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orangentle / Yu_Asahina - HAELEQUIN (Extended ver.)

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Topic Starter
[ -Scarlet- ]
This beatmap was submitted using in-game submission on Saturday, 27 August, 2016 at 8:07:41 AM

Artist: orangentle / Yu_Asahina
Title: HAELEQUIN (Extended ver.)
Source: BMS
Tags: sound voltex II SDVX bof2012 HAELEQ∩INZ HAELEQUINZ C87 THE OF FIGHTERS 2012 EIN NEUER HEILINGER KRIEG Dissociative Identity Disorder Memoirs
BPM: 172
Filesize: 8758kb
Play Time: 05:02
Difficulties Available:
  1. the faith of truth (5.67 stars, 1954 notes)
Download: orangentle / Yu_Asahina - HAELEQUIN (Extended ver.)
Information: Scores/Beatmap Listing
---------------
First Ranked Map!

Credits to:
Gamu for the hitsounds
Clavia for the background and MrSergio for the edited version ~
Stolen mp3 from Kuo Kyoka mapset

Most tags taken from https://remywiki.com/HAELEQUIN
If you're wondering why I didn't capitalize the difficulty name, I'm following the name of another version of Haelequin which is "HAELEQUIN the faith of truth". Sounds cheesy, just the way I like it
Rumia-
cheebye
Topic Starter
[ -Scarlet- ]

Rumia- wrote:

cheebye
Nak Gaduh?
Luel Roseline
go
Rumia-

[ -Scarlet- ] wrote:

Rumia- wrote:

cheebye
Nak Gaduh?
mari
TequilaWolf
ojaja
ffstar
noob scarlet hihihi
CrimsonClaw
Whoa this map is really good! Dunno if it needs my mod lol

the faith of truth
00:01:193 (2) - not sure about this, it's probably a ghost note D:
00:20:903 - why here more volume?
00:46:717 - the more spaced stream should start from here on, not from 00:46:804 - here
01:29:711 (1) - feels weird to play because it's placed on a blue tick and the hitclap is somewhere else + high spacing. Try to place the slider on the white tick 01:29:624
02:21:600 (1,2,3) - easy to misread but HW says it ok :^)
02:52:298 (1) - make slider shorter and place a circle on 02:52:298 and the slider 02:52:385 here?
03:00:670 - you don't need to do it here too, thats okay if this part stays like this


OMFG I LOVE THIS MAP !
Topic Starter
[ -Scarlet- ]

CrimsonClaw wrote:

Whoa this map is really good! Dunno if it needs my mod lol

the faith of truth
00:01:193 (2) - not sure about this, it's probably a ghost note D: I guess is alright here to keep the flow going :D
00:20:903 - why here more volume? Well, that's the part where the song gets a little louder and louder. But I'm still not that good in handling hitsound yet. Might make some slight changes if needed
00:46:717 - the more spaced stream should start from here on, not from 00:46:804 - here Not really, the (1) circle yea, is the starting point of the spaced stream. Therefore (2) circle follows up the spaced stream
01:29:711 (1) - feels weird to play because it's placed on a blue tick and the hitclap is somewhere else + high spacing. Try to place the slider on the white tick 01:29:624 Yea, don't think the notes here match the song. Changed rhythm here
02:21:600 (1,2,3) - easy to misread but HW says it ok :^) Should be alright I guess xd . NC-ed a little for better readability
02:52:298 (1) - make slider shorter and place a circle on 02:52:298 and the slider 02:52:385 here? Nah, the rhythm I'm using seems better as it is
03:00:670 - you don't need to do it here too, thats okay if this part stays like this Reworked the NC at this part


OMFG I LOVE THIS MAP !
Thanks for the mod! :)
RikiH_
This song is pure evil, m4m right here

the faith of truth

  1. You should really make that "the" capitalized, so change the diff name into "The faith of truth" please xD
  2. Maybe find another BG, since having the same as Gamu's map is not the best you know
  3. 00:26:397 (1) - The spacing here is a bit weird, if you understand what I mean, I can't see a reason for having such a big spacing before the slider
  4. 00:29:449 (2,3) - Uh okay, I'm not sure about this... Since you had this double here 00:28:316 (2,3) - my brain automatically thought this was a 1/4 double as well. I don't know if I'm the only one who had this problem, but my suggestion is trying to stack these notes here 00:28:316 (2,3)
  5. 00:38:955 (4,1) - Not a big fan of this overlap
  6. 01:08:693 (3) - From here 01:08:868 - it becomes 1/6 :!: so split it in 2 sliders
  7. 01:17:589 (3) - This is 1/6, and the 1/6 part ends here 01:17:938 - so that (1) slider is a bit weird...
  8. 01:26:048 (3) - If you listen closely, this note is not covering anything... And again, there is 1/6 sound from here 01:25:961 to here 01:26:135 - so my suggestion is trying to change the pattern accordingly
  9. 01:30:670 to 01:30:845 - this part is 1/4, not 1/8 so maybe just stack 2 notes on the slider and shorten it, if you understand what I mean
  10. 01:34:682 (1,2) - 1/6
  11. 01:42:879 (2) - You don't need to change this since there is a 1/4 sound as well, but if you listen closely you can notice 1/6 as well
  12. 02:08:926 (1,2,3) - I know the snapping in this part is weird, but I really feel like this pattern is not following anything... If it can help I can hear a 1/6 stream from here 02:08:868 to here 02:09:740 - of course you don't necessarily need to make such a stream here, it's just a guideline
  13. 02:14:536 (1,2) - Not a big fan of this overlap but no big deal
  14. 02:51:426 (1) - 1/6
  15. 03:00:757 - Add a note here? Feels really empty since there's a strong drum
  16. 03:02:589 (6) - 1/6
  17. 03:11:833 (3,4) - This is quite weird, since I don't understand what you are following
  18. 04:00:321 (1,1) - Quite flow-breaking in my opinion...
  19. 04:43:228 (1,2) - 1/6, even though I don't know how you can re-arrange this stuff, sorry
  20. 04:46:019 (1,2) - The second slider here is a bit weird, since it almost overlaps th first one, and it's not blanketed very well
Weird song with weird snapping, I hope everything is correct :? Take a star, and good luck!
Topic Starter
[ -Scarlet- ]

RikiH_ wrote:

