forum

gmtn. (witch's slave) - furioso melodia [Taiko]

posted
Total Posts
53
show more
frukoyurdakul
It's the mapper's job to reply this but since I'm the one who nominates it in the first place, I think my opinions matter as well. So, here they are:

Taikocracy wrote:

didn't think this would be bubbled so fast (since you last asked me) lol this spooped me on halloween
i do have some concerns about the rhythmic accuracy of the map and its over saturation at some places though

[Unreal Oni]
00:14:813 (69,73,77) - these notes don't need the finisher imo, the fact that this note is a kat is enough to emphasize the harpsichord note that plays here (same can be said for note 81 as well, but it's the end of the phrase so it's understandable) :arrow: While 69 and 77 doesn't really have finishers on them the 73rd note has a finisher due to the multiple sounds (a chord, to be specific) which occurs at most of the notes: 00:14:039 - 00:15:587 - 00:17:135 - 00:18:297 - 00:20:232 - 00:21:781 - and so on. Because of this reason I think the finishers should stay.
00:19:264 (93,94,95,96,97,98,99,100,101,102) - these few notes are actually quite confusing, it's impossible for me to know whether or not you're following the clock ticks in the background or the harpsichord because 00:19:264 (93,94,95,96,97,98) - follow the pitches of the harpsichord, but then you add 00:20:426 (99) - which has no correlation to the harpsichord, then jump right back on it for 00:20:619 (100,101,102) - . i simply would just delete note 99, it gives better emphasis on the finisher before it and would then clearly follow the harpsichord :arrow: Acceptable, but here is a different opinion about it: 00:14:039 - Starting from here to 00:17:135 - here, if only the harpischord was mapped, the dons should be removed fully, but the clock sound (as you call) and the harpischord are combined, which the mapper did at your point as well. I agree on some point though:
If those sounds are indeed combined, gaps like 00:17:329 - these should be filled as well, since the clock sound continues on them too, but it's on mapper's decision since every sound don't have to be mapped.

00:34:555 (17,18,19,20,21,22,23,24,25,26,27,28) - although i appreciate the simplicity of this, the pitch of the harpsichord does not imply such symmetric pitches and pitch changes. i think this pattern follows the pitch quite a bit better, however it's not my decision how to map this:

:arrow: I think what you suggested is even worse: If you are following pitches it should be mapped as 00:34:845 (20,24) - swapped version of these, which creates a bad stream like kdkdkkdkkkkddddd, and I don't think this map should include a similiar pattern that is mapped at 2009, because of that reason I think the current one is just fine.
00:46:555 (112,113,114,115,116,117,118,119,120,121,122,123,124,125) - i'm not sure that this section is very well mapped, 00:46:555 (112,113,114,115,116,117,118) - seem to me like an oversaturation of an effect for the sake of difficulty-which is unnecessary. this theme occurs quite a few times throughout the map. there are two options i feel that represent this section better, one being the same structure from nwolf's coincedentally:
option 1:
https://puu.sh/ybSiV/12fb3d0379.png
option 2:
https://puu.sh/ybSBC/3459ac2070.png
a full measure for 1/6 where 1/6 is not apparent generally isn't a good idea :arrow: Not apparent how exactly? I would agree with you if you point out 00:47:329 - this or 00:47:716 - this and yet you pointed out a correct snapped pattern, which fits incredibly good. As for the ones that I mentioned,
there is a continuous sound that should be emphasized as 1/6 or 1/8 or a slider, but different from 1/4, and the mapper chose to put 1/6 there. Due to the pitch changes of the sounds, they fit as well.

01:37:651 (562,563,564) - 562 should be a finisher to emphasize how heavy this hit is, and then 563 and 564 should be deleted as there is no concrete sound behind these two notes, it's just a continuation of note 562's big hit :arrow: The instruments are mixed there, as in most maps, and the sounds at 01:37:845 (564,565,566) - these are coming from drums clearly, which I don't think that should be skipped at all.
01:48:297 (651) - this note is quite a bit higher in pitch than the rest, could be emphasized by a kat :arrow: Not really, pitch is going lower and lower starting from 01:48:103 - here, and the correct representations of it are three: kdddddk (which the mapper did), kkddddk or kkkdddk. I really don't think kddkddk suits at all.
02:13:910 (816,817,818,819,820) - i think k D D D D is way more accurate in terms of matching the bass hits and matching intensity, as it stands right now it ignores the bass hits almost completely :arrow: This statement is not finished: If you emphasize the intense bass sounds with finishers (which the same sound exists on 02:13:910 - this one as well) all or most of the bass sounds like 02:14:813 - 02:15:200 - 02:15:587 - these ones, which are already emphasized with kats only. So, I don't think the mapper should put finishers on them due to keep consistency.
02:14:813 (822) - this should be a regular note to match all the other times this doublet comes up and it is not finished :arrow: I kinda agree with you there, since the rest of the bass sounds are mapped on kats only, but there is one more sound on that note: The really high-pitched sound that goes lower and lower in time. And it's start is on that finisher and audible, which makes a finisher acceptable on that note.
02:46:942 (1045,1046,1047,1048,1049,1050,1051) - another oversaturation, i recommend using some kind of 1/4+1/6 pattern, there isn't reason for an entire beat of 1/6 here either :arrow: How so? The keyboard is on 1/6 flat. Although I can't hear a keyboard on 02:47:264 - this one, so it can be deleted or not. Mapper's choice again. If you choose to delete, remove it on the other parts (which are a lot) too.
02:52:748 (1090,1091,1092,1093,1094,1095,1096,1097,1098,1099,1100,1101,1102) - the same thing applies here, except to a MUCH larger extent, i recommend simply using a spinner or a slider here instead and then making 1102 a finisher :arrow: Yeah this one makes sense, since the sounds are not in 1/6 this time.
03:29:135 (1369,1370,1371,1372,1373,1374,1375,1376,1377,1378,1379,1380,1381,1382,1383,1384,1385,1386,1387,1388,1389,1390) - also oversaturated, i recommend a spinner here but if you need an alternative i highly recommend basing it off of nwolf's structure from his map :arrow: He doesn't have to be choose a similiar structure based on the nwolf's map. He is clearly following the 1/6 drums there. No need to remove this stream for any reason. In fact: I recommend adding notes on 03:30:232 - this spot, since the drum continues there. It also continues at the next gaps but they are mostly emphasizing the keyboard so they can be remain blank.
03:55:458 (1527) - the bass hit overrides the harpsichord here, this would be better as a don :arrow: A personal suggestion, but accurate one.
03:54:103 (1515,1516,1517,1518) - i recommend removing these, note 1518 is not in time and snapping it to be in time would be far too awkward imo. :arrow: Well, it's just a disc sound that is unsnapped to anything, so I think mapper can choose whatever he wants.
04:09:103 (1631,1632,1633) - every time this theme comes up i feel like there's room for more pitch variation :arrow: Pitch is correctly followed there: The kat ones are higher on every note compared to dons.
04:46:555 (1965,1966,1967) - refer to 01:37:651 :arrow: Same answer: and pointing this out second time means it's mapped consistently.
Even though there are the ones I agree, they can be avoided too and leave it to mapper's choice. But on most of them I strongly disagree, as the most of the patterns are indeed following the sounds on the music, which makes the map good.
Lumenite-
by a lot of that logic, anything in the community can be "mapper's choice." mapping screams as streams is generally not a good idea as there's no beat to map to, such a concept wouldn't be good in genres like heavy metal... along with that, just because something is done consistently does not mean it's correct

