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Noisestorm - Ignite

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Seijiro
From my queue~
And also late as hell, sorry

[General]
  • Kiai end isn't snapped x) Inb4 "Who cares" lol

[Insane]
  • 00:20:623 (1,2) - Maybe make it similar to 00:13:766 (1,2) - in spacing for consistency? Nvm, it isn't the same exact sound, so there's no reason for that

    00:40:980 (6,1) - Just flow here. Since you created a circular/oval/round/whatever_you_call_it flow using 00:39:480 (1,2) - it feels a bit awkward to go the other way with (6). My suggestion is something like this

    01:00:337 (2) - Minor suggestion to make it more understandable (since the repeat kinda threw me off there) image

    01:08:623 (1,2,3,4) - I thought these were something like 01:09:480 (1,2,3,4) - because of the shape (the actual difference is really few on the playfield and I didn't notice). it's still a minor thing, since you just remember it and the second try everything's fine anyway

    01:18:052 (1,2) - Visually, there isn't much difference between these and 01:18:909 (3,4) - so I thought of the first one being also 1/2 sliders. Maybe use another Combo color or change DS accordingly to your previous 1/4 jumps...

    02:09:480 (1,2) - Comparing this to 02:09:909 (2,3) - they look really similar. Maybe increase the spacing between the last 2?

[Hard Collab]
OD7? x) Maybe lower it to around 6 or 5.5 to make it even with the spread

Shiirn's part:
  • 00:16:123 (6,7) - Probably it's just personal flow, but having these the same as 00:16:552 (8,9,10) - feels strange. What about stacking 6 and 7 where you have 6 atm? Another suggestion just in case

    00:23:194 (3,4,5,6) - This spacing is really big >~< (compared to the previous identical part)

    01:39:480 (1,2,3,4) - Theoretically (wow, such word), this pattern is following a slightly different rhythm then 01:37:766 (1,2,3,4) - and 01:36:052 (1,2,3,4) - , so what about a Ctrl + G on both 01:39:908 (2) - and 01:40:337 (3) - ? Just to make it a bit "different"

    01:42:052 (3,4) - Personal. Stack?
Damn, where is Ongaku's part starting again lol

Ongaku's part:
  • 02:04:981 (3) - What about removing a repeat and adding a circle at the end?

    02:07:552 - Skipping such beat makes it hard to play (tested myself). Either unstack or add a note/circle somewhere

    02:50:623 (7) - Mind blow @.@ I didn't expect this at all. Can you remove a repeat from there maybe?
    02:54:052 (4) - Same ^
    02:57:480 (5) - Same ^

[Riki's Normal]
  • Nothing~ Unless we want to be pointlessly nitpickers and start pointing out "wrong slider curves" :^)

That's all from me :3
Take a star as apology for being late and for support =w=b
Ongaku

MrSergio wrote:

Ongaku's part:
  • 02:04:981 (3) - What about removing a repeat and adding a circle at the end? i didnt map this part lel

    02:07:552 - Skipping such beat makes it hard to play (tested myself). Either unstack or add a note/circle somewhere changed

    02:50:623 (7) - Mind blow @.@ I didn't expect this at all. Can you remove a repeat from there maybe? keeping
    02:54:052 (4) - Same ^
    02:57:480 (5) - Same ^
Thanks <3
Topic Starter
Shiirn
Stuff

MrSergio wrote:

From my queue~
And also late as hell, sorry

[General]
  • Kiai end isn't snapped x) Inb4 "Who cares" lol

[Insane]
  • 00:20:623 (1,2) - Maybe make it similar to 00:13:766 (1,2) - in spacing for consistency? Nvm, it isn't the same exact sound, so there's no reason for that

    00:40:980 (6,1) - Just flow here. Since you created a circular/oval/round/whatever_you_call_it flow using 00:39:480 (1,2) - it feels a bit awkward to go the other way with (6). My suggestion is something like this

    01:00:337 (2) - Minor suggestion to make it more understandable (since the repeat kinda threw me off there) image

    01:08:623 (1,2,3,4) - I thought these were something like 01:09:480 (1,2,3,4) - because of the shape (the actual difference is really few on the playfield and I didn't notice). it's still a minor thing, since you just remember it and the second try everything's fine anyway

    01:18:052 (1,2) - Visually, there isn't much difference between these and 01:18:909 (3,4) - so I thought of the first one being also 1/2 sliders. Maybe use another Combo color or change DS accordingly to your previous 1/4 jumps...

