1. osu! forums
  2. Beatmaps
  3. Ranked/Approved Beatmaps
show more
posted
hello its me again and i buffed my futsuu
thanks!!

https://puu.sh/zFiE2/f31f82db06.osu
posted
okay let's reanimate this into the ranking process, shall we?
posted
haha xd
posted
:frog:
posted
Quite sure the gap here is too big between lv 9 and lv 7. Let me give the comparison.



-----

In here you have pattern that's jump from ordinary chord pattern in lv.7, to suddenly dense handstream in lv.9, Really sure it's too big of a gap for players to adjust properly.

one way to adjust is to make pattern like http://osu.ppy.sh/ss/10536702 , where using 1/4 at some specific tempo that keeps the pattern consistent but as well as make the spread more balance.

Please do the same thing for 02:14:849 - too.

And for 01:20:022 - 01:20:711 - 01:22:091 - 01:22:780 - 01:23:470 - 01:28:298 - 01:28:987 - 01:30:367 - Really recommended you add 1 note for each of the line here, since it suddenly really empty while the MX do use 1/3 and suddenly even 1/6 in between.
posted
boi
posted
Good suggestions, does a much better job of differentiating this section between Lv. 5 and Lv. 9. You might also want to add a note to 02:12:263 - 02:13:987 - 02:15:022 - 02:17:780 - in Lv. 7 to make the second half of the kiai more consistent, but if you prefer to keep these as breaks for the player, that's fine too.
posted
Spread issues are pretty valid. Alternatively to adding 1/4 like Maxus suggested, you could change the 1/2 chords from hand - single - single - jump - hand to hand - jump - jump - jump - hand so the chord layering is pretty much the same as the upper diff but without the 1/4 in between.

also lul, I already told you in game but
posted

Maxus wrote:

Quite sure the gap here is too big between lv 9 and lv 7. Let me give the comparison.ok

ok

-----

In here you have pattern that's jump from ordinary chord pattern in lv.7, to suddenly dense handstream in lv.9, Really sure it's too big of a gap for players to adjust properly. ok

one way to adjust is to make pattern like http://osu.ppy.sh/ss/10536702 , where using 1/4 at some specific tempo that keeps the pattern consistent but as well as make the spread more balance.ok

Please do the same thing for 02:14:849 - too.ok

And for 01:20:022 - 01:20:711 - 01:22:091 - 01:22:780 - 01:23:470 - 01:28:298 - 01:28:987 - 01:30:367 - Really recommended you add 1 note for each of the line here, since it suddenly really empty while the MX do use 1/3 and suddenly even 1/6 in between.ok

Arzenvald wrote:

boi ok

Weber wrote:

Good suggestions, does a much better job of differentiating this section between Lv. 5 and Lv. 9. You might also want to add a note to 02:12:263 - 02:13:987 - 02:15:022 - 02:17:780 - in Lv. 7 to make the second half of the kiai more consistent, but if you prefer to keep these as breaks for the player, that's fine too.ok

Protastic101 wrote:

Spread issues are pretty valid. Alternatively to adding 1/4 like Maxus suggested, you could change the 1/2 chords from hand - single - single - jump - hand to hand - jump - jump - jump - hand so the chord layering is pretty much the same as the upper diff but without the 1/4 in between.ok

also lul, I already told you in game but ok
ok
posted
epic sigh
posted
reanimated
posted
:thinking:
Please sign in to reply.