(aimod is throwing some problems wrt stack leniency and tags)
i don't think i've ever seen an easy this easy o_o overall it's p nice -- maybe increase hitsound volume esp in kiai, since it was a little hard for me to hear even intentionally hitting off-beat
00:52:587 (5) - i think you can change the shape to blanket (4) more nicely; you don't have to stick with the regular curve 01:09:214 (7) - prev/next spacing here is a little inconsistent; i'd suggest moving (5), (6), (7) to address this and also avoid the overlap between (4) and (5)
same concerns with hitsound volume as above
00:15:358 (1,2,3) - i'd space these evenly around (5) from last combo 00:33:069 (3,4) - maybe adjust these so (3) blankets the sliderhead of (4)? would look nicer imo 00:35:238 (1) - blanket
the notes in every double stack seem to have the exact same center, which makes it very difficult to see; i feel like stack leniency should be higher, but it seems to have been set low intentionally so idk... also many sliders seem to be curved arbitrarily; i'd like to see them blanketed or be placed in relation to other objects more often (i've pointed out a few, but there might be others as well)
00:03:431 (1) - this is different sv; not sure if intentional... i'd change it 00:03:973 (3,4) - feel like these can be rotated/moved a little, since the spacing and layout atm seem a little random 00:06:322 (8) - i don't really think this fits; i'd replace with a 1/1 slider followed by a note 00:13:370 (5,7) - blanket these, or at the very least make them symmetric around (6); it's off by a little bit right now 00:30:177 (4) - blanket 00:33:069 (4) - ^ 00:53:129 (5) - very unexpected jump - if you don't feel it's absolutely necessary i'd take it out 01:25:117 (3) - blanket
00:07:045 (7) - blanket 00:24:937 (1) - ^ 00:35:961 (2) - center this between the two sliders 00:40:840 (6) - consistent spacing please 00:42:828 (4) - feel like you could just use two notes 00:49:696 (1,2,3,4) - make sure you're using the same sliders! the shapes look a little different
Hi! Mod cos why not Please keep in mind I'm a newbie modder! These are just suggestions, feel free to reject them. If you could please reply to my mod and explain why you rejected certain suggestions, so that I can improve as a modder!
General - Raise the hitsound volume a bit? - Check for slider flow in most diffs C: the beatmaps seem a little messy at places. - Remove custom names besides hardest diff? Use ENHIX naming instead of random stuff, like "Lilynn's Insane" and "Insane" instead of "Frozen Butter(melting)".
Frozen Butter(melting) 00:03:792 (3,4) - maintain consistent distance? 00:04:515 (6,7) - rearrange for better flow, or u can just flip the slider 00:05:599 (4,5) - rhythm wise ctrl + g, then rearrange for flow 00:07:406 (7,8) - ^ 00:08:491 - why this gap? 00:09:214 (1,2,3,4) - this doesn't belong in insane diffs. 00:15:358 (4,1) - flow 00:16:804 (6) - stack on 00:16:081 (3) - 00:16:985 (7) - move to x:8 y:80 00:22:768 (5) - stack this hitcircle on 00:21:864 (8) - 00:23:129 (7,8) - maintain consistent distance? 00:24:214 (13,14) - flow 00:22:045 (1,2,3,4,5,6,7) - I think there isn't a need for such big jumps at this part of the music. 00:25:298 (19,20,21,22,23) - ^, also where is the nc? - Incomplete?
