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posted
이거슨 랭크 가야함니다 ㅇㅈ? ㅇㅇㅈ 乃
posted

Gloria Guard wrote:

이거슨 랭크 가야함니다 ㅇㅈ? ㅇㅇㅈ 乃
ㅇㅈ
posted
yo Enon Dailycare :) !!

[Revolution]

00:17:666 (3) - super nazi but blanket xd!!
02:16:743 (1,2,1,2) - why didnt you keep the previous structure with 1 slider then 3 sliders ?
02:20:897 (1) - not sure if the NC is needed here :p
03:31:858 (2,1,2,3,4) - i think the jump is super awkward to play ><
04:32:377 (2) - i feel like this note is too "extra" if you know what i mean, like there is no real note here actually ><
03:56:665 (2) - this object isnt snapped :p
06:04:973 (2) - anchors are funny XD


cool map !!!!!!!
good luck >w<
posted
hello o/

  • [Revolution]
  1. 00:13:974 (1) - This blanket is a bit off: https://osu.ppy.sh/ss/9308255 try to fix it so it's like: https://osu.ppy.sh/ss/9308261
  2. 01:21:127 (3) - I think making this tilting the same way as 01:20:781 (2) - and 01:20:435 (1) - will fit more so it will be like: https://osu.ppy.sh/ss/9308292 and then moving it a bit down so the visual spacing between 01:20:781 (2,3) - is the same as 01:20:435 (1,2) -
  3. 02:01:512 (3,1) - Fix the stacking here on the sliderheads.
  4. 02:13:915 (2) - There's no sound here, so the stream should start at 02:13:974 - You could try to do something like: https://osu.ppy.sh/ss/9308328
  5. 05:08:896 (1) - I think moving this a bit down will fit better.
  6. 06:03:242 (2,1) - Fix the stacking here.

Good map :D
GL with it!
posted

Gloria Guard wrote:

이거슨 랭크 가야함니다 ㅇㅈ? ㅇㅇㅈ 乃
엌ㅋㅋ 별 감사합니다!!

Yunomi wrote:

i love enon and dailycare i wanna suk adore's dik

good map but i think some streams are a bit extreme

Good stream example: 02:59:781 (4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -

--------------------

01:58:281 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - this is way too difficult to play, borderline unplayable at that bpm. spacing and pattern is too complicated for 260bpm. it's a cool shape but i think this stream is the most problematic in the map

03:15:820 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - spacing here is good, but shape and movement might be too complicated

04:32:377 (2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - needs spacing nerf, or break in between with kicksliders to make easier shape

06:22:280 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - turn 06:23:204 (1) - here is too sharp, and spacing increase might be too dramatic near end

but this is just my thoughts, i can't play this map well so this might not be very helpful :(

We got some mods regarding the streams and already did try to nurf those. I think it's fine, so want to keep going it for now.

Of course we are going to get mods about that more though.

Musty wrote:

yo Enon Dailycare :) !! > <

[Revolution]

00:17:666 (3) - super nazi but blanket xd!! I remapped the beginning part.
02:16:743 (1,2,1,2) - why didnt you keep the previous structure with 1 slider then 3 sliders ? I want to make some variations at that part instead of just repeating same rhythms.
02:20:897 (1) - not sure if the NC is needed here :p I want to show those are different patterns.
06:04:973 (2) - anchors are funny XD I think that's been well-expressed XD


cool map !!!!!!!
good luck >w<

-Tochi wrote:

hello o/

  • [Revolution]
  1. 00:13:974 (1) - This blanket is a bit off: https://osu.ppy.sh/ss/9308255 try to fix it so it's like: https://osu.ppy.sh/ss/9308261 I tried to do my best!
  2. 01:21:127 (3) - I think making this tilting the same way as 01:20:781 (2) - and 01:20:435 (1) - will fit more so it will be like: https://osu.ppy.sh/ss/9308292 and then moving it a bit down so the visual spacing between 01:20:781 (2,3) - is the same as 01:20:435 (1,2) - yeah you are right
  3. 02:01:512 (3,1) - Fix the stacking here on the sliderheads. lol nazi
  4. 02:13:915 (2) - There's no sound here, so the stream should start at 02:13:974 - You could try to do something like: https://osu.ppy.sh/ss/9308328 nice idea!
  5. 06:03:242 (2,1) - Fix the stacking here. ok~~

