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SCREEN mode - Naked Dive (TV Ver.)

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Santtu
Hello!
M4M

General

  1. Video is bit late to the music. Fix it by putting Video-offset to -185ms.
  2. I didn't focus so much on Insane and Extra diff cause I saw more errors in lower diffs.

Easy

  1. 00:13:685 - I think you missed a finish sound here?
  2. 00:14:444 (2) - You could improve flow by rotating this note bit right.
  3. 00:15:584 (3) - missing clap sound
  4. 00:19:761 - Add finish hitsound
  5. 00:20:141 (1) - remove finish hitsound, since this isn't a right hit on the stroke
  6. From 00:25:837 - to 00:37:989 - : I would recommend to use some kind of hitsounds in second and fourth hits, for example clap since it's meant for that.
  7. 00:26:027 (1,2) - Hmmm, I wouldn't recommend to start mapping from red tick, when white ticks are okay here. Replace them so, that they start from 00:25:837 (1,2) - and make (2) longer to fix rhythm.
  8. 00:32:103 (1) - Same goes here as above. Replace this note so, that it starts at 00:31:913 (1) - and end at 00:33:053 -
  9. 00:42:926 (4) - blanket would be improved a bit
  10. 00:50:141 - Missing finish hitsound
  11. 00:50:901 (2) - Replace this with a cope of 00:51:660 (3) - , and make it CTRL + G and CTRL + H. Then it could look like this. To my mind it look better than the current one.
  12. From 01:02:293 - to 01:25:647 - : I would recommend to use clap hitsound instead of whiles, since it makes the play more rhythmical and whistles in that part are bit lame, tbh.
  13. 01:12:546 (2,3) - To improve rhythm, you could swap the order of objects: first circle, then slider. It's not really recommended (usually) to end slider at downbeat.
  14. 01:20:521 - add finish hitsound
  15. 01:20:901 - delete finish hitsound
  16. 01:25:078 - add finish hitsound

Normal

  1. 00:15:584 (1) - Rotate the slider bit right so it would look bit better with (2) and flow would be improved a bit too.
  2. 00:18:052 (1,2,3,4,5) - Rhythm feels bit off from the music, try this one.
  3. 00:19:761 - add finish hitsound and delete it from 00:20:141 (1) -
  4. 00:21:660 - Tbh, you could add finish hitsound here. It fit really nicely here. Try it out!
  5. 00:26:027 - Using finish hitsound in this play sounds really off the beat! Finish should belong to 00:25:837 - but since you follow vocal, there should not be a finish hitsound.
  6. From 00:25:837 - to 00:37:989 - : Same about claps here as in Easy diff.
  7. 00:31:913 - Add finish hitsound and delete it from 00:32:103 -
  8. 00:59:445 (1) - You could add here finish hitsound.
  9. 01:01:913 (1) - Delete finish hitsound and if you wanted to, you could add imo clap hitsound here.
  10. 01:02:293 (1) - Add finish hitsound
  11. 01:08:558 (3) - Delete finish hitsound and add it to 01:08:369 -
  12. 01:24:888 (4,5) - This rhythm feels bit unwieldy. I'd improve it by replacing 01:24:888 (4) - with circle and then start slider from 01:25:078 - and reverse it back at 01:25:363 -.