you say words like "clearly," but if i'm bringing them up for discussion, they are not as clear to other people as they may be to you

generally i'm seeking more discussion on fine tuning, as there are many fine details of the map that i feel need more opinion

i respect your opinion and response, but i feel like i lot of what you wrote is simply overruled by "mapper's choice" as well... confuses me a little bit to be honest
Topic Starter
whosthebox

Taikocracy wrote:

didn't think this would be bubbled so fast (since you last asked me) lol this spooped me on halloween
i do have some concerns about the rhythmic accuracy of the map and its over saturation at some places though

[Unreal Oni]
00:14:813 (69,73,77) - these notes don't need the finisher imo, the fact that this note is a kat is enough to emphasize the harpsichord note that plays here (same can be said for note 81 as well, but it's the end of the phrase so it's understandable) they do need the finisher IMO, i want to emphasize the difference in the pitch and volume compared to those that don't have them.
00:19:264 (93,94,95,96,97,98,99,100,101,102) - these few notes are actually quite confusing, it's impossible for me to know whether or not you're following the clock ticks in the background or the harpsichord because 00:19:264 (93,94,95,96,97,98) - follow the pitches of the harpsichord, but then you add 00:20:426 (99) - which has no correlation to the harpsichord, then jump right back on it for 00:20:619 (100,101,102) - . i simply would just delete note 99, it gives better emphasis on the finisher before it and would then clearly follow the harpsichord i'm following both the harpsichord and the clock ticks in the backrground, though i can remove the note there and it will be okay too, i prefer to keep the combined rhythm mapping.
00:34:555 (17,18,19,20,21,22,23,24,25,26,27,28) - although i appreciate the simplicity of this, the pitch of the harpsichord does not imply such symmetric pitches and pitch changes. i think this pattern follows the pitch quite a bit better, however it's not my decision how to map this:
i prefer to keep the stream how it is right know, it still does follow the harpsichord pretty well, also, there's a 1/3 stream before the 1/4 and i don't want to make it that complicated here, you have the finisher at the end too, not changing it.
00:46:555 (112,113,114,115,116,117,118,119,120,121,122,123,124,125) - i'm not sure that this section is very well mapped, 00:46:555 (112,113,114,115,116,117,118) - seem to me like an oversaturation of an effect for the sake of difficulty-which is unnecessary. this theme occurs quite a few times throughout the map. there are two options i feel that represent this section better, one being the same structure from nwolf's coincedentally:
option 1:
https://puu.sh/ybSiV/12fb3d0379.png
option 2:
https://puu.sh/ybSBC/3459ac2070.png
a full measure for 1/6 where 1/6 is not apparent generally isn't a good idea this stream fits and plays pretty well IMO, the sound there,
even if not being fully clear, easily enables the stream i have, plus, i don't want to do the "conventional" mixed stream with two 4 notes 1/6 streams, you have plenty of maps (nwolf's version included) with that kind of streams, not gonna change this.
EDIT: after some testing, i can also say that this stream is not for "the sake of difficulty", both of those stream examples you gave me are harder than what i have mapped, the first example being 0.8 stars and the second one being 0.73 stars, while mine is only 0.46 stars.

