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HoneyWorks - Boku ga namae o yobu hi

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Topic Starter
RebellioNlol
This map has been deleted on the request of its creator. It is no longer available.
CircleChu
Heya! o/
Timing, as requested :)

just right here
[TimingPoints]
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Seijiro
little IRC mod
20:09 RebellioNlol: Yo sergio
20:09 MrSergio: yo
20:09 MrSergio: oh shoot, the map lol
20:09 RebellioNlol: Did you check anything? xD
20:09 RebellioNlol: lol
20:09 RebellioNlol: nvm
20:09 RebellioNlol: i am online for a few minutes while my brother eats
20:10 MrSergio: ok, I finished what I had to do anyway, so after dinner I'm all yours lol
20:10 RebellioNlol: i'll be online in 2 hours
20:10 RebellioNlol: or so
20:10 MrSergio: good, I should still be online too
20:10 MrSergio: later then~
20:10 RebellioNlol: kk
21:51 RebellioNlol: K i am here
21:51 MrSergio: nice
21:51 *MrSergio is editing [https://osu.ppy.sh/b/889748 HoneyWorks - Boku ga namae o yobu hi [agr]]
21:51 MrSergio: right?
21:51 RebellioNlol: yeah
21:52 MrSergio: ok then
21:52 MrSergio: 00:10:003 (5) - maybe add a NC here since you change spacing after this object
21:53 MrSergio: 00:22:343 (6,7) - this jump feels way weaker than the rest of the map
21:53 MrSergio: the problem is there you have 5 --> 6 in a certain direction
21:54 MrSergio: while 6 --> 7 is almost the opposite direction, but a bit tilted, making the jump loose emphasis
21:54 RebellioNlol: i think i get what you are trying to say
21:55 RebellioNlol: so moving 7 a bit lower should kidna fix it right?
21:55 RebellioNlol: below 6 i mean
21:55 MrSergio: yes
21:55 RebellioNlol: kk
21:55 MrSergio: or even change direction of the slider
21:55 MrSergio: the problem lines on that: the slider's direction
21:55 RebellioNlol: That's maybe better
21:55 MrSergio: lies*
21:56 MrSergio: even if you don't move anything but change its direction you'll notice the difference
21:58 MrSergio: 00:32:290 (2,3) - maybe make a blanket here
21:59 MrSergio: 00:35:448 (1,3) - first time seeing such overlap and it doesn't look that great imo
21:59 MrSergio: either stack it properly under the slider or move it at a distance similar to the rest of your patterns
22:00 RebellioNlol: kk
22:00 MrSergio: 00:30:869 (7,8) - umh, I find it just a bit "forced" as movement but it's not a big deal (probably just personal preference)
22:01 RebellioNlol: i could change that too probably
22:02 RebellioNlol: i personaly don't like those kinda of sliders that are resuming from previous one
22:02 MrSergio: 00:38:922 (7,1) - also another overlap I would rather avoid whenever it is possible
22:02 RebellioNlol: Dunno why i put it there, guess i didn't really bother
22:03 MrSergio: compare 00:40:817 (4,5,6) - with 00:30:080 (4,5,6) -
22:03 MrSergio: they are sligthly different visually
22:03 MrSergio: 00:30:080 (4,5,6) - if you notice this one has the circle and the short slider closer to the first slider
22:03 MrSergio: I prefer such spacings in general, but again, personal preference
22:04 MrSergio: whatever you choose tho, make sure those 2 have the same spacing since they are the same pattern
22:04 MrSergio: 00:43:343 (4,5) - again, imo it is a bit too large
22:05 MrSergio: now that I look back from the start, you don't have much consistency with your 1/4 spacings
22:05 MrSergio: 00:19:343 (3,4) - for example this one is larger than 00:40:817 (4,5,6) - or 00:30:080 (4,5,6) -
22:06 MrSergio: (yeah, it's really finicky, but it changes completely to see consistency on such small details usually)
22:06 RebellioNlol: that's just looks like it
22:06 RebellioNlol: Distance is same
22:07 RebellioNlol: im pretty sure i really payed atteniont to that
22:07 MrSergio: don't see the DS tho
22:07 MrSergio: I meant the visual distance on the playfield
22:07 MrSergio: but yeah, it's minor so it isn't a big problem
22:08 RebellioNlol: Well i think it shouldn't be a problem felt ok when i played it
22:08 MrSergio: 00:50:922 (1,2,3) - maybe silence the ends since I can't really hear a sound on them
22:08 RebellioNlol: yeah i always forget those
22:08 RebellioNlol: i'll do it too