Hard

  1. 00:07:609 (1) - Missing finish hitsound
  2. 00:10:647 (6) - I think here should be NC. Don't really see reason why to make combo longer than one stroke.
  3. 00:12:165 (1) - You could put finish hitsound here, if you want to.
  4. 00:15:583 (1) - You could put finish hitsound here to improve rhythm.
  5. 00:17:293 - Somehow it feels so odd to not have a note here. You could put circle here to improve rhythm.
  6. 00:16:723 (1,2,3,4,1,2,3,4) - You are missing all the claps, which there should be.
  7. 00:21:659 (1) - You could put finish hitsound here to improve rhythm.
  8. 00:22:799 (1,2,3) - Rhythm is fine here, but that how you cut those 1/4 slider isn't. In general, people are assume that those are cut to 4 packs, not to 5. This photo is giving you better explanation: http://puu.sh/nl10w/eb96a0e495.jpg . (On Green colour number 1 means that there should be start of the 1/4 reversing slider, 2 and 3 have reverses, and 4 is the end of slider. Things on red colour tells how you have done it now.)
  9. 00:32:102 (1) - Delete finish and add it to 00:31:913 -
  10. 00:46:723 - Missing clap hitsound
  11. 00:49:761 (4,1) - This is bit overmapped. To fix it, you need to shorten slider 00:49:761 (4) - with one reverse, and replace 00:50:235 (1) - to 00:50:141 - .
  12. 00:55:078 (2) - missing clap here and 00:55:837 - .
  13. 00:56:597 - missing clap
  14. 00:57:356 (3) - missing clap
  15. 00:57:926 (5) - Remove NC.
  16. 00:59:255 (4) - You need NC here.
  17. 00:59:255 (4,5) - You have here pretty same problem as at 00:22:799 (1,2,3) -. In general people are assuming that 00:59:255 (4) - slider ends at 00:59:920 - , but you are now ending it at 00:59:825 - which is bit wrong in music theory. To fix this, you need to make 00:59:255 (4) - longer with one reverse, and replace 00:59:920 (5) - to 01:00:015 - and shorten it with one reverse.
  18. 01:02:293 - missing finish hitsound
  19. From 01:02:293 - to 01:25:647 - : Try to use claps always when possible. This music has climax on chorus, and now it sounds bit lame when there isn't almost any claps.

Insane

  1. I recommend to check your hitsound as I have mentioned in previous diffs'.
  2. 00:13:116 (2) - You are now mapping some melody that doesn't exist there. Replace this slider with one circle to 00:13:116 - , because there is no melody beats at 00:13:211 - .
  3. 00:37:419 (6,1) - I expected these objects to have 1/4 intermediate, but it had 1/2. Overlapping them isn't best option here, so I recommend to replace 00:37:988 (1) - or 00:37:420 (6) - to somewhere else.
  4. 00:49:666 (4) - Start slider at 00:49:761 - . Usually starting sliders from blue tick isn't recommend, especially when there is no melody in blue tick.

World

  1. I recommend to check your hitsound as I have mentioned in previous diffs'.
  2. 00:11:406 (9) - you could put NC here, to make stream better to be read.
  3. 00:13:116 (2) - Same thing as I said in previous diff about melody. ^
  4. 00:27:165 (9) - I Highly recommend to replace this circle somewhere than just overlapping it with (8)
  5. 00:51:755 (4,5) - Delete 00:51:755 (4) - since it's overmapping and you could replace 00:51:850 (5) - bit futher from (3) to make it flow better.
  6. 01:26:597 - Missing important note here. Put here a circle.

Good Luck!!
Topic Starter
Hazu-

smsh150 wrote:

Hello!
M4M

General

  1. Video is bit late to the music. Fix it by putting Video-offset to -185ms. Fixed.
  2. I didn't focus so much on Insane and Extra diff cause I saw more errors in lower diffs. Okay~

Easy

  1. 00:13:685 - I think you missed a finish sound here? Fixed.
  2. 00:14:444 (2) - You could improve flow by rotating this note bit right. Fixed.
  3. 00:15:584 (3) - missing clap sound Fixed.
  4. 00:19:761 - Add finish hitsound Fixed.
  5. 00:20:141 (1) - remove finish hitsound, since this isn't a right hit on the stroke Fixed.
  6. From 00:25:837 - to 00:37:989 - : I would recommend to use some kind of hitsounds in second and fourth hits, for example clap since it's meant for that. Fixed.
  7. 00:26:027 (1,2) - Hmmm, I wouldn't recommend to start mapping from red tick, when white ticks are okay here. Replace them so, that they start from 00:25:837 (1,2) - and make (2) longer to fix rhythm. Fixed.
  8. 00:32:103 (1) - Same goes here as above. Replace this note so, that it starts at 00:31:913 (1) - and end at 00:33:053 - Fixed.
  9. 00:42:926 (4) - blanket would be improved a bit Fixed.
  10. 00:50:141 - Missing finish hitsound Fixed.
  11. 00:50:901 (2) - Replace this with a cope of 00:51:660 (3) - , and make it CTRL + G and CTRL + H. Then it could look like Fixed.this. To my mind it look better than the current one. Fixed.
  12. From 01:02:293 - to 01:25:647 - : I would recommend to use clap hitsound instead of whiles, since it makes the play more rhythmical and whistles in that part are bit lame, tbh. Fixed.
  13. 01:12:546 (2,3) - To improve rhythm, you could swap the order of objects: first circle, then slider. It's not really recommended (usually) to end slider at downbeat. Fixed.
  14. 01:20:521 - add finish hitsound Fixed.
  15. 01:20:901 - delete finish hitsound Fixed.
  16. 01:25:078 - add finish hitsound Fixed.