This song is pure evil, m4m right here

the faith of truth

  1. You should really make that "the" capitalized, so change the diff name into "The faith of truth" please xD
    The "the" was intentional. I was following the title of somewhat similar HAELEQUIN song title which can be found from here
  2. Maybe find another BG, since having the same as Gamu's map is not the best you know It was temporary BG since I can't any nicer ones around. But at last found a decent one xD
  3. 00:26:397 (1) - The spacing here is a bit weird, if you understand what I mean, I can't see a reason for having such a big spacing before the slider Just realized this, was using same DS and the slider happens to be a slight higher SV
  4. 00:29:449 (2,3) - Uh okay, I'm not sure about this... Since you had this double here 00:28:316 (2,3) - my brain automatically thought this was a 1/4 double as well. I don't know if I'm the only one who had this problem, but my suggestion is trying to stack these notes here 00:28:316 (2,3) Great suggestion! Fixed~
  5. 00:38:955 (4,1) - Not a big fan of this overlap It should be fine here I guess?
  6. 01:08:693 (3) - From here 01:08:868 - it becomes 1/6 :!: so split it in 2 sliders That why it always sounded weird here @@, changed to 1/6 slider
  7. 01:17:589 (3) - This is 1/6, and the 1/6 part ends here 01:17:938 - so that (1) slider is a bit weird... Adjusted the 1/6 slider. As for the 1/4 slider, I'll keep it for now :D
  8. 01:26:048 (3) - If you listen closely, this note is not covering anything... And again, there is 1/6 sound from here 01:25:961 to here 01:26:135 - so my suggestion is trying to change the pattern accordingly Reworked the rhythm here~
  9. 01:30:670 to 01:30:845 - this part is 1/4, not 1/8 so maybe just stack 2 notes on the slider and shorten it, if you understand what I mean Yea, now that I listened to it carefully, it is 1/4 there. Fixed~
  10. 01:34:682 (1,2) - 1/6 Alright
  11. 01:42:879 (2) - You don't need to change this since there is a 1/4 sound as well, but if you listen closely you can notice 1/6 as well Adjusted the 01:43:054 (3) - slider to 1/6
  12. 02:08:926 (1,2,3) - I know the snapping in this part is weird, but I really feel like this pattern is not following anything... If it can help I can hear a 1/6 stream from here 02:08:868 to here 02:09:740 - of course you don't necessarily need to make such a stream here, it's just a guideline God, I think I've changed this part like 10 times already. Hopefully it's okay this time :?
  13. 02:14:536 (1,2) - Not a big fan of this overlap but no big deal Should be alright~
  14. 02:51:426 (1) - 1/6 Alriight
  15. 03:00:757 - Add a note here? Feels really empty since there's a strong drum Someone has pointed out about this before. Fixed~
  16. 03:02:589 (6) - 1/6 Alright
  17. 03:11:833 (3,4) - This is quite weird, since I don't understand what you are following Last time I thought it was 1/6, now that I listen to it again, why did I mapped 1/6 slider here LOL. Fixed~
  18. 04:00:321 (1,1) - Quite flow-breaking in my opinion... Seems a bit odd but still plays fine from various testplays I have seen
  19. 04:43:228 (1,2) - 1/6, even though I don't know how you can re-arrange this stuff, sorry God, fix the rhythm. Kept the pattern though LOL
  20. 04:46:019 (1,2) - The second slider here is a bit weird, since it almost overlaps th first one, and it's not blanketed very well Hopefully is better this time :D
Weird song with weird snapping, I hope everything is correct :? Take a star, and good luck!
Thanks for the star and mod RikiH! :)
-M4x
As I said, here is everything I came up with:

[General]

  • - The combo colors do not fit the BG, maybe you think about some other colors
    - Uncheck the countdown, since it's not used anyways :D
[The feith of truth]

  • - 00:11:833 - Let the spinner end here
    - 00:12:095 (1,2) - Imo a stacked double fits better
    - 00:56:746 (6,7) - This has a weird rhythm imo
    - 01:53:345 (5,6) - Maybe reduce the spacing a little bit
    - 02:51:426 (1,2) - The point of the map where I would definatly lose my combo :D (occurs quite a few times)
    - 02:55:786 (1,1) - I love these sliders!
    - 03:00:670 (1,2) - Maybe use a triple here?
    - 03:32:327 (2,3,4,1,2,3) - Each of the circles is not exactly in line with the following slider (Maybe you did this on purpose idk, it just occurred to me)
    - 04:56:659 (1,5,6,1,2,1) - Maybe use a "not-so-rectangle-like" pattern here. I think it would look better :)

Well, that's everything I found so far. I hope I could help/inspire you a little bit :)

Good luck with the map, it's gorgeous!

-M4x

PS: I have no clue how to write a mod lol
Topic Starter
[ -Scarlet- ]

-M4x wrote:

As I said, here is everything I came up with:

[General]

  • - The combo colors do not fit the BG, maybe you think about some other colors Oh right, forgot to change the combo color when I changed the background @@
    - Uncheck the countdown, since it's not used anyways :D Alright~
[The feith of truth]

  • - 00:11:833 - Let the spinner end here Nah, I think ending at 00:12:007 kinda keep the flow going. Ending at 00:11:833 has an unnecessary stop in flow imo
    - 00:12:095 (1,2) - Imo a stacked double fits better The (2) circle is hitsounds with normal sampleset, so is kinda weird for it to stack with (1)
    - 00:56:746 (6,7) - This has a weird rhythm imo Doesn't seems to be a problem to me xd
    - 01:53:345 (5,6) - Maybe reduce the spacing a little bit It doesn't really affect the gameplay much since the 1/4 sliders before have somewhat similar spacing
    - 02:51:426 (1,2) - The point of the map where I would definatly lose my combo :D (occurs quite a few times) Quite easy to lose combo, then again it fits the song rather well :D
    - 02:55:786 (1,1) - I love these sliders! LOL thanks~ It was just random sliders I came out with xd
    - 03:00:670 (1,2) - Maybe use a triple here? The 03:01:193 (2) - part has an very obvious loud beat here, using a triple would seem rather weird for me
    - 03:32:327 (2,3,4,1,2,3) - Each of the circles is not exactly in line with the following slider (Maybe you did this on purpose idk, it just occurred to me) Looks pretty fine for me though @@
    - 04:56:659 (1,5,6,1,2,1) - Maybe use a "not-so-rectangle-like" pattern here. I think it would look better :) Is actually fine as it is, but yea there's always a better pattern for this part. Keeping this for now, maybe will make a slight change when I get a better idea :D

Well, that's everything I found so far. I hope I could help/inspire you a little bit :)

Good luck with the map, it's gorgeous!

