Justin Bieber - Runaway Love

posted
Total Posts
17
show more
CrazyErrorMan
==General==
I think you should shorten up the song or finish mapping the song.
==Hard==
Re snap 01:09:595
Re Snap 02:46:518
zorefire
From modding queue
I can't believe I modded that ;w; lol lady voice
[Easy]
01:28:347 (1) - the combo doesn't need to end here revert and end the combo here 01:28:924 (2)
02:28:058 (1) - too fast for easy a slowed down slider with a timing point would be better
[Normal]
01:09:885 (1) - not needed just a regular hit circle for 1 beat is good enough add clap also
01:09:885 (4,5) - make them like this :/

02:05:270 (1,2) - you know what to do :P
[Hard]
02:34:693 (2) - new combo not needed 7 combo is okay

Lady voice xD!
Kareov
[Easy]
01:20:847 (1) - NC
02:39:308 (1) - ^
/me runaway
03:08:154 (3) - move break to here

[Normal]
00:23:732 (2) - ugly slider
01:23:732 (5) - Remove nc
01:25:462 (1) - NC
01:26:616 (2) - Remove nc
02:47:385 (2) - start at here.
03:06:857 (3) - strange.

[Hard]
maybe the circle tooooo small



some pictures



riffy
osu! needs more Justin Bieber. Let's map all his songs, bby <3

Anime girls are ugly. JB is sexy. ♥ HIS MUSIC IS ABOUT REAL LOVE, HATERS DON'T UNDERSTAND WHAT'S THE REAL ART
[General]
  1. Letterboxes cut his name on the BG. Disable them, please!
  2. No tags? C'mon, be creative and add some. Meh, add some tags like teen (cause genge of the sng is teen-pop) and My World 2.0 (name f the album)
  3. Dirst line has 100% volume + drum sampleset. It's too loud, please reduce the volume a bit!


[Easy]
  1. No, CDFA, no. You're not using CS4 for the easiest diff. IT's too small!
  2. 00:20:847 (2,3) - spacing mistake. Don't forget to check the DS when you copy>paste patterns! :<
  3. 01:04:693 - try to avoid ignoring loud downbeats. Consider re-arraging your rhythm here to emphasize end of the kiai. So, you'll get something like this
  4. 01:06:424 - you know, you could hitsound sliderticks. It takes some time and patience, but it will make your map much better! Or you can do something lazy, and hitsounding them will be much easier.
    Note: 01:22:001 (6) - you know. hitsounding sliderticks.
  5. 01:13:924 - there's no any hitobjects here, but beat is retty loud. Don't ignore it, make 01:12:770 (1) - end on this beat. Sounds much better to me.
    Note: 02:08:155 (1) - similar pattern, similar sound. Fix or ignore both of these suggestions to be consistent
  6. 01:19:693 (4) - consider adding a new combo here Sounds like it is missed here you need here to keep your pattern consistent.
  7. 01:26:616 (4,1) - try to remove (1) and add a repeat to (4). It will reflectvocals million times better BUT you'll have to use custom slidertick sound to emphasize the clap on 01:27:193
  8. 01:29:789 (3,4) - sounds kinda off vocals + clap on 01:31:520 - is totally ignored. try to change your rhythm a bit. For example, you can remove repeat from (3) and put a long 3/2 slider on 01:30:943 - so it will fit with vocals better.DON'T FORGET TO HITSOUND 01:31:520 - THAT SLIDERTICK
  9. 01:50:847 (1,2) - ULTRA-NAZI - YOUR BLANKET IS BAD AND YOU SHOULD FEEL BAD
  10. 01:58:924 (4) - 02:40:462 (7) - 02:58:924 (7) - end of the kiai, downbeat! C'mon, you can't just ignore it. Put a slidertick hitsound or something!
  11. 02:40:462 (7,1,1) - previous combo was 7 objects long, this one is oo short. Try to keep your comboing more consistent!
  12. 02:50:991 - 02:51:135 - remove these unused green lines. THey don't make any sense!
  13. 02:56:039 (4) - new combo to emphasize vocals and to keep your comboing consistent!
  14. 03:02:385 (3,4) - that's the ~only~ 1/2 pattern in the whole diff. It's kinda sudden for beginners, so I'd try to replace it with something easier. You know, yousing 1/2 beats for the easiest diff is not recommended unless you have a really good reason to do it. :<


[Normal]
  1. Reduce OD/Hp Drain by one tick to make diff settings more reasonable!
  2. 00:32:097 (4,5) - consider adding a new combo to one of these obkects. It'll help you to make consistent and more reasoable comboing! NC here will emphasize vocals/background music
  3. 01:04:693 - 02:00:078 - 03:00:078 - you can't just ignore that doenbeat. Try to make custom slidertick sound or something but please, DO NOT ignore it!
  4. 01:13:924 - 02:09:308 - 03:09:308 - place an object here to emphasize this beat. You did something similar with the beat on 01:32:385!