Frost's Extra 00:04:515 (1,2) - flow. move 00:04:515 (1) - to stack on 00:03:792 (2) - maybe? 00:04:696 (2,3) - improve blanket 00:10:659 - the sound starts here. End the spinner at 00:10:479 - , move 00:10:840 (1,2,3,4) - to 00:10:659 - and add another set of 00:11:202 (3,4) - at 00:11:382 - 00:11:743 (2) - change hit circle to slider from 00:11:744 - to 00:11:834 - 00:17:708 (7,1) - this flows weirdly 00:19:153 (1,2,3,4) - this pattern can be improved aesthetically 00:29:455 - move inheriting section here, change 00:29:455 (8) - to a hitcircle 00:30:177 (4,5) - ctrl + g, then rearrange for flow. 00:32:165 (1,2,3,4,5,6,7) - too big of a difference from 00:29:635 (1,2,3) - these jumps. i think you should stick to the latter type and not overdo the jumps. The chorus isn't here yet (as in make the jumps smaller). 00:40:298 (3) - is this supposed to be a blanket? 00:51:141 (6,1,2) - the huge empty gap here feels awkward to play, maybe map something? I think put slider from 00:51:141 - to 00:51:322 - , at circle at 00:51:503 - and at 00:51:864 - 00:57:105 - this should be clickable 01:04:515 (2) - end slider at 01:04:696 - 01:28:551 (3) - slider to 01:28:732 - , remove 01:28:732 (1) - - Some parts are a little messy but that can be fixed next time (I'm terrible at making tidy maps too anyway so I can't help)
melting butter There is a section with a lot of triplets in the actual beat that you are omitting from this map even tho it's the highest diff Examples: 00:50:057 (2,3) , 00:51:684 (4,5) , 00:53:129 (4,5) I'm guessing it's a personal preference 00:02:527 (1,3) - you miss blanket 00:38:852 (3,4,5,6) - i see no problem with making this a square and not a trapezoid 00:47:527 (4,5,6) - not sure if this is supposed to be straight but it's not 00:48:250 (1,2,3,4) - I think this can be made a lot more attractive by shifting 3 to around (272,344) and moving 4 to the first slider's end 00:56:744 (3) - make this a mirrored version of 00:56:202 (1) ? 00:58:732 (2) - make more symmetrical with 00:58:370 (1) : copy+paste press ctrl+h and then ctrl+j 01:01:623 (2) - ^^^ 01:03:973 (7) - I wouldn't put this note in the slider path maybe on the slider end? 01:05:418 (1,2) - This slider shape looks very awkward and also ends on a strange beat; maybe just omit next note and extend it to then 01:08:129 (3) - I would either center this triangle or center the note between 2 and the stream 01:29:455 (1,2,3,4) - fix this I don't know what it's supposed to be but it looks bad imo There are a lot of places in this diff where you have a chance to use blankets but you don't as well as a lot of inconsistent spacing outside of jumps
Heeeey from my queue you requested a NM and here it is
00:13:737 (5) - NC
00:16:262 (5) - gonne sound wierd but im not sure how players on this star level handle this my friend at least didnt noticed the delay bewteen 4-5, but yeah you definitly dont need to change it i just wanted to mention it.
00:29:455 - Beat missing
00:43:912 - NC
01:19:344 - NC
Dont worry i didnt missed melting butter xD i just dont have time atm for more, i gonne edit this post when i find more time :3 hope you are fine with that.
Edit: Nice Map
00:10:659 (7) - Maybe NC this
00:13:732 (7,8) - I will screenshot it dont worry,Step 1:remove 7,8.
Step 2: you copy 3,4 & place it behind 6
Step 3: Switch 7 with 8
Step 4: Mark 7,8 & Ctrl + h & NC 6 (00:13:370)
Yeah i guess this looks really nice plays nice and yeah xD
00:14:455 (6) - NC
00:17:527 (8) - Ctrl + j
00:25:007 (2) - Maybe get it too look smoother (take the 1 from 00:36:684, this look way better)
00:47:346 (4,5,6) - you could do it like this
00:48:792 (3,4,5) - ^
00:50:780 - i would work with the voice more here it would fit way better in my opinion
So now its my full mod :3 hope its good enough cause there wasnt really to much to change in my opinion :3 so yeah xD
Last edited by Ayumiita , edited 4 times in total.
