mod req, still not much time to make longf mods but is a short song so i guess i can give some suggestions :3
- Only 2 combocolours? ok i got the idea but i think could be more, for example green and blue considering the background
- Waps, i think you forgot disable the widescreen support in bodom's platter, is not necessary here
- I think you could use a different preview point, now is in the beginning of the song, maybe in an interesting section would be nice, for example in 00:10:937 -
I agree, i think is better to use 1366x768 or 1024x768, try to change the size, or find a image with that size, for example this
No but maybe you could add his name in the tags
- 00:12:686 (3,1,2) - I think the distance to (1) is so short, could be better with a bit more, try with select 00:12:186 (2,3) - and put them a bit more to the right
- 00:18:181 (2,1,2) - Here too, i think would be better with a bit more distance, try with 00:19:181 (1) - to the right
- 00:22:178 (2,1) - Here something similar, when there is a strong sound, use more distance is a good way to notice that different sounds when you play it, to not make so different distances, try with 00:23:177 (1,2) - a bit more to the right
- 00:23:177 (1) - Unsnapped note, this one should be in 00:23:195 - (the beginning of the new timing point)
- 00:33:676 (2) - mh maybe this curve would be better with something like this
- 00:39:065 (1,2) - Maybe would be better if you reduce a lot the volume for these hitsounds, or even remove them, yeah i think is better without hitsoudns in this section
- 00:11:187 (1,2,3,4) - This movment is hard for a salad in my opinion, try to add more distances between 00:11:687 (2,3,4) - there circles, something like 00:13:685 (2,3,4) - would be nice here
- 00:14:185 (1,2,1) - Mh, in my opinion is better to add a dash distance to 00:15:184 (1) - , and not to 00:14:934 (2) - , for example with both to the right, like this
- 00:15:683 (2) - this movement is hard for a salad considering the previous movement, try with ctrl+g it
- 00:16:183 (1,2,3) - maybe with 00:16:183 (1) - a bit to the left could improve a lot this pattern, because the current jump to (2) feels uncomfortable for a salad in my opinion
- 00:18:931 (3,1) - mhh, 1/4 dash with hard movements! wow i think this is hard for a salad, try with ctrl+g in 00:18:931 (3) - and probably would be better with a bit more to the right, with that this pattern feels better without hard movemets, usually is better use hard movements when the song has strong sounds
- 00:23:052 (4) - This note is not following the song, you cant add notes if there is not a sound there ): you should remove this circle
- 00:25:193 (1,2,3) - So hard here too! try with ctrl+g in 00:26:442 (2,3) - , with that change this movement would be easier
- 00:27:174 (1,2,1) - I think this distance feels better if you reduce it a bit, i mean 00:27:936 (2) - to the left for example
- 00:39:065 (1,2) -Same as the Cup, i think is better without hitsounds
- Mh, imo you added a lot of hypers for a platter, remove some of them for the spread would be better, i dont want to suggest them because depends totally about which you think are less necessary, basically you added when the kid's voice is strong, but if you want my opinion, i think the hypers of 00:35:214 - this section could be avoided, also i think would be better if you reduce the distances of some jumps here, for example 00:26:941 (5,1,2) - , this is so strong for a platter
please c.c use bodom's platter s the name- 00:11:020 (1,1) - Platter are for the people who started to use hyperdash, please dont addd in the first note of the song, i understand that there is a spinner before, but still you need start to keep a rhythm since this note and start with a hyper i think would be so hard, with a noirmal dash would be better
- 00:15:683 (3,4) - basically an almost 100% vertical slider and then a hyper? huh i think this patterns are allowed in overdose, or maybe in rain but in platter would be really hard, platter players need easy hypers, not like this :c try to do that sldier more horizontal
- 00:17:182 (1,2,3) - Aaand maybe here more distnace to 00:17:307 (2,3) - (i mean, them to the left, a bit) to not stop the dash and movement so suddenly
- 00:19:680 (2) - nope, clearly finish in 1/4 (00:20:180 (5) - this one... huh okay sound like 1/6 but the voice starts in 1/4 too, this is optional, but in (2) definitely is 1/4)
- 00:29:207 (1,2,3) - so hard distances for a platter imo, try to reduce them in a bit, would be better, actually are almost hyper
- 00:33:676 (4) - hard slider lol i like hard sliders but in a platter? huhhh imo platter players are not enough experienced to need jump ion the middle of a slider, please reduce the distance to be an "obvious" walk
- 00:34:575 (3,4) - Hard distance too, almost pixel jump x.x no, please dont add 1/4 hyper here, a normal dash its fine
Good luck