No prob.ouranhshc wrote:
i didn't really find anything.
thx for your star >w<
No prob.ouranhshc wrote:
i didn't really find anything.
Sorry, I didn't do anything you sayid >_<SamiPale wrote:
Hi, Pro Engrish Speaker~Here's my mod.
Oh, not a mod, just some suggestions, the map is good enough.
[Hard+]
00:15:310(2,3,4,5,6) - oxoxo (x means clap)? hm... I'm not sure...
00:59:815(3) - I've seen a clap on slider... on purpose? yeah~
02:00:635(x) - Add a circle? Sounds cool too but I prefer to keep the old one >_<
02:17:838(4) - Clap? on the other parts, I used them following the BG sound so I son't think I should use it here, sorry >_<
Just these suggestions, feel free to ignore these~
So pro. The ones who find you to mod4mod must be under lots of stress (joking)
thx for your mod :]Licnect wrote:
hi
some suggestions
[overall]
offset 113 maybe to best ~ right!
i think soft-calp more suitable for this song Sorry but I hate SOOO BAD the soft-clap. It's terrible, it's loud, and it's not soft at all.
[Normal]
looks good
[Hard+]
1:28:116 [2] remove note
1:28:338 [4] remove note Example: http://osu.ppy.sh/ss/38710 Hm, I like your idea. Did it~
umm....very nice map and song
I'm sorry
poor modding
star ~
Just did one thing that you said but thanks for your mod[CSGA]Ar3sgice wrote:
for m4m >^v^<
All suggestions of course
[Normal]
00:46:727 (1,2,3) - 1/1 later?
00:54:274 (1,2,3) - ^
Interesting idea. For now, I wont change it. But if anyone else says is a good idea I might consider~
[Hard+]
00:45:617 (2,3) - stack 2 and 3? hm, I don't think so. Sorry~
02:02:419 (6) - delete note? Ok~
03:04:793 (1) - this? http://up.ppy.sh/files/screenshot042-16.jpg Hm... nah, not rly my style~
03:05:459 (2,4,6) - ^, rotate^
03:11:897 (1) - this? http://up.ppy.sh/files/screenshot045-18.jpg^
Perfect map already... If it really needs modding, maybe add more points to the sliders so they look better... = = Maybe.Thanks!!
Byakugan249 wrote:
Yo modding this map because of ur request
Normal:
00:46:283(4) - Align this to the end of (3)? Hm... Is it really necessary? I mean, I used broken angles on the entire map...
01:44:661 - add a slider and end it at 01:45:105 to follow the guitar I couldn't see why it would follow the guitar... Not to mention that this one is the easier level on map. I'm trying as hard as I can to keep the difficulty level ):
01:48:213 - same as above but end it at 01:48:657
01:51:765 - ^ 01:52:208
Hard+
01:02:043(4) - NC Ok.
01:09:146(6) - ^ Ok.
01:16:249(4) - ^ Ok.
01:24:018(5) - ^ Ok.
02:29:278(5) - ^ Ok.
02:48:589(4) - NC Ok.
02:55:693(6) - ^ Ok.
03:02:796(4) - ^ Ok.
03:09:899(5) - ^
if u dont understand the NC suggestions listen to the vocal part and u might understand. feel free to ignore this if it doesnt feel right in ur point of view
Too many NC would make it boring to play with friends. But looking at the single player mode, it really makes it look better, so I accepted you sugestion. Thanks!!
this is the best i can do. GL
Yes.roxkyuubiforever wrote:
Epic anime is epic.
Thanks a lot for your mod, super useful!xxheroxx wrote:
Mod Infos:
• Suggestion.
• You should fix this.
• You must fix this.
