121 (4,1) - Maybe unstack them because of the totally different sound they make? .-. unlike this one 00:47:371 (1,2) - with similar sound, stacking those with different sound seems kinda weird.
  5. 01:16:996 (5,1,2,3) - stack
  6. 01:23:746 (1,2,3,4) - why are they so close together... move them apart.
  7. Try to reduce the number of slider that start at red tick because most of them are unfitting. Like this part 01:19:621 (4,5,6) - where the vocal is clearly at white tick so starting a slider at red tick would make the vocal land at slider tail and make it weird to play. Furthermore, it make the bigger sound at white tick (than at red tick) got less emphasized than how it should be.

Well, I'll end this here I guess...
Pretty good, just need some improvement in rhythm and placing
Good luck~^^

- Frontier - wrote:

[AlicePerlelicht's Beginner]
Too long diff name. Maybe "Alice's Beginner" is better. :)
^^^

Edit :

SnowNiNo_ wrote:

GD finished
link : http://puu.sh/nIDG6/0aafe27e8f.rar

- idk if 4.68 can named an extra diff XD, since 160 bpm is really not easy to map over 5 ★ lol, if cant then just named it insane
- hs copy from insane diff
- PM me if got any question
:) :)
I guess it's totally okay since it's harder than Insane so it could be named as Extra
You used custom name btw so who knows if it's mean to be Insane or Extra xD
This tho https://osu.ppy.sh/b/285708
Topic Starter
Lefia

- Frontier - wrote:

hi from ur request :v
[AlicePerlelicht's Beginner]
Too long diff name. Maybe "Alice's Beginner" is better. :) done
00:03:684 (1) - NC
00:05:184 (5) - ^
00:06:684 (7) - ^
00:08:184 (1) - ^
00:17:184 (1) - ^
00:18:684 (1) - ^
00:26:934 (1) - ^
00:36:309 (2) - not blanket move to x 100 y 76 done
00:37:434 (1) - NC
00:38:934 (1) - ^
00:40:434 (7) - ^
00:43:434 (1) - ^
00:44:934 (1) - ^
00:49:059 (1) - not blanket ,move first point to x 192 y 348 done
00:52:059 (4) - NC
00:58:059 (1) - not blanket done
01:00:309 (1) - NC
01:04:059 (5) - ^
01:10:434 (4) - ^
01:16:059 (3) - ^
01:22:059 (1) - ^

Too many NC :(

[Easy]
00:03:684 (3) - NC
00:05:934 (2) - not blanket, move to x 72 y 188 done
00:06:684 (3) - ^
00:15:309 (1) - delete cuz unranked done
00:25:809 (1,2) - 1/2 unranked? wait for other suggestion
00:27:309 (1,2) - ^
00:28:809 (1,2) - ^
00:31:809 (1,2) - ^
00:33:309 (1,2) - ^
00:36:309 (2,3) - ^
00:37:809 (1,2) - ^
00:39:309 (1,2) - ^
00:42:309 (1,2) - ^
00:43:809 (1,2) - ^
00:45:309 (1,2) - ^
00:46:434 (1) - This slider looks wierd :( i'll change it
00:50:559 (1) - NC
00:53:559 (1) - ^
01:02:934 (1) - ^
01:05:559 (1) - ^
01:08:559 (1) - ^
01:11:934 (1) - ^
01:14:559 (1) - ^
01:17:559 (1) - ^
01:20:559 (3) - ^
01:23:559 (1) - ^

Too many NC again?? ;w;

[-Rafzel-'s Normal]
00:01:434 (1) - NC
00:20:934 (1) - ^
00:22:434 (1) - ^
00:46:059 (3) - ^
00:50:559 (5) - ^
01:09:684 (4) - not parallel to 01:09:309 (3)
01:26:746 (1) - no need to make spinner here

Too hard for newbie. This isn't normal diff. It's hard diff. I already talk to him, and he said ,he will change it into advanced

[Hard]
00:16:434 (3) - not blanket done
00:20:934 (5) - Ctrl+G and NC maybe no
01:23:746 (1) - too near done
01:26:746 (1) - no need to make spinner here

Yeah.. Too many streams. Too hard.

[Insane]
00:07:902 (8) - delete done
00:17:559 (2,3,4,5,6,7) - players may confused about these notes :( yes i know, but i think is alright for Insane diff, i'll wait for other suggestion
00:19:059 (2) - Ctrl+G umm.. no
01:26:309 (1,2) - delete it .-. why?

No comment.

[Overall]
That's good map. But too many of NC.
Good luck :)
SnowNiNo_

- Frontier - wrote:

[NiNo's Assassination]
00:00:965 (2) - Ctrl+G
00:18:965 (2) - ^
00:21:684 (1,1) - Why speed change here???? NC plz
00:35:465 - add note here. if don't , people may confud and miss here. fixed
00:40:809 (4,5,6,7,8) - move away plz
01:14:840 (2) - Ctrl+G
No comment again .-.
the mod didn't explain those changes with real problems....
so i wont do them sorry :\
still thanks for the mod tho
http://puu.sh/nKSIM/54da35b410.rar

EDIT:@MadaoX let just fix my diff name to NiNo's Extra since wat hanyuu_nanodesu said :)

hanyuu_nanodesu wrote:

Edit :

SnowNiNo_ wrote:

GD finished
link : http://puu.sh/nIDG6/0aafe27e8f.rar

- idk if 4.68 can named an extra diff XD, since 160 bpm is really not easy to map over 5 ★ lol, if cant then just named it insane
- hs copy from insane diff
- PM me if got any question
:) :)
I guess it's totally okay since it's harder than Insane so it could be named as Extra
You used custom name btw so who knows if it's mean to be Insane or Extra xD
This tho https://osu.ppy.sh/b/285708
RyoKazuka


m4m son

sorry for the HUGE delay
BMC got me well

General:

Combo color 3 and 4 is really dark if played with a black background
consider making the color a bit lighter?


