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Bakudan Johnny - Tada Hitori

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Topic Starter
Shyotamaze
This map has been deleted on the request of its creator. It is no longer available.
6th
SPOILER
[Easy]
00:34:394 (3) - Tu pourrais le placer sous (1)
00:45:806 (3) - Cette forme est pas assez claire
00:48:434 - Cela devrait être mappé, on ne peut pas omettre un son aussi fort https://osu.ppy.sh/ss/4777614
00:50:655 (7) - Utilise plutôt cercle + cercle + slider
00:52:754 - Divise le en un slider + cercle
00:55:545 - https://osu.ppy.sh/ss/4777629
00:59:379 (10) - Offbeat
00:56:940 - https://osu.ppy.sh/ss/4777651 Je suis pas sûr de l'idée mais bon ça m'a l'air d'être le moyen le plus simple de mapper
01:18:376 - https://osu.ppy.sh/ss/4777678 ; https://osu.ppy.sh/ss/4777683 Pas évident encore une fois

[Normal]
00:01:514 - La pause est plus longue qu'en Easy
00:10:738 (4,1) - Overlap
00:11:959 - https://osu.ppy.sh/ss/4777705
00:15:415 - https://osu.ppy.sh/ss/4777714
00:16:786 - ^
00:19:544 - ^
00:27:303 (1,2) - Bof... tu peux faire mieux, d'autant plus que ça démarre sur un tick rouge https://osu.ppy.sh/ss/4777727
00:31:792 - Ajoute un cercle que tu stackerais avec le prochain slider ?
00:36:808 (3,4,5,6,7) - Trop dur
00:38:533 (1,2,3,4,5) - ^
00:49:972 - Avant cet instant tu utilises 4 patterns différents, c'est très confus
00:51:882 - Slider
00:56:242 (4) - devrait commencer ici 00:56:068 -
00:56:591 - cercle
00:56:940 - ^
00:58:339 (1) - devrait finir ici 00:58:859 -
00:59:552 - https://osu.ppy.sh/ss/4777766
01:02:956 - slider
01:04:340 - slider 1/1 ici
01:05:204 (5) - Répète le
01:06:073 - cercle
01:20:250 (1,2,3,4,5,1,2,3,4) - Facilite ça

Bonne chance !
Topic Starter
Shyotamaze

6th wrote:

SPOILER
[Easy]
00:34:394 (3) - Tu pourrais le placer sous (1) Je préfère comme c'est maintenant
00:45:806 (3) - Cette forme est pas assez claire Fixed
00:48:434 - Cela devrait être mappé, on ne peut pas omettre un son aussi fort https://osu.ppy.sh/ss/4777614 Fixed?
00:50:655 (7) - Utilise plutôt cercle + cercle + slider Fixed
00:52:754 - Divise le en un slider + cercle Fixed
00:55:545 - https://osu.ppy.sh/ss/4777629 Fixed
00:59:379 (10) - Offbeat C'est vrai mais je sais pas encore comment j'pourrais map ce bruit :/
00:56:940 - https://osu.ppy.sh/ss/4777651 Je suis pas sûr de l'idée mais bon ça m'a l'air d'être le moyen le plus simple de mapper J'ai fait à ma manière
01:18:376 - https://osu.ppy.sh/ss/4777678 ; https://osu.ppy.sh/ss/4777683 Pas évident encore une fois J'aime bien comme c'est maintenant, j'verrai si j'ai + de plaintes

[Normal]
00:01:514 - La pause est plus longue qu'en Easy Fixed
00:10:738 (4,1) - Overlap Fixed
00:11:959 - https://osu.ppy.sh/ss/4777705 J'ai réglé à ma manière
00:15:415 - https://osu.ppy.sh/ss/4777714 ^
00:16:786 - ^ ^
00:19:544 - ^ ^
00:27:303 (1,2) - Bof... tu peux faire mieux, d'autant plus que ça démarre sur un tick rouge https://osu.ppy.sh/ss/4777727 Fixed
00:31:792 - Ajoute un cercle que tu stackerais avec le prochain slider ? Fixed
00:36:808 (3,4,5,6,7) - Trop dur Fixed
00:38:533 (1,2,3,4,5) - ^ ^
00:49:972 - Avant cet instant tu utilises 4 patterns différents, c'est très confus J'aime bien comment c'est, j'verrai si j'ai + de plaintes
00:51:882 - Slider Le son de la guitare commence à 00:52:056
00:56:242 (4) - devrait commencer ici 00:56:068 - Fixed
00:56:591 - cercle Je préfère comme j'ai fait, j'verrai si j'ai + de plaintes
00:56:940 - ^ Je map le son de la guitare avec le slider
00:58:339 (1) - devrait finir ici 00:58:859 - Je l'ai fait finir + tard vu que je map la voix sur ce slider
00:59:552 - https://osu.ppy.sh/ss/4777766 Je préfère comme c'est maintenant
01:02:956 - slider Le son de la guitare commence à 01:03:129
01:04:340 - slider 1/1 ici Je map la voix et elle fait un rythme en 1/2 ici
01:05:204 (5) - Répète le Je préfère comme c'est maintenant, j'verrai si j'ai + de plaintes
01:06:073 - cercle Je map la voix et un simple cercle suffit pas pour map le "kedo"
01:20:250 (1,2,3,4,5,1,2,3,4) - Facilite ça Fixed?

