Thanks for the very constructive criticism! I can't speak on the other issues, but as for the mappool:
-We decided initially to choose maps based exclusively on quality and suitability, and decided not to take length as a significant factor. We've seen that this has displeased a few people and made the tourney somewhat more difficult to run, so we'll be making length a much stricter criteria in the next mappool. Thanks for the input, the more people we have complaining, the finer we can tweak our fixes!
-The difficulty of maps was due to our own calculations of the average rank of players participating. While we recommended 5k and above, our spreadsheets showed us that the largest concentration of players were actually quite higher ranked than 5k. We based our choices around this concentration, hence the high difficulty of maps. Regardless, this is still a legitimate complaint, and I don't want to hide behind excuses: we will be sure to correct this in the next mappool.
I appreciate your detailed response <3
-We decided initially to choose maps based exclusively on quality and suitability, and decided not to take length as a significant factor. We've seen that this has displeased a few people and made the tourney somewhat more difficult to run, so we'll be making length a much stricter criteria in the next mappool. Thanks for the input, the more people we have complaining, the finer we can tweak our fixes!
-The difficulty of maps was due to our own calculations of the average rank of players participating. While we recommended 5k and above, our spreadsheets showed us that the largest concentration of players were actually quite higher ranked than 5k. We based our choices around this concentration, hence the high difficulty of maps. Regardless, this is still a legitimate complaint, and I don't want to hide behind excuses: we will be sure to correct this in the next mappool.
I appreciate your detailed response <3