Alice
General:

Usage of combo color is too much on a Beginner difficulty
I recommend making a NC every 16/1 beat so that you dont overuse the combo colors

' the more combo, the harder '

Mod:

00:18:684 (1) - maybe enchance this structure? make the wave more symmetrical
make it like how you did 00:34:809 (1) -

00:52:059 (1) - I highly recommend not to make any overlaps on Beginner (despite the low AR)

01:25:059 (3) - stack this properly?

EZ
General:

refer to the issue I mentioned on Alices' diff

Mod:

00:07:809 (3) - ctrl g this would make the flow better

00:55:059 (1,2) - I think this should be change into a slider, 4 notes is a bit difficult for Easy players :cry:

-Rafzel-
00:01:434 (1) - I dont think NC is necessary here in Normal, its the same sound and the same pattern but its up to you

00:53:559 (1) - unify blanket pleaseee :(

01:25:059 (5) - NC?

HD
General:

I recommend making AR 7 or 7.5 so that it balances with the spread between Normal

Mod:

00:52:059 (1) - nothing much to say but distance here is pretty big compared to others, its 2.18x
consider lowering the DS to 2.1?

01:11:184 (5) - flow from here to the next slider doesnt seem fine
the slider is flowing downwards meanwhile the next beat is upwards
maybe change the slider's structure so that it flows upwards?

MX
00:01:996 (3) - how to say this,
circular movement and slider body is linked together so that it flows
situations like this shows that this doesnt flows well from its previous stuff
try comparing http://sta.sh/04ol59hs8lg this and http://sta.sh/06piviz51xj this
the second pic flows best

00:04:246 (4) - why not make this geometrical? it has a nice pattern

00:06:684 (1) - I highly recommend making this slider straight instead of curved, so that the previous note flows well with the slider

00:34:809 (5,6,7,8,9,10,11) - use the distance snap function so that this stream would look nicer

01:17:559 (1) - just like before, the slider body thing

everything else looks fine

I cant really mod NiNo's but imo it looks great

Good luck with the sett :D



edit : be sure to check your metadata twice
i recommend asking IamKwaN for help
-Rafzel-
Updated

Advanced
osu file format v14

[General]
AudioFilename: Does - Know know know -tv size-.mp3
AudioLeadIn: 0
PreviewTime: 48309
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 2184,14184,23559,35559,43809,48309,55059,60309,61059,67059,73059,79434,85059
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:KNOW KNOW KNOW (TV SIZE)
TitleUnicode:KNOW KNOW KNOW (TV SIZE)
Artist:DOES
ArtistUnicode:DOES
Creator:MadaoX
Version:-Rafzel-'s Advanced
Source:銀魂°
Tags:gintama° (2015) SnowNiNo_ -Rafzel- AlicePerlelicht 2016 opening 04 17 21 Shogun Assassination Farewell Shinsengumi arc
BeatmapID:903541
BeatmapSetID:411968

[Difficulty]
HPDrainRate:4.5
CircleSize:3.3
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Gintama(2015) OP 4th.avi"
0,0,"BG3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
684,375,4,2,2,70,1,0
2184,-100,4,2,1,60,0,1
8184,-100,4,2,1,60,0,0
9684,-100,4,2,2,5,0,0
10434,-100,4,2,1,60,0,0
12684,-100,4,2,2,5,0,0
13434,-100,4,2,1,60,0,0
23559,375,4,2,1,60,1,0
48309,-100,4,2,2,5,0,0
49059,-100,4,2,1,60,0,1
60309,-100,4,2,1,60,0,0
61059,-100,4,2,1,60,0,1
73059,-100,4,2,1,60,0,0
85996,-100,4,2,2,5,0,0
86184,-100,4,2,1,35,0,0
87121,-100,4,2,2,15,0,0
87496,-100,4,2,2,12,0,0
87871,-100,4,2,2,10,0,0
88246,-100,4,2,2,7,0,0
88434,-100,4,2,2,5,0,0


[Colours]
Combo1 : 119,0,0
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Topic Starter
Lefia

hanyuu_nanodesu wrote:

Hey, mod from my modding Q

Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

Note : I removed the custom skin, sorry

[General]
  1. Personally I don't think the kiai here 00:02:184 is necessary since it's more like intro than chorus, but well.... hmm okay, i'll change it
  2. Song setup -> design, uncheck the "Widescreen Support", it's only used if you have storyboard done
  3. For background, I suggest to use same (or at least similar) background size which would be best with 1366x768 (16:9, widescreen ratio) or 1024x768 (4:3)
  4. The rest are fine I guess