-M4x

PS: I have no clue how to write a mod lol
Thanks for the mod -M4x !
TequilaWolf
mod

00:09:740 (5) - would drop DS here and move it further to make it a jump from 4
00:17:066 (5,6) - would make these two parallel, also move 00:17:240 (6) - a little up so that it does not stack with the next slidertail
00:19:507 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - don't like the idea of doing that changing DS every NC thing, would stick to 00:20:031 (3,4) - this spacing/DS for this entire part starting from 00:19:507 (1) -
00:23:694 (1,2,3,1,2,3,1,2,3) - stacking the triplets perfectly seems nicer
00:27:531 (7,8,9) - maybe make this facing right instead of inwards
00:29:275 (1,2,3,1,2,3,1,2,3,1,2,3) - personally am uncomfortable with this cRyo[Skystar] pattern, would love a more regular pattern that makes sense
00:32:066 (1,3) - would curve 1 slightly
00:34:507 (1) - I find myself always sliderbreaking on this and this 00:35:205 (1) - , it's probably bad reading
00:40:962 (4,5,6) - maybe adjust distance between 4 and 5 to the same as 00:42:356 (4,5,6) -
00:46:019 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,1) - nice I enjoy this
00:51:600 (1) - would use normal curve
00:53:257 (2,3,4) - hard to read/click, maybe move 00:53:257 (2) - closer to 3 and 4
00:56:659 (5,6) - feels very off. prefer http://puu.sh/mlMjY/ff0a6aad1d.jpg anyday



01:05:554 (1) - ctrl+g and move 01:05:816 (2) - to tail
01:13:054 (4,5,1) - not consistent spacing I think. your other triplets have much bigger spacing
01:16:717 (3,4) - 3/4 and 1/4 slider instead?
01:18:810 - really think this should be clickable (i.e. start the slider here instead and add a note on the red tick 01:18:635)
01:19:856 (1,2,3,4,1,2,3,4,5,1,2,3,1) - nice, like
01:21:426 (2,3) - maybe you don't wanna stack this together, it's much clearer if you put spacing between
01:26:048 (3,4) - same as 01:21:426 (2,3)
01:29:973 - needs to be clicked
01:29:275 (1,2,3,4,5,1) - http://puu.sh/mlMWn/02ccc5fe7f.jpg
01:30:670 (2,3,1) - would simply use a clean quad stack instead of this repeater business, mine is easier to read, harder to play
01:32:240 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - every single stream is going in the same direction, maybe ctrl+g the middle one. also consider changing every 7 to a 1/4 slider
01:38:345 (1,2,3,4,1) - don't cramp it. use normal spacing
01:39:740 (1,2,3,4,5,6,7) - hardest thing to play ever. after the long stream players are already exhausted and you don't wanna play some 1/6 burst here. no suggestions
01:43:926 (1,2,3,4,1,2,3,4) - a little oddly shaped, and transition into 01:44:973 (1) - is really difficult
01:45:496 (4,5,6,7,8,9) - because of what you did just now at 01:39:740 (1,2,3,4,5,6,7) people might spam thinking this is 1/6



02:05:903 (2,3,4,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - as I have mentioned before, extremely difficult to read. I would use 1.0x DS for everything just to make it clear that it is 1/3 and not 1/4. It actually feels really bad getting 100s all over the place at this part
02:09:275 (3,4,5,6,1) - not clear it is 1/3, hence really difficult.
02:14:798 (2,3,1) - to the left to the left
02:17:414 (3,4,5,6,1,2,3,4,5) - like
02:35:031 (3) - would move this way down (around x:323 y:284) so the entire thing forms something like a triangle
02:43:141 (4,1) - very difficult to read. no suggestions



03:11:833 (2,3) - would not stack but instead give spacing
03:33:461 (1,2,1,2,1,2) - really difficult to read.
03:34:943 (2) - would remove to give some time to prepare, and move 1 somewhere nearby
03:43:228 (1,2,3,4,1,2,3,4,5) - nice, like
03:44:275 (1,2,3,4,5,6,1) - I think this is okay actually, better than the previous 1/6. you can adjust 03:44:624 (1) - so that it's completely equal spacing stream though
03:44:885 (2,3) - ctrl+g for rhythm and adjust placement
03:45:321 (1,2,3,4) - more equal spacing would be great
03:46:019 (1,2,3,4,1,2,3,4,1) - would increase DS for whole thing and make it same DS (and remove NC)
03:53:170 (1,2,3,4) - well this is okay I guess
03:56:310 (3) - move up and left, would look better



04:07:996 (3) - would change into 2 1/4 notes and just stacking on 04:08:170 (1,2,3) -
04:08:519 (1,2,3,4,5) - 04:09:217 (1,2,3,4,5) - 04:09:914 (1,2,3,4,5) - much harder than you think. no suggestions
04:49:333 (3,4,5,6,7,8) - a little unnecessary double stack spams, would just put some 1/2 sliders and/or 1/4 sliders with repeat
04:50:641 (4,1,1,1,1,1) - I would insert a japanese emoticon here showing confusion but I want to learn how to mod emotionlessly

#
Topic Starter
[ -Scarlet- ]

TequilaWolf wrote:

mod

00:09:740 (5) - would drop DS here and move it further to make it a jump from 4 Quite unnecessary to spaced the (5) here since there's no follow up pattern like 05:28:923 (1,2,3,4) or 00:08:345 (1,2,3,4)
00:17:066 (5,6) - would make these two parallel, also move 00:17:240 (6) - a little up so that it does not stack with the next slidertail No need for parallel pattern here I guess, it actually looks a bit weirder for me if I made it parallel LOL. And the stack on the slidertail was intentional to keep things neater :D
00:19:507 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - don't like the idea of doing that changing DS every NC thing, would stick to 00:20:031 (3,4) - this spacing/DS for this entire part starting from 00:19:507 (1) - Keeping the DS same for the whole streams would be rather boring since it doesn't emphasize on low pitch (Actually I don't really know the piano term for this lel) at 00:19:507 to 00:19:769 etc. Which stream pattern fits very well if you ask me
00:23:694 (1,2,3,1,2,3,1,2,3) - stacking the triplets perfectly seems nicer Stacking triplets is quite a boring pattern for me
00:27:531 (7,8,9) - maybe make this facing right instead of inwards The pattern is actually a bit odd if I follow your suggestion. And also it'll ruin the patterns right at that which are 00:28:577 (4,5)
00:29:275 (1,2,3,1,2,3,1,2,3,1,2,3) - personally am uncomfortable with this cRyo[Skystar] pattern, would love a more regular pattern that makes sense Actually any pattern which are triangular would also make sense but this pattern here fits the most for me
00:32:066 (1,3) - would curve 1 slightly Not really necessary I guess LOL
00:34:507 (1) - I find myself always sliderbreaking on this and this 00:35:205 (1) - , it's probably bad reading I don't think is that hard to read since I'm keeping the same formula every time which is 1/4 slider followed by 3 circles.
00:40:962 (4,5,6) - maybe adjust distance between 4 and 5 to the same as 00:42:356 (4,5,6) - Maybe I should keep things constant here. Fixed!
00:46:019 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,1) - nice I enjoy this C;
00:51:600 (1) - would use normal curve Don't think is a big issue here
00:53:257 (2,3,4) - hard to read/click, maybe move 00:53:257 (2) - closer to 3 and 4 Don't think is that particularly difficult to read here from various testplay I've seen
00:56:659 (5,6) - feels very off. prefer http://puu.sh/mlMjY/ff0a6aad1d.jpg anyday It might plays a little off I guess, but that's because of the song. The rhythm you suggested actually doesn't have any beat on 00:57:007 . Feels a little force for the player to tap something that is not there



