Thanks for the mod!BilliumMoto wrote:
[centre]Modding from:
[Insane]
01:00:148 (60148|4) - Stay with the LN scheme that you've established, the effect from 00:59:505 (59505|2) is here good idea
01:00:790 (60790|4) - ^ etc okies
01:04:433 (64433|4) - you could totally map the snares right before this lone note which doesn't seem to match anything except said snare added
01:32:183 (92183|0,92183|2) - LNs should go all the way to the end of the beat, make the gap smaller alright
01:32:933 (92933|0,92933|6,92933|4) - ^ same as above
the last note not being an LN, the fact that none of the drum bursts are mapped here even though players at this level can handle some of that, and the fact that there are no SVs, it's almost insulting lmao mm good point. I'll see what i can do with this difficulty
[Alter Ego]
The monster eh, please get this ranked
00:09:362 (9362|4,9362|2) - space these LNs like you did 00:06:469 (6469|4) got it
00:10:701 (10701|3,10755|4,10808|5,10862|2,10862|0,10915|1,10915|3,10969|4,10969|2,11023|5,11023|3) - was going to complain about this but on second thought it's pretty cool oh wew
00:14:665 (14665|0) - lmao please tell me this is playable everything in this diff is playable ;w;
00:18:040 (18040|3) - ^ yup playable
00:22:540 (22540|4,22540|1,22648|0,22648|3) - same chords, same columns put it in the same column
00:35:505 (35505|6,35505|0) - LNs should end somewhere around 00:37:112 (37112|4) changed and rearranged
00:40:380 (40380|4,40380|3) - not hearing a concrete sound on these 1/4ths, meant to be dumpy? yup (and you can kinda hear the definite snap at 1/4 if you listen to it on a slow speed)
00:42:040 (42040|2) - short 1/4th LN because same sound as 00:42:148 (42148|0) applied
00:45:362 (45362|6,45362|5) - ghost you sure? at 25% sound i can hear those rolls ending here pretty clearly
00:55:648 (55648|2,55648|0,55648|1,55648|3) - kool dude nice meme ayy
01:00:148 (60148|0,60148|2,60148|1) - keep doing it here, even if only for a beat okies =w=
01:00:790 (60790|0,60790|3,60790|1,61005|2,61005|0,61005|3) - reduce the gaps between these LNs kk
01:08:130 (68130|5,68183|4,68237|5) - pretty sure these are ghosts you can hear those piano notes clearly
01:09:255 (69255|3) - not hearing this note should be audible at a slower speed :<
01:12:576 (72576|4,72630|3,72683|2) - or these you're right on this one, fixed
01:30:790 (90790|5) - kool dude ayy
02:07:326 (127326|2) - this isn't the only snare that sounds like this, there's one at 02:07:165 too, im sure there's more examples of stuff like this but i'm bad at reading these patterns I only put those layers for places where it's not very interrupted by the heavy 5 note chords :p
02:08:880 (128880|4,128880|3) - ayy you got this snare pattern right good job aa
02:13:058 (133058|4) - p sure snare is here and not 02:13:112 (133112|2) o0o time to add a note
I would like so see more bursts mapped in this ending stretch, otherwise it becomes a long stretch of 1/2s with some 1/4 stuff every now and then and it's not fitting of something as chaotic as this song you really wanna see players suffer don't you? huehuehue
02:19:969 (139969|1) - Extend this to 1/2? yup[/box]
Final impressions:
wtf i spend an hour and a half on this
please mod my map too i need it thank mr jonjon ok will do when i have time ' w'
have to go out for now, will apply wonki / niks / AL's mod later