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PhonyBrony + Feather - I'll Show You My Loyalty [Osu|OsuMani

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Total Posts
13
Topic Starter
Kathex
This beatmap was submitted using in-game submission on domingo, 11 de março de 2018 at 19:24:39

Artist: PhonyBrony + Feather
Title: I'll Show You My Loyalty
Source: Fake Music Album
Tags: firmato's cat is under the table mlp rainbow dash loyal will foozogz suricate1 firmatorenio hullahopp rivals_7
BPM: 166
Filesize: 10137kb
Play Time: 03:41
Difficulties Available:
  1. Firmato's Novice (1,59 stars, 203 notes)
  2. Hard (3,24 stars, 99 notes)
  3. HP's Insane (4,24 stars, 302 notes)
  4. Loyalty (5,24 stars, 877 notes)
  5. Normal (2,25 stars, 93 notes)
  6. Rivals_7's HD - 4Key (3,26 stars, 1987 notes)
  7. Rivals_7's NM - 4Key (2,18 stars, 1275 notes)
  8. Tulner Extra (5,6 stars, 846 notes)
Download: PhonyBrony + Feather - I'll Show You My Loyalty
Information: Scores/Beatmap Listing
---------------
LuL
Rivals_7
I just about to send GD via irc, somehow Bancho disconnect and cant connect until now D:
edit: confirmed on twitter, server side issues wew

http://puu.sh/mpjdi/e218b68a51.zip

Including Hitsounds for Mania diff, but not implemented yet. Pls wait for one more Mania diff xD
Rivals_7
yo o/

NM is done :arrow: http://puu.sh/mMnUh/3c2a8bc7aa.osu
Few fixes in HD :arrow: http://puu.sh/mMnWO/fd4ef59858.osu

Both aren't HS ed yet but all my diff are ready for mod
ZombieSlayer13
Thats my background ^^
Exile-
M4M

[General]

  1. Center sun.png because it doesn't rotate around its center and this is noticeable.
  2. Fix this:
[Loyalty]

  1. 00:21:494 (4,6) - Swap finish an whistle. Sounds better for me (also I love this hitsound)
  2. 00:38:482 (4) - I really dislike this slider because you used a very similar one 00:37:759 (1) - here and you're not repeating the rotative motion followed by 00:38:121 (2,3) - . In short, this slider should turn right
  3. 00:40:651 (4) - NC
  4. 00:46:343 (8,1) - That's a bit too much imo. You're using similar spacing to circle-slider pattern and slider - slider. Maximum 1,4 DS here
  5. 00:53:663 (1,2,3,4,5) - This is one pattern on one combo following one sound. There's no reason to change spacing here. It might be even unreadable. Use constant spacing
  6. 01:04:506 (6,7,8) - Flowbreak here. It you have started a nice rotative motion from 01:04:145 (5,6) - these sliders, you should continue it.
  7. 01:10:651 (7) - NC because of the slow down
  8. 01:33:422 (4,5,6,7) - Unexpected speedup and then suddenly slowdown even if the music doesn't sound like it. Im pretty sure this is unrankable. I would change 1/4 sliders into circles
  9. 01:42:458 (5) - What about this?
  10. 01:47:880 (5,1,1) - 01:50:048 (1,2,3) - This is pretty much the same sound and you used different combos. Decide which one you want to use
  11. 01:58:542 (4) - Very off-beat slider. Try this:
  12. 01:59:807 (1,2,3) - You're building up a straight line. There's no reason to use different spacing between them
  13. 02:19:145 (1,2,3) - Im pretty sure most of the player will have difficulties to click these ones. Maybe change them into sliders?
  14. 02:32:157 (2,3,4) - Woah! That's a bit too much
  15. 02:39:928 (5,6,7,1,2,3,4,5,6,7,8,9,1,2,1,2,1,2,3) - To be honest, this part looks very unsightly imo. You're changing spacing 02:40:199 (6) - here for no reason, you could make a blanket from 02:40:741 (1,2,3,4) - them, 02:41:916 (2,1) - the spacing between them should be 2.0 like on the others
  16. 03:06:675 (1) - Maybe place it on the sun? ;)
  17. 00:01:615 - This pattern sounds a LOT better:
[Normal]
  1. 00:01:615 - Same to Loyalty
  2. Well, fix this:
  3. In Normal Diff you have to use constant distance snap and slider velocity! This means you will have to remap the whole difficulty because its unrankable.
    And this looks overmapped for a Normal, well... the star rating is 4,8*!
    If this was supposed to be an Insane Diff then you should change AR to 9 and increase OD and HP as well because it doesn't seem like a Normal
Good luck!
Topic Starter
Kathex

Exile- wrote:

M4M

[General]