01:05:554 (1) - ctrl+g and move 01:05:816 (2) - to tail Not much for a difference here
01:13:054 (4,5,1) - not consistent spacing I think. your other triplets have much bigger spacing Wew, you actually noticed this LOL. Adjusted
01:16:717 (3,4) - 3/4 and 1/4 slider instead? Nah, I think the current one is good enough
01:18:810 - really think this should be clickable (i.e. start the slider here instead and add a note on the red tick 01:18:635) Maybe? I'll think about it first
01:19:856 (1,2,3,4,1,2,3,4,5,1,2,3,1) - nice, like C;
01:21:426 (2,3) - maybe you don't wanna stack this together, it's much clearer if you put spacing between Nah, I'm keeping things constant here like what I did at 01:18:984 (4,5) or 01:05:990 (3,4)
01:26:048 (3,4) - same as 01:21:426 (2,3) ^
01:29:973 - needs to be clicked Adjusted a little here
01:29:275 (1,2,3,4,5,1) - http://puu.sh/mlMWn/02ccc5fe7f.jpg Changed
01:30:670 (2,3,1) - would simply use a clean quad stack instead of this repeater business, mine is easier to read, harder to play Nah, the 01:30:845 (1) 1/8 is too noticeable that it must be mapped
01:32:240 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - every single stream is going in the same direction, maybe ctrl+g the middle one. also consider changing every 7 to a 1/4 slider The current one is good enough, and Ctrl + G plays awkwardly for me @@
01:38:345 (1,2,3,4,1) - don't cramp it. use normal spacing Following the song here, and is also not really an issue
01:39:740 (1,2,3,4,5,6,7) - hardest thing to play ever. after the long stream players are already exhausted and you don't wanna play some 1/6 burst here. no suggestions I'll keep this for now, since yea most players I've seen from testplays always breaks here. Still haven't find a good solution to it yet
01:43:926 (1,2,3,4,1,2,3,4) - a little oddly shaped, and transition into 01:44:973 (1) - is really difficult The shape of the stream is okay, as for the transition thing, I might consider changing it soon
01:45:496 (4,5,6,7,8,9) - because of what you did just now at 01:39:740 (1,2,3,4,5,6,7) people might spam thinking this is 1/6 Doesn't think so?



02:05:903 (2,3,4,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - as I have mentioned before, extremely difficult to read. I would use 1.0x DS for everything just to make it clear that it is 1/3 and not 1/4. It actually feels really bad getting 100s all over the place at this part The song from this part gets a little less intense that's why I slowly decrease the DS here. Then again yea the players most probably get 100s here. I won't change it yet till I find a better solution
02:09:275 (3,4,5,6,1) - not clear it is 1/3, hence really difficult. God, changed this like 100 times already. HOPEFULLY is better now
02:14:798 (2,3,1) - to the left to the left Pretty fine here
02:17:414 (3,4,5,6,1,2,3,4,5) - like Where star
02:35:031 (3) - would move this way down (around x:323 y:284) so the entire thing forms something like a triangle The reason why I put there is because it from the 02:34:507 (1) direction. Is a nice follow up for me
02:43:141 (4,1) - very difficult to read. no suggestions Should be fine



03:11:833 (2,3) - would not stack but instead give spacing The 03:11:833 (2,3) beat is not as loud as 03:14:624 (1,2) that's why I stacked it. Similar to 03:17:414 (3,4)
03:33:461 (1,2,1,2,1,2) - really difficult to read. Should be fine. Well, hopefully
03:34:943 (2) - would remove to give some time to prepare, and move 1 somewhere nearby Nah, the players have plenty of time from the gap between 03:34:682 (2,1)
03:43:228 (1,2,3,4,1,2,3,4,5) - nice, like C;
03:44:275 (1,2,3,4,5,6,1) - I think this is okay actually, better than the previous 1/6. you can adjust 03:44:624 (1) - so that it's completely equal spacing stream though No need, I want to really show that 03:44:275 (1,2,3,4,5,6) is a little than other streams
03:44:885 (2,3) - ctrl+g for rhythm and adjust placement Ctrl + G doesn't emphasize on the beat on 03:44:885 as well as I did
03:45:321 (1,2,3,4) - more equal spacing would be great The slider SV gets smaller and smaller that's why I made the spacing noticing-ly smaller and smaller
03:46:019 (1,2,3,4,1,2,3,4,1) - would increase DS for whole thing and make it same DS (and remove NC) No problem with the DS but removed NC
03:53:170 (1,2,3,4) - well this is okay I guess C;
03:56:310 (3) - move up and left, would look better Adjusted a little



04:07:996 (3) - would change into 2 1/4 notes and just stacking on 04:08:170 (1,2,3) - Nope, the 1/8 beat is quite significant to be ignored here
04:08:519 (1,2,3,4,5) - 04:09:217 (1,2,3,4,5) - 04:09:914 (1,2,3,4,5) - much harder than you think. no suggestions Should be alright. I guess
04:49:333 (3,4,5,6,7,8) - a little unnecessary double stack spams, would just put some 1/2 sliders and/or 1/4 sliders with repeat The rhythm I'm using here is actually good enough
04:50:641 (4,1,1,1,1,1) - I would insert a japanese emoticon here showing confusion but I want to learn how to mod emotionlessly Adjusted a little, not much changes

#
Thanks for the mod Jen! Where star?
Lasse
m4m reply

truth thing

  1. why are there two background files in the folder? http://i.imgur.com/exWAvrp.jpg
  2. I tried to testplay but my stamina is too bad today so I fail later :(
    first the things I noticed while playing (before I failed, lol):
  3. 00:26:135 (1,1,1,1) - nc spam and spacing makes this look like 1/3 to, just remove the nc spam to make it better to read, so it will be more like 00:38:693 (1,2,3,4) -
  4. 00:29:449 (2,3) - again a bit weird to read, I think stacks would do the job just

