There are a lot of things that can and most importantly should be fixed if you plan on holding any other sort of tournament. This is especially important if you plan on running this similar to the OWC. Please note that these are strictly my opinion, so don't go bashing me for it.
Match Schedules
Most people playing are teenagers. Some have part time jobs and others don't. What this means is, you can plan a schedule only 3-4 days before a match. If you need to reschedule, not only do you have very minimal time, but then you also might have to reschedule multiple people. Schedules need to be posted at least 1 week in advance of the matches. This gives ample time to reschedule, and for teams to plan out their match. Also, if a team is not ready on the day of the match (unless of an emergency), it is 100% their fault. They should be disqualified and not be offered "get out of jail free cards" such as: "Just play 3v3 or 2v2 etc". Which brings me to my next point.
Referee Leniency
The referee for my match was way to soft towards the opposing team. My team as all accounted for at the start of our match, but the opposing team had only 3 of 5 players there. Instead of waiting for someone to show up within 10-15 minutes, they we're allowed to play, changing the game to a 3v3 format. Not only is this completely unfair, but then a 4th member of the team showed up an hour after the match. I'm not saying if a player isn't available at the start he shouldn't play. What I mean is, if your team isn't ready to play, not only should they not be able to play, but a player coming in an hour after the set match time should not be allowed to participate.
Map Pool
I don't agree with a lot of the picks in this pool mainly because of their length or difficulty. Most of the maps are very slider and stream heavy, which is understandable. The big issue with Scorev2 is the strictness of sliders. Some of these maps play way too much into that for this early on in the tournament. Algebra (which was used in the semifinals in OWC) is a fine example of this. Due to the high quantity of fast and tricky sliders, this map is very difficult to accuracy let alone full combo. The first set of maps should not be difficult to fc. They shouldn't be easy, but something that provides a fair challenge. It might be better to consult higher ranked player or mapper to evaluate your map pool before making it official.
Commentating
The commentating was just plain awful. I couldn't tell how many people were actually commentating because, for the most part, there was just dead air. Nobody was saying anything. Every now and again someone would peep up saying something about the game at hand but, if that's all you're going to do, you practically useless. With games as slow and anticlimactic as these, I can figure out who missed and who won myself. Please at least add some cheesy banter between commentators, or at least try to interact with the audience. The stream was painfully boring.
General Thoughts
For the little bit I was in this tournament I felt no sense of real urgency or seriousness. Almost as if the whole this was made and run haphazardly with nobody making sure everything was running smoothly. I see that you are trying to run everything yourself: hosting, reffing, commentating, but you need someone to supervise everything. You clearly have to much on your plate and you can't make sure everything is going to work. Try to find more people interesting in taking on these roles, rather than having the same person do everything. This means you and everyone else have more time to prepare, and ensure that everybody has a good experience.
Please remember that everything said is my general opinion on the matter. If you have anything to add or argue about, please reply so that the next time a tournament like this is made, we can make sure we wont have these issues.