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MitiS - Movements Feat. MaHi (Original Mix) [OsuMania]

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Davin Fortune
Hello o/

Col : 1-2-3-4

walking
00:22:502 (22502|1) - move to 4
00:26:914 (26914|0) - move to 3, i want make stair and thrill
00:48:973 (48973|2,49149|1,49326|2) - change into 4 3 2 so that the pattern is stair not thrill
01:08:561 (68561|1,68561|2) - make it 1, since the volume doesn't loud as 2 note after and before it
01:07:855 - shouldn't this part still like beginning part?
01:09:267 - I think should be like this
01:10:679 - to 01:12:090 - ^
01:12:090 - to 01:13:502 - ^
01:20:737 (80737|2,80914|1,80914|0) - should like 01:29:914 (89914|3,90002|2,90090|1,90090|0) -
01:23:914 (83914|0) - delete this , easy diff don't need a note to connect each flow
01:24:267 (84267|2,84443|0,84443|3) - like 01:29:914 (89914|3,90002|2,90090|1,90090|0) -
01:26:385 (86385|1,86561|0,86561|2) - ^
01:32:032 (92032|2,92208|0,92208|3) - ^
01:35:561 (95561|1,95737|2,95737|0) - ^
01:46:149 (106149|2,106326|1,106326|0) - ^
01:46:855 (106855|1,107032|2,107032|0) - ^
01:51:885 - add a note here so that will connect 01:51:796 (111796|1,111973|0) - into a stair
01:54:620 (114620|2,114796|0,114796|1) - like 01:29:914 (89914|3,90002|2,90090|1,90090|0) -
01:57:443 (117443|0,117620|2,117620|3) - ^
(the rest like ^ should be u self mod by ur self x.x)
02:40:149 (160149|2) - should be move to other column since the pitch is higher than 02:39:973 (159973|2) -
02:43:061 - add note
02:43:414 - ^
02:45:796 (165796|2) - like i say about pitch before
03:12:090 - until 03:17:737 - start at here just like i capture before
03:21:973 (201973|0,201973|2,201973|1) - make it 2 since from beginning song no 3 note
03:36:796 (216796|3) - delete or add like it at 03:33:973 - (just add it, u already make it many times)
03:47:031 (227031|1,227031|3,227031|0) - make it 2, no 3 note from beginning
04:02:737 (242737|3) - delete it, since other part u let it empty, ig u say there's sound cause it's ur hitsound

Next time continue mod other diff
Topic Starter
riunosk

Davin Fortune wrote:

Hello o/ hai

Col : 1-2-3-4

walking
00:22:502 (22502|1) - move to 4 why? the pitch goes downwards
00:26:914 (26914|0) - move to 3, i want make stair and thrill its for pitch relevancy
00:48:973 (48973|2,49149|1,49326|2) - change into 4 3 2 so that the pattern is stair not thrill ok
01:08:561 (68561|1,68561|2) - make it 1, since the volume doesn't loud as 2 note after and before it changed accordingly to below suggestions
01:07:855 - shouldn't this part still like beginning part? ^
01:09:267 - I think should be like this remapped the section
01:10:679 - to 01:12:090 - ^ ^
01:12:090 - to 01:13:502 - ^ ^
01:20:737 (80737|2,80914|1,80914|0) - should like 01:29:914 (89914|3,90002|2,90090|1,90090|0) - okay i guess
01:23:914 (83914|0) - delete this , easy diff don't need a note to connect each flow okay
01:24:267 (84267|2,84443|0,84443|3) - like 01:29:914 (89914|3,90002|2,90090|1,90090|0) - ^^
01:26:385 (86385|1,86561|0,86561|2) - ^ ^
01:32:032 (92032|2,92208|0,92208|3) - ^ ^
01:35:561 (95561|1,95737|2,95737|0) - ^ ^
01:46:149 (106149|2,106326|1,106326|0) - ^ ^
01:46:855 (106855|1,107032|2,107032|0) - ^ ^
01:51:885 - add a note here so that will connect 01:51:796 (111796|1,111973|0) - into a stair its already stairs why add another note?
01:54:620 (114620|2,114796|0,114796|1) - like 01:29:914 (89914|3,90002|2,90090|1,90090|0) - ^^
01:57:443 (117443|0,117620|2,117620|3) - ^ ^
(the rest like ^ should be u self mod by ur self x.x) okay :s
02:40:149 (160149|2) - should be move to other column since the pitch is higher than 02:39:973 (159973|2) - this was mapped for the double kick-snare thingy
02:43:061 - add note okay
02:43:414 - ^ ^
02:45:796 (165796|2) - like i say about pitch before ^^^
03:12:090 - until 03:17:737 - start at here just like i capture before okay
03:21:973 (201973|0,201973|2,201973|1) - make it 2 since from beginning song no 3 note okay
03:36:796 (216796|3) - delete or add like it at 03:33:973 - (just add it, u already make it many times) okay
03:47:031 (227031|1,227031|3,227031|0) - make it 2, no 3 note from beginning okay
04:02:737 (242737|3) - delete it, since other part u let it empty, ig u say there's sound cause it's ur hitsound that high synth isnt hitsound, its part of the track

Next time continue mod other diff okay tank for mod
Davin Fortune
Okay continue my mod yesterday
i don't even expect u reply that mod so fast :o
Col : 1-2-3-4

flying
00:02:914 (2914|0,3090|1,3267|2,3443|0,3620|1,3796|2,3973|1,4149|0) - ctrl H them, just for variety
00:08:561 (8561|0,8738|1,8914|3,9090|0,9267|1,9443|3,9620|2) - ^
00:14:208 (14208|0,14385|1,14561|2,14738|0,14914|1,15090|2,15267|1,15443|0) - ^
00:52:326 - add a note, kick sound like other
00:57:620 - make it 2 since it's only have higher pitch than 00:57:443 (57443|1,57443|0) - and not so much different
01:00:443 - ^
01:08:914 (68914|3) - make like here 01:00:443 -
01:11:737 (71737|3) - ^
01:21:267 - How like this? since the middle u miss it and i think it's strange to just add it, so maybe arrange like my ss
01:26:385 (86385|1,86561|2,86561|0) - like ^ ss, but this one shouldn't be arrange like above ss, just look like not 100%
02:37:326 - add a note at column 2, just feel more better with thrill
03:04:679 - make it 2 just like i already say about this before
03:01:855 - ^
03:13:149 (193149|3) - LN that i say last time too, about change it into 2 note like ^
03:15:973 (195973|3) - ^

Modding done
Abraxos
preliminary irc
17:07 riunosk: halo
17:07 riunosk: i c dat u made modding q
17:07 Abraxos: yeah
17:07 Abraxos: posted something?
17:07 riunosk: yep
17:07 Abraxos: mmmm
17:07 Abraxos: lemme see
17:07 riunosk: well
17:07 riunosk: to keep it short
17:07 *riunosk is listening to [https://osu.ppy.sh/b/892786 MitiS - Movements (feat. MaHi)]
17:07 riunosk: u might have played it before
17:07 riunosk: idk
17:08 riunosk: high chance
17:08 Abraxos: ive seen it before, yeah
17:08 riunosk: ah
17:08 Abraxos: anything you wanna say before i mod it or smth
17:08 riunosk: okay
17:08 riunosk: uh
17:08 riunosk: tachyon's SVs
17:08 riunosk: are inteded
17:08 riunosk: intended
17:08 Abraxos: aite
17:08 riunosk: unless its too
17:08 riunosk: unreadable
17:08 riunosk: then let me know
17:08 riunosk: other than that
17:08 Abraxos: mm, will do
17:08 riunosk: nth much
17:08 riunosk: okay tanks
17:09 Abraxos: just wait an hour or so, depends on the chart itself yeah
17:09 riunosk: mm
17:13 Abraxos: ignore the shit acc
17:13 riunosk: one thing i wanted to clarify tho
17:13 riunosk: np
17:13 Abraxos: chorus SVs give your chart a lot of substance, for one thing
17:14 riunosk: is that a good or bad thing
17:14 Abraxos: a lot of substances means it is to good effect, basically
17:14 riunosk: oh
17:14 Abraxos: substance*
17:14 riunosk: yay
17:14 Abraxos: just a couple of things to iron out it seems
17:14 Abraxos: whats the one thing you need to clarify?
17:14 riunosk: ah
17:15 *riunosk is editing [https://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi) [Tachyon]]
17:15 riunosk: 02:31:458 (151458|2,151546|3,151634|2) -
17:15 riunosk: i've asked a lot of ppl
17:15 riunosk: on the snappings
17:15 Abraxos: uhuh
17:15 riunosk: i've tried and tried to find the perfect snap
17:15 riunosk: even with 25
17:15 riunosk: this was the closest i could get
17:15 Abraxos: hmmm
17:16 Abraxos: first note is on 1/12 here 02:31:473 -
17:16 Abraxos: second seems right
17:16 riunosk: 12? o _o
17:17 Abraxos: 1/12 beat snap divisor
17:17 riunosk: 2nd and 3rd is correct
17:17 riunosk: i've confirmed it over and over
17:17 riunosk: oh
17:17 Abraxos: mitis is a nice guy
17:17 riunosk: i love his tracks
17:17 riunosk: his tracks have one distinct feature
17:17 Abraxos: so as long as you double the bpm they all fall on 1/6
17:17 riunosk: no sharp sounds
17:17 Abraxos: mhm
17:17 Abraxos: makes for good dump charting tbh
17:17 riunosk: so i can blast music with no worrie
17:17 riunosk: huh.
17:17 riunosk: maybe
17:18 Abraxos: yeah it does
17:18 riunosk: u could dumpify this track :d
17:18 Abraxos: i mean i could but
17:18 Abraxos: "effort""
17:18 Abraxos: :C
17:18 riunosk: + laziness
17:18 riunosk: :D
17:18 Abraxos: yeah ikr
17:18 riunosk: join me and zen
17:18 riunosk: in the #lazyclan
17:18 Abraxos: sure
17:18 Abraxos: i never finish my mapsets lmao
17:18 riunosk: xd
17:18 riunosk: yay
17:18 riunosk: now theres 3!!!
17:18 riunosk: lucky number for me
17:19 Abraxos: !
17:19 riunosk: anyway
17:19 riunosk: i think
17:19 riunosk: 1/16
17:19 riunosk: one bar below the white
17:19 riunosk: is perfect
17:19 Abraxos: first note?
17:19 riunosk: yea
17:19 Abraxos: so as long as youre not on OD10 then you can kinda approximate, no issue
17:20 Abraxos: yeah it seems alright
17:20 riunosk: ah
17:20 riunosk: okay
17:20 riunosk: then i'll apply it on all the diffs
17:20 riunosk: that have this pattern
17:20 Abraxos: mmm, alright
17:20 riunosk: idk why
17:20 riunosk: but
17:20 riunosk: if osu had 1/32 snap
17:20 riunosk: this note would be 101% perfect
17:20 riunosk: i cri
17:20 Abraxos: you technically can have 1/32
17:20 Abraxos: just double the BPM
17:21 riunosk: hm
17:21 riunosk: good idea
17:21 riunosk: but it'll ruin the map lol
17:21 Abraxos: yeah, better dont
17:21 Abraxos: just approximate, think itll fly by the BNs just fine
17:22 Abraxos: so as long as theyre not stuck up to shit
17:22 riunosk: hm
17:22 riunosk: 1/16 down
17:22 riunosk: sounds nice too
17:22 riunosk: the 3rd note
17:22 Abraxos: hmm
17:23 Abraxos: yeah actually
17:23 riunosk: magical mitis
17:23 riunosk: and his magical snaps
17:23 Abraxos: liked blu a lot
17:23 Abraxos: the chart for it was cool too
17:24 Abraxos: will post irc as preliminary mod stuff in the mod yeah
17:24 Abraxos: just give me an hour or two
17:25 riunosk: well
17:25 riunosk: i've updated it
17:25 riunosk: fixed all the snappings and shet
17:25 Abraxos: nice
17:25 riunosk: when ur done just pm me
17:25 Abraxos: mm, will do
17:25 riunosk: i'll prolly still be online
17:25 riunosk: if not i'll check later
17:25 riunosk: tanks in advance :d
17:26 Abraxos: np

tachyon

not a big fan of slowjams; think you can increase the slowjam SV by about .1 - .05?

