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Stack - WARNINGxWARNINGxWARNING [OsuMania]

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Topic Starter
RuberusuScarlet
This beatmap was submitted using in-game submission on 2016年2月3日 at 1:15:21

Artist: Stack
Title: WARNINGxWARNINGxWARNING
Source: 東方Project
Tags: touhou 東方ヴォーカル vocal クラウンピース crownpieces 暁Records akatsuki 星条旗のピエロ seijouki no piero 遥か38万キロのボヤージュ haruka 380,000 kilo voyage
BPM: 172
Filesize: 5212kb
Play Time: 04:27
Difficulties Available:
  1. Hard - 4Key (2.64 stars, 1628 notes)
  2. Normal - 4Key (1.68 stars, 903 notes)
Download: Stack - WARNINGxWARNINGxWARNING
Information: Scores/Beatmap Listing
---------------
WARNING×WARNING×WARNING
Pizza
Hi Ruberusuuuuuu~~

Mod requested from my queue :3

-0123-
HD Diff

WARNINGWARNINGWARNING
00:17:870 - > http://puu.sh/mKbYG/25a6a90ed0.jpg
00:20:311 (20311|3) - Move to 2
00:28:335 (28335|0,28683|0,29032|0,29381|0,29730|0,30079|0,30428|0) - Uhmm.. is this okay? Too much jack aaa xD Consider to change? owo
00:30:776 (30776|3,31125|3,31474|3,31823|3,32172|3,32521|3,32870|3,33218|3) - ^ owo
00:33:916 (33916|0,34265|0,34614|0,34963|0,35311|0,35660|0,36009|0) - ^ owo
00:36:358 (36358|3,36707|3,37056|3,37404|3,37753|3,38102|3,38451|3) - ^ owo
00:39:497 (39497|3,39846|3,40195|3,40544|3,40893|3,41242|3,41590|3) - ^ owo
00:41:939 (41939|0,42288|0,42637|0,42986|0,43335|0,43683|0,44032|0) - ^ owo
~ and many more~~ Well pattern (or jack?) like this is pretty un-comfortable, especially on Hard diff, better to change in my opinion, but it's just my opinion, you can consider it~
03:10:195 (190195|0) - Add note on 0, for vocal sound
03:10:893 (190893|3) - ^ on 3
03:11:590 (191590|1) - ^ on 1
03:12:288 (192288|2) - ^ on 2
03:12:986 (192986|1) - ^ on 1
03:13:683 (193683|0) - ^ on 0
03:15:079 (195079|1) - Add on 1, for kick-sound
03:15:253 (195253|2) - ^ On 2
03:15:776 (195776|0) - Add on 0, for vocal sound
03:16:474 (196474|3) - ^ on 3
03:17:172 (197172|1) - ^ on 1
03:17:870 (197870|3) - ^ on 3

Just that xD

Feel free to reject~
Topic Starter
RuberusuScarlet

FINDT wrote:

Hi Ruberusuuuuuu~~

Mod requested from my queue :3

-0123-
HD Diff

WARNINGWARNINGWARNING
00:17:870 - > http://puu.sh/mKbYG/25a6a90ed0.jpg
00:20:311 (20311|3) - Move to 2
00:28:335 (28335|0,28683|0,29032|0,29381|0,29730|0,30079|0,30428|0) - Uhmm.. is this okay? Too much jack aaa xD Consider to change? owo no change
00:30:776 (30776|3,31125|3,31474|3,31823|3,32172|3,32521|3,32870|3,33218|3) - ^ owo no change
00:33:916 (33916|0,34265|0,34614|0,34963|0,35311|0,35660|0,36009|0) - ^ owo no change
00:36:358 (36358|3,36707|3,37056|3,37404|3,37753|3,38102|3,38451|3) - ^ owo no change
00:39:497 (39497|3,39846|3,40195|3,40544|3,40893|3,41242|3,41590|3) - ^ owo no change
00:41:939 (41939|0,42288|0,42637|0,42986|0,43335|0,43683|0,44032|0) - ^ owo no change
~ and many more~~ Well pattern (or jack?) like this is pretty un-comfortable, especially on Hard diff, better to change in my opinion, but it's just my opinion, you can consider it~
03:10:195 (190195|0) - Add note on 0, for vocal sound
03:10:893 (190893|3) - ^ on 3
03:11:590 (191590|1) - ^ on 1
03:12:288 (192288|2) - ^ on 2
03:12:986 (192986|1) - ^ on 1
03:13:683 (193683|0) - ^ on 0
03:15:079 (195079|1) - Add on 1, for kick-sound
03:15:253 (195253|2) - ^ On 2
03:15:776 (195776|0) - Add on 0, for vocal sound
03:16:474 (196474|3) - ^ on 3
03:17:172 (197172|1) - ^ on 1
03:17:870 (197870|3) - ^ on 3

