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Waterflame - Electroman Adventures [OsuMania]

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Protastic101
Alright, dqed so the map can be updated. Im unavailable now and tomorrow but I will try to respond on Wednesday or Thursday afternoon.

Might also be a good time for TheNewBungping to add any comments as it looked like he had some other stuff to mention too
FAMoss
hmm
[Ping]

Protastic101 wrote:

Alright, dqed so the map can be updated. Im unavailable now and tomorrow but I will try to respond on Wednesday or Thursday afternoon.

Might also be a good time for TheNewBungping to add any comments as it looked like he had some other stuff to mention too
OK Thanks

Gonna mod more

also here's my opinion for your question for Protastic

rinaldi28 wrote:

and i have some questions

in here 01:06:003 - should i add note too? yes, but you may need to change your "[14]-[23] jumptrill" pattern that you have going on because it might cause a bit of flow problems
and this 01:11:651 - same this one also needs to be added. just added on the third column and don't change anything else since the pattern here still is flow
and this 00:25:415 - to 00:27:886 - add note for 1/1 ? No since the way you map it you weigh kick as single note not double notes
this 01:19:239 - 01:19:592 - 01:20:651 - 01:22:062 - 01:22:768 - should i add a note? I wouldn't say so, since it will impact the flows and playability of the part. Generally, it should be add for consistency, but in this case it would be a lot more work to do
01:29:651 (89651|1,89651|0,90003|0,90003|1) - add a note like this ? 01:28:062 (88062|0,88062|2,88062|1,88945|1,88945|0,88945|3) - No need since the triple notes that you mentioned are much more like a chord. Even though it's the same type of sound, but the use of sound in the 2 scenarios is different
1|2|3|4

More mod on MX (tbh it might just be minor issues)
00:39:356 (39356|0,39445|1) - these are unflow to me since there are 00:39:003 (39003|1,39092|0) - prior to it. Not a big problem, but would be better if the notes on 00:39:356 were to move from 1st and 2nd column to 2nd and 3rd column

01:17:827 - the note on 3 should be LN and needs to be end at 01:18:003 - (This is for of the consistency of the use of guitar sounds to map this part)

01:20:121 - https://osu.ppy.sh/ss/10139017 because of the notes I highlighted. it made this part somewhat unflow, a solution would be to move a note on 3 to 2 in 01:20:474 -

Hope this help :) :)
Topic Starter
DeletedUser_6472510

TheNewBungping wrote:

Protastic101 wrote:

Alright, dqed so the map can be updated. Im unavailable now and tomorrow but I will try to respond on Wednesday or Thursday afternoon.

Might also be a good time for TheNewBungping to add any comments as it looked like he had some other stuff to mention too
OK Thanks

Gonna mod more

also here's my opinion for your question for Protastic

rinaldi28 wrote:

and i have some questions

in here 01:06:003 - should i add note too? yes, but you may need to change your "[14]-[23] jumptrill" pattern that you have going on because it might cause a bit of flow problems
and this 01:11:651 - same this one also needs to be added. just added on the third column and don't change anything else since the pattern here still is flow
and this 00:25:415 - to 00:27:886 - add note for 1/1 ? No since the way you map it you weigh kick as single note not double notes
this 01:19:239 - 01:19:592 - 01:20:651 - 01:22:062 - 01:22:768 - should i add a note? I wouldn't say so, since it will impact the flows and playability of the part. Generally, it should be add for consistency, but in this case it would be a lot more work to do
01:29:651 (89651|1,89651|0,90003|0,90003|1) - add a note like this ? 01:28:062 (88062|0,88062|2,88062|1,88945|1,88945|0,88945|3) - No need since the triple notes that you mentioned are much more like a chord. Even though it's the same type of sound, but the use of sound in the 2 scenarios is different
1|2|3|4

More mod on MX (tbh it might just be minor issues)
00:39:356 (39356|0,39445|1) - these are unflow to me since there are 00:39:003 (39003|1,39092|0) - prior to it. Not a big problem, but would be better if the notes on 00:39:356 were to move from 1st and 2nd column to 2nd and 3rd column