Good map :D
GL with it!
thank you for the moddings
posted
RANK GO
:>
posted

Beomsan wrote:

[diff]
  1. 03:43:512 (1) - 여기까진 괜찮은데 03:43:858 (2) - 이거는 좀 채웠으면 좋겠음 앞이랑 잘 맞지는 않는 리듬 사용이라고 생각됨 03:43:974 - 에음이업거든요귀머거리새요?
  2. 03:45:704 (2) - ^ ^^
  3. 04:15:586 (2) - 뭔가 소리가 두개인거같기도 한데 솔직히 ㅇㅣ건 좀 아닌듯 노트한개 ㄱ?

Yunomi wrote:

03:15:820 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - spacing here is good, but shape and movement might be too complicated not gonna change teh shape for now. but it's ye just smth like dummy data so im still gathering better opinions and i will fix it

04:32:377 (2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - needs spacing nerf, or break in between with kicksliders to make easier shape nerfed it but aesthetic too lmao

Musty wrote:

[Revolution]
03:31:858 (2,1,2,3,4) - i think the jump is super awkward to play >< uhh but i can't come up with any alternative... so keep it for now ><
04:32:377 (2) - i feel like this note is too "extra" if you know what i mean, like there is no real note here actually >< o actually there's a strong drum here. you can check the sound using lower speed ><
03:56:665 (2) - this object isnt snapped :p o :o:o:o
@tochi
does it mean using manual stack? or not stacking them? i guess you intend the former lol

thank you guys for nice suggestionsssss
posted
03:47:204 - 힛사줄여조제발 글고 왜 soft가아님

05:55:050 (3) - 이거 그냥 펼쳐주삼

01:15:820 (1,2) - 이거 너무 붙어잇음 그리고 커브도 뭔가 별로 이쁘지는안내

ㅅㄱ
posted
good good
posted

Len wrote:

03:47:204 - 힛사줄여조제발 글고 왜 soft가아님 이거보다 더 줄이면 노래에 힛사가 묻힐 것 같아서 일단 소프트로 바꿈

05:55:050 (3) - 이거 그냥 펼쳐주삼

01:15:820 (1,2) - 이거 너무 붙어잇음 그리고 커브도 뭔가 별로 이쁘지는안내 조금 띄워는 봤는데 디자인은 제가 생각하는 가장 이상적인 디자인이라 그대로 쓰고 싶네요

ㅅㄱ
ㄱㅅ
posted
Had some discussion with Enon earlier xd
2017-10-16 01:29 Enon: heyyyyyy
2017-10-16 01:29 [ -Scarlet- ]: yo
2017-10-16 01:30 Enon: do you mind if i ask you some opnion & suggestion for my map
2017-10-16 01:30 [ -Scarlet- ]: sure
2017-10-16 01:30 [ -Scarlet- ]: image?
2017-10-16 01:30 Enon: yes
2017-10-16 01:30 Enon: ACTION is editing [https://osu.ppy.sh/b/875945 Tatsh - IMAGE -MATERIAL- <Version 0> [Revolution]]
2017-10-16 01:30 Enon: i got some mods regarding
2017-10-16 01:30 Enon: stream is too hard
2017-10-16 01:30 Enon: i agree
2017-10-16 01:31 Enon: and i did nurf streams several times
2017-10-16 01:31 Enon: i think it's fine though
2017-10-16 01:31 Enon: i wonder how you do think about this
2017-10-16 01:33 [ -Scarlet- ]: like which stream tho
2017-10-16 01:34 Enon: 01:58:281 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) -
2017-10-16 01:34 Enon: like this
2017-10-16 01:34 [ -Scarlet- ]: usually when someone see a bit of spaced stream in a 260bpm song, they'll just call it extreme since is extremely high bpm
2017-10-16 01:34 [ -Scarlet- ]: but then it's 2017, so anything goes LOl
2017-10-16 01:34 Enon: LOL
2017-10-16 01:35 Enon: do you have any complaint about flow or shape or smth
2017-10-16 01:35 [ -Scarlet- ]: stream looks fine, just the sharp turn at 01:59:089 (7,8,1,2,3,4,5) - is really harsh
2017-10-16 01:36 [ -Scarlet- ]: looks fine on editor but not that sure about 260bpm tho
2017-10-16 01:37 Enon: hummmmmmmmm
2017-10-16 01:37 Enon: i really love that shape though
2017-10-16 01:37 Enon: i think i should make there smooth
2017-10-16 01:37 [ -Scarlet- ]: a bit more circular turn at 01:59:147 (8,1,2) - should be fine
2017-10-16 01:41 [ -Scarlet- ]: 02:45:762 (3) - this note seems kinda forced tho
2017-10-16 01:41 [ -Scarlet- ]: should dedicate the 02:45:820 (3,4,5,6,7,8,9,10) - stream to the violin/drum
2017-10-16 01:44 Enon: https://osu.ppy.sh/ss/9324600
2017-10-16 01:45 Enon: should be fine?
2017-10-16 01:46 [ -Scarlet- ]: should be
2017-10-16 01:47 [ -Scarlet- ]: not too confident for a 260bpm stream map asd
2017-10-16 01:47 Enon: xD
2017-10-16 01:47 Enon: it would be nice chanllenge
2017-10-16 01:49 Enon: https://osu.ppy.sh/ss/9324629
2017-10-16 01:49 Enon: how about this
2017-10-16 01:52 [ -Scarlet- ]: looks fine, but feel like if you make 02:45:589 (2) - to two stacked circles would fit nicely with the song
2017-10-16 01:54 Enon: okay!
2017-10-16 01:54 Enon: btw
2017-10-16 01:54 Enon: what hitsound sampleset would fit to those streams
2017-10-16 01:55 Enon: is using just normal-hitnormal good for it
2017-10-16 01:58 [ -Scarlet- ]: I think the soft-whistle sounds nice with the drum
2017-10-16 01:58 [ -Scarlet- ]: normal is fine too
2017-10-16 01:59 [ -Scarlet- ]: soft whistle as in your custom one
2017-10-16 02:00 Enon: ok
2017-10-16 02:01 [ -Scarlet- ]: but yea, imo whistle fits nicely with the drum like 02:13:051 (1,2,3,4,5,6,7,8,9) -
2017-10-16 02:03 [ -Scarlet- ]: 03:17:204 (1) - I think this start of the stream doesn't flow too well
2017-10-16 02:04 Enon: you mean
2017-10-16 02:04 Enon: that flow is bad?
2017-10-16 02:06 [ -Scarlet- ]: from (8) to (1) yea
2017-10-16 02:07 [ -Scarlet- ]: https://puu.sh/xYQxs/bde6dc1ff4.png
2017-10-16 02:08 [ -Scarlet- ]: the next stream should start around that area for better flow ish if you wanna follow the violin
2017-10-16 02:08 [ -Scarlet- ]: sry for bad drawing asd
2017-10-16 02:08 [ -Scarlet- ]: I would map something like this
2017-10-16 02:08 Enon: btw
2017-10-16 02:08 Enon: that's not my part
2017-10-16 02:08 Enon: it's collab
2017-10-16 02:08 [ -Scarlet- ]: oo
2017-10-16 02:08 [ -Scarlet- ]: LOL
2017-10-16 02:09 Enon: if you could
2017-10-16 02:09 Enon: post it
2017-10-16 02:09 Enon: it would be appreciate
2017-10-16 02:10 [ -Scarlet- ]: oop,s didn't realize dailycare starts around that part LOL
2017-10-16 02:11 Enon: lol
2017-10-16 02:14 [ -Scarlet- ]: rest of the map looks pretty neat actually xd
2017-10-16 02:14 Enon: thanks!
2017-10-16 02:14 [ -Scarlet- ]: streams are pretty direct
2017-10-16 02:15 [ -Scarlet- ]: just fee like some little stream can be done nicer like 06:22:280 (1,2,3,4,5,6,7,8) -
2017-10-16 02:16 [ -Scarlet- ]: maybe a bit curvy stream will fits nicely with the intense violin
2017-10-16 02:18 Enon: humm
2017-10-16 02:18 Enon: does it mean
2017-10-16 02:18 Enon: that straight stream is not fit?
2017-10-16 02:18 [ -Scarlet- ]: yea
2017-10-16 02:19 Enon: any recommendation
2017-10-16 02:19 Enon: to fix that
2017-10-16 02:19 Enon: i don't get it how to put curve here
2017-10-16 02:21 [ -Scarlet- ]: simple curvy like this is nice enough https://puu.sh/xYR8N/18b54687ab.png
2017-10-16 02:25 Enon: https://osu.ppy.sh/ss/9324896
2017-10-16 02:25 Enon: like it/
2017-10-16 02:25 [ -Scarlet- ]: looks fine~
2017-10-16 02:26 Enon: :D~
2017-10-16 02:26 [ -Scarlet- ]: 05:55:511 (1,2,1,2,1,2,1,2) - maybe can map this jump a bit more interesting
2017-10-16 02:26 [ -Scarlet- ]: since the drum gets from loud to soft
2017-10-16 02:27 [ -Scarlet- ]: can map the jump like get smaller and smaller if you want
2017-10-16 02:28 Enon: https://osu.ppy.sh/ss/9324921
2017-10-16 02:29 [ -Scarlet- ]: looks nice, the rest should be okay~
2017-10-16 02:30 Enon: :D
2017-10-16 02:30 [ -Scarlet- ]: got some parts wanted to mention but that's dailycare's part so, gonna post soon xd
2017-10-16 02:30 Enon: alright
2017-10-16 02:30 Enon: thanks!
2017-10-16 02:30 Enon: you deserve a kudosu!
2017-10-16 02:34 [ -Scarlet- ]: last stuff, 02:51:127 (2,3) - feels a little inconsistent since most of the time you map the slider close to each other like 01:33:589 (2,3) -
2017-10-16 02:36 Enon: increase distance of prvious part
2017-10-16 02:36 Enon: previous*
2017-10-16 02:36 [ -Scarlet- ]: kk alright~

Just had a bit of concern at some Dailycare's part.

  1. 03:17:204 (1) - I think this stream doesn't flow very well from the previous stream. Had a suggestion in mind which somewhat fits nicely with the violin here
  2. 03:29:435 (1,2,3,1,2,3) - Not sure is because I was too used to the ranked version of the map, but I think mapping a stream following the violin here does fits here really well. The current one seems rather, underwhelming :? . Following the drum is pretty fine too though.
  3. 04:07:973 (3) - The piano are quite important here unlike the other parts like 04:05:434 (1) - 03:58:280 (1) - where the piano could be ignored. Replace 04:07:973 (3) - with 1/2 reverse slider fits nicely.
  4. 04:09:127 (1) - 04:10:050 (1) - 04:10:742 (1) - Not sure why you're ignoring the nice piano at 04:09:357 - 04:10:280 - 04:10:973 - . 1/2 repeat slider like the point I mentioned above fits nicely
  5. 04:30:934 (1,2,3) - the 1/4 slider jumps are rather "sudden" to play mainly because of the low spacing 1/4 sliders at 04:30:588 (1,2,3) - . You can make that slider jump more intuitive to play by having bigger jump on 04:30:588 (1,2,3) - , or making it triangular slider jump like this bad example
  6. 04:36:127 (1,2) - Felt awkward to play as this part is rather intense, but only to be covered by 2 1/4 repeat sliders. Kinda get what sound you're mapping to, maybe try this rhythm instead?


