you can see it right?
it only covers on the centre of the screen. not the whole screen
also, so that's why the hit circle is kinda hard to read because the hitcircleoverlay is a blank one =w=
nope it is just because your current hitcircleoverlay is a blank one(like it didn't use a hitcircleoverlay) so that's why i cant read a circle properly on the gameUO 073 wrote:
What do you mean by 'hard to read?'
Having trouble seeing the circle or numbers not contrast enough??
why it wont let meUO 073 wrote:
Thanks for your comment!i'll try working on a cursor variation
A new cursor has been made here:https://www.dropbox.com/sh/zpkr7th066me4ei/AAB-C7ckhkHjJztAvK4zd_lVa?dl=0
The images for this are included in the options folder.
Check it out! other things also added like:
Use the 'options folder' download in the main post above (or on the first page).faiswusuf wrote:
why it wont let meUO 073 wrote:
Thanks for your comment!i'll try working on a cursor variation
A new cursor has been made here:https://www.dropbox.com/sh/zpkr7th066me4ei/AAB-C7ckhkHjJztAvK4zd_lVa?dl=0
The images for this are included in the options folder.
Check it out! other things also added like:
Time for some reasoning... i'll go by your suggestions:OsuMe65 wrote:
Since constructive criticism is shit, and will be shit for starters, imma go point fixes straightforward.
- Don't blacken approachcircle.png border. Can't be seen in 80%~100% dim.
- Remove playfield, lobby-background. It's poop and doesn't even exist.
- Fix inputoverlay using any of these three ways.
- Rework it
- Change inputoverlay to white
- Set InputOverlayText to 255,255,255, under [Colours] in your skin.ini
- Use 1x1 .png on ranking-maxcombo and ranking-accuracy
- ranking-B-small and raking-D-small glow abuse. Glow reaches canvass borders.
- Place 100% and an indicator at scorebar-bg, not on the color. Players might assume they're in full health, even tho actual life reading is at 99.9 %
- menu-back's top line doesn't touch that of selection-mode's
This approachcircle black border thing was introduced in v3.0 bcuz without the border, it made things hard to see when there are stacked notes. The actual thing you are looking for is the edge of the colour. (with this skin, forget about logic and play with your instincts. Just. Play.)
Input overlay... is fine to me... you suggested to change the text to white... it is white... maybe the osu version i'm running is different. (stable fallback, i have mac and osu not the same ver as windows.) I'll put it into the skin.ini anyway
ranking small letters - they don't glow and they are designed like that. It's a small transparent 'card'. You missed the fact that it's the same for all the other letters, but nice pickup. that reminds me of the 'glow abuse' on the big ranking letters...
•100% in score is in the colour because it appears when it's near 100% and can be animated. and a half-appeared 100% doesn't really look 100% anyway right? the point of it is to give confidence, not to show an actual stat, which needs to be accurate.
(also cbs exporting 200 files on CS4 it takes ages... like 3 hrs legit not kidding.)my most sincere condolence to your rig. you're skilled, yes but your rig failed you.
Menu back has gap when it 'touches' the mode image because that's osu's image limit. Osu crops the menu back image there so i cant do anything about it.
go ahead and set approach circle to clean spot in the options. It's there for a reason. If not, it already is 50% opacity, and its even a shadow.OsuMe65 wrote:
25% or 50% Gray will do. Instinct won't do for some players. If ya wanna leave it as is, might as well drop a message that says "Good Luck."
Input overlay... is fine to me... you suggested to change the text to white... it is white... maybe the osu version i'm running is different. (stable fallback, i have mac and osu not the same ver as windows.) I'll put it into the skin.ini anywayOsuMe65 wrote:
I'm CE based. Soon enough, that will come to the build you're using. Use it for insurance.
Stable Release (2015-10-17)but yeh, there is an update. that doesn't work 4 me. Glad they are working on it though!
Here’s the promised stable release, supporting El Capitan. Yes, we are still running under wine, but we are working in parallel on a native version (it’s just not quite ready yet)!