[AlicePerlelicht's Beginner]
  1. Some of your blankets are off so try to take a look at them again, I won't mention blanket mod since it would be too nazi
  2. BTW, I realized that you NC-ed every big white tick. It's good and fit well and stuff, but actually for easier diff like this one, I suggest to just NC every two big white ticks so that the combo wouldn't be too short. Usually the sound is bigger at the 1st and 3rd tick too so it would fit even more. But if you decide to do it, be careful to keep NC-ing on every 1st and 3rd big white tick and not on 2nd and 4th one since the sound would be weaker there. For example, remove NC here 00:03:684 (1) - 00:06:684 (1) - 00:28:809 (1) - and so on
  3. 00:03:684 (1,2) - I think it'll fit more if you ctrl+g these since the reverse slider would perfectly cover the guitar sound. done
  4. 00:06:684 (1,3) - Well, I don't recommend stack like this on easier diffs since it might confuse or surprise the new player. I'd rather have it unstacked like this http://puu.sh/nKLCT/6efd18b09a.jpg or anyway else you like. done
  5. 00:45:309 (2,1) - Uhh, but why? Remove (2)'s reverse, move (1) 1 tick forward so it would start at big white tick since it's where the long vocal started. Adjust the length so it would still end at where it ended now. http://puu.sh/nKLLL/021fcbca89.jpg <- a must do mod
  6. 00:49:059 (1,1) - Umm, overlap, a pretty bad one .-. I would prefer something like this http://puu.sh/nKLOx/87dc3f82a3.jpg about the next notes DS tho... well I don't know :/ Maybe like this looks good http://puu.sh/nKLSl/ae8e94ccf0.jpg adjust the next notes afterwards http://puu.sh/nKLTj/52f1b78682.jpg DS (2) then and you might need to change (3)'s shape a bit to fit http://puu.sh/nKLUQ/3bbd842810.jpg should be good enough after that. So you might have to change this xD
  7. 00:59:184 (2) - This don't really fit imo :/ Since there's a big sound at big white tick, you might need to start the slider there instead like http://puu.sh/nKLZs/7fd3cc2bf2.jpg or maybe, using 2/1 single slider instead of 1/1 reverse slider would fit as well.
  8. 01:04:059 (1,2) - Uhh, ctrl+g these, it would fit much more, I mean really really much more. Just like what you did here 01:07:059 (1) - fit very well so you don't need to use different pattern that don't really fit.
  9. 01:09:684 (3,1) - I would prefer if you start a slider at big white tick instead of ending a slider there since it would get less emphasized and make the pattern feels weird, so for this whole pattern 01:09:684 (3,1,2,3,4) - you can try it like this http://puu.sh/nKM71/a129200917.jpg or if you don't want too much circle at 01:11:934 you can use 1/1 reverse slider instead http://puu.sh/nKM8Q/0bf1879621.jpg it'll fit well too.
  10. 01:14:559 (2) - Umm, kinda look weird imo. Maybe you can longer the part after the red anchor a bit like http://puu.sh/nKMaG/8d1480f5da.jpg so it won't look too weird.
  11. 01:23:559 (2) - I don't recommend complicated slider shape like this in beginner but well.... Or maybe you can make it looks less complicated like http://puu.sh/nKMdv/ab433af591.jpg it'll be much better.
  12. 01:25:434 (1) - umm, the sound ends like here 01:26:559 so extending the spinner more than that don't really make sense.... Ending it there would be too short too I think so maybe you could just use long slider http://puu.sh/nKMhw/a1b4b2df00.jpg it fit better imo. This might apply for all diffs. there is a cymbal's sound until 01:28:434, check it with headset

[Easy]
  1. Same suggestion about NC-ing as Beginner
  2. Same suggestion about blanket too
  3. 00:06:684 (1,2,3) - Try ctrl+g-ing these, much more fit imo. I change it with different way
  4. 00:11:371 (1) - I think you better start this at white tick since this is Easy. done
  5. 00:15:309 (1) - 4 beats spinner gap rule, this note violate it. Furthermore, I think it's kinda unnecessary so you better just delete it. done
  6. 00:25:809 (1) - I honestly think this is unnecessary for Easy diff, would be better if you just use simple 1/1 slider, but since you use it all over again, you might not want to change it. change it...
  7. 00:34:059 (2) - This is very unfitting imo .-. I mean there's a big sound that got ignored here 00:34:809 and the reverse just don't hit anything.... I highly suggest to change it to something like this http://puu.sh/nKMV0/e3d0c78dfc.jpg or something else with the same count. done
  8. 00:41:184 (2) - Reverse at big white tick = nope. I highly suggest to change it to something like this http://puu.sh/nKMYW/8572db16ee.jpg you might want to NC at 00:41:559 (3) - afterwards tho. done
  9. 00:46:059 (2) - Remove this and then move this 00:46:434 (1) - to start at big white tick. Adjust the length afterwards to let it end at the same place as the current. Same reason as beginner ^ And somehow the shape looks kinda... random xD Maybe you could try something like http://puu.sh/nKNd9/768f1f0146.jpg well.... not that good either but... *sigh* I tried ;-; note : I place it at random place so it's easier to look, you'll have to DS it in reality. done , i make a different shape t avoid overlap
  10. 00:56:934 (1) - Another random reverse slider .-. If you want to keep the 2/1 reverse slider, you might have to change the rhythm a bit to make it more fitting. For example, do it like this http://puu.sh/nKNkx/1c014de0d5.jpg it's much more fitting that way. yeah, it's a random slider ._. , i change it with different way
  11. 01:25:434 (1) - same suggestion as beginner^ same as beginner

[-Rafzel-'s Normal]
  1. Wow, kinda looks like Hard with that much number of notes at red tick o-o this might cause kinda big diff jump to Easy :/
  2. 00:31:434 (4,2) - I don't recommend this for Normal, would be better if you just separate them
  3. 01:09:309 (3,4) - I'd rather have them parallel
  4. 01:26:746 (1) - Unnecessary imo, there's no really sound there, just delete it.
  5. I have to say, this looks more like Advanced than Normal.... You might have to reduce the number of notes at red tick to make it a proper Normal. This make too much jump from Easy. Or to be save, name this Advanced, make it a little harder (optional) and make another proper Normal with like 2.0 stars or something. i alredy talk to him , and he agree with that, he'll change it soon