04:21 Nierth: finally found you 04:21 Log Off Now: ive been off for 2 months lol 04:21 Nierth: FINALLY FOUND YOU 04:21 Nierth: need you to try my map 04:21 Nierth: and tell me how bad it is 04:23 Log Off Now: i cant play atm 04:23 Log Off Now: lmfao 04:23 Log Off Now: im so bad 04:23 Nierth: http://puu.sh/qZbtd/9489c2851b.osz 04:23 Log Off Now: if its like 4* ill struggle 04:24 Log Off Now: 5.63* 04:24 Log Off Now: wotttttt 04:24 Log Off Now: how can you expect me to play this XD 04:24 Nierth: ayyyyy 04:24 Nierth: i know you can do it 04:24 Nierth: i believe 04:25 Log Off Now: no i cant 04:25 Log Off Now: lol 04:25 Nierth: nice fc 04:25 Log Off Now: memes 04:25 Log Off Now: kk if you want a how bad it is 04:26 Log Off Now: give me a scale# 04:26 Nierth: emilia tan modded it 04:26 Nierth: told me to change so many times 04:26 Log Off Now: i have no idea who that is 04:26 Nierth: so many things* 04:26 Log Off Now: idk what you're following sometimes lol 04:26 Log Off Now: 00:07:226 (1) - eg here 04:26 Nierth: scale of 1-bacon 04:27 Nierth: oh yea that 04:27 Log Off Now: 00:07:226 (1) - would be better to make this 1/2 04:27 Nierth: i was working on it 04:27 Nierth: and t hen i fell asleep 04:27 Log Off Now: and have an extended slider afterwards 04:27 Log Off Now: so it follows the vocal hold 04:27 Log Off Now: 00:08:310 - also u miss a lot here 04:27 Log Off Now: 00:08:852 (2,3) - and randomly pick up on it here XD 04:27 Log Off Now: 00:09:575 (1,2,3,4,5,6) - and i couldnt read this 04:28 Log Off Now: since this is an extra you can be a lot more involved with your rhythms 04:28 Nierth: its okay im taking it out ;-; 04:28 Log Off Now: 00:12:738 - missing a note here which can be followed 04:28 Log Off Now: you undermapped this part XD 04:28 Log Off Now: 00:17:165 (6,7,8,9) - change 6 into a kickslider also since thats where the snare fill starts 04:29 Nierth: is this a mod 04:29 Log Off Now: 00:24:756 (1) - remove random nc 04:29 Log Off Now: yes 04:29 Nierth: i wasnt expecting a mod LOOOOL 04:29 Nierth: but okay 04:29 Nierth: thanks 04:29 Nierth: buddy 04:29 Log Off Now: kek 04:29 Log Off Now: not gonna go to much into it 04:30 Log Off Now: you undermapped this a lot 04:30 Log Off Now: 00:23:129 (3,4,1,2,3) - chances for triples in here to follow the hihat 04:31 Log Off Now: 00:41:744 (1,2,3,4,5) - this should be moved to the red tick 04:31 Log Off Now: since the snare doesnt start on the 1 04:31 Log Off Now: it starts on the 3 04:31 Log Off Now: place just one circle where (1) currently is atm 04:32 Log Off Now: 00:43:912 (1,2,3,4,5) - this should just be 3 big jumps imo since theres nothing on the 2/4 04:32 Log Off Now: 01:13:912 (3,6) - ugly overlap 04:33 Log Off Now: 01:29:455 (1,2,3,4) - hoyl spacing 04:33 Nierth: my spacing is amazing 04:34 Log Off Now: 01:30:268 (1) - end spinner here 01:30:268 (1) - since the guitar keeps fading until this point 04:34 Log Off Now: yea ur spacing can use a lot of work lol 04:34 Nierth: end spinner where 04:34 Nierth: ? 