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Dzeko & Torres - 2015 in 10 minutes

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Topic Starter
Aleks719
This beatmap was submitted using in-game submission on 3 ноября 2016 г. at 20:43:48

Artist: Dzeko & Torres
Title: 2015 in 10 minutes
Tags: Martin Garrix Matisse Sadko Eric Prydz Acappella KSHMR Tiesto Vassy Bassjackers Sirah Axwell Ingrosso Snake Harrison Ephwurd Jack Khan Calvin Harris Ellie Goulding Sander Doorn Phoenix Avicii W&W DVBBS Zedd Stevenson ODESZA Harrell House Trance Electro Progressive marathon Remix
BPM: 128
Filesize: 14989kb
Play Time: 10:17
Difficulties Available:
  1. Marathon (3,83 stars, 1593 notes)
Download: Dzeko & Torres - 2015 in 10 minutes
Information: Scores/Beatmap Listing
---------------
no comments.
Vass_Bass
dododododo it
Colourful
waiting for ranking
Arcubin
i'll make the taiko if you permit me
Arcubin
i'll make the taiko if you permit me
pav500
I loved your 2013 remix it was easy and simple. I've played it a billion times. There 2012 version is too difficult and I can't complete it. Same goes for 2014 version and your current 2015 version. I know 2014 wasn't made by you but that one was difficult too. I play using mouse and mouse clicks only not osupad. Please make it complete-able as your 2013 version it was amazing and simple.
CSLM
hi, from #modreqs
first mod omg

General

  1. Unsnapped green line: 10:10:553 -
  2. Rename "soft-sliderside1" to "soft-sliderside". With the 1 the beatmap cannot read it.

EDM blah

  1. AR 8.5? it fits better with the diff that you're making
  2. 00:11:928 (2,3) - and similars: Usually the normal hitnormal it's used for following a drum beat. Adding this sample, where's not audible drum sound it feels strange imo, and i think it would better take it off or add a soft whistle for cover the piano sound (which i don't recommend, 'cause it would reduce the emphasis of 00:12:866 (4) - )
  3. 00:27:397 (2,4) - *nazi* this blanket can be improved imo, also with 00:28:803 (6,7) -
  4. From 00:34:193 - to 00:48:725 - Change the soft finishers for some normal whistles, because it's barely audible, and parts like this imo should sound a little bit more
  5. 00:44:272 (6,7,8,9) - Triangle can be improved, maybe with the tool of polygonal circles, same with 00:45:678 (1,2,3,4) - 00:49:662 (3,4,5,6,7) - etc... Recheck this
  6. 00:57:631 (4) - Maybe ctrl-g? make a patter consistency with 00:56:225 (1,2) - (face against each other) and the last reverse it's on way of the next stream
  7. 00:59:858 (8,1) - The gap between these 2 it's kinda big, and unconfortable to play. The last circle of the stream (00:59:858 (8) - ) it's overlapping the stream itself (00:58:803 (7,8) - specifically), why not for consistency, overlap (1) too, of that way make a more friendly jump
  8. 00:59:975 (1,2,3,4) - If you're triying to do with the drum hitwhistle a 3/4 256 BPM sound, i highly suggest add also the hitwhisle in the end of the buzz slider
  9. 01:06:537 (1) - Please, add a whistle in the sliderbody as you did before, it feels neccesary to emphatizate
  10. 01:22:475 - You should change this secction to soft, because, well, it's one of the soft parts :P and emphatizating the piano with soft whistles and hitnormal it's better imo
  11. 01:33:256 (3) - Change this to a 1/2 slider, follow the vocal plzzz ;w; (also it's kinda confusing, with the vocal really strong)
  12. 01:42:748 (5) - Delete this note, it's unnecesary and take emphasis of 01:42:866 (6) -