01:17:827 - the note on 3 should be LN and needs to be end at 01:18:003 - (This is for of the consistency of the use of guitar sounds to map this part)

01:20:121 - https://osu.ppy.sh/ss/10139017 because of the notes I highlighted. it made this part somewhat unflow, a solution would be to move a note on 3 to 2 in 01:20:474 -

Hope this help :) :)
Thanks for your mod! :D . I Will update soon , waiting protastic reply my comment :)
Nick9
wowie.
Amiichii
mangats um ^^
Draftnell
sudah kuduga wkwkk
Topic Starter
DeletedUser_6472510

Draftnell wrote:

sudah kuduga wkwkk
kenapa wkwk
Topic Starter
DeletedUser_6472510

Amiichii wrote:

mangats um ^^
makasih wkwk
Surono
mantab ahahaha, semangat semangat ^_J^
Topic Starter
DeletedUser_6472510
lg nunggu balesan dr Protastic wkwk
Protastic101
Sorry for the delay, rip tests irl lul. To answer your questions

01:06:003 - yes, make this a triple for consistency with the other 2/1 downbeats
01:11:651 - ^

00:25:415 - to 00:27:886 - I would say yes to differentiate it from the hard which is the same minus the LN only.

01:19:239 - 01:19:592 - 01:20:651 - 01:22:062 - 01:22:768 - Yes, I would add notes to maintain a base rhythm to act as a metronome. You can arrange these a little differently compared to the rest of the chart though by using 1/2 stacks which I think work nicely due to the alternating rhythm of of the synth kind of having a delay type feel. So it'd look something like this https://osu.ppy.sh/ss/10202711

01:29:651 (89651|1,89651|0,90003|0,90003|1) - Not really sure why you would add a note here. The sound is similar in weight to 01:24:709 (84709|1,84709|2,84709|0,85239|2,85239|0,85239|3) - and so on, but for a 1/2 roll like that, I think leaving it as jumps for playability is ok.


Otherwise looks alright. Sorry I took so long
Topic Starter
DeletedUser_6472510
UPDATED
Rivals_7
[MX]

01:54:886 (114886|0,114886|3,115062|2,115062|1) - should be stacked in the same place. refer what have you did in the rest of it like - 01:47:827 (107827|1,107827|2,108003|1,108003|2) - 01:49:239 (109239|2,109239|1,109415|1,109415|2) - 01:50:651 (110651|2,110651|3,110827|3,110827|2) - etc

01:56:298 (116298|2,116298|3,116474|0,116474|1) - same

blm recheck HS deng, tapi cek sendiri aja dulu kalo2 ada yg messed le
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

[MX]

01:54:886 (114886|0,114886|3,115062|2,115062|1) - should be stacked in the same place. refer what have you did in the rest of it like - 01:47:827 (107827|1,107827|2,108003|1,108003|2) - 01:49:239 (109239|2,109239|1,109415|1,109415|2) - 01:50:651 (110651|2,110651|3,110827|3,110827|2) - etc

01:56:298 (116298|2,116298|3,116474|0,116474|1) - same

blm recheck HS deng, tapi cek sendiri aja dulu kalo2 ada yg messed le
UPDATED
finish recheck HS
Rivals_7
[MX]

00:29:827 - HD ada, disini ga ada? same to similar places

[HD]

00:50:474 (50474|1) - 01:58:239 (118239|3) - single

[NM]

01:25:768 (85768|1,86121|1,86474|1,86827|1,87180|1,87533|1,87886|1,88239|1,88592|1,88945|1,89298|1,89651|1,90003|1) - 01:31:415 (91415|2,91768|2,92121|2,92474|2,92827|2) - 01:33:533 (93533|2,93886|2,94239|2,94592|2,94945|2,95298|2,95651|2) - um pindah pindahin? yg kek gini jgn banyak2 la
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

[MX]

00:29:827 - HD ada, disini ga ada? same to similar places sudah saya ganti di diff HD nya

[HD]

00:50:474 (50474|1) - 01:58:239 (118239|3) - single gak kak soalnya di note itu masih ada nada kyk sebelumnya

