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Ono Daisuke / Sakurai Takahiro & Nakata Jouji - Welcome!!DIS

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Total Posts
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Topic Starter
Kei

kunkakunkakunkakunka wrote:

From your Q~
General

  1. Source: I recommend the registration of the formal language. → 「繰繰れ! コックリさん」 Because the 「Gugure! Kokkuri-san」 is pronunciation, please enroll in tag. official site / Enlarged picture Great
  2. Title: I think that the 「(TV Size)」 is not necessary. The source that "(TV Size)" is written is not found. Sales company site of the sound track / Enlarged picture of the song contents I recommend that the "tv size" enrolls in tag. Done!

Insane

  1. 00:23:410 (6,1) - NC is reverse. Yup
  2. 00:26:914 (2) - The NC is from here according to consistency. Yes
  3. 00:24:834 (6) - I think it to be overmap. I think that this is not necessary. Hmm I'm following the vocals here so it's not overmap at all, but if someone else agrees on this i'll change it
  4. 00:35:016 (1) - NC remove. 00:35:673 (4) - It is NC for a reason same as the above from here. Yup
  5. 00:36:987 (1,3) - ^ Yup
  6. 00:40:491 (5) - Would you stack in 00:39:177 (1) - ? Yup
  7. 00:40:929 (6) - NC. 00:41:805 (1) - NC remove. and 00:42:680 (4) - NC. Yup
  8. 00:43:994 (1,2) - NC is reverse. Yessss
  9. 00:45:308 (5,6) - Would you change the rhythm? I think that it is easy now. try this, please http://puu.sh/myuwi.jpg Great <3
  10. 00:59:761 (2) - I hear the sound of cymbals here. Would you add finish? Yup
  11. 01:01:951 (5) - ^ Yup
  12. 01:03:702 (1) - ^ Please add it to 01:17:717 (1) - according to consistency in the same way if you adopt it. Yup
  13. 01:05:454 (1) - ^ Please add it to 01:19:469 (1) - according to consistency in the same way if you adopt it. Yeah!
  14. 01:08:848 - I hear the sound of the snare here. Would you add a circle? oh O: nice catch. Added.
  15. 01:08:958 (8,1) - NC is reverse. Changed
  16. 01:22:972 (6,1) - ^ Yes
  17. 01:26:476 (9) - NC. 01:26:914 (1) - NC remove. Yup
Hard

  1. 01:11:586 (3,4) - I move these under a little and recommend that I perform stack to 01:12:461 (4) - in 01:10:710 (1) Done

    Please refer to insane diff about hitsounds and the NC. Yeah i added more hitfinishes and fixed nc's
Easy

  1. 01:03:702 (1) - I recommend that I bend it than a straight line. I think that it matches music. Yup
GL ;)
Thank you a lot! super useful mod really. I like how much my insane diff improved. Sorry for not modding your map yet, I'll do it soon!!
Rilene
osu file format v14

[General]
AudioFilename: Gugure! Kokkuri-san OP.mp3
AudioLeadIn: 0
PreviewTime: 56695
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.6

[Metadata]
Title:Welcome!! DISCO Kemokemoke (TV Size)
TitleUnicode:Welcome!! DISCOけもけもけ (TV Size)
Artist:Daisuke Ono, Takahiro Sakurai & Jouji Nakata
ArtistUnicode:小野 大輔 櫻井 孝宏 & 中田 譲治
Creator:Kei
Version:Rilene's Normal
Source:Gugure! Kokkuri-san
Tags:opening ichimatsu kohina shigaraki inugami
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:4
ApproachRate:6
SliderMultiplier:1.5
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2389,437.956204379562,4,1,1,75,1,0
2389,-133.333333333333,4,1,1,75,0,0
9834,-200,4,1,1,75,0,0
11148,-133.333333333333,4,1,1,75,0,0
30418,-200,4,1,1,75,0,0
32607,-133.333333333333,4,1,1,75,0,0
56695,-100,4,1,1,75,0,1
63702,-100,4,1,1,75,0,0
70710,-100,4,1,1,75,0,1
77717,-100,4,1,1,75,0,0


[HitObjects]
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173,59,85600,2,0,B|100:73|100:73|41:120,1,150
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hope it will do as I rarely mapped "Normal" :?
Topic Starter
Kei
Thank you a lot Rilene <3

Moved to pending

Also Rilene you should re download the map since the .osu file you gave me had the old title and metadata. :>
Rilene

Kei wrote:

Thank you a lot Rilene <3

Moved to pending

Also Rilene you should re download the map since the .osu file you gave me had the old title and metadata. :>
:3
And ok, will redownload it :D
Cagrux
From my queue :D

General
  1. Easy and Normal should also use tick rate 1 imo. Also the Easy diff actually have a larger maximum combo than Normal (dunno if this is something wrong but just gonna point it out)