  13. 02:18:491 (6,1) - This 2 imo shouldn't be overlapped. (1) have a big beat which it's not emphatizated enough making an antijump with (6). But making an antijump with 02:18:959 (2) - it's a lot better
  14. 02:22:006 (1,2) - That NC make unconsistency, and it's unnecesary because in the gameplay you can't note the SV change
  15. 02:41:225 (1,2) - Here, the 3/4 pitches it's really strong, and none of them is clickeable or emphatizated enough, same with 02:44:975 (1,2) -
  16. 03:33:256 (4) - What about a soft finish in the head? because the song shows something similar like a finish in that part
  17. 03:33:725 - to 03:37:006 - The way you use the sliders doesn't fit very well with the kiai. 03:33:959 - 03:34:428 - and 03:35:834 - has to be clickeable (and 03:36:303 (4,5,6) - makes a major emphasis imo if (6) it's a circle)
  18. 03:37:475 (1) - The flow would fit better if you put this circle in x268 y11, of that way you avoid the overlap, and make a nice jump
  19. 03:41:693 (4) - Change this slider to circles. Imo it would play better if it's a jump instead of a slider
  20. 03:44:740 (9,1) - Instead of stack these 2, stack 03:44:506 (8,9) - of that way (1) have a better emphasis
  21. 04:05:600 (3,4) - The drastic change of polarity is confusing, a lot. A pattern like 04:00:912 (6,7) - (not for follow the vocal, for follow the background sound) it would be better
  22. 04:15:678 (1,2,3) - Probably if instead of sliders, change it all to circles, it would make a better gameplay, kinda like this
  23. 04:25:756 (5,6,7) - For this circles i think that a proper hitsound would be something like this
  24. 04:29:037 (3,7) - etc... Nice monkeys lel
  25. 04:55:287 (1) - FENIX! <3
  26. 04:57:631 (7) - Delete a reverse of this, because 04:57:982 - it's really low, same with 05:01:381 (6) -
  27. 04:59:975 (7,1) - Again, don't stack them please, it ruins the emphasis D:
  28. 05:32:787 (3) - The 1/6 buzz sound still here, in 05:34:662 (5) - 05:36:537 (2) - and 05:42:162 (4) - but you didn't make the buzz slider as you did in 05:30:912 (3) - I suggest adding it in those places, for rhythm consistency (but i can understand if you don't want to add it in 05:36:537 (2) - for vocal)
  29. 05:42:631 (6) - This should be a triplet, the beats are really high for not being clickeable
  30. 05:50:600 (2,3,4) - Same, the tail of (2) should be clickeable, also with 05:58:100 (3) -
  31. 06:15:678 (1,2,3,4,1,2,3,4,1,2,3,4) - This pattern hmm... idk. 06:15:678 (1) - i feel it should be in the same position that 06:16:381 (1) - and add ctrl-g to 06:17:319 (2,3,4) - and 06:17:787 (5,6,7) - , also it look unpolished the whole pattern with 06:17:319 (2,3,4) - in that position, maybe x208 y312 it's a better one
  32. 06:17:787 (5,6,7) - inconsistent spacing
  33. 06:21:303 (1,2) - I don't suggest 2 1/2 sliders, and less with such a higher SV, because the sound it's really low, and between them it's a continuous sound, maybe something like blah? (obviously with a SV lower than 1.0). Also makes such a great emphasis to the next slider
  34. 07:22:475 (1) - and similars: I really, really love the SV change, but the sliderform is not convenient with the sound of the music. A wiggle slider or forms like 07:07:944 (2) - would fit much better
  35. 08:21:537 - I WANNA RUNAWAY!!! <3 (me singing while i was playing leeel)
  36. 09:59:975 (4) - and similars: PLease, delete them ;3; or at least, make them 1/1 and reduce the slidertick to 1, because the slidertick really doesn't fit