    Pretty nice diff, i didn't really like 3/4 patterns, but they fit with vocals and they're nicely done. So, it's ok, i think.


[Hard]

  • Low Circle Size + Bieber's song. Do you want to get lowest userrating ever? o3o
  1. This is the hardest diff, so you could map a bit more or make breaks shorter. Skilled players don't like long breaks, you know.
  2. OD and HP Drain 7 are a bit too hard for that kind of diff. Try to reduce them by one tick!
  3. 01:04:693 - I think that you're already know what to do here. Yeah, try to hitsound slidertick!
  4. 01:12:482 (1,2,3,4,5) - nazi - if you want to make such patterns look better, hit Ctrl+Shift+D it will create such patterns for you!
  5. 01:13:924 - I think it's quite clear. You should place here a circle to emphasize the downbeat. Well, I've already mentioned such patterns two times. There's no need to link them all again.

    Nice diff. A bit messy, but it doesn't matter 'cause the map is old.


I didn't like how you've ignored the music in some parts and followed it in some others. :< But it's a pretty cool map!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Good luck!
Topic Starter
DNR
Gou so kawaiiiiiii <3333~
Zero__wind
yo~ CDFA nyan

General
01:04:693 - kiai ending point a bit weird

Hard
00:22:001 (6) - drum finish on head ?
00:59:789 (11) - maybe a soft finish on head fit better, maybe a lower volume one
01:05:559 (1) - this NC =.=
02:25:462 (4,1) - I think they'd better be in the same combo set to make the rhythm more readable so maybe move that NC to 02:26:905 (2) -
03:03:251 (1,2,3) - placement a bit weird

Normal
HP4 OD4 ?
00:24:885 (1,2) - swap NC
00:33:539 (5) - add NC or add on 00:34:693 (7) -
01:26:616 (1) - not neccessary NC
02:32:674 (1,3) - so silenced
02:45:078 (1) - maybe remove NC

Easy
HP2 OD2
01:28:924 (2) - 1/2 slider may be too hard in Easy
02:38:154 (4) - add NC, or on 5
02:45:078 (1,2) - better swap NC

nothing else
Good luck
Topic Starter
DNR
will apply mods when I get home
Factorial
Hi, M4M
If you respond, I'll post my map later
[General]
Check AImod, there are some warnings
- Disable letterbox on all diffs

[Easy]
CS of 4 is too small for beginners, make it 3
Found many blanketing issues here
00:55:462 (1,2) - ^
01:02:385 (3,4) - ^
01:15:654 (1,2) - ^
01:50:847 (1,2) - ^
02:39:308 (3,4) - ^
02:47:385 (1,2) - ^
02:52:578 (1,2) - ^
03:02:385 (3,4,1,2,3) - ^
02:18:539 (1,2,3) - Fix sliderbow (or remove)
02:42:770 (1,2) - Overlapping slidertail with the body of the next slider seems to be confusing for beginners

[Normal]
Found many blanketing issues here
00:34:693 (2,3) - ^
00:58:924 (6,7) - ^
01:02:962 (4,5) - ^
01:54:309 (6,7) - ^
01:58:347 (4,5) - ^
02:40:462 (2,3,1) - ^
02:53:154 (1,2,3,4) - ^
03:00:655 (1,2) - ^
01:17:385 (3,4) - Overlapping slidertail with the body of the next slider seems to be confusing for beginners
01:22:001 (3,1) - ^
01:26:616 (3,4) - ^
02:22:866 (5,1) - Not a good sliderbow

[Hard]
CS=4, 5 is too small
Found many blanketing issues here
hehe
yay justin bieber!! m4m