Easy
  1. Can't find anything wrong. Nice diff


Rilene's Normal
  1. AR6 is too high for this diff and bpm. Use 4 or 4.5
  2. This map has inconsistent DS in which the kiai has a higher DS than the other parts plus some more other inconsistencies. Try to keep constency in DS while mapping a Normal diff
  3. 00:07:644 (1,2,3,4,5) - I don't think doing an anti-jump is ok for a Normal diff since it is best to keep constant spacing throughout the map as it is much easier for neginners to play
  4. 00:09:396 (5) - NC here
  5. 00:09:834 (1) - Although this SV slowdown fits the music the slider just becomes too compact and may be hard for beginners to read plus remove NC here after there's no longer an SV change if you decide to change it
  6. 00:09:834 (1,1) - Wrong spacing
  7. 00:19:907 (1,2) - ^
  8. 00:34:797 (3,1) - ^
  9. 00:41:805 (6,1) - ^
  10. 00:44:432 (5,6) - ^
  11. 00:45:308 (6,1) - ^
  12. 00:51:001 (6,1) - ^
  13. 00:53:191 (1,2,3) - ^ and I think you can simplify this
  14. 00:33:921 (1) - Remove NC
  15. The kiai part suddenly increased in general DS plus there are some more inconsistencies. Check all of them and try to use only one DS value for the whole map. I won't comment about DS anymore on the mods below
  16. 00:56:695 (1,3) - Minor suggestion. These two are almost touching. Although it's perfectly fine maybe you could space them a little
  17. 00:59:542 (2,3,1) - This stack can be confusing for beginners as some might just continue to click at 1/2 beat for 01:00:199 (1) and leading to mistiming the note
  18. 01:03:702 (1,2,3,1,2,3) - This pattern can be confusing too. Consider changing it
  19. 01:20:564 (2,1,3,1) - Try to avoid these overlaps.


Hard
  1. 00:53:191 - This buildup part. Suddenly doing 1/2 beats after a blue-red beat with almost same spacing will really mess up some hard players. Plus the rhythm before the buildup part is a whole which will make it even harder to play since it's a constant rhythm change. So I recommend doing this bit 00:53:191 (1,2,3,4,5,6) - like this to smoothen things up and the sliders can also serve as a 'get ready' for the next jump
  2. 00:58:447 (1,2) - Blanket?
  3. 01:09:834 (3,4) - Recommend stacking these to signify the change to whole beat after the blue-red rhythm


Insane
  1. Lower the HP to about 6.5 or 6
  2. 01:09:505 (3,4) - Change this to slider to avoid the 3/4 beat spacing after a double so that it remains readable
  3. Everything else looks fine

That's all from me! Hope this helps and good luck :D
Topic Starter
Kei

Cagrux wrote:

From my queue :D

General
  1. Easy and Normal should also use tick rate 1 imo. Also the Easy diff actually have a larger maximum combo than Normal (dunno if this is something wrong but just gonna point it out) Hmm well that's weird. I reduced the tick rate of Easy to 1. It's up to Rilene if he wants to change his diff tickrate or not. :D


Hard
  1. 00:53:191 - This buildup part. Suddenly doing 1/2 beats after a blue-red beat with almost same spacing will really mess up some hard players. Plus the rhythm before the buildup part is a whole which will make it even harder to play since it's a constant rhythm change. So I recommend doing this bit 00:53:191 (1,2,3,4,5,6) - like this to smoothen things up and the sliders can also serve as a 'get ready' for the next jump Yes
  2. 00:58:447 (1,2) - Blanket? done
  3. 01:09:834 (3,4) - Recommend stacking these to signify the change to whole beat after the blue-red rhythm Nice idea


Insane
  1. Lower the HP to about 6.5 or 6 hmm i'm not sure about this, i think the diff is pretty easy for an insane so i'll keep this
  2. 01:09:505 (3,4) - Change this to slider to avoid the 3/4 beat spacing after a double so that it remains readable i'll keep this in mind, wont change it but i'll do it if someone else suggests it again. i prefer keeping it a circle because i think it makes this part feel more emphasized
  3. Everything else looks fine

That's all from me! Hope this helps and good luck :D
Thank you very much! (:

Redownload is required! I updated the map with a video with proper filesize and quality.
Rilene
Will apply that mod on Sunday.
Prismetical
Heya! M4M ♥

[General]
- add a spinner for variety on the scoreboard when it's finished

00:12:899 (3) - do some more work on that one, bigger distance between the second and third point of the slider
00:14:651 (1) - I'd like to have this more rotated, try 3° and it will look better
00:18:593 (2,3,4) - I would find this much better:

00:22:097 (2,1) - overlay, don't let them touch each other
00:50:126 (2,1,2) - make a triangle

00:58:447 (3) - plays better if divided into a circle and a 1/1 slider
01:01:951 (3) - same as before, just the 1/1 slider, then the circle
00:07:644 (1,2,3,4,5) - don't break distance snap, unrankable probably
00:09:834 (1,1) - blanket
00:12:024 (2,2) - ugly overlay
00:13:775 (2,1,2) - make a triangle
00:35:673 (1,1) - stack properly, probably need to move 00:36:986 (3) - a tiny bit
00:59:542 (2,3,1) - don't stack
01:04:797 (2,3) - stack
01:06:549 (2,3) - ^
01:08:958 (1,2) - pretty random, not very readable
01:09:177 (2,3,1) - wrong DS
01:17:717 (1,2) - ^
01:20:564 (2,3) - stack
01:22:097 (3,1,2,3) - ugly
00:29:542 (4,4) - ugly overlay
00:30:418 (1,2,3,4,5,6,7) - can look better, too much space between (4) and (1) for example
00:40:491 (5,7) - stack
00:45:965 (5,1) - wrong DS
00:47:498 (4,3) - ugly overlay
00:50:564 (3,4) - wrong spacing
00:54:943 (1,2,3,4,5) - also not perfect, try equal spacing beneath each other aswell
01:08:958 (6,1,3,4) - unreadable, first double tap, then two circles on white ticks also stacked, confusing
01:09:834 (3,4,2) - ugly overlay
01:11:586 (3,3) - ^

Still can't mod Insanes, looked at it, but I can't help you here.