    02:09:480 (1,2) - Comparing this to 02:09:909 (2,3) - they look really similar. Maybe increase the spacing between the last 2?

[Hard Collab]
OD7? x) Maybe lower it to around 6 or 5.5 to make it even with the spread

Shiirn's part:
  • 00:16:123 (6,7) - Probably it's just personal flow, but having these the same as 00:16:552 (8,9,10) - feels strange. What about stacking 6 and 7 where you have 6 atm? Another suggestion just in case Modified a bit.

    00:23:194 (3,4,5,6) - This spacing is really big >~< (compared to the previous identical part) Woops, you're right.

    01:39:480 (1,2,3,4) - Theoretically (wow, such word), this pattern is following a slightly different rhythm then 01:37:766 (1,2,3,4) - and 01:36:052 (1,2,3,4) - , so what about a Ctrl + G on both 01:39:908 (2) - and 01:40:337 (3) - ? Just to make it a bit "different" These are a different direction to emphasize the clap.

    01:42:052 (3,4) - Personal. Stack?
Damn, where is Ongaku's part starting again lol

Ongaku's part:
  • 02:04:981 (3) - What about removing a repeat and adding a circle at the end?

    02:07:552 - Skipping such beat makes it hard to play (tested myself). Either unstack or add a note/circle somewhere

    02:50:623 (7) - Mind blow @.@ I didn't expect this at all. Can you remove a repeat from there maybe?
    02:54:052 (4) - Same ^
    02:57:480 (5) - Same ^

[Riki's Normal]
  • Nothing~ Unless we want to be pointlessly nitpickers and start pointing out "wrong slider curves" :^)

That's all from me :3
Take a star as apology for being late and for support =w=b

Most stuff done.
Bara-
Heyo

[General]
In Insane, there are quite a lot of unsnapped timing points. That is not that big of a deal, but it can give problems with hitsounding. And the kiai is unsnapped
List of the unsnapped point down below
SPOILER
00:15:580 {15580}
00:18:152 {18152}
00:18:580 {18580}
00:20:723 {20723}
00:22:437 {22437}
00:25:866 {25866}
00:26:294 {26294}
00:27:580 {27580}
00:29:937 {29937}
00:30:794 {30794}
00:31:652 {31652}
00:32:080 {32080}
00:32:509 {32509}
00:33:366 {33366}
00:34:223 {34223}
00:35:509 {35509}
00:35:937 {35937}
00:36:794 {36794}
00:37:652 {37652}
00:38:509 {38509}
00:39:044 {39044}
00:40:437 {40437}
00:40:652 {40652}
00:52:330 {52330}
00:55:223 {55223}
00:55:652 {55652}
00:58:866 {58866}
01:01:223 {61223}
01:01:652 {61652}
01:02:187 {62187}
01:02:509 {62509}
01:03:902 {63902}
01:04:223 {64223}
01:04:652 {64652}
01:05:937 {65937}
01:08:080 {68080}
01:10:652 {70652}
01:11:080 {71080}
01:13:116 {73116}
01:13:216 {73216}
01:13:316 {73316}
01:13:416 {73416}
01:13:616 {73616}
01:13:716 {73716}
01:14:080 {74080}
01:14:180 {74180}
01:14:280 {74280}
01:14:380 {74380}
01:14:616 {74616}
01:15:060 {75060}
01:16:544 {76544}
01:16:644 {76644}
01:16:744 {76744}
01:16:844 {76844}
01:17:044 {77044}
01:18:473 {78473}
01:18:902 {78902}
01:19:652 {79652}
01:19:973 {79973}
01:20:073 {80073}
01:20:173 {80173}
01:20:273 {80273}
01:20:616 {80616}
01:21:902 {81902}
01:28:866 {88866}
02:07:223 {127223}
02:07:652 {127652}
02:10:866 {130866}
02:13:223 {133223}
02:13:652 {133652}
02:14:187 {134187}
02:14:509 {134509}
02:15:902 {135902}
02:16:223 {136223}
02:16:652 {136652}
02:17:937 {137937}
02:20:080 {140080}
02:22:652 {142652}
02:23:080 {143080}
02:25:116 {145116}
02:25:216 {145216}
02:25:316 {145316}
02:25:416 {145416}
02:25:616 {145616}
02:25:716 {145716}
02:26:080 {146080}
02:26:180 {146180}
02:26:280 {146280}
02:26:380 {146380}
02:26:616 {146616}
02:27:060 {147060}
02:28:544 {148544}
02:28:644 {148644}
02:28:744 {148744}
02:28:844 {148844}
02:29:044 {149044}
02:30:473 {150473}
02:30:902 {150902}
02:31:652 {151652}
02:31:973 {151973}
02:32:073 {152073}
02:32:173 {152173}
02:32:273 {152273}
02:32:616 {152616}
02:33:902 {153902}
02:35:937 {155937}
02:36:366 {156366}
02:36:794 {156794}
02:37:116 {157116}
02:37:216 {157216}
02:54:272 {174272}