[general]
aimod stuff
there is roughly 20% of unused intro/outro, considering cutting mp3
02:34:116 - start kiai here?
[easy]
blankets here and there, i believe the guy above me pointed out majority of them. i am truly lazy
00:20:270 (1) - idk but starting near the centre is more preferable for an easy, imo.
00:26:616 (3) - this is a little weird, esp on where it repeats and its rhythm in general.. if you want to keep this, keep the elbow of the slider on the downbeat, a la http://i.imgur.com/C9PjAVU.png
00:37:289 (1) - clap the spinner
01:08:154 (2,4) - neaten this up, perfect overlap, this too 02:03:539 (2,4) -
02:08:155 (1) - keep this the same as the previous 01:12:770 (1) - weird to have flipped versions but a different portion at the end
02:42:770 (1,2) - rest end of 1 nicely on 2's body
[normal]
00:27:482 (5,6) - a blanket is possible on the side here
01:17:385 (3,4) - keep 3's end on 4's body
01:05:847 (1) - blue tick repeats are a little weird, consider changing this
02:25:895 (2) - blue tick slider is weird here too, even though vocals

lots of really iffy blue tick vocal shenanigans going on here.
[hard]
00:35:559 (5) - shape can be improved
01:11:472 (6) - extend this to the white tick, it plays a little weird now.
02:49:116 (1,2,3) - proper triangle
03:07:578 (1,2,3,4,5,6) - keep this symmetrical
Avishay
Hey!

For your M4M queue.


  • [Hard]
  1. 00:48:828 (1) - It blankets the head of 5 nicely but 5 makes a horrible blanket around the head of this slider, but all in all I think you should remove this slider and create 1/2 repeated slider, mainly because it follows the vocal much better and sounds much better, and you can either blanket it on 5 or let 5 blanket it.
  2. 01:10:606 (3,4,5,6) - Either place it on 2/4 beats so it will follow the beat correctly or follow the vocals correctly, because at the moment it is not really accurate, here's how I did it to follow the vocals: http://puu.sh/dOfRZ/b70f1cb18b.jpg (1/6 BSP) (This pattern repeats more times in the song)
  3. 01:46:520 (4,5) - Try to make it so 4 will cut through the middle, since now it doesn't look the best.
  4. Ah, why do people copy paste kiai times? Just make something unique so it will be much more fun to play each kiai time.
  5. 02:36:424 (6,7) - It looks really weird, they should blanket.
  6. 02:37:578 (1,3) - Try to not make them ovelap this way
  7. 03:03:251 (1,2,3) - It looks a bit ugly, and probably confusing for Hard difficulty. (1x DS change in 1/4 beats)


    [Normal]
  8. Most of the blankets in this difficulty are bad, you should go over all of them and fix them.
  9. 00:31:232 (3,4) - The flow is getting broken between sliders, try to fix it.
  10. 01:02:385 (2,3,4) - Did you try to line them on the same line? If yes, they're not lined properly.
  11. 01:10:318 (2) - This sounds too forced and bad (look at the last diff mod on this part)
  12. I still hate copy-pasta kiai-times
  13. 02:22:866 (5,1) - Overlap really really ugly
  14. 02:45:078 (3,4) - They're not lined correctly if you wanted them to.
  15. 03:05:991 (2,3) - ? Bad timed and don't fit at all.


    [Easy]
  16. 00:29:501 (2,3) - Blanket?
  17. 01:02:385 (3,4) - ^
  18. 01:08:154 (2,4) - Stack properly?
  19. and I can't get over the copied kiai times
  20. 03:03:539 (4) - They look ugly together and next to each other


Overall, really weird timing placements on some points and some places ask for blankets but you are just denying them and they end up looking not that good, maybe that's because that's an old beatmap.

Eitherway, good luck!
Pappy
Hi o3o

Guess what am I doing here xD

General
  1. Change mp3 because this voice can hurt some players.


Hard
  1. 00:21:424 (5) - Ctrl+G for nice flow. If yes, do the same with 00:22:001 (6) -
  2. 00:22:001 (6,1) - http://puu.sh/dOrwb/6031e65f6e.jpg blanket etc.
  3. 00:27:482 (7) - http://puu.sh/dOrIr/29079acb09.jpg Plz don't skip important beat here. :<
  4. 00:31:232 (5,6) - Try to make the same blanket as i supposed two lines up
  5. 00:36:712 (7) - nononono this finish sounds bad. Same goes to 01:13:635 (6) - 01:22:866 (1) - 03:09:020 (6) -
  6. 02:53:154 (1) - New Combo because kiai time starts here


Normal
  1. 00:25:462 (2,3,4) - Move both two grids left and one up for nice symmetry.
  2. 00:29:501 (1,2) - Blanketirino plisino
  3. Ugly finishers should be replaced too.
  4. 01:09:885 (1) - Too fast to normal-players :< 02:05:270 (1) -
  5. And 01:10:318 (2) - is wrong timed and not fit (especially last point) Same goes to 02:05:703 (2) - 02:47:241 (2) - 03:05:270 (1,2,3) -
  6. 01:19:116 (5) - Ctrl+G for nice flow