00:05:208 (5208|3,5296|2,5385|1,5473|2,5561|3,5649|2) - 00:16:502 (16502|1,16590|2,16679|3,16767|2,16855|1,16943|2) - think you can better express the light snares as a trill
img
pattern also complements the 3 note stream before

00:21:885 (21885|2) - delete

00:25:502 (25502|1) (edit: linked the wrong thing)- synth is deeper than 00:25:326 (25326|0) - 00:24:796 (24796|1,25149|1,25502|1) - better not to have such a stack to keep the streams flowing smoothly - both things can be resolved, wont push for a suggestion though since you can do these yourself

00:26:561 (26561|0,26738|1,26914|0) - not sure why there is a trill here

00:27:620 (27620|3,27796|2,27973|3,28149|2) - better if you had a 2424 or 2323 trill or any similar variant

00:57:620 - make the slowdown even more apparent - first time i played this chart i thought the sudden slowdown was due to the fps drop lmao - you can decrease the SV by .1 if you wish. same applies for all similar sections

01:03:090 (63090|2,63179|0,63267|3) - 01:05:914 - 03:07:326 (187326|2,187414|0,187502|3) - 03:10:149 (190149|2,190237|0,190326|3) - make the transference of the synth more apparent here - 01:03:090 (63090|2,63179|0) - switch the positions of these two notes.

01:07:855 - back to the slowjam thing - i do believe that such a section would benefit from being a x1 since you have patterns like 01:09:267 (69267|0,69267|2,69355|3,69443|2,69443|1,69532|3,69620|0,69620|2,69708|1) - these that almagate together into a lifeless blob of notes if you set the SV too low

01:16:326 - 03:20:561 - increase to 1.3 is too ghastly - i know that cool and hip peanut//shovel map did this and all but it shouldnt be an excuse to execute it on such a level. even then pluto//shaver only went up to a maximum of 1.25 and did it at a much lower gradient (albeit at a faster rate of increase of gradient) than yours. id suggest increments of .05 at most here between spaces, and make the increase much more gradual (i.e. a change every 1/4 step rather than 1/2 step which is what you have now) and capping everything off at 1.25. what i do highly encourage though is the complete removal of these SVs, but ultimately that is at your discretion

01:17:914 - jumps are alright here, just the last one is really way too mean (x1.5 to x0.6, come on). would suggest a nerf like this: (remember to delete the svs at 01:17:737 - 01:17:914 - 01:18:090 - 01:18:267 - 01:18:443 - 01:18:620 - 01:18:796 - before applying these, not sure what would happen if you didnt)
timing points, copy and paste into your .osu file
77737,-105.263157894737,4,2,1,30,0,0
77914,-95.2380952380952,4,2,1,30,0,0
78090,-111.111111111111,4,2,1,30,0,0
78267,-90.9090909090909,4,2,1,30,0,0
78443,-117.647058823529,4,2,1,30,0,0
78620,-86.9565217391304,4,2,1,30,0,0
78796,-125,4,2,1,30,0,0
you can increase/decrease them by .05 at most, but thats just my limit.

01:20:208 - dont have to make the slowdown more apparent here, problem with the above mentioned one is that its a 0.7 going in a 0.8 lane so the difference is almost marginal - over here its a 0.7 going in a 1 lane so thats more obvious to pick up on for the player. i do think that you couldve made a gradual increase from 0.7 to 1 for the interval between 01:20:208 - 01:20:561 - and all similar sections in the chorus since well the song is pretty much alive and moving at this point and youd want to emphasize that. http://zardoru.github.io/sv-tools/ pretty sure you know this, but not a lot of people seem to use it. scroll to "creating flowing (which is what we want) slowdowns..." and youll see what to do there.

01:40:855 - 01:41:208 -01:52:502 -03:56:031 - 03:56:737 -04:01:678 - 04:04:502 - might want to double these, youve been having bass beats like these end with jumps (see 01:37:679 - 01:35:561 - )

02:02:914 -04:07:502 - slowdown is too much, it bunches up the dense handstreams making it way too hard to read - have something like what ive suggested above, just a decreasing type.

02:43:326 - note here, if you dont like the one handed trill you can 02:43:149 (163149|3,163326|2,163502|3,163679|2) - re-arrange these LNs like ive suggested above to something like a 2323 thing so that the trill isnt one handed either

a lot of the things ive said above apply similarly, will try my best to hyperlink the appropriate portions but i might miss out

03:24:443 - why is this on 0.8 SV?

03:33:443 (213443|0) - supposed to be an 1/4 LN thing like 03:30:620 - whatever you did here

04:07:855 - handstreams are ehhhh, they play _alright but you can do much better
its fine if you have to break away from the triples, so as long as you represent the snares in a different manner - i did this by ensuring 3 note stacks occur every 1/1 measure (in this case more than 1 occurred but it should convey the same thing)

piano sequence is nice btw

ending notes

some SV stuff i didnt mention, and just a few layering stuff here and there

mod should iron out most of them, the chorus section definitely holds a lot of effect though, gj

if anything you can just ask me in game heh

hope my mod helped

good luck with rankos
Topic Starter
riunosk

Davin Fortune wrote:

Okay continue my mod yesterday
i don't even expect u reply that mod so fast :o
Col : 1-2-3-4

flying
00:02:914 (2914|0,3090|1,3267|2,3443|0,3620|1,3796|2,3973|1,4149|0) - ctrl H them, just for variety rearranged some, but ctrl H is too drastic
00:08:561 (8561|0,8738|1,8914|3,9090|0,9267|1,9443|3,9620|2) - ^ ^
00:14:208 (14208|0,14385|1,14561|2,14738|0,14914|1,15090|2,15267|1,15443|0) - ^ ^
00:52:326 - add a note, kick sound like other my mapping style is such that if its a kick-like sound or w/e, i'll put a maximum of 2 notes at once, no more than that so no change
00:57:620 - make it 2 since it's only have higher pitch than 00:57:443 (57443|1,57443|0) - and not so much different the doubles are for synths, and this doesnt have it so no change
01:00:443 - ^ ^
01:08:914 (68914|3) - make like here 01:00:443 - hmm, i think LN fits better for the longer synth
01:11:737 (71737|3) - ^ ^
01:21:267 - How like this? since the middle u miss it and i think it's strange to just add it, so maybe arrange like my ss theres no extra sound or kick inbetween so no change
01:26:385 (86385|1,86561|2,86561|0) - like ^ ss, but this one shouldn't be arrange like above ss, just look like not 100% ^
02:37:326 - add a note at column 2, just feel more better with thrill this doesnt make sense at all lol
03:04:679 - make it 2 just like i already say about this before ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
03:01:855 - ^ ^
03:13:149 (193149|3) - LN that i say last time too, about change it into 2 note like ^ ^
03:15:973 (195973|3) - ^ ^

Modding done tanks for mod
Topic Starter
riunosk

Abraxos wrote:

preliminary irc
17:07 riunosk: halo
17:07 riunosk: i c dat u made modding q
17:07 Abraxos: yeah
17:07 Abraxos: posted something?
17:07 riunosk: yep
17:07 Abraxos: mmmm
17:07 Abraxos: lemme see
17:07 riunosk: well
17:07 riunosk: to keep it short
17:07 *riunosk is listening to [https://osu.ppy.sh/b/892786 MitiS - Movements (feat. MaHi)]
17:07 riunosk: u might have played it before
17:07 riunosk: idk
17:08 riunosk: high chance
17:08 Abraxos: ive seen it before, yeah
17:08 riunosk: ah
17:08 Abraxos: anything you wanna say before i mod it or smth
17:08 riunosk: okay
17:08 riunosk: uh
17:08 riunosk: tachyon's SVs
17:08 riunosk: are inteded
17:08 riunosk: intended
17:08 Abraxos: aite
17:08 riunosk: unless its too
17:08 riunosk: unreadable
17:08 riunosk: then let me know
17:08 riunosk: other than that
17:08 Abraxos: mm, will do
17:08 riunosk: nth much
17:08 riunosk: okay tanks
17:09 Abraxos: just wait an hour or so, depends on the chart itself yeah
17:09 riunosk: mm
17:13 Abraxos: ignore the shit acc
17:13 riunosk: one thing i wanted to clarify tho
17:13 riunosk: np
17:13 Abraxos: chorus SVs give your chart a lot of substance, for one thing
17:14 riunosk: is that a good or bad thing
17:14 Abraxos: a lot of substances means it is to good effect, basically
17:14 riunosk: oh
17:14 Abraxos: substance*
17:14 riunosk: yay
17:14 Abraxos: just a couple of things to iron out it seems
17:14 Abraxos: whats the one thing you need to clarify?
17:14 riunosk: ah
17:15 *riunosk is editing [https://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi) [Tachyon]]
17:15 riunosk: 02:31:458 (151458|2,151546|3,151634|2) -
17:15 riunosk: i've asked a lot of ppl
17:15 riunosk: on the snappings
17:15 Abraxos: uhuh
17:15 riunosk: i've tried and tried to find the perfect snap
17:15 riunosk: even with 25
17:15 riunosk: this was the closest i could get
17:15 Abraxos: hmmm
17:16 Abraxos: first note is on 1/12 here 02:31:473 -
17:16 Abraxos: second seems right
17:16 riunosk: 12? o _o
17:17 Abraxos: 1/12 beat snap divisor
17:17 riunosk: 2nd and 3rd is correct
17:17 riunosk: i've confirmed it over and over
17:17 riunosk: oh
17:17 Abraxos: mitis is a nice guy
17:17 riunosk: i love his tracks
17:17 riunosk: his tracks have one distinct feature
17:17 Abraxos: so as long as you double the bpm they all fall on 1/6
17:17 riunosk: no sharp sounds
17:17 Abraxos: mhm
17:17 Abraxos: makes for good dump charting tbh
17:17 riunosk: so i can blast music with no worrie
17:17 riunosk: huh.
17:17 riunosk: maybe
17:18 Abraxos: yeah it does
17:18 riunosk: u could dumpify this track :d
17:18 Abraxos: i mean i could but
17:18 Abraxos: "effort""
17:18 Abraxos: :C
17:18 riunosk: + laziness
17:18 riunosk: :D
17:18 Abraxos: yeah ikr
17:18 riunosk: join me and zen
17:18 riunosk: in the #lazyclan
17:18 Abraxos: sure
17:18 Abraxos: i never finish my mapsets lmao
17:18 riunosk: xd
17:18 riunosk: yay
17:18 riunosk: now theres 3!!!
17:18 riunosk: lucky number for me
17:19 Abraxos: !
17:19 riunosk: anyway
17:19 riunosk: i think
17:19 riunosk: 1/16
17:19 riunosk: one bar below the white
17:19 riunosk: is perfect
17:19 Abraxos: first note?
17:19 riunosk: yea
17:19 Abraxos: so as long as youre not on OD10 then you can kinda approximate, no issue
17:20 Abraxos: yeah it seems alright
17:20 riunosk: ah
17:20 riunosk: okay
17:20 riunosk: then i'll apply it on all the diffs
17:20 riunosk: that have this pattern
17:20 Abraxos: mmm, alright
17:20 riunosk: idk why
17:20 riunosk: but
17:20 riunosk: if osu had 1/32 snap
17:20 riunosk: this note would be 101% perfect
17:20 riunosk: i cri
17:20 Abraxos: you technically can have 1/32
17:20 Abraxos: just double the BPM
17:21 riunosk: hm
17:21 riunosk: good idea
17:21 riunosk: but it'll ruin the map lol
17:21 Abraxos: yeah, better dont
17:21 Abraxos: just approximate, think itll fly by the BNs just fine
17:22 Abraxos: so as long as theyre not stuck up to shit
17:22 riunosk: hm
17:22 riunosk: 1/16 down
17:22 riunosk: sounds nice too
17:22 riunosk: the 3rd note
17:22 Abraxos: hmm
17:23 Abraxos: yeah actually
17:23 riunosk: magical mitis
17:23 riunosk: and his magical snaps
17:23 Abraxos: liked blu a lot
17:23 Abraxos: the chart for it was cool too
17:24 Abraxos: will post irc as preliminary mod stuff in the mod yeah
17:24 Abraxos: just give me an hour or two
17:25 riunosk: well
17:25 riunosk: i've updated it
17:25 riunosk: fixed all the snappings and shet
17:25 Abraxos: nice
17:25 riunosk: when ur done just pm me
17:25 Abraxos: mm, will do
17:25 riunosk: i'll prolly still be online
17:25 riunosk: if not i'll check later
17:25 riunosk: tanks in advance :d
17:26 Abraxos: np

tachyon

not a big fan of slowjams; think you can increase the slowjam SV by about .1 - .05? okeh