Star~
I'm really glad you're taking again this proyect Aleks! :D
I hope it helps :3
GL with rank
choo choo~
Topic Starter
Aleks719

CSLM wrote:

hi, from #modreqs
first mod omg

General

  1. Unsnapped green line: 10:10:553 - this one was unnecessary, removed
  2. Rename "soft-sliderside1" to "soft-sliderside". With the 1 the beatmap cannot read it. okay

EDM blah

  1. AR 8.5? it fits better with the diff that you're making will wait more opinions and stay with 8.3 for now
  2. 00:11:928 (2,3) - and similars: Usually the normal hitnormal it's used for following a drum beat. Adding this sample, where's not audible drum sound it feels strange imo, and i think it would better take it off or add a soft whistle for cover the piano sound (which i don't recommend, 'cause it would reduce the emphasis of 00:12:866 (4) - ) i'll leave them as is.
  3. 00:27:397 (2,4) - *nazi* this blanket can be improved imo, also with 00:28:803 (6,7) - i'm not good at it, but kinda fixed
  4. From 00:34:193 - to 00:48:725 - Change the soft finishers for some normal whistles, because it's barely audible, and parts like this imo should sound a little bit more totally against adding normal whistles here
  5. 00:44:272 (6,7,8,9) - Triangle can be improved, maybe with the tool of polygonal circles, same with 00:45:678 (1,2,3,4) - 00:49:662 (3,4,5,6,7) - etc... moved one circle
    Recheck this against, changes nothing
  6. 00:57:631 (4) - Maybe ctrl-g? make a patter consistency with 00:56:225 (1,2) - (face against each other) and the last reverse it's on way of the next stream kay
  7. 00:59:858 (8,1) - The gap between these 2 it's kinda big, and unconfortable to play. The last circle of the stream (00:59:858 (8) - ) it's overlapping the stream itself (00:58:803 (7,8) - specifically), why not for consistency, overlap (1) too, of that way make a more friendly jump looks bad and it's 1st minute, can be retried without pain in ass
  8. 00:59:975 (1,2,3,4) - If you're triying to do with the drum hitwhistle a 3/4 256 BPM sound, i highly suggest add also the hitwhisle in the end of the buzz slider don't hear the difference
  9. 01:06:537 (1) - Please, add a whistle in the sliderbody as you did before, it feels neccesary to emphatizate fine
  10. 01:22:475 - You should change this secction to soft, because, well, it's one of the soft parts :P and emphatizating the piano with soft whistles and hitnormal it's better imo soft is too quiet, did it with hitnormals o/
  11. 01:33:256 (3) - Change this to a 1/2 slider, follow the vocal plzzz ;w; (also it's kinda confusing, with the vocal really strong) well, agree, but with 1/2 it sounds cutted
  12. 01:42:748 (5) - Delete this note, it's unnecesary and take emphasis of 01:42:866 (6) - not sure, left for now
  13. 02:18:491 (6,1) - This 2 imo shouldn't be overlapped. (1) have a big beat which it's not emphatizated enough making an antijump with (6). But making an antijump with 02:18:959 (2) - it's a lot better fine
  14. 02:22:006 (1,2) - That NC make unconsistency, and it's unnecesary because in the gameplay you can't note the SV change it's minor~
  15. 02:41:225 (1,2) - Here, the 3/4 pitches it's really strong, and none of them is clickeable or emphatizated enough, same with 02:44:975 (1,2) - did it by soft whistles
  16. 03:33:256 (4) - What about a soft finish in the head? because the song shows something similar like a finish in that part added finish
  17. 03:33:725 - to 03:37:006 - The way you use the sliders doesn't fit very well with the kiai. 03:33:959 - 03:34:428 - and 03:35:834 - has to be clickeable (and 03:36:303 (4,5,6) - makes a major emphasis imo if (6) it's a circle) nice catch, fixed
  18. 03:37:475 (1) - The flow would fit better if you put this circle in x268 y11, of that way you avoid the overlap, and make a nice jump agree
  19. 03:41:693 (4) - Change this slider to circles. Imo it would play better if it's a jump instead of a slider not agree here
  20. 03:44:740 (9,1) - Instead of stack these 2, stack 03:44:506 (8,9) - of that way (1) have a better emphasis unstacked
  21. 04:05:600 (3,4) - The drastic change of polarity is confusing, a lot. A pattern like 04:00:912 (6,7) - (not for follow the vocal, for follow the background sound) it would be better plays fine for me
  22. 04:15:678 (1,2,3) - Probably if instead of sliders, change it all to circles, it would make a better gameplay, kinda like this tried, not agree here
  23. 04:25:756 (5,6,7) - For this circles i think that a proper hitsound would be something like this too different for me
  24. 04:29:037 (3,7) - etc... Nice monkeys lel :)
  25. 04:55:287 (1) - FENIX! <3
  26. 04:57:631 (7) - Delete a reverse of this, because 04:57:982 - it's really low, same with 05:01:381 (6) - :Y it breaks all patternz
  27. 04:59:975 (7,1) - Again, don't stack them please, it ruins the emphasis D:well, agree, but this change will reduce readability, left as is for now
  28. 05:32:787 (3) - The 1/6 buzz sound still here, in 05:34:662 (5) - 05:36:537 (2) - and 05:42:162 (4) - but you didn't make the buzz slider as you did in 05:30:912 (3) - I suggest adding it in those places, for rhythm consistency (but i can understand if you don't want to add it in 05:36:537 (2) - for vocal) added
  29. 05:42:631 (6) - This should be a triplet, the beats are really high for not being clickeable not sure, plays worse
  30. 05:50:600 (2,3,4) - Same, the tail of (2) should be clickeable, also with 05:58:100 (3) - 2 of 3 are enough imo
  31. 06:15:678 (1,2,3,4,1,2,3,4,1,2,3,4) - This pattern hmm... idk. 06:15:678 (1) - i feel it should be in the same position that 06:16:381 (1) - and add ctrl-g to 06:17:319 (2,3,4) - and 06:17:787 (5,6,7) - , also it look unpolished the whole pattern with 06:17:319 (2,3,4) - in that position, maybe x208 y312 it's a better one better
  32. 06:17:787 (5,6,7) - inconsistent spacing yeah
  33. 06:21:303 (1,2) - I don't suggest 2 1/2 sliders, and less with such a higher SV, because the sound it's really low, and between them it's a continuous sound, maybe something like blah? (obviously with a SV lower than 1.0). Also makes such a great emphasis to the next slider hum, applied, really better
  34. 07:22:475 (1) - and similars: I really, really love the SV change, but the sliderform is not convenient with the sound of the music. A wiggle slider or forms like 07:07:944 (2) - would fit much better why not
  35. 08:21:537 - I WANNA RUNAWAY!!! <3 (me singing while i was playing leeel) catchy, yeah
  36. 09:59:975 (4) - and similars: PLease, delete them ;3; or at least, make them 1/1 and reduce the slidertick to 1, because the slidertick really doesn't fit made them more quiet