01:37:651 (562,563,564) - 562 should be a finisher to emphasize how heavy this hit is, and then 563 and 564 should be deleted as there is no concrete sound behind these two notes, it's just a continuation of note 562's big hit 01:37:651 (563) - it's not worth a finisher IMO, you have the speedup already to emphasize that part, and the stream is already tricky, i don't want to add a finisher there. Also, you have audible beats both 01:37:845 - here and 01:37:942 - here, try setting the Playback Rate at 50% or 25% and pay attention.
01:48:297 (651) - this note is quite a bit higher in pitch than the rest, could be emphasized by a kat hmmm, you are right there, but i prefer to keep that stream how it is, the pattern gets a bit repetitive with the following 01:48:490 (655,656,657,658,659,660,661) - part, also, i don't want to make it even harder.
02:13:910 (816,817,818,819,820) - i think k D D D D is way more accurate in terms of matching the bass hits and matching intensity, as it stands right now it ignores the bass hits almost completely changed this 02:14:039 (818,819) - two notes to d and changed the note 02:14:426 (821) - here to a finisher
02:14:813 (822) - this should be a regular note to match all the other times this doublet comes up and it is not finished the sound 02:14:426 (821) - here is almost the same, both in pitch and strength, as the one 02:14:426 (821) - here, this finisher makes sense considering the previous change.
02:46:942 (1045,1046,1047,1048,1049,1050,1051) - another oversaturation, i recommend using some kind of 1/4+1/6 pattern, there isn't reason for an entire beat of 1/6 here either same as before, the sound there easily enables that stream, i don't want that kind of overused streams, and it's not a long stream anyways, they're just 7 notes.
02:52:748 (1090,1091,1092,1093,1094,1095,1096,1097,1098,1099,1100,1101,1102) - the same thing applies here, except to a MUCH larger extent, i recommend simply using a spinner or a slider here instead and then making 1102 a finisher yeah, i can't hold that lie any longer :^) rip that stream, changed it into slider+finisher
03:29:135 (1369,1370,1371,1372,1373,1374,1375,1376,1377,1378,1379,1380,1381,1382,1383,1384,1385,1386,1387,1388,1389,1390) - also oversaturated, i recommend a spinner here but if you need an alternative i highly recommend basing it off of nwolf's structure from his map absolutely no, you can CLEARLY hear that 1/6 there, i could even make it a bit longer by adding a note 03:30:232 - here and it would be perfectly fine, those sounds are there; and again, i don't want to make my map like other's beatmaps if it's possible to map something else, please, i beg you, stop asking me for that.
03:55:458 (1527) - the bass hit overrides the harpsichord here, this would be better as a don had the doubt with this for a long time, i'll change it since you're the first one pointing this
03:54:103 (1515,1516,1517,1518) - i recommend removing these, note 1518 is not in time and snapping it to be in time would be far too awkward imo. removed the note at 03:54:393 - , the other 3 notes are snapped in time, and i don't want to leave that space without anything when you have clearly audible sound.
04:09:103 (1631,1632,1633) - every time this theme comes up i feel like there's room for more pitch variation i don't think the same, the pitch starts higher at the beggining of that stream, and gets lower then, when reaching this 04:09:006 - spot is already low enough to make it a don, and it plays really good like that. MAYBE, i could map 04:09:006 - that one as a k too, but as i stated before, it plays really well as it is right now.
04:46:555 (1965,1966,1967) - refer to 01:37:651 same answer as 01:37:651 -
could add a spinner at the end, not a big deal though yeah, thought about that for a while, but it feels a little forced, i prefer not adding one



generally i think this map needs more discussion to polish it, because although the foundation of the map is pretty good i think it still needs quite a bit more fine tuning before being bubbled

feel free to call me fruko or gabe back
Thanks for the mod!
Lost The Lights
Since there's been trouble here, I'm gonna help a little bit and mod this as well. Modding in english so BNs can understand.

[Unreal Oni]
  1. 00:59:813 - I feel this note should be changed to k to follow better the melody in this case.
  2. 01:05:619 - Same as above, I understand why this pattern is different, since you want to give it that "effect" of how the music is deepening (as Stefan pointed out), but this one definitely needs to be changed to k to emphasize the melody.
  3. 02:20:490 (857,858) - Doing a ctrl+g here will help since 02:20:619 - has a really strong sound that needs to be emphasized.
  4. 02:37:071 - Remove this note, following both the 1/6 and the melody at the same time doesn't work that well here, but deleting this note will help to do that.
  5. 02:47:845 - 02:48:619 - Add notes in these blank spots. The drumming is clear in this section and should be mapped.
  6. 02:48:748 (1060,1061) - In addition to that, ctrl+g these notes to follow the melody better.
  7. 04:13:651 - This right here feels a little weird as d k D. I recommend mapping it as k d K since 04:13:651 - sounds clearly higher than 04:13:845 - , and I'm sure you did d k D because 04:14:039 - needs to be different than 04:13:845 - , so k d K fits better.
That's all, pretty small changes, nothing out of the ordinary. In my honest opinion this map is ready to go.

DALE PELOTUDO RANKEALO O TE ROBO A MUGRE.
Topic Starter
whosthebox

Lost The Lights wrote:

Since there's been trouble here, I'm gonna help a little bit and mod this as well. Modding in english so BNs can understand.

[Unreal Oni]
  1. 00:59:813 - I feel this note should be changed to k to follow better the melody in this case.
  2. 01:05:619 - Same as above, I understand why this pattern is different, since you want to give it that "effect" of how the music is deepening (as Stefan pointed out), but this one definitely needs to be changed to k to emphasize the melody.
  3. 02:20:490 (857,858) - Doing a ctrl+g here will help since 02:20:619 - has a really strong sound that needs to be emphasized.
  4. 02:37:071 - Remove this note, following both the 1/6 and the melody at the same time doesn't work that well here, but deleting this note will help to do that.
  5. 02:47:845 - 02:48:619 - Add notes in these blank spots. The drumming is clear in this section and should be mapped.
  6. 02:48:748 (1060,1061) - In addition to that, ctrl+g these notes to follow the melody better.
  7. 04:13:651 - This right here feels a little weird as d k D. I recommend mapping it as k d K since 04:13:651 - sounds clearly higher than 04:13:845 - , and I'm sure you did d k D because 04:14:039 - needs to be different than 04:13:845 - , so k d K fits better.
That's all, pretty small changes, nothing out of the ordinary. In my honest opinion this map is ready to go.

DALE PELOTUDO RANKEALO O TE ROBO A MUGRE.


Simply fantastic, small changes, yet very good ones. Here, have your kudosus good man.
-Kazu-
uy si salio la novia
Lumenite-
other things to ponder while awaiting a second opinion

00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before.
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well
04:13:651 (1655) - the pitch starts descending here, should be a don

it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
Topic Starter
whosthebox
i'll answer to this in a while
ghm12
I'm not the mapper but yeah I want to give some opinions.