00:05:208 (5208|3,5296|2,5385|1,5473|2,5561|3,5649|2) - 00:16:502 (16502|1,16590|2,16679|3,16767|2,16855|1,16943|2) - think you can better express the light snares as a trill
img
pattern also complements the 3 note stream before looks good, applied

00:21:885 (21885|2) - delete okeh

00:25:502 (25502|1) (edit: linked the wrong thing)- synth is deeper than 00:25:326 (25326|0) - wat headphones do u have?! applied 00:24:796 (24796|1,25149|1,25502|1) - better not to have such a stack to keep the streams flowing smoothly - both things can be resolved, wont push for a suggestion though since you can do these yourself shouldnt be an issue since its pr

00:26:561 (26561|0,26738|1,26914|0) - not sure why there is a trill here fixed

00:27:620 (27620|3,27796|2,27973|3,28149|2) - better if you had a 2424 or 2323 trill or any similar variant well, pr

00:57:620 - make the slowdown even more apparent - first time i played this chart i thought the sudden slowdown was due to the fps drop lmao - you can decrease the SV by .1 if you wish. same applies for all similar sections its intended so no change

01:03:090 (63090|2,63179|0,63267|3) - 01:05:914 - 03:07:326 (187326|2,187414|0,187502|3) - 03:10:149 (190149|2,190237|0,190326|3) - make the transference of the synth more apparent here ok- 01:03:090 (63090|2,63179|0) - switch the positions of these two notes. ok

01:07:855 - back to the slowjam thing - i do believe that such a section would benefit from being a x1 since you have patterns like 01:09:267 (69267|0,69267|2,69355|3,69443|2,69443|1,69532|3,69620|0,69620|2,69708|1) - these that almagate together into a lifeless blob of notes if you set the SV too low uh huh

01:16:326 - 03:20:561 - increase to 1.3 is too ghastly - i know that cool and hip peanut//shovel map did this and all but it shouldnt be an excuse to execute it on such a level. even then pluto//shaver only went up to a maximum of 1.25 and did it at a much lower gradient (albeit at a faster rate of increase of gradient) than yours. id suggest increments of .05 at most here between spaces, and make the increase much more gradual (i.e. a change every 1/4 step rather than 1/2 step which is what you have now) and capping everything off at 1.25. what i do highly encourage though is the complete removal of these SVs, but ultimately that is at your discretion .05 increase seems good

01:17:914 - jumps are alright here, just the last one is really way too mean (x1.5 to x0.6, come on). would suggest a nerf like this: (remember to delete the svs at 01:17:737 - 01:17:914 - 01:18:090 - 01:18:267 - 01:18:443 - 01:18:620 - 01:18:796 - before applying these, not sure what would happen if you didnt) okay
timing points, copy and paste into your .osu file
77737,-105.263157894737,4,2,1,30,0,0
77914,-95.2380952380952,4,2,1,30,0,0
78090,-111.111111111111,4,2,1,30,0,0
78267,-90.9090909090909,4,2,1,30,0,0
78443,-117.647058823529,4,2,1,30,0,0
78620,-86.9565217391304,4,2,1,30,0,0
78796,-125,4,2,1,30,0,0
you can increase/decrease them by .05 at most, but thats just my limit. not applied sadly

01:20:208 - dont have to make the slowdown more apparent here, problem with the above mentioned one is that its a 0.7 going in a 0.8 lane so the difference is almost marginal - over here its a 0.7 going in a 1 lane so thats more obvious to pick up on for the player. i do think that you couldve made a gradual increase from 0.7 to 1 for the interval between 01:20:208 - 01:20:561 - and all similar sections in the chorus since well the song is pretty much alive and moving at this point and youd want to emphasize that. http://zardoru.github.io/sv-tools/ pretty sure you know this, but not a lot of people seem to use it. scroll to "creating flowing (which is what we want) slowdowns..." and youll see what to do there. i had a lot of fun raping that :d

01:40:855 - 01:41:208 -01:52:502 -03:56:031 - 03:56:737 -04:01:678 - 04:04:502 - might want to double these, youve been having bass beats like these end with jumps (see 01:37:679 - 01:35:561 - ) my mapping style is such that if its a kick, it'll be a maximum of 2 notes at once and same for others with exceptions in special cases

02:02:914 -04:07:502 - slowdown is too much, it bunches up the dense handstreams making it way too hard to read - have something like what ive suggested above, just a decreasing type. tried my best

02:43:326 - note here, if you dont like the one handed trill you can 02:43:149 (163149|3,163326|2,163502|3,163679|2) - re-arrange these LNs like ive suggested above to something like a 2323 thing so that the trill isnt one handed either i think its fine

a lot of the things ive said above apply similarly, will try my best to hyperlink the appropriate portions but i might miss out

03:24:443 - why is this on 0.8 SV? whoops

03:33:443 (213443|0) - supposed to be an 1/4 LN thing like 03:30:620 - whatever you did here i dont hear any sound needing that kind of pattern

04:07:855 - handstreams are ehhhh, they play _alright but you can do much better
its fine if you have to break away from the triples, so as long as you represent the snares in a different manner - i did this by ensuring 3 note stacks occur every 1/1 measure (in this case more than 1 occurred but it should convey the same thing) i'll keep this in mind, but i'll make no changes for now

piano sequence is nice btw tank very mach

ending notes

some SV stuff i didnt mention, and just a few layering stuff here and there mhm

mod should iron out most of them, the chorus section definitely holds a lot of effect though, gj yay

if anything you can just ask me in game heh

hope my mod helped

good luck with rankos
tank for mod and ur 4+1 starr
Valentrixe
https://osu.ppy.sh/ss/6631280
...

2nd try : https://osu.ppy.sh/ss/6631715

this map is pretty fun actually
i'll give you another mod later
Reuju-
hi
m4m from t/518171
[Crono's Running]
01:14:737(74737|1) - hmm.. jacking is not bad. but, in same part 03:18:973, you didn't maintain jacking pattern. why? consistency is important.
02:21:620(141620|2,141973|3) - do Ctrl + H for considering pitch.
[Aliscea's Teleportation]
01:16:326(76236|0) - this jacking isn't recommended in 3.9*. you should consider another way.
02:02:924 ~ 02:04:238 - 2221 pattern is slightly awkward. i think 3121, 3111 or 2111 pattern is proper. but 3121 is hard, i suggest this pattern >> https://osu.ppy.sh/ss/6638635
There's nothing more to do. your mapset is almost perfect at present. :D

good luck
Crono

S e R i wrote:

hi
m4m from t/518171
[Crono's Running]
01:14:737(74737|1) - hmm.. jacking is not bad. but, in same part 03:18:973, you didn't maintain jacking pattern. why? consistency is important. fixed
02:21:620(141620|2,141973|3) - do Ctrl + H for considering pitch. hand balance is more important here. Moved the previous note instead and this note to 3.
Thanks for modding!!!

http://puu.sh/sv32q/97045d3f80.txt <<< Update
AlisceaSparku
did i send update because i keep forgetting