[NM]

01:25:768 (85768|1,86121|1,86474|1,86827|1,87180|1,87533|1,87886|1,88239|1,88592|1,88945|1,89298|1,89651|1,90003|1) - 01:31:415 (91415|2,91768|2,92121|2,92474|2,92827|2) - 01:33:533 (93533|2,93886|2,94239|2,94592|2,94945|2,95298|2,95651|2) - um pindah pindahin? yg kek gini jgn banyak2 la lah saya kira boleh begitu makanya saya biarin aja, oke deh sudah di ubah
UPDATED
Rivals_7
Topic Starter
DeletedUser_6472510

Rivals_7 wrote:

anjirrr bisa ngumpet gitu note nya gk nyadar gw sumpah, ada ada sadja.

UPDATED
Rivals_7
.
Topic Starter
DeletedUser_6472510
ntah apa lagi yg akan datang xx
error_exe777
im filling in for prot because she wont be available for some time

[MX]

00:50:474 (50474|2) - the sound behind this is actually two sounds, so i would do a pattern similar to http://prntscr.com/j5ki1y to show the sound is slightly different to the other LNs around it

01:01:768 - 01:58:239 - same here

01:12:003 (72003|0,72356|1) - not really a fan of these LNs here, because its for a different kind of synth sound whereas the LNs ahead are for the guitar. to help show the difference between the two sounds, i would delete the LNs and focus on the guitar sounds instead

[HD]

00:19:592 (19592|3,19592|2) - why is this not stacking with these two 00:19:239 (19239|2,19239|1,19415|1,19415|2) - ? the pitch of the synth sounds is the same and theres so queue as to making it different, so i would revert to something like http://prntscr.com/j5kksp

01:46:768 (106768|2,106768|1) - since the height of the 1/4th rolls ends where this double is, it emphasises a pretty weak sound, where the other doubles in the jumptrill here are emphasising stronger sounds. i would delete this, as to emphasise the start of the 1/4th sounds over the end http://prntscr.com/j5kmfw

[NM]

00:25:768 (25768|2,26121|3,26474|2,26827|3) - having all notes restricted to the right hands seems pretty unnecessary, and only causes hand balance issues. i would move some around to be more balanced honestly

01:12:709 (72709|1) - i would turn this into a long LN to show that guitar more closely, and to help with the transition into the next section http://prntscr.com/j5kooo

[EZ]

cool

should be able to qualify after any changes are made
FAMoss
Hi congratulations on the bubble o/
I just want to ask you a few things related hitsound
Here
[ALL]
00:39:533 - 00:50:827 - 01:02:121 - 01:13:415 - 01:24:709 - 01:36:003 - 01:47:298 - 01:58:592 - 02:09:886 - why you are using default? might you forget to add one soft-hitfinish inside the folder? because i saw just drum-hit in it's folder, no soft-hit, maybe you can add it one



[EZ]
01:30:356 - http://osu.ppy.sh/ss/10727432 no f drum? because i see here you add f drum 01:41:651 - in Normal
Rivals_7

FAMoss wrote:

[ALL]
00:39:533 - 00:50:827 - 01:02:121 - 01:13:415 - 01:24:709 - 01:36:003 - 01:47:298 - 01:58:592 - 02:09:886 - why you are using default? might you forget to add one soft-hitfinish inside the folder? because i saw just drum-hit in it's folder, no soft-hit, maybe you can add it one

The default soft sample works just perfectly in my ears at least, so i dont think we need more custom sample
Topic Starter
DeletedUser_6472510

error_exe777 wrote:

im filling in for prot because she wont be available for some time

[MX]

00:50:474 (50474|2) - the sound behind this is actually two sounds, so i would do a pattern similar to http://prntscr.com/j5ki1y to show the sound is slightly different to the other LNs around it i thnik, I do not hear there are two voices or may not be heard, it's better 1 LN

01:01:768 - 01:58:239 - same here ^

01:12:003 (72003|0,72356|1) - not really a fan of these LNs here, because its for a different kind of synth sound whereas the LNs ahead are for the guitar. to help show the difference between the two sounds, i would delete the LNs and focus on the guitar sounds instead ok