22:09 RebellioNlol: there are few of those in map so just ignore them
22:09 RebellioNlol: i know
22:10 MrSergio: 01:11:132 (3,4,5) - I would have used the same placement as of 00:43:343 (4,5,6) - for the circles after the slider
22:11 MrSergio: as it is now, it gives the impression it wanted to be a similar pattern to 00:40:817 (4,5,6) - and such
22:12 MrSergio: 01:23:449 (1,2) - a bit overmapped here
22:12 MrSergio: the vocals end on 01:23:922 - , right? In that case I would keep the first slider till there
22:12 MrSergio: and totally remove the second one which seems to be placed on nothing atm
22:13 MrSergio: (I mean, seeing the rhythm for that part)
22:13 MrSergio: 01:36:080 (2,4) - the distance between the stack and the slider changed once again
22:13 RebellioNlol: yeah i know what you mean, that part sounded weird to me too didn't really know how to map it
22:14 MrSergio: 01:47:764 (3,3,4) - are these shapes mant to have some deep meaning? I can't really find a reason for that anchorpoint to be there since it changes nothing in the slider path
22:15 MrSergio: 02:11:448 (1) - I don't think you need this NC
22:16 MrSergio: 02:14:132 (4,1) - similar to my first suggestion, this jump feels weaker than the rest
22:16 MrSergio: 02:27:238 (4,5) - is this spacing intentional?
22:16 MrSergio: feel waaaaaay too short
22:16 MrSergio: it feels*
22:17 RebellioNlol: maybe it used to be
22:17 RebellioNlol: a triple that i copied
22:17 RebellioNlol: like the other ones and then i just deleted it
22:17 RebellioNlol: 01:11:132 (3,4,5) -
22:17 RebellioNlol: like this
22:17 RebellioNlol: that's what i mean
22:18 MrSergio: 03:02:922 (6,1) - uh, feels a bit too static seeing the general rhythm of the map
22:18 MrSergio: oh, I see
22:18 MrSergio: I just noticed there are some combos which are a bit random
22:18 MrSergio: 03:05:132 (1) - for example this
22:18 MrSergio: why a NC for a single object? .-.
22:19 RebellioNlol: guess i copied again
22:19 MrSergio: 03:36:553 (3,4) - one of those weak passages
22:19 RebellioNlol: or i just made it in to a new comobo to reduce combo
22:23 MrSergio: 03:42:238 (4) - I'm not sure about this
22:23 MrSergio: I tried listening to it multiple times with 25% playback rate
22:23 MrSergio: and looks way to overmapped on the wrong snaps too
22:25 MrSergio: 03:50:606 (5) - I would make this slider a straight one too
22:25 MrSergio: you already have 03:50:132 (2,6) - after all, in the same combo
22:26 MrSergio: 03:54:081 (1,2,3) - remember to silence the ends
22:27 RebellioNlol: 03:42:238 (4) - well i hear something i'm sure
22:27 RebellioNlol: i will remember
22:28 MrSergio: 04:26:607 (1,2) - as the other suggestion on the similar pattern
22:28 MrSergio: I'd remove the second slider and extend the first one by 1/4 to match the vocals
22:30 RebellioNlol: well i don't really feel like doing it it's not really same
22:30 RebellioNlol: what do you think if i made it like this
22:30 RebellioNlol: instead of previos thing i put 2 of these
22:30 RebellioNlol: 04:27:869 (1) -
22:30 RebellioNlol: to match the piano
22:32 MrSergio: umh, why not
22:35 MrSergio: 04:29:133 (1,2) - another not so good looking overlap
22:35 MrSergio: 04:44:291 (1,2) - and another weak jump here
22:36 MrSergio: 04:58:293 (1,2,3) - uh, really hard to read here
22:36 MrSergio: actually, playing it
22:36 MrSergio: looks a lot like a 1/2 there
22:37 MrSergio: that's all I guess x)
22:40 RebellioNlol: kk
22:40 RebellioNlol: i hate it when a little change is leading to more changes
22:40 RebellioNlol: lol
22:40 RebellioNlol: always
22:47 RebellioNlol: Well ty yet again
22:48 RebellioNlol: i actually think this map is good tho xD
22:48 MrSergio: no problem
22:48 MrSergio: well, a modder's job is to make your securities tremble :P
22:48 RebellioNlol: I had P A N test play it yesterday
22:48 RebellioNlol: Nuuuu
22:48 RebellioNlol: well i guess you didn't do a good job then ;)
22:48 RebellioNlol: jk
22:48 MrSergio: if you can give reasons to "counter-attack" a mod then it means you have a solid map
22:49 MrSergio: good point xD
22:49 RebellioNlol: Thanks really, i mean it
22:50 MrSergio: should I post on the thread to boost the star priority or not?