04:34 Log Off Now: oops 04:34 Log Off Now: failed 04:34 Log Off Now: 01:36:683 - 04:34 Nierth: rip 04:34 Log Off Now: here 04:34 Log Off Now: and have it at 5% volume 04:35 Log Off Now: so it sounds less odd 04:35 Log Off Now: you could gradually change the volume through the spinner if you wanted to match the fade 04:35 Nierth: oooooo interesting 04:35 Log Off Now: also i think i modded this mapset before so i cant get kds 04:35 Log Off Now: gg 04:35 Nierth: gg 04:36 Nierth: can you get kds if its a new diff? 04:36 Log Off Now: no 04:36 Log Off Now: my mapping is so rusty now 04:36 Nierth: rippp 04:36 Nierth: thanks for the mod though 04:36 Log Off Now: np 04:37 *Nierth is editing [https://osu.ppy.sh/b/1051705 Aoi Eir - Cynthia No Hikari [melting butter]] 04:37 Log Off Now: want me to post on thread for future reference anyway 04:37 Log Off Now: or not 04:37 Nierth: ./np 04:37 Nierth: sure if you want 04:37 Log Off Now: kk 04:37 Nierth: yes 04:37 Nierth: maybe 04:37 Log Off Now: can you link me thread 04:37 Log Off Now: kek 04:37 Nierth: t/406418 04:37 Log Off Now: tyyy
2016-09-03 15:47 [ Emillia ]: ok i'll start from the hardest diff 2016-09-03 15:49 [ Emillia ]: ya theres nothing wrong 2016-09-03 15:49 [ Emillia ]: its just very ugly 2016-09-03 15:49 [ Emillia ]: so 2016-09-03 15:49 [ Emillia ]: idk how to exactly mod this .. 2016-09-03 15:49 Nierth: im sorry for being ugly ;-; 2016-09-03 15:49 [ Emillia ]: you're not ugly !! !! 2016-09-03 15:49 [ Emillia ]: your map is tho 2016-09-03 15:49 [ Emillia ]: L 2016-09-03 15:50 Nierth: i get that a lot 2016-09-03 15:50 Nierth: which parts in particular do you think need the most work? 2016-09-03 15:50 [ Emillia ]: i'll give you some uh rhythm problems first 2016-09-03 15:50 [ Emillia ]: i guess 2016-09-03 15:51 [ Emillia ]: 00:02:527 (1,2,3,4,5,6,7,8) - this thing has very bad rhythmic emphasis 2016-09-03 15:52 [ Emillia ]: for example 2016-09-03 15:53 [ Emillia ]: 00:03:431 - this should be clickable 2016-09-03 15:54 Nierth: interesting 2016-09-03 15:54 [ Emillia ]: cuz thats the start of the bar 2016-09-03 15:54 [ Emillia ]: and its very strong 2016-09-03 15:54 [ Emillia ]: the timing point should be set here 00:01:985 - 2016-09-03 15:54 [ Emillia ]: the red line, i mean 2016-09-03 15:56 [ Emillia ]: and like 2016-09-03 15:56 [ Emillia ]: half the things here 00:02:527 (1,2,3,4,5,6,7,8,9) - are mapped to nothing 2016-09-03 15:56 [ Emillia ]: there arent any strong beats to the song that i hear on most of these clickable beats 2016-09-03 15:58 Nierth: does that mean i should wipe all that.. 2016-09-03 15:58 [ Emillia ]: not exactly 2016-09-03 15:58 [ Emillia ]: but kinda 2016-09-03 15:58 [ Emillia ]: try http://puu.sh/qYgX8/68a0a7673c.jpg 2016-09-03 15:59 [ Emillia ]: because theres nothing in the bg 2016-09-03 15:59 [ Emillia ]: and all i'm mapping the beats to here is vocal 2016-09-03 15:59 [ Emillia ]: so it sounds better 2016-09-03 15:59 [ Emillia ]: 00:06:322 (5,6,7) - so are these beats 2016-09-03 16:00 [ Emillia ]: i call this "overmapping", in a sense where your click beats are mapping to absolutely nothing in the music 2016-09-03 16:01 Nierth: mapping is hard.. 2016-09-03 16:02 [ Emillia ]: its not hard 2016-09-03 16:02 [ Emillia ]: if you can hear music . 2016-09-03 16:02 Nierth: ;-; im not at that level yet 2016-09-03 16:02 [ Emillia ]: so 2016-09-03 16:02 [ Emillia ]: you're saying 2016-09-03 16:02 [ Emillia ]: you're deaf? 2016-09-03 16:02 [ Emillia ]: tbh anyone that can hear music 2016-09-03 16:02 [ Emillia ]: or hear strong beats 2016-09-03 16:02 [ Emillia ]: can map 2016-09-03 16:02 [ Emillia ]: for sure 2016-09-03 16:03 [ Emillia ]: if you arent actually deaf, like monstrata (who's apparently fucking half deaf), you can map 2016-09-03 16:03 Nierth: i guess i have trouble listening for the strong beats :/ 2016-09-03 16:04 Nierth: somehow 2016-09-03 16:04 [ Emillia ]: it shouldnt be that hard tho 2016-09-03 16:04 [ Emillia ]: I'll give you an example 2016-09-03 16:04 [ Emillia ]: 00:02:527 (1,2,3,4,5,6,7,8) - this part you have here 2016-09-03 16:05 [ Emillia ]: you can hear the instruments here 00:03:431 - 00:04:153 - 00:04:876 - 2016-09-03 16:05 [ Emillia ]: where the 1st is the synth, and 2nd and 3rd are both piano (i think) 2016-09-03 16:05 [ Emillia ]: either you map to that, which is pretty boring and slow imo, or you map to vocals 2016-09-03 16:05 [ Emillia ]: like hear this 2016-09-03 16:07 [ Emillia ]: 00:02:527 - zu 00:02:888 - tto 00:03:069 - na 00:03:250 - ri 00:03:250 - ya00:03:792 - ma 00:03:973 - na 00:04:334 - i 00:04:515 - no 00:04:696 - wa 2016-09-03 16:08 Nierth: i think i understand 2016-09-03 16:08 Nierth: ish 2016-09-03 16:09 [ Emillia ]: yea 2016-09-03 16:09 [ Emillia ]: its just 2016-09-03 16:09 [ Emillia ]: hearing out for strong beats 2016-09-03 16:09 [ Emillia ]: and mapping those that are important 2016-09-03 16:11 Nierth: ill keep that in mind from now on 2016-09-03 16:20 [ Emillia ]: hm 2016-09-03 16:20 [ Emillia ]: 00:07:226 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6) - this whole part is pretty confusing too 2016-09-03 16:21 Nierth: damn ;-; 2016-09-03 16:21 [ Emillia ]: hope you understood what i meant before and just change this 2016-09-03 16:21 Nierth: change to vocals? 2016-09-03 16:21 [ Emillia ]: what do you mean "change" to vocals 2016-09-03 16:21 [ Emillia ]: lmao 2016-09-03 16:21 [ Emillia ]: you're mapping to nothing .. 2016-09-03 16:21 Nierth: follow vocals i mean 2016-09-03 16:21 [ Emillia ]: i guess 2016-09-03 16:22 [ Emillia ]: like perhaps you heard the soft guitars here 00:07:768 (2,3,4,5,6,7,8) - 00:09:575 (1,2,3,4,5,6) - 2016-09-03 16:22 [ Emillia ]: but they arent emphasis worthy imo 2016-09-03 16:22 [ Emillia ]: or at least represent them in a better way 2016-09-03 16:23 [ Emillia ]: 00:16:262 (3) - this slider is unrankable, the remaining moves directly back into the slider 2016-09-03 16:26 [ Emillia ]: 00:24:937 (1) - whats the reason for this slider being super slow 2016-09-03 16:27 Nierth: no reason actually... 2016-09-03 16:27 [ Emillia ]: ... 2016-09-03 16:27 [ Emillia ]: you just 2016-09-03 16:27 Nierth: thought it mightve worked with the vocal part 2016-09-03 16:27 [ Emillia ]: explained all my problems with your map 2016-09-03 16:27 Nierth: ...... 2016-09-03 16:27 [ Emillia ]: you're doing things without reasoning LMAO 2016-09-03 16:28 Nierth: lovely map we have here dont we 2016-09-03 16:28 [ Emillia ]: you notice that the instruments in the bg are of the same intensity 2016-09-03 16:28 [ Emillia ]: and that the vocals dont change much in intensity 2016-09-03 16:28 [ Emillia ]: its just a longer note 2016-09-03 16:28 [ Emillia ]: so by right 2016-09-03 16:28 [ Emillia ]: if you were to have a long slider 2016-09-03 16:28 [ Emillia ]: that'd be enough 