Taikocracy wrote:

other things to ponder while awaiting a second opinion

00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I understand your point, and kinda agree with it. However, I really feel like he's using kats to follow the main melody, not secondary sounds (at least this one is not special), so I don't see a problem with those being dons.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. I tried 1/3 and 1/4, both sounds increndibly awkward, prefer letting it to mapper's choice.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This gives me mixed feelings. Sounds correct, but leaving a gap in the blue ticket (which actually has a sound) makes me sad. I'm not sure if leaving like it is works better than what you suggested.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo I mean, does it really matter? I agree with the kat, but disagree with the finisher. Doesn't seem nice if you consider the notes before it doesn't have a finisher. ddk d in 01:39:781 - works for me, but this slider doesn't feel weird at all.
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note I'm sorry, but I really wish you missed the note you wanted to mention.
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. I disagree with this. I'm pretty sure 1/6 s aren't used to follow only 1/6 notes, but sounds like this one as well. If the pattern is playable (and I'm pretty sure it is), there's no problem here. And honestly, I can't think about anything that could work here besides the current pattern.
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well I understand your point but uhhh, leaving all of those as kats would make this part repetitible and boring. I don't mind having don on those sounds, as long as it's consistent and not randomly placed.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well Personally I don't mind much, especially because I would prefer 1616 being kat and not 1617. Well, this pattern appears literally two times, and the sounds you suggest isn't really a sound that composes the stream. Mapper's choice imo
04:13:651 (1655) - the pitch starts descending here, should be a don I prefer the current because it gives the melody more emphasis and it closer the way whosthebox followed it the whole map. Both works, though.

it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
The only actual complain I have about the map after a quick look (because I'm too lazy to mod something completely) is why the actual fuck those notes are low volume 00:14:039 - and SUDDENTLY it doubles in 00:17:135 - . Please, fix it, it really really really really triggers me.
Lost The Lights
I'll give my opinion about what you're pointing out, because I feel you're not gonna reach an arrangement with whosthebox like this.

Taikocracy wrote:

other things to ponder while awaiting a second opinion

00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I can agree with this, which is a valid point but it's not really THAT important since it's only one note, it's not gonna change the map or the section completely.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. There's both 1/3 and 1/4 sound in both of these. I'm sure he picked to follow the 1/4 because it sounds and feels very weird to play with 1/3. This specific thing is something that the mapper decides whether he wants to map one thing or the other.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This is only noticeable when you're listening to the map in 25% speed. While I agree that it could be changed the way you're suggesting it, it can also be left as how it is right now, so I see no problems with this since the structure of the map will be the same.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo Are you trying to find problems where there aren't any?. The slider is following a holding sound, and it's perfectly fine to leave it.
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note There's literally a vocal there. What do you mean "I can't hear anything that maches to this note"?
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. Here, I'd like you to suggest patterns instead of just pointing out that it's wrong. Just saying that "everything else before 1366 is unnecessary" is not helping. The pattern sounds and fits correctly to the song. 1/6 are not only used for 1/6 sounds, they can be used for sounds like this.
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well Variety in a map is very important, and the variety used in here fits quite well actually. I see no problems with this.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well What you're suggesting sounds weird. The pattern is following the melody correctly. Adding a k there would not just make the pattern more complex, but also will make it sound wrong imo.
04:13:651 (1655) - the pitch starts descending here, should be a don I suggested this was changed to k because even if the pitch starts descending from here onwards, the next note sounds a lot deeper than the one at 04:13:651 - and using patterns like this one is a cool technique for descending sounds like in here.

it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
I literally see no problems with most of what was pointed out. Let's wait for the mapper's response.

EDIT: wtf ghm, you sneaky brazilian.
Lumenite-
i'll comment on stuff that i still do not understand, everything else that i don't comment on makes good sense

ghm12 wrote:

I'm not the mapper but yeah I want to give some opinions.

Taikocracy wrote:

other things to ponder while awaiting a second opinion

00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I understand your point, and kinda agree with it. However, I really feel like he's using kats to follow the main melody, not secondary sounds (at least this one is not special), so I don't see a problem with those being dons.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. I tried 1/3 and 1/4, both sounds increndibly awkward, prefer letting it to mapper's choice.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This gives me mixed feelings. Sounds correct, but leaving a gap in the blue ticket (which actually has a sound) makes me sad. I'm not sure if leaving like it is works better than what you suggested. I don't understand how it makes you sad, lol that makes me laugh tho, but the pattern is kkkkd, which is a fairly common pattern, even if 1/6.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo I mean, does it really matter? I agree with the kat, but disagree with the finisher. Doesn't seem nice if you consider the notes before it doesn't have a finisher. ddk d in 01:39:781 - works for me, but this slider doesn't feel weird at all. I just don't see the purpose of a 1/2 slider, a lot of times people won't even get the full 3 hits on it, even if it's a held sound as LTL mentioned in his mod, it's just w e i r d and would rather see it as a break
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note I'm sorry, but I really wish you missed the note you wanted to mention. ?
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. I disagree with this. I'm pretty sure 1/6 s aren't used to follow only 1/6 notes, but sounds like this one as well. If the pattern is playable (and I'm pretty sure it is), there's no problem here. And honestly, I can't think about anything that could work here besides the current pattern. Ok I'll let this part go now, lol
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well I understand your point but uhhh, leaving all of those as kats would make this part repetitible and boring. I don't mind having don on those sounds, as long as it's consistent and not randomly placed. The problem is it's not really consistent and does seem rather random.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well Personally I don't mind much, especially because I would prefer 1616 being kat and not 1617. Well, this pattern appears literally two times, and the sounds you suggest isn't really a sound that composes the stream. Mapper's choice imo
04:13:651 (1655) - the pitch starts descending here, should be a don I prefer the current because it gives the melody more emphasis and it closer the way whosthebox followed it the whole map. Both works, though.

it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
The only actual complain I have about the map after a quick look (because I'm too lazy to mod something completely) is why the actual fuck those notes are low volume 00:14:039 - and SUDDENTLY it doubles in 00:17:135 - . Please, fix it, it really really really really triggers me.

Lost The Lights wrote:

I'll give my opinion about what you're pointing out, because I feel you're not gonna reach an arrangement with whosthebox like this.

