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posted
updated oni
posted

Stefan wrote:

'kay.

[Futsuu]
01:41:746 - 01:51:401 - my 2ct but undermapping so much isn't really necessary. I think there is enough room you could use some neato pattern.
i have no brain, ill see what ill put there
posted
ribbit

Lv. 3

00:48:642 (48642|0,48815|3,48987|1,49160|3,49332|2,49332|1) - This is a little too dense compared to the rest of the diff, even if it is in the kiai. Remove 00:49:160 (49160|3) - and possibly even 00:48:815 (48815|3) - to ease this section while still following the music (and adjust columns for other notes as you see fit)
00:52:953 (52953|0,53125|3,53298|1,53470|3,53470|0) - Likewise ^, since there's no LN though, you can just remove 00:53:298 (53298|1).
00:54:160 (54160|0,54332|3,54504|1,54677|2,54849|1,54849|3) - Same as above.
00:57:953 - I'm pretty confused as to why you ignore these heavy drum sounds in favour of a more complex rhythm for the lowest diff in particular (also especially since you don't even use that snap in the next diff consistency pls). Try this as a more appropriate alternative: https://puu.sh/yMgtd/d36adebf78.png
01:55:539 - It's fine but you could go for LNs here.
02:28:642 (148642|1,149332|2,150022|1,150367|3,150711|0) - Please ctrl-H this for PR

Cont.

Lv. 5

You should implement more LNs in the section before the first kiai, so it's less of a 1/1 snoozefest, in places like 00:27:953 - 00:38:987 - and I guess anywhere else with a held vocal without going too overboard. You don't have to commit to making this section LN, just make it a little more varied.
01:16:918 (76918|0,77493|2) - Fairly certain this, and the next 1/3rd snap should be on the 1/4th blue tick instead, these sound too early. I might be wrong though, so double check.
01:22:436 (82436|1,82436|3,82996|2,83125|1,83125|3,83686|1,83815|2,83987|1,83987|3,84160|3,84160|1) - Column 1 weeps. In any case this is way too repetitive with the patterns, not even taking the different pitch for the doubles that have the same pattern/column. 01:22:996 (82996|2) - Move this over to 1 and 01:23:125 (83125|3) - over to 3, and change 01:23:686 (83686|1,83815|2,83987|1,83987|3,84160|3,84160|1) - to https://puu.sh/yTgMz/038ce9b435.png
01:46:142 (106142|1,106229|3) - Move this to 4-1 for PR.
02:29:332 (149332|0,150022|3,150367|1,150711|0) - Same as in Lv. 3, rearrange for pitch please, apply to the later diffs as well.


Lv. 8

01:51:401 (111401|0) - Not a fan of extending this LN past 01:53:125, the strings held note cuts off here and having the same LN represent two different sounds (i.e. violin and the quiet build-up synth past 01:53:125) isn't something I can approve of.


Lv. 13

01:57:004 - Should map this tick here, there is a sound here despite the vocal tick covering it. I thought you left this out intentionally in the HD when I looked at it to distinguish the two diffs lmao
02:30:367 - If you're going to have doubles in this section, then the last two notes should be triples to compensate.


Will get someone to run through the harder diffs for me, call me back when this is applied so we can get this set underway.
posted
Re

all accepted thx
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birthday bubble
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Happy birthday, birthday girl
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happy birthday girl

posted
naon aa'
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eekpost
posted
[General]
add Gezoda to tags, because name change.

[Oni]
a bit rough to use OD6 for this Oni, might using 5~5.5 max instead.

[Muzukashii]
fix SV via notepad, it's bugged to 1.3999.. change it to 1.40.
I really don't see the need of HP6 here, nerf it down to HP5.

[Futsuu]
Nerf the OD to 4.
00:32:780 (55) - move the note to 00:33:125 - , by far a stronger sound you could follow and provide a better break phase.
00:57:263 (114) - might skip this note to break off the relatively long combo chain.
02:01:056 - 02:20:367 - it's strange how much lighter you've made the late kiai parts compared to the first one. I don't think it's design-wise a good concept, try to make them approx. equal from the density. (Either nerf first kiai or buff late kiais)


call me back when fixed
posted

Stefan wrote:

eally don't see the need of HP6 here, nerf it down to HP5.