Most of the difficulty of the map comes from the long streams itself only though. The rest like jumps and slider are pretty straight forward and easy to play. Kinda preferred if the jumps aren't too clustered or linear/circular same DS like the one from Scorpiour.

Anyway, Good Luck! :D
posted

[ -Scarlet- ] wrote:

  1. 03:17:204 (1) - I think this stream doesn't flow very well from the previous stream. Had a suggestion in mind which somewhat fits nicely with the violin here not gonna change the stream. cuz i want the slider 1 to be placed at the current position. but the pattern is cool anyway. if there're no alternative for it, i'll consider change the pattern as your suggestion
  2. 03:29:435 (1,2,3,1,2,3) - Not sure is because I was too used to the ranked version of the map, but I think mapping a stream following the violin here does fits here really well. The current one seems rather, underwhelming :? . Following the drum is pretty fine too though. i think the current pattern also fits on the part. and the aesthetic is cool too.
  3. 04:07:973 (3) - The piano are quite important here unlike the other parts like 04:05:434 (1) - 03:58:280 (1) - where the piano could be ignored. Replace 04:07:973 (3) - with 1/2 reverse slider fits nicely. oke
  4. 04:09:127 (1) - 04:10:050 (1) - 04:10:742 (1) - Not sure why you're ignoring the nice piano at 04:09:357 - 04:10:280 - 04:10:973 - . 1/2 repeat slider like the point I mentioned above fits nicely fixed them other than 04:10:742 (1) -
  5. 04:30:934 (1,2,3) - the 1/4 slider jumps are rather "sudden" to play mainly because of the low spacing 1/4 sliders at 04:30:588 (1,2,3) - . You can make that slider jump more intuitive to play by having bigger jump on 04:30:588 (1,2,3) - , or making it triangular slider jump like this bad example much better than mine lul
  6. 04:36:127 (1,2) - Felt awkward to play as this part is rather intense, but only to be covered by 2 1/4 repeat sliders. Kinda get what sound you're mapping to, maybe try this rhythm instead? um don't want it. just keep mine
thanks for the checkk
posted
oh hey... ;_; did you save the log? i forgot to turn on automatically log saving and thought i did...
posted
I was not on my pc that time :(

Please just quick re-check it!
posted
02:12:012 - 힛사 x
03:14:898 (4,5) - 압이랑 ds 가께하는거디 조치아눌까요
05:10:280 (1) - 키아이 폭죽효과 넣어보실?
05:16:511 (4,3) - 스택이 잘 안대어잇내요
posted
00:17:666 (3) - 스무스한 원 어떰

00:26:897 (2,1) - 00:36:590 (1,1) - 똑같은 1/1에 똑같은 리듬인데 전자는 안스택이고 후자는 스택을 한 이유는?
00:57:358 (1,5) - 이 겹침이 죠큼 보기 안좋네오 ㅎ;
04:44:434 (4) - 뉴콤 넣어도 괜찮을거같음
05:58:050 (3,3) - 스택
06:12:588 (4) - hp bar 에 좀 많이 가까운거 같은데 안전하게 ㄲ?

M4M ㄱ? 응 ㄱ~ https://osu.ppy.sh/s/434016
posted
Hello.
00:08:436 (2) - i'don't know why you desrtoying smoothie flow, ctrl+g making flow more intuitive.
00:12:128 (4) - same
01:07:397 (4) - i think this circle playing a bit wierd. Considering with flow you never used the same stuck in this parts of song. You can unstack and replace this circle upward. Thats would play slightly and more intuitively without a stop circle and big jump.
01:33:589 (2,3) - too big for me, compare with 3/4 you used before - i understand why microjumps here 01:22:051 (4,1) - for example. New part in music supports spacing.
+ comparing with the same moment in music 01:29:897 (2,3) - one spacing. 01:35:204 (1,2) - same spacing, but why here 01:33:589 (2,3) - a really big? You can fix this if do a blanket like https://makina.s-ul.eu/xkexGUvY.jpg
01:39:358 (3,4,5,6,1) - can you make curve of this stream part more deep? It can help understand abrupt transition of this stream
02:56:897 (3,4,5,6,1) - ^
01:54:820 - you can copy your sliderclap and hitsound this tick. Sounds a bit off for me without clap imo.
01:56:897 - ^
03:12:358 - ^
03:14:204 - ^
02:12:012 - why clap here? You didn't put clap in the same moment previously.
02:22:166 (4) - the same problem i said upper. Anti-jumps destoying your flow.
02:51:127 (2,3) - no reason to do a big 3/4 jump here. I said that previously.
02:54:012 (2,3) - this anti-flow playing a bit wierd for me, but no problem here. Do w/e you want.
03:02:377 - forgot to silence blue tick?