Normal

  1. 00:15:584 (1) - Rotate the slider bit right so it would look bit better with (2) and flow would be improved a bit too. Fixed.
  2. 00:18:052 (1,2,3,4,5) - Rhythm feels bit off from the music, try this one. Fixed.
  3. 00:19:761 - add finish hitsound and delete it from 00:20:141 (1) - Fixed.
  4. 00:21:660 - Tbh, you could add finish hitsound here. It fit really nicely here. Try it out! Fixed.
  5. 00:26:027 - Using finish hitsound in this play sounds really off the beat! Finish should belong to 00:25:837 - but since you follow vocal, there should not be a finish hitsound. Fixed.
  6. From 00:25:837 - to 00:37:989 - : Same about claps here as in Easy diff. Fixed.
  7. 00:31:913 - Add finish hitsound and delete it from 00:32:103 - Fixed.
  8. 00:59:445 (1) - You could add here finish hitsound. Fixed.
  9. 01:01:913 (1) - Delete finish hitsound and if you wanted to, you could add imo clap hitsound here. Fixed.
  10. 01:02:293 (1) - Add finish hitsound Fixed.
  11. 01:08:558 (3) - Delete finish hitsound and add it to 01:08:369 - Fixed.
  12. 01:24:888 (4,5) - This rhythm feels bit unwieldy. I'd improve it by replacing 01:24:888 (4) - with circle and then start slider from 01:25:078 - and reverse it back at 01:25:363 -. Fixed.

Hard

  1. 00:07:609 (1) - Missing finish hitsound Fixed.
  2. 00:10:647 (6) - I think here should be NC. Don't really see reason why to make combo longer than one stroke. Fixed.
  3. 00:12:165 (1) - You could put finish hitsound here, if you want to. Fixed.
  4. 00:15:583 (1) - You could put finish hitsound here to improve rhythm. Fixed.
  5. 00:17:293 - Somehow it feels so odd to not have a note here. You could put circle here to improve rhythm. Fixed.
  6. 00:16:723 (1,2,3,4,1,2,3,4) - You are missing all the claps, which there should be. Fixed.
  7. 00:21:659 (1) - You could put finish hitsound here to improve rhythm.
  8. 00:22:799 (1,2,3) - Rhythm is fine here, but that how you cut those 1/4 slider isn't. In general, people are assume that those are cut to 4 packs, not to 5. This photo is giving you better explanation: http://puu.sh/nl10w/eb96a0e495.jpg . (On Green colour number 1 means that there should be start of the 1/4 reversing slider, 2 and 3 have reverses, and 4 is the end of slider. Things on red colour tells how you have done it now.) Fixed.
  9. 00:32:102 (1) - Delete finish and add it to 00:31:913 - Fixed.
  10. 00:46:723 - Missing clap hitsound Fixed.
  11. 00:49:761 (4,1) - This is bit overmapped. To fix it, you need to shorten slider 00:49:761 (4) - with one reverse, and replace 00:50:235 (1) - to 00:50:141 - . Fixed.
  12. 00:55:078 (2) - missing clap here and 00:55:837 - . Fixed.
  13. 00:56:597 - missing clap Fixed.
  14. 00:57:356 (3) - missing clap Fixed.
  15. 00:57:926 (5) - Remove NC. Fixed.
  16. 00:59:255 (4) - You need NC here. Fixed.
  17. 00:59:255 (4,5) - You have here pretty same problem as at 00:22:799 (1,2,3) -. In general people are assuming that 00:59:255 (4) - slider ends at 00:59:920 - , but you are now ending it at 00:59:825 - which is bit wrong in music theory. To fix this, you need to make 00:59:255 (4) - longer with one reverse, and replace 00:59:920 (5) - to 01:00:015 - and shorten it with one reverse. Fixed, but differently.
  18. 01:02:293 - missing finish hitsound Fixed.
  19. From 01:02:293 - to 01:25:647 - : Try to use claps always when possible. This music has climax on chorus, and now it sounds bit lame when there isn't almost any claps. Fixed.

Insane

  1. I recommend to check your hitsound as I have mentioned in previous diffs'. Fixed.
  2. 00:13:116 (2) - You are now mapping some melody that doesn't exist there. Replace this slider with one circle to 00:13:116 - , because there is no melody beats at 00:13:211 - . Fixed.
  3. 00:37:419 (6,1) - I expected these objects to have 1/4 intermediate, but it had 1/2. Overlapping them isn't best option here, so I recommend to replace 00:37:988 (1) - or 00:37:420 (6) - to somewhere else. Fixed.
  4. 00:49:666 (4) - Start slider at 00:49:761 - . Usually starting sliders from blue tick isn't recommend, especially when there is no melody in blue tick. Fixed.

World

  1. I recommend to check your hitsound as I have mentioned in previous diffs'. Fixed.
  2. 00:11:406 (9) - you could put NC here, to make stream better to be read. Fixed.
  3. 00:13:116 (2) - Same thing as I said in previous diff about melody. ^ Fixed.
  4. 00:27:165 (9) - I Highly recommend to replace this circle somewhere than just overlapping it with (8) Fixed.
  5. 00:51:755 (4,5) - Delete 00:51:755 (4) - since it's overmapping and you could replace 00:51:850 (5) - bit futher from (3) to make it flow better. Fixed.
  6. 01:26:597 - Missing important note here. Put here a circle. Fixed.

Good Luck!!
In summary: All Fixed
Thanks~ Updated

27/02 EDIT: Fixed red tick sliders (Insane), Updated!
Yales
[Easy]
  1. You skipped all the downbeats in the intro in the whole map, modders gonna get mad lol. I don't think it sounds bad though
  2. 00:22:798 (1) - Make that spinner finish on 00:24:318 - Would sound way more natural
  3. 00:25:837 (1) - Stck on 1/1, that reverse on red tick sounds really off
  4. 01:00:774 (1) - The reverse should be on blue tick right? I agree that I'm not sure how's it percieve on easy diff, but it sounds off right now :c

[Normal]
  1. 00:34:192 (6) - Object isn't snapped
  2. 00:59:445 (1) - Mind the gap http://puu.sh/nmWrd/8191b4e403.jpg

[Hard]
  1. 00:13:684 (4) - NC should be here instead of 00:14:064 (1) - for the new rhythm
  2. 00:19:760 (4) - ^
  3. 00:49:761 (4) - You missed the timing :O http://puu.sh/nmWAY/bae8133d96.jpg
  4. 00:50:900 (3) - Rhythm inconstancity with 00:56:977 (2) - I prefer the second one tbh, but well
  5. 01:01:154 (2) - Overmapped, just add a reverse on 01:00:774 (1) -
  6. 01:05:141 (1) - Overmapped and it makes hide the stronger beat+ vocal
  7. 01:06:850 (6,7) - Could improve blanket


[Insane]
  1. 00:07:894 - add note, would also fix ds with 00:07:989 (2) -
  2. 00:18:528 (6,7) - spacing error
  3. 00:21:945 - You map the streams but not the funny burst :( 00:22:325 - I personally think burst are 100% funnier than streams


[World]
  1. 01:01:154 (2) - totally off timed, starts on nothing and finish on nothing. The point on the music is here 01:01:344 -

Not checking "World" more in detail though, not my style.

Good luck!
If you have any question feel free to PM me.
uuuget
Hi,from my modding queue
[World]
00:40:647 (6,7,8) - distance snap?
00:52:230 (2,3) - ctrl+g flow better
[Hard]
00:16:723 (1,3,4) - can make one more backtracking
[Normal]
00:10:078 it would be better if there has an object
Topic Starter
Hazu-

Yales wrote:

[Easy]
  1. You skipped all the downbeats in the intro in the whole map, modders gonna get mad lol. I don't think it sounds bad though
  2. 00:22:798 (1) - Make that spinner finish on 00:24:318 - Would sound way more natural Fixed.
  3. 00:25:837 (1) - Stck on 1/1, that reverse on red tick sounds really off Fixed.
  4. 01:00:774 (1) - The reverse should be on blue tick right? I agree that I'm not sure how's it percieve on easy diff, but it sounds off right now :c Mmm... Nop.