Best wishes! Don't forget to mod my map! ♥
Topic Starter
Kei
I'll post my reply soon, as well as mod your map! please be patient ♥

Okay let's see!

Prismetical wrote:

Heya! M4M ♥

[General]
- add a spinner for variety on the scoreboard when it's finished I'd like to but I dont really see any place for a spinner ):

00:12:899 (3) - do some more work on that one, bigger distance between the second and third point of the slider fixed
00:14:651 (1) - I'd like to have this more rotated, try 3° and it will look better alright
00:18:593 (2,3,4) - I would find this much better: great <3

00:22:097 (2,1) - overlay, don't let them touch each other okay
00:50:126 (2,1,2) - make a triangle >< sorry but i like how it is now

00:58:447 (3) - plays better if divided into a circle and a 1/1 slider sounds and plays better yeah but i want to keep this diff very simple
01:01:951 (3) - same as before, just the 1/1 slider, then the circle same as above
00:29:542 (4,4) - ugly overlay ugly why? i don't see anything wrong with it
00:30:418 (1,2,3,4,5,6,7) - can look better, too much space between (4) and (1) for example improved
00:40:491 (5,7) - stack nice
00:45:965 (5,1) - wrong DS ah it's intentional, it's a small jump
00:47:498 (4,3) - ugly overlay i think i improved this?
00:50:564 (3,4) - wrong spacing fixed
00:54:943 (1,2,3,4,5) - also not perfect, try equal spacing beneath each other aswell done
01:08:958 (6,1,3,4) - unreadable, first double tap, then two circles on white ticks also stacked, confusing i unstacked (1) and (6)
01:09:834 (3,4,2) - ugly overlay
01:11:586 (3,3) - ^why? ):

Still can't mod Insanes, looked at it, but I can't help you here. it's alright!

Best wishes! Don't forget to mod my map! ♥ I'll mod it soon! thank you very much <3
Rilene
osu file format v14

[General]
AudioFilename: Gugure! Kokkuri-san OP.mp3
AudioLeadIn: 0
PreviewTime: 56695
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2

[Metadata]
Title:Welcome!! DISCO Kemokemoke
TitleUnicode:Welcome!! DISCOけもけもけ
Artist:Daisuke Ono, Takahiro Sakurai & Jouji Nakata
ArtistUnicode:小野 大輔 櫻井 孝宏 & 中田 譲治
Creator:Kei
Version:Rilene's Normal
Source:繰繰れ! コックリさん
Tags:gugure kokkuri-san opening tv size ichimatsu kohina shigaraki inugami Rilene
BeatmapID:887197
BeatmapSetID:403517

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2389,437.956204379562,4,1,1,75,1,0
2389,-100,4,1,1,75,0,0
56695,-100,4,1,1,75,0,1
63702,-100,4,1,1,75,0,0
70710,-100,4,1,1,75,0,1
77717,-100,4,1,1,75,0,0


[Colours]
Combo1 : 255,128,0
Combo2 : 179,0,0
Combo3 : 238,211,23
Combo4 : 12,112,233