Note that you will need to allow the app access to run the first time you run it. You can do this by right-clicking the osu! bundle (after extracting from the dmg) and clicking Open. Full instructions are available here.
Things to note:
osu! will automatically update going forward, but the app bundle won’t. I suggest you bookmark this site and check back every month or two for new bundle releases.
You will be locked to the Stable (Fallback) release stream. This is intentional, as it is the only one which will work for this release.
Download here
If you have any issues, please leave a comment on this post!
from: http://osx.ppy.sh
hmm...OsuMe65 wrote:
proof of agreement. should be Left > Right, as what you said (or my suggestion: Right > Left with minimal glow). You're welcome.
Try this:OsuMe65 wrote:
osu! does not crop (in some rare cases). osu! upscales; you're just about 8 pixels (width-wise) short on that menu-back.
otakupingu wrote:
hey buddy I liked your skin its really well done. But your option zip file is pretty broken. i extracted it on my computer and then wanted to delete it. But it doesnt get deleted it gives me an error. But who cares! Your skin is fantastic! I have one request. Make the notes bigger.
Mozu wrote:
Am I the only one that can't open the "Re-select skin in options panel." folder after unpacking the zip file? It works when i look through files in zip file but it's pain in the ass opening every file to check it :/ help pls
otakupingu wrote:
I have one request. Make the notes bigger.
Ok, thanks for the heads up! I didn't know this because full stops and other punctuation are supported on Mac.LERUfic wrote:
dude... dont give a folder name with dot at the end.. windows cant process it
ex. blablabla.
please fix this...
I have working on that. How did you guess i made it yellow? Is it okay for you to wait a while? I have some other ideas that make it clearer to see which notes hit which keys, but might take a while. If you really cant wait i can PM you the yellow notes and always-coloured keys, if you want...LERUfic wrote:
and for mania skin... can you make the space key in 7k to have yellow color (dont have to be yellow but something different from s,d,f,j,k,l)
Mozu wrote:
When I want to open the "Re-select skin in options panel." it says... blahblahblah...
Umm... There are three download buttons under 'download' at the first post... Click one of those buttons to download your choice, then open the downloaded file with osu!. Osu should install it for you when you do, then you can use it. If you need more help feel free to ask!pinkseed wrote:
:cry: how can I get it
Personally i agree with bad visibility... been trying to fix visibility issues for a long time! I'll take your suggestions into account sometime in the future when i do come back to skinning. adding black to some elements is also one of my ideas, but conflicts since black is kinda weird for this theme. Its so confusing!!!Randshot wrote:
I really like your skin I look forward to your final release.
There are a couple things that could use improvement though.
I think that the gameplay elements (Osu! Standard) overall are a bit too shiny. With shiny I mean that I sometimes have difficulties seeing the next notes because all of the elements have similar colors, especially the glow for the return slider overshadows a lot of elements.
I would also like for the numbers to have a border in some kind, so that they are more easily spotted. For example a black/grey shadow or a solid border.
These are just a couple suggestions of mine
Wow thanks!!! I learnt the lesson and made HD first for the other skin.. I did keep some PSDs so i might be able to HD-ify this in the future... but for now, i'm busy.xi9w wrote:
This has the potential to be without a doubt my absolute favourite osu! skin. Only things that I think are a shame is that it's SD only (I know you'd have to remake the entire skin for full HD/SD support. Which is why I don't request you act on this; just a suggestion for future skins.)
Meaning good or bad...? Soz.. Lolkawaii wrote:
~discover an innovative skin~
~try something different~
it's not just a skin, it's a life experience
sorry, i need more detail to fix or provide an explanation for this... can i ask what part of the skin is like this for you? I assume your comment on the VOEZ skin said it was gameplay, but just to be sure...Paawan wrote:
cool but just like in voez skin for mania. it feels empty. like too soft.
Have you tried to change some elements using the options folder? you should try to revert the approach circle to the normal version, and the hit circle overlay to the thick one.Infamous wrote:
Good skin for troll. Can't imagine someone uses this seriously