Bonne chance !
Merci ! :)
Misure
hi~ m4m from you queue :D
[General]
  1. check Aimod plz :D
  2. widescreen support on Normal and Easy diff
  3. SV for Normal and Easy to high imo, better with SV 0.5-1.0-1.3-1.6 E-N-H-I, or something
[Insane]
  1. 00:02:874 (1) - the shape really confusing and makes no sense here imo :o
  2. 00:40:257 (1) - ctrl+G and 00:40:515 (2) - ctrl+G? make consistence with 00:43:015 (1,2,3) - on flow will be better imo
  3. 00:44:050 (5,1) - better to keep a distance since there is a rhythm change as what you did afterwards, btw set distance of 00:44:395 (1,2,3) - properly will be better for reading (yea you know they are 1/4 but seems 1/2 with this pattern
  4. 01:18:882 (1) - better to use a 3/4 slider here to improve coherence (only a circle here will be empty while the music is violent)
  5. I really can't understand how you set NCs, I recommend NC at these places:
    00:04:094 - 00:06:892 - 00:06:892 - 00:09:691 - 00:12:482 - 00:15:415 - 00:16:786 - 00:19:372 - 00:22:303 - 00:27:820 - 00:29:199 - 00:30:406 - 00:33:353 - 00:34:740 - 00:36:119 - 00:37:498 - 00:48:431 - 00:51:168 - 00:54:149 - 00:55:370 - 00:56:940 - 00:59:552 - 01:02:438 - 01:03:821 - 01:05:204 - 01:07:986 - 01:10:801 - 01:13:957 - will be better for reading for play
  6. kinda dense for the whole diff, consider to put obejects wider 8-)
[Normal]
  1. 00:02:874 (1,2,3) - rhythm like this better, since your rhythm will be bad for play especially for a Normal player, I mean two reverse sliders after 1/1 and then atfer 1/2
  2. 00:07:769 (4,5) - a reverse slider better. what you did is too hard for play, remember it's a Normal diff :(
  3. 00:27:303 (1,2,3,4,5,6) - ahh reaaally hard :( consider use more 1/1 slider. you don't have to catch every downbeat in a Normal diff
  4. other things are similar :)
  5. NC the same
[Easy]
  1. not too much things on Easy diff, but simplify the rhythm better from me :oops:
Good luck! :)
Topic Starter
Shyotamaze

Misure wrote:

hi~ m4m from you queue :D
[General]
  1. check Aimod plz :D Fixed
  2. widescreen support on Normal and Easy diff Fixed
  3. SV for Normal and Easy to high imo, better with SV 0.5-1.0-1.3-1.6 E-N-H-I, or something I like how it is now, I'll see if I get more complains
[Insane]
  1. 00:02:874 (1) - the shape really confusing and makes no sense here imo :o Fixed
  2. 00:40:257 (1) - ctrl+G and 00:40:515 (2) - ctrl+G? make consistence with 00:43:015 (1,2,3) - on flow will be better imo Fixed
  3. 00:44:050 (5,1) - better to keep a distance since there is a rhythm change as what you did afterwards, btw set distance of 00:44:395 (1,2,3) - properly will be better for reading (yea you know they are 1/4 but seems 1/2 with this pattern I like how it is now, they are jumps so idk I'll see
  4. 01:18:882 (1) - better to use a 3/4 slider here to improve coherence (only a circle here will be empty while the music is violent) Fixed
  5. I really can't understand how you set NCs, I recommend NC at these places:
    00:04:094 - 00:06:892 - 00:06:892 - 00:09:691 - 00:12:482 - 00:15:415 - 00:16:786 - 00:19:372 - 00:22:303 - 00:27:820 - 00:29:199 - 00:30:406 - 00:33:353 - 00:34:740 - 00:36:119 - 00:37:498 - 00:48:431 - 00:51:168 - 00:54:149 - 00:55:370 - 00:56:940 - 00:59:552 - 01:02:438 - 01:03:821 - 01:05:204 - 01:07:986 - 01:10:801 - 01:13:957 - will be better for reading for play Fixed everything, wow it was such a mess lol
  6. kinda dense for the whole diff, consider to put obejects wider 8-)
[Normal]
  1. 00:02:874 (1,2,3) - rhythm like this better, since your rhythm will be bad for play especially for a Normal player, I mean two reverse sliders after 1/1 and then atfer 1/2 Fixed
  2. 00:07:769 (4,5) - a reverse slider better. what you did is too hard for play, remember it's a Normal diff :( Fixed
  3. 00:27:303 (1,2,3,4,5,6) - ahh reaaally hard :( consider use more 1/1 slider. you don't have to catch every downbeat in a Normal diff Fixed it a bit in the previous mod I think
  4. other things are similar :) I'll see what I can do
  5. NC the same ^
[Easy]
  1. not too much things on Easy diff, but simplify the rhythm better from me :oops: I'll see what I can do
Good luck! :)
Thank you! :)
hyouri
Hello from hyouri's Modding Queue



  • Insane
  1. 00:12:830 (2,3,4) - Ctrl + G would work very good here, but also needs new placements because you kind of went off-flow, because here 00:09:691 (1,2,3,4,5,6) - you went from 3 sliders -> 3 circles, but here 00:12:482 (1,2,3,4,5,6) - you went slider -> 2 circles -> 2 sliders -> circle? Doesn't flow very well
  2. 00:13:958 - Put this green tick 00:14:044 - same here put this green tick 00:02:786 - here 00:02:874 - Them overlapping is what they should do
  3. 00:22:303 (1) - no need for NC here
  4. 00:27:130 (2,3) - Very weird placement, even for an Insane... maybe overlap them? Or put 00:27:130 (2) - on x:159|y:94
  5. 00:31:099 (3,4) - CTRL + G here for flow
  6. 00:31:966 (1) - Missing beat here, I would extend 00:32:486 (7) - one tick
  7. 01:23:342 (1) - Would fit better with a reverse-slider 3tick here
  8. 00:28:510 (3,4) - Here you follow the "guitar" sound with two sliders, but rest of the map are of weird patterns like this 00:34:047 (4,5,6) - and this 00:35:429 (3,4,5,6) - Change them three to all fit, they don't have to be same exact patterns, but they should be clicked the same way, like, 2 sliders + single can be turned into 1 single plus two sliders...
  9. 00:37:843 (2,3,4) - Make these a stack instead
  10. 00:54:672 (2,3,4,5) - 2,3,4 look like a perfect Triangle together but 5 is off flow... with 5 they look like a failed square. So you should move 00:55:196 (5) - to like x:86|y:210 and you can overlap 00:55:196 (5) - on 00:55:370 (1) - and you should probably CTRL + G on 00:55:370 (1) -
  11. 00:56:417 (5,6,7) - If you accepted my earlier modding of creating a stack, you should stack this one too
  12. 01:02:956 (3,4) - You should CTRL+G these because the scream (slider) should start 01:02:956 - here on this red tick, and you can CTRL+G 01:02:956 (3) - again and move 01:03:474 (4) - to somewhere like x:403|y:19 ... Actually this whole area seems off-flow, I hope you can remap it

    Tags
  13. Having Smile and Peco in the tags seems kind of overkill no need for that imo, you could use "sports" instead

    Source
  14. The Animation should be all caps http://puu.sh/nYHzD/0737c1d114.png

    Additions
  15. You could add Red and Black as combo colors to represent a Ping Pong Paddle
Excuse me if I missed anything, this song gave me headaches it felt like it was recorded through a low quality loud microphone.
Topic Starter
Shyotamaze

hyouri wrote:

Hello from hyouri's Modding Queue



  • Insane
  1. 00:12:830 (2,3,4) - Ctrl + G would work very good here, but also needs new placements because you kind of went off-flow, because here 00:09:691 (1,2,3,4,5,6) - you went from 3 sliders -> 3 circles, but here 00:12:482 (1,2,3,4,5,6) - you went slider -> 2 circles -> 2 sliders -> circle? Doesn't flow very well I prefer how it is now
  2. 00:13:958 - Put this green tick 00:14:044 - same here put this green tick 00:02:786 - here 00:02:874 - Them overlapping is what they should do Fixed
  3. 00:22:303 (1) - no need for NC here Not sure about this one, I'll see
  4. 00:27:130 (2,3) - Very weird placement, even for an Insane... maybe overlap them? Or put 00:27:130 (2) - on x:159|y:94 I like how it is now, I'll see if I get more complains
  5. 00:31:099 (3,4) - CTRL + G here for flow Fixed
  6. 00:31:966 (1) - Missing beat here, I would extend 00:32:486 (7) - one tick I don't hear anything that would suggest extending the tick but I'll see if I get more complains ;_;
  7. 01:23:342 (1) - Would fit better with a reverse-slider 3tick here Fixed
  8. 00:28:510 (3,4) - Here you follow the "guitar" sound with two sliders, but rest of the map are of weird patterns like this 00:34:047 (4,5,6) - and this 00:35:429 (3,4,5,6) - Change them three to all fit, they don't have to be same exact patterns, but they should be clicked the same way, like, 2 sliders + single can be turned into 1 single plus two sliders... First pattern follows both guitar and vocal, second vocal for the two circles and guitar for the slider and third only guitar but the guitar is making a back and forth or whatever sound so I chose to map it that way, I'll probably change the third pattern if I get more complains though
  9. 00:37:843 (2,3,4) - Make these a stack instead Fixed
  10. 00:54:672 (2,3,4,5) - 2,3,4 look like a perfect Triangle together but 5 is off flow... with 5 they look like a failed square. So you should move 00:55:196 (5) - to like x:86|y:210 and you can overlap 00:55:196 (5) - on 00:55:370 (1) - and you should probably CTRL + G on 00:55:370 (1) - Hmm, I didn't understand everything but I fixed it in my own way
  11. 00:56:417 (5,6,7) - If you accepted my earlier modding of creating a stack, you should stack this one too Fixed
  12. 01:02:956 (3,4) - You should CTRL+G these because the scream (slider) should start 01:02:956 - here on this red tick, and you can CTRL+G 01:02:956 (3) - again and move 01:03:474 (4) - to somewhere like x:403|y:19 ... Actually this whole area seems off-flow, I hope you can remap it The slider is mapped to the guitar, I like how it is now maybe if I get more complains again lol

    Tags
  13. Having Smile and Peco in the tags seems kind of overkill no need for that imo, you could use "sports" instead Not sure about Smile and Peco since they are characters in the anime, added sports

    Source
  14. The Animation should be all caps http://puu.sh/nYHzD/0737c1d114.png Fixed

    Additions
  15. You could add Red and Black as combo colors to represent a Ping Pong Paddle Added Red only since Black isn't allowed in the RC rules
Excuse me if I missed anything, this song gave me headaches it felt like it was recorded through a low quality loud microphone. Set the hitsounds to soft for now so it should be better to hear lol
Thank you! :)
C00L
late mod sorry bout that

[General]
There are Inconsistencies in your combo colours (check Insane)
There are Inconsistencies in your kiai times (again check Insane)

[Timing]
wtf is this
em ok your first red timing point is off by a lot correct timing is 197 or something around that (that's the first point)
second point is 2917
man i'm just gonna say recheck all of your timing at 25% speed since none of them fit they are all out (unless i missed one) but maybe i have a wrong audio file if so put that in your beatmap information thingy so that people know to redownload

[Ai-Mod]
Issues in Insane
Issues in Normal
Issues in Easy
Also an unsnapped green point in Insane at 00:44:306

[Easy]
  1. Seems fine
[Normal]
  1. 01:10:801 (1,1) - why map to drums when the vocals are wayyy stronger, the drums are always there i would suggest you map for the sounds that dont pop up a lot
[Insane]
  1. 00:19:372 (1,5,6) - these don't play to anything, why are they there it just feels soooo weird :/
  2. 00:40:257 (1,2,3) - your missing a strong sound here at the blue ticks and the white ticks
  3. 00:43:015 (1,2,3) - ^
  4. 01:20:764 - why miss a sound here? its really strong
Good luck buddy! it's just that timing probably
Topic Starter
Shyotamaze

C00L wrote:

late mod sorry bout that

[General]
There are Inconsistencies in your combo colours (check Insane) Fixed
There are Inconsistencies in your kiai times (again check Insane) Fixed

[Timing]
wtf is this
em ok your first red timing point is off by a lot correct timing is 197 or something around that (that's the first point)
second point is 2917
man i'm just gonna say recheck all of your timing at 25% speed since none of them fit they are all out (unless i missed one) but maybe i have a wrong audio file if so put that in your beatmap information thingy so that people know to redownload The timing was taken from a mapset that got timed by Charles455 but yea I'll probably ask someone to check the timing again ;_;

[Ai-Mod]
Issues in Insane
Issues in Normal
Issues in Easy
Also an unsnapped green point in Insane at 00:44:306 Fixed one issue on easy and the green line, others can't be fixed due to sliders so idk what I'll do with them

[Easy]
  1. Seems fine
[Normal]
  1. 01:10:801 (1,1) - why map to drums when the vocals are wayyy stronger, the drums are always there i would suggest you map for the sounds that dont pop up a lot The drums are kinda strong here too so I wanted to map them, I'll keep it how it is now
[Insane]
  1. 00:19:372 (1,5,6) - these don't play to anything, why are they there it just feels soooo weird :/ Did you listen with both headphones on? :^) I tried and without one you can't hear the guitar so maybe that's why you didn't hear
  2. 00:40:257 (1,2,3) - your missing a strong sound here at the blue ticks and the white ticks I'm mapping to the vocals here but idk I might change it someday
  3. 00:43:015 (1,2,3) - ^ ^
  4. 01:20:764 - why miss a sound here? its really strong I don't hear anything but the vocals here, I might add a slider or something if I get more complains though
Good luck buddy! it's just that timing probably
Thanks! :D
Annadine

Hello! NM from modding queue~!
I luv blankets :^3

And yes, I do think the timing is very off too ==

Insane[]
No hitsounds wtf ;w;
  1. There are so many places that don't have a consistent spacing, and I don't know whether you did it on purpose or not, but anyways I'll be pointing those up. 00:03:222 (2,3,4) - for example.
  2. 00:04:967 (1) - what about add NC here? For colour haxing, so people can see the pattern too.
  3. 00:05:664 (1) - I think this will be soo much better if curved, for flow reasons.
  4. 00:06:014 (2,3,4) - inconsistent spacing, and 00:06:541 (4,1) - feels soo far too.
  5. 00:08:819 (2,3,4,1) - ^
  6. and after that big spacing, I think 00:09:691 (1,2) - & 00:10:040 (2,3) - is too close. :idea: I would suggest move 00:10:040 (2) - a bit up left, as it would make 00:10:040 (2,3) - a better blanket too imo.
  7. 00:11:610 (2,3,4) - inconsistent spacing
  8. 00:12:482 (1,2,3,4) - this could be a better angle. :idea: What I would do is, move 00:12:830 (2,3) - down and umm 00:13:003 (3,4) - to the left. Make 00:13:177 (4,5) - a proper blanket as well.
  9. What about moving 00:15:415 (1) - up a little bit to make 00:15:415 (1,2) - a better flow.
  10. 00:18:682 (2) - move this down a little bit
  11. 00:19:372 (1,2,3,4) - move these up for flow. It will make 00:20:234 (4,5) - closer as well which is good.
  12. 00:21:441 (7,1,2,3,4,5) - feels a little bit too close. :idea: What about moving 00:21:613 (1,2,3,4,5) - to the left, it will make 00:21:613 (1,2,3,4,5,1) - more like a blanket too /w\
  13. 00:56:591 (7,8,1) - uneven spacing
  14. 00:59:892 (2,3,4) - ^
  15. Wait what about moving 00:59:379 (5) - to the left to make 00:59:206 (4,5,1) - a perfect triangle pattern.
  16. 01:03:129 (4) - fix the blanket please, move the end of the slider down a little bit more.
  17. 01:03:994 (2) - ^
  18. 01:03:994 (2,3,4) - uneven spacing, so move 01:04:512 (4) - up. It will be good to create a better blanket for 01:04:512 (4,5) - as well.
  19. 01:16:185 (1,2,3) - even 01:16:185 (1) - is not exactly between 01:16:691 (2,3) - , so probably move 01:16:859 (3) - to the right a little bit.
  20. 01:16:859 (3,4,5) - uneven spacing
Normal[]
  1. move 00:11:261 (5) - to the right
  2. 00:18:165 (3,4,5) - you see the way you put circle (4) a little bit up from (3), I think you should do that to circle (5) as well, so move it up a little bit.
    Then move 00:19:544 (1,2,3,4) - up too lelelel
  3. 00:21:441 (4) - add a note?
    If not, at least move 00:21:613 (4) - down for flow.
  4. 00:31:966 (1) - This slider could be neater.
  5. Move 00:49:630 (6) - a little bit to the right
  6. 00:52:754 (1) - add more curve?
  7. 01:07:290 (3) - move the first point of the slider a liiiittle bit to the left
  8. 01:13:607 (2) - move down
  9. 01:19:392 (2,3) - they're not straight
Easy[]
  1. 00:04:269 (4) - move down
  2. 01:04:512 (2) - probably more curve here, just like 01:03:821 (1) -
[]
I don't knoww, it's midnight and I'm sleepy so that's all from me =w=
Too bad no Hard diff ;; Good luck tho~
Topic Starter
Shyotamaze

Annadine wrote:


Hello! NM from modding queue~!
I luv blankets :^3

And yes, I do think the timing is very off too ==

Insane[]
No hitsounds wtf ;w; I'll add some later dw
  1. There are so many places that don't have a consistent spacing, and I don't know whether you did it on purpose or not, but anyways I'll be pointing those up. 00:03:222 (2,3,4) - for example. They are intended, it's pretty consistent imo since there is not a lot of jumps and they are quite small :/ I want it to be an Insane not Hard
  2. 00:04:967 (1) - what about add NC here? For colour haxing, so people can see the pattern too. Fixed
  3. 00:05:664 (1) - I think this will be soo much better if curved, for flow reasons. Fixed
  4. 00:06:014 (2,3,4) - inconsistent spacing, and 00:06:541 (4,1) - feels soo far too. Intended, they are jumps to emphasize the big guitar sound
  5. 00:08:819 (2,3,4,1) - ^ ^
  6. and after that big spacing, I think 00:09:691 (1,2) - & 00:10:040 (2,3) - is too close. :idea: I would suggest move 00:10:040 (2) - a bit up left, as it would make 00:10:040 (2,3) - a better blanket too imo. Fixed
  7. 00:11:610 (2,3,4) - inconsistent spacing Intended
  8. 00:12:482 (1,2,3,4) - this could be a better angle. :idea: What I would do is, move 00:12:830 (2,3) - down and umm 00:13:003 (3,4) - to the left. Make 00:13:177 (4,5) - a proper blanket as well. Fixed
  9. What about moving 00:15:415 (1) - up a little bit to make 00:15:415 (1,2) - a better flow. It's fine how it is now I think
  10. 00:18:682 (2) - move this down a little bit I like how it is now
  11. 00:19:372 (1,2,3,4) - move these up for flow. It will make 00:20:234 (4,5) - closer as well which is good. Fixed
  12. 00:21:441 (7,1,2,3,4,5) - feels a little bit too close. :idea: What about moving 00:21:613 (1,2,3,4,5) - to the left, it will make 00:21:613 (1,2,3,4,5,1) - more like a blanket too /w\ Fixed?
  13. 00:56:591 (7,8,1) - uneven spacing Fixed
  14. 00:59:892 (2,3,4) - ^ ^
  15. Wait what about moving 00:59:379 (5) - to the left to make 00:59:206 (4,5,1) - a perfect triangle pattern. Fixed
  16. 01:03:129 (4) - fix the blanket please, move the end of the slider down a little bit more. They are fine imo, I tried my best already to make them ;_;
  17. 01:03:994 (2) - ^ This one is a perfect blanket, you don't see it well because it's stacked though
  18. 01:03:994 (2,3,4) - uneven spacing, so move 01:04:512 (4) - up. It will be good to create a better blanket for 01:04:512 (4,5) - as well. Fixed
  19. 01:16:185 (1,2,3) - even 01:16:185 (1) - is not exactly between 01:16:691 (2,3) - , so probably move 01:16:859 (3) - to the right a little bit. Fixed
  20. 01:16:859 (3,4,5) - uneven spacing Fixed
Normal[]
  1. move 00:11:261 (5) - to the right Why? It's "blanketing" 00:08:471 (5) -
  2. 00:18:165 (3,4,5) - you see the way you put circle (4) a little bit up from (3), I think you should do that to circle (5) as well, so move it up a little bit.
    Then move 00:19:544 (1,2,3,4) - up too lelelel I already did it, too much up would look weird imo
  3. 00:21:441 (4) - add a note?
    If not, at least move 00:21:613 (4) - down for flow. Fixed
  4. 00:31:966 (1) - This slider could be neater. idk what to do instead so I'll leave it like this for now
  5. Move 00:49:630 (6) - a little bit to the right Fixed
  6. 00:52:754 (1) - add more curve? Nah, it wouldn't be consistent with 00:52:056 (6) -
  7. 01:07:290 (3) - move the first point of the slider a liiiittle bit to the left It's fine like this imo
  8. 01:13:607 (2) - move down Fixed
  9. 01:19:392 (2,3) - they're not straight Intended to make a perfect triangle 01:18:376 (3,2,3) -
Easy[]
  1. 00:04:269 (4) - move down Fixed
  2. 01:04:512 (2) - probably more curve here, just like 01:03:821 (1) - Fine imo
[]
I don't knoww, it's midnight and I'm sleepy so that's all from me =w=
Too bad no Hard diff ;; Good luck tho~
Thanks for the mod and sorry for the late reply! :)
Xayler
Heya, from my modding queue. ^^

Overall
Like the others said, the BPM is kinda off. Try with a single BPM maybe? Around 180 BPM seems to be the real BPM, not sure though.
No Hard difficulty or in WIP?

Easy
00:41:291 - I suggest to add something to places like this and after, maybe change the sliders a little after that (reverse?).
There also some things in kiai time (some reverse sliders) which need to change with BPM. Otherwise Easy diff looks good to me.

Normal
Lower the SV maybe to 1 or something? Sliders are way too fast.
Well as the timing is off then I suggest to change all the sliders and so on on the beat. Basically the first sliders are really off.
Also, you should decide whether to skip a beat or not as this can make a lot of confusion to new players. If you skip, then I suggest to have balanced skips every once a while (and of course on the rhytm).
00:34:740 (1) - the part after that contains too much circles too close to sliders, etc. I mean that in some places you have them and in some you don't, this makes it again hard to play.

Insane
00:22:130 (6) - remove this
Otherwise it's well mapped, considering the BPM again I think that there would be many sliders and things to change, but I can't give better ideas when the timing is off. :(

I hope that my mod was alright, good luck! (And sorry for the wait :roll:)
Topic Starter
Shyotamaze

Xayler wrote:

Heya, from my modding queue. ^^

Overall
Like the others said, the BPM is kinda off. Try with a single BPM maybe? Around 180 BPM seems to be the real BPM, not sure though.
No Hard difficulty or in WIP? I'll ask someone to recheck the timing, not sure about Hard right now I'll probably ask someone to make a GD or make it myself

Easy
00:41:291 - I suggest to add something to places like this and after, maybe change the sliders a little after that (reverse?). Adding something here and after would make the Easy diff too difficult and it's not really needed imo
There also some things in kiai time (some reverse sliders) which need to change with BPM. Otherwise Easy diff looks good to me. If you're talking about this slider 00:59:379 (3) - I'm still not sure how to map this sound so I'll see :/

Normal
Lower the SV maybe to 1 or something? Sliders are way too fast.
Well as the timing is off then I suggest to change all the sliders and so on on the beat. Basically the first sliders are really off.
Also, you should decide whether to skip a beat or not as this can make a lot of confusion to new players. If you skip, then I suggest to have balanced skips every once a while (and of course on the rhytm).
00:34:740 (1) - the part after that contains too much circles too close to sliders, etc. I mean that in some places you have them and in some you don't, this makes it again hard to play. Putting too much stacks would make it even harder to read/play imo so idk I'll see

Insane
00:22:130 (6) - remove this Fixed
Otherwise it's well mapped, considering the BPM again I think that there would be many sliders and things to change, but I can't give better ideas when the timing is off. :(

I hope that my mod was alright, good luck! (And sorry for the wait :roll:)
Thanks for the mod and sorry for the late reply too! :D
Topic Starter
Shyotamaze
Okay I changed the timing a bit with the help of Wishkey and changed some unsnapped notes on lowest diffs, I'll probably do the same in Insane when I won't be lazy
DeletedUser_6181859
hey, time to small mods because i can't make normal mods xD
Song and beatmaps
Well, i can't check metadata.
What about kiai time in 01:01:105 - 01:17:748 ?
Easy
00:04:664 (5) - nc
00:08:517 (3) - make normal slider or like in %image%

00:11:307 (6) - nc
00:13:396 (9,10) - make slider instead this notes?
00:16:832 (5) - nc
00:29:935 (4) - ^
00:32:012 (7) - remake this slider?
00:36:510 (6) - nc
00:40:303 (3) - make like in %image%