[Hard]
  1. 00:00:684 (1,2,3,1,2,3) - hard to hit properly, more fitting for Insane and above. Use 3/4 reverse slider or this kind of slider http://puu.sh/nKNIj/cfe54a0b17.jpg would be good too. done
  2. 00:14:840 won't you want a note here to map the guitar sound?
  3. 00:19:434 (1,2,3,4,1,2,3,4,5,1,2,3) - 1/4 pattern, polarity problem everywhere, use a mix of 3/4 reverse slider pattern, the slider pattern that I suggest above ^ and some kind like this http://puu.sh/nKNNm/5907b20923.jpg to avoid polarity problems and keep the boredom away.
  4. 00:48:121 (4,1) - Maybe unstack them because of the totally different sound they make? .-. unlike this one 00:47:371 (1,2) - with similar sound, stacking those with different sound seems kinda weird. okay
  5. 01:16:996 (5,1,2,3) - stack
  6. 01:23:746 (1,2,3,4) - why are they so close together... move them apart. okay
  7. Try to reduce the number of slider that start at red tick because most of them are unfitting. Like this part 01:19:621 (4,5,6) - where the vocal is clearly at white tick so starting a slider at red tick would make the vocal land at slider tail and make it weird to play. Furthermore, it make the bigger sound at white tick (than at red tick) got less emphasized than how it should be.

Well, I'll end this here I guess...
Pretty good, just need some improvement in rhythm and placing
Good luck~^^

- Frontier - wrote:

[AlicePerlelicht's Beginner]
Too long diff name. Maybe "Alice's Beginner" is better. :)
^^^

Edit :

SnowNiNo_ wrote:

GD finished
link : http://puu.sh/nIDG6/0aafe27e8f.rar

- idk if 4.68 can named an extra diff XD, since 160 bpm is really not easy to map over 5 ★ lol, if cant then just named it insane
- hs copy from insane diff
- PM me if got any question
:) :)
I guess it's totally okay since it's harder than Insane so it could be named as Extra
You used custom name btw so who knows if it's mean to be Insane or Extra xD
This tho https://osu.ppy.sh/b/285708
Thanks for your mod! :D
Topic Starter
Lefia
the mod didn't explain those changes with real problems....
so i wont do them sorry :\
still thanks for the mod tho
http://puu.sh/nKSIM/54da35b410.rar

EDIT:@MadaoX let just fix my diff name to NiNo's Extra since wat hanyuu_nanodesu said :)

-Rafzel- wrote:

Updated

Advanced
osu file format v14

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Source:銀魂°
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248,92,71184,1,0,0:0:0:0:
116,216,71559,5,8,0:0:0:0:
288,272,71934,1,8,0:0:0:0:
420,148,72309,1,8,0:0:0:0:
248,92,72684,2,0,L|84:112,1,150,8|12,0:0|0:0,0:0:0:0:
84,292,73434,6,0,B|184:280|184:280|212:220,1,150
288,272,73996,2,0,L|332:180,2,75,8|0|8,0:0|0:0|0:0,0:0:0:0:
376,292,74559,6,0,B|428:163|428:163|420:132,2,150,8|0|0,0:0|0:0|0:0,0:0:0:0:
288,272,75496,2,0,L|196:244,1,75,8|0,0:0|0:0,0:0:0:0:
176,332,75871,1,8,0:0:0:0:
84,328,76059,2,0,P|64:244|60:172,1,150,8|0,0:0|0:0,0:0:0:0:
184,48,76809,6,0,L|252:112,1,75,0|8,0:0|0:0,0:0:0:0:
260,188,77184,2,0,L|360:236,1,75,0|8,0:0|0:0,0:0:0:0:
388,152,77559,2,0,P|388:228|452:268,2,150,8|0|0,0:0|0:0|0:0,0:0:0:0:
384,60,78496,1,8,0:0:0:0:
292,64,78684,2,0,L|196:108,2,75,0|8|8,0:0|0:0|0:0,0:0:0:0:
112,88,79434,6,0,P|72:140|136:192,1,150,8|0,0:0|0:0,0:0:0:0:
208,176,79996,1,8,0:0:0:0:
276,236,80184,2,0,L|264:332,2,75,0|8|8,0:0|0:0|0:0,0:0:0:0:
456,220,80934,2,0,B|428:180|428:180|448:120|408:76,1,150
344,140,81496,2,0,L|256:88,2,75,8|0|8,0:0|0:0|0:0,0:0:0:0:
328,228,82059,6,0,B|392:300|392:300|424:324|464:304,2,150,8|0|0,0:0|0:0|0:0,0:0:0:0:
272,300,82996,1,8,0:0:0:0:
180,300,83184,2,0,L|100:240,1,75,0|8,0:0|0:0,0:0:0:0:
96,168,83559,5,8,0:0:0:0:
276,172,83934,1,8,0:0:0:0:
132,64,84309,1,8,0:0:0:0:
184,236,84684,1,8,0:0:0:0:
236,64,85059,1,12,0:0:0:0:
256,192,85246,12,8,86559,0:0:0:0:
256,192,86746,12,0,88434,0:0:0:0:
Okay , i'll update it soon
SnowNiNo_
hmm did you do some fix to my diff?
well i dont remembered that i had map here 01:25:246 (1,1,2,1) -
and it suppose to be AR9 not AR9.3
please fixed it, i dont want to have sth after 01:25:246 -
thanks~
Topic Starter
Lefia

SnowNiNo_ wrote:

hmm did you do some fix to my diff?
well i dont remembered that i had map here 01:25:246 (1,1,2,1) -
and it suppose to be AR9 not AR9.3
please fixed it, i dont want to have sth after 01:25:246 -
thanks~
Okay, i'll change it soon
Topic Starter
Lefia

RyoKazuka wrote:



m4m son

sorry for the HUGE delay
BMC got me well

General:

Combo color 3 and 4 is really dark if played with a black background
consider making the color a bit lighter?