and accepted all of your mod Seri~ :3
Blocko
IRC
2016-12-05 18:50 riunosk: ACTION is listening to [https://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi)]
2016-12-05 18:50 riunosk: tachyon diff
2016-12-05 18:50 Blocko: tachyon!??!?!
2016-12-05 18:50 riunosk: i've had some feedback regarding the SVs tho
2016-12-05 18:51 riunosk: xd
2016-12-05 18:51 riunosk: dw
2016-12-05 18:51 riunosk: its for rank
2016-12-05 18:51 riunosk: very much playable
2016-12-05 18:51 riunosk: totally not stolen from dan series
2016-12-05 18:52 riunosk: most say the chart is fun, i do agree
2016-12-05 18:52 riunosk: but i think the SVs can be altered in a way to improve it
2016-12-05 18:53 Blocko: alright uhh hold on
2016-12-05 18:53 Blocko: watching a friend play a map
2016-12-05 18:53 riunosk: np
2016-12-05 18:53 riunosk: no rush
2016-12-05 18:53 riunosk: take ur time
2016-12-05 18:56 Blocko: hm
2016-12-05 18:56 Blocko: 719 notes
2016-12-05 18:56 Blocko: is this unfinished?
2016-12-05 18:56 Blocko: wait wrong diff
2016-12-05 18:56 Blocko: oops
2016-12-05 18:56 riunosk: wat?
2016-12-05 18:56 riunosk: uh ok
2016-12-05 18:56 Blocko: ACTION is playing [http://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi) [Tachyon]] <osu!mania> |4K|
2016-12-05 18:57 riunosk: o _o scroll speed
2016-12-05 19:01 Blocko: sorry i was uhh
2016-12-05 19:01 Blocko: half asleep
2016-12-05 19:01 riunosk: no worries
2016-12-05 19:01 riunosk: how was it?
2016-12-05 19:01 Blocko: waking up early can take a lot from you '_>'
2016-12-05 19:01 Blocko: hmm
2016-12-05 19:02 riunosk: :s
2016-12-05 19:02 Blocko: it was alright, i can sorta predict what the next SVs are gonna do
2016-12-05 19:02 riunosk: :d
2016-12-05 19:03 Blocko: lotsa lns though, pretty unusual for a 4k map
2016-12-05 19:03 Blocko: but that's fine too
2016-12-05 19:03 riunosk: yea
2016-12-05 19:03 riunosk: its basically 4 mapping styles into one
2016-12-05 19:03 Blocko: ahh
2016-12-05 19:03 riunosk: Aliscea's
2016-12-05 19:03 riunosk: for LN galore
2016-12-05 19:04 riunosk: crono for hihat mapping
2016-12-05 19:04 riunosk: before the kiai
2016-12-05 19:04 riunosk: and start
2016-12-05 19:04 riunosk: my style from Flying difficultyh
2016-12-05 19:04 riunosk: and secret person
2016-12-05 19:04 riunosk: xd
2016-12-05 19:05 Blocko: secret person?
2016-12-05 19:05 riunosk: ye
2016-12-05 19:09 Blocko: you should probably credit them if you're ranking it
2016-12-05 19:09 riunosk: yea
2016-12-05 19:09 riunosk: its probably not even close to his mapping style
2016-12-05 19:09 riunosk: but i took a very very small portion of it
2016-12-05 19:10 riunosk: which is snares as quads
2016-12-05 19:10 riunosk: but triples at certain times for playability
2016-12-05 19:12 Blocko: hmm
2016-12-05 19:12 riunosk: would that count tho
2016-12-05 19:12 Blocko: not really
2016-12-05 19:12 Blocko: a small portion can be replicated by pretty much anybody '_>'
2016-12-05 19:12 Blocko: there's not much room for a lot of patterns in 4k soooo
2016-12-05 19:12 riunosk: i guess i should change it to 3 tho
2016-12-05 19:14 Blocko: snares as quads but triples at certain times...
2016-12-05 19:15 Blocko: is that evening
2016-12-05 19:15 riunosk: yes
2016-12-05 19:15 riunosk: xd
2016-12-05 19:15 Blocko: oh lol
2016-12-05 19:16 Blocko: as long as you're basing it off of a style rather than taking a part of it
2016-12-05 19:16 Blocko: you should be fine
2016-12-05 19:16 riunosk: so
2016-12-05 19:17 riunosk: does it count as adding a mapping style
2016-12-05 19:18 Blocko: that sounds more like adding another type of pattern in a map
2016-12-05 19:18 riunosk: ahhh
2016-12-05 19:18 riunosk: im confusedddd
2016-12-05 19:18 riunosk: so wat do i put
2016-12-05 19:18 riunosk: retain it as it is now?
2016-12-05 19:20 Blocko: hmmmmm
2016-12-05 19:20 Blocko: i'd say keep it
2016-12-05 19:20 riunosk: million dollar question xd
2016-12-05 19:20 Blocko: i'm just gonna say you have 'ln style' and 'handstream style' or something style '_>'
2016-12-05 19:20 riunosk: maybe
2016-12-05 19:20 riunosk: ln style
2016-12-05 19:20 riunosk: hs style
2016-12-05 19:20 riunosk: quad snare style
2016-12-05 19:20 riunosk: playbility style
2016-12-05 19:20 riunosk: some other style
2016-12-05 19:21 Blocko: i guesssssss
2016-12-05 19:21 Blocko: yeah
2016-12-05 19:21 riunosk: but theres one thing
2016-12-05 19:21 riunosk: i wanna clarify
2016-12-05 19:21 Blocko: and what's that?
2016-12-05 19:21 riunosk: ACTION is editing [https://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi) [Tachyon]]
2016-12-05 19:21 riunosk: 02:31:480 (151480|2,151546|3,151612|2) -
2016-12-05 19:21 riunosk: i need to confirm the snappings for these
2016-12-05 19:22 riunosk: cos they are quite odd
2016-12-05 19:22 riunosk: when i snapped them to 1/4
2016-12-05 19:22 riunosk: i was like
2016-12-05 19:22 riunosk: why cant i hit 320s for these
2016-12-05 19:23 riunosk: #pianosnappings
2016-12-05 19:23 riunosk: :(
2016-12-05 19:23 Blocko: alright i have a million dollar question for you
2016-12-05 19:24 riunosk: uh oh
2016-12-05 19:24 Blocko: do you want that snapped as accurately as possible (using 1/16 and 1/12) or as simple as possible (only using one type of snap)?
2016-12-05 19:24 riunosk: accurately
2016-12-05 19:24 riunosk: i wanna maintain accuracy
2016-12-05 19:24 Blocko: alright
2016-12-05 19:24 riunosk: while keeping it enjoyable
2016-12-05 19:25 Blocko: ooookay
2016-12-05 19:25 Blocko: 02:31:480 (151480|2) - this one's fine
2016-12-05 19:25 riunosk: :D
2016-12-05 19:25 riunosk: 1st note clear then
2016-12-05 19:25 Blocko: 02:31:546 (151546|3) - this one should be on 02:31:561 - in 1/12
2016-12-05 19:25 Blocko: 02:31:612 (151612|2) - this one should be on 02:31:634 - in 1/8
2016-12-05 19:26 riunosk: wait a sec
2016-12-05 19:26 riunosk: the first note
2016-12-05 19:26 riunosk: sounds more accurate on 1/12 snap
2016-12-05 19:26 riunosk: 02:31:473 -
2016-12-05 19:26 riunosk: here
2016-12-05 19:26 Blocko: yeah you're right
2016-12-05 19:26 Blocko: honestly this is some weird snap
2016-12-05 19:26 Blocko: '_>'
2016-12-05 19:26 riunosk: yea
2016-12-05 19:26 riunosk: weird piano
2016-12-05 19:27 riunosk: i wonder what mitis was up to
2016-12-05 19:27 riunosk: when he made this
2016-12-05 19:27 Blocko: lol idk
2016-12-05 19:27 riunosk: for now what i have
2016-12-05 19:27 riunosk: the first 2 notes
2016-12-05 19:27 riunosk: are on 1/12 snap
2016-12-05 19:27 Blocko: same here
2016-12-05 19:28 riunosk: im not so sure about the 3rd tho
2016-12-05 19:28 riunosk: it sounds correct
2016-12-05 19:28 riunosk: but i think it could be more accurate
2016-12-05 19:28 Blocko: it's as close as you can be with the editor sadly
2016-12-05 19:28 riunosk: if only osu had 1/32
2016-12-05 19:30 Blocko: lmao
2016-12-05 19:30 Blocko: anything else i can help you with?
2016-12-05 19:30 riunosk: uhh
2016-12-05 19:31 riunosk: help me check the neccessity of this ln
2016-12-05 19:31 riunosk: 00:10:502 (10502|1) -
2016-12-05 19:31 riunosk: i myself think
2016-12-05 19:31 Blocko: necessity?
2016-12-05 19:31 riunosk: it shouldnt be there
2016-12-05 19:31 riunosk: like
2016-12-05 19:31 riunosk: whether it should be there
2016-12-05 19:31 riunosk: or not
2016-12-05 19:31 Blocko: sounds like it ends way earlier than it should be
2016-12-05 19:32 riunosk: its for playability i guess
2016-12-05 19:32 riunosk: but i could rearrange it
2016-12-05 19:33 riunosk: is there any pattern i can use
2016-12-05 19:33 riunosk: to map the synths
2016-12-05 19:33 riunosk: yet still map the hihats
2016-12-05 19:34 Blocko: [http://osu.ppy.sh/ss/6738842 uhh you can do this]
2016-12-05 19:34 Blocko: lns that trail behind the hihats
2016-12-05 19:34 Blocko: or something
2016-12-05 19:35 riunosk: something like a shield?
2016-12-05 19:35 Blocko: yeah
2016-12-05 19:35 riunosk: o
2016-12-05 19:36 riunosk: ur ss tho
2016-12-05 19:36 riunosk: it looks like
2016-12-05 19:36 riunosk: it has missing snap bars
2016-12-05 19:36 Blocko: yeah i have a small resolution for oss
2016-12-05 19:36 Blocko: hehe
2016-12-05 19:36 riunosk: oh
2016-12-05 19:36 riunosk: uh
2016-12-05 19:36 riunosk: okay
2016-12-05 19:37 riunosk: that section is really disturbing me tho
2016-12-05 19:37 riunosk: like
2016-12-05 19:37 riunosk: halfway
2016-12-05 19:37 Blocko: hm
2016-12-05 19:37 riunosk: it just stopped mapping for the hihats
2016-12-05 19:37 riunosk: but it continues on later
2016-12-05 19:37 riunosk: its gonna be problematic with BNs
2016-12-05 19:37 riunosk: my biggest issue so far ;w;
2016-12-05 19:38 riunosk: arghahharghargh
2016-12-05 19:38 riunosk: #mappingproblems
2016-12-05 19:39 Blocko: just gonna throw some ideas https://osu.ppy.sh/ss/6738870
2016-12-05 19:39 riunosk: i see what ur doing
2016-12-05 19:39 riunosk: but
2016-12-05 19:39 riunosk: 00:10:502 (10502|1) -
2016-12-05 19:39 riunosk: this ln ends here 00:10:855 -
2016-12-05 19:41 Blocko: https://osu.ppy.sh/ss/6738876 hhmmm
2016-12-05 19:41 riunosk: i kinda
2016-12-05 19:41 riunosk: tried https://osu.ppy.sh/ss/6738881
2016-12-05 19:42 riunosk: i exchanged the softer synths for hihats
2016-12-05 19:42 riunosk: thats the best i could do for now
2016-12-05 19:42 riunosk: 4k has so many limitations arghh
2016-12-05 19:42 Blocko: that looks good

Helped a little with sleepy playtests, snapping and patterns.

Nice map o/
Topic Starter
riunosk

Blocko wrote:

IRC
2016-12-05 18:50 riunosk: ACTION is listening to [https://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi)]
2016-12-05 18:50 riunosk: tachyon diff
2016-12-05 18:50 Blocko: tachyon!??!?!
2016-12-05 18:50 riunosk: i've had some feedback regarding the SVs tho
2016-12-05 18:51 riunosk: xd
2016-12-05 18:51 riunosk: dw
2016-12-05 18:51 riunosk: its for rank
2016-12-05 18:51 riunosk: very much playable
2016-12-05 18:51 riunosk: totally not stolen from dan series
2016-12-05 18:52 riunosk: most say the chart is fun, i do agree
2016-12-05 18:52 riunosk: but i think the SVs can be altered in a way to improve it
2016-12-05 18:53 Blocko: alright uhh hold on
2016-12-05 18:53 Blocko: watching a friend play a map
2016-12-05 18:53 riunosk: np
2016-12-05 18:53 riunosk: no rush
2016-12-05 18:53 riunosk: take ur time
2016-12-05 18:56 Blocko: hm
2016-12-05 18:56 Blocko: 719 notes
2016-12-05 18:56 Blocko: is this unfinished?
2016-12-05 18:56 Blocko: wait wrong diff
2016-12-05 18:56 Blocko: oops
2016-12-05 18:56 riunosk: wat?
2016-12-05 18:56 riunosk: uh ok
2016-12-05 18:56 Blocko: ACTION is playing [http://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi) [Tachyon]] <osu!mania> |4K|
2016-12-05 18:57 riunosk: o _o scroll speed
2016-12-05 19:01 Blocko: sorry i was uhh
2016-12-05 19:01 Blocko: half asleep
2016-12-05 19:01 riunosk: no worries
2016-12-05 19:01 riunosk: how was it?
2016-12-05 19:01 Blocko: waking up early can take a lot from you '_>'
2016-12-05 19:01 Blocko: hmm
2016-12-05 19:02 riunosk: :s
2016-12-05 19:02 Blocko: it was alright, i can sorta predict what the next SVs are gonna do
2016-12-05 19:02 riunosk: :d
2016-12-05 19:03 Blocko: lotsa lns though, pretty unusual for a 4k map
2016-12-05 19:03 Blocko: but that's fine too
2016-12-05 19:03 riunosk: yea
2016-12-05 19:03 riunosk: its basically 4 mapping styles into one
2016-12-05 19:03 Blocko: ahh
2016-12-05 19:03 riunosk: Aliscea's
2016-12-05 19:03 riunosk: for LN galore
2016-12-05 19:04 riunosk: crono for hihat mapping
2016-12-05 19:04 riunosk: before the kiai
2016-12-05 19:04 riunosk: and start
2016-12-05 19:04 riunosk: my style from Flying difficultyh
2016-12-05 19:04 riunosk: and secret person
2016-12-05 19:04 riunosk: xd
2016-12-05 19:05 Blocko: secret person?
2016-12-05 19:05 riunosk: ye
2016-12-05 19:09 Blocko: you should probably credit them if you're ranking it
2016-12-05 19:09 riunosk: yea
2016-12-05 19:09 riunosk: its probably not even close to his mapping style
2016-12-05 19:09 riunosk: but i took a very very small portion of it
2016-12-05 19:10 riunosk: which is snares as quads
2016-12-05 19:10 riunosk: but triples at certain times for playability
2016-12-05 19:12 Blocko: hmm
2016-12-05 19:12 riunosk: would that count tho
2016-12-05 19:12 Blocko: not really
2016-12-05 19:12 Blocko: a small portion can be replicated by pretty much anybody '_>'
2016-12-05 19:12 Blocko: there's not much room for a lot of patterns in 4k soooo
2016-12-05 19:12 riunosk: i guess i should change it to 3 tho
2016-12-05 19:14 Blocko: snares as quads but triples at certain times...
2016-12-05 19:15 Blocko: is that evening
2016-12-05 19:15 riunosk: yes
2016-12-05 19:15 riunosk: xd
2016-12-05 19:15 Blocko: oh lol
2016-12-05 19:16 Blocko: as long as you're basing it off of a style rather than taking a part of it
2016-12-05 19:16 Blocko: you should be fine
2016-12-05 19:16 riunosk: so
2016-12-05 19:17 riunosk: does it count as adding a mapping style
2016-12-05 19:18 Blocko: that sounds more like adding another type of pattern in a map
2016-12-05 19:18 riunosk: ahhh
2016-12-05 19:18 riunosk: im confusedddd
2016-12-05 19:18 riunosk: so wat do i put
2016-12-05 19:18 riunosk: retain it as it is now?
2016-12-05 19:20 Blocko: hmmmmm
2016-12-05 19:20 Blocko: i'd say keep it
2016-12-05 19:20 riunosk: million dollar question xd
2016-12-05 19:20 Blocko: i'm just gonna say you have 'ln style' and 'handstream style' or something style '_>'
2016-12-05 19:20 riunosk: maybe
2016-12-05 19:20 riunosk: ln style
2016-12-05 19:20 riunosk: hs style
2016-12-05 19:20 riunosk: quad snare style
2016-12-05 19:20 riunosk: playbility style
2016-12-05 19:20 riunosk: some other style
2016-12-05 19:21 Blocko: i guesssssss
2016-12-05 19:21 Blocko: yeah
2016-12-05 19:21 riunosk: but theres one thing
2016-12-05 19:21 riunosk: i wanna clarify
2016-12-05 19:21 Blocko: and what's that?
2016-12-05 19:21 riunosk: ACTION is editing [https://osu.ppy.sh/b/1074591 MitiS - Movements (feat. MaHi) [Tachyon]]
2016-12-05 19:21 riunosk: 02:31:480 (151480|2,151546|3,151612|2) -
2016-12-05 19:21 riunosk: i need to confirm the snappings for these
2016-12-05 19:22 riunosk: cos they are quite odd
2016-12-05 19:22 riunosk: when i snapped them to 1/4
2016-12-05 19:22 riunosk: i was like
2016-12-05 19:22 riunosk: why cant i hit 320s for these
2016-12-05 19:23 riunosk: #pianosnappings
2016-12-05 19:23 riunosk: :(
2016-12-05 19:23 Blocko: alright i have a million dollar question for you
2016-12-05 19:24 riunosk: uh oh
2016-12-05 19:24 Blocko: do you want that snapped as accurately as possible (using 1/16 and 1/12) or as simple as possible (only using one type of snap)?
2016-12-05 19:24 riunosk: accurately
2016-12-05 19:24 riunosk: i wanna maintain accuracy
2016-12-05 19:24 Blocko: alright
2016-12-05 19:24 riunosk: while keeping it enjoyable
2016-12-05 19:25 Blocko: ooookay
2016-12-05 19:25 Blocko: 02:31:480 (151480|2) - this one's fine
2016-12-05 19:25 riunosk: :D
2016-12-05 19:25 riunosk: 1st note clear then
2016-12-05 19:25 Blocko: 02:31:546 (151546|3) - this one should be on 02:31:561 - in 1/12
2016-12-05 19:25 Blocko: 02:31:612 (151612|2) - this one should be on 02:31:634 - in 1/8
2016-12-05 19:26 riunosk: wait a sec
2016-12-05 19:26 riunosk: the first note
2016-12-05 19:26 riunosk: sounds more accurate on 1/12 snap
2016-12-05 19:26 riunosk: 02:31:473 -
2016-12-05 19:26 riunosk: here
2016-12-05 19:26 Blocko: yeah you're right
2016-12-05 19:26 Blocko: honestly this is some weird snap
2016-12-05 19:26 Blocko: '_>'
2016-12-05 19:26 riunosk: yea
2016-12-05 19:26 riunosk: weird piano
2016-12-05 19:27 riunosk: i wonder what mitis was up to
2016-12-05 19:27 riunosk: when he made this
2016-12-05 19:27 Blocko: lol idk
2016-12-05 19:27 riunosk: for now what i have
2016-12-05 19:27 riunosk: the first 2 notes
2016-12-05 19:27 riunosk: are on 1/12 snap
2016-12-05 19:27 Blocko: same here
2016-12-05 19:28 riunosk: im not so sure about the 3rd tho
2016-12-05 19:28 riunosk: it sounds correct
2016-12-05 19:28 riunosk: but i think it could be more accurate
2016-12-05 19:28 Blocko: it's as close as you can be with the editor sadly
2016-12-05 19:28 riunosk: if only osu had 1/32
2016-12-05 19:30 Blocko: lmao
2016-12-05 19:30 Blocko: anything else i can help you with?
2016-12-05 19:30 riunosk: uhh
2016-12-05 19:31 riunosk: help me check the neccessity of this ln
2016-12-05 19:31 riunosk: 00:10:502 (10502|1) -
2016-12-05 19:31 riunosk: i myself think
2016-12-05 19:31 Blocko: necessity?
2016-12-05 19:31 riunosk: it shouldnt be there
2016-12-05 19:31 riunosk: like
2016-12-05 19:31 riunosk: whether it should be there
2016-12-05 19:31 riunosk: or not
2016-12-05 19:31 Blocko: sounds like it ends way earlier than it should be
2016-12-05 19:32 riunosk: its for playability i guess
2016-12-05 19:32 riunosk: but i could rearrange it
2016-12-05 19:33 riunosk: is there any pattern i can use
2016-12-05 19:33 riunosk: to map the synths
2016-12-05 19:33 riunosk: yet still map the hihats
2016-12-05 19:34 Blocko: [http://osu.ppy.sh/ss/6738842 uhh you can do this]
2016-12-05 19:34 Blocko: lns that trail behind the hihats
2016-12-05 19:34 Blocko: or something
2016-12-05 19:35 riunosk: something like a shield?
2016-12-05 19:35 Blocko: yeah
2016-12-05 19:35 riunosk: o
2016-12-05 19:36 riunosk: ur ss tho
2016-12-05 19:36 riunosk: it looks like
2016-12-05 19:36 riunosk: it has missing snap bars
2016-12-05 19:36 Blocko: yeah i have a small resolution for oss
2016-12-05 19:36 Blocko: hehe
2016-12-05 19:36 riunosk: oh
2016-12-05 19:36 riunosk: uh
2016-12-05 19:36 riunosk: okay
2016-12-05 19:37 riunosk: that section is really disturbing me tho
2016-12-05 19:37 riunosk: like
2016-12-05 19:37 riunosk: halfway
2016-12-05 19:37 Blocko: hm
2016-12-05 19:37 riunosk: it just stopped mapping for the hihats
2016-12-05 19:37 riunosk: but it continues on later
2016-12-05 19:37 riunosk: its gonna be problematic with BNs
2016-12-05 19:37 riunosk: my biggest issue so far ;w;
2016-12-05 19:38 riunosk: arghahharghargh
2016-12-05 19:38 riunosk: #mappingproblems
2016-12-05 19:39 Blocko: just gonna throw some ideas https://osu.ppy.sh/ss/6738870
2016-12-05 19:39 riunosk: i see what ur doing
2016-12-05 19:39 riunosk: but
2016-12-05 19:39 riunosk: 00:10:502 (10502|1) -
2016-12-05 19:39 riunosk: this ln ends here 00:10:855 -
2016-12-05 19:41 Blocko: https://osu.ppy.sh/ss/6738876 hhmmm
2016-12-05 19:41 riunosk: i kinda
2016-12-05 19:41 riunosk: tried https://osu.ppy.sh/ss/6738881
2016-12-05 19:42 riunosk: i exchanged the softer synths for hihats
2016-12-05 19:42 riunosk: thats the best i could do for now
2016-12-05 19:42 riunosk: 4k has so many limitations arghh
2016-12-05 19:42 Blocko: that looks good