Taikocracy wrote:

other things to ponder while awaiting a second opinion

00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don I can agree with this, which is a valid point but it's not really THAT important since it's only one note, it's not gonna change the map or the section completely.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. There's both 1/3 and 1/4 sound in both of these. I'm sure he picked to follow the 1/4 because it sounds and feels very weird to play with 1/3. This specific thing is something that the mapper decides whether he wants to map one thing or the other.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well This is only noticeable when you're listening to the map in 25% speed. While I agree that it could be changed the way you're suggesting it, it can also be left as how it is right now, so I see no problems with this since the structure of the map will be the same. I noticed this in 50% speed, but I still don't see a reason to plot that extra kat, albeit I'll rebubble it if it's left there anyways
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo Are you trying to find problems where there aren't any?. The slider is following a holding sound, and it's perfectly fine to leave it. Held sound =/= slider, especially when it's only 1/2 beat long... refer to what I wrote in ghm's mod
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note There's literally a vocal there. What do you mean "I can't hear anything that maches to this note"? Lol I don't really hear the vocal, but if you hear it then hey I'll let it go
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. Here, I'd like you to suggest patterns instead of just pointing out that it's wrong. Just saying that "everything else before 1366 is unnecessary" is not helping. The pattern sounds and fits correctly to the song. 1/6 are not only used for 1/6 sounds, they can be used for sounds like this. I've recommended both a spinner and a structure similar to nwolf's, but as I said before I'll let this go as everyone else seems to like it
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well Variety in a map is very important, and the variety used in here fits quite well actually. I see no problems with this. Yes, it is, but it still seems kind of random the placement of kat vs. don
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well What you're suggesting sounds weird. The pattern is following the melody correctly. Adding a k there would not just make the pattern more complex, but also will make it sound wrong imo. yeah, I highly disagree with that it sounds wrong, but ok
04:13:651 (1655) - the pitch starts descending here, should be a don I suggested this was changed to k because even if the pitch starts descending from here onwards, the next note sounds a lot deeper than the one at 04:13:651 - and using patterns like this one is a cool technique for descending sounds like in here.

it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
I literally see no problems with most of what was pointed out. Let's wait for the mapper's response.

EDIT: wtf ghm, you sneaky brazilian.
Go ahead and reply to everything I said, and I'll probably consider a rebubble.
-Kazu-
Y ahora salta la novia de la novia :000000 esto se pone buenisimo
wn, bajenle un poco a las revoluciones pareciera que llamaron a toda la banda para hacerle el gangbang al pobre taikocracy
al menos agradezcan que algun bn se dio el tiempo de contestarles 3 veces ffs
Lumenite-

-Anhedonia- wrote:

Y ahora salta la novia de la novia :000000 esto se pone buenisimo
wn, bajenle un poco a las revoluciones pareciera que llamaron a toda la banda para hacerle el gangbang al pobre taikocracy
al menos agradezcan que algun bn se dio el tiempo de contestarles 3 veces ffs
no creo que soy pobre, pero tambien no necesito una gracias para haciendo mi trabajo
quiero ayudar toda la gente si puedo, y este no es un excepcion :)
si, tal vez piensan que soy antipatico o estoy siendo molesto, pero estoy intentiendo que confirmar todas las mapas en el juego tiene la alta calidad posible, y ahora pienso que lo puede mejorar poquito mas :3
(lo siento si mi gramatica no es perfecto :sweat_smile:)
Topic Starter
whosthebox

Taikocracy wrote:

other things to ponder while awaiting a second opinion

Lost The Lights and ghm basically answered everything, but i'll be giving you my point of view anyways

00:02:813 (7) - of all the harpsichord notes, this is the loudest of them all, kind of weird to have it as a don you are right here, but i wasn't following it here, as ghm said, i was following the main melody, and this kat does not go very well here considering what i'm following.
00:53:619 (175,176,177) - the bass in is 1/3, and the harpsichord is barely audible here. the same thing goes for 00:59:813 (230,231,232) - , the 1/4 vs. 1/3 simply sounds wrong. as i stated in previous mods, i know there is a 1/3 beat here, but you also have a pretty clearly audible 1/4 beat, i choose to map the 1/4 for the sake of the stream's playability, it plays pretty bad with that 1/3 IMO, considering it's already a 1/4+1/6 mixed stream.
01:31:071 (500,501,502,503,504,505,506) - technically this pattern should actually be kkkkd d, there's a pause in sound on note 505, meaning it's kind of snapped to nothing at the moment. this occurs all throughout the map multiple times as well hmmm, you are pretty right here, didn't notice this before. It bothers me though to leave that note unmapped, since that part will actually play really weird. I prefer to leave it like this, also for playability purposes.
01:39:974 (576) - sliders like these that are only 1/2 beat long are imo fairly irrelevant, as the max value you can get out of this slider is 3 which is 900 points. mathematically speaking, that same score could be achieved by placing a kat finisher here instead, which is more appropriate imo hmmmm, it sounds pretty good as a k finisher to be honest, but i want to emphasize the whole sound, not just the beggining of it, that's why you have the slider in that part, and it being short means less score lose if you don't get to hit it, right :^)? I don't disagree at all with your suggestion (i was seriously considering this actually) but i prefer to keep the slider.
02:52:232 (1090) - what is this note following? i can't hear anything that matches to this note uhmmmm, the vocal there?
03:29:135 (1360,1361,1362,1363,1364,1365,1366,1367,1368,1369,1370,1371,1372,1373,1374,1375,1376) - you said there's clear 1/6 here, but it's actually not "clear" until note 1366, making everything else before it unnecessary, as i had said before. yeah, before that it sounds like a 1/8, even maybe a 1/12, but you know, mixing 1/8 with 1/6 is not good at all, and let's not even speak of 1/12. I did map that as a 1/6 because i can't map it in a higher snapping, and adding a slider, a spinner, or even some 1/3 notes would be a mood killer.
03:44:232 (1447) - what sounds like a cymbal hit with a beater (what you hit a triangle with) is a don... which is contrary to the sound of a kat... it happens a lot in this calm section as well i mapped that part following the intensity of the main melody there, and also, as ghm stated before, it gets too repetitive if i do follow the same rhythm again and again in that part. Believe me, i tried.
04:09:200 (1617) - at the very least this note in each repetition of this pattern should be a kat, it's clearly different that the notes around it and more similar to 04:09:393 (1619) - as well tbh, i find 04:09:103 - this note to have a higher pitch than the one at 04:09:200, and i already said before, it's following the intensity of that part, i didn't want to make anything too complicated for that part either.
04:13:651 (1655) - the pitch starts descending here, should be a don i already changed it in a previous mod, and i like it the most how it is right now. Not disagreeing with what you said, just prefer it how it is right now.

it's specific stuff like this that needs more discussion, which was the reason for my pop. i think stefan will come back to look at this as well, only after he looks can you call me back.
That's all, i think
Lumenite-
creo que ya hablamos suficiente, puedo publicar mi version de este cancion pero creo que lo es no idea bueno :wink:

felicidades~
frukoyurdakul
Recheck.