22:50 MrSergio: I don't really care about kudosu, but star priority may come handy for ranking
22:51 RebellioNlol: I don't mind
22:51 RebellioNlol: But star priority is not really "important"
22:51 RebellioNlol: but it can be handy
22:52 MrSergio: uh, 0 star priority for now
22:52 MrSergio: there you have your +1 then
_Hou
H-hello,
from my queue
Blue is an advice or smth
Pink is for things I strongly recommend to pay attention on
Black is my thoughts
H-here we go~

Apply cool name please


  1. 00:05:272 (1) - I think x2 1/2 sliders suits here better.
  2. 00:08:681 (1) - the end of this slider wants be clickable itself. Mighty turn it into 1/1 slider and a circle/slider 1/2 starting at red tick.
  3. 00:13:639 (3) - feel like 3/4 slider and 1/4 then. And start spinner here at red tick 00:14:132 -
  4. 00:37:422 - it should be 5 here, so fill empty tick
  5. 00:38:606 (6,7) - so strong red ticks, turn these only in circles.
  6. 00:51:553 (3) - it would be better for this one have higher velocity then previous.
  7. 00:54:238 (6) - I don't hear anything here D:
  8. 00:55:343 (3,4) - 1/1 slider instead
  9. 00:58:817 (3,4,1,2,3,4,5) - uhm, I don't understand whats wrong, but smth is wrong. huh...
  10. 01:06:869 - well here you follow vocals, but red tick is again so loud to ignore it.
  11. 01:09:869 (2,3,4,5) - Don't get why triple starts on red tick. I'd change this somehow.
  12. 01:19:027 (3,4,5,6,1,2,3) - No space, just stream.
  13. 02:36:079 (5,6,7,8,1,2,3,1) - ^
  14. 04:22:185 (3,4,5,6,1,2,3) - ^
  15. 01:24:080 - fill it.
  16. 01:29:448 (3) - don't miss a note here, slider or 1 more circle please. It is really uncomfortable to stars stream after pause 1/1
  17. The next stream might be a bit more interesting. For example the space since "Na-a" till "Ta-a" might be done with sliders or smth. But it's on your decition.
  18. 01:32:764 - 01:33:238 - During the whole song you've been following vocals and her you all of sudden decided t ignore it. Huh?
  19. 04:36:080 - ^
  20. 01:52:817 (1,2,3,4,1) - a curve. If you want it to efficent turned itno next slider it must be and arc.
  21. 02:08:606 (5) - I've mention the same somewhere before.
  22. 03:54:712 (3) - ^
  23. 02:11:764 (1) - Red tick again is too loud not to be clickable.
  24. 02:14:290 (1) - ^
  25. 02:17:448 (2) - ^
  26. 02:16:501 (1,2) - slider instead.
  27. 02:45:001 (5,6,1,2,3,4) - feel better this way
  28. 02:51:869 (1,2) - less space beetween.
  29. 02:53:132 (1,2) - ^
  30. 02:55:659 (5) - slider 1/1 instead.
  31. 03:07:501 (2) - :/ Just circle is enought maybe?
  32. 03:08:764 (7) - ^
  33. 03:09:553 (4,5,6) - NAZI
  34. 03:21:869 (1,2) - leave only 1st, or turn 1st into slider 1/2.
  35. 03:20:606 - 03:52:343 - love this mart huh.
  36. 03:51:396 (2,3,4,5,6,1) - to be clear it must be x2 more circle, cuz piano is speedcheat.
  37. 03:59:764 (2,3,4,5,1) - ?????
  38. 04:59:013 (3) - This sound is longer i think.
HOLY S**T SO HUGE MOD.
Anyways a star, cuz i love the song.
Good luck, dude.
BanchoBot
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