Star~
I'm really glad you're taking again this proyect Aleks! :D
I hope it helps :3
GL with rank
choo choo~
Yay, thanks, it was really helpful and had major critics to gameplay!
KappaPraise
Привет o/
Я как погляжу ты закончил, мои поздравления)
И думаю пришло время для обещанного мода от меня \о/


  • Marathon
  1. 00:22:592 (9) - этот слайдер вроде как должен начинаться здесь 00:22:475 - как эти 00:11:225 (1) - 00:14:975 (1) -
  2. 00:44:272 (6,9) - стак?
  3. 01:07:006 (2,3) - такой внезапный джамп по сравнению с пред спейсингом, может чуть ближе расположить?
  4. 01:05:014 (6) - в этой части на подобных слайдерах такие сильный биты пропадают, может стоит на них реверс сделать?
  5. 01:22:709 - может стоит в этой части на сильные биты в начале слайдеров ставить Normal Samplese, а на более тихие(чаще на концах и здесь 01:25:756 - ) Soft?
  6. 02:18:725 (1,2) - выглядит как 1/4 учитывая, что ты до этого использовал подобный спейсинг как раз для этого (02:16:850 (6,7,1) - , 02:17:904 (4,5) - )
  7. 02:18:959 (2) - этот слайдер начинается здесь 02:19:017 -
  8. 02:47:201 - здесь бит слышится
  9. 03:47:787 (5,6,7) - эти три ноты звучат так будто они должны быть стакнуты или выстроены в единый паттерн
  10. 04:10:287 (2,3,1) - 1/2 спейсинг для 1/1?
  11. 04:17:787 (1,2,3,4,5) - эта часть звучит как 1/3
  12. 04:22:240 (3,4,5,1,2) - я немного путался на этих стаках, когда играл. Все вперемешку xd
  13. 05:30:912 (3,4) - уверен что стоит это стакать?
  14. 06:20:600 (1) - звучит как 1/1 слайдер
    В остальном очень даже годно и приятно играется

Сильно придираться не стал, надеюсь поможет.
Лови лишних три звезды от меня =)
Удачи с ранком!
Shmiklak
если надо мод зови
Topic Starter
Aleks719

WISPG_G wrote:

Привет o/
Я как погляжу ты закончил, мои поздравления)
И думаю пришло время для обещанного мода от меня \о/


  • Marathon
  1. 00:22:592 (9) - этот слайдер вроде как должен начинаться здесь 00:22:475 - как эти 00:11:225 (1) - 00:14:975 (1) - тогда это будет не пятёрка, а шестерка. либо обрезать слайдер до 1/2, чего я не хочу
  2. 00:44:272 (6,9) - стак? ага, с прошлого мода огрызок
  3. 01:07:006 (2,3) - такой внезапный джамп по сравнению с пред спейсингом, может чуть ближе расположить? не не, там всё норм, тестил на разных людях
  4. 01:05:014 (6) - в этой части на подобных слайдерах такие сильный биты пропадают, может стоит на них реверс сделать? реверс точно не вариант. можно заморочиться и добавить на слайдертики хитсаунд, но оно того не стоит, да и я под свистки мапал вообще
  5. 01:22:709 - может стоит в этой части на сильные биты в начале слайдеров ставить Normal Samplese, а на более тихие(чаще на концах и здесь 01:25:756 - ) Soft? так и задумывалось, потерял
  6. 02:18:725 (1,2) - выглядит как 1/4 учитывая, что ты до этого использовал подобный спейсинг как раз для этого (02:16:850 (6,7,1) - , 02:17:904 (4,5) - ) вернул как было
  7. 02:18:959 (2) - этот слайдер начинается здесь 02:19:017 - исправил, но не уверен, что хорошо скажется на играбельности
  8. 02:47:201 - здесь бит слышится там ещё есть такие, кое-то пропускал в угоду играбельности
  9. 03:47:787 (5,6,7) - эти три ноты звучат так будто они должны быть стакнуты или выстроены в единый паттерн нулан
  10. 04:10:287 (2,3,1) - 1/2 спейсинг для 1/1? там слоудаун в музыке, не промажешь
  11. 04:17:787 (1,2,3,4,5) - эта часть звучит как 1/3 только если первая половина, я попробовал, звучит плохо, хоть и более-менее накладывается. оставлю 1/2
  12. 04:22:240 (3,4,5,1,2) - я немного путался на этих стаках, когда играл. Все вперемешку xd поправил, да
  13. 05:30:912 (3,4) - уверен что стоит это стакать? нууууу, наверное,прожимается вполне
  14. 06:20:600 (1) - звучит как 1/1 слайдер простовато как-то
    В остальном очень даже годно и приятно играется спасибо!