Helped a little with sleepy playtests, snapping and patterns.

Nice map o/
tank very mach et broko
AlisceaSparku
its not even ln-y enough and i am disappointed in myself LOL
Topic Starter
riunosk
sad
4hri
hi M4M modding que |1|2|3|4|
insane
00:08:385 (8385|1) - move to 1
00:12:973 (12973|0) - move to 2
00:15:796 (15796|1) - move to 4
00:26:032 - add a note for drum sound
00:27:443 - add a note for guitar sound
00:33:090 - add a note for continue sound
00:34:679 - add a note or intended?
02:26:914 (146914|1) - i think this note move to 4
02:59:561 (179561|1,179738|0) - ctrl + j
03:02:561 (182561|1) - move to 4
03:26:738 - i suggest this section http://osu.ppy.sh/ss/6760872
03:58:326 (238326|1) - move to 3

teleport
00:09:796 (9796|0) - this LN end 00:10:502 my thinking
00:38:738 - my suggestion http://osu.ppy.sh/ss/6760964
00:44:385 - http://osu.ppy.sh/ss/6760971
00:52:326 - add a note for drum sound


nice song! i like mitis
Topic Starter
riunosk

Ascension_H wrote:

hi M4M modding que |1|2|3|4|
insane
00:08:385 (8385|1) - move to 1 done already via self mod
00:12:973 (12973|0) - move to 2 ^
00:15:796 (15796|1) - move to 4 why? pitch relevancy
00:26:032 - add a note for drum sound i dont hear anything here..
00:27:443 - add a note for guitar sound im not mapping for guitar
00:33:090 - add a note for continue sound ^
00:34:679 - add a note or intended? the doubles are for the short synths nothing else so no change
02:26:914 (146914|1) - i think this note move to 4 you might not have updated since what i see here on my side is [34], so i cant do anything about this
02:59:561 (179561|1,179738|0) - ctrl + j not updated
03:02:561 (182561|1) - move to 4 okay
03:26:738 - i suggest this section http://osu.ppy.sh/ss/6760872 the LNs in this section are only for the longer synths so no change
03:58:326 (238326|1) - move to 3 not updated as well

teleport
00:09:796 (9796|0) - this LN end 00:10:502 my thinking it actually ends 00:11:385 - but i cant do that since its mapped for playability
00:38:738 - my suggestion http://osu.ppy.sh/ss/6760964 okay
00:44:385 - http://osu.ppy.sh/ss/6760971 ^
00:52:326 - add a note for drum sound not exactly drum sound but sure


nice song! i like mitis i love mitis too!!!
tank for mod
Nivrad00
osu chopped off most of the mod cus we kept talking afterward, but whatever :|