    now editor stuff;
  5. the stream spacing in the pre 14s Intro part feels a bit random to me, as the sound doesn't change that much, yet you change spacing every few notes? putting chanes on something like 00:19:507 (1) - is fine for me though as they sound differently and all
  6. 00:23:692 (1,1,1) - bigger spacing for each combo would actually be really nice with the piano here though
  7. 00:25:089 (6,1) - real stack or moving 6 somewhere else seems nicer
  8. 00:36:077 (1) - how about moving down to stack on 00:36:600 (1) - ? having a complete stop here would go great with the break in the music, just like you did on 00:57:182 (7,1) - . In fact you do it here again 01:19:507 (6,1) - . So doing it also on the first time would be great
  9. 00:40:438 (1,4) - can you move 1 bit right? this overlap doesnt really look nice imo http://i.imgur.com/7mR4knq.jpg
  10. 00:44:188 (4,5) - space the same as the two times before? like you did 00:42:792 (5,6) -
  11. 01:08:606 (2,3) - trnasition into the held slider felt weird to me, maybe you can, sth like http://i.imgur.com/yONMxgw.jpg seems to read and play nicer here
  12. 01:24:304 pretty audible 1/4, maybe maker 3 a kickslider?
  13. 01:26:048 (3) - snapping feels weird to me, is there even anything on the blue tick? using 1/6 here to seems more fitting, as the sounds on 01:26:019 - 01:26:077 - are very audible, sth like this rhythm http://i.imgur.com/I41NU53.jpg feels better to me
  14. 01:36:252 - nc on the blue ticks instead would look much nicer here http://i.imgur.com/Al9PfEX.jpg
  15. 01:39:740 (1,2,3,4,5) - since the first sound are differen from 4+ you could try starting with a 1/6 repeat to make a better transition http://i.imgur.com/jfi95fd.jpg maybe even ncspam the 1/6 to make it clearer, stuff like 01:45:496 (4,5,6,7,8,9) - or 01:49:856 (4,5,6,7) - looks (nearly) the same but is 1/4
    also those 1/6 stacks are brutal on a sub 6* map, but that should not be your problem since they fit, just make the transitions to the measier and have them easier to read
  16. 02:17:763 (1,2,3,4,5) - same problem here, nc and really low spacing makes it look like 1/6, easiest fix owuld be changing the 1/6 (nearly) stack mentioned before somehow
  17. 02:27:705 (1) - coul actually use a hearable sliderslide here to fit the music, same for 02:37:473 (1,3) - and some others
  18. 02:55:786 (1) - might look nice if you changed the first nodes a bit to blanket the right part of it, this should give you an idea what I mean: http://i.imgur.com/Hvr0hsO.jpg
  19. 03:20:554 (1,2,3,4) - would look niver if curved smoother/symmetrically http://i.imgur.com/Mmwy53d.jpg
  20. 03:28:752 (6) - bigger spacing + now 2x repeat makes the chance very high to let go too early and sliderbreak here
  21. 03:29:275 (1,2,1,2,1,2,1,2,1,2,1,2,1) - nc on the blue ticks instead? would look better imo
  22. 03:34:856 (1) - the fact that you use 1/3 and 1/6 snapping before combined with low spacing makes this looks more like a 1/6 stream also :v
  23. for the kiai it feels like the curcing of some of those rounded stream like 04:14:624 (1,2,3,4,5,6,7,8) - could be a bit smoother
  24. 04:47:938 (3,4) - lol is this giant jump really needed? the 1/2 dont even seem that strong, 04:47:066 (5,1) - is already a bit huge for my taste, but better since those are sliders
  25. 04:58:286 (1,1,1,1,1) - here you actually nc spammed the 1/6 stream like I suggested for the first one, so do it on the first one mentioned too? also this is really going to frustrate players, lol ending the map with a spaced quint that plays like 258 1/4 stream seems really unexpetced :v
interesting map, good luck!
Topic Starter
[ -Scarlet- ]

Lasse wrote:

m4m reply

truth thing

  1. why are there two background files in the folder? http://i.imgur.com/exWAvrp.jpg Forgot to remove one of bg when I changed
  2. I tried to testplay but my stamina is too bad today so I fail later :(
    first the things I noticed while playing (before I failed, lol):
  3. 00:26:135 (1,1,1,1) - nc spam and spacing makes this look like 1/3 to, just remove the nc spam to make it better to read, so it will be more like 00:38:693 (1,2,3,4) - Yea, kinda forgot to remove the NC spam here @@
  4. 00:29:449 (2,3) - again a bit weird to read, I think stacks would do the job just Nah, this one is perfectly fine

    now editor stuff;
  5. the stream spacing in the pre 14s Intro part feels a bit random to me, as the sound doesn't change that much, yet you change spacing every few notes? putting chanes on something like 00:19:507 (1) - is fine for me though as they sound differently and all For me there's a very difference in the tone every 4 1/4 beat in the stream. That's why I change the DS every few notes
  6. 00:23:692 (1,1,1) - bigger spacing for each combo would actually be really nice with the piano here though
  7. 00:25:089 (6,1) - real stack or moving 6 somewhere else seems nicer It was stacked before, not sure why is it off this time
  8. 00:36:077 (1) - how about moving down to stack on 00:36:600 (1) - ? having a complete stop here would go great with the break in the music, just like you did on 00:57:182 (7,1) - . In fact you do it here again 01:19:507 (6,1) - . So doing it also on the first time would be great Yea, great idea. But then I want to keep the blanketing here 00:36:600 (1,2,3,4) and also keep the jump at 00:35:903 (5,1) larger that's why I place it there. Might consider stacking it though
  9. 00:40:438 (1,4) - can you move 1 bit right? this overlap doesnt really look nice imo http://i.imgur.com/7mR4knq.jpg The overlap is perfectly fine here for me
  10. 00:44:188 (4,5) - space the same as the two times before? like you did 00:42:792 (5,6) - Alright~
  11. 01:08:606 (2,3) - trnasition into the held slider felt weird to me, maybe you can, sth like http://i.imgur.com/yONMxgw.jpg seems to read and play nicer here Is not really weird for me. Feel like stacking here is easier to play since both notes are on the same spot
  12. 01:24:304 pretty audible 1/4, maybe maker 3 a kickslider? Didn't really hear any 1/4 though @@
  13. 01:26:048 (3) - snapping feels weird to me, is there even anything on the blue tick? using 1/6 here to seems more fitting, as the sounds on 01:26:019 - 01:26:077 - are very audible, sth like this rhythm http://i.imgur.com/I41NU53.jpg feels better to me Maybe, but I feel that the 01:26:048 (3) note is a good way to transit into the 1/6 sliders. Might consider changing this if it is an big issue
  14. 01:36:252 - nc on the blue ticks instead would look much nicer here http://i.imgur.com/Al9PfEX.jpg Not sure about the NCs here though, seems pretty fine
  15. 01:39:740 (1,2,3,4,5) - since the first sound are differen from 4+ you could try starting with a 1/6 repeat to make a better transition Yea I guess, nerfed the 1/6 stream. A bit different but somewhat similarhttp://i.imgur.com/jfi95fd.jpg maybe even ncspam the 1/6 to make it clearer, stuff like 01:45:496 (4,5,6,7,8,9) - or 01:49:856 (4,5,6,7) - looks (nearly) the same but is 1/4
    also those 1/6 stacks are brutal on a sub 6* map, but that should not be your problem since they fit, just make the transitions to the measier and have them easier to read
  16. 02:17:763 (1,2,3,4,5) - same problem here, nc and really low spacing makes it look like 1/6, easiest fix owuld be changing the 1/6 (nearly) stack mentioned before somehow From tons of low DS stream before the players won't really get confused by this kind stream
  17. 02:27:705 (1) - coul actually use a hearable sliderslide here to fit the music, same for 02:37:473 (1,3) - and some others Nah, I don't really like using sliderslide hitsound that much, won't use it here
  18. 02:55:786 (1) - might look nice if you changed the first nodes a bit to blanket the right part of it, this should give you an idea what I mean: http://i.imgur.com/Hvr0hsO.jpg Hmm, alright then xd
  19. 03:20:554 (1,2,3,4) - would look niver if curved smoother/symmetrically http://i.imgur.com/Mmwy53d.jpg Looks similar, but shouldn't be an issue here I guess
  20. 03:28:752 (6) - bigger spacing + now 2x repeat makes the chance very high to let go too early and sliderbreak here Not really though, most of the testplays I've seen so far don't really have issues with this part
  21. 03:29:275 (1,2,1,2,1,2,1,2,1,2,1,2,1) - nc on the blue ticks instead? would look better imo The NC I'm currently usually is pretty good enough
  22. 03:34:856 (1) - the fact that you use 1/3 and 1/6 snapping before combined with low spacing makes this looks more like a 1/6 stream also :v Don't think the player would actually get confused here from what I've seen in various testplays
  23. for the kiai it feels like the curcing of some of those rounded stream like 04:14:624 (1,2,3,4,5,6,7,8) - could be a bit smoother Adjust a little here @@, should be fine now LOL
  24. 04:47:938 (3,4) - lol is this giant jump really needed? the 1/2 dont even seem that strong, 04:47:066 (5,1) - is already a bit huge for my taste, but better since those are sliders Is quite symmetrical here and yea, because it's slider that's why it isn't really that hard to catch from (3) to (4)
  25. 04:58:286 (1,1,1,1,1) - here you actually nc spammed the 1/6 stream like I suggested for the first one, so do it on the first one mentioned too? also this is really going to frustrate players, lol ending the map with a spaced quint that plays like 258 1/4 stream seems really unexpetced :v THe NC spam is there to make sure that the player know the upcoming stream is somewhat different from the kind of stream they have played so far. Should be fine I guess @@
interesting map, good luck!
Thanks for the mod Lasse! I'll get to your map real soon! :D
HeatKai
Good luck, good luck!
Affirmation
M4M.

