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No no, it's good, I can see the mistakes and improvements, thanksNucleaRaven wrote:
Hi from my queue o/
[Serious]Ok thats enough.
- 00:00:784 (1) - NC (new combo) During streams its usually not a good idea to have this many nc's.
- 00:01:473 (1) - ^
- 00:02:163 (1) - ^
- 00:02:853 (1) - ^ (i think you can start to see where this is going)
- 00:03:542 (1) - ^
- 00:03:887 (9) - ^
- 00:04:232 (1) - Remove the NC
- 00:05:267 (2) - Make this a slider to fit with 'owww' sound.
- 00:10:784 (7) - You have 2 points at the top of the slider... delete one of them - actually it might be better to just make it one long slider to fit with the guitar... instead of the long repeat one you curently have.
- 00:11:473 (1,2,3) - The drums in the song here are triples not 1/4's. Set the Beat snap divisor to 1/3 and then move the notes to their correct ticks (1 is in the right spot, 2 and 3 are not).
- 00:11:818 (1) - Same problem as ^ - you have the bsd set to 1/4 when it should be 1/3. Notice how this slider sounds bad? End it on a 1/3 tick and it sounds much better.
- 00:14:577 (2) - ^
- 00:14:146 (4,1,2,3) - These are just bad... delete them and make new notes to fit with the lyrics.
- 00:35:525 (1,2,3) - Only need circles on red and white tick as that what the drum line is,
- 00:37:594 (4,5) - Delete
- 00:40:439 (1,2) - These sliders end one tick too late... end them on white and red tick respectively.
- 00:47:335 (1) - Same problem as ^. end on white tick.
- 01:01:473 (6) - This slider ends tick too soon, end on white tick
- 01:12:163 (1) - ^
- 01:13:715 (1) - This should end on red tick.
- 01:14:922 (4) - This should end on white tick.
- 01:17:680 (1,2) - ^ for both of these
Now dont be disheartened by the amount of problems in this diff. NO-ONES first map is any good, especially without help. It can take a long time before you can start producing consistently well done maps (im not there yet either xd). So just keep going over the map like once a week and you should start to find issues in it by yourself. Just because it isn't 'good' right now doesnt mean it can never be. So keep it up and gl!
Thanks very muchMaphi wrote:
From modding queue ~
[General]
Taken from the Osu! Wiki[Tourist]
- Kiai should be consistent throughout difficulties of your mapset (especially since it is shown on the main menu). If you have a guest difficulty from another mapper that uses different kiai, then it's fine as long as it still makes sense. No Kiai time for everything but 'Serious' diff?
- A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to a username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming. For the 'Tourist Diff' i suggest changing it to 'Beginner' or change all the other diff name
- how about offset 11473 since theres no mapping for a while..
- try changing the slider velocity more? there is literally no inherited timing points
[Easy]
- imo, the cs is too high and the ar, od, and hp is too low. maybe 2-3?
- Distance Space, since this is for beginners make sure to use ds to make it flow c:
- 00:11:473 (1,2,3,4,1,2,3,4) - i think you should change this up a bit instead of having all singletaps. maybe go with the vocals instead?
- 00:23:887 (2,3) - dont overlap in beginner
- 00:30:784 (1,2,3,1,2,3,4,5) - i dont get this rhythm.. it doesnt match the instrumentals or vocal imo
- 00:42:939 (2) - put it on big white tick
- i think you should make the kiai time more faster and emphasize it? bc right now it just matches the beginning.
- 00:48:715 (2) - big white tick
so.. honestly, this diff needs more work imo. dont just use linear sliders, make curvy ones as well. you can change the slider velocity too. & i think you should try to improve on the rhythm since it is inconsistent. Hopefully you can use what i said to improve the rest of the diff ~[Normal]
- why 1/3 .w.
- Distance Space
- 00:24:577 (4) - end at white tick
- 00:26:646 (1) - no repeating more than once in easy
- 00:28:715 (1,2,3) - this doesnt follow any rhythm imo & doesnt flow well
- 00:33:542 (1,2,3,1,2,3,4,5) - so many singletaps lol
- 00:41:818 (1,2,3,4,5,1,2,1,2,3) - ^
- 00:49:404 (4) - repeating more than once
- 00:51:646 (1,2,3,4,1,2,3,4,1,2,3,4,1,1,1,2) - singletaps lol
- 01:11:473 (1) - repeating more than once
for this diff, this looks way too rushed.. use more sliders ! :3[Hard]
- lol normal 3* 174bpm..
- 00:14:922 (3,4,5,6,7,1) - no beginner can hit that LOL
- no triplets in normal pls or doubles
- im not going to repeat everything i said so i suggest taking out so many singletaps and adding more sliders linear & curved
[Conclusion]
- why are some notes not even on a tick ;w;
- 00:21:129 (5) - dont touch this
- 00:52:163 (2,3) - space this out
- 00:54:922 (2,3) - ^
- i suggest you look at other maps for this one. idk this diff looks like you just placed notes at random places.
This map needs more work imo >< remember you dont have to do what i say haha. its your map ~ you do you. anyways, if you need any clarifications or help just pm me anytime ~