02:15 Nivrad00: ye
02:15 riunosk: somewhat more readable
02:15 riunosk: i see your point
02:15 riunosk: but
02:15 riunosk: well
02:15 riunosk: as said earlier
02:15 riunosk: it just doesnt feel right
02:15 Nivrad00: oh yeah of course
02:15 riunosk: :(
02:15 Nivrad00: i didn't know if it would feel right or not
02:15 Nivrad00: i just asked if you'd considered it
02:15 Nivrad00: now you've considered it
02:15 Nivrad00: lel
02:15 riunosk: yea xd
02:15 Nivrad00: i like your idea of pushing it back by 1/4
02:16 Nivrad00: maybe you should do that
02:16 riunosk: lemme do that agn
02:16 Nivrad00: waiT WAIT IWAT
02:16 Nivrad00: ok i just tried it out for the first time
02:16 Nivrad00: (my suggestions)
02:16 Nivrad00: and i agree with what you said about it feeling constant
02:16 Nivrad00: BUT NOW i have another suggestion
02:16 Nivrad00: to make it less constant
02:16 Nivrad00: whoo
02:17 riunosk: oo
02:17 riunosk: the opposition!
02:17 Nivrad00: during each break time
02:17 Nivrad00: (in my old suggestion)
02:17 Nivrad00: you have 1.0x and then another speed to balance it
02:17 Nivrad00: so what if you use .8x or .5x instead of 1.0x
02:17 riunosk: uh huh
02:17 Nivrad00: and then use a higher balancing speed
02:17 Nivrad00: so it's still consistent and not distorted, but not as constant
02:18 riunosk: not sure if i get u
02:18 Nivrad00: ok ok uh
02:18 riunosk: maybe timestamping the suggested 0.8/0.5x?
02:19 Nivrad00: sure but it would take a while
02:19 Nivrad00: i should just explain to you the concept
02:19 Nivrad00: it's not difficult, it's just confusing here because you also have it speeding up
02:19 Nivrad00: think of this SV you have right now as two different effects at once
02:19 Nivrad00: 1. acceleration
02:19 Nivrad00: 2. slowdowns
02:19 riunosk: mhm
02:19 Nivrad00: the acceleration is going 1.0 -> 1.1 -> 1.2 -> 1.3 -> 1.4
02:19 Nivrad00: while the slowdowns is putting 1.0 in all the break times
02:19 Nivrad00: now my suggestion was to use bumps instead of slowdowns
02:19 Nivrad00: that is, to put 1.0 AND a balancing speed in all the break times
02:20 Nivrad00: you follow me this far, right
02:20 riunosk: i followed you until the 1.0x break time part
02:20 Nivrad00: oh
02:20 riunosk: i didnt get balancing speed
02:20 Nivrad00: remember how i told you to put 1.4x in that one place
02:21 Nivrad00: ebcause the average of 1.0x and 1.4x is 1.2x
02:21 riunosk: yep
02:21 riunosk: oh
02:21 Nivrad00: 1.4x is the balancing speed
02:21 riunosk: thats the balancing speed
02:21 Nivrad00: ye
02:21 riunosk: so basically
02:21 riunosk: the
02:21 riunosk: "averager"
02:21 riunosk: something like that
02:21 Nivrad00: sure
02:21 riunosk: xd
02:21 Nivrad00: the combination of slowdown + averager is called a bump
02:21 Nivrad00: actually a reverse bump
02:21 Nivrad00: the terms aren't important though LOL
02:21 Nivrad00: no one uses these terms
02:22 riunosk: bump bump
02:22 Nivrad00: but you get the concept right
02:22 riunosk: i need time to digest that xD
02:22 Nivrad00: ok lol
02:22 riunosk: but u can go on
02:25 riunosk: i still dont get it
02:25 riunosk: dammit
02:25 Nivrad00: oh sorry i didn't see "but u can go on"
02:25 riunosk: aw
02:25 Nivrad00: why dont i just tell you which numbers go where and you can see for yourself
02:26 riunosk: yea
02:26 riunosk: thats what i meant by timestamping
02:26 riunosk: xD
02:26 Nivrad00: oh right ;n;
02:26 riunosk: xd
02:26 riunosk: i tink we do have some sort of miscommunication
02:26 riunosk: mixing up words and stuff
02:26 Nivrad00: well i undestood when you said timestamping
02:26 Nivrad00: i just thought it would be more valuable if i explained the concept
02:26 Nivrad00: so you could do it again in the future
02:27 riunosk: turns out
02:27 riunosk: im horrible at words
02:27 riunosk: better practical
02:27 Nivrad00: nah you're pretty well-spoken
02:27 Nivrad00: i'll use .6 as an example but that might be too strong or too weak idk
02:27 Nivrad00: 01:17:737 - 0.6x
02:27 riunosk: its rather simple english i guess
02:27 Nivrad00: 01:17:826 - 1.4x
02:27 Nivrad00: 01:17:914 - 1.1x
02:28 Nivrad00: 01:18:090 - 0.6x
02:28 Nivrad00: 01:18:179 - 1.6x
02:28 Nivrad00: 01:18:267 - 1.2x
02:28 Nivrad00: 01:18:443 -0.6x
02:28 Nivrad00: 01:18:532 - 1.8x
02:28 Nivrad00: 01:18:620 - 1.3x
02:28 riunosk: oh my
02:28 riunosk: dem stamps
02:28 Nivrad00: 01:18:796 - and you dont have to change anything from here on
02:29 Nivrad00: now i'm gonna apply that and see what it looks like lao
02:29 riunosk: i hope it doesnt look weird
02:30 riunosk: ok
02:30 riunosk: it looks horrible
02:30 riunosk: LOL
02:30 Nivrad00: :/ ok
02:30 riunosk: the gap is too big
02:30 riunosk: and the sv change is too large
02:30 riunosk: as wlel
02:30 riunosk: well
02:30 Nivrad00: not on my screen o-o
02:30 Nivrad00: did i give you the correct numbers
02:31 riunosk: idk
02:31 riunosk: i just
02:31 riunosk: put what i got
02:31 Nivrad00: yeah i used what i wrote to you
02:31 Nivrad00: and the gaps are the correct size on my screen
02:31 riunosk: thats weird
02:32 riunosk: cos
02:32 riunosk: it looked like
02:32 riunosk: i lagged inbetween
02:32 riunosk: and i retried lke
02:32 riunosk: 5 times
02:32 riunosk: to make sure i wasnt
02:32 Nivrad00: can you check your input?
02:32 riunosk: lemme try redoing them
02:32 Nivrad00: it does look like lagging
02:33 Nivrad00: that's kind of what the effect is supposed to be
02:33 Nivrad00: it slows down and then catches up
02:33 Nivrad00: which combines your slowing down effect with some additional movement
02:33 riunosk: i'll just call it lag sv from now
02:33 Nivrad00: this intensity of bumps is actually pretty common in mania i think, but maybe you don't like it as a personal preference
02:33 riunosk: bump sounds weird
02:33 Nivrad00: which is fine :P
02:33 Nivrad00: sure
02:33 riunosk: probably not
02:34 riunosk: yea
02:34 riunosk: i dont really like it
02:34 riunosk: it just
02:35 riunosk: asdaowidjlaksdjlawkdja
02:35 Nivrad00: okay :P
02:35 Nivrad00: no that's normal
02:35 riunosk: :(
02:35 Nivrad00: dont feel bad about it :/
02:35 Nivrad00: believe me
02:35 Nivrad00: i have really weird opinions too
02:35 riunosk: LOL
02:35 riunosk: ok
02:35 Nivrad00: some general values of the mania community really dont sit well with me
02:35 Nivrad00: so maybe the SVs that i'm showing you aren't your style
02:35 Nivrad00: dats alright
02:36 Nivrad00: well i'm out of suggestions anyway LOL
02:36 Nivrad00: other than just plain nerfing
02:36 riunosk: ell
02:36 riunosk: well
02:36 riunosk: u can go on for the nerfing part
02:36 Nivrad00: well ok
02:36 Nivrad00: instead of using 1.0x each time
02:36 Nivrad00: you could use a slowdown speed that's a bit closer to the reading speed
02:37 riunosk: maybe
02:37 riunosk: like
02:37 Nivrad00: you have 0.9 -> 1.1 -> 1.0 -> 1.2 -> 1.0 -> 1.3 right
02:37 Nivrad00: i'm just going on memory rn
02:37 riunosk: 0.9 > 1 > 1.1 > 1.2
02:37 Nivrad00: isn't that what you alrady have o-o
02:37 riunosk: -0.1 from the SV
02:37 Nivrad00: oh, i see
02:37 riunosk: yea
02:37 Nivrad00: i dont think you need to nerf the acceleration, just the slowdowns
02:37 riunosk: i have 1x on most
02:38 riunosk: lemme try doing -0.1x
02:38 Nivrad00: sure
02:38 riunosk: no difference
02:38 riunosk: >:(
02:38 riunosk: but i'll put it there
02:38 riunosk: for the sake of patterning
02:39 Nivrad00: welp
02:39 Nivrad00: i dont think it's possible to retain your original intent for this SV while still making it sightreadable
02:39 Nivrad00: just because the pattern is so fast and, like i said at the beginning of this conversation, the slowdown SV is really hard to implement
02:40 Nivrad00: or if there is a way to do it, i dont know how
02:40 *Nivrad00 shrug
02:40 riunosk: lets just keep the story short
02:40 riunosk: and let me say:
02:40 riunosk: "i wanna trip people"
02:40 riunosk: ez
02:40 Nivrad00: alright :P
AyeAries

Mod of Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Normal]
  1. I have some suggestions in pattern/moving notes.
  2. 00:23:738 (23738|2,23914|1) - Ctrl + G
  3. 00:24:267 (24267|1) - move to column 4.
  4. 00:24:267 (24267|1,29385|2,29561|1) - Ctrl + G
  5. 00:29:914 (29914|1) - move to column 4
  6. 01:18:002 (78002|1,78090|2) - Ctrl + G
  7. 02:20:384 - i think you should add one note here since this area follows the "ting ting" sound (i don't know if I really called that sound XD)
[Insane]
  1. In the first 7 seconds, i have notice that you don't have notes in column 4. i have suggested notes to move in column 4.
  2. Here's the following: 00:00:443 (443|2) - 00:03:267 (3267|2) - 00:06:620 (6620|2) -
  3. Some suggestions in pattern/moving notes.
  4. 00:23:738 (23738|2,23914|1) - Ctrl + G
  5. 00:24:796 (24796|1) - move to column 1
  6. 01:20:737 (80737|1) - move to column 4
  7. 01:49:679 (109679|1) - move to column 3
  8. 01:54:620 (114620|0) - move to column 4
  9. 01:54:620 (114620|0) - as i suggested in Normal Map
  10. 03:20:737 (200737|2,200826|3) - Ctrl + G
Nice map and Please don't forget to mod my map :)
Good luck to your map. :)
Topic Starter
riunosk

Shiro-neechan wrote:

Mod of Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Normal]
  1. I have some suggestions in pattern/moving notes.
  2. 00:23:738 (23738|2,23914|1) - Ctrl + G its according to pitch so no change here
  3. 00:24:267 (24267|1) - move to column 4. ^
  4. 00:24:267 (24267|1,29385|2,29561|1) - Ctrl + G ^ try to check your timestamps, was confused for a little
  5. 00:29:914 (29914|1) - move to column 4 ^
  6. 01:18:002 (78002|1,78090|2) - Ctrl + G ^ its still pitch
  7. 02:20:384 - i think you should add one note here since this area follows the "ting ting" sound (i don't know if I really called that sound XD) thats the guitar sound and im not mapping for that so no change here :(
[Insane]
  1. In the first 7 seconds, i have notice that you don't have notes in column 4. i have suggested notes to move in column 4.
  2. Here's the following: 00:00:443 (443|2) - this one is fine 00:03:267 (3267|2) - its fine too since the pitch isnt too high 00:06:620 (6620|2) - slightly higher pitched so okay
  3. Some suggestions in pattern/moving notes.
  4. 00:23:738 (23738|2,23914|1) - Ctrl + G its pitch so no change here
  5. 00:24:796 (24796|1) - move to column 1 okay
  6. 01:20:737 (80737|1) - move to column 4 i dont see any reason for it to go there
  7. 01:49:679 (109679|1) - move to column 3 okay
  8. 01:54:620 (114620|0) - move to column 4 moving it to 4 would leave column 1 more empty than it already is so no change
  9. 01:54:620 (114620|0) - as i suggested in Normal Map what? can you check your timestamp?
  10. 03:20:737 (200737|2,200826|3) - Ctrl + G okay
Nice map and Please don't forget to mod my map :) tanks and okay
Good luck to your map. :) tanks
Tailsdk
Crono's Hard
00:00:091 (91|0,267|1,443|2,620|0,796|3,973|1,1149|2,1326|0) - would make these notes LN's
00:02:914 (2914|0,3090|1,3267|2,3443|0,3620|1,3796|3,3973|2,4149|0) - ^
00:05:738 (5738|0,5914|1,6090|3,6267|2,6443|1,6620|3,6796|0,6973|1) - ^
00:08:561 (8561|0,8738|1,8914|3,9090|2,9267|1,9443|3,9620|1,9796|0) - ^
00:09:443 (9443|3,9620|1,9796|0) - also would make this a double LN since the sound is higher then the others
00:11:385 (11385|0,11561|1,11738|3,11914|2,12090|0,12267|1,12443|2,12620|1) - again would make thease LN's
and so on
00:22:855 (22855|2,23032|3,23208|1,23385|0,23561|3,23738|2,23914|1,24090|0,24267|1,24443|3,24620|0,24796|1,24973|2,25149|3,25326|1,25502|0,25679|3,25855|2,26032|1,26208|0,26385|2,26561|0,26738|2,26914|1,27090|3,27267|1,27443|3,27443|0,27620|2,27796|1,27973|0,28149|3,28326|0,28502|1,28679|2,28855|0,29032|1,29208|3,29385|2,29561|1,29738|0,29914|2,30090|3,30267|0,30443|3,30620|2,30796|1,30973|0,31149|2,31149|3,31326|0,31502|1,31679|2,31855|0,32032|2,32208|0,32385|1,32561|2,32561|0,32738|3,32914|2,33090|1,33267|3,33443|1,33620|2,33796|3,33973|1,33973|2,34149|3) - i dont understandt in this part how you determine what is a LN and what is not
these should be doubles 01:29:914 (89914|0,90002|1) -
this one aswell 01:30:443 (90443|2) -
01:33:443 (93443|2) - ^
01:35:561 (95561|3,95649|2) - ^
01:38:914 (98914|1) - ^
01:51:620 (111620|1,111620|3) - should be triple
01:52:149 (112149|1,112149|3) - ^
01:52:679 (112679|1,112679|3,112855|3,112855|0) - ^
01:58:149 (118149|0,118237|1) - should be doubles
i really understandt what sound is a LN here and what is not because some sounds that have been single notes before are now LN in this part i think its huge flaw be sure to check through and don't just place LN all over the place
02:04:326 - i think this slow part should be an SV 0,85x because there really isnt a lot of notes here so it wouldnt hurt it and would fit the song quite nicely
you overuse this pattern here 02:50:384 (170384|3,170561|2,170737|1,170914|3,170914|0) - try to mix it up gets boring
03:06:620 (186620|3) - should be an LN???
again i think the end should be slowed down from here 04:08:561 -

I didnt point out every detail in this mod but i said all the problems listen to the sounds at 25% it is very important that the sounds are correct and figure out what sounds are LN and what are normal notes it gets confusing
Shinzo-

M4M



[Teleportation]
00:38:738 (38738|0,38738|1) - suggest to change one of these to LN just like you do at 00:38:208 - 00:43:855 - oh yeah 00:44:385 - this one too, it's confusing since the sound is exactly the same lol
00:50:032 (50032|0,50120|3,50208|0,50385|1,50473|0,50826|3,50914|2) - kinda surprised when you suddenly layer this sound when you ignore it on 00:47:385 - 00:48:796 - 00:51:620 - 00:51:973 - etc.
01:06:708 - you didn't layer this sound ? ok
01:08:649 - add note ? up to you
01:16:149 (76149|1,76149|0) - i'm not suggesting a 2 note for that kick sound since 01:16:149 - not worth enough to be 3 note seriously. and just like you do on 01:14:737 - only 1 note
01:55:679 - ok so you didn't layer the snare ? okay (refrence: 01:27:443 - )
02:16:193 - i can hear a piano here ? maybe you ignore it bcs of confusing snap ? it's ok i can understand but wth is 02:31:473 (151473|2,151561|3,151634|2) - this
02:43:326 - inconsistent with 02:42:973 - .. oh also 02:48:620 - and 02:48:973 -
02:54:267 (174267|3,174355|1,174443|3,174620|1,174708|0,175061|3,175149|2) - already pointed out before
03:12:884 - hmmm add note ?
03:13:590 (193590|1) - just wtf is this when you didn't layer this sound on 03:12:884 - 03:15:531 - 03:15:708 -
03:20:384 (200384|0,200384|1) - same :v as before
03:28:855 - ignoring the kick ? okok but why you didn't ignore it on 03:30:973 - here too?
03:45:796 - good, you didn't layer the kick again haha
03:48:443 - ok so the snare should be 3 note, or just 03:47:737 - 2 note, or even just 03:48:620 - 1 note ? i'm sorry i'm just confused.. really
04:09:134 - hmmm idk
04:18:796 (258796|2) - i actually hear nothing here... maybe you trying to layer 04:18:708 - this sound ?
[Aliscea's Insane]
00:09:973 (9973|3) - move to 2 for consistency pattern&pitch (00:09:267 (9267|1,9443|3,9620|2) - ) just like you do on 00:18:443 (18443|2,18620|0,18796|1) -
00:56:914 - 1 note ? but 03:01:149 - 2 note
01:16:326 - even harder than Teleportation diff. just sayin'
01:20:826 - eh... nothing ? what about 01:23:649 - why you put a note here ?
01:26:473 - 01:32:120 - again idk.
01:40:855 - idk it's too hard while the sound is'nt that clear
01:55:679 - inconsistent with 01:55:502 -
02:16:193 - idk, everyone ignore this piano
02:31:458 (151458|1,151546|3,151635|2) - incocnsistent snap with Teleportation diff
03:11:473 - since when you layer this sound ? lol (refrence: 03:08:649 - )
03:34:238 - pretty confusing, but nvm
03:44:649 (224649|2) - ghost note
04:09:135 - yeah idk
04:17:032 - hm ?