00:17:240 (6) - http://puu.sh/mp3BM/f36ab54fb0.jpg
00:26:484 (1,2,3,4,5,6,7,8,9) - http://puu.sh/mp3Du/3b4fcf2cb9.jpgHow about this?
00:29:798 (1,2,3,1,2,3,1,2,3) - Reading is very difficult. Make distance same.
00:37:996 (1,2,2) - shy this is overlap?
00:40:438 (1,2,3) - you are overlapping with 00:40:962 (4) - . avoid overlap. http://puu.sh/mp3J5/690548f428.jpg
00:48:810 (1,2,3) - ^
02:16:717 (1) - tail can stack with 02:15:496 (2) -
02:16:193 (2) - you can make blanket. http://puu.sh/mp3RH/3e2f73a660.jpg
02:32:589 (3) - stack 02:31:368 (4) - head
04:58:286 (1,1,1,1,1) - delete NC
Rumia-
some irc
2016-01-09 16:31 [ -Scarlet- ]: ACTION is listening to [https://osu.ppy.sh/b/866727 orangentle / Yu_Asahina - HAELEQUIN (Extended ver.)]
2016-01-09 16:31 [ -Scarlet- ]: putus straight download error?
2016-01-09 16:31 [ -Scarlet- ]: oh wait osu supporter
2016-01-09 16:32 Rumia-: ok
2016-01-09 16:32 Rumia-: my data dl like
2016-01-09 16:32 Rumia-: 5xfaster
2016-01-09 16:32 Rumia-: LOL
2016-01-09 16:32 Rumia-: fuk wifi nub
2016-01-09 16:32 [ -Scarlet- ]: rip data LOL
2016-01-09 16:32 [ -Scarlet- ]: 1GB/month?
2016-01-09 16:32 Rumia-: 1.5
2016-01-09 16:32 Rumia-: LOL
2016-01-09 16:32 Rumia-: finished dl liao
2016-01-09 16:38 Rumia-: nice
2016-01-09 16:38 [ -Scarlet- ]: wah
2016-01-09 16:38 [ -Scarlet- ]: A
2016-01-09 16:38 Rumia-: i think some intro a bit harder than later part
2016-01-09 16:38 [ -Scarlet- ]: One of the few player get A LOL
2016-01-09 16:38 Rumia-: LOL
2016-01-09 16:38 Rumia-: i win liao
2016-01-09 16:38 Rumia-: until middle part my hand feel tired
2016-01-09 16:38 Rumia-: cuz early part so heavy stream
2016-01-09 16:38 [ -Scarlet- ]: fk YouTube stream making me lag here
2016-01-09 16:38 Rumia-: then later part relax a bit
2016-01-09 16:38 [ -Scarlet- ]: oo
2016-01-09 16:39 Rumia-: wait ah i play 1 more time
2016-01-09 16:39 Rumia-: lol
2016-01-09 16:39 Rumia-: quite fun
2016-01-09 16:39 [ -Scarlet- ]: Kiai part also quite heavy stream right
2016-01-09 16:39 Rumia-: ya but still got a little rest
2016-01-09 16:39 Rumia-: with those slider reverse
2016-01-09 16:40 [ -Scarlet- ]: I think also because stream damn long in beginning liao later gotten used to it
2016-01-09 16:40 Rumia-: holy shit magic acc i distracted
2016-01-09 16:40 Rumia-: LOLOL
2016-01-09 16:40 [ -Scarlet- ]: LOL
2016-01-09 16:40 [ -Scarlet- ]: remove the gui plz
2016-01-09 16:44 [ -Scarlet- ]: cursor lagging is real
2016-01-09 16:45 Rumia-: YA
2016-01-09 16:45 Rumia-: cursor suddenly lag in middle
2016-01-09 16:45 Rumia-: LOLOL
2016-01-09 16:45 Rumia-: idk wt todo jusst play hope pass only
2016-01-09 16:45 Rumia-: HAAHAH
2016-01-09 16:45 [ -Scarlet- ]: yea
2016-01-09 16:46 Rumia-: uikeks
2016-01-09 16:46 Rumia-: almost 1k combo
2016-01-09 16:46 Rumia-: is this real
2016-01-09 16:46 Rumia-: and B
2016-01-09 16:46 Rumia-: LOL
2016-01-09 16:46 [ -Scarlet- ]: whr accuracy
2016-01-09 16:46 Rumia-: blame cursor la
2016-01-09 16:46 Rumia-: lag
2016-01-09 16:46 Rumia-: LOL
2016-01-09 16:46 [ -Scarlet- ]: nvm still higher score LOL
2016-01-09 16:46 [ -Scarlet- ]: buang pc curi better one
2016-01-09 16:46 Rumia-: hmm
2016-01-09 16:46 Rumia-: i notice 1 thing
2016-01-09 16:47 Rumia-: 04:58:054 (1) - this slider
2016-01-09 16:47 Rumia-: is totally breaking combo
2016-01-09 16:47 Rumia-: maybe should move near the stream better imo
2016-01-09 16:47 [ -Scarlet- ]: yea
2016-01-09 16:48 [ -Scarlet- ]: I think I'll just reduce to 3/8 slider ba
2016-01-09 16:48 [ -Scarlet- ]: same for others
2016-01-09 16:48 Rumia-: the last part only that slider i think
2016-01-09 16:48 Rumia-: spoil
2016-01-09 16:48 Rumia-: from both play i notice i break there
2016-01-09 16:48 [ -Scarlet- ]: oo
2016-01-09 16:48 [ -Scarlet- ]: okay~
2016-01-09 16:49 Rumia-: 04:52:996 - gap here also feel a bit weird
2016-01-09 16:50 Rumia-: 03:37:996 (1,1,2,3,4) - oh this slider inconsistent no wonder
2016-01-09 16:51 Rumia-: http://puu.sh/mp53L.jpg maybe try doing it with only 3 slider ?
2016-01-09 16:51 Rumia-: http://puu.sh/mp53L.jpg
2016-01-09 16:51 Rumia-: eh post twice dy LOL
2016-01-09 16:51 [ -Scarlet- ]: Hard to read ke?
2016-01-09 16:51 Rumia-: ya
2016-01-09 16:51 Rumia-: i expect all of them same length