[HitObjects]
391,137,2389,6,0,P|443:213|264:240,1,360
245,136,4140,2,0,P|99:96|121:247,1,360
233,290,5892,6,0,L|360:273,1,120
425,179,6768,2,0,L|298:162,1,120
228,71,7644,6,0,L|101:54,3,120
25,141,9396,6,0,B|5:178|27:221|27:221|-27:278|24:380|95:355|119:295|119:295|97:272|66:274,1,360
113,158,11148,6,0,P|184:129|238:143,1,120
326,200,12024,1,0,0:0:0:0:
256,300,12461,1,0,0:0:0:0:
186,200,12899,5,0,0:0:0:0:
287,136,13337,2,0,P|346:130|399:158,2,120
186,200,14651,6,0,P|115:200|66:166,1,120
153,84,15527,2,0,P|224:84|273:118,1,120
329,209,16403,6,0,B|324:175|362:159|362:159|413:226|506:191|527:138|485:81|443:81|443:81|422:98|429:130,1,360
318,64,18155,6,0,P|250:44|185:63,1,120
138,155,19031,2,0,P|79:164|23:144,2,120
258,162,20345,5,0,0:0:0:0:
349,240,20783,2,0,L|311:364,1,120
212,289,21659,6,0,P|166:266|88:277,1,120
19,182,22534,1,0,0:0:0:0:
67,72,22972,1,0,0:0:0:0:
187,72,23410,5,0,0:0:0:0:
235,182,23848,1,0,0:0:0:0:
340,238,24286,2,0,P|417:227|456:187,1,120
353,125,25162,6,0,P|276:136|237:176,1,120
205,275,26038,2,0,P|157:309|97:312,1,120
4,236,26914,6,0,P|51:201|111:198,1,120
225,161,27790,1,0,0:0:0:0:
330,218,28228,1,0,0:0:0:0:
327,99,28666,6,0,P|278:53|208:53,1,120
125,109,29542,2,0,P|174:155|244:155,1,120
330,218,30418,5,0,0:0:0:0:
330,218,32170,5,0,0:0:0:0:
233,288,32607,2,0,P|174:302|117:288,1,120
20,218,33483,1,0,0:0:0:0:
117,148,33921,6,0,P|175:133|232:148,1,120
330,218,34797,2,0,P|387:232|445:217,1,120
387,111,35673,6,0,L|257:81,1,120
150,94,36549,1,0,0:0:0:0:
49,159,36987,1,0,0:0:0:0:
156,214,37425,6,0,P|159:284|210:318,1,120
317,313,38301,2,0,P|358:272|356:214,1,120
316,100,39177,6,0,L|184:114,1,120
132,214,40053,2,0,L|264:228,1,120
370,243,40929,5,0,0:0:0:0:
434,141,41367,1,0,0:0:0:0:
314,136,41805,2,0,P|264:184|255:254,1,120
299,341,42680,5,0,0:0:0:0:
180,321,43118,1,0,0:0:0:0:
99,232,43556,2,0,P|83:160|101:113,1,120
196,49,44432,5,0,0:0:0:0:
284,130,44870,2,0,L|421:141,2,120
167,158,46184,6,0,P|79:163|44:136,2,120
254,75,47498,1,0,0:0:0:0:
281,191,47936,6,0,L|257:310,2,120
374,115,49250,1,0,0:0:0:0:
254,75,49688,6,0,B|189:75|189:75|115:97,2,120
281,191,51002,1,0,0:0:0:0:
170,236,51440,6,0,P|160:161|186:114,1,120
289,77,52316,2,0,P|299:152|273:199,1,120
227,297,53191,6,0,L|112:307,2,90
301,274,54067,2,0,L|416:284,2,90
246,218,54943,6,0,P|257:138|225:97,1,120
177,57,55600,1,0,0:0:0:0:
177,57,55819,2,0,P|165:136|198:178,1,120
252,266,56695,6,0,L|377:257,1,120
448,242,57352,1,0,0:0:0:0:
448,242,57571,2,0,P|419:189|432:130,1,120
466,63,58228,1,0,0:0:0:0:
346,74,58666,6,0,L|270:80,1,60
225,29,59104,2,0,L|149:35,1,60
114,93,59542,2,0,L|38:99,2,60
190,108,60199,6,0,P|208:145|187:222,1,120
163,292,60856,1,0,0:0:0:0:
163,292,61075,2,0,L|291:285,1,120
360,279,61732,1,0,0:0:0:0:
409,169,62170,6,0,L|423:104,2,60
396,246,62826,2,0,P|343:225|268:246,1,120
163,251,63702,6,0,L|146:157,2,90
186,368,64797,1,0,0:0:0:0:
186,368,65016,1,0,0:0:0:0:
276,289,65454,6,0,P|326:276|373:295,2,90
163,251,66549,1,0,0:0:0:0:
163,251,66768,1,0,0:0:0:0:
92,154,67206,6,0,P|158:130|221:158,1,120
323,133,68082,2,0,P|380:146|434:122,2,120
254,95,69177,6,0,L|269:206,2,90
146,40,70272,1,0,0:0:0:0:
32,79,70710,6,0,L|39:201,1,120
55,275,71367,1,0,0:0:0:0:
55,275,71586,2,0,P|113:251|168:273,1,120
227,315,72243,6,0,P|282:333|336:309,1,120
365,237,72899,2,0,L|352:177,2,60
413,298,73556,2,0,P|452:310|493:300,1,60
475,188,74213,6,0,P|404:200|354:177,1,120
283,193,74870,1,0,0:0:0:0:
283,193,75089,2,0,P|226:173|169:187,1,120
107,236,75746,1,0,0:0:0:0:
107,236,75965,6,0,L|100:121,2,90
137,352,77060,2,0,P|93:358|61:349,2,60
200,305,77717,6,0,P|252:295|309:319,1,90
365,350,78374,2,0,L|381:230,1,120
397,154,79031,1,0,0:0:0:0:
285,198,79469,6,0,L|174:180,1,90
109,159,80126,2,0,P|121:225|96:288,1,120
61,339,80783,1,0,0:0:0:0:
180,342,81221,6,0,P|241:320|303:332,1,120
385,249,82097,2,0,P|444:256|499:235,1,120
427,138,82972,2,0,P|368:131|313:152,1,120
249,198,83629,1,0,0:0:0:0:
189,248,83848,2,0,P|133:269|74:262,1,120
11,159,84724,6,0,P|70:138|137:163,1,120
242,138,85600,2,0,P|299:152|354:131,1,120
450,60,86476,6,0,L|442:120,2,60