______________________________________________
______________________________________________
[General]
- • Preview Point: 60450 Ok~
[Normal]
- • 00:07:216 (6) - Add "New Combo". Ok~
• 00:07:660 (1) - Remove "New Combo". Ok~
• 00:10:767 (5) - Add "New Combo". Ok~
• 00:11:211 (1) - Remove "New Combo". Ok~
• 00:14:319 (5) - Add "New Combo". Ok~
[Hard+]
- • Rename this difficulty "Hard". Ok~
• 02:11:853 (6) - Add "New Combo". Ok~
• 02:11:964 (1) - Remove "New Combo". Ok~
• 02:13:629 (5) - Add "New Combo". Ok~
• 02:13:740 (1) - Remove "New Combo". Ok~
• 02:26:059 (6) - Add "New Combo". Ok~
• 02:26:170 (1) - Remove "New Combo". Ok~
• 02:27:835 (5) - Add "New Combo". Ok~
• 02:27:946 (1) - Remove "New Combo". Ok~
Really nice beatmap, good job! I'm glad you like it
Thanks a lot for your mod!!wmfchris wrote:
[General]
- The preview time for the two diffs are different. Thanks for noticing!
- imo you can apply the same kiai section to both diffs. (and map through the song) I didn't really understand what you meant here. I'm using kiai at the same time on both diffs, I'm not?
- You should have an intermediate diff based on the difficulty gap. hum... Is that really necessary...? If it is, then I'll look for guest mapper to make it
[Hard]
00:03:664 (1) - remove finish at the beginning to create a lower sound to fit the music? hum... ok
00:10:545 (6,1) - unstack this one as this is a 1/2 separation which is different from the rest? good idea!
00:50:500 (2) - remove clap to highlight the coming clap sound ok
00:52:276 (2) - ^ ok
02:32:718 (5) - to remain consistancy remove clap here? ok
[Normal]
00:31:300 - I don't see the point to end the break eariler... ugh, I didn't even knew that it was possible to do that hahaha Sorry, I stopped playing OSU before this option was implemented. I tried moving the light bar it manually, but I'm not sure if it's fixed now.
01:41:887 - ^ same
01:44:661 - feel empty in this 2 beats break hum... I suppose I can use a few 1/1 hitcircles to fill up the gaps
some nice clapping pattern are made, but the pattern in hard is a bit repetitive. Sorry, but I kinda like the way that it is right now
I'll be mapping the rest of the Normal now. Should I call you again when I'm finished?IceBeam wrote:
hello roxy!
so,to clear out the things,personally I'm fine with 2 diffs mapset. because Hard is totally playable and enjoyable for any skill imo,and the Normal uses advanced 1/2 rhytm but still should be easy for beginners. but what I'd really want you is to map Normal to the end it would be just awesome
also,Normal is 2.25 - it means that increasing the diff at least for 0,01 would give it another half of the star rating so people wouldn't rant about the gap that much I hope. if you're willing to map to end - I think it will be solved on it's own Okay, then. I'll map it
[Normal]
00:32:077 - would be better to add a note here to follow music. and add a finish,also! and do the same in Hard please hum... It's not a bad idea. I'll do it.
00:49:834 (1,2) - I wouldn't add claps on red ticks or downbeat. personally claps on upbeats sound just fine and it's enough for hitsounding Okay~
01:01:599 - well,again I'd remove a clap. though it's up to you,I won't get back to it,but if you're willing to fix them,please do this for the rest of the map~ hum... I sorry, I kinda like those claps
[Hard]
the only suggestion I have for hard is to rotate 01:57:314 (1,2,3) like this:
or at least flip 01:59:090 (3) in the 01:57:314 (1)'s direction to keep anti-spacing through the whole pattern Flipped the (3)
the rest is flawless,I love it! Thanks a lot!!
IceBeam wrote:
great! but would be better to add a final kiai fountain at 03:22:551 in Normal as well to keep consistency Okay
and as you will update Normal anyway,please move 02:54:139 (1) right a bit,so it will be in the middle between 02:53:029 (5) and 02:54:583 (2,3). it's totally minor,but it caught my eye,so I'd fix I'm not sure if I did it right, but i moved the (1) a little bit to the right anyway
don't kd this post
This is my phrase.IceBeam wrote:
YEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH