i need a ticket to the Mars.Fresh Chicken wrote:
this is so et
-Kamikaze- wrote:
I think that raising volume on hitsounds by a bit (talking like 5-10% overall) will be good because the hitsounds are audible on disabled custom, but the samples blend in a bit too much will fix the volume
[Alter Ego]
00:16:380 (16380|6,16380|5) - is this going to anything in the song? I hear nothing tbh an additional synth sound that is an octave higher than the previous synth at 00:16:219 - . In fact, there is another synth sound (less audible) at 00:17:023 - which Lude decided to include in his diff, but I decided not to for this diff cuz it's barely audible
01:08:933 - I've noticed that the jacks from here for a couple of seconds are pretty much all condensed on right hand with left hand doing other stuff, is this intentional? You had a longer 2 note jack on 67 a bit before so maybe reverse would be better? To show what I mean by condensed I'll just show it on screen:
Ah, now that you point it out it does seem like the jacks are really heavily concentrated.
I rearranged the patterns so that some of the jacks have been moved to the left side
01:30:790 (90790|5,90790|6,90790|3,90790|4,90898|3,90898|4,90898|5,90898|6,91005|5,91005|4,91005|2,91005|3,91112|4,91112|2,91112|5,91112|3,91219|4,91219|2,91219|1,91219|3,91326|2,91326|4,91326|3,91326|1,91433|3,91433|0,91433|2,91433|1,91540|2,91540|1,91540|3,91540|0) - Okay now, to be fair I understand the concept behind this wall and why the LNs are not equal lenght, but, like, if you had them arranged to alternate hands, I could understand it more.
However here it just looks like an actual mess when playing.
Another thing is that there is actually no way to time those releases properly, you are focusing on hitting the notes as chords - and with LN ends that are 19 ms apart it's practially impossible to get maxes on the whole chord at that speed.
That alone would not be a big issue, but when you take it with the context of the map's difficulty even just around this point, it's just a bait for accuracy drops for no real reason than just LNs being "artsy".
I have personal issues with more spots where you have uneven releases, but those made sense when I listened to what they're accenting + they're more spaced out and more intuitive to play (single instances of just a stair release, pretty standard o2jam release pattern) - this however is just being kind of a dick to players and it's a trap for easy 200s and lower.
Please make those either even LN chords or just chords alright you have a point. I changed it a bit
01:50:505 - 01:52:219 - 01:53:933 - I feel like those crashes could be accented with an extra note to make it more distinguishable as a stornger sound - which they are. Very minor change gameplay wise either way, but a 567 chords instead of just 57 for a crash would be cool added notes for this
01:58:219 - No extra note for synth pitch change? You had one here 01:57:362 -
01:59:076 - same
01:59:933 - smae
02:00:790 - asme
02:01:648 - my name jeff the note at 01:57:362 - was supposed to be for the percussion snare thingy, not the synth :p
02:07:326 (127326|4) - This is the only LN in a 11 second span from the start of the climax to the first instance of stair releases for the slides. Why?removed xd
02:24:790 -
this is actually the case for every single diff that has the ending lns, but ill change it accordingly
There was also one point where I tilted my head as to why there's no SV on one pattern and then there's SV on a pattern for pretty much same sounds right after, but I forgot where exactly it was. It was around 01:09:362 - 01:15:362 - section, gomenasorry for forgetting oh yeah, this was intentional because the part with the no SV section has LNs, and i didnt want the sudden sv change to interfere with people's accuracy for holding down that LN
[Zen's Insane]
Arguably the best diff in the mapset, however I'm biased lololol :u
00:05:933 - + 00:09:362 - This is the only point that's tilting me though, you have a minijack structure before this and here you have 4 note jacks that go to a pretty quiet sound for some reason? It would be way more ballanced, friendly and representative if you would either stick to the concept and make those minijacks or make those uncomfortable trills, like 57571313 or 67671212 (Zenny has given me permission over his gd while he's away) I do see why Zenny has done this tbh. Thanks to the slowjam it's easier to see the four note jack structure and nailing this pattern down is pretty damn satisfying. He's chosen to go for the rhythmic structure rather than strictly adhere to the music itself. By making the column change every 4 notes, you are basically emphasizing every 2 beats (a common structure in 4/4 music). I don't think that it is necessary to change this to a 2 note minijack or a trill
great diff, will grind
I wanna play PUBG now, so I'll mod rest tomorrow or in 2 days, something like that
Thanks, update sent-Kamikaze- wrote:
part 2
[Lude's Another]
00:05:933 - Why is everything in this quieter section at least doubles? The song's intensity is lower here - as it is a bridge between more intense sections - so you really should not continue the density from before if not higher. I'd suggest either lowering ALL chords by one note or just the doubles. Deleted one of each high-hat sounds (e.g 00:06:040 - 00:06:255 - 00:06:469 - )
00:09:362 - And same here - even higher diffs use lower density here - although with one/two long LNs - but also with less straining patterning (Alter Ego uses some more LNs in this specific section but still)
00:16:219 (16219|3,16219|0,16380|1,16380|4) - I don't get why the first LNs stop with second set incoming, the sound they're mapped to does not stop, there's just a new layer, and also that layer is not significant enough to put double LNs here in 3rd highest diff of the set imo
I suggest just making something like this: Deleted them; makes sense and don't wanna cause any troubles on HS
00:16:862 (16862|4,16862|1,17023|0,17023|3) - Same deal here except this time none of the other difficulties recognize any sound here so I'm not exactly sure if this is correct. Same suggestion applies anyway
00:19:862 - 00:29:076 - Now here's the general issue I have with this difficulty: You are overemphasizing the calmest parts of the song compared to the rest of difficulties and rest of the set.
I see no reason why you would arbitraly use double LNs for every single sound in this section. This is the calm part - again - a bridge between sections and you are layering it almost as if it was a critical part.
You can argue that Zen's diff does that but it just has 3 LNs for the background that are used as anchors and each sound is represented with a single LN/note.
Alter Ego uses double LNs, but at the same time looking at the difficulty and density curve it's still eons less dense.
Of course you can argue that it's not hard at all and I agree - but you are still overemphasizing those sounds for what they're worth in the song. There's not enough contrast in my opinion. So I would suggest really to make this section (and others I'll point out below) as single LNs because it's just how it should be.
There are some nicely executed spots tho like 00:25:648 (25648|2,25862|4,26076|5,26290|1) - fits pretty well, if you don't want to make it all single LNs then you can try to fiddle with stuff like this. Makes sense, re-arranged ALL of them, including next patterns as well.
Another exapmles of the same issue:
00:55:648 - 00:59:719 -
01:02:505 (62505|1,62505|0,62719|4,62719|6,62790|3,62790|5,62862|2,62862|4,62933|1,62933|3,63148|2,63148|0) - This 1/3 LN doublestair in a calm intersection is honestly just unpleasant to play
00:38:183 (38183|5,38290|4,38398|5) - Man those 27ms LNs are an edge case, but they should be fine. However why is there no double on 00:38:076 - connected to that pattern? 00:48:362 - Does it correctly lel arranged correctly
01:33:362 (93362|3,93362|2,93362|4) - Those LN releases are for nothing and make no sense, maybe just use two LNs and end them in the same spot instead of overcomplicating it? Deleted one LN on the middle, 3-5 remains the same, including the end spot, id like to emphasize on one sound being continuous and one being cut. Not sure if you'll get me here but I'd leave them
01:34:648 (94648|4,94648|2) - What are those LNs for? Deleted and rearranged the small LNs
01:38:505 (98505|0,98505|2,98612|1,98719|6,98719|4,98826|5) - Is this intentionally made to be the most uncomfortable one handed pattern possible? For a section so short I would really ask to remove 01:38:505 (98505|2,98719|4) - those I don't even know what I was thinking, since this was mapped long time ago ;w; fixed
looked through the rest of the diffs and they should be okay - I'll check everything one more time when you apply the mod tho, poke me
that was a good mod-Kamikaze- wrote:
part 2
[jakads' Extra]
me me big boy fucc yea boi
nice meme
00:04:648 - I feel like this should be 3 notes and 00:04:862 - 4 notes due to the clap sound that can be nicely emphasized here, next 4-chords land on those too (00:05:290 - 00:05:719 - )
so the way I mapped this part is quite ok_hand
1 note every 1/2 snap (hi-hat)
2 note every 1/1 snap (drum)
1 note for melody
makes sense eh
00:08:076 (8076|0,8076|5,8076|1,8076|4,8290|4,8290|0,8290|3) - same thing ^
00:42:576 (42576|4,42576|6,42576|5,42683|5,42683|6,42683|4,42790|6,42790|5,42790|4) - I don't think this 3 note chordjack is warranted by anything tbh, at least not 3 note chords, maybe tone them down to doubles? there are three drums here so they totally deserve 3 notes
but I guess what you meant is "I hate them being placed exactly the same" kinda thingy so I moved 00:42:790 (42790|5) - to 3
which makes the pattern after that prettier
me likey
00:48:362 - I think you could make minijacks here tho for this scratch-like sound - for example:
good idea sir
I made 12 12 67 67 jack and Ctrl+H the later part
01:01:219 (61219|3) - WHY IS THIS LN NOT SNAPPED TO THE METRONOME BUT 1/4 APART FROM THE START OF THE NEXT ONE HNGGNHGNHGNHNGHNGNHGNHGNHNGHNGHNGNHGNH lol ! I love enraging you
well if you listen in 25% or smth, the synth actually ends there, but I guess I triggered your OCD
moved to 01:01:540 - just like Alter Ego diff
cuz this is actually copy of the hardest diff !!
(it's not)
looks kinda like watered down, friendlier version of alter ego in the ending which is pretty okay tbh, I'm fine with this
Interesting how you say this diff is FRIENDLY
looked through the rest of the diffs and they should be okay - I'll check everything one more time when you apply the mod tho, poke me
walao-Kamikaze- wrote:
fun fact jin plays league of legends so I can automatically assume that all of his statements hold no value
jk all good with me, let's get this rolling
Qualified!
It didn't use to be, but there was a snap error as pointed out by nivrad and we decided to redo this section slightly.Evening wrote:
lol what year is it
01:22:433 (82433|4,82433|3,82433|2,82648|3,82862|2,82862|4) - lol what i don't remember this being a fake sv on my diff
don't really like it since it's a false SV on a section that isn't really "unique" in the song but ok loleJinjin wrote:
It didn't use to be, but there was a snap error as pointed out by nivrad and we decided to redo this section slightly.Evening wrote:
lol what year is it
01:22:433 (82433|4,82433|3,82433|2,82648|3,82862|2,82862|4) - lol what i don't remember this being a fake sv on my diff
Went with the SV suggestion from niv