Just that xD

Feel free to reject~
no reply=fixed

thanks for mod
Julie


Mod
[General]

In Normal, please uncheck the widescreen support.

For the BG, you can get a better quality that would fit a widescreen resolution, since yours is currently 1228 x 767
Here a 1280 x 800 : http://puu.sh/mT5ox.jpg
Or if you want a better quality 1920 x 1200 : http://puu.sh/mT5ub.jpg , but you will have to resize to 1366 x 768. I try to resize it but, I had to cut some part in the BG, so if you still want a 1366 x 768 with some part cut, feel free to pm me back.

1|2|3|4

[Normal]

00:34:614 (34614|0,34788|1,34963|2,35137|3,35311|1,35486|3,35660|1,35835|2,36009|0) - Your Normal is really simple, so is really nice, but I think you could have make something that flow more with the vocal, because you are mostly mapping for the vocal and the rhythm.
Instead of making this 00:34:963 (34963|2,35137|3) - follow this 00:34:614 (34614|0,34788|1) - which make a nice stair here 00:34:614 (34614|0,34788|1,34963|2,35137|3) - , you could make a kind of pattern that will fit the vocal more and flow with these notes 00:35:311 (35311|1,35486|3,35660|1,35835|2,36009|0) - more to fit the vocal of the song. Like you did here 00:37:753 (37753|3,37928|2,38102|0,38276|1) - , a nice symetry that would fit the flow of the vocal, instead of a random pattern.

00:42:986 (42986|0,43160|1,43335|2,43509|3) - ^ Is a bit of the same reason as above, a stair of 4 notes is always nice to play, but sometimes on 4 keys, even lower diff, is usuaully easy to feel if the pattern fit the song or not. Like for this part 00:43:335 - where there is a new stanza, it shouldn't follow this part 00:42:986 (42986|0,43160|1) - .

01:07:056 (67056|2,67056|3) - Oups I think you forgot a finisher here xD.

01:12:637 (72637|0,72637|1) - ^ I don't know if is actually intend to not put a finisher here, but is better to keep consistent with the whole difficulty and the Hard (that doesn't have 2 notes with a hitnormal only).

01:18:218 (78218|0,78393|3,78742|3) - Shouldn't you add clap like what you did here 01:41:939 (101939|2,102114|0,102463|0) - ? Since you aren't matching the vocal and clearly matching the drum here.

01:59:556 (119556|1) - Really suggest to remove this note, it won't cause normal player to lose rhythm if you remove, the thing that is tricky with this note, is because the pattern feel a bit like these 01:59:032 (119032|3,119207|2,119730|3,119904|2) - , since they are symetric, but the problem is, you been mostly matching the vocal (the map isn't always one note in each 1/2, but consist of LN and all to match the vocal mostly), and after playing this part 01:59:032 (119032|3,119207|2) - and after trying to play this part 01:59:381 (119381|0,119556|1) - , it might not feel good to many normal player. Some player might feel like they are hitting a note too much and won't be able to have a 300 rainbow easily for this part.

02:22:056 (142056|0) - Remove this note, in your normal, usually 2 notes are for finisher + you only have one note in your Hard. Also if I suggest to remove that note, is because player can feel the drum roll here 02:22:056 (142056|3,142230|2) - more to end up with a finisher here 02:22:056 (142056|3,142230|2) - .

