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Waterflame - Electroman Adventures [OsuMania]

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Protastic101
Sorry for the delay, rip tests irl lul. To answer your questions

01:06:003 - yes, make this a triple for consistency with the other 2/1 downbeats
01:11:651 - ^

00:25:415 - to 00:27:886 - I would say yes to differentiate it from the hard which is the same minus the LN only.

01:19:239 - 01:19:592 - 01:20:651 - 01:22:062 - 01:22:768 - Yes, I would add notes to maintain a base rhythm to act as a metronome. You can arrange these a little differently compared to the rest of the chart though by using 1/2 stacks which I think work nicely due to the alternating rhythm of of the synth kind of having a delay type feel. So it'd look something like this https://osu.ppy.sh/ss/10202711

01:29:651 (89651|1,89651|0,90003|0,90003|1) - Not really sure why you would add a note here. The sound is similar in weight to 01:24:709 (84709|1,84709|2,84709|0,85239|2,85239|0,85239|3) - and so on, but for a 1/2 roll like that, I think leaving it as jumps for playability is ok.


Otherwise looks alright. Sorry I took so long
Topic Starter
DeletedUser_6472510
UPDATED
Rivals_7
[MX]

01:54:886 (114886|0,114886|3,115062|2,115062|1) - should be stacked in the same place. refer what have you did in the rest of it like - 01:47:827 (107827|1,107827|2,108003|1,108003|2) - 01:49:239 (109239|2,109239|1,109415|1,109415|2) - 01:50:651 (110651|2,110651|3,110827|3,110827|2) - etc

01:56:298 (116298|2,116298|3,116474|0,116474|1) - same

blm recheck HS deng, tapi cek sendiri aja dulu kalo2 ada yg messed le
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

[MX]

01:54:886 (114886|0,114886|3,115062|2,115062|1) - should be stacked in the same place. refer what have you did in the rest of it like - 01:47:827 (107827|1,107827|2,108003|1,108003|2) - 01:49:239 (109239|2,109239|1,109415|1,109415|2) - 01:50:651 (110651|2,110651|3,110827|3,110827|2) - etc

01:56:298 (116298|2,116298|3,116474|0,116474|1) - same

blm recheck HS deng, tapi cek sendiri aja dulu kalo2 ada yg messed le
UPDATED
finish recheck HS
Rivals_7
[MX]

00:29:827 - HD ada, disini ga ada? same to similar places

[HD]

00:50:474 (50474|1) - 01:58:239 (118239|3) - single

[NM]

01:25:768 (85768|1,86121|1,86474|1,86827|1,87180|1,87533|1,87886|1,88239|1,88592|1,88945|1,89298|1,89651|1,90003|1) - 01:31:415 (91415|2,91768|2,92121|2,92474|2,92827|2) - 01:33:533 (93533|2,93886|2,94239|2,94592|2,94945|2,95298|2,95651|2) - um pindah pindahin? yg kek gini jgn banyak2 la
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

[MX]

00:29:827 - HD ada, disini ga ada? same to similar places sudah saya ganti di diff HD nya

[HD]

00:50:474 (50474|1) - 01:58:239 (118239|3) - single gak kak soalnya di note itu masih ada nada kyk sebelumnya

[NM]

01:25:768 (85768|1,86121|1,86474|1,86827|1,87180|1,87533|1,87886|1,88239|1,88592|1,88945|1,89298|1,89651|1,90003|1) - 01:31:415 (91415|2,91768|2,92121|2,92474|2,92827|2) - 01:33:533 (93533|2,93886|2,94239|2,94592|2,94945|2,95298|2,95651|2) - um pindah pindahin? yg kek gini jgn banyak2 la lah saya kira boleh begitu makanya saya biarin aja, oke deh sudah di ubah
UPDATED
Rivals_7
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

anjirrr bisa ngumpet gitu note nya gk nyadar gw sumpah, ada ada sadja.

UPDATED
Rivals_7
.
Topic Starter
DeletedUser_6472510
ntah apa lagi yg akan datang xx
error_exe777
im filling in for prot because she wont be available for some time

[MX]

00:50:474 (50474|2) - the sound behind this is actually two sounds, so i would do a pattern similar to http://prntscr.com/j5ki1y to show the sound is slightly different to the other LNs around it

01:01:768 - 01:58:239 - same here

01:12:003 (72003|0,72356|1) - not really a fan of these LNs here, because its for a different kind of synth sound whereas the LNs ahead are for the guitar. to help show the difference between the two sounds, i would delete the LNs and focus on the guitar sounds instead

[HD]

00:19:592 (19592|3,19592|2) - why is this not stacking with these two 00:19:239 (19239|2,19239|1,19415|1,19415|2) - ? the pitch of the synth sounds is the same and theres so queue as to making it different, so i would revert to something like http://prntscr.com/j5kksp

01:46:768 (106768|2,106768|1) - since the height of the 1/4th rolls ends where this double is, it emphasises a pretty weak sound, where the other doubles in the jumptrill here are emphasising stronger sounds. i would delete this, as to emphasise the start of the 1/4th sounds over the end http://prntscr.com/j5kmfw

[NM]

00:25:768 (25768|2,26121|3,26474|2,26827|3) - having all notes restricted to the right hands seems pretty unnecessary, and only causes hand balance issues. i would move some around to be more balanced honestly

01:12:709 (72709|1) - i would turn this into a long LN to show that guitar more closely, and to help with the transition into the next section http://prntscr.com/j5kooo