Easy
  1. 00:20:847 (2,3) - Spacing error, but I'm sure somebody said this before me.
  2. 00:37:289 (1) - Isn't it too short for beginners?
  3. 02:18:539 (1,2) - Blanketirino pls
  4. 02:20:847 (2,3) - Try the same! ^
  5. CS+1 plzz


Overall it can be pretty nice mapset, some gaps in rhytm use, strange hitsounds.
Good luck! o3o
Hope my mod helped you, me4BAT
AIR
m4m
[Easy]
  1. cs 2 or 3
  2. 00:26:616 (3) - soft clap;01:54:309 (4) - same
  3. maybe you need adjust the breaktime and kiai in this map;w;
  4. 02:07:578 - circle

[Normal]
  1. 01:09:885 (1) -
    02:05:270 (1) - same
  2. 01:12:193 - circle
  3. 02:47:241 (2) - move 1/4 to whiteline

[Hard]
  1. 00:22:866 (1) - del NC
  2. 01:19:116 (1) - 01:22:866 (1) - ^,01:20:559 (4) - Add nc
  3. 01:59:790 (1) - ^
  4. 02:24:597 (1) - ^
  5. 02:41:328 (1) - ^
  6. 02:50:558 (1) - ^


4 years later;w;
goodluck
Fortune
Hi from your queue!

Easy

  1. 00:29:501 (2,3) - better blanket?
  2. 01:08:154 (2,4) - stack correctly
  3. 02:03:539 (2,4) - ^

Hard

  1. 00:21:424 (3,4) - make better blanket please
  2. 00:29:501 (1,2) - ^
  3. 01:10:318 (2) - It hears awkward at 01:12:482 (1). try this rythm!
  4. 02:05:703 (2) - ^
  5. 03:09:308 - add a note for a clear finish?

Insane

  1. 00:26:616 (4,5,6,7) - I'd expect prettier shape here. Like..
  2. 01:10:606 (3,4,5,6) - ^
  3. 02:24:597 (1,2,3,1) - ^
  4. 00:50:558 (3) - 351||58 plays more natural imo.
  5. 00:56:905 (5) - distance check?
  6. 01:52:001 (4,5,6) - ^
  7. 01:04:405 (8) - if the reason why you made 3/4 slider here is to follow vocal, I think it isn't the correct time to fit with vocal. Because i can hear the vocal even at 01:04:765 clearly. I prefer to change into 1/2 slider.
  8. 01:59:790 (1,2) - ^
  9. 02:41:328 (1,2) - ^
  10. 01:11:183 (5,6) - try this rythm. we can here vocal more clearly at 02:07:001 than 02:06:856. Doesn't it seem more natural?
  11. 02:05:992 (3,4,5,6) - ^
  12. 01:46:520 (4,5) - better blanket
  13. 03:03:251 (1,2,3) - quite awkward. you didn't stacked like this before.
  14. 03:09:308 - add a circle at 320||146 and NC

That's all i could find. Good luck with your map!!
Yuthuil
Hi M4M from your queue.

Easy:

AR a bit too high for BPM 104?

00:29:501 (2) - move to x360 y184
00:30:078 (3) - I don't think it should end on the red tick, there's no sound, how about here 00:30:654 then add circle 00:31:808
00:38:731 I think you should map this, the song practically just started and there's already a huge break
01:12:770 (1) - Imo you should make this anything but a straight slider, and place it better
01:17:385 (3) - might be in my mind but i find it weird when you map the vocal with a reverse, end on the white tick perhaps
01:57:770 (3,4,1,2,3,4,1) - Maybe map this new instead of copy pasting?
02:22:578 (3,2) - ugly overlap

Normal:

Ar 4?

00:34:693 (2,3) - copy paste 3 of 2
00:39:308 map?
01:07:001 add note maybe
01:50:847 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,1,2,1,2,3,4,5) - I don't know but i find the copy paste thing kind of tacky :/
03:09:308 add note perhaps

Hard:

00:20:847 (4,5) - the amount they're curved feels slightly cramped
00:20:847 (4,6) - ugly overlap
02:01:232 (3,4) - since this is exactly the same as the last chorus, maybe use straight sliders instead or red node sliders
02:49:116 (1,2,3,4,5) - squashed triangle - fix?
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply