Rebubbled.
thx for modBakari wrote:
Greetings, let's get a few things fixed before we move on.
[Storyboard]
- Two of your sprites exceed the rankable maximum of image dimensions of x1440.
fixed.
- SB\sora.jpg (854x1875)
- SB\sora2.jpg (854x1875
- I personally don't see any reason to use SB sprites as big as 1280x720 as some of the pictures are not even using full-screen, which adds unnecessary scaling code. Just to name an example, have a look at BG12. The scale method have diffrences between photoshop and osu itself. If I scale it first then it will have slightly diffrent effects. but those won't be what I wanted.
- 04:15:562 - I am pretty sure there is an extra layer of white.png and a clone of the main background, that make the SB load go above the recommended limit of x5,0. Noticed that and then fixed with another method. (Actually two whites don't make no sence.)
thanks ~Bakari wrote:
Greetings, let's get a few things fixed before we move on.
[Karenely's Normal]I hope that once we addres the issues, we will be able to get the set back.
- 02:42:263 (4) - for the reason similar with the issue above I would prefer two circles here, instead. personally i prefer slider to build up the flow.. would be weird if use circles
- 02:45:194 (5) - if you intend to stress vocals, the slider should end at 02:45:538 - where the vocals are. If not, then you really should make 02:45:366 - a playable beat, rather than a passive slidertail. yep i dont follow vocal, instead a music bg (maybe crystal sound) , idk but i think the slider works well for me so i prefer to keep
- 04:06:573 (2) - sounds out of place, I doubt that there is a need to follow drums or whatever the background instrument is called. sure fixed