[RikiH]
Consider adding kiai
That's like the only thing I can say about this diff

[Collab Hard]
01:00:052 (1,2,3,4) - I know you want to keep it simple, so how about 1/3 reverse sliders? It should follow the rhythm, which is 1/3, so that is the best option
01:06:908 (4,5) - ^^
01:18:052 (2) - Please increase spacing to the previous object. The clap feels rather overshadowed
01:45:480 (3,4) - You told me once how polished you were. I think you forgot this >_>. Make it blanket with (3) please, like this
02:12:052 (5) - I know you want to keep it simple, so how about 1/3 reverse sliders? It should follow the rhythm, which is 1/3, so that is the best option
02:50:623 (7) - I did not see this one coming
I'm not fond of the usage of 1/2 when there is 1/3. Just use 1/3 reverse sliders. Those are not hard to hit, and due to leniency, you can let go a bit earlier, making them even easier then 1/2 circles

[Insane]
00:15:909 (1) - Why is the middle sliderwhistle-less? It feels really awkward
00:17:409 (1) - And here only the 2nd half of the slider has a whistle
00:19:766 (3) - ^^ Etc.
00:27:480 (1) - Why is there a finish at the tail?
01:08:623 (1,2,3,4) - This honestly creates a lot of confusion, plays really weird (due to the 1/8) and doesn't looks nice because of it being cluttered.
01:22:337 (1,2,4,5) - Blankets :(
02:06:052 (1,1,1,1,1) - Is there a need for those NCs? The map isn't really hard, so the HP regen is really unneccessary
02:12:052 (1,3) - Reduce overlap. I thought these were 1/3 spaced because of the overlap. Move them more apart

Good diff, but please please please remove those godawful sliderwhistles. Some skins have those, and while they generally don't matter much, the fact that they get switched in the middle of the slider is really painful and rather bad

Good luck!
Topic Starter
Shiirn
All done so far. I'm 99% sure none of the unsnapped timing sections really mess with the hitsounding at all. They were made specifically for hitsounding, after all. A lot of them simply change the sound for the next note (as this was mapped before you could individually change each note's sample set, and we still can't individually change their volume either) and there are some cases where it is intentional (There is a couple places where I have hitsounds in the middle of sliders without sliderticks because I change the slider-slidewhistle to a hitsound for the duration of the hitsound, to keep it from getting cut short or repeating the duration has to be roughly a certain length)

For example, I added 00:15:580 - simply because I added two timing sections to change 00:15:480 (4) - 's start to a normal sampleset. Double-tapping the "add section" button adds one 100ms afterwards. The sliderslides actually aren't any different anyway.