02:22:404 - Hey you forgot your finisher here xD.

02:33:567 (153567|3,153742|0,154090|0) - Same reason as 02:33:567 (153567|3,153742|0,154090|0) - .

02:41:242 (161242|1,161590|2) - I know the instrument and the background sound are the same, but since the map mostly feel vocal playing, it would be more original if you follow the vocal here and make a 3 notes to change a bit the pace of playing like the song vocal. Like you did here 04:03:567 (243567|3,243567|2,243742|0,243916|1) - .

03:14:730 (194730|0) - Add a clap on this note, to feel more the drum instead of hitnormal like the previous part which was for the vocal.

03:43:335 (223335|2) - Since this kiai part is mostly mapped for the vocal, shouldn't this LN end here 03:43:683 - ?

03:58:160 (238160|3) - Move this to 3rd column, don't jack 1/2 on Normal sudendly, a lots of player won't be expecting that!

04:26:590 (266590|3,266765|0,267114|0,267288|3) - The soft-hitnormal, feel a bit, kinda too soft compare to the huge drum sound to emphasize the ending of the song, Really suggest at least continue your clap hitsound or something. The soft-hitnomal only are really too soft.

Good luck :)!
Kawawa

Mod
[Hard]
00:12:986 - 00:13:683 - I recommend that remove a note. You can conpare with your "NM diffs" for amount of note.
If you can remove this, these cymbal line(00:14:032 - ) will be hightlight than before as 3 notes.

00:22:404 (22404|0) - end of LN is here 00:23:102 -
If you follow the another sounds as LN, I recommend that you reduce the this LN. Just focus on Vocal pitch like NM.

00:37:230 - add a note at here.
when I saw around pattern, It follow the vocal rythme normally. so this is same as rythme for vocal.

02:10:893 (130893|1) - remove. I could not feel bass drum at here.
same of music structure with these part 02:15:079 -

03:26:242 - ~ 03:26:590 - something weird feeling.
you can consider that 03:23:800 (203800|3) - reduce the LN and 03:26:242 - ~ 03:26:503 - You can use 4snap drum roll.
like this http://puu.sh/mT46y/b0640481f4.jpg

04:12:637 (252637|1) - reduce the LN. till 04:13:335 -
I felt that end of background stream sounds is here. like NM diffs.
Good luck :)!
Topic Starter
RuberusuScarlet

Julie wrote:



Mod
[General]

In Normal, please uncheck the widescreen support.

For the BG, you can get a better quality that would fit a widescreen resolution, since yours is currently 1228 x 767
Here a 1280 x 800 : http://puu.sh/mT5ox.jpg
Or if you want a better quality 1920 x 1200 : http://puu.sh/mT5ub.jpg , but you will have to resize to 1366 x 768. I try to resize it but, I had to cut some part in the BG, so if you still want a 1366 x 768 with some part cut, feel free to pm me back.
added new image

1|2|3|4

[Normal]

00:34:614 (34614|0,34788|1,34963|2,35137|3,35311|1,35486|3,35660|1,35835|2,36009|0) - Your Normal is really simple, so is really nice, but I think you could have make something that flow more with the vocal, because you are mostly mapping for the vocal and the rhythm.
Instead of making this 00:34:963 (34963|2,35137|3) - follow this 00:34:614 (34614|0,34788|1) - which make a nice stair here 00:34:614 (34614|0,34788|1,34963|2,35137|3) - , you could make a kind of pattern that will fit the vocal more and flow with these notes 00:35:311 (35311|1,35486|3,35660|1,35835|2,36009|0) - more to fit the vocal of the song. Like you did here 00:37:753 (37753|3,37928|2,38102|0,38276|1) - , a nice symetry that would fit the flow of the vocal, instead of a random pattern.
changed pattern

00:42:986 (42986|0,43160|1,43335|2,43509|3) - ^ Is a bit of the same reason as above, a stair of 4 notes is always nice to play, but sometimes on 4 keys, even lower diff, is usuaully easy to feel if the pattern fit the song or not. Like for this part 00:43:335 - where there is a new stanza, it shouldn't follow this part 00:42:986 (42986|0,43160|1) - .changed pattern

01:07:056 (67056|2,67056|3) - Oups I think you forgot a finisher here xD. fixed xD

01:12:637 (72637|0,72637|1) - ^ I don't know if is actually intend to not put a finisher here, but is better to keep consistent with the whole difficulty and the Hard (that doesn't have 2 notes with a hitnormal only). added finish

01:18:218 (78218|0,78393|3,78742|3) - Shouldn't you add clap like what you did here 01:41:939 (101939|2,102114|0,102463|0) - ? Since you aren't matching the vocal and clearly matching the drum here.