2016-01-09 16:51 Rumia-: even tho u nc there still the stream cover the slider head
2016-01-09 16:51 Rumia-: dun see nc also LOL
2016-01-09 16:52 [ -Scarlet- ]: cuz I thought this 03:37:996 (1) different nc can tell the rest of the slider is different
2016-01-09 16:52 [ -Scarlet- ]: orz
2016-01-09 16:52 [ -Scarlet- ]: wtf, that hl whole thing
2016-01-09 16:53 Rumia-: lol
2016-01-09 16:53 Rumia-: yea i know u want do that also
2016-01-09 16:53 Rumia-: but i think 3 slider also sounds better
2016-01-09 16:53 Rumia-: and plays better too
2016-01-09 16:53 Rumia-: maybe need to adjust a bit those 3 slider pattern
2016-01-09 16:54 Rumia-: the next pattern dont affect also
2016-01-09 16:54 [ -Scarlet- ]: hmm, kk
2016-01-09 16:54 Rumia-: http://puu.sh/mp5c1.jpg probably sth like this would work
2016-01-09 16:54 [ -Scarlet- ]: yea sounds better
2016-01-09 16:54 Rumia-: or ur own idea
2016-01-09 16:55 [ -Scarlet- ]: dat gap LOL
2016-01-09 16:55 Rumia-: well its easier since u hold longer
2016-01-09 16:55 Rumia-: LOL
2016-01-09 16:55 Rumia-: 03:42:531 (1,2) - eh this maybe extend distance a bit more
2016-01-09 16:55 Rumia-: the overlap a bit clunky
2016-01-09 16:56 [ -Scarlet- ]: oo
2016-01-09 16:56 [ -Scarlet- ]: 1.5 sv then LOL
2016-01-09 16:56 Rumia-: no dun change sv lor
2016-01-09 16:56 Rumia-: just use ctrl shift s
2016-01-09 16:57 Rumia-: selection center
2016-01-09 16:57 Rumia-: just tick x axis
2016-01-09 16:58 [ -Scarlet- ]: holy shit
2016-01-09 16:58 [ -Scarlet- ]: Never knew got this black magic
2016-01-09 16:58 [ -Scarlet- ]: LOL
2016-01-09 16:58 Rumia-: LOL
2016-01-09 16:58 Rumia-: am i genius
2016-01-09 16:58 Rumia-: LOLOL
2016-01-09 17:04 Rumia-: 04:31:368 (4) - eh i think this better if u do 1/2 reverse
2016-01-09 17:04 Rumia-: http://puu.sh/mp5uQ.jpg
2016-01-09 17:04 Rumia-: sounds better imo
2016-01-09 17:05 Rumia-: http://puu.sh/mp5xt.jpgmaybe sth like this
2016-01-09 17:06 [ -Scarlet- ]: oh, you no untick the stacking thingy?
2016-01-09 17:06 [ -Scarlet- ]: yea actually sounds better
2016-01-09 17:07 Rumia-: gridsnap ?
2016-01-09 17:07 Rumia-: i usually untick it when shaping sth
2016-01-09 17:07 [ -Scarlet- ]: http://osu.ppy.sh/ss/4299182
2016-01-09 17:08 [ -Scarlet- ]: oo
2016-01-09 17:08 Rumia-: cuz it will bother distance
2016-01-09 17:08 [ -Scarlet- ]: for me damn messing without stacking LOL
2016-01-09 17:08 Rumia-: LOL
2016-01-09 17:08 Rumia-: 01:36:077 (4) - duwan change this to 1/4 slider ?
2016-01-09 17:10 [ -Scarlet- ]: for me same beat like 01:35:554 (1,2,3) so no use making it different
2016-01-09 17:11 Rumia-: kk
2016-01-09 17:11 Rumia-: btw got 1/3 part i feel sth weird
2016-01-09 17:11 Rumia-: 02:06:077 (4,3,3,3,3,3) - compare to 02:09:740 (1,1,1,1,1) -
2016-01-09 17:12 Rumia-: i think they are basically same rhythm
2016-01-09 17:12 Rumia-: u are also forcing 1/6 jump here which i dont think rankable
2016-01-09 17:12 [ -Scarlet- ]: aI think I changed that part 99 times already LOL
2016-01-09 17:12 Rumia-: LOLOL
2016-01-09 17:13 Rumia-: i guess other part ok dy
2016-01-09 17:13 [ -Scarlet- ]: where 1/6 jump
2016-01-09 17:13 [ -Scarlet- ]: the one before?
2016-01-09 17:13 Rumia-: 02:06:484 (3,1) -
2016-01-09 17:13 Rumia-: 02:06:833 (3,1) -
2016-01-09 17:14 [ -Scarlet- ]: god
2016-01-09 17:14 [ -Scarlet- ]: tuhan
2016-01-09 17:14 Rumia-: oh saya tuhan
2016-01-09 17:14 [ -Scarlet- ]: that one see first ba, if possible I duwan touch this part at all LOL
2016-01-09 17:14 [ -Scarlet- ]: cuz looks nice to me
2016-01-09 17:14 Rumia-: ya look mmg nice
2016-01-09 17:14 Rumia-: the actual matter is playbility
2016-01-09 17:15 [ -Scarlet- ]: but playing it
2016-01-09 17:15 [ -Scarlet- ]: LOL
2016-01-09 17:15 [ -Scarlet- ]: gg
2016-01-09 17:15 [ -Scarlet- ]: all 100s there
2016-01-09 17:15 Rumia-: if u need idea i simply say remove 02:06:252 (1,1,1,1) - and extend all 3 slider
2016-01-09 17:15 Rumia-: but maybe u need to re pattern a bit but im sure u can do it
2016-01-09 17:15 Rumia-: lolz
2016-01-09 17:16 [ -Scarlet- ]: that's worse come to worse lo
2016-01-09 17:16 [ -Scarlet- ]: yea
2016-01-09 17:16 Rumia-: yea cuz 1/3 part should be one of the relax part during the solo anyway
2016-01-09 17:16 Rumia-: ok i done modding
2016-01-09 17:17 [ -Scarlet- ]: kk, thanks hamzap
Topic Starter
[ -Scarlet- ]