I used 1x DS for 1/1 and 1.3x DS for 1/2 to prevent note cluttering, hope that will do.
Wou_old_1
Request from my queues

NC Problem

  1. 00:12:899 (1,3) - Try to change NC 1 to 3
  2. 00:38:739 (4,1) - Try to change NC 1 to 4
  3. 00:45:308 (4) - NC
  4. 01:25:600 (3) - NC


Little problem of blankets
  1. 00:25:162 (1,2) - Maybe a little longer be visible blanket
    For me, you have a diff is too good .. make it less noticeable problem. Good (y)
  1. 00:22:534 (4,5) - Maybe a little blanket?
  1. 00:54:943 (1,2,3,4) - The possibility of this note looks difficult for beginners
  2. 01:03:702 (1,2) - Actually, this looks like a stack sickening for beginners. Cuz, the stack on the head slider and then immediately struck with another note 01:05:016 (3) -
  3. 01:05:454 (1,2,3) - ^
  4. 01:13:556 (2,3,1) - There appears to be overlapping the ugly. Cuz, there was a pause in 01:13:775 (3,1) - This will make it difficult for beginners
  5. 01:17:717 (1,2) - Probably less far.. Cuz, note 2 is not in the position of white tick
  6. 01:19:469 (1,2) - Same as ^
  7. 01:25:600 (2,1) - ^
  8. 01:22:097 (3,1,2) - It seems overlap here makes it look ugly
  1. 00:06:768 (2) - Maybe a little change initially this to this
  2. 00:21:659 (1,2) - Visible farther than originally 00:20:345 (4,1) - You make a note use the DS or not?
  3. 01:00:199 (1,2) - blankets that look lopsided?
  4. 01:10:710 (1,2,3) - Make it this three note mutually blanket
GL Friend ( '-' )
Rilene
wait, did you mod my map before the remap? o.O

Rilene wrote:

osu file format v14

[General]
AudioFilename: Gugure! Kokkuri-san OP.mp3
AudioLeadIn: 0
PreviewTime: 56695
Countdown: 0
SampleSet: Normal
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2

[Metadata]
Title:Welcome!! DISCO Kemokemoke
TitleUnicode:Welcome!! DISCOけもけもけ
Artist:Daisuke Ono, Takahiro Sakurai & Jouji Nakata
ArtistUnicode:小野 大輔 櫻井 孝宏 & 中田 譲治
Creator:Kei
Version:Rilene's Normal
Source:繰繰れ! コックリさん
Tags:gugure kokkuri-san opening tv size ichimatsu kohina shigaraki inugami Rilene
BeatmapID:887197
BeatmapSetID:403517

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg3.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2389,437.956204379562,4,1,1,75,1,0
2389,-100,4,1,1,75,0,0
56695,-100,4,1,1,75,0,1
63702,-100,4,1,1,75,0,0
70710,-100,4,1,1,75,0,1
77717,-100,4,1,1,75,0,0


[Colours]
Combo1 : 255,128,0
Combo2 : 179,0,0
Combo3 : 238,211,23
Combo4 : 12,112,233