Good Luck !
Topic Starter
riunosk

Shinzo- wrote:

M4M



[Teleportation]
00:38:738 (38738|0,38738|1) - suggest to change one of these to LN just like you do at 00:38:208 - 00:43:855 - oh yeah 00:44:385 - this one too, it's confusing since the sound is exactly the same lol made all of them notes since i couldnt hear any synths
00:50:032 (50032|0,50120|3,50208|0,50385|1,50473|0,50826|3,50914|2) - kinda surprised when you suddenly layer this sound when you ignore it on 00:47:385 - 00:48:796 - 00:51:620 - 00:51:973 - etc. fixed
01:06:708 - you didn't layer this sound ? ok im only mapping that sound in the next section so its not too sudden
01:08:649 - add note ? up to you for this and ^ i've mapped all the sounds for this section only
01:16:149 (76149|1,76149|0) - i'm not suggesting a 2 note for that kick sound since 01:16:149 - not worth enough to be 3 note seriously. and just like you do on 01:14:737 - only 1 note fixed
01:55:679 - ok so you didn't layer the snare ? okay (refrence: 01:27:443 - ) sometimes it sounds like a kick only to me sometimes it sounds like a snare to me, but i'll map it like a snare
02:16:193 - i can hear a piano here ? this one is guitar maybe you ignore it bcs of confusing snap ? it's ok i can understand but wth is 02:31:473 (151473|2,151561|3,151634|2) - this its snapped such that its as accurate as possible
02:43:326 - inconsistent with 02:42:973 - .. oh also 02:48:620 - and 02:48:973 - not much i can do about it since the LNs follow the pitch
02:54:267 (174267|3,174355|1,174443|3,174620|1,174708|0,175061|3,175149|2) - already pointed out before fixed
03:12:884 - hmmm add note ? mhm
03:13:590 (193590|1) - just wtf is this when you didn't layer this sound on 03:12:884 - 03:15:531 - 03:15:708 - dude chill lol; applied
03:20:384 (200384|0,200384|1) - same :v as before fixed
03:28:855 - ignoring the kick ? okok but why you didn't ignore it on 03:30:973 - here too? couldnt hear before, fixed
03:45:796 - good, you didn't layer the kick again haha im still deaf
03:48:443 - ok so the snare should be 3 note, or just 03:47:737 - 2 note, or even just 03:48:620 - 1 note ? i'm sorry i'm just confused.. really fixed; all snares are QUADS in this chart and since i cant always use the same amount of notes due to patterning, these kind of stuff happen
04:09:134 - hmmm idk geeeetarrrrr
04:18:796 (258796|2) - i actually hear nothing here... maybe you trying to layer 04:18:708 - this sound ? are you very very very very very very very very very very sure you hear nothing here? im 100000000000% positive i hear an echo here
Good Luck ! tank very much
AlisceaSparku

Shinzo- wrote:

M4M



[Aliscea's Insane]
00:09:973 (9973|3) - move to 2 for consistency pattern&pitch (00:09:267 (9267|1,9443|3,9620|2) - ) just like you do on 00:18:443 (18443|2,18620|0,18796|1) - // moved
00:56:914 - 1 note ? but 03:01:149 - 2 note // added for consistency
01:16:326 - even harder than Teleportation diff. just sayin' // seems similar to me :o just different note structure
01:20:826 - eh... nothing ? what about 01:23:649 - why you put a note here ? // added
01:26:473 - 01:32:120 - again idk.// added, and some other parts that are the same also
01:40:855 - idk it's too hard while the sound is'nt that clear // keep for now, since it's kinda a good windup for the incoming LN part
01:55:679 - inconsistent with 01:55:502 - // i think its like the sound like in 01:33:090 - so i make it double only
02:16:193 - idk, everyone ignore this piano // idk its kinda audible for me. i think there's a sound similar like this in 02:16:546 - .
02:31:458 (151458|1,151546|3,151635|2) - incocnsistent snap with Teleportation diff // fixed
03:11:473 - since when you layer this sound ? lol (refrence: 03:08:649 - ) // lol removed
03:34:238 - pretty confusing, but nvm // found a way to add
03:44:649 (224649|2) - ghost note // removed
04:09:135 - yeah idk // :<
04:17:032 - hm ?

Good Luck !
thanks shin~

will update soon, i mean send update
x incoming
General
  1. |1|2|3|4|
  2. Some AiMod problems
Crono's Hard
  1. 00:34:502 (34502|0,34502|1,34679|2) - I suggest ctrl+h to make more comfortable
  2. 01:52:855 (112855|0,112855|3) - I think |1| should move to |2| since same sound as 01:52:679 (112679|1,112679|3) then move 01:53:032 (113032|1) to |1|
  3. 02:15:620 (135620|3) - I think LN would be better instead because such a different sound and it hangs
  4. 02:17:032 - 02:18:443 - And map it here too and on all white ticks
  5. 03:09:796 - Add another note to suit your chord pattern
  6. 03:11:208 (191208|2,191561|2) - Because of chord pattern I think these should be notes instead, I don't hear LN sound
  7. 03:12:090 - And another note here for chords
  8. 03:12:620 (192620|0) - between here and 03:17:208 - check for same thing please
  9. 04:09:973 - With this section I think guitar should be mapped like mentioned before
Insane
  1. 00:00:091 (91|0,267|1,443|2,620|0,796|1,973|2,1149|1,1326|0) - Beginning pattern seems repeated too much, I think you should move around some
  2. 01:20:208 (80208|3,80561|2) - Your LN placement means that 01:20:914 isn't 3 note chord when the sound usually is, consider removing them and save LNs for LN sections like here 01:40:326 (100326|2) where you can focus on their sound only (this is advice for the whole Kiai time)
  3. 02:12:796 (132796|0) - Slightly misleading, 2 sounds but 1 LN. Add a note or another LN perhaps
  4. 02:14:208 - LN should end here and then another one should start to end at 02:15:620
  5. 02:17:032 - Then consider mapping guitar as LN with piano being single notes for the whole section
  6. 02:22:679 (142679|0) - I see you go for pitch mapping here so move this note to |2| then 02:23:737 (143737|2) to |1|
  7. 04:09:973 - Consider mapping guitar here too
Topic Starter
riunosk

Toehoe wrote:

General
  1. |1|2|3|4|
  2. Some AiMod problems not really any issues here
Insane[/color][/b][/size]
  1. 00:00:091 (91|0,267|1,443|2,620|0,796|1,973|2,1149|1,1326|0) - Beginning pattern seems repeated too much, I think you should move around some dont think its an issue since the following sections have different arrangements
  2. 01:20:208 (80208|3,80561|2) - Your LN placement means that 01:20:914 isn't 3 note chord when the sound usually is, consider removing them and save LNs for LN sections like here 01:40:326 (100326|2) where you can focus on their sound only (this is advice for the whole Kiai time) discussed in irc, no changes applied :<
  3. 02:12:796 (132796|0) - Slightly misleading, 2 sounds but 1 LN. Add a note or another LN perhaps added LN
  4. 02:14:208 - LN should end here and then another one should start to end at 02:15:620 the LN ends where it should be if you can hear it closely
  5. 02:17:032 - Then consider mapping guitar as LN with piano being single notes for the whole section im not mapping for guitar
  6. 02:22:679 (142679|0) - I see you go for pitch mapping here so move this note to |2| then 02:23:737 (143737|2) to |1| okay
  7. 04:09:973 - Consider mapping guitar here too same as above
[/notice]
tanks for modding, will mod on your map soon
Aruel
Here I am, sorry for late.

This map is so long so I needed some time

Aliscea's Insane needs to check AI mod.

[Easy]

01:52:149 - I think snare should be here, what do you think,

02:31:502 - should be same snapping with other difficulties.

04:09:267 - It don't have to be 2 notes man

[Normal]

04:09:267 (249267|2,249311|3) - I don't know this is acceptable in Normal, seems this is very fast snapping on this difficulty.

[Crono's Hard]

00:38:561 (38561|1) - 3 is surely comfortable

01:53:914 (113914|3) - ^1

02:16:326 (136326|1,136414|2) - inconsistency snapping with other difficulties, better to refer Teleportation.

02:31:480 (151480|3,151546|2,151612|1) - ^

Just fix inconsistency snapping in other difficulties first too.
AlisceaSparku
it should be fixed by now

thanks for noticing chicken~

http://puu.sh/t6HKm/362b9fa046.txt ) update cikra :p
Topic Starter
riunosk

Fresh Chicken wrote:

Here I am, sorry for late. its okay :d

This map is so long so I needed some time

Aliscea's Insane needs to check AI mod.

[Easy]

01:52:149 - I think snare should be here, what do you think, fixed it, but it means that 01:52:679 - will also need to be a snare, which seems like a difficulty spike, what do you think?

02:31:502 - should be same snapping with other difficulties. its hard to apply this since other difficulty's arrangement arent 1/4s, and keeping it simple for beginners, i'll keep it as it is fixed after discussion with protasty

04:09:267 - It don't have to be 2 notes man okay

[Normal]

04:09:267 (249267|2,249311|3) - I don't know this is acceptable in Normal, seems this is very fast snapping on this difficulty. putting it as doubles seem too simple and 1/4 seem too far apart, so i ended up with this, will need more opinions on this

Just fix inconsistency snapping in other difficulties first too.
Topic Starter
riunosk

riunosk wrote:

Fresh Chicken wrote:

[Normal]
04:09:267 (249267|2,249311|3) - I don't know this is acceptable in Normal, seems this is very fast snapping on this difficulty. putting it as doubles seem too simple and 1/4 seem too far apart, so i ended up with this, will need more opinions on this
wamster2
Hello! Im a newbie so it might be not useful, XD

Crono's Hard

01:30:090 (90090|3,90090|2,90267|0,90267|1) - I think you should add 1 note to emphasize the snare sound
01:35:737 (95737|1,95737|0) - Same here
01:38:914 (98914|1) - Here also, for the bass sound
01:51:885 - Im not sure if you missed a note on this part on purpose or not
02:16:370 - I think you should add a note here?
02:39:090 - Here also to emphasize the bass sound?
03:45:796 - Here also
03:56:031 (236031|2,236208|1,236561|1,236737|2) - Here also
04:14:561 (254561|1) - Move to col 4
04:19:149 (259149|3,259326|2,259502|1) - Control H?