01:59:556 (119556|1) - Really suggest to remove this note, it won't cause normal player to lose rhythm if you remove, the thing that is tricky with this note, is because the pattern feel a bit like these 01:59:032 (119032|3,119207|2,119730|3,119904|2) - , since they are symetric, but the problem is, you been mostly matching the vocal (the map isn't always one note in each 1/2, but consist of LN and all to match the vocal mostly), and after playing this part 01:59:032 (119032|3,119207|2) - and after trying to play this part 01:59:381 (119381|0,119556|1) - , it might not feel good to many normal player. Some player might feel like they are hitting a note too much and won't be able to have a 300 rainbow easily for this part. 01:59:556 (119556|1) - deleted

02:22:056 (142056|0) - Remove this note, in your normal, usually 2 notes are for finisher + you only have one note in your Hard. Also if I suggest to remove that note, is because player can feel the drum roll here 02:22:056 (142056|3,142230|2) - more to end up with a finisher here 02:22:056 (142056|3,142230|2) - . fixed

02:22:404 - Hey you forgot your finisher here xD. fixed

02:33:567 (153567|3,153742|0,154090|0) - Same reason as 02:33:567 (153567|3,153742|0,154090|0) - . fixed

02:41:242 (161242|1,161590|2) - I know the instrument and the background sound are the same, but since the map mostly feel vocal playing, it would be more original if you follow the vocal here and make a 3 notes to change a bit the pace of playing like the song vocal. Like you did here 04:03:567 (243567|3,243567|2,243742|0,243916|1) - . fixed

03:14:730 (194730|0) - Add a clap on this note, to feel more the drum instead of hitnormal like the previous part which was for the vocal. fixed

03:43:335 (223335|2) - Since this kiai part is mostly mapped for the vocal, shouldn't this LN end here 03:43:683 - ? fixed

03:58:160 (238160|3) - Move this to 3rd column, don't jack 1/2 on Normal sudendly, a lots of player won't be expecting that! fixed

04:26:590 (266590|3,266765|0,267114|0,267288|3) - The soft-hitnormal, feel a bit, kinda too soft compare to the huge drum sound to emphasize the ending of the song, Really suggest at least continue your clap hitsound or something. The soft-hitnomal only are really too soft. add ed clap

Good luck :)!

Kawawa wrote:


Mod
[Hard]
00:12:986 - 00:13:683 - I recommend that remove a note. You can conpare with your "NM diffs" for amount of note.
If you can remove this, these cymbal line(00:14:032 - ) will be hightlight than before as 3 notes. fixed

00:22:404 (22404|0) - end of LN is here 00:23:102 -
If you follow the another sounds as LN, I recommend that you reduce the this LN. Just focus on Vocal pitch like NM. fixed

00:37:230 - add a note at here.
when I saw around pattern, It follow the vocal rythme normally. so this is same as rythme for vocal. fixed

02:10:893 (130893|1) - remove. I could not feel bass drum at here.
same of music structure with these part 02:15:079 - fixed

03:26:242 - ~ 03:26:590 - something weird feeling.
you can consider that 03:23:800 (203800|3) - reduce the LN and 03:26:242 - ~ 03:26:503 - You can use 4snap drum roll.
like this http://puu.sh/mT46y/b0640481f4.jpg fixed

04:12:637 (252637|1) - reduce the LN. till 04:13:335 -
I felt that end of background stream sounds is here. like NM diffs. fixed
Good luck :)!
thank you Julie and Kawawa ~ ><)/
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