Alice
General:

Usage of combo color is too much on a Beginner difficulty
I recommend making a NC every 16/1 beat so that you dont overuse the combo colors

' the more combo, the harder '

Mod:

00:18:684 (1) - maybe enchance this structure? make the wave more symmetrical
make it like how you did 00:34:809 (1) -

00:52:059 (1) - I highly recommend not to make any overlaps on Beginner (despite the low AR)

01:25:059 (3) - stack this properly?

EZ
General:

refer to the issue I mentioned on Alices' diff

Mod:

00:07:809 (3) - ctrl g this would make the flow better

00:55:059 (1,2) - I think this should be change into a slider, 4 notes is a bit difficult for Easy players :cry:

-Rafzel-
00:01:434 (1) - I dont think NC is necessary here in Normal, its the same sound and the same pattern but its up to you

00:53:559 (1) - unify blanket pleaseee :(

01:25:059 (5) - NC?

HD
General:

I recommend making AR 7 or 7.5 so that it balances with the spread between Normal

Mod:

00:52:059 (1) - nothing much to say but distance here is pretty big compared to others, its 2.18x
consider lowering the DS to 2.1?

01:11:184 (5) - flow from here to the next slider doesnt seem fine
the slider is flowing downwards meanwhile the next beat is upwards
maybe change the slider's structure so that it flows upwards?

MX
00:01:996 (3) - how to say this,
circular movement and slider body is linked together so that it flows
situations like this shows that this doesnt flows well from its previous stuff
try comparing http://sta.sh/04ol59hs8lg this and http://sta.sh/06piviz51xj this
the second pic flows best

00:04:246 (4) - why not make this geometrical? it has a nice pattern

00:06:684 (1) - I highly recommend making this slider straight instead of curved, so that the previous note flows well with the slider

00:34:809 (5,6,7,8,9,10,11) - use the distance snap function so that this stream would look nicer

01:17:559 (1) - just like before, the slider body thing

everything else looks fine

I cant really mod NiNo's but imo it looks great

Good luck with the sett :D



edit : be sure to check your metadata twice
i recommend asking IamKwaN for help
Thanks for your mod :D
Sorry for lame react, i have a problem with my CPU until now
-NanoRIPE-
Hi ~ M4M
*Pakai bhs indonesia aja ya kwkwkw

[Alice's Beginner]
00:23:559 - di tambah circle atau slider disini
00:32:934 (1,2) - di blanket kayak gini http://prnt.sc/b8xonr
01:25:434 (1) - spinnernya kepanjangan,seharusnya akhir spinnernya di 01:26:559

[Easy]
00:05:934 (2) - slidernya gk masuk ritme,seharusnya slidernya di pendekin sedikit ke 00:06:309
00:23:559 - sama dgn level beginner
00:58:059 (1,2) - blanket
01:11:559 (2) - hapus finish
01:25:434 (1) - sama dgn yg di level beginner

[Normal]
00:49:059 (1) - tambahkan finish
01:25:246 (1) - sama dgn diff sebelumnya

[Rafzel's Advanced]
00:03:684 (1) - hapus clap,nggk masuk ritme
00:05:184 (1) - ^
00:25:621 (2,3) - coba di blanket
01:26:746 (1) - hapus aja nih spinner

[Hard]
01:26:746 (1) - hapus spinnernya

[Insane]
01:26:746 (1) - hapus spinner

[Nino's Extra]
01:25:152 - add spinner here

GL ~ :D
Topic Starter
Lefia

-NanoRIPE- wrote:

Hi ~ M4M
*Pakai bhs indonesia aja ya kwkwkw

[Alice's Beginner]
00:23:559 - di tambah circle atau slider disini Karena beginner level , rasanya jangan. soalnya yang pemula pasti masih susah ngendaliin mousenya siap spinner
00:32:934 (1,2) - di blanket kayak gini http://prnt.sc/b8xonr oke
01:25:434 (1) - spinnernya kepanjangan,seharusnya akhir spinnernya di 01:26:559 karena banyak yg udah nyaranin, jadi diganti aja deh

[Easy]
00:05:934 (2) - slidernya gk masuk ritme,seharusnya slidernya di pendekin sedikit ke 00:06:309 Kesalahan teknis, tapi makasih udah ngeingatin
00:23:559 - sama dgn level beginner alasannya sama
00:58:059 (1,2) - blanket oke
01:11:559 (2) - hapus finish
01:25:434 (1) - sama dgn yg di level beginner okw

[Normal]
00:49:059 (1) - tambahkan finish oke
01:25:246 (1) - sama dgn diff sebelumnya oke

[Rafzel's Advanced]
00:03:684 (1) - hapus clap,nggk masuk ritme
00:05:184 (1) - ^
00:25:621 (2,3) - coba di blanket
01:26:746 (1) - hapus aja nih spinner

[Hard]
01:26:746 (1) - hapus spinnernya

[Insane]
01:26:746 (1) - hapus spinner

[Nino's Extra]
01:25:152 - add spinner here

GL ~ :D
Thanks for your mod~
PlasticMemor
m4m from your queue, i can only mod insane+

[Insane]
00:00:684 (1,2,3,1,2,3) - there are no need for the finish hit sound, it is already emphasized in the audio
00:05:559 (3,4,5,6,7,8) - make the hitsounds consistant
00:13:434 (1,2,3,4) - this stream should be curved or made straight all together
00:13:809 (5) - i would curve this that is consistance with the other slider hit
00:23:559 (1) - you could just make slider longer imo
00:25:246 (2,3) - i feel as though this could be good as triple
00:28:059 (1,2,3,4) - make hitsounds louder to emphasized the lyric
00:38:559 (1,2,3) - 1 and 2 doesn't look good on the side, you are also missing out the mapping it this part, it sound empty
00:48:309 (1,1) - emphasize the yes i know part with louder hitsound
01:26:309 (1,2) - this part isn't need imo

