Secret Santa Mod / a recheck after months now I'm a better modder.
General
You have custom hitsound samples checked (SC:1) in your timing but you have no hitsounds in the folder, meaning you have no hitsounds applied.
Cup and Salad should have their final spinners end at 00:43:349 – to match Bober's diff since he ends on the last sound of the song.
Cup
00:11:187 (1,2,3) – Use the same distance snap you did between (1) and (2) with (2) and (3). The pause to catch (3) breaks flow. Put (3) on X=368 and then put 00:13:186 (1,2) on X=252 just to settle flow a little better.
00:15:184 (1,2,3) – Again with the distance snaps. Put (3) on X=160.
Salad
00:11:687 (2,3,4) – Make this easier to catch by condensing the triplets. Use 1.83x spacing or just the same distance snap you did at 00:13:685 otherwise it's not consistent.
00:18:931 (3) – The end of the vocal is so soft you can just use a note and not a kick slider. Just use a note since this isn't a higher diff.
00:25:193 (1,2,3) – The pause you have to take to catch (2) and (3) is awkward and breaks flow but I'm not sure how to fix ;-;
00:40:016 (2) – Make this horizontal? I don't like the pause it causes being vertical.
Bodom's Platter
00:12:186 (3,4,5) – You didn't map the triple in the vocal for “pineapple” but you mapped the triple here, why? Remove (4) and you'll be good or make the previous pattern a triplet.
00:14:185 (3,4,5) – It reads like you have to dash through this catch and then that causes the player to overshoot (5) or it reads as a walk and you miss (4). Make this pattern walkable or move (4) to X=280 so it's a clear dash.
00:15:184 (1,2,3) – I don't like how this hits the border so much but I don't think there's anyway to fix it.
00:17:182 (1) – Why the slider velocity change??? Now it made your distance all weird and harder to trigger hypers.
00:17:682 (4) – After such a large hyper in the previous pattern, you shouldnt make this dashed to. Move to X=160.
00:25:692 (2,3,4) – Please no to these dash through patterns. It's not walkable and hard to read. Use 1.40x distance snap.
Imma stop there. Good luck to the next modder with your map.