2016-09-03 16:28 [ Emillia ]: but slowing it down kills the momentum gained from before 2016-09-03 16:28 [ Emillia ]: which is anti-flow AF 2016-09-03 16:28 [ Emillia ]: imo 2016-09-03 16:31 Nierth: i see 2016-09-03 16:32 [ Emillia ]: 00:39:575 (1,2,3,4,5,1,2,3) - dont here any inclination of a stream here 2016-09-03 16:33 [ Emillia ]: 00:40:298 (3,4,5,6,7,8,9,10,1) - here is ok tho, cuz there are the drums 2016-09-03 16:35 Nierth: damn i liked that stream ;-; 2016-09-03 16:52 [ Emillia ]: tbh imo its trash xd 2016-09-03 16:52 Nierth: are you still there? 2016-09-03 16:52 [ Emillia ]: yep 2016-09-03 16:52 Nierth: oh hi 2016-09-03 16:52 [ Emillia ]: but you dont reply fast 2016-09-03 16:52 [ Emillia ]: so 2016-09-03 16:52 [ Emillia ]: idk how to send mods efficiently 2016-09-03 16:52 Nierth: sorry ive been here 2016-09-03 16:53 Nierth: just looking at my map ;-; 2016-09-03 16:53 [ Emillia ]: ya i understand 2016-09-03 16:53 [ Emillia ]: just reply faster so i know when to continue tho 2016-09-03 16:53 [ Emillia ]: it really does help me out a lot if you can reply faster 2016-09-03 16:53 Nierth: okay 2016-09-03 16:53 Nierth: affirmative 2016-09-03 16:53 [ Emillia ]: 00:54:033 (1,2,3,4,1,2,3,4,5,6,7,8,9,1) - this stream, i dont hear anything that justifies it 2016-09-03 16:54 [ Emillia ]: i hear beats only on 00:54:033 (1) - 00:54:214 (3,4) - 00:54:575 (2,4,6,8,1,2) - 2016-09-03 16:56 Nierth: ...well damn 2016-09-03 16:56 [ Emillia ]: soo 2016-09-03 16:56 [ Emillia ]: do you hear what i hear? 2016-09-03 16:56 Nierth: yes 2016-09-03 16:56 [ Emillia ]: mhm 2016-09-03 16:56 [ Emillia ]: yep 2016-09-03 16:56 [ Emillia ]: dont understand why this 01:05:418 (1) - was slowed either 2016-09-03 16:57 [ Emillia ]: this stream iss wayyyyy more justifable, just so you konw hwat i mean 01:08:310 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,9,10) - 2016-09-03 16:57 Nierth: yesss 2016-09-03 16:58 [ Emillia ]: 01:18:430 - this part is empty, like it can definitely use a stream or kicks or reverses 2016-09-03 16:58 [ Emillia ]: thats most of the overbearing rhythm problems 2016-09-03 16:58 Nierth: what are kicks 2016-09-03 16:58 [ Emillia ]: like these 01:29:455 (1) - 2016-09-03 16:59 [ Emillia ]: its like a slider thats mapped on 1/4 that "kicks" your cursor away, hence earning it its name 2016-09-03 16:59 Nierth: ohh 2016-09-03 17:02 Nierth: is that all for this diff? 2016-09-03 17:02 [ Emillia ]: uh 2016-09-03 17:03 [ Emillia ]: other than minor rhythm based issues and aesthetic issues nope 2016-09-03 17:03 [ Emillia ]: thats it 2016-09-03 17:03 Nierth: thanks ^-^ 2016-09-03 17:03 [ Emillia ]: i'll move to your other diffs 2016-09-03 17:03 Nierth: is it possible to continue another time 2016-09-03 17:03 Nierth: i have to go sleep soon 2016-09-03 17:03 [ Emillia ]: uh sure 2016-09-03 17:04 [ Emillia ]: actualyl 2016-09-03 17:04 [ Emillia ]: i'll just dump the rest onto your map 2016-09-03 17:04 [ Emillia ]: i guess
dumping the rest here
00:22:768 (8,9) - *might* be unreadable, because it looks like a 1/4 instead of a 1/2 time difference
00:58:009 (1,1) - ^
00:12:738 - hear a strong beat here, you might wanna map this
00:14:184 - ^
00:14:997 (1,2,3) - dont hear a triplet here tbh
00:16:985 (6) - missing all them precious beats..