00:43:061 (6) - remove 2nd sliderpoint like in 00:48:651 (6)
00:47:264 (4) - nc?
00:52:102 (5) - ^
01:01:105 (6) - ^
01:08:032 (5) - move to x=128
01:09:439 (6) - nc
01:17:411 (6) - ^
Normal
Specific diff;)
00:04:489 (5) - nc
00:12:005 (6) - ^
00:29:245 (1) - remove nc
00:30:280 (3) - nc
00:34:786 (1) - remove nc
00:35:475 (2,3) - make one reversed slider?
00:46:029 (3,4) - ^
00:44:441 (3,4) - make like in %image%

00:47:264 (3,4) - ^
00:48:131 (1) - remove this?
00:48:131 (1,2,3,4,5,6) - overdose of objects
01:12:254 (1) - remove nc
01:18:928 (4,1) - don't stack this
01:23:388 (4) - ?
I can't mod Insane - it's overmapped... i guess.
You like small combos?^^
{end of mod}
Topic Starter
Shyotamaze

100bit wrote:

hey, time to small mods because i can't make normal mods xD
Song and beatmaps
Well, i can't check metadata.
What about kiai time in 01:01:105 - 01:17:748 ? I'll see if I get more complains, I don't want the kiai to be too long
Easy
00:04:664 (5) - nc NCed somewhere else
00:08:517 (3) - make normal slider or like in %image% Changed

00:11:307 (6) - nc Fixed
00:13:396 (9,10) - make slider instead this notes? Fine imo, strong beats should be clickable
00:16:832 (5) - nc Fixed
00:29:935 (4) - ^ ^
00:32:012 (7) - remake this slider? Fine imo
00:36:510 (6) - nc Fixed
00:40:303 (3) - make like in %image% Fine imo

00:43:061 (6) - remove 2nd sliderpoint like in 00:48:651 (6) Fine imo
00:47:264 (4) - nc? Fixed
00:52:102 (5) - ^ NCed somewhere else
01:01:105 (6) - ^ Fixed
01:08:032 (5) - move to x=128 Fine imo
01:09:439 (6) - nc Fixed
01:17:411 (6) - ^ NCed somewhere else
Normal
Specific diff;)
00:04:489 (5) - nc Fixed
00:12:005 (6) - ^ NCed somewhere else
00:29:245 (1) - remove nc Fixed
00:30:280 (3) - nc NCed somewhere else
00:34:786 (1) - remove nc Fixed
00:35:475 (2,3) - make one reversed slider? Fine imo
00:46:029 (3,4) - ^ Made a 1/1 slider
00:44:441 (3,4) - make like in %image% Fixed

00:47:264 (3,4) - ^ Fixed
00:48:131 (1) - remove this? Fixed
00:48:131 (1,2,3,4,5,6) - overdose of objects idk how to simplify this for now so I'll see
01:12:254 (1) - remove nc Fine imo
01:18:928 (4,1) - don't stack this Fixed
01:23:388 (4) - ? There is a sound
I can't mod Insane - it's overmapped... i guess.
You like small combos?^^
{end of mod}
Thanks for the mod! :) How to NC pls
Inversal
Hi~~ From ur queue!

[General]

Looks like your offset and BPM is wrong. try this.

Offset : 226 BPM : 177
Offset : 2937 BPM : 173.35


[Easy]

Tips : To not confuse the newbies. If the song goes with the normal kick-snare-kick-snare Just choose one of these to be the head of 1/1 sliders.

00:00:201 (1,1) - Unrankable. Too short recovery time after spinner. This is okay.

00:41:682 (4) - NC

[Normal]

NC should be put in every downbeats and where BPM and SV Changes. Just apply it everywhere in all your diffs.

00:00:201 (1,1) - Unrankable. Too short recovery time after spinner. This is okay.

00:05:710 (4) - Nc this, Not this 00:04:489 (1) -

[Insane]

00:01:560 - Add circle please. and add spinner after this one.

00:32:012 (1,2,3,4,5,6,7) - Stream? Looks like it's an overmapping.

00:43:579 (3,4) - In such a fast song like this. You shouldn't do this pattern. It's good in extra. But not Insane.

01:20:810 - Add a note

This map kinda really needs some work. You can still continue improving this mapset. I think I have pointed out all of critical spots (especially BPM which takes a long time to find) Keep up with it, Good luck!
Daniel
Hi, to complete the M4M :)

Easy
00:41:682 (4) - NC

00:47:264 (1,2,3,4) - maybe find a way to remap this, doesn't match the song as well as the rest of the map

Normal
00:38:579 (1) - Feels out of place and I think there should be a note at 00:38:406

00:40:130 (4) - moving this to 00:39:958 works well

00:45:852 (2) - end of this slider doesn't seem on beat? forgot 1/3 I think

00:48:477 (1) - I would start with a slider
then NC here 00:49:505 (4)

01:20:467 (2) - I would make this slider shorter

01:20:467 (2) - you should have a note here


Insane
00:05:013 (1,2,3,4) - I think back and forths would fit here

00:10:086 (2,3) - I wouldn't have so many sliders in a row

00:16:832 (1,2,3,4) - ^

From 00:14:090 (1) to 00:22:349 (1) you can increase the DS to fit the song better, in particular here 00:16:318 (3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) -