Сильно придираться не стал, надеюсь поможет.
Лови лишних три звезды от меня =)
Удачи с ранком!
Спасибо за мод, были интересные замечания о/
quiz-chan_DELETED
i can't believe you're still keeping at making these.

don't ever tire, aleks!
Zhuriel
hi there, from my queue. you were request #18 with a priority of 24, this is mod #7.

i assume this is some sort of "best of 2015" mix by the title but i've never heard any of these songs, probably because i'm not into this kind of music in general. makes a pretty fun map though

  1. 00:12:866 (4) - how about splitting these into 2 circles and a repeat slider, both for emphasis on the downbeat and to make the repeat slider the same length as 00:11:225 (1) -
  2. 00:22:592 (9) - related, make this start on the downbeat for consistency and to make the downbeat clickable
  3. 00:59:858 (8,1) - this stream jump seems a bit excessive, it's the same spacing as the sliders after but slider spacing works a lot differently
  4. 01:18:725 - i'd make this clickable, feels too weak as a slider end since it's the downbeat on the last note of the section so really important
  5. 03:59:037 (8) - this slider goes off the playfield
  6. 04:47:787 (3,4) - this looks inconsistent with the rest of the section, on other such patterns you place objects in a straight line continuing the slider
  7. 05:29:037 (2) - this is a triplet (2/3 snap) rhythm, similar at 05:36:537 (2,3) - 05:44:037 (2,3) -
  8. 05:30:912 (3,4) - i found these a bit annoying to read as some of them the slider almost completely covers the circle. maybe try spacing them a bit?
  9. 06:47:787 (10) - sliderend off the playfield
  10. 07:07:944 (2) - 07:09:819 (2) - 07:11:694 (2) - not a big fan of these sliders where the return arrow points in a weird direction because of the tiny twist just before. if you used them consistently i wouldn't mind as much but it's just a few of them showing up in one part which makes it seem out of place
  11. 08:50:600 (1,2,3,4) - these come a bit out of nowhere, based on the rest of the map (stuff like 08:10:756 (3,4) - for example) it looks like a much slower rhythm and it's the only rhythm of it's kind. try to find a way to make this easier to read
Topic Starter
Aleks719

Zhuriel wrote:

hi there, from my queue. you were request #18 with a priority of 24, this is mod #7.

i assume this is some sort of "best of 2015" mix by the title but i've never heard any of these songs, probably because i'm not into this kind of music in general. makes a pretty fun map though

  1. 00:12:866 (4) - how about splitting these into 2 circles and a repeat slider, both for emphasis on the downbeat and to make the repeat slider the same length as 00:11:225 (1) - it doesn't work well with circles, and plays strange for me
  2. 00:22:592 (9) - related, make this start on the downbeat for consistency and to make the downbeat clickable mentioned before, i'm not agree here, end of slider add unpleasant sound.
  3. 00:59:858 (8,1) - this stream jump seems a bit excessive, it's the same spacing as the sliders after but slider spacing works a lot differently it's okay, tested with different players
  4. 01:18:725 - i'd make this clickable, feels too weak as a slider end since it's the downbeat on the last note of the section so really important in this case i need to change slider into something (nope) or cut it to the half and it makes slider sound awful. Can't accept this recommendation
  5. 03:59:037 (8) - this slider goes off the playfield it's not, check careful, not in editor.
  6. 04:47:787 (3,4) - this looks inconsistent with the rest of the section, on other such patterns you place objects in a straight line continuing the slider changes in music, changes in patterns
  7. 05:29:037 (2) - this is a triplet (2/3 snap) rhythm, similar at 05:36:537 (2,3) - 05:44:037 (2,3) - ahem, if you follow vocals then yes, but i don't follow it here
  8. 05:30:912 (3,4) - i found these a bit annoying to read as some of them the slider almost completely covers the circle. maybe try spacing them a bit? tried, looks ugly
  9. 06:47:787 (10) - sliderend off the playfield same as before
  10. 07:07:944 (2) - 07:09:819 (2) - 07:11:694 (2) - not a big fan of these sliders where the return arrow points in a weird direction because of the tiny twist just before. if you used them consistently i wouldn't mind as much but it's just a few of them showing up in one part which makes it seem out of place did you mod without sound? it follows music
  11. 08:50:600 (1,2,3,4) - these come a bit out of nowhere, based on the rest of the map (stuff like 08:10:756 (3,4) - for example) it looks like a much slower rhythm and it's the only rhythm of it's kind. try to find a way to make this easier to read same, listen to the music carefully
Sorry, I've not accepted none of your suggestions. Thanks for your time anyway.
Sieg
actually I don't have any complains knowing your style, poke me when you'll decide that you want to push this
mancuso_JM_

Sieg wrote:

actually I don't have any complains knowing your style, poke me when you'll decide that you want to push this
Let me check that before something happens! Hi Owleks c:

[Marathon]

New Combos
I decided to put this category here because some combos were too much inconsistent for my eyes hehe.