[HD]

00:19:592 (19592|3,19592|2) - why is this not stacking with these two 00:19:239 (19239|2,19239|1,19415|1,19415|2) - ? the pitch of the synth sounds is the same and theres so queue as to making it different, so i would revert to something like http://prntscr.com/j5kksp ok

01:46:768 (106768|2,106768|1) - since the height of the 1/4th rolls ends where this double is, it emphasises a pretty weak sound, where the other doubles in the jumptrill here are emphasising stronger sounds. i would delete this, as to emphasise the start of the 1/4th sounds over the end http://prntscr.com/j5kmfw how about this ? https://osu.ppy.sh/ss/10728465

[NM]

00:25:768 (25768|2,26121|3,26474|2,26827|3) - having all notes restricted to the right hands seems pretty unnecessary, and only causes hand balance issues. i would move some around to be more balanced honestly ok

01:12:709 (72709|1) - i would turn this into a long LN to show that guitar more closely, and to help with the transition into the next section http://prntscr.com/j5kooo ok

[EZ]

cool

should be able to qualify after any changes are made
Topic Starter
DeletedUser_6472510

FAMoss wrote:

Hi congratulations on the bubble o/
I just want to ask you a few things related hitsound
Here
[EZ]
01:30:356 - http://osu.ppy.sh/ss/10727432 no f drum? because i see here you add f drum 01:41:651 - in Normal
ok
Topic Starter
DeletedUser_6472510
UPDATED!
error_exe777
[MX]

01:35:739 (95739|2,95739|3) - i think this should be a single and 01:35:827 (95827|1) - should be a double since that is what you did at 01:46:945 - . so kinda like http://prntscr.com/j6jqyw

02:09:709 - this also should be a double to keep consistent with the other parts mentioned above. (you can add a note in col 1 here)

[NM]

02:09:533 (129533|1) - should be like http://prntscr.com/j6jugs cause you did so at 01:46:945 - for instance

[EZ]

01:35:298 - should be like http://prntscr.com/j6jway because 01:46:945 -

02:09:180 - should be like http://prntscr.com/j6jwmx or similar because 01:46:945 - (just small inconsistencies)


missed these slight inconsistencies on my first check, should be able to insta qualify if all fixed
Topic Starter
DeletedUser_6472510

error_exe777 wrote:

[MX]

01:35:739 (95739|2,95739|3) - i think this should be a single and 01:35:827 (95827|1) - should be a double since that is what you did at 01:46:945 - . so kinda like http://prntscr.com/j6jqyw ok

02:09:709 - this also should be a double to keep consistent with the other parts mentioned above. (you can add a note in col 1 here) ok

[NM]

02:09:533 (129533|1) - should be like http://prntscr.com/j6jugs cause you did so at 01:46:945 - for instance how about this at 01:47:298 - https://osu.ppy.sh/ss/10739155 and 02:09:533 - https://osu.ppy.sh/ss/10739168

[EZ]

01:35:298 - should be like http://prntscr.com/j6jway because 01:46:945 - ok

02:09:180 - should be like http://prntscr.com/j6jwmx or similar because 01:46:945 - (just small inconsistencies) ok


missed these slight inconsistencies on my first check, should be able to insta qualify if all fixed
Topic Starter
DeletedUser_6472510
UPDATED!
error_exe777
alrighty, im fine with the map. good luck!
Topic Starter
DeletedUser_6472510
Thanks you error_exe777! :3
FAMoss
woah grats ya
Protastic101
DQed by request to add a few missing notes in the HD and MX diffs.
Topic Starter
DeletedUser_6472510
DONE UPDATED!
error_exe777
re
Weber
This should've been ranked ages ago, and I blame myself for prolonging this set's stay in pending.

Let's hope this makes up for it.
Topic Starter
DeletedUser_6472510

Weber wrote:

This should've been ranked ages ago, and I blame myself for prolonging this set's stay in pending.

Let's hope this makes up for it.
thanks you weber! :3
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