[HitObjects]
391,137,2389,6,0,P|443:213|264:240,1,360
245,136,4140,2,0,P|99:96|121:247,1,360
233,290,5892,6,0,L|360:273,1,120
425,179,6768,2,0,L|298:162,1,120
228,71,7644,6,0,L|101:54,3,120
25,141,9396,6,0,B|5:178|27:221|27:221|-27:278|24:380|95:355|119:295|119:295|97:272|66:274,1,360
113,158,11148,6,0,P|184:129|238:143,1,120
326,200,12024,1,0,0:0:0:0:
256,300,12461,1,0,0:0:0:0:
186,200,12899,5,0,0:0:0:0:
287,136,13337,2,0,P|346:130|399:158,2,120
186,200,14651,6,0,P|115:200|66:166,1,120
153,84,15527,2,0,P|224:84|273:118,1,120
329,209,16403,6,0,B|324:175|362:159|362:159|413:226|506:191|527:138|485:81|443:81|443:81|422:98|429:130,1,360
318,64,18155,6,0,P|250:44|185:63,1,120
138,155,19031,2,0,P|79:164|23:144,2,120
258,162,20345,5,0,0:0:0:0:
349,240,20783,2,0,L|311:364,1,120
212,289,21659,6,0,P|166:266|88:277,1,120
19,182,22534,1,0,0:0:0:0:
67,72,22972,1,0,0:0:0:0:
187,72,23410,5,0,0:0:0:0:
235,182,23848,1,0,0:0:0:0:
340,238,24286,2,0,P|417:227|456:187,1,120
353,125,25162,6,0,P|276:136|237:176,1,120
205,275,26038,2,0,P|157:309|97:312,1,120
4,236,26914,6,0,P|51:201|111:198,1,120
225,161,27790,1,0,0:0:0:0:
330,218,28228,1,0,0:0:0:0:
327,99,28666,6,0,P|278:53|208:53,1,120
125,109,29542,2,0,P|174:155|244:155,1,120
330,218,30418,5,0,0:0:0:0:
330,218,32170,5,0,0:0:0:0:
233,288,32607,2,0,P|174:302|117:288,1,120
20,218,33483,1,0,0:0:0:0:
117,148,33921,6,0,P|175:133|232:148,1,120
330,218,34797,2,0,P|387:232|445:217,1,120
387,111,35673,6,0,L|257:81,1,120
150,94,36549,1,0,0:0:0:0:
49,159,36987,1,0,0:0:0:0:
156,214,37425,6,0,P|159:284|210:318,1,120
317,313,38301,2,0,P|358:272|356:214,1,120
316,100,39177,6,0,L|184:114,1,120
132,214,40053,2,0,L|264:228,1,120
370,243,40929,5,0,0:0:0:0:
434,141,41367,1,0,0:0:0:0:
314,136,41805,2,0,P|264:184|255:254,1,120
299,341,42680,5,0,0:0:0:0:
180,321,43118,1,0,0:0:0:0:
99,232,43556,2,0,P|83:160|101:113,1,120
196,49,44432,5,0,0:0:0:0:
284,130,44870,2,0,L|421:141,2,120
167,158,46184,6,0,P|79:163|44:136,2,120
254,75,47498,1,0,0:0:0:0:
281,191,47936,6,0,L|257:310,2,120
374,115,49250,1,0,0:0:0:0:
254,75,49688,6,0,B|189:75|189:75|115:97,2,120
281,191,51002,1,0,0:0:0:0:
170,236,51440,6,0,P|160:161|186:114,1,120
289,77,52316,2,0,P|299:152|273:199,1,120
227,297,53191,6,0,L|112:307,2,90
301,274,54067,2,0,L|416:284,2,90
246,218,54943,6,0,P|257:138|225:97,1,120
177,57,55600,1,0,0:0:0:0:
177,57,55819,2,0,P|165:136|198:178,1,120
252,266,56695,6,0,L|377:257,1,120
448,242,57352,1,0,0:0:0:0:
448,242,57571,2,0,P|419:189|432:130,1,120
466,63,58228,1,0,0:0:0:0:
346,74,58666,6,0,L|270:80,1,60
225,29,59104,2,0,L|149:35,1,60
114,93,59542,2,0,L|38:99,2,60
190,108,60199,6,0,P|208:145|187:222,1,120
163,292,60856,1,0,0:0:0:0:
163,292,61075,2,0,L|291:285,1,120
360,279,61732,1,0,0:0:0:0:
409,169,62170,6,0,L|423:104,2,60
396,246,62826,2,0,P|343:225|268:246,1,120
163,251,63702,6,0,L|146:157,2,90
186,368,64797,1,0,0:0:0:0:
186,368,65016,1,0,0:0:0:0:
276,289,65454,6,0,P|326:276|373:295,2,90
163,251,66549,1,0,0:0:0:0:
163,251,66768,1,0,0:0:0:0:
92,154,67206,6,0,P|158:130|221:158,1,120
323,133,68082,2,0,P|380:146|434:122,2,120
254,95,69177,6,0,L|269:206,2,90
146,40,70272,1,0,0:0:0:0:
32,79,70710,6,0,L|39:201,1,120
55,275,71367,1,0,0:0:0:0:
55,275,71586,2,0,P|113:251|168:273,1,120
227,315,72243,6,0,P|282:333|336:309,1,120
365,237,72899,2,0,L|352:177,2,60
413,298,73556,2,0,P|452:310|493:300,1,60
475,188,74213,6,0,P|404:200|354:177,1,120
283,193,74870,1,0,0:0:0:0:
283,193,75089,2,0,P|226:173|169:187,1,120
107,236,75746,1,0,0:0:0:0:
107,236,75965,6,0,L|100:121,2,90
137,352,77060,2,0,P|93:358|61:349,2,60
200,305,77717,6,0,P|252:295|309:319,1,90
365,350,78374,2,0,L|381:230,1,120
397,154,79031,1,0,0:0:0:0:
285,198,79469,6,0,L|174:180,1,90
109,159,80126,2,0,P|121:225|96:288,1,120
61,339,80783,1,0,0:0:0:0:
180,342,81221,6,0,P|241:320|303:332,1,120
385,249,82097,2,0,P|444:256|499:235,1,120
427,138,82972,2,0,P|368:131|313:152,1,120
249,198,83629,1,0,0:0:0:0:
189,248,83848,2,0,P|133:269|74:262,1,120
11,159,84724,6,0,P|70:138|137:163,1,120
242,138,85600,2,0,P|299:152|354:131,1,120
450,60,86476,6,0,L|442:120,2,60

I used 1x DS for 1/1 and 1.3x DS for 1/2 to prevent note cluttering, hope that will do.
requoting incase
Topic Starter
Kei
Updated your diff. I'll edit this post with my response to Wou's mod later. I'll better post again lol
Dyl-Byl


Hi! From My Queue!