[Furious Oni]

  1. 02:27:200 - The same way you emphasize the bass sounds (02:26:297 - 02:26:555 - for example) you should emphasize this one with a finisher as well. I'm saying this because you already used 1/3 notes after a finisher based on 02:33:393 (948) - this one and the others.
  2. 02:30:039 (920,922) - How about swapping these? You'll kinda keep following the bass sounds that doesn't exist on the first kkk 1/3, referring to 02:28:361 - this one. The reason behind it is the usage of kats before this part, referring to 02:20:877 - 02:23:974 - these ones for example. It will also create a nice transition between that spot and 02:33:006 - this one.
  3. 02:36:877 - Hmm, I think removing the note here isn't that good. The kat density is already increasing and ddkkd was emphasizing these sounds well enough in my opinion, or if you want to emphasize by pitch you can use ddddd or ddddk too but I don't think skipping 02:37:071 - this sound due to emphasize the other is good.
  4. 02:52:748 - I recommend a spinner here. The main snapping and rhythm is 1/3 and the slider ticks are in 1/4, which makes hitting them a bit hard, I would've suggest changing slider tick rate to 1/3 but it'll break the other short sliders, so spinner it is.
  5. 03:17:522 - I get this finisher and 03:18:297 - this one too, but I didn't get the middle ones. If you are emphasizing the bass sounds, they are actually on 03:17:781 - 03:18:039 - these notes which makes it sound a bit weird. Either remove all of the finishers except the last one or change the pattern as K d K d K d K to emphasize the sounds correctly, because I don't really hear a particular sound on 03:17:910 (1274) - this one or it doesn't do what other finishers emphasize: the bass sounds which are more important there.
  6. 03:26:813 (1339,1340,1341,1342,1343) - Same issue happens here as well, the bass sounds are not properly emphasized as the last DON you've put (03:26:039 (1333) - this one) and you should at least change it to kdkdk.
  7. 04:18:942 (1711,1714) - How about changing these ones to kats? Among themselves 04:18:684 (1709,1711) - these two and 04:19:071 (1712,1714) - these two have the same pitch and I think it sounds better.
That's it I guess. The issues are not that big so I don't think it should require a rebubble. Call me back when you apply this.
Topic Starter
whosthebox

frukoyurdakul wrote:

Recheck.

[Furious Oni]

  1. 02:27:200 - The same way you emphasize the bass sounds (02:26:297 - 02:26:555 - for example) you should emphasize this one with a finisher as well. I'm saying this because you already used 1/3 notes after a finisher based on 02:33:393 (948) - this one and the others. you are right, applied.
  2. 02:30:039 (920,922) - How about swapping these? You'll kinda keep following the bass sounds that doesn't exist on the first kkk 1/3, referring to 02:28:361 - this one. The reason behind it is the usage of kats before this part, referring to 02:20:877 - 02:23:974 - these ones for example. It will also create a nice transition between that spot and 02:33:006 - this one. i do like how 02:30:426 (922) - sounds as a k, but i prefer to keep 02:30:168 (920) - this note as a k too, to emphasize the pitch difference between thi 02:30:168 (920,921) - two notes here. I'm changing the subsequent two parts too, since they are exactly the same.
  3. 02:36:877 - Hmm, I think removing the note here isn't that good. The kat density is already increasing and ddkkd was emphasizing these sounds well enough in my opinion, or if you want to emphasize by pitch you can use ddddd or ddddk too but I don't think skipping 02:37:071 - this sound due to emphasize the other is good. yeah, readded the k at 02:37:071 -
  4. 02:52:748 - I recommend a spinner here. The main snapping and rhythm is 1/3 and the slider ticks are in 1/4, which makes hitting them a bit hard, I would've suggest changing slider tick rate to 1/3 but it'll break the other short sliders, so spinner it is. makes sense, spinner will be.
  5. 03:17:522 - I get this finisher and 03:18:297 - this one too, but I didn't get the middle ones. If you are emphasizing the bass sounds, they are actually on 03:17:781 - 03:18:039 - these notes which makes it sound a bit weird. Either remove all of the finishers except the last one or change the pattern as K d K d K d K to emphasize the sounds correctly, because I don't really hear a particular sound on 03:17:910 (1274) - this one or it doesn't do what other finishers emphasize: the bass sounds which are more important there. i'll be removing the finishers except the last one, i like the pattern like it is right now, it gets too repetitive if i change it to kdkdkdk here
  6. 03:26:813 (1339,1340,1341,1342,1343) - Same issue happens here as well, the bass sounds are not properly emphasized as the last DON you've put (03:26:039 (1333) - this one) and you should at least change it to kdkdk. kdkdk does sounds beautiful here, applied it.
  7. 04:18:942 (1711,1714) - How about changing these ones to kats? Among themselves 04:18:684 (1709,1711) - these two and 04:19:071 (1712,1714) - these two have the same pitch and I think it sounds better. it does sound better, applied it
That's it I guess. The issues are not that big so I don't think it should require a rebubble. Call me back when you apply this.
I'll be applying this as fast as i can log into the game, thanks m8!
zigizigiefe

-Anhedonia- wrote:

Y ahora salta la novia de la novia :000000 esto se pone buenisimo
wn, bajenle un poco a las revoluciones pareciera que llamaron a toda la banda para hacerle el gangbang al pobre taikocracy
al menos agradezcan que algun bn se dio el tiempo de contestarles 3 veces ffs
Estoy de acuerdo, es bueno que la gente pasar el tiempo discutiendo. Taikocracy es el BN perfecto. Los amo a todos!
(lo siento por la gramatica no perfecta tambien .w.)
frukoyurdakul
IRC with whosthebox (2017/11/06 23:11 UTC)
01:19 *frukoyurdakul is playing [https://osu.ppy.sh/b/879623 gmtn. (witch's slave) - furioso melodia [Unreal Oni]] <Taiko>
01:20 frukoyurdakul: welp
01:20 frukoyurdakul: you missed a note there
01:21 whosthebox: wtf
01:21 frukoyurdakul: it should be consistent with others
01:21 whosthebox: ye
01:25 whosthebox: yes
01:25 whosthebox: that wasn't supposed to be removed
01:25 whosthebox: probably was testing what taikocracy said before and forgot to readd it
01:26 frukoyurdakul: understand, if you fixed it
01:26 frukoyurdakul: let's move on
01:26 frukoyurdakul: I spotted some things too
01:26 frukoyurdakul: have you changed anything else? like SVs?
01:26 whosthebox: nope
01:26 whosthebox: nothing else
01:26 whosthebox: only what i pointed in the answer to your mod
01:26 whosthebox: let me add that missing note
01:26 frukoyurdakul: okay
01:27 frukoyurdakul: now, first things first
01:27 whosthebox: tell me
01:27 frukoyurdakul: 05:35:232 (1230) - delete this
01:27 frukoyurdakul: the usage of triplets are once after a section
01:27 frukoyurdakul: wait
01:28 frukoyurdakul: okay that one is actually correct lol
01:28 frukoyurdakul: my bad
01:28 whosthebox: LMAO
01:28 frukoyurdakul: i'm kinda sleepy forgive me
01:28 whosthebox: i was about to hand over some nice delet this image
01:29 whosthebox: no problemo man
01:29 whosthebox: it's okay
01:30 frukoyurdakul: 01:51:200 - what happened to this note?
01:30 frukoyurdakul: I haven't suggested deleting this
01:31 whosthebox: it's from a previous mod i think
01:31 whosthebox: let me check
01:31 frukoyurdakul: neither has taikocracy or lost the lights
01:31 frukoyurdakul: but I remember there was a note there
01:31 whosthebox: hmmm
01:31 whosthebox: weird
01:32 whosthebox: i don't remember removing anything there either
01:32 frukoyurdakul: it's kinda required tho don't you think?
01:32 whosthebox: yes it is
01:32 frukoyurdakul: add a SV change as well
01:32 whosthebox: i repeat, pretty weird
01:32 whosthebox: it's not even in the mods
01:33 *frukoyurdakul shrugs
01:33 frukoyurdakul: the SV change should be 1.025x
01:33 frukoyurdakul: put it exactly, it'll round up but still accept it
01:33 whosthebox: allright
01:34 whosthebox: but wait
01:34 whosthebox: the previous one it's at 1.0
01:34 frukoyurdakul: woah
01:34 frukoyurdakul: sorry
01:34 frukoyurdakul: 0.95x then
01:34 whosthebox: ye
01:35 whosthebox: done
01:35 frukoyurdakul: 02:27:200 - how about
01:35 frukoyurdakul: using 1.10x as SV here
01:35 frukoyurdakul: 1.05 makes the notes a bit too overlapped at 02:36:877 - these
01:36 frukoyurdakul: or 1.15
01:36 whosthebox: 1.15 looks better
01:36 frukoyurdakul: 02:42:684 - this instead then
01:36 whosthebox: and i could add a gradual sv increase starting from here 02:26:297 -
01:36 frukoyurdakul: 02:45:781 - and this
01:37 frukoyurdakul: hmm
01:37 frukoyurdakul: yeah
01:37 frukoyurdakul: 02:26:039 - 1.01
01:37 frukoyurdakul: 02:26:297 - 1.03
01:37 frukoyurdakul: 02:26:555 - 1.06
01:37 frukoyurdakul: 1.10
01:37 frukoyurdakul: 02:26:813 -
01:37 frukoyurdakul: 02:26:813 - 1.10 i mean
01:38 whosthebox: ye
01:38 whosthebox: got it
01:38 whosthebox: should i move the 1.15x sv line 02:27:071 - here?
01:39 frukoyurdakul: it's already there
01:39 frukoyurdakul: isn't it?
01:39 whosthebox: oh nvm
01:39 whosthebox: ye
01:39 frukoyurdakul: I pointed out 02:27:200 - this but I meant the previous note
01:39 whosthebox: i have two 1.15 lines
01:39 whosthebox: lmao
01:39 frukoyurdakul: woah
01:39 whosthebox: ye
01:39 frukoyurdakul: delete one :D
01:39 whosthebox: i have one there and the other in the other note
01:40 whosthebox: ʸ ᵉ ᵃ
01:40 whosthebox: B O I I I I I I
01:40 whosthebox: looks really nice
01:40 frukoyurdakul: now, 02:42:555 - 1.15
01:40 frukoyurdakul: 02:45:651 - this too
01:40 frukoyurdakul: 02:47:587 - and keep the sv 1.15 from there, with deleting the next one: 02:48:748 -
01:42 whosthebox: done
01:43 frukoyurdakul: I was going to suggest another thing
01:43 frukoyurdakul: what was it
01:43 frukoyurdakul: hold on
01:43 *whosthebox holds on
01:43 frukoyurdakul: ah
01:43 frukoyurdakul: 02:39:974 - narrow slow down as well
01:43 frukoyurdakul: let me calculate the values
01:44 frukoyurdakul: 02:39:974 - 1.07
01:44 frukoyurdakul: 02:40:361 - 1.03
01:44 frukoyurdakul: 02:40:748 - 1.01
01:45 frukoyurdakul: 02:41:135 - 1.00x
01:45 frukoyurdakul: the rest can stay
01:46 whosthebox: done mister
01:48 frukoyurdakul: 02:52:748 - 02:53:522 -
01:48 frukoyurdakul: these should be 1.15 as well
01:48 frukoyurdakul: first one can be 1.20 :3
01:48 whosthebox: 1.20 and 1.15 looks better, applied it like that
01:49 frukoyurdakul: okay