[Normal]
  1. 00:34:192 (6) - Object isn't snapped Fixed.
  2. 00:59:445 (1) - Mind the gap http://puu.sh/nmWrd/8191b4e403.jpg Fixed.

[Hard]
  1. 00:13:684 (4) - NC should be here instead of 00:14:064 (1) - for the new rhythm Fixed.
  2. 00:19:760 (4) - ^ Fixed.
  3. 00:49:761 (4) - You missed the timing :O http://puu.sh/nmWAY/bae8133d96.jpg Looool xDD You didn't see anything
  4. 00:50:900 (3) - Rhythm inconstancity with 00:56:977 (2) - I prefer the second one tbh, but well Fixed.
  5. 01:01:154 (2) - Overmapped, just add a reverse on 01:00:774 (1) - Fixed.
  6. 01:05:141 (1) - Overmapped and it makes hide the stronger beat+ vocal Fixed.
  7. 01:06:850 (6,7) - Could improve blanket Fixed.


[Insane]
  1. 00:07:894 - add note, would also fix ds with 00:07:989 (2) - Fixed.
  2. 00:18:528 (6,7) - spacing error Fixed.
  3. 00:21:945 - You map the streams but not the funny burst :( 00:22:325 - I personally think burst are 100% funnier than streams


[World]
  1. 01:01:154 (2) - totally off timed, starts on nothing and finish on nothing. The point on the music is here 01:01:344 - Fixed.

Not checking "World" more in detail though, not my style.

Good luck!
If you have any question feel free to PM me.
Thanks!

uuuget wrote:

Hi,from my modding queue
[World]
00:40:647 (6,7,8) - distance snap? Fixed.
00:52:230 (2,3) - ctrl+g flow better Fixed.
[Hard]
00:16:723 (1,3,4) - can make one more backtracking Nop.
[Normal]
00:10:078 it would be better if there has an object Nop.
Thanks! Updated~

28/02 EDIT: Downbeats fixed (Easy)
:arrow:
:?
Staiken
I'm not pro modder :?

Easy :

00:28:496 (4) - You could put a new combo, it could look better for beginner who count 1-2-3-4 1-2-3-4
01:05:331 (5) - " " " " " "

That's all D: I did normal and hard too but i didn't find anything else D/
Topic Starter
Hazu-

Staiken wrote:

I'm not pro modder :?

Easy :

00:28:496 (4) - You could put a new combo, it could look better for beginner who count 1-2-3-4 1-2-3-4 Fixed.
01:05:331 (5) - " " " " " " Fixed.

That's all D: I did normal and hard too but i didn't find anything else D/
Thanks~ Updated!
Shyotamaze
Hi, from my modding queue

General
  1. Nothing to say
Insane
  1. 00:07:609 (1,2,3) - Looks a bit weird, maybe try to move the slider like this https://osu.ppy.sh/ss/4655879
  2. 00:27:165 (1,2) - Fix blanket (nazi)
  3. 00:29:255 (2,3) - I don't really understand why 3 is so close to the slider
  4. 00:35:140 (1,2,3,4,5) - Maybe make a star
  5. 00:38:748 (4,1) - Fix blanket
  6. Maybe you could try to have less stacks
World
  1. 00:09:888 (3,4) - Make them closer
  2. 00:13:116 (2,1) - Collides
  3. 00:28:401 (4,1,2) - This direction change might be too brutal, maybe try to make a little curve
  4. 00:34:002 (3,5) - This overlap makes it hard to read
  5. 00:39:698 (2,3) - Collides
  6. 00:57:546 (2,3,4) - Stack 2 with 00:56:976 (4) -
  7. 01:05:140 (1,2,3,4,5) - Too much spaced imo decrease the spacing a bit
  8. 01:15:773 (1,2,3,4,5) - ^
  9. 01:19:950 (1,2,3,4,5) - ^ rip
  10. 01:21:849 (1,2,3) - This one may be fine because it's only a triple but it's still a bit too much spaced imo
  11. 01:24:887 (1,2,3) - ^ but after the previous jump (7) it's almost impossible to hit them correclty lol, try to make it flow better
Nice map, some jumps feel a bit random though, try to make some shapes like squares triangles and stuff
Good luck! damn so much baguettes here
Topic Starter
Hazu-

Shyotamaze wrote:

Hi, from my modding queue

General
  1. Nothing to say
Insane
  1. 00:07:609 (1,2,3) - Looks a bit weird, maybe try to move the slider like this https://osu.ppy.sh/ss/4655879
  2. 00:27:165 (1,2) - Fix blanket (nazi)
  3. 00:29:255 (2,3) - I don't really understand why 3 is so close to the slider
  4. 00:35:140 (1,2,3,4,5) - Maybe make a star
  5. 00:38:748 (4,1) - Fix blanket
  6. Maybe you could try to have less stacks
World
  1. 00:09:888 (3,4) - Make them closer
  2. 00:13:116 (2,1) - Collides
  3. 00:28:401 (4,1,2) - This direction change might be too brutal, maybe try to make a little curve
  4. 00:34:002 (3,5) - This overlap makes it hard to read
  5. 00:39:698 (2,3) - Collides
  6. 00:57:546 (2,3,4) - Stack 2 with 00:56:976 (4) -
  7. 01:05:140 (1,2,3,4,5) - Too much spaced imo decrease the spacing a bit
  8. 01:15:773 (1,2,3,4,5) - ^
  9. 01:19:950 (1,2,3,4,5) - ^ rip
  10. 01:21:849 (1,2,3) - This one may be fine because it's only a triple but it's still a bit too much spaced imo
  11. 01:24:887 (1,2,3) - ^ but after the previous jump (7) it's almost impossible to hit them correclty lol, try to make it flow better
Nice map, some jumps feel a bit random though, try to make some shapes like squares triangles and stuff
Good luck! damn so much baguettes here
All Fixed

:arrow:
asssadsa rip xd
Updated!
Deadmadeon
Hello, i wish this mod helps :)
Easy
I think it's fine
Normal
00:10:268 (1) - i think that this slider should be here: 00:10:173 - because you are following the melody
00:52:040 - in this time would be a circle i think :P
00:58:116 - the same
Hard
i think is good :D
Insane
00:10:268 (7) - move this slider to 00:10:173 -
World diificulty it's great :3
an amazing work here xD 8-)
PS: Sorry for my bad english :c
Topic Starter
Hazu-

Deadmadeon wrote:

Hello, i wish this mod helps :)
Easy
I think it's fine
Normal
00:10:268 (1) - i think that this slider should be here: 00:10:173 - because you are following the melody No creo, tick azul en normal.
00:52:040 - in this time would be a circle i think :PFixed.
00:58:116 - the same Fixed.
Hard
i think is good :D
Insane
00:10:268 (7) - move this slider to 00:10:173 - Reemplazado por un slider de 00:09:888 (6) - hasta 00:10:173 -
World diificulty it's great :3
an amazing work here xD 8-)
PS: Sorry for my bad english :c
Thanks~
Podía ser en español :'c

Updated!
Mashi-Nya
Just a suggestion, it's completely up to you but the majority of 3 star beat maps have a HP Drain of 5, so I would recommend lowering the 3 star version down one level of HP Drain. :)
Topic Starter
Hazu-

[ Koneko-Chan ] wrote:

Just a suggestion, it's completely up to you but the majority of 3 star beat maps have a HP Drain of 5, so I would recommend lowering the 3 star version down one level of HP Drain. :)Fixed.
Thanks, Updated!
Namki
yo.

[General]
.
Add one more combocolor for better view.

[Easy]
00:08:368 (2) - this slider looks weird for me, because of 00:09:318 - this strong part.
00:16:344 - you have skipped beat here, so this is inconsistent for whole diff, don't skip those beats or skip more. That look strange if you mapped without skipping and there appears some random skip.
00:19:001 (4) - bad idea to end the slider with the big white tick, especially here, this beat is so strong, place a circle.
01:14:824 (1) - sounds bad, because 01:15:774 - vocal starts from here, I request do a 2/1 slider and place a circle.
I noticed some bad blanket sliders, I think you can find those.
Else looks fine.