[General]
Nothing

[Easy]
00:16:403 (1,1) - Why do that when you can just apply with
00:30:418 (1,1) - ^
00:54:943 (1,1) - ^
01:08:958 (1) - This slider is irelevant.
01:17:717 (1) - This slider isn't symmetrical.
01:19:469 (3) - ^

Good luck with the map.
Topic Starter
Kei

Wou wrote:

Request from my queues

NC Problem

  1. 00:12:899 (1,3) - Try to change NC 1 to 3 i disagree, this nc fits better here since its a strong beat (big white tick)
  2. 00:38:739 (4,1) - Try to change NC 1 to 4 hmm i wouldnt change it, but rather add nc to 00:38:739 (4), but i'm not sure. i'll keep it in mind!
  3. 00:45:308 (4) - NC I don't think it's necessary ): i think it follows better the music this way, as a whole combo
  4. 01:25:600 (3) - NC hmm nah, not there, i added it at 01:26:476 (1) instead :)


Little problem of blankets
  1. 00:25:162 (1,2) - Maybe a little longer be visible blanket but i can't make that slider longer ): it wouldn't sound good
    For me, you have a diff is too good .. make it less noticeable problem. Good (y) thanks!
  1. 00:22:534 (4,5) - Maybe a little blanket? it'd look good but i prioritize flow over aesthetics
  1. 00:06:768 (2) - Maybe a little change initially this to this i can't see the images :?
  2. 00:21:659 (1,2) - Visible farther than originally 00:20:345 (4,1) - You make a note use the DS or not? fixed!
  3. 01:00:199 (1,2) - blankets that look lopsided? fixed too
  4. 01:10:710 (1,2,3) - Make it this three note mutually blanket okay :>
GL Friend ( '-' ) thank you very much !!

Dyl-Byl wrote:

[Easy]
00:16:403 (1,1) - Why do that when you can just apply with
00:30:418 (1,1) - ^
00:54:943 (1,1) - ^ i did use that feature. these green lines are for hitsound volume increase :D
01:08:958 (1) - This slider is irelevant. b-but i like it ):
01:17:717 (1) - This slider isn't symmetrical. fixed
01:19:469 (3) - ^ fixed

Good luck with the map. thank youuu!! <3
FCL
from your queue
  • [Insane]
  1. don't like ar8 (8.5 was be better for me) but it is permissible
  2. 00:05:892 (1) - before (and later too) you don't stack at this moment, looks weird and confusing. Unstack pls
  3. 00:06:768 (3,4,5,6) - this jumps are looks randomly imo. ideal option will be if you will gradually increase distance between circles. For example http://puu.sh/mSOrT/4474b5248d.jpg or any your option
  4. 00:07:644 (1,2,3,4) - i carefully listened the sound here, and noticed that main have at red ticks, not white. What about to move these slider to red ticks and add one more circlse at 00:07:644? Pretty better than now
  5. 00:09:396 (1,2,3) - just aesthetic things: Symmetry here will looks better http://puu.sh/mSQ2U/a642218a5a.jpg
  6. 00:16:403 (1,2,3,4,5,6,7,8,9) - I think you should add some hitsounds at white tick in this sections, but i have no idea what king.
  7. 00:23:410 (1,2,3,4,5,6,7,8,9) - ^
  8. 00:26:914 (1) - don't like flow similar this, maybe move to 512 79?
  9. 00:25:600 (2) - ^
  10. 00:27:133 (2,3,4) - I'm worried about spacing here. Vocal parts have same stucture, so spacing betwee should be similar too, like this http://puu.sh/mSRAb/1e78a06395.jpg
  11. 00:35:454 (9) - this circle haven't some strong sound, i recommend to move it closer to (8) or stack with him
  12. 00:39:615 (3,4) - make their parallel for aesthetic
  13. 00:51:440 (1) - same as before, about flow
  14. 01:17:498 (7,1) - wrong stack? o.o
  15. 01:22:097 (4,5) - same as 00:39:615 (3,4)
  16. 01:24:067 (6,7) - don't understand why you make less spacing here, far jump will be more correspond with music
  17. 01:25:929 (5,6,7,8) - lessen spacing after jump part looks weird for me, it's not will so hard for playing lol. Try 1.0x
  18. Have some questions about flow, but probably it is permissible at this moment
  • [Hard]
  1. 00:05:235 (4) - probably missed nc?
  2. 00:15:089 (2,3,4,5,6) - i recommend to follow the flow here, looks pretty nice http://puu.sh/mT1g6/4110cf96b6.jpg
  3. 00:51:002 (4) - not think that drum finish hears nice, try normal clap
  • [Normal]
  1. visual part is looks pretty nice, but i can't understand what happened with your rhythm. You don't using 1/2 rhythm before kiai, why? Music has with beats for map of 1/2 there, plese try to fix it
  • [Easy]
  1. 00:30:418 (1) - 1.5/1 repeat slider doesn't suitable for this rhythm, this will better http://puu.sh/mT4I1/e6e7856ef5.jpg
Rilene
@FCL : Hm, then I will use more 1/2 to emphasize, I guess I tried to make the GD bit too easy, so thanks for pointing it out. :)
Topic Starter
Kei
EDIT: I'll post my reply to your mod mod your map soon, please be patient ; v ;

