21:21 Exa: Ey Bonsai o/
21:21 Bonsai: Eyxa \o
21:21 Exa: Oh god the pun
21:22 Exa: Say, got any time to check a mapset of mine that I think is ready to go?
21:24 Bonsai: mmmh idk I might mod it but idk if I wanna nominate it
21:24 Bonsai: I'll tell you when I know ^^
21:24 Exa: Welp if you find it worthy, you might wanna do something :3
21:24 Exa: Yup yup
21:25 *Exa is listening to [https://osu.ppy.sh/b/994661 M2U - PandorA]
21:25 Bonsai:
http://d1zlh37f1ep3tj.cloudfront.net/wp ... worthy.jpg21:25 Exa: I removed the easy storyboard cause I wanna do some tweaks ~
21:25 Exa: Yes!
21:25 Bonsai: (I already looked at it, that's why I said that :^))
21:25 Exa: Oh lol what
21:26 Exa: Wait you've modded it?
21:26 Exa: Ah kep
21:26 Bonsai: no I just stalked you rn and had a look at the highest diff real quick ^^
21:26 Exa: Oooo
21:27 Exa: What did you think?
21:28 Bonsai: well, the very first section seems weird to me because I can't see what you're trying to follow at all, seems very chaotic but at the same time ignoreing that heavy beat so much
21:29 Bonsai: rest seemed fine
21:29 Exa: Heh I tried to make the first section chaotic because the violin and piano are all over the place
21:29 Exa: But they do follow certain beats
21:29 Bonsai: 00:54:302 (1,2) - 00:57:302 (1,2) - could be muuuuch more spaced imo, doesn't emphasize at all rn
21:30 Exa: I used to have them spaced out
21:30 Exa: I spaced them in because I wanted to emphasize the rest of the drop's sections more
21:30 Exa: Sort of differenciating them
21:32 Exa: Tbh these are the only ones that I could sapce out but just a bit though
21:32 Exa: Make sure you include that in your mod :>
21:32 Bonsai: :>
21:34 Exa: Also you might notice that the diff gap between easy -> normal -> hard is a bit big
21:34 Exa: But it's equal to the diff gap between hard -> insane -> extra so
21:35 Bonsai: I didn't promise to mod it :^)^)
21:35 Exa: Yeah I know, just saying in case you decide to :3
21:45 Bonsai: [http://puu.sh/qgyKG/e7d3f94a0b.osu lemme GD instead :^)]
21:47 Exa: LOOOL
21:47 Exa: I've had quite a few people ask me to gd
21:47 Exa: I'm not accepting any gds for this set
21:48 Exa: but lemme see what you did
21:48 Bonsai: ye I was just kidding, just sayin bc I was curious what I'd map there and that turned out quite well lol
21:49 Exa: It is indeed pretty interesting
21:49 Exa: But you see
21:49 Exa: Not even your rhythm and patterns are consistent
21:49 Exa: The beats are all over the place
21:49 Bonsai: I know but at least they focus on something
21:49 Exa: My streams also focus on certain beats
21:49 Exa: They just focus on quite a lot of stuff at once
21:50 Exa: Hence why they are chaotic
21:50 Exa: OOO map the drop
21:50 Bonsai: but it switches all the time
21:50 Exa: Beacuse there many factors that make the rhythm :3
21:50 Exa: I'd like to see how you'd map the drop
21:51 Bonsai: There are several rhythms playing at once that don't cooperate all that well, but claiming to focus on all of it at the same time is rather impossible lol
21:52 Exa: I can't possibly focus on everything at once
21:52 Bonsai: but it seems like you're trying to
21:52 Exa: I'm switching focus to what is more prominent at a given time
21:52 Exa: This section kind of has to be significantly harder because, along with the drop, it's the only section that //can// be hard
21:57 Bonsai: Ok I tried explaining something but I realized that one of the main issue for me turns out to be that 00:00:864 (3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10,11) - is the same rhythm four times
21:57 Bonsai: like wh that achieves nothing
21:58 Bonsai: 00:01:520 (9) - seems overmapped anyways btw and if you're trying to focus on the piano with the second two then why not map 00:02:458 - too?
21:58 Bonsai: That's just a heavy lack of differentiation when there is soo much different sutff happening in the song
21:58 Exa: See that was a problem for me
21:59 Exa: If I were to map the piano which is my main focus
21:59 Exa: The whole section would be a big stream
21:59 Exa: I could use kicksliders to fill in the gaps
21:59 Exa: But that would be cheeky
21:59 Exa: Also, the first 4 streams are there because it's the start of the song
21:59 Exa: Starting out with anything harder would be a dick move from the mapper imo
21:59 Bonsai: I never said you should do something harder?
22:00 Exa: But even if I did anything easier
22:00 Bonsai: just
22:00 Bonsai: something different
22:00 Bonsai: not easier either aaaaa
22:00 Exa: Then the rest of this section would be too hard
22:00 Exa: Eeegh I guess I could play around with some more rhythms
22:00 Bonsai: just differentiate a bit in this section
22:00 Bonsai: yes please, you can't tell me that repeating the same rhythm four times is the best you can do lol
22:01 Exa: Nah I can find more rhythms
22:01 Exa: I just don't think they will be as easy/ as hard
22:02 Bonsai: I don't see how the choice of rhythm automatically influences difficulty, you can make every rhythm more or less difficult by using appropriate spacing or flow or whatever
22:02 Exa: But the flow and spacing kind of have to remain the same
22:03 Exa: They are key characteristics of this section that only vary under certain conditions
22:04 Exa: M2u songs sure are messy :s
22:04 Bonsai: You started using kicksliders in the patterns immediately afterwards, why can't you use them there?