00:24:756 - understandable that you wanna map to vocal but theres no reason not to map this
00:32:165 (1,2,3) - ugly tbh
00:41:924 (7) - stream should only start here
00:45:900 (4) - should start stream from here
00:47:346 (3) - this should be a triplet no?
00:48:792 (3) - ^, seems like you're kinda mapping to vocal but i dont even exactly hear that lmoa
00:50:238 (4,5) - ^
00:51:684 - triplet should start here
00:54:123 (1) - rip all the precious beats...
00:54:123 (1,1) - this is wayy too close imo, if you're keeping the spinner pls shorten it
00:55:479 (1,2,3,4,5,6) - i guess its for intensity purposes but these triplets are super awkward to play for me
01:17:888 (5,6,7,8) - i hear a stream here tbh
01:25:479 (4) - 01:25:659 - this should be clickable since its a strong beat
01:26:473 - i hear something here
01:29:455 (1,2,3,4,5) - i hear a stream here tbh
00:32:165 (1,2,3,4,5,6,7,8,9) - compared to 00:33:611 (1,2,3,4,5) - pretty much is of similar intensity but somehow the latter is crushing momentum??
00:41:021 - tbh i dont really understand why its set to 0.75x here, bc 00:46:804 (1) - should be pretty intense, sounds like a 1.00x SV more than 0.75x SV, the sudden change in slider length is pretty disconcerting
00:48:250 (1,2,3,4,5) - compared to 00:49:695 (1,2,3,4,5,6,7,8) - ^ similarly
01:08:491 (1,2,3,4,5) - should be more intense than 01:09:575 (9,10,11,12,1) - imo because of the obvious string instruments in the former
01:12:828 (1,2,3,4,5,6,7,8) - high momentum transition to 01:14:093 (8,1) - super crushing momentum is pretty bad imo, suggest shifting 01:14:274 (1,2,3,4,5,6,7,8) - this pattern somewhere else or changing it so it isn't that slow of a lead in from before
01:17:165 (1,2,3,4,5,6,7,8) - if anything the part after 01:18:611 (1,2,3,4) - should be more intense but instead its mapped really slowly
01:28:912 (8,9,10,1,2,3,4,5) - cool pp pattern here, but i feel like the lead-in of the pattern can be slower because rn its 01:28:551 (7,8) - 2.42x to 01:28:912 (8,9) - 3.18x to 01:29:092 (9,10) - 4.37x, pretty crazy imo
00:03:431 (1,3,4,5) - blankets
00:18:973 (5,7) - ^ (blanket errors are very rampant, but the ones i've pointed out are the only 2 that are very obvious)
Remember that NCs normally happen on big white ticks, so there was this... : 01:04:153 (1,2) -
Other basic missed out NCs were like 01:11:382 (7) - instead of 01:11:924 (1) - , 00:30:900 (3) - instead of 00:30:720 (1) - (these are very rampant as well)
NCs can happen outside of the big white tick if there are strong beats, so i suggest things like this: 00:45:177 (1) - this NC was done well with respect to the strong beat, 00:42:286 (11) - this could've been NCd imo, stuff like that
interesting flow stuff, and cool use of barely-curved sliders
00:02:527 - rip all these precious beatsssss
00:11:473 (4,5) - theres nothing on these two notes, the trill on the violin happens just here 00:11:202 (2,3) - (i think)
00:12:286 (2,3,4) - dont hear a triplet here tbh, but its ok if you dont change this
00:24:756 - this should be mapped imo
00:25:117 - ^, understandable you're mapping to vocals, but even so you havent pulled this 3/4 pattern before