[Normal]
There are some rhythm issues.
00:21:090 (3) - okay, delete this and place circle 00:21:280 - here.
00:18:052 (1,2) - place 1/1 slider instead of those two. yeah
I really don't like sliders like 00:54:318 (3) - this one, I hear circle at the big white tick, yeah, Does it sounds better? It perfectly fit's the vocal!
Oh, I don't sure about 1/4 sliders, because I asked Mako long time ago and she said that this is a bit complex for normal diff.

[Hard]
00:28:306 (5) - this is do overmapped, I don't hear 1/4 repeat here, I hear only 1/2.
00:52:610 (2,3) - seems like you accidentally put 1.4 spacing here.
00:19:191 (1) - this circle is overmapped, there is no sound in music to put this circle there.
Else if good.

good luck~
Topic Starter
Hazu-

Namki wrote:

yo.

[General]
. o.O
Add one more combocolor for better view. I'll find one xD

[Easy]
00:08:368 (2) - this slider looks weird for me, because of 00:09:318 - this strong part. Fixed.
00:16:344 - you have skipped beat here, so this is inconsistent for whole diff, don't skip those beats or skip more. That look strange if you mapped without skipping and there appears some random skip. Fixed.
00:19:001 (4) - bad idea to end the slider with the big white tick, especially here, this beat is so strong, place a circle. Fixed.
01:14:824 (1) - sounds bad, because 01:15:774 - vocal starts from here, I request do a 2/1 slider and place a circle. Fixed.
I noticed some bad blanket sliders, I think you can find those. Fixed.
Else looks fine.

[Normal]
There are some rhythm issues.
00:21:090 (3) - okay, delete this and place circle 00:21:280 - here. Fixed.
00:18:052 (1,2) - place 1/1 slider instead of those two. yeah Fixed.
I really don't like sliders like 00:54:318 (3) - this one, I hear circle at the big white tick, yeah, Does it sounds better? It perfectly fit's the vocal! Fixed.
Oh, I don't sure about 1/4 sliders, because I asked Mako long time ago and she said that this is a bit complex for normal diff. It's also that I wonder :/

[Hard]
00:28:306 (5) - this is do overmapped, I don't hear 1/4 repeat here, I hear only 1/2. Fixed.
00:52:610 (2,3) - seems like you accidentally put 1.4 spacing here. ?
00:19:191 (1) - this circle is overmapped, there is no sound in music to put this circle there. Fixed.
Else if good.

good luck~ Thanks~
Updated!
Ayucchi
remodding coz I want to see a ranked version of this song

00:15:584 (1,2,3,4,1) - overlap the notes notes with the slider start/end, I dont think this is suitable for 2* (doesnt have to be fully overlapped, but a bit more)
00:43:685 (5,1) - same as above, overlap a bit more
00:50:900 (2,3,4,5) - ^
00:56:976 (2,3,4,5,6,7) - ^
01:05:521 (1,2,3) - one note between 2 and 3? sounds empty, maybe repeat the slider or something
01:11:407 (1,2,3) - repeat 1, change 2 to a single note at 01:12:356

All of this are not grave mistakes, so it's up to how you want the map
00:33:052 (5) - this sounds overmapped, remove?
00:33:242 (1) - change to 1/4 repeating slider or triplet?
Also you might wanna increase DS for the kial time, but that's up to you
Nothing much I can say about this, but some non-1/4 sliders in the kial time, maybe you wanna change SV for them? IMO SV changes would fit the music more
eg : 01:03:053 (4) and 01:03:812 (1)
gib more pp pls
On a serious note, this is cool, but I would suggest adding SV changes and DS changes, makes the map more 'colourful' if you get what i mean

Good luck with this!
Topic Starter
Hazu-

DesuNuts wrote:

remodding coz I want to see a ranked version of this song Same :'c

I don't quite understand what you mean by "overlap"
00:15:584 (1,2,3,4,1) - overlap the notes notes with the slider start/end, I dont think this is suitable for 2* (doesnt have to be fully overlapped, but a bit more) Fixed?
00:43:685 (5,1) - same as above, overlap a bit more Fixed?
00:50:900 (2,3,4,5) - ^ Fixed?
00:56:976 (2,3,4,5,6,7) - ^ Fixed?
01:05:521 (1,2,3) - one note between 2 and 3? sounds empty, maybe repeat the slider or something Nop.
01:11:407 (1,2,3) - repeat 1, change 2 to a single note at 01:12:356 Fixed.