FCL wrote:

from your queue
  • [Insane]
  1. don't like ar8 (8.5 was be better for me) but it is permissible I like it. changed!
  2. 00:05:892 (1) - before (and later too) you don't stack at this moment, looks weird and confusing. Unstack pls done
  3. 00:06:768 (3,4,5,6) - this jumps are looks randomly imo. ideal option will be if you will gradually increase distance between circles. For example http://puu.sh/mSOrT/4474b5248d.jpg or any your option done
  4. 00:07:644 (1,2,3,4) - i carefully listened the sound here, and noticed that main have at red ticks, not white. What about to move these slider to red ticks and add one more circlse at 00:07:644? Pretty better than now nice
  5. 00:09:396 (1,2,3) - just aesthetic things: Symmetry here will looks better http://puu.sh/mSQ2U/a642218a5a.jpg great!
  6. 00:16:403 (1,2,3,4,5,6,7,8,9) - I think you should add some hitsounds at white tick in this sections, but i have no idea what king. hmmm nah i think these hitsounds are enough
  7. 00:23:410 (1,2,3,4,5,6,7,8,9) - ^
  8. 00:26:914 (1) - don't like flow similar this, maybe move to 512 79? done
  9. 00:25:600 (2) - ^ not sure where you want me to move this note but i moved it where i thought it'd be fine
  10. 00:27:133 (2,3,4) - I'm worried about spacing here. Vocal parts have same stucture, so spacing betwee should be similar too, like this http://puu.sh/mSRAb/1e78a06395.jpg fixed
  11. 00:35:454 (9) - this circle haven't some strong sound, i recommend to move it closer to (8) or stack with him nice, fixed
  12. 00:39:615 (3,4) - make their parallel for aesthetic hmm not sure about this, i think it plays better this way :<
  13. 00:51:440 (1) - same as before, about flow i think i fixed it? i'm not sure if i get what you mean ;_;
  14. 01:17:498 (7,1) - wrong stack? o.o yes lol fixed
  15. 01:22:097 (4,5) - same as 00:39:615 (3,4) same ;_;
  16. 01:24:067 (6,7) - don't understand why you make less spacing here, far jump will be more correspond with music fixed
  17. 01:25:929 (5,6,7,8) - lessen spacing after jump part looks weird for me, it's not will so hard for playing lol. Try 1.0x fixed
  18. Have some questions about flow, but probably it is permissible at this moment
  • [Hard]
  1. 00:05:235 (4) - probably missed nc? yeah o.o
  2. 00:15:089 (2,3,4,5,6) - i recommend to follow the flow here, looks pretty nice http://puu.sh/mT1g6/4110cf96b6.jpg alright!
  3. 00:51:002 (4) - not think that drum finish hears nice, try normal clap done
  • [Easy]
  1. 00:30:418 (1) - 1.5/1 repeat slider doesn't suitable for this rhythm, this will better http://puu.sh/mT4I1/e6e7856ef5.jpg but it'd be misleading for newbies as i've been using only 1.5/1 repeat sliders in the whole map and this would be the only 1.5/2 repeat slider. i don't want to troll beginners ):
Thank you!! very useful mod :> please wait for me
Rilene
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 56695
Countdown: 0
SampleSet: Normal
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TitleUnicode:Welcome!! DISCOけもけもけ
Artist:Daisuke Ono, Takahiro Sakurai & Jouji Nakata
ArtistUnicode:小野 大輔 櫻井 孝宏 & 中田 譲治
Creator:Kei
Version:Insane-mod
Source:繰繰れ! コックリさん
Tags:gugure kokkuri-san opening tv size ichimatsu kohina shigaraki inugami Rilene
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Just use it as a idea for patterns. c:

osu file format v14

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Title:Welcome!! DISCO Kemokemoke
TitleUnicode:Welcome!! DISCOけもけもけ
Artist:Daisuke Ono, Takahiro Sakurai & Jouji Nakata
ArtistUnicode:小野 大輔 櫻井 孝宏 & 中田 譲治
Creator:Kei
Version:Rilene's Normal
Source:繰繰れ! コックリさん
Tags:gugure kokkuri-san opening tv size ichimatsu kohina shigaraki inugami Rilene
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375,352,77060,2,0,P|419:358|451:349,2,60
312,305,77717,6,0,P|260:295|203:319,1,90
147,350,78374,2,0,L|131:230,1,120
115,154,79031,1,0,0:0:0:0:
227,198,79469,6,0,L|338:180,1,90
403,159,80126,2,0,P|391:225|416:288,1,120
451,339,80783,1,0,0:0:0:0:
332,342,81221,6,0,P|271:320|209:332,1,120
127,249,82097,2,0,P|68:256|13:235,1,120
85,138,82972,2,0,P|144:131|199:152,1,120
263,198,83629,1,0,0:0:0:0:
323,248,83848,2,0,P|379:269|438:262,1,120
501,159,84724,6,0,P|442:138|375:163,1,120
270,138,85600,2,0,P|213:152|158:131,1,120
62,60,86476,6,0,L|70:120,2,60
Topic Starter
Kei
Updated your diff Re-download the map again pls the metadata is outdated again lmaoo

I checked the mod diff. I really liked the patterns you suggested me at 01:03:702 (1) but I don't know if it's alright to change it like that, while leaving the intro as it is bcs it's basically the same rhythm and people might complain about inconsistency and what not. What do you think? halp.

The other patterns are also quite creative and interesting but I feel it'd make the difficulty easier than it already is and I don't want that to happen. :c
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