[Extra]
perfect imo
all timing points after 01:25:059 aren't needed
Topic Starter
Lefia

PlasticMemor wrote:

m4m from your queue, i can only mod insane+

[Insane]
00:00:684 (1,2,3,1,2,3) - there are no need for the finish hit sound, it is already emphasized in the audio
00:05:559 (3,4,5,6,7,8) - make the hitsounds consistant
00:13:434 (1,2,3,4) - this stream should be curved or made straight all together done
00:13:809 (5) - i would curve this that is consistance with the other slider hit done
00:23:559 (1) - you could just make slider longer imo done
00:25:246 (2,3) - i feel as though this could be good as triple fixed
00:28:059 (1,2,3,4) - make hitsounds louder to emphasized the lyric fixed
00:38:559 (1,2,3) - 1 and 2 doesn't look good on the side, you are also missing out the mapping it this part, it sound empty
00:48:309 (1,1) - emphasize the yes i know part with louder hitsound
01:26:309 (1,2) - this part isn't need imo

[Extra]
perfect imo
all timing points after 01:25:059 aren't needed
Thanks for your mod
HabiHolic
Hi.

[General]

title fixed "KNOW KNOW KNOW (anime ver.)" check here.


[Alice's Easy]

00:32:934 (1,2) - Check please blanket.
00:49:059 - Not sure this clap adding. only delete clap please.
01:04:059 (1) - change better this.

[Normal]

00:00:684 (1,1) - 00:15:684 (1,2) - 00:20:184 (1,1,1) - In Normal diff very danger this overlap patten fixed there.
00:47:559 (1) - 00:48:684 (1) - Delete NC.
01:19:996 (2,3) - better only add notr white tick.

[-Rafzel-'s Advanced]

00:03:684 (1) - blanket.

[Hard]

01:19:059 (1,2,3) - suggest.

[NiNo's Extra]

01:13:340 (4) - Ctrl+G
Topic Starter
Lefia

HabiHolic wrote:

Hi.

[General]

title fixed "KNOW KNOW KNOW (anime ver.)" check here. fixed


[Alice's Easy]

00:32:934 (1,2) - Check please blanket. fixed
00:49:059 - Not sure this clap adding. only delete clap please. stay like this
01:04:059 (1) - change better this. fixed

[Normal]

00:00:684 (1,1) - 00:15:684 (1,2) - 00:20:184 (1,1,1) - In Normal diff very danger this overlap patten fixed there. fixed
00:47:559 (1) - 00:48:684 (1) - Delete NC. why?
01:19:996 (2,3) - better only add notr white tick. i think like before is better

[-Rafzel-'s Advanced]

00:03:684 (1) - blanket. fixed

[Hard]

01:19:059 (1,2,3) - suggest. fixed
Thanks for your mod!
MisakiAN
HY~
from your m4m queue
(bisa pakai indo kan?)
easy dan insane aku skip karena sudah perfect menurut aku
Mod
[Normal]
00:06:684 (1) - NC
00:23:559 (1) - coba jangan terlalu di stack,banyak normal player yg masih bingung
00:44:559 (3) - coba slider di belokkan langsung ke slider selanjutnya
00:59:559 (1) - NC
01:17:184 (2) - coba geser ke X=436 Y=152
00:43:059 (3) - NC

[Advanced]
00:30:309 (3) - coba fix slidernya
00:42:309 (2) - ctrl+j
00:49:059 (1) - coba dibuat melengkung,supaya ter blanked note nya
01:13:996 (4) - coba di stack dgn 01:15:309 (3,4) -
01:22:059 (1) - slider dibuat lebih melengkung
01:16:809 (3,4) - coba disamakan arahnya
01:17:559 (1) - coba blanked di fix lagi

[Hard]
00:44:371 - coba dibuat begini


[extra]
00:20:934 - NC
00:34:996 (7,8,9,10,11,12) - Try to make it like this part 00:40:809 (1,2,3,4,5)
01:17:371 (7) i think you should make this slider face to the next slider
01:25:059 - try make this part like the other diff
okay,thats all,sorry,jika ada yg salah.
Semoga di rank :D
Topic Starter
Lefia

misakiakill wrote:

HY~
from your m4m queue
(bisa pakai indo kan?)
easy dan insane aku skip karena sudah perfect menurut aku
Mod
[Normal]
00:06:684 (1) - NC
00:23:559 (1) - coba jangan terlalu di stack,banyak normal player yg masih bingung fixed
00:44:559 (3) - coba slider di belokkan langsung ke slider selanjutnya fixed
00:59:559 (1) - NC
01:17:184 (2) - coba geser ke X=436 Y=152
00:43:059 (3) - NC

[Advanced]
00:30:309 (3) - coba fix slidernya
00:42:309 (2) - ctrl+j fixed
00:49:059 (1) - coba dibuat melengkung,supaya ter blanked note nya fixed
01:13:996 (4) - coba di stack dgn 01:15:309 (3,4) - fixed
01:22:059 (1) - slider dibuat lebih melengkung fixed
01:16:809 (3,4) - coba disamakan arahnya fixed
01:17:559 (1) - coba blanked di fix lagi fixed

[Hard]
00:44:371 - coba dibuat begini fixed
okay,thats all,sorry,jika ada yg salah.
Semoga di rank :D
Thanks for the mod!
aigoh
M4M with Lefia - KNOW KNOW KNOW
[NiNo's Extra]
  1. 00:00:684 (1,2) – 00:15:684 (1,2) - 00:18:684 (1,2) - and so on… these don’t look nice. These sliders don’t match. If this is your style, then disregard this
  2. 00:30:121 (4,5,6,7,8,1,2,3,4) - This part stood out to me, since rhythm was inconsistent with what was used in 00:24:121 (4,5,6,7,8) – . They are the same repetition of the song. See in the beginning how the 00:24:684 (8) - ends on the red tick. I think it is better to change the rhythm on 00:24:121 (4,5,6,7,8) - . The vocal emphasizes the same parts: 00:24:871 – and 00:30:871 – and it’s better to put the 1/1 slider here.
  3. 01:25:152 – place a spinner that ends at 01:26:559 -? It spreads out the scoreboard more variously, and it prevents people from getting same scores. Also if you add this, add in normal hitfinish