All of this are not grave mistakes, so it's up to how you want the map
00:33:052 (5) - this sounds overmapped, remove? Nop
00:33:242 (1) - change to 1/4 repeating slider or triplet? ???
Also you might wanna increase DS for the kial time, but that's up to you
Nothing much I can say about this, but some non-1/4 sliders in the kial time, maybe you wanna change SV for them? IMO SV changes would fit the music more
eg : 01:03:053 (4) and 01:03:812 (1) Fixed.
gib more pp pls
On a serious note, this is cool, but I would suggest adding SV changes and DS changes, makes the map more 'colourful' if you get what i mean
Fixed?

Good luck with this!
Not giving kudosu since you already have had one. ( :( )
Ayucchi

Siiilver wrote:

DesuNuts wrote:

remodding coz I want to see a ranked version of this song Same :'c

I don't quite understand what you mean by "overlap"
00:15:584 (1,2,3,4,1) - overlap the notes notes with the slider start/end, I dont think this is suitable for 2* (doesnt have to be fully overlapped, but a bit more) Fixed?
00:43:685 (5,1) - same as above, overlap a bit more Fixed?
00:50:900 (2,3,4,5) - ^ Fixed?
00:56:976 (2,3,4,5,6,7) - ^ Fixed?
01:05:521 (1,2,3) - one note between 2 and 3? sounds empty, maybe repeat the slider or something Nop.
01:11:407 (1,2,3) - repeat 1, change 2 to a single note at 01:12:356 Fixed.

All of this are not grave mistakes, so it's up to how you want the map
00:33:052 (5) - this sounds overmapped, remove? Nop
00:33:242 (1) - change to 1/4 repeating slider or triplet? ???
Also you might wanna increase DS for the kial time, but that's up to you
Nothing much I can say about this, but some non-1/4 sliders in the kial time, maybe you wanna change SV for them? IMO SV changes would fit the music more
eg : 01:03:053 (4) and 01:03:812 (1) Fixed.
gib more pp pls
On a serious note, this is cool, but I would suggest adding SV changes and DS changes, makes the map more 'colourful' if you get what i mean
Fixed?

Good luck with this!
Not giving kudosu since you already have had one. ( :( )
Reserved, I'll edit this post with a picture of what I mean by overlap later

EDIT :

something like this, basically make them closer to each other, but you don't have to do it they way I did it

Oh, and for the Hard diff the part which you put ???


I was thinking something like this
Topic Starter
Hazu-
Remaped World (Expert) and Insane, redownload please >.<
Kroytz Background (Expert) Fixed.
Namki New Color Fixed.
Spagett
EASY
00:08:369 (2) - Should be a repeat slider.
00:10:647 (1,2,1) - Should be just one whole slider, make it simple, though.
00:19:761 (1,2,3,4,5) - Should have sliders and circles in the same order, that can throw beginners off 00:13:685 (1,2,3,4,5,6) -
00:49:571 (4) - Should have circle where white tick in slider is (00:49:761), and a new slider should start where 4 ends to where 1 begins.
01:11:406 (1,2,3,4) - Should be all sliders, like 01:05:331 (1,2,3,4) - is.
01:17:482 (5) - is mapped to lyrics, so when you map 01:20:521 (3,4) - , it should be the same. We're talking about beginners, don't want to throw them off
^^
1:24:88 A spinner should go here, and replace the slider inside of it.

NORMAL
00:09:318 (3) - end this on blue tick
00:09:698 (4) - end this on blue tick
00:10:268 (1) - start on blue tick
00:12:926 (1) - have this slider repeat starting on the first red tick inside(00:13:116) to the closest red tick (00:13:496)
00:52:230 (5,6) - have a slider replace five, and have the slider go to where 6 begins, then have a circle for the slider end of 6 to replace that.

I'm stopping here. The mapping is fine, you're good on that, it's just the flow of it that needs improvement. If you notice a similar point in the song that you've already mapped, don't be afraid to copy and paste it, as long as you make slider shapes different and move circle around accordingly, it'll flow significantly better. Great Mapping.
(P.S.) I would've called "Expert" "FOUR DIMENSIONS", but that's just a personal preference.
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