[EZ]

cool

should be able to qualify after any changes are made
FAMoss
Hi congratulations on the bubble o/
I just want to ask you a few things related hitsound
Here
[ALL]
00:39:533 - 00:50:827 - 01:02:121 - 01:13:415 - 01:24:709 - 01:36:003 - 01:47:298 - 01:58:592 - 02:09:886 - why you are using default? might you forget to add one soft-hitfinish inside the folder? because i saw just drum-hit in it's folder, no soft-hit, maybe you can add it one



[EZ]
01:30:356 - http://osu.ppy.sh/ss/10727432 no f drum? because i see here you add f drum 01:41:651 - in Normal
Rivals_7

FAMoss wrote:

[ALL]
00:39:533 - 00:50:827 - 01:02:121 - 01:13:415 - 01:24:709 - 01:36:003 - 01:47:298 - 01:58:592 - 02:09:886 - why you are using default? might you forget to add one soft-hitfinish inside the folder? because i saw just drum-hit in it's folder, no soft-hit, maybe you can add it one

The default soft sample works just perfectly in my ears at least, so i dont think we need more custom sample
Topic Starter
DeletedUser_6472510

error_exe777 wrote:

im filling in for prot because she wont be available for some time

[MX]

00:50:474 (50474|2) - the sound behind this is actually two sounds, so i would do a pattern similar to http://prntscr.com/j5ki1y to show the sound is slightly different to the other LNs around it i thnik, I do not hear there are two voices or may not be heard, it's better 1 LN

01:01:768 - 01:58:239 - same here ^

01:12:003 (72003|0,72356|1) - not really a fan of these LNs here, because its for a different kind of synth sound whereas the LNs ahead are for the guitar. to help show the difference between the two sounds, i would delete the LNs and focus on the guitar sounds instead ok

[HD]

00:19:592 (19592|3,19592|2) - why is this not stacking with these two 00:19:239 (19239|2,19239|1,19415|1,19415|2) - ? the pitch of the synth sounds is the same and theres so queue as to making it different, so i would revert to something like http://prntscr.com/j5kksp ok

01:46:768 (106768|2,106768|1) - since the height of the 1/4th rolls ends where this double is, it emphasises a pretty weak sound, where the other doubles in the jumptrill here are emphasising stronger sounds. i would delete this, as to emphasise the start of the 1/4th sounds over the end http://prntscr.com/j5kmfw how about this ? https://osu.ppy.sh/ss/10728465

[NM]

00:25:768 (25768|2,26121|3,26474|2,26827|3) - having all notes restricted to the right hands seems pretty unnecessary, and only causes hand balance issues. i would move some around to be more balanced honestly ok

01:12:709 (72709|1) - i would turn this into a long LN to show that guitar more closely, and to help with the transition into the next section http://prntscr.com/j5kooo ok

[EZ]

cool

should be able to qualify after any changes are made
Topic Starter
DeletedUser_6472510

FAMoss wrote:

Hi congratulations on the bubble o/
I just want to ask you a few things related hitsound
Here
[EZ]
01:30:356 - http://osu.ppy.sh/ss/10727432 no f drum? because i see here you add f drum 01:41:651 - in Normal
ok
Topic Starter
DeletedUser_6472510
UPDATED!
error_exe777
[MX]

01:35:739 (95739|2,95739|3) - i think this should be a single and 01:35:827 (95827|1) - should be a double since that is what you did at 01:46:945 - . so kinda like http://prntscr.com/j6jqyw

02:09:709 - this also should be a double to keep consistent with the other parts mentioned above. (you can add a note in col 1 here)

[NM]

02:09:533 (129533|1) - should be like http://prntscr.com/j6jugs cause you did so at 01:46:945 - for instance

[EZ]

01:35:298 - should be like http://prntscr.com/j6jway because 01:46:945 -

02:09:180 - should be like http://prntscr.com/j6jwmx or similar because 01:46:945 - (just small inconsistencies)


missed these slight inconsistencies on my first check, should be able to insta qualify if all fixed
Topic Starter
DeletedUser_6472510

error_exe777 wrote:

[MX]

01:35:739 (95739|2,95739|3) - i think this should be a single and 01:35:827 (95827|1) - should be a double since that is what you did at 01:46:945 - . so kinda like http://prntscr.com/j6jqyw ok

02:09:709 - this also should be a double to keep consistent with the other parts mentioned above. (you can add a note in col 1 here) ok

[NM]

02:09:533 (129533|1) - should be like http://prntscr.com/j6jugs cause you did so at 01:46:945 - for instance how about this at 01:47:298 - https://osu.ppy.sh/ss/10739155 and 02:09:533 - https://osu.ppy.sh/ss/10739168

[EZ]

01:35:298 - should be like http://prntscr.com/j6jway because 01:46:945 - ok

02:09:180 - should be like http://prntscr.com/j6jwmx or similar because 01:46:945 - (just small inconsistencies) ok


missed these slight inconsistencies on my first check, should be able to insta qualify if all fixed
Topic Starter
DeletedUser_6472510
UPDATED!
error_exe777
alrighty, im fine with the map. good luck!
Topic Starter
DeletedUser_6472510
Thanks you error_exe777! :3
FAMoss
woah grats ya
Protastic101
DQed by request to add a few missing notes in the HD and MX diffs.
Topic Starter
DeletedUser_6472510
DONE UPDATED!
error_exe777
re
Weber
This should've been ranked ages ago, and I blame myself for prolonging this set's stay in pending.

Let's hope this makes up for it.
Topic Starter
DeletedUser_6472510

Weber wrote:

This should've been ranked ages ago, and I blame myself for prolonging this set's stay in pending.

Let's hope this makes up for it.
thanks you weber! :3
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