01:49 frukoyurdakul: so derivatively we should change other ones too
01:49 frukoyurdakul: 03:04:232 - if you want the SV change, do it 1.20
01:49 frukoyurdakul: else, delete it
01:49 frukoyurdakul: since it's 1.15 already
01:50 whosthebox: http://memes.ucoz.com/_nw/32/57276287.png
01:50 frukoyurdakul: yeah accurate
01:50 frukoyurdakul: good one :D
01:51 whosthebox: deleted
01:52 frukoyurdakul: now I have a nice suggestion
01:52 frukoyurdakul: due to the low and high sounds
01:52 frukoyurdakul: 03:06:168 - keep the 1.10x
01:52 frukoyurdakul: and add 03:06:297 - 1.15x here
01:52 frukoyurdakul: it looks good for me, what do you think?
01:53 whosthebox: Æ S T H E T H I C
01:53 whosthebox: i like it, changed
01:53 frukoyurdakul: btw these changes are only from me, and I think they are huge
01:53 frukoyurdakul: so, in order to confirm them
01:53 frukoyurdakul: I'll rebubble this
01:53 frukoyurdakul: not qualify
01:54 whosthebox: reasonable
01:54 frukoyurdakul: 03:15:845 - same here, DELET THIS
01:54 frukoyurdakul: to keep consistent with the other one
01:54 whosthebox: D E L E T E D
01:54 whosthebox: yes
01:54 frukoyurdakul: 03:18:684 - ye
01:54 frukoyurdakul: this one too
01:55 whosthebox: deleted
01:57 frukoyurdakul: yeah I guess that's it
01:57 frukoyurdakul: update and I'll look once mroe
01:57 frukoyurdakul: more*
01:57 whosthebox: yeaaa boiiii
01:57 whosthebox: thanks again AGAIN
01:58 frukoyurdakul: I finish what I start, don't worry :^)
01:58 frukoyurdakul: well. unless it's anime.
01:58 whosthebox: LMAO
01:59 whosthebox: 2520 circles
01:59 whosthebox: BOI
01:59 whosthebox: that was the exact ammount of circles it had when i started all the modding stuff
01:59 whosthebox: even numbers
01:59 frukoyurdakul: guessed that lol
01:59 whosthebox: feelsgood.png
02:00 whosthebox: done m8, updated
02:00 frukoyurdakul: yeah I know, looking for it now
02:03 frukoyurdakul: uuh
02:03 frukoyurdakul: just noticed
02:03 frukoyurdakul: 03:06:168 - why do you have a kiai here and not before?
02:04 whosthebox: hmmm
02:04 whosthebox: why tho
02:04 frukoyurdakul: lol
02:04 frukoyurdakul: my fault
02:04 whosthebox: LMAO
02:04 whosthebox: nah
02:04 frukoyurdakul: 02:53:522 - cuz you deleted this
02:04 frukoyurdakul: and this one was starting kiai
02:04 frukoyurdakul: MAN IM SLEEPY
02:04 whosthebox: ye
02:04 whosthebox: HAAHAHA
02:04 whosthebox: DON'T WORRY MAN
02:05 whosthebox: i do make a lot of mistakes
02:05 frukoyurdakul: ye you need 1.15x there
02:05 whosthebox: and you could see them :^)
02:05 frukoyurdakul: with kiai
02:05 frukoyurdakul: and, one more suggestion
02:05 whosthebox: added the 1.15x kiai
02:05 frukoyurdakul: how about stopping the kiai 03:05:910 - there
02:05 frukoyurdakul: and starting it back on 03:06:297 - this?
02:05 whosthebox: YES
02:05 whosthebox: Y E S
02:05 whosthebox: Y E S
02:06 frukoyurdakul: including 03:06:168 - this one with closed kiai obviously
02:06 whosthebox: A LOT OF MY OLDER MAPS HAD STUFF LIKE THAT
02:06 whosthebox: AND A LOT OF PEOPLE TOLD ME THAT "NO YOU DON'T HAVE TO DO THAT"
02:06 whosthebox: YOU MY FRIEND, YOU ARE MY HERO
02:06 frukoyurdakul: opening it for one beat is forbidden
02:07 frukoyurdakul: but nothing says about closing it so
02:07 whosthebox: LEGAL VOIDS
02:07 frukoyurdakul: I've seen it on some anime maps too
02:07 frukoyurdakul: since it fits there, it can exist :3
02:07 whosthebox: i actually love emphasizing that kind of stuff with kiais
02:07 whosthebox: but as i said
02:08 whosthebox: i got several complains about that
02:08 whosthebox: now i know i can do it
02:08 frukoyurdakul: that's why I'm going to rebubble
02:08 frukoyurdakul: to see if someone goes against it or support it
02:08 whosthebox: i do have some troll maps with 1 note kiais ofc :^)
02:08 whosthebox: but those are just troll maps
02:08 frukoyurdakul: yeah that's it
02:08 frukoyurdakul: update once more and I'll check the minor parts
02:09 whosthebox: done
02:09 frukoyurdakul: okay good
02:10 frukoyurdakul: aimod doesn't say anything
02:10 frukoyurdakul: so let's rebubble

Rebubbled since the SV changes are significant.
Aurele
will give a recheck before our 24 hours ;)
Topic Starter
whosthebox

Gabe wrote:

will give a recheck before our 24 hours ;)
oh boi ;) ;) ;) ;) ;)
-Kazu-
found a critical problem on the map gonna mod soon
jk <3
Aurele
we are almost done, but I wanted to make sure of something with you.

the velocity change on 01:50:039 (667,668,669,670,671,672,673,674) - does not introduce the next measure on 01:51:587 (675) - as the note (674) goes at the same speed as the note (675). for this one, lower the speed on 01:51:587 (675) - by using a timing point with a slider velocity multiplier of x0.85 so there's a distinction from the previous object's speed. x0.85 is going to be reasonable as the beginning of the map, which has the same patterns as this part, uses a slider velocity multiplier of x0.80.

call me back after that, we're this.
Aurele
(╯°□°)╯︵
Lost The Lights
It took you long enough. CONGRATS ON YOUR FIRST RANKED MAP!

gaston_2199

Axer wrote:

Axer
Surono
ngahahay rip fayah but madnuts bg tob purkish
Please sign in to reply.

New reply