Seems like it would be a pain to go over every single one just to fix (since we don't have a "snap timing sections" button), but if this is necessary, I'll do so.

Edit: Also, I changed the 1/3 sliders when there is nothing but the 1/3 noises but there are bits where only the wubs are 1/3 while the beat is still 1/2 so i don't see any problem with those.
Ongaku
Heres the updated one hard Collab, if it is the current version. lol.

http://pastebin.com/vDVrT00U

I'm not sure about the 1/3s Baraatje mentioned though, seems a little too fast, even for me.
BeatofIke
Old mapping style. We meet again ^-^
Short IRC Mod
16:43 Shiirn: ike
16:43 Shiirn: i found something
16:43 Shiirn: u might like
16:43 Shiirn: http://puu.sh/mMWam/b85b6b405b.png
16:44 BeatofIke: :o
16:45 BeatofIke: I remember this message. I sent this same message to many BATs XD
16:45 BeatofIke: hahaha
16:46 Shiirn: :P
16:46 Shiirn: also
16:46 BeatofIke: it was my first map XD
16:46 Shiirn: lel
16:46 Shiirn: cuz he owes me a mod
16:46 Shiirn: mod ignite so that desperate-kun can qualify it instead of bubbling it
16:46 Shiirn: i know!
16:47 Shiirn: i forget if i ever looked at it.
16:47 BeatofIke: nah :P
16:47 BeatofIke: anyways....time to take a look now
16:48 Shiirn: welp
16:48 Shiirn: :P
16:48 Shiirn: Ongaku has given me carte blanche to change anything he's mapped at any time
16:48 BeatofIke: test playing first :)
16:48 BeatofIke: and okay ^-^
16:59 BeatofIke: old-style mapping ^-^
16:59 Shiirn: haha
16:59 BeatofIke: not bad :)
16:59 Shiirn: yep
16:59 Shiirn: i figure i can alternate it around a bit
16:59 Shiirn: some old some new
17:05 BeatofIke: 02:57:480 (5) - Missing clap on slider head =w=b
17:05 BeatofIke: (Normal diff)
17:05 Shiirn: done
17:06 Shiirn: i did the hitsounding
17:06 Shiirn: so my fault
17:06 Shiirn: lel
17:06 BeatofIke: that's all I found on Normal tbh
17:06 Shiirn: ok
17:06 BeatofIke: pretty straight-forward
17:14 BeatofIke: 02:11:623 (3,4) - I don't think this spacing was intentioanlly done lol
17:15 Shiirn: you're right
17:15 Shiirn: moved 4 up
17:20 BeatofIke: 01:45:266 (2) - shouldn't this note be centered? o.o
17:20 Shiirn: yes
17:20 Shiirn: it is now
17:20 BeatofIke: unless you wnated to stack with 01:46:337 (4) -
17:21 Shiirn: that was kind of the idea but couldnt get it working right without reworking it
17:21 Shiirn: and put it off
17:21 Shiirn: you know how it is
17:21 Shiirn: ill fiddle with it right now
17:21 BeatofIke: okay :)
17:22 Shiirn: done
17:22 Shiirn: 4 is centered on x axis and the pattern fiddled to blanket, stack, etc etc etc
17:23 BeatofIke: cool cool :3
17:24 BeatofIke: I was thinking something like [http://puu.sh/mNr3x/a04219c4d8.jpg this] but that works too ^-^
17:25 Shiirn: that is what i did
17:25 Shiirn: almost to the dot
17:25 Shiirn: o3o
17:25 BeatofIke: okay :)
17:25 BeatofIke: lol
17:28 BeatofIke: think that's about it :3
17:28 Shiirn: for hard?
17:28 BeatofIke: yup
17:28 Shiirn: kk
17:31 BeatofIke: I do noticed some unsnapped timing sections, but it's later not eariler o3o
17:31 Shiirn: unsnapped timing sections are 99.99% sure to not actually hurt anything
17:31 BeatofIke: yup, especally if it's later ^-^
17:31 Shiirn: as when i made this i was lazy and would mash the "add section" button for 1/4 timing for 4 notes instead of putting one on every note
17:32 Shiirn: mashing = 100ms between sections
17:32 Shiirn: 1/4 = 107ms in 140bpm
17:32 Shiirn: lol
17:32 Shiirn: so that's the discrepancy
17:32 BeatofIke: huehue ^-^
17:37 BeatofIke: I like the SB lol
17:37 Shiirn: its very simple
17:37 Shiirn: and very old
17:37 Shiirn: and subtle
17:38 BeatofIke: yeah o3o
17:44 BeatofIke: Yeah, I'm done XD
17:45 Shiirn: okay lemme update
17:45 Shiirn: k
17:54 BeatofIke: all good =w=b
17:54 Shiirn: \owo/
Map bubbled~
Ongaku
Heyyyyy its happeninggggg boiiiiiss
Myxo
Old maps ♥