  1. 00:29:740 (8,1) - I think the music change in (8), so I'd swap the combos here.
  2. 01:04:662 (5,6,7,8,9) - 01:08:412 (4,1,2,3,4,5) - 01:12:162 (5,6,1,2,3) - 01:15:912 (3,1,2,3) - Wow.. We have similar parts in the song here but they were combo'ing completely different :/. Would be great if you keep the consistency here, any choose will be correct but try to use the same in all points xD.
  3. 03:29:037 (9) - Add a New combo here for consistency with the first long stream in 00:58:100 - (?)
  4. 04:26:225 (8,1) - The music change appear here, but you decided to add a new combo here. I'd swap this combos, and I'd add whistles in the slider because it sounds really good imo.
  5. 06:15:678 (1,2,3,4,1,2,3,4) - I wouldn't spam a lot new combos here, I'd do something different if I were you. Try removing the New Combo in 06:15:678 (1) - and then add one in 06:15:912 (2). After that follow the list because the idea is basically the same:
    • 06:17:084 (1) - Remove New Combo
    • 06:17:318 (2) - Add a New Combo
    • 06:19:662 (4) - If you want, you can add a New Combo here for consistency.
  6. 06:55:756 (1,2) - If I follow your logic in patterns like 07:02:787 (5,6) where you have anti-jumps and the music is similar with this, you should remove the new combo in (1) and add it in (2) for consistency (or vice versa)
  7. 07:31:850 (1,2,1,2,1,2,3) - For consistency with the whole map, and especially with the pattern in 07:24:350 (1,2,3,4,5,6,7) - you should remove all new combos in this pattern.

  1. 00:51:537 (2,3,4,5,6,7) - Try increasing a bit the spacing in this pattern for consistency with the previous pattern in 00:49:662 - because the music is in a similar pitch and it plays weird having different spacing imo.
  2. 01:02:201 (x) - A note is really necessary here to cover the vocals properly. It feels empty without it.
  3. 01:05:951 (1,2,3,1) - This 1/4 compressed plays weird because is inconsistent with the other patterns in the kiai and it doesn't make much sense. I recommend you to make this consistent, using a pattern like this one
  4. 01:15:209 (1) - It feels empty if you don't cover the instrumental properly (that appears in 1/8). So, I recommend you to reduce this slider length by 1/8 and add 2 repetitions in the slider. You used a similar pattern in 01:07:709 (2) - and it sounds much better.
  5. 01:33:256 (3) - Hmm.. If I follow your logic, this slider should end in 01:33:490 - because you're following vocals in this section.
  6. 01:42:748 (5) - Can I suggest you to remove this note here? Basically because the stop in vocals is really notable and this note is not representing that.
  7. 01:46:381 (1) - Extend this slider till 01:46:732 - (?). It'll follow vocals properly if you ask me.
  8. 01:47:084 (1) - 01:50:834 (1) - 01:54:584 (1) - 01:58:334 (1) - Would be better if you follow vocals closely. You have different ways to follow that properly, I'll leave some examples and you could follow whatever you want, but would be better if you fix that.
    Well, and similar rhythms are acceptable here too.
  9. 02:35:951 (x) - I think a note works fine here, it feels so empty without anything even if you're focusing only in vocals in this section. Give it a try.
  10. 03:14:975 (1,2,3,4,5) - I think a little jumpy pattern can be a good idea here due to emphasize some phrases in vocals. My idea is this but you should do some changes avoiding overlaps. If you think you have to make a lot of changes and it is not really necessary feel free to reject that, but I liked how it plays.
  11. 03:40:639 (x) - I would add something here c:. Maybe ctrl+G in 03:40:287 (5) and add an additional repetition.
  12. 04:23:295 (2,3) - Would be better if you keep the consistency in this pattern. I would increase a bit the spacing between these objects for consistecy with 04:15:795 (2,3).
  13. 05:57:865 (1,2) - Due to the sound of the music, I think a kick slider fits better than 2 notes. Meh.. I don't know how to explain it properly, just check it out by yourself and I think you'll understand my point hehe.
  14. 06:07:592 - 06:08:529 - 06:09:467 - If I were you I'd add notes in all these points. They'll follow the instrumental perfectly, in addition of that it gives a good effect when you start the new pattern in 06:11:225 -.
  15. 06:15:678 (1,2) - This stack flows bad, I can understand the rest in the mapbut not this one because it's not following the music at all, so I highly recommend you to remove this stack.
  16. 07:11:693 (2) - *nazi time* This slider is a bit different comparing with the others, it doesn't give the proper effect like the others give. Yeah.. you just need to curve a bit more the slider end xD like this image.
  17. 07:26:225 (3) - I don't want to be extremely nazi with you, but come on Aleks, you can make this slider much nicer c: *runs*
  18. 09:31:615 (3,4,5) - Increase the spacing between (3,4), it'll follow the music in a good way. I think would be good if you stack (4,5) too.
  19. 10:14:289 (4) - This 3/4 sounds bad :/. I think the best option here is making that in 1/2 and reducing the volume at the slider end.
That's all.. I didn't want to be really nitpicky with you because the map in general is nice c:
Glad to see you again mapping for this "project".
I hope this can help you and see you around man!
Best of luck! *Shooting Stars*
Topic Starter
Aleks719