  1. Center sun.png because it doesn't rotate around its center and this is noticeable. SB will be changed
  2. Fix this:
w8

[Loyalty]

  1. 00:21:494 (4,6) - Swap finish an whistle. Sounds better for me (also I love this hitsound) ok
  2. 00:38:482 (4) - I really dislike this slider because you used a very similar one 00:37:759 (1) - here and you're not repeating the rotative motion followed by 00:38:121 (2,3) - . In short, this slider should turn right only fixed the spacement
  3. 00:40:651 (4) - NC ok
  4. 00:46:343 (8,1) - That's a bit too much imo. You're using similar spacing to circle-slider pattern and slider - slider. Maximum 1,4 DS here ok
  5. 00:53:663 (1,2,3,4,5) - This is one pattern on one combo following one sound. There's no reason to change spacing here. It might be even unreadable. Use constant spacing i m using a spacement bigger when have the sequence slider-hit-slider and sometimes on strong triples, and i played it much times and in my tests it is ok and readable for a extra difficult
  6. 01:04:506 (6,7,8) - Flowbreak here. It you have started a nice rotative motion from 01:04:145 (5,6) - these sliders, you should continue it. the flow is same 00:58:000 (1) - and i dont find way to continue this rotative flow to fit the style without overlap :idea:
  7. 01:10:651 (7) - NC because of the slow down im not sure about a nc here but ok
  8. 01:33:422 (4,5,6,7) - Unexpected speedup and then suddenly slowdown even if the music doesn't sound like it. Im pretty sure this is unrankable. I would change 1/4 sliders into circles nah i liked this at gameplay and it fit the piano sound change of the previus part
  9. 01:42:458 (5) - What about this? looks strange at gameplay and weird with hitsounds
  10. 01:47:880 (5,1,1) - 01:50:048 (1,2,3) - This is pretty much the same sound and you used different combos. Decide which one you want to use 2nd
  11. 01:58:542 (4) - Very off-beat slider. Try this: nop, here im following the voice and pad sound, not the beat
  12. 01:59:807 (1,2,3) - You're building up a straight line. There's no reason to use different spacing between them emphasis to the strong beatsound
  13. 02:19:145 (1,2,3) - Im pretty sure most of the player will have difficulties to click these ones. Maybe change them into sliders? nope, ppl need to have reading skills at extra kek
  14. 02:32:157 (2,3,4) - Woah! That's a bit too much
  15. 02:39:928 (5,6,7,1,2,3,4,5,6,7,8,9,1,2,1,2,1,2,3) - To be honest, this part looks very unsightly imo. You're changing spacing 02:40:199 (6) - here for no reason, you could make a blanket from 02:40:741 (1,2,3,4) - them, 02:41:916 (2,1) - the spacing between them should be 2.0 like on the others improved somethings
  16. 03:06:675 (1) - Maybe place it on the sun? ;) brilhant ideia :idea: 8-) ;)
  17. 00:01:615 - This pattern sounds a LOT better: i think is better keep triple giving to the player a intro to the rhithm
[Normal]
  1. 00:01:615 - Same to Loyalty
  2. Well, fix this:
  3. In Normal Diff you have to use constant distance snap and slider velocity! This means you will have to remap the whole difficulty because its unrankable.
    And this looks overmapped for a Normal, well... the star rating is 4,8*! WTF :o Hahaha i said to u mod the novice, not the normal, its is just a copy of the extra with few changes kek :), the novice is read 4 mods :P
    If this was supposed to be an Insane Diff then you should change AR to 9 and increase OD and HP as well because it doesn't seem like a Normal
Good luck!
Thanks 4 the 1st Mod m8 ;) i hope finish the mapset
Nuggel
I really like this mapset o.o
Rivals_7
rank when lmao
(Notification brought me here)
WizardNaiJi
Yo, I very like Loalty and HP's insane! Are you planning to finish Hard and Normal? I'd like to help you, give some mods and other stuff, so let me know if you didn't drop the map : ) ! It's just incredible
Topic Starter
Kathex
i dont waste time with ranking :oops:
WizardNaiJi
Oh, I see. Whatever it was, thanks for this. I really enjoyed the song and the map by itself. Good luck! If you're in a mood to rank, write to me somehow, I always may help as I can
Topic Starter
Kathex
use ur time with something that wont just end forgotten when you dont play it anymore :) you will regreet it in future <adivice from who waste his time ;)
WizardNaiJi
Thanks, but it's pretty funny and interesting. Yet. It's... I mean... it's like you are discovering some interesting sides of mapping, try to improve your own vision of how to express sounds and vocal here or there. It's just another kind of art. Maybe. Yet(!). I will do as you told when I'm bored. And, ya, sorry if my engrih is ugly
BanchoBot
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