Sorry for poor mod, but i hope i helped you, also sorry for late post, since i requested in your queue. Thanks and goodluck with your map!
Crono
Finally can get on osu! again.

tailsdk wrote:

Crono's Hard
00:00:091 (91|0,267|1,443|2,620|0,796|3,973|1,1149|2,1326|0) - would make these notes LN's
00:02:914 (2914|0,3090|1,3267|2,3443|0,3620|1,3796|3,3973|2,4149|0) - ^
00:05:738 (5738|0,5914|1,6090|3,6267|2,6443|1,6620|3,6796|0,6973|1) - ^
00:08:561 (8561|0,8738|1,8914|3,9090|2,9267|1,9443|3,9620|1,9796|0) - ^ intro, and it's only hard. This needs to stand out as it's own section so sounds are separated by hitsounding instead of LNs
00:09:443 (9443|3,9620|1,9796|0) - also would make this a double LN since the sound is higher then the others ^
00:11:385 (11385|0,11561|1,11738|3,11914|2,12090|0,12267|1,12443|2,12620|1) - again would make thease LN's
and so on ^
00:22:855 (22855|2,23032|3,23208|1,23385|0,23561|3,23738|2,23914|1,24090|0,24267|1,24443|3,24620|0,24796|1,24973|2,25149|3,25326|1,25502|0,25679|3,25855|2,26032|1,26208|0,26385|2,26561|0,26738|2,26914|1,27090|3,27267|1,27443|3,27443|0,27620|2,27796|1,27973|0,28149|3,28326|0,28502|1,28679|2,28855|0,29032|1,29208|3,29385|2,29561|1,29738|0,29914|2,30090|3,30267|0,30443|3,30620|2,30796|1,30973|0,31149|2,31149|3,31326|0,31502|1,31679|2,31855|0,32032|2,32208|0,32385|1,32561|2,32561|0,32738|3,32914|2,33090|1,33267|3,33443|1,33620|2,33796|3,33973|1,33973|2,34149|3) - i dont understandt in this part how you determine what is a LN and what is not I personally think it is quite obvious. It's the significant sounds in each section.
these should be doubles 01:29:914 (89914|0,90002|1) - 1/4 doubles is not recommended on Hard
this one aswell 01:30:443 (90443|2) -
01:33:443 (93443|2) - ^
01:35:561 (95561|3,95649|2) - ^
01:38:914 (98914|1) - ^
01:51:620 (111620|1,111620|3) - should be triple
01:52:149 (112149|1,112149|3) - ^
01:52:679 (112679|1,112679|3,112855|3,112855|0) - ^ These triples anchor so no.After reading wamster2's mod I made some adjustments.
01:58:149 (118149|0,118237|1) - should be doubles
i really understandt what sound is a LN here and what is not because some sounds that have been single notes before are now LN in this part i think its huge flaw be sure to check through and don't just place LN all over the place there is note placement to music, then there is note placement to balanced gameplay. I prefer not to have non-essential spikes in dificulty. And again, LNs where the sounds are significant for it are placed here.
02:04:326 - i think this slow part should be an SV 0,85x because there really isnt a lot of notes here so it wouldnt hurt it and would fit the song quite nicely
you overuse this pattern here 02:50:384 (170384|3,170561|2,170737|1,170914|3,170914|0) - try to mix it up gets boring It's pitch
03:06:620 (186620|3) - should be an LN???
again i think the end should be slowed down from here 04:08:561 -

I didnt point out every detail in this mod but i said all the problems listen to the sounds at 25% it is very important that the sounds are correct and figure out what sounds are LN and what are normal notes it gets confusing. Honestly I don't see how it's confusing at all. It is however just my opinion.
I understand what you are saying about LNs but try to understand that many players are quite reserved against LNs. Apparently LNs are hard but really these peeps just need to play more LNs. This also includes some Beatmap Nominators who looked at maps as unrankable because of apparently too many LNs. With this in mind I have applied some suggestions. Some LNs sounds are too short for LN notes. I also wanted to avoid monotony as some of your suggestions lean em towards that monotony. Some of it also affects the star rating and as it is now is balanced and we would like to keep it so.

@riunosk kudos to this person

Toehoe wrote:

mod
General
  1. |1|2|3|4|
  2. 00:34:502 (34502|0,34502|1,34679|2) - I suggest ctrl+h to make more comfortable
  3. 01:52:855 (112855|0,112855|3) - I think |1| should move to |2| since same sound as 01:52:679 (112679|1,112679|3) then move 01:53:032 (113032|1) to |1| ok
  4. 02:15:620 (135620|3) - I think LN would be better instead because such a different sound and it hangs while I do agree with your statement it would seem out of place imo where there is no focus on this particular set of sounds.
  5. 02:17:032 - 02:18:443 - And map it here too and on all white ticks sorry no, focused on a singular set of sounds here (piano)
  6. 03:09:796 - Add another note to suit your chord patternok
  7. 03:11:208 (191208|2,191561|2) - Because of chord pattern I think these should be notes instead, I don't hear LN sound I do but fixed for consistency
  8. 03:12:090 - And another note here for chords ok
  9. 03:12:620 (192620|0) - between here and 03:17:208 - check for same thing please
  10. 04:09:973 - With this section I think guitar should be mapped like mentioned beforeas mentioned before, no :P
[notice] Insane
Thanks for modding Toehoe!

Fresh Chicken wrote:

Here I am, sorry for late.

[Crono's Hard]

mod
00:38:561 (38561|1) - 3 is surely comfortable

01:53:914 (113914|3) - ^1

02:16:326 (136326|1,136414|2) - inconsistency snapping with other difficulties, better to refer Teleportation.

02:31:480 (151480|3,151546|2,151612|1) - ^

Just fix inconsistency snapping in other difficulties first too.

All applied, thank you Fresh Chicken

wamster2 wrote:

Hello! Im a newbie so it might be not useful, XD

mod
Crono's Hard

01:30:090 (90090|3,90090|2,90267|0,90267|1) - I think you should add 1 note to emphasize the snare sound
01:35:737 (95737|1,95737|0) - Same here
01:38:914 (98914|1) - Here also, for the bass soundnot mapping bass sound
01:51:885 - Im not sure if you missed a note on this part on purpose or not I did
02:16:370 - I think you should add a note here? why?
02:39:090 - Here also to emphasize the bass sound? ok
03:45:796 - Here also not following this sound
03:56:031 (236031|2,236208|1,236561|1,236737|2) - Here also ^
04:14:561 (254561|1) - Move to col 4 ok
04:19:149 (259149|3,259326|2,259502|1) - Control H? sound audio location feels like it should be as is to me.

Sorry for poor mod, but i hope i helped you, also sorry for late post, since i requested in your queue. Thanks and goodluck with your map!
Your mod is ok. You will improve if you keep it up so no worries.

@riunosk will send an update via pm
Aruel
Tell me when you stop to take mod, it will give confusing with my mods
Topic Starter
riunosk

Fresh Chicken wrote:

Tell me when you stop to take mod, it will give confusing with my mods
aight i should be getting around another mod or 2
Litharrale
mod from my queue
1|2|3|4
Teleportation
If you're trying to rank this then I doubt this diff will pass it. There's just too much SV change. (also be careful about SV going faster than normal scroll speed)

Insane
00:17:914 (17914|0,18090|1) - Stay consistent. Make these normal notes.
01:02:385 (62385|1,62561|3,62561|2,62737|0,62737|1) - ctrl-h
01:02:914 (62914|2) - col 3
01:42:443 (102443|1,102620|3) - This pattern feels very out of place for a sub 4*
01:53:737 (113737|2) - ^
01:43:414 (103414|2) - add a note
01:49:061 (109061|2) - ^
02:11:384 (131384|1,131737|3,132090|2) - This note and others in this section are mistimed. Use 25% and listen close.
02:32:561 (152561|2,152737|3) - ctrl-j
02:33:973 (153973|0) - col 1
02:35:384 (155384|2) - col 3
Crono

Litharrale wrote:

mod from my queue
1|2|3|4
Teleportation
If you're trying to rank this then I doubt this diff will pass it. There's just too much SV change. (also be careful about SV going faster than normal scroll speed)

It's quite possible actually. number of SV does not make a map unrankable. It's how the SV are executed. I totally agree about the constant faster then normal scroll speed in part of it tho. Also note that it is made purely for challenge if I remember right
Topic Starter
riunosk

Crono wrote:

Litharrale wrote:

mod from my queue
1|2|3|4
Teleportation
If you're trying to rank this then I doubt this diff will pass it. There's just too much SV change. (also be careful about SV going faster than normal scroll speed)

It's quite possible actually. number of SV does not make a map unrankable. It's how the SV are executed. I totally agree about the constant faster then normal scroll speed in part of it tho. Also note that it is made purely for challenge if I remember right
i agree with crono and yes its pretty much made for challenge that somehow was decided for rank

Litharrale wrote:

Insane
00:17:914 (17914|0,18090|1) - Stay consistent. Make these normal notes. normal notes? o _o nothing is highlighted for me though
01:02:385 (62385|1,62561|3,62561|2,62737|0,62737|1) - ctrl-h applied
01:02:914 (62914|2) - col 3 its for pitch so no change
01:42:443 (102443|1,102620|3) - This pattern feels very out of place for a sub 4* i think its fine as it is
01:53:737 (113737|2) - ^ ^
01:43:414 (103414|2) - add a note why? i'll end up with jacks, and this entire chart is mapped for maximum playability
01:49:061 (109061|2) - ^ ^
02:11:384 (131384|1,131737|3,132090|2) - This note and others in this section are mistimed. Use 25% and listen close. wow you have really sharp ears :clap: gonna apply these to other diffs as well
02:32:561 (152561|2,152737|3) - ctrl-j pitched correctly
02:33:973 (153973|0) - col 1 isnt this already at 1?
02:35:384 (155384|2) - col 3 02:36:796 (156796|2) - is higher pitched so its situated at 2
such a fast mod :o
Topic Starter
riunosk
@modders / bns at around 2:11 to the piano section the notes are all snapped to be as accurate to the track as possible from Litharrale's mod
@gders pls do the same thx
Litharrale

Litharrale wrote:

mod from my queue
1|2|3|4
Teleportation
If you're trying to rank this then I doubt this diff will pass it. There's just too much SV change. (also be careful about SV going faster than normal scroll speed)

Insane
00:17:914 (17914|0,18090|1) - Stay consistent. Make these normal notes.
01:02:385 (62385|1,62561|3,62561|2,62737|0,62737|1) - ctrl-h
01:02:914 (62914|2) - col 3
01:42:443 (102443|1,102620|3) - This pattern feels very out of place for a sub 4*
01:53:737 (113737|2) - ^
01:43:414 (103414|2) - add a note
01:49:061 (109061|2) - ^
02:11:384 (131384|1,131737|3,132090|2) - This note and others in this section are mistimed. Use 25% and listen close.
02:32:561 (152561|2,152737|3) - ctrl-j
02:33:973 (153973|0) - col 1
02:35:384 (155384|2) - col 3

WHOOPS
this mod was meant for Aliscea's insane, not the normal insane. My bad! >_<
Topic Starter
riunosk

Litharrale wrote:

Litharrale wrote:

mod from my queue
1|2|3|4
Teleportation
If you're trying to rank this then I doubt this diff will pass it. There's just too much SV change. (also be careful about SV going faster than normal scroll speed)

Insane
00:17:914 (17914|0,18090|1) - Stay consistent. Make these normal notes.
01:02:385 (62385|1,62561|3,62561|2,62737|0,62737|1) - ctrl-h
01:02:914 (62914|2) - col 3
01:42:443 (102443|1,102620|3) - This pattern feels very out of place for a sub 4*
01:53:737 (113737|2) - ^
01:43:414 (103414|2) - add a note
01:49:061 (109061|2) - ^
02:11:384 (131384|1,131737|3,132090|2) - This note and others in this section are mistimed. Use 25% and listen close.
02:32:561 (152561|2,152737|3) - ctrl-j
02:33:973 (153973|0) - col 1
02:35:384 (155384|2) - col 3

WHOOPS
this mod was meant for Aliscea's insane, not the normal insane. My bad! >_<
magically helped my diff anyway so kds well earned!
AlisceaSparku

Litharrale wrote:

Insane
00:17:914 (17914|0,18090|1) - Stay consistent. Make these normal notes. // uh it's already normal notes?
01:02:385 (62385|1,62561|3,62561|2,62737|0,62737|1) - ctrl-h // what?? the closest one that i currently have is 01:02:385 (62385|2) -
01:02:914 (62914|2) - col 3 // not sure for what particular reason, but I find it more straining for the right hand
01:42:443 (102443|1,102620|3) - This pattern feels very out of place for a sub 4* // it's my style of mapping the song and it should be okay
01:53:737 (113737|2) - ^ // same reason
01:43:414 (103414|2) - add a note // added
01:49:061 (109061|2) - ^ // added
02:11:384 (131384|1,131737|3,132090|2) - This note and others in this section are mistimed. Use 25% and listen close. // i quite hear it clearly but I believe a new timing point is the solution here. Will wait for chicken's mod
02:32:561 (152561|2,152737|3) - ctrl-j // i understand the purpose for PR but i prefer jacking 02:32:737 (152737|2,153973|2) - to emphasize the pitch at 02:34:502 (154502|3) -
02:33:973 (153973|0) - col 1 // i like my current pattern better
02:35:384 (155384|2) - col 3 // same reason as above
thanks for mod! ;)

hold on will send update sent
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