22:04 Exa: Yeah that's what I'm going with
22:05 Bonsai: and simply deleting 00:01:520 (9) - and putting a jump that is as big as other jump in this section seems good to me
22:05 Exa: I can't delete that cause it's basically the same as 00:00:958 (4) -
22:05 Exa: there's a kick right before the another violin phrase is going on
22:06 Bonsai: there isn't xd
22:06 Bonsai: I here what sound you mapped at (4), I don't hear any sound at all at (9)
22:06 Exa: 00:00:864 (3,4,5,6,7) - one violin phrease
22:06 Exa: 00:01:427 (8) - next starts here
22:07 Bonsai: so what, why do they have to be the same?
22:07 Bonsai: the violin even plays different rhythms
22:07 Exa: They are both part of a violin phrase and right after a kick
22:08 Bonsai: why does 'being part of a phrase' make them have to be equal?
22:08 Exa: They are not equal, but they are both worthy of being mapped within the same rhythm
22:08 Bonsai: the violin puts emphasis on 00:01:052 (5) - in the first phrase but then puts emphasis on 00:01:802 (1) - in the second one
22:08 Bonsai: how does rhythm have worth
22:09 Exa: 00:01:614 (9) - The only reason I am //ok// with a jump is this one
22:09 Exa: It's snappy enough to support a different kind of flow
22:09 Exa: A more snappy flow, if you will
22:09 Exa: Something that I can do with a jump
22:11 Bonsai: I don't see how mapping different melodic and rhythmic patterns with the same rhythm has anything to do with something being worthy of being mapped a certain way xd
22:12 Exa: No it's the other way around
22:12 Exa: Oh wait you mean music patterns
22:12 Exa: Then yeah, you said it right
22:13 Exa: If 2 rhythms are the same or overly similar, I think they are worthy of being mapped in the same way
22:13 Bonsai: but they are neither the same nor overly similar, they are rhythmically different and put emphasis on different beats
22:14 Exa: 00:00:864 (3,4,5,6,7) -
22:14 Exa: 00:01:427 (8,9,10,11,1) -
22:14 Exa: They both start with a kick
22:14 Exa: And they both have steady pitch throughout
22:14 Bonsai: please define kick xd
22:15 Exa: 00:01:802 (1) - Here is where the pitch is noticably higher
22:15 Bonsai: 00:01:427 (8) - is definitely not a kick for me in any way
22:15 Exa: "Define kick"? o.o
22:15 Exa: Kick -> Snare
22:15 Exa: 00:01:427 (8) - LOL
22:15 Exa: That contains a kick
22:15 Bonsai: 00:00:677 (2,7) - are snares wh
22:15 Exa: The big boom that you hear
22:15 Exa: That's a kick
22:15 Exa: 00:00:864 (3) - kick
22:15 Exa: 00:01:427 (8) - kick
22:15 Exa: :v
22:16 Bonsai: whatare you telling me 00:00:302 - is a kick
22:16 Exa: yes o.o
22:16 Exa: The sound that you hear
22:16 Exa: That's a kick
22:16 Exa: 00:00:677 (2) - And that's a snare
22:16 Bonsai: oh I thought you just wrote kick = snare LOL
22:16 Exa: M2U does not place kicks and snare on upbeats and downbeats necessarily
22:16 Exa: No lol
22:16 Bonsai: yeahyeah ok I know that lol
22:17 Exa: I thought you didn't know what a kick is XD
22:17 Bonsai: ok now here's a fun fact
22:18 Exa:
22:19 Bonsai: 00:00:864 (3,4,5,6,7) - starts on a kick, has nothing in the middle but the middle gets emphasized by the violin's melody, and ends on a snare; 00:01:427 (8,9,10,11,1) - starts on a kick, has a different snare in the middle and ends with a kick
22:19 Bonsai: how the fuck is any of this similar lol
22:20 Exa: It's similar because they start the say way, and being in the beginning of the song gave me the opportunity to use an overly simplistic rhythm
22:20 Exa: But your reasoning is the reason I'm changing it now
22:21 *Bonsai wipes sweat from his forehead
22:22 Exa: XDD
22:22 Bonsai: I think modding this is not something I wanna do to myself lol
22:22 Bonsai: Would take like two weeks to reason everything like that ^^
22:23 Exa: Welp since the first section is the only thing you had a problem with
22:23 Exa: I don't see why the rest would be that big of a deal :3
22:24 Exa: Ok I think I'll remap the first section
22:25 Exa: I found a cool way to map it now that I looked at it in a nother way
22:25 *Exa crosses fingers
22:25 Bonsai: yey lol
22:25 Exa: I HOPE I'll be able to connect it nicely
22:26 Bonsai: anyways I think I want to grab kds for this in any case lol
22:26 Exa: sure
22:26 Exa: post it and I'll award you
22:26 Bonsai: hrhr