mancuso_JM_ wrote:

Sieg wrote:

actually I don't have any complains knowing your style, poke me when you'll decide that you want to push this
Let me check that before something happens! Hi Owleks c: Hi mancus /o/

[Marathon]

New Combos
applied all expect last line, added nc instead of removing :P



  • Unreplied = fixed
  1. 01:33:256 (3) - Hmm.. If I follow your logic, this slider should end in 01:33:490 - because you're following vocals in this section. sounds too empty if i make it shorter
  2. 02:35:951 (x) - I think a note works fine here, it feels so empty without anything even if you're focusing only in vocals in this section. Give it a try. used slider here
  3. 03:14:975 (1,2,3,4,5) - I think a little jumpy pattern can be a good idea here due to emphasize some phrases in vocals. My idea is this but you should do some changes avoiding overlaps. If you think you have to make a lot of changes and it is not really necessary feel free to reject that, but I liked how it plays. then i reject, cuz want to save it as is
  4. 03:40:639 (x) - I would add something here c:. Maybe ctrl+G in 03:40:287 (5) and add an additional repetition. looks good, hope i will not get so much have for 2 repetitions :S
  5. 06:07:592 - 06:08:529 - 06:09:467 - If I were you I'd add notes in all these points. They'll follow the instrumental perfectly, in addition of that it gives a good effect when you start the new pattern in 06:11:225 -. added, but not sure, sounds 50/50 for me
  6. 07:11:693 (2) - *nazi time* This slider is a bit different comparing with the others, it doesn't give the proper effect like the others give. Yeah.. you just need to curve a bit more the slider end xD like this image. never liked it, fixed in another way~
That's all.. I didn't want to be really nitpicky with you because the map in general is nice c:
Glad to see you again mapping for this "project".
I hope this can help you and see you around man!
Best of luck! *Shooting Stars*
woah, that was helpful man, i'd like to see your mod in my every map o/
thank you!
Sonnyc
awesome map.
Gordon123
привет!
[Marathon]

  • тебе точно надо widescreen support?
    00:59:154 - меня беспокоит вот это место! я как бы не могу понять : почему там пусто и никак не могу определиться ,вроде там есть ритм для того что бы поставить круг ,да и переход от 00:58:920 (8,1) - одного стрима к 00:59:272 (2,3) - другому не очень комфортно для игроком,так что предлагаю ноту поставить! если нет лол о.о то хотя бы 00:59:272 (2,3,4,5,6,7) - отодвинь так этот стрим что бы не сливался с первым!
    01:05:014 (6) - предлагаю сдвинуть более ближе к 01:04:662 (5) - этому слайдеру,так как переход довольно резок! x:292 y:108
    01:07:709 (1) - ctrl-g может быть,что бы сразу к слайдеру был повёрнут!
    02:20:951 (9,1) - выдвинь их немного в перёд! > https://osu.ppy.sh/ss/6300281
    07:48:256 (7) - предлагаю убрать один реверс и 07:48:725 (1) - увеличить немного слайдер > http://puu.sh/rFr8r/de47fc4e83.png звучит немного лучше
    07:50:131 (5,1) - ^ 07:52:006 (5,1) - 07:53:880 (5,1) - 07:55:755 (5,6,7,8,9,1) - не знаю,но там никак не ложится этот удар!
    10:17:085 (5) - мб в место обычного драмфиниша попробуешь вот этот - finish ?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Good Luck
Topic Starter
Aleks719

Gordon123 wrote:

привет!
[Marathon]