00:26:832 (1,2) - I think making a circle where the spinner ends (making a 1,2,3) then NCing this 00:27:349 (3) -would be good

00:27:349 (1,2) - could change double repeat sliders but it's not bad

00:42:889 (12) - The single circle feels out of place and you didn't put one earlier, it's pretty hard to make the song out though

00:44:096 (5) - This slider leads right into and in the same direction as 00:44:441 (1) which isn't the case for the other sliders, I think the others look better

00:43:923 (4) - I think this NC pattern is better:
NC on:q
00:43:923 (4) -
00:45:323 (4) -
00:46:735 (4) -

00:49:505 (5) - Vocal starts here so I would NC here

00:55:242 (5) - Would make a slider from here to 00:55:416 (1) then have a single note after

01:00:605 (1) - vocal starts here again

01:19:267 (5,6,7) - DS feels too small for the shouting
01:16:905 (3,4,5) - ^

Nice job, the mapset gets more polished as the diff goes down though.
In general on Insane the streams increase the difficulty a lot but the rest of the mapping isn't that difficult.
Good Luck!
:)
Topic Starter
Shyotamaze

Inversal wrote:

Hi~~ From ur queue!

[General]

Looks like your offset and BPM is wrong. try this. I think it's correct, I'll see if I get a complain from a BN/expert in timing

Offset : 226 BPM : 177
Offset : 2937 BPM : 173.35


[Easy]

Tips : To not confuse the newbies. If the song goes with the normal kick-snare-kick-snare Just choose one of these to be the head of 1/1 sliders.

00:00:201 (1,1) - Unrankable. Too short recovery time after spinner. This is okay. Fixed

00:41:682 (4) - NC Fixed

[Normal]

NC should be put in every downbeats and where BPM and SV Changes. Just apply it everywhere in all your diffs.

00:00:201 (1,1) - Unrankable. Too short recovery time after spinner. This is okay. Fixed

00:05:710 (4) - Nc this, Not this 00:04:489 (1) - Fixed

[Insane]

00:01:560 - Add circle please. and add spinner after this one. Fixed

00:32:012 (1,2,3,4,5,6,7) - Stream? Looks like it's an overmapping. shit my bad, fixed

00:43:579 (3,4) - In such a fast song like this. You shouldn't do this pattern. It's good in extra. But not Insane. It's fine and playable imo, might see if I get more complains

01:20:810 - Add a note No sound here but the vocals "echoing"

This map kinda really needs some work. You can still continue improving this mapset. I think I have pointed out all of critical spots (especially BPM which takes a long time to find) Keep up with it, Good luck!
Thanks!

Daniel wrote:

Hi, to complete the M4M :)

Easy
00:41:682 (4) - NC Fixed in previous mod

00:47:264 (1,2,3,4) - maybe find a way to remap this, doesn't match the song as well as the rest of the map Fixed

Normal
00:38:579 (1) - Feels out of place and I think there should be a note at 00:38:406 It follows the guitar

00:40:130 (4) - moving this to 00:39:958 works well Fixed

00:45:852 (2) - end of this slider doesn't seem on beat? forgot 1/3 I think Fixed

00:48:477 (1) - I would start with a slider Fixed slider
then NC here 00:49:505 (4)

01:20:467 (2) - I would make this slider shorter Fixed

01:20:467 (2) - you should have a note here Wrong timestamp I guess? It's the same as above


Insane
00:05:013 (1,2,3,4) - I think back and forths would fit here idk I'll see if I get more complains

00:10:086 (2,3) - I wouldn't have so many sliders in a row It follows the guitar

00:16:832 (1,2,3,4) - ^ Fixed

From 00:14:090 (1) to 00:22:349 (1) you can increase the DS to fit the song better, in particular here 00:16:318 (3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7) - Fixed

00:26:832 (1,2) - I think making a circle where the spinner ends (making a 1,2,3) then NCing this 00:27:349 (3) -would be good Fine imo

00:27:349 (1,2) - could change double repeat sliders but it's not bad ^

00:42:889 (12) - The single circle feels out of place and you didn't put one earlier, it's pretty hard to make the song out though ^

00:44:096 (5) - This slider leads right into and in the same direction as 00:44:441 (1) which isn't the case for the other sliders, I think the others look better It's a blanket so I'll leave it as it is for now

00:43:923 (4) - I think this NC pattern is better: NCs are only on downbeat's but I'll see if more complains
NC on:q
00:43:923 (4) -
00:45:323 (4) -
00:46:735 (4) -

00:49:505 (5) - Vocal starts here so I would NC here NCed somewhere else

00:55:242 (5) - Would make a slider from here to 00:55:416 (1) then have a single note after Fixed

01:00:605 (1) - vocal starts here again NCed somewhere else

01:19:267 (5,6,7) - DS feels too small for the shouting Fixed
01:16:905 (3,4,5) - ^ Fine imo

Nice job, the mapset gets more polished as the diff goes down though.
In general on Insane the streams increase the difficulty a lot but the rest of the mapping isn't that difficult.
Good Luck!
:)
Thanks! :D
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