2016-01-31 20:43 Desperate-kun: i'll look at ignite
2016-01-31 20:43 Shiirn: woooo
2016-01-31 20:47 Desperate-kun: irc?
2016-01-31 20:48 Shiirn: well i guess
2016-01-31 20:48 Shiirn: hopefully there's not much before qualify
2016-01-31 20:48 Desperate-kun: let's see
2016-01-31 20:48 Desperate-kun: so why is the preview point right at the beginning where there is literally nothing happening
2016-01-31 20:48 Shiirn: Ongaku is also online if you want to irc the second half of the hard
2016-01-31 20:48 Desperate-kun: alright :)
2016-01-31 20:49 Shiirn: Largely because literally nothing happens the entire song
2016-01-31 20:49 Shiirn: and i felt that the different sections of the song were so different aht picking a particular one would be rather inaccurate
2016-01-31 20:49 Desperate-kun: hmm yeah alright
2016-01-31 20:49 Shiirn: as there are several distinct "different sections" but no actual kiai or chorus
2016-01-31 20:49 Shiirn: ya feel me?
2016-01-31 20:49 Desperate-kun: alright alright
2016-01-31 20:50 Desperate-kun: 00:26:623 (3,4) - make them parallel? #nazi
2016-01-31 20:50 Shiirn: the only buildup is after the second break
2016-01-31 20:50 Shiirn: parallel 2 to 3 or 3 to 4? ;)
2016-01-31 20:50 Desperate-kun: parallel to each other
2016-01-31 20:50 Desperate-kun: 3 to 4
2016-01-31 20:50 Desperate-kun: because i dunno
2016-01-31 20:50 Desperate-kun: when i played it i felt like they were supposed to be
2016-01-31 20:50 Shiirn: ok done
2016-01-31 20:51 Desperate-kun: cool
2016-01-31 20:52 Desperate-kun: 02:05:194 (1,2,3,4,1,2,1,2,1,1,1,1,1) -
2016-01-31 20:52 Desperate-kun: may you explain your reasoning behind this
2016-01-31 20:52 Shiirn: There is none, really. Want me to de-NC them? xD
2016-01-31 20:52 Desperate-kun: every sound of this stream is identical so why do the NCs get more dense
2016-01-31 20:52 Desperate-kun: lol yeah please xD
2016-01-31 20:53 Shiirn: k
2016-01-31 20:53 Shiirn: now its 1234123412341
2016-01-31 20:53 Desperate-kun: alright
2016-01-31 20:54 Desperate-kun: alright Insane's fine
2016-01-31 20:54 Shiirn: ok
2016-01-31 20:54 Desperate-kun: i'm using the word "alright" too much
2016-01-31 20:54 Shiirn: Hard is a collab, ongaku has about the second half
2016-01-31 20:54 Shiirn: it's okay
2016-01-31 20:54 Shiirn: i use "ok" way too much
2016-01-31 20:54 Shiirn: LOL
2016-01-31 20:54 Desperate-kun: because i dunno many English filler words lol
2016-01-31 20:54 Shiirn: english doesnt have many filler words
2016-01-31 20:55 Desperate-kun: btw who bubbled this
2016-01-31 20:55 Desperate-kun: i am too lazy to look
2016-01-31 20:55 Shiirn: most of the time its just random other words
2016-01-31 20:55 Shiirn: BeatofIke
2016-01-31 20:55 Desperate-kun: oh alright
2016-01-31 20:55 Shiirn: dw
2016-01-31 20:55 Shiirn: i dont get bubbles from shits
2016-01-31 20:55 Desperate-kun: LOL