[Insane]

  • Right now NCs do not make sense since sliders start on less important parts. Just make sure to start notes on big white tick.
  1. 00:04:246 (4,5,6) – ctrl G for rhythm, since 00:04:434 – and 00:04:809 – are more pronounced sounds.
  2. 00:08:184 – to 00:09:496 - try this rhythm? http://puu.sh/pL0gG.jpg the sliders end on white ticks, which are more emphasized in the music. Also this rhythm allows better transition into 00:09:684 - , which is the new stanza (big white tick) of the song. Starting a note here allows player to get more feedback. Also NC will make sense.
  3. 00:09:684 – to 00:10:246 – use the same rhythm used in nino’s difficulty, 00:09:684 (1,2,3) – because rhythm’s the same as in 00:10:434 (1,2,3) –
  4. 00:12:309 (5) – reduce reverse arrow and place note on 00:12:684 -? For the same reason about the big white tick.


[Hard]
  1. 00:08:371 (1) – spinners like these are not good because there’s not enough rebound time to react to the next note. So end at 00:09:684 -?
  2. 01:11:746 –strong vocal change here, so change into a reverse slider?
  3. 01:25:059 (1) – awesome c:


[-Rafzel-'s Advanced]
  1. 01:06:215 - 01:06:590 – distance looks inconsistent!


[Normal]
  1. 00:51:309 – and 00:54:309 – make rhythm consistent with what’s done in 01:03:309 (4,5) –and 01:06:309 (5,6) -?


[Alice's Easy]
  1. 00:03:684 (3) – try this, http://puu.sh/pL1Iz.jpg since it’s better flow and looks prettier.
  2. 00:06:684 (3,4) – doesn’t look like what you meant. Move the red tick a little bit more so that shape is more visible? http://puu.sh/pL1Nk.jpg
  3. 00:15:684 (1,1,1,1) – delete? since it’s a lower difficulty I think it’s okay to make this section into a break time.
  4. 00:23:559 – and if you have applied the previous mod, add a 1/2 slider here?
  5. 01:01:059 (1,2,3,4) – it’s harder here and then gets a lot easier at 01:07:059 (1,2) -, so try to make the rhythm the same?
  6. 01:10:434 (2,3) –delete (3) and make (2) into reverse arrow?
  7. 01:11:934 (4) –move to 01:11:559 – and add note to 01:12:684 -?


That’s it I think. Good luck!
Topic Starter
Lefia

aigoh wrote:

M4M with Lefia - KNOW KNOW KNOW

[Insane]

  • Right now NCs do not make sense since sliders start on less important parts. Just make sure to start notes on big white tick.
  1. 00:04:246 (4,5,6) – ctrl G for rhythm, since 00:04:434 – and 00:04:809 – are more pronounced sounds. i think the red thick is more pronounced than white thick
  2. 00:08:184 – to 00:09:496 - try this rhythm? http://puu.sh/pL0gG.jpg the sliders end on white ticks, which are more emphasized in the music. Also this rhythm allows better transition into 00:09:684 - , which is the new stanza (big white tick) of the song. Starting a note here allows player to get more feedback. Also NC will make sense.
  3. 00:09:684 – to 00:10:246 – use the same rhythm used in nino’s difficulty, 00:09:684 (1,2,3) – because rhythm’s the same as in 00:10:434 (1,2,3) –
  4. 00:12:309 (5) – reduce reverse arrow and place note on 00:12:684 -? For the same reason about the big white tick.


[Hard]
  1. 00:08:371 (1) – spinners like these are not good because there’s not enough rebound time to react to the next note. So end at 00:09:684 -? i think it's oka because it's hard diff and the BPM it's not too high
  2. 01:11:746 –strong vocal change here, so change into a reverse slider?
  3. 01:25:059 (1) – awesome c: thanks!


[-Rafzel-'s Advanced]
  1. 01:06:215 - 01:06:590 – distance looks inconsistent! wut? do you move it with yourself?


[Normal]
  1. 00:51:309 – and 00:54:309 – make rhythm consistent with what’s done in 01:03:309 (4,5) –and 01:06:309 (5,6) -? Nope


[Alice's Easy]
  1. 00:03:684 (3) – try this, http://puu.sh/pL1Iz.jpg since it’s better flow and looks prettier.
  2. 00:06:684 (3,4) – doesn’t look like what you meant. Move the red tick a little bit more so that shape is more visible? http://puu.sh/pL1Nk.jpg
  3. 00:15:684 (1,1,1,1) – delete? since it’s a lower difficulty I think it’s okay to make this section into a break time. if i want to use break, then i'll delete the spinner before and make it into break time
  4. 00:23:559 – and if you have applied the previous mod, add a 1/2 slider here?
  5. 01:01:059 (1,2,3,4) – it’s harder here and then gets a lot easier at 01:07:059 (1,2) -, so try to make the rhythm the same? refuse it, but thanks for the advice, i change the other part
  6. 01:10:434 (2,3) –delete (3) and make (2) into reverse arrow? nope
  7. 01:11:934 (4) –move to 01:11:559 – and add note to 01:12:684 -? i do it with other way


That’s it I think. Good luck!
Thanks for the mod!
Electoz
Hi

[General]