mostly all the spaced/broken streams you have will be the ultimate deal breaker, because they dont really fit the intensity at that point, for example:
00:28:912 (4,5,6,7,8,1) - compared to 00:40:298 (1,2,3,4,5,1,2,3) - these two sound the exact same but somehow the former is a lot more spaced? and slapping claps onto notes doesn't justify intensity imo
00:41:924 (2,3,4,5,1) - for some reason this is a broken stream, which i can't really attach a reason to?
00:54:214 (2,3,1,2,3,4,1,2,3,4,1) - ^, adding the fact that this stream shape is really haphazardly mapped
01:29:817 (1,2,3,4,5) - theres not much reason for such an intense spacing
there are also the weird SV changes that i didnt understand:
00:17:165 (4) - why the sudden change here, the instruments dont end until here 00:17:888 -
00:30:720 (2,3,4,5) - sure, you're mapping to the vocals, but its not like the intensity of the vocals increase over time, there is no need for this
00:33:611 (1,2,3,4) - ^
overlaps are really ugly imo, especially the immediate ones which are obvious in gameplay: 00:13:370 (1,3) - 00:18:973 (1,3) - 00:36:322 (1,3) - 01:18:250 (1,2,3,4,1,2,3) - (there are more, i'm just pointing out those that i find are jarring and in case this is some weird kink in your "style")
i'm too lazy to mod the rest of the diffs, they're all just super unkempt and ugly imo
i hope this helps or w/e, gl on rank lmao
(sry the formatting is trash im too lazy to make this beautiful)
kk made changes according to Emillia's preferences but.. 1) im keeping 00:40:298 (1,2,3,4,5) - because it feels good to me 2) 00:02:527 - im too lazy to map the beginning so it flows into everything else... x.x and 3) 01:29:274 (3,4,5,1,2,3,4,5) - im keeping this because it is consistent with the intensity of the guitar thx 4 modding my diff ^^
Erase all the .osb files because you are not use them.*
Difficulties end time is not consistent. *
01:33:340 - Easy 01:32:978 - Normal 01:34:515 - Sandwich-kun 01:36:684 - Frost's Extra 01:35:961 - Daoski's Insane 01:30:177 - Luna's a bitch 01:35:961 - Syn's Extra 01:36:683 - melting butter
Your difficulties should all end at the same spot. Having a fully-mapped Normal/Hard and a half-mapped Easy just looks sloppy/lazy. A full Easy may look boring to you, but not to a player that can't handle the harder difficulties.
Combo colors are not set.
more than 1 Custom Diffname is not allowed. *
Luna's a bitch
Try to rename "melting butter" to "Melting Butter" or "Melting-butter", it looks better.
Luna's a bitch haves more objects than Frost's Extra & Daoski's Insane, considering that Luna's diff is easier.*
Try to make easy a little harder or create a new diff, because there must be something in the middle of Easy (0,94*) and Normal (2,02*).
"The difficulties in the mapset must be in a consecutive order. Easy or Normal can be skipped if the gap in the star rating spread allows it. If your mapset has two difficulties, one of them cannot be an Insane or Expert. The lowest difficulty must be below 2.0 stars."
00:03:431 (1) - Offset isn't consistent with other diffs. *