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Yuki Kajiura - Mezame

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Topic Starter
mercury2004
thx galvenize for reminding me. but i can't change anything now.
galvenize
Eh? Why so?

You should be able to change at will since it's not bubbled yet.
Card N'FoRcE
Please rename the Artist to Kajiura as people told you, following this guide:

viewtopic.php?f=56&t=24443&start=0

After that, I hope I'll be able to recheck this soon (did I forget or did you forget to re-ask me? @_@)
Topic Starter
mercury2004
Artist name fixed

I didn't know that i can change artist name
Card N'FoRcE
Let's go on, then.

- Mikoto:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:18:484 (1) - make this end at 01:22:984; 01:23:734 - add a beat; 01:24:484 (1) - remove new combo, i guess.
    01:42:484 (1) - make this end at 01:46:984; 01:47:734 - add beat; 01:48:109 - add beat; 01:48:859 (1) - remove new combo
    01:57:484 (1) - make this end at 01:58:984.
    02:07:984 (3) - did you forget the whistle at the beginning of the slider?
- Natsuki:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    01:35:546 (3,1) - considering that the map mostly has a regular spacing, this anti-jump feels "forced". Move (1) farther?
    01:42:484 (1) - make this end at 01:46:984.
    02:07:234 (5,6) - same thing as 01:35:546 (3,1). Maybe use something like this?
    02:21:577 (1) - make this end at 02:23:734
    02:33:109 (10,1) - same thing as 01:35:546 (3,1).
    03:03:296 - add a spinner from 03:03:296 to 03:05:546?
    03:27:109 (1) - fix the inherited section. I'm pretty sure you don't want this silenced.
- Mai:
  1. .Suggestions: (Fixing this should make gameplay/aesthetics a bit better)
    Use some claps and whistles? You used them well in both Mikoto and Natsuki, so please try and use the same hitsound patterns here too.
    02:10:796 (1) - remove new combo; 02:10:984 (2) - add new combo
All these are suggestions, but i highly recommend to apply them.
Topic Starter
mercury2004
Fixed
kodomonoyume
nice :)
Card N'FoRcE

mercury2004 wrote:

Fixed
D:
At least tell me why you didn't apply some of the things i mentioned D:

I can understand some of them, but i can't see a valid reason not to add hitsounds to Mai D:

EDIT: Also, i had an update about Epilepsy Warning usage, so this map doesn't need it. You can remove it.
Topic Starter
mercury2004
Sorry i forgot to change all Mai hit sound.
On that day I was checking other difficulty and I will come back to change all Mai difficulty's hitsound after i finished checking other dif.And I forgot

Now should be all Fix. Sorry for wasting your time.
Card N'FoRcE
Ok, nothing else to say.

Bubble
galvenize
Awesome.
Magicphoenix
Yuki Kajiura OST and already bubbl'd without noticing it ..crap x.x

STAR ~
Waryas
AWESOME
star'd
Maestro_old
starstarstarqstarefloif!!!

this is awesome
Topic Starter
mercury2004
thank for playing guys :D
taNa_Coppola
:oops:
abalee
Now we can't use more than 3 unique silder speeds in 1 mapset. [Mai] is unrankable.

and you must add epilepsy warning (in every diff.s)because you use storyboarding flash while playing.

Popped, please fix them. :?
Topic Starter
mercury2004
Ok all fix.


What about Epilepsey Warning Card N' Force said "Epilepsy Warning usage, so this map doesn't need it. You can remove it."
But i already add Epilepsey Warning by the way.
Kite
This map really improved since the last time I've played it; good job!
Hope this will be ranked soon
Orgol
god
abalee
Sorry late.
Topic Starter
mercury2004
It's ok
Card N'FoRcE

abalee wrote:

Now we can't use more than 3 unique silder speeds in 1 mapset. [Mai] is unrankable.
Since when?

abalee wrote:

and you must add epilepsy warning (in every diff.s)because you use storyboarding flash while playing.
Peppy himself said that epilepsy warning should be for storyboards with quick strobing (6 flashes per second).
This map doesn't have that kind of strobing so the warning is not needed.
Topic Starter
mercury2004
Ok
Epilepsey Warning removed
I will now use 3 slider speed. Last time i didn't realize that I use more than 3 slider speed.
Topic Starter
mercury2004
Epilepsy Warning add again as Beuchi said.

My friend ask Beuchi for me.
regenz
งานเข้า
:o
abalee

Card N'FoRcE wrote:

abalee wrote:

Now we can't use more than 3 unique silder speeds in 1 mapset. [Mai] is unrankable.
Since when?
Since the AIMod said it is an Error same as unsnapped notes...
alright...if you are talking about "aha" , I guess I missed some comedies when I am not online, but don't take that shitty song in count.

Card N'FoRcE wrote:

abalee wrote:

and you must add epilepsy warning (in every diff.s)because you use storyboarding flash while playing.
Peppy himself said that epilepsy warning should be for storyboards with quick strobing (6 flashes per second).
This map doesn't have that kind of strobing so the warning is not needed.
I am sorry but are you sure it doesn't have?

anyway reubbbled.
foamylattes
love this song YUKI SAMA XD

MAI   dif is great star!
Topic Starter
mercury2004
Thank for playing! :)
net45291
:)
Card N'FoRcE

abalee wrote:

Since the AIMod said it is an Error same as unsnapped notes...
alright...if you are talking about "aha" , I guess I missed some comedies when I am not online, but don't take that shitty song in count.
You're right, but other beatmaps had this "issue", really.
There's no need for me to lie to a fellow BAT :>

Card N'FoRcE wrote:

I am sorry but are you sure it doesn't have?

anyway reubbbled.
Yep yep.
I guess it's not a issue to have it anyway, but it kinda ruins the whole purpose of the warning.

(Sorry if i sounded rude before, btw ;_;)
Charsi
waaah i like yuki and this map too
Kurai
Star
Tweelon
★~
Mianki
star~
Topic Starter
mercury2004
lol bubbled almost 3 month.
Thx for playing btw.
galvenize
Dude, 3 months, just pm a bat and he'll check it. Be sure to tell him it's already been 3 months ffs.
Hanyuu
there are some things in natsuki diff you should improve and fix :s
RhaiizoN
~☆!
Topic Starter
mercury2004
Ops sorry Not three month sorry just 1 month of Bubbled.

Hanyuu I'm also thinking of improving Natsuki difficulty.

Thx for playing this by the way.
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