2016-01-31 20:55 Desperate-kun: Hard is cool so far
2016-01-31 20:55 Shiirn: ok
2016-01-31 20:56 Desperate-kun: who would have thought that
2016-01-31 20:56 Shiirn: o.o
2016-01-31 20:56 Desperate-kun: 02:03:480 (1,2,3,4,1,2,3) -
2016-01-31 20:57 Desperate-kun: this is Ongaku right
2016-01-31 20:57 Shiirn: yes
2016-01-31 20:57 Shiirn: go bug him
2016-01-31 20:58 Shiirn: no wait
2016-01-31 20:58 Shiirn: that was me
2016-01-31 20:58 Shiirn: my bad
2016-01-31 20:58 Shiirn: 02:06:909 - this is where it swaps to him
2016-01-31 20:58 Shiirn: lol
2016-01-31 20:58 Shiirn: what's up
2016-01-31 20:58 Desperate-kun: ehh this pattern
2016-01-31 20:58 Desperate-kun: the end of the first repeat slider should probably be clickable
2016-01-31 20:58 Shiirn: mmm
2016-01-31 20:59 Desperate-kun: and i didn't expect the second one to be that long
2016-01-31 20:59 Shiirn: mmm
2016-01-31 20:59 Shiirn: how about
2016-01-31 20:59 Shiirn: 02:04:123 (4) - removing kick and adding another circle to the start of the other pattern (moving it a bit closer)
2016-01-31 20:59 Desperate-kun: yes
2016-01-31 21:00 Shiirn: and idk why the long hold is bad, ive never seen anyone miss on it
2016-01-31 21:00 Shiirn: they just go "oh thats long" and continue playing
2016-01-31 21:00 Desperate-kun: because there was the other short repeat slider before it
2016-01-31 21:00 Desperate-kun: and the pattern is literally just mirrored
2016-01-31 21:00 Desperate-kun: but if you have no repeat slider anymore it's all good
2016-01-31 21:00 Shiirn: yeah
2016-01-31 21:00 Shiirn: ur right there
2016-01-31 21:00 Desperate-kun: hmm what do you think
2016-01-31 21:00 Shiirn: done
2016-01-31 21:00 Shiirn: from there on is ongaku
2016-01-31 21:00 Shiirn: of?
2016-01-31 21:01 Desperate-kun: is it worth bugging Ongaku about these many ugly triple stacks under sliderends
2016-01-31 21:01 Desperate-kun: like 02:37:766 (1,2,3) -
2016-01-31 21:01 Shiirn: loooool
2016-01-31 21:01 Desperate-kun: that's exactly what manual stacking is used for
2016-01-31 21:01 Shiirn: uhhhh
2016-01-31 21:01 Shiirn: if you want
2016-01-31 21:01 Shiirn: i can go over it and manually stack for him
2016-01-31 21:01 Shiirn: i havent gone over that with it
2016-01-31 21:01 Shiirn: with him*
2016-01-31 21:01 Desperate-kun: well if you are allowed to just do that
2016-01-31 21:01 Shiirn: oh
2016-01-31 21:02 Shiirn: ongaku gives me carte blanche to do anything to his diffs as long as i tell him
2016-01-31 21:02 Shiirn: lol
2016-01-31 21:02 Desperate-kun: alright alright :D
2016-01-31 21:02 Desperate-kun: 02:34:337 (1,2,3) -
2016-01-31 21:02 Desperate-kun: 02:37:766 (1,2,3) -
2016-01-31 21:02 Desperate-kun: 02:41:194 (1,2,3) -
2016-01-31 21:02 Desperate-kun: 02:44:623 (1,2,3) -
2016-01-31 21:02 Desperate-kun: 02:48:480 (4,5,6) -
2016-01-31 21:02 Desperate-kun: 02:51:480 (1,2,3) -