  • тебе точно надо widescreen support? не влияет
    00:59:154 - меня беспокоит вот это место! я как бы не могу понять : почему там пусто и никак не могу определиться ,вроде там есть ритм для того что бы поставить круг ,да и переход от 00:58:920 (8,1) - одного стрима к 00:59:272 (2,3) - другому не очень комфортно для игроком,так что предлагаю ноту поставить! если нет лол о.о то хотя бы 00:59:272 (2,3,4,5,6,7) - отодвинь так этот стрим что бы не сливался с первым! ничего не понял, там 1/4 стрим идёт
    01:05:014 (6) - предлагаю сдвинуть более ближе к 01:04:662 (5) - этому слайдеру,так как переход довольно резок! x:292 y:108 не, не надо, так нормально
    01:07:709 (1) - ctrl-g может быть,что бы сразу к слайдеру был повёрнут! будет повернут к следующему, но неудобно расположен по отношению к предыдущему, надо будет перепрыгивать реверс
    02:20:951 (9,1) - выдвинь их немного в перёд! > https://osu.ppy.sh/ss/6300281 не знаю зачем
    07:48:256 (7) - предлагаю убрать один реверс и 07:48:725 (1) - увеличить немного слайдер > http://puu.sh/rFr8r/de47fc4e83.png звучит немного лучше но на синем тике есть звук, который я тогда упущу
    07:50:131 (5,1) - ^ 07:52:006 (5,1) - 07:53:880 (5,1) - 07:55:755 (5,6,7,8,9,1) - не знаю,но там никак не ложится этот удар! не согласен
    10:17:085 (5) - мб в место обычного драмфиниша попробуешь вот этот - finish? ну не знаю, что-то глуховато, да и ради одного места всё равно
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Good Luck
Спасибо за потраченное время и мод!
Gordon123

Aleks719 wrote:

Gordon123 wrote:

привет!
[Marathon]
[list]
тебе точно надо widescreen support? не влияет
00:59:154 - меня беспокоит вот это место! я как бы не могу понять : почему там пусто и никак не могу определиться ,вроде там есть ритм для того что бы поставить круг ,да и переход от 00:58:920 (8,1) - одного стрима к 00:59:272 (2,3) - другому не очень комфортно для игроком,так что предлагаю ноту поставить! если нет лол о.о то хотя бы 00:59:272 (2,3,4,5,6,7) - отодвинь так этот стрим что бы не сливался с первым! ничего не понял, там 1/4 стрим идёт
00:59:154 (2) - я говорил про то что надо добавить круг,так как там его не было! а сейчас он есть ._. (совпадение?не думаю! :roll: )
Topic Starter
Aleks719
00:59:154 (2) - я говорил про то что надо добавить круг,так как там его не было! а сейчас он есть ._. (совпадение?не думаю! :roll: )
по истории можно увидеть, что мапу я не обновлял совпадение?не думаю!
Kyubey
SPOILER
<Kyubey> а чего од не семёрочка? жалеешь ты игроков
<Kyubey> 00:59:858 (8,1) - выглядит, как довольно здоровый и слишком внезапный прыжок для мапы с такой общей сложностью, я думаю, можно и уменьшить
<Kyubey> 01:18:491 (1) - как насчёт заменить на 1/4 слайдер с заглушённым хвостом и нотой на белом тике? она мощнее бы подошла под этот бит
<Kyubey> 02:14:741 (5,1) - может, тут чутка увеличить спейсинг, под новый-то кусок в треке?
<Kyubey> 02:45:912 (3) - репит странно звучит, кажется что здесь слайдер только под вокал хочет идти, и поэтому красный тик вызывает недоумение
<Kyubey> 02:52:123 (4,5,1) - может, анстакнуть, чтобы шло вместе с 02:53:998 (4,5,1) - одинаково?
<Kyubey> 06:14:506 (2) - классный хитсаунд
<Kyubey> 08:02:670 (3,1) - вот тут тоже штука довольно путающая, сверху вообще сложно будет заметить, ибо аппроачи краем экрана обрублены
<Kyubey> лучше бы анстакнуть, а то подстава такая спустя восемь минут мапы
<Kyubey> 08:42:631 (7) - ожидал здесь тоже репит, после 08:38:881 (4) -
<Kyubey> 08:53:412 (5,6,7) - раздвинь треугольник, а то из-за автостака тут нота со стаком оверлапает, https://qb.s-ul.eu/4ejYlra4.png
<Kyubey> 09:00:444 (1,2,3,5) - и тут
<Kyubey> и на этом всё
Kyubey
Пузырь #1.
Topic Starter
Aleks719
Thank you, Kuybey!
свет, тепло и воду в твой дом стабильно всю зиму
Sieg
#2
задержался
Topic Starter
Aleks719

Sieg wrote:

#2
задержался
Йей, спасибо!
Irreversible
#approved

sorry can't speak russian!
Kyubey
I thought you can say "Привет".
Topic Starter
Aleks719
Thank you, Irre!

*tears of happiness*
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