[Futsuu]
Nerf the OD to 4.
00:32:780 (55) - move the note to 00:33:125 - , by far a stronger sound you could follow and provide a better break phase.
00:57:263 (114) - might skip this note to break off the relatively long combo chain.
02:01:056 - 02:20:367 - it's strange how much lighter you've made the late kiai parts compared to the first one. I don't think it's design-wise a good concept, try to make them approx. equal from the density. (Either nerf first kiai or buff late kiais)
i think i gotta ask you a bit of stuff about the last point, but i tried changing a bit there
anything else has been fixed

http://puu.sh/zcbEe/04fb491857.osu foot shoe
posted
updated
posted
take care fam,
posted
hihi, uh i accidentally closed out of the tab when i wass writing but thankfully i did get a screenshot of what i wrote... most of it at least :D sorry for the clumsiness



01:41:746 (1) - 01:57:953 (1) - similarly to what i said at 01:19:677 (1) - , try to use all the sounds available to make this section fit in between the kantan and muzukashii correctly :)
-> remember to apply 1st kiai changes to 2nd kiai as well
in the 3rd kiai, feel free to apply the same changes as you did in the other two kiais, but the intensity here is slightly higher due to the presence of bass kicks, etc. for instance, 02:10:539 (1,1,1,1,1) - could be k k d d k d d k k d. more freedom for denser
02:21:056 (1,1,1,1,1,1,1,1) - try to make this section more dense, as this is kind of the final buildup of the song after all

hope this helped a bit c:

just in case someone thinks i didn't write that screenshot, here is the full pic https://puu.sh/zeLNl/a17a030b6f.png
posted

incandescence wrote:

hihi, uh i accidentally closed out of the tab when i wass writing but thankfully i did get a screenshot of what i wrote... most of it at least :D sorry for the clumsiness



01:41:746 (1) - 01:57:953 (1) - similarly to what i said at 01:19:677 (1) - , try to use all the sounds available to make this section fit in between the kantan and muzukashii correctly :)
-> remember to apply 1st kiai changes to 2nd kiai as well
in the 3rd kiai, feel free to apply the same changes as you did in the other two kiais, but the intensity here is slightly higher due to the presence of bass kicks, etc. for instance, 02:10:539 (1,1,1,1,1) - could be k k d d k d d k k d. more freedom for denser
02:21:056 (1,1,1,1,1,1,1,1) - try to make this section more dense, as this is kind of the final buildup of the song after all

hope this helped a bit c:

just in case someone thinks i didn't write that screenshot, here is the full pic https://puu.sh/zeLNl/a17a030b6f.png
sorry for late reply, fixed it all! thank you!!


http://puu.sh/zkOEB/89aeb3902e.osu
posted
Can I point out that certain spots like 01:14:677 - and 01:09:160 - in the oni and inner oni should be 1/3 snaps instead of 1/4 or 1/2 respectively.

However, 01:15:367 - is ok since that is aligned with the synth.

Later on (this is in the oni) the same rhythm is repeated with a different instrument, but is mapped as 1/3, so that should act as precedent to the changes mentioned above.

I also found in the oni that this note 01:37:838 (32) - should be moved to the 1/2 snap, there's no reason for it to be 1/3 snap and it's confusing in gameplay, as it should be identical to this pattern 01:35:022 - .

I believe this set needs a couple mods before it's ready to rank. There is a lack of mods on the top 3 difficulties, and an error like using a 1/3 snap when it's supposed to be 1/2 being looked over means there is sure to be other small issues to still be found.
posted
updated shiguri's diff
posted
fixed 1/3, changed a few patterns on my own fixing minor inconsistencies or patterns that are hard for Oni
posted
also fixed some stuff on raiden's diff
posted
puxtu asked me to mod the futsuu only so idk
he also asked me if i could try to nerf this difficulty specifically, so my suggestions are mostly nerf-based, sorry for any inconvenience ;w;

-Shiguri's Futsuu-
00:13:470 (1) - finisher maybe? that weird cymbal thing is too clear, and a finish would follow nicely
00:24:504 (1) - ^, but because it would emphasize the change of rhythm of the song
00:46:573 (1) - ^, literally does a mix here lol
00:49:677 - Maybe try a kdk k d here? would simplify a little bit (yeah this includes deleting 00:51:056 (1) -
00:56:056 (1) - Delete this maybe? the pattern is too long imo, besides without it, it would give more focus to that violin
00:57:608 - What about K ddd d k, it would simplify the rhythm a bit better imo
00:59:504 - and here dkkd k would nerf that long pattern a bit
01:05:711 (1) - deleting this would be better to nerf this pattern imo, too long
01:08:642 (1) - What about a finisher here?
01:13:125 - you could add a d here, theres a sound too clear imo
01:19:677 (1) - Maybe finisher? change of rhythm
01:29:332 - and you could add a k here, to follow the piano/bell (idk what instrument is that, sorry) sound
01:30:711 (1) - Maybe finisher? change of rhythm and cymbal sound thing would fit nicely with it
02:00:884 (2) - Maybe delete to shorten pattern? too long imo
02:03:125 - you could add a k here, would follow that increasing pitch instrument at the background
02:16:056 (1) - and why not delete this? shorten pattern
02:17:263 (1) - maybe make this d? would give more emphasis on the next note

its pretty good uwu
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