2016-01-31 21:02 Desperate-kun: 02:54:909 (1,2,3) -
2016-01-31 21:02 Desperate-kun: well literally every 3 secs
2016-01-31 21:02 Shiirn: yeah i get it
2016-01-31 21:03 Desperate-kun: wow Normal is totally an Easy
2016-01-31 21:04 Desperate-kun: well the gap from Hard to Insane is big too
2016-01-31 21:04 Shiirn: ACTION coughs
2016-01-31 21:05 Shiirn: i mean, i don't think it really fits to have like 5 diffs on this this
2016-01-31 21:05 Shiirn: this thing*
2016-01-31 21:05 Desperate-kun: nah it's alright
2016-01-31 21:05 Desperate-kun: it's pretty edgy for modern standards but atleast the gaps are the same size
2016-01-31 21:06 Desperate-kun: okay that would be it btw
2016-01-31 21:06 Shiirn: "modern standards" you mean where a tv size has like 9 diffs
2016-01-31 21:06 Desperate-kun: yes
2016-01-31 21:06 Shiirn: with the top one being an overmapped 5.6* piece of shit that is dtable
2016-01-31 21:06 Desperate-kun: yes
2016-01-31 21:06 Shiirn: k lemme finish manually stacking these
2016-01-31 21:07 Shiirn: do you want me to manually stack them directly under ends or include the "fake" stacking as well?
2016-01-31 21:08 Shiirn: e.g. only by 3-4 pixels or by 7 pixels
2016-01-31 21:08 Desperate-kun: huh? wait a moment
2016-01-31 21:08 Desperate-kun: they are triple stacks
2016-01-31 21:08 Shiirn: as it is right now it's
2016-01-31 21:08 Shiirn: Slider end -> circle -> slider where the sliders are perfectly aligned but the circle is stacked up due to how stacking words
2016-01-31 21:09 Desperate-kun: yeah
2016-01-31 21:09 Desperate-kun: so you should move (2) and (3) by 8 pixels
2016-01-31 21:09 Shiirn: do you want me to just stack the circles flat under them?
2016-01-31 21:09 Shiirn: ah
2016-01-31 21:09 Shiirn: then 7 pixels
2016-01-31 21:09 Desperate-kun: 7?
2016-01-31 21:09 Shiirn: stacking uses 3.5 pixels btw
2016-01-31 21:09 Desperate-kun: wait is stacking 3.5?
2016-01-31 21:09 Shiirn: yeah
2016-01-31 21:09 Desperate-kun: OMG
2016-01-31 21:09 Shiirn: 3.5
2016-01-31 21:09 Desperate-kun: NO
2016-01-31 21:09 Shiirn: yes
2016-01-31 21:09 Shiirn: because
2016-01-31 21:09 Shiirn: 3.5 in a right angle triangle
2016-01-31 21:09 Desperate-kun: I DIDN'T KNOW THAT
2016-01-31 21:09 Shiirn: makes for 4.995blahblahblah pixel distance
2016-01-31 21:10 Shiirn: it's emulating exactly 5 pixels
2016-01-31 21:10 Desperate-kun: oh
2016-01-31 21:10 Desperate-kun: i see
2016-01-31 21:10 Shiirn: a squared plus b squared
2016-01-31 21:10 Shiirn: etc etc
2016-01-31 21:10 Desperate-kun: yeah
2016-01-31 21:10 Desperate-kun: yeah
2016-01-31 21:10 Desperate-kun: man
2016-01-31 21:10 Desperate-kun: i remember when i was kinda new to mapping
2016-01-31 21:10 Desperate-kun: and i thought i had to move it 5 pixels
2016-01-31 21:10 Desperate-kun: my face when i heard it was just 4 pixels