wow, pretty clean map. hope ranked soon!
posted

Lami wrote:

02:12:012 - 힛사 x
05:10:280 (1) - 키아이 폭죽효과 넣어보실?
05:16:511 (4,3) - 스택이 잘 안대어잇내요

다 고침

[C u r i] wrote:

00:17:666 (3) - 스무스한 원 어떰 예시로 든 사진이 바꾸기 전이랑 뭐가 다른지 모르겠어서 냅둠

00:26:897 (2,1) - 00:36:590 (1,1) - 똑같은 1/1에 똑같은 리듬인데 전자는 안스택이고 후자는 스택을 한 이유는? 보컬의 텐션이 다르다고
생각했기 때문

00:57:358 (1,5) - 이 겹침이 죠큼 보기 안좋네오 ㅎ; 플레이해보면 그렇게까지 신경 쓰이는 정도는 아닌 것 같아요
05:58:050 (3,3) - 스택
06:12:588 (4) - hp bar 에 좀 많이 가까운거 같은데 안전하게 ㄲ? 쪼매 낮춰봤음

M4M ㄱ? 응 ㄱ~ https://osu.ppy.sh/s/434016

Reya wrote:

Hello.
00:08:436 (2) - i'don't know why you desrtoying smoothie flow, ctrl+g making flow more intuitive.
00:12:128 (4) - same omg... nice suggestions
01:07:397 (4) - i think this circle playing a bit wierd. Considering with flow you never used the same stuck in this parts of song. You can unstack and replace this circle upward. Thats would play slightly and more intuitively without a stop circle and big jump. ok fixed
01:33:589 (2,3) - too big for me, compare with 3/4 you used before - i understand why microjumps here 01:22:051 (4,1) - for example. New part in music supports spacing. you are right! fixed
+ comparing with the same moment in music 01:29:897 (2,3) - one spacing. 01:35:204 (1,2) - same spacing, but why here 01:33:589 (2,3) - a really big? You can fix this if do a blanket like https://makina.s-ul.eu/xkexGUvY.jpg
01:39:358 (3,4,5,6,1) - can you make curve of this stream part more deep? It can help understand abrupt transition of this stream current of the streams are fine since the new combo may help you to notice it.
02:56:897 (3,4,5,6,1) - ^ ^
01:54:820 - you can copy your sliderclap and hitsound this tick. Sounds a bit off for me without clap imo.
01:56:897 - ^
03:12:358 - ^
03:14:204 - ^ all done
02:12:012 - why clap here? You didn't put clap in the same moment previously. that's my mistake
02:22:166 (4) - the same problem i said upper. Anti-jumps destoying your flow. fixed
02:51:127 (2,3) - no reason to do a big 3/4 jump here. I said that previously. fixed
02:54:012 (2,3) - this anti-flow playing a bit wierd for me, but no problem here. Do w/e you want. humm i re-worked this around part
03:02:377 - forgot to silence blue tick? yee

wow, pretty clean map. hope ranked soon!
모딩 감사합니다

Thank you for the modding
posted
Rank rank rank rank rank! :):):)
posted
@Lami
에그것슨저가 01:57:820 (4,5) - 처럼ds에구애밪지안을라고그랫거든요저가..

modding thanks man

@Enon: 뉴ㅗㅁ넣어주새욯ㅎ
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