  1. Unused files:
    1. cursor@2x.png
    2. followpoint.png
    3. hitcircleoverlay@2x.png
    4. particle100@2x.png
    5. particle130@2x.png
    6. particle50@2x.png
    7. play-warningarrow@2x.png
    8. 2x files do nothing in a beatmap folder, unlike a skin folder, all unused files must be deleted.
    9. followpoint.png does nothing if you already have -0 -1 -2 and so on.
[Alice's Easy]

  1. Judge by bpm and star rating, these are difficulty settings that I strongly recommend:
    1. AR: 2-3
    2. HP: 2
    3. OD: 2
  2. 00:00:684 - Would be nice if you can start your diff here like the others.
  3. 00:15:684 (1,1,1) - No need to spam NC unless you're trying to emphasize something, which I don't see anything worth emphasizing in this case.
  4. 00:40:434 (3,4) - Blanket can be improved.
  5. 00:45:309 (2,1) - DS
  6. 01:22:059 (1,2) - Optional but actually you can just map with 1/1 rhythm here to emphasize vocal on white ticks which is a good idea cuz the rhythm might be a bit too boring from repeating these repeat sliders since 01:13:059 (1) onward.
  7. Overall looks really good but I kinda disagree some downbeats with cymbal that should have been clickable like 00:29:559 - 00:35:559 - 00:41:559 .
[Normal]

  1. 00:01:434 (1,1) - DS
  2. 00:40:809 - Missing clap probably.
  3. 01:14:559 (4,5) - The stack here doesn't really fit, the song is still intense on this part so some movements like pausing should be avoided if possible.
  4. In my opinion try not to stack stuff with different beat spacings, you did a 1/2 stack on 00:06:496 (3,4) and then a 1/1 on 00:07:434 (5,6) which is kinda hard for players to read in this level. Better use the same beat spacing for stacks throughout the diff.
[-Rafzel-'s Advanced]

  1. 00:10:434 (1,2) - Not sure if it's just me but I felt uncomfortable because it's on the right side on the screen and I have to make a 1/2 jump from the spinner for that, would be nice if these two can be moved to somewhere near the middle of the screen.
  2. 00:18:684 (1,2) - A 1/1 slider instead of these would fit better as you get to emphasize guitar that way, like what you did with 1/1 sliders earlier.
  3. 00:25:621 (2,3) - A small overlap which I guess it's unintentional, better avoid this.
  4. 00:29:559 (1,2,3) - They don't really work well, at least for the first time playing this, most people won't know whether you're following a guitar or a drum. Try a slider instead of 00:29:559 (1,2) would solve the confusion in gameplay.
Hope this helps and good luck~
Topic Starter
Lefia

Electoz wrote:

Hi

[General]

  1. Unused files:
    1. cursor@2x.png
    2. followpoint.png
    3. hitcircleoverlay@2x.png
    4. particle100@2x.png
    5. particle130@2x.png
    6. particle50@2x.png
    7. play-warningarrow@2x.png
    8. 2x files do nothing in a beatmap folder, unlike a skin folder, all unused files must be deleted.
    9. followpoint.png does nothing if you already have -0 -1 -2 and so on.

      Fixed all, and i deleted all play-warningarrow since my map don't have a break time
[Alice's Easy]

  1. Judge by bpm and star rating, these are difficulty settings that I strongly recommend:
    1. AR: 2-3
    2. HP: 2
    3. OD: 2
  2. 00:00:684 - Would be nice if you can start your diff here like the others.
  3. 00:15:684 (1,1,1) - No need to spam NC unless you're trying to emphasize something, which I don't see anything worth emphasizing in this case.
  4. 00:40:434 (3,4) - Blanket can be improved.
  5. 00:45:309 (2,1) - DS
  6. 01:22:059 (1,2) - Optional but actually you can just map with 1/1 rhythm here to emphasize vocal on white ticks which is a good idea cuz the rhythm might be a bit too boring from repeating these repeat sliders since 01:13:059 (1) onward.
  7. Overall looks really good but I kinda disagree some downbeats with cymbal that should have been clickable like 00:29:559 - 00:35:559 - 00:41:559 .
fixed all

[Normal]

  1. 00:01:434 (1,1) - DS
  2. 00:40:809 - Missing clap probably.
  3. 01:14:559 (4,5) - The stack here doesn't really fit, the song is still intense on this part so some movements like pausing should be avoided if possible.
  4. In my opinion try not to stack stuff with different beat spacings, you did a 1/2 stack on 00:06:496 (3,4) and then a 1/1 on 00:07:434 (5,6) which is kinda hard for players to read in this level. Better use the same beat spacing for stacks throughout the diff.
    Fixed all
[-Rafzel-'s Advanced]

  1. 00:10:434 (1,2) - Not sure if it's just me but I felt uncomfortable because it's on the right side on the screen and I have to make a 1/2 jump from the spinner for that, would be nice if these two can be moved to somewhere near the middle of the screen.
  2. 00:18:684 (1,2) - A 1/1 slider instead of these would fit better as you get to emphasize guitar that way, like what you did with 1/1 sliders earlier.
  3. 00:25:621 (2,3) - A small overlap which I guess it's unintentional, better avoid this.
  4. 00:29:559 (1,2,3) - They don't really work well, at least for the first time playing this, most people won't know whether you're following a guitar or a drum. Try a slider instead of 00:29:559 (1,2) would solve the confusion in gameplay.
    Fixed all
Hope this helps and good luck~
Thanks for the mod~
ulisesko
the bes map of gintama ever
Zel
NiNo's Extra
00:12:309 (3,3) - Peculiar overlap
00:15:309 (3,2) - ^
01:09:496 (5,3) - Weird looking overlap.
01:13:340 (4,8) - ^

Good map, couldn't find much!
BanchoBot
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