2016-01-31 21:10 Desperate-kun: AND NOW YOU TELL ME IT'S 3.5
2016-01-31 21:11 Shiirn: well
2016-01-31 21:11 Shiirn: for single moves
2016-01-31 21:11 Shiirn: you need 4
2016-01-31 21:11 Desperate-kun: yep
2016-01-31 21:11 Shiirn: for moving two like this, 7
2016-01-31 21:11 Shiirn: because it rounds up
2016-01-31 21:11 Shiirn: thats why some stacks look SLIIIIGHTLY off
2016-01-31 21:12 Shiirn: because of rounding errors
2016-01-31 21:12 Shiirn: or "features" as peppy calls them
2016-01-31 21:12 Shiirn: hehe
2016-01-31 21:13 Desperate-kun: yeah
2016-01-31 21:13 Desperate-kun: >
2016-01-31 21:13 Shiirn: see? we learned something today
2016-01-31 21:13 Desperate-kun: okay lol
2016-01-31 21:13 Desperate-kun: update plz
2016-01-31 21:13 Desperate-kun: i wanna play multi xD
2016-01-31 21:13 Shiirn: im not quite done
2016-01-31 21:13 Shiirn: SORRY
2016-01-31 21:13 Desperate-kun: kiai's end isn't snapped in Insane
2016-01-31 21:14 Shiirn: gj
2016-01-31 21:14 Shiirn: its just for a burst
2016-01-31 21:14 Shiirn: who cares
2016-01-31 21:14 Desperate-kun: well
2016-01-31 21:14 Desperate-kun: just fix it to be save lol
2016-01-31 21:14 Shiirn: AND IT TOTALLY IS SNAPPED
2016-01-31 21:14 Desperate-kun: i just aimodded okay
2016-01-31 21:14 Shiirn: OH
2016-01-31 21:15 Shiirn: that one.
2016-01-31 21:15 Shiirn: >_>
2016-01-31 21:15 Shiirn: k
2016-01-31 21:15 Shiirn: updating
2016-01-31 21:15 Shiirn: lol
2016-01-31 21:15 Desperate-kun: nice
2016-01-31 21:15 Shiirn: updated
2016-01-31 21:15 Shiirn: ACTION is editing [https://osu.ppy.sh/b/871566 Noisestorm - Ignite [Insane]]
2016-01-31 21:16 Desperate-kun: alright i approve of your manual stacking skills
2016-01-31 21:17 Shiirn: lol
Ongaku
Thanks a bunch des-kun <3
Topic Starter
Shiirn
Also, I'd just like to say, that in a way similar to felys, this is a map that's slightly below my usual quality line. REANIMATE and Routing are much closer to the level of quality I expect from myself, but this oldie is just too fun for me to leave graveyarded forever.


Hope you enjoy it!
Myxo

Shiirn wrote:

Also, I'd just like to say, that in a way similar to felys, this is a map that's slightly below my usual quality line. REANIMATE and Routing are much closer to the level of quality I expect from myself, but this oldie is just too fun for me to leave graveyarded forever.
pshhhh this is much cooler >w<
Bara-
Gratz Shiirn!
Liiraye
finally :D
Mao
Grats!
Akasha-
Congratulations :D
RikiH_
What the fuck, this got qualified and I didn't even notice :')
DaxMasterix
Nice! :D
Topic Starter
Shiirn
eyyyyyyyy
Mekki
Nice to see that maps from 2011 can still be ranked in 2016 with a bit of polishing, this is very nice!
quiz-chan_DELETED
omg Hard is soo beautifully constructed

first time i'm ever saying this
but thanks for this map.
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