Neoskylove wrote:

M4M.

00:17:240 (6) - http://puu.sh/mp3BM/f36ab54fb0.jpg I think I'll stick to my current one xd
00:26:484 (1,2,3,4,5,6,7,8,9) - http://puu.sh/mp3Du/3b4fcf2cb9.jpgHow about this? Nah, don't really like this @@
00:29:798 (1,2,3,1,2,3,1,2,3) - Reading is very difficult. Make distance same. Make slight changes here
00:37:996 (1,2,2) - shy this is overlap? Nope, doesn't really affect the gameplay anyway
00:40:438 (1,2,3) - you are overlapping with 00:40:962 (4) - . avoid overlap. http://puu.sh/mp3J5/690548f428.jpg Similar to ^
00:48:810 (1,2,3) - ^ ^
02:16:717 (1) - tail can stack with 02:15:496 (2) - Nah, not really necessary here
02:16:193 (2) - you can make blanket. http://puu.sh/mp3RH/3e2f73a660.jpg I think it's already well blanketed
02:32:589 (3) - stack 02:31:368 (4) - head Alright~
04:58:286 (1,1,1,1,1) - delete NC The NC is there for players to be able to know that this stream is different kind of stream they have played throughout the map
Not much changes here, but thanks for the mod though! Will get to yours soon :D

Rumia- wrote:

some irc
2016-01-09 16:31 [ -Scarlet- ]: ACTION is listening to [https://osu.ppy.sh/b/866727 orangentle / Yu_Asahina - HAELEQUIN (Extended ver.)]
2016-01-09 16:31 [ -Scarlet- ]: putus straight download error?
2016-01-09 16:31 [ -Scarlet- ]: oh wait osu supporter
2016-01-09 16:32 Rumia-: ok
2016-01-09 16:32 Rumia-: my data dl like
2016-01-09 16:32 Rumia-: 5xfaster
2016-01-09 16:32 Rumia-: LOL
2016-01-09 16:32 Rumia-: fuk wifi nub
2016-01-09 16:32 [ -Scarlet- ]: rip data LOL
2016-01-09 16:32 [ -Scarlet- ]: 1GB/month?
2016-01-09 16:32 Rumia-: 1.5
2016-01-09 16:32 Rumia-: LOL
2016-01-09 16:32 Rumia-: finished dl liao
2016-01-09 16:38 Rumia-: nice
2016-01-09 16:38 [ -Scarlet- ]: wah
2016-01-09 16:38 [ -Scarlet- ]: A
2016-01-09 16:38 Rumia-: i think some intro a bit harder than later part
2016-01-09 16:38 [ -Scarlet- ]: One of the few player get A LOL
2016-01-09 16:38 Rumia-: LOL
2016-01-09 16:38 Rumia-: i win liao
2016-01-09 16:38 Rumia-: until middle part my hand feel tired
2016-01-09 16:38 Rumia-: cuz early part so heavy stream
2016-01-09 16:38 [ -Scarlet- ]: fk YouTube stream making me lag here
2016-01-09 16:38 Rumia-: then later part relax a bit
2016-01-09 16:38 [ -Scarlet- ]: oo
2016-01-09 16:39 Rumia-: wait ah i play 1 more time
2016-01-09 16:39 Rumia-: lol
2016-01-09 16:39 Rumia-: quite fun
2016-01-09 16:39 [ -Scarlet- ]: Kiai part also quite heavy stream right
2016-01-09 16:39 Rumia-: ya but still got a little rest
2016-01-09 16:39 Rumia-: with those slider reverse
2016-01-09 16:40 [ -Scarlet- ]: I think also because stream damn long in beginning liao later gotten used to it
2016-01-09 16:40 Rumia-: holy shit magic acc i distracted
2016-01-09 16:40 Rumia-: LOLOL
2016-01-09 16:40 [ -Scarlet- ]: LOL
2016-01-09 16:40 [ -Scarlet- ]: remove the gui plz
2016-01-09 16:44 [ -Scarlet- ]: cursor lagging is real
2016-01-09 16:45 Rumia-: YA
2016-01-09 16:45 Rumia-: cursor suddenly lag in middle
2016-01-09 16:45 Rumia-: LOLOL
2016-01-09 16:45 Rumia-: idk wt todo jusst play hope pass only
2016-01-09 16:45 Rumia-: HAAHAH
2016-01-09 16:45 [ -Scarlet- ]: yea
2016-01-09 16:46 Rumia-: uikeks
2016-01-09 16:46 Rumia-: almost 1k combo
2016-01-09 16:46 Rumia-: is this real
2016-01-09 16:46 Rumia-: and B
2016-01-09 16:46 Rumia-: LOL
2016-01-09 16:46 [ -Scarlet- ]: whr accuracy
2016-01-09 16:46 Rumia-: blame cursor la
2016-01-09 16:46 Rumia-: lag
2016-01-09 16:46 Rumia-: LOL
2016-01-09 16:46 [ -Scarlet- ]: nvm still higher score LOL
2016-01-09 16:46 [ -Scarlet- ]: buang pc curi better one
2016-01-09 16:46 Rumia-: hmm
2016-01-09 16:46 Rumia-: i notice 1 thing
2016-01-09 16:47 Rumia-: 04:58:054 (1) - this slider
2016-01-09 16:47 Rumia-: is totally breaking combo
2016-01-09 16:47 Rumia-: maybe should move near the stream better imo
2016-01-09 16:47 [ -Scarlet- ]: yea
2016-01-09 16:48 [ -Scarlet- ]: I think I'll just reduce to 3/8 slider ba
2016-01-09 16:48 [ -Scarlet- ]: same for others
2016-01-09 16:48 Rumia-: the last part only that slider i think
2016-01-09 16:48 Rumia-: spoil
2016-01-09 16:48 Rumia-: from both play i notice i break there
2016-01-09 16:48 [ -Scarlet- ]: oo
2016-01-09 16:48 [ -Scarlet- ]: okay~
2016-01-09 16:49 Rumia-: 04:52:996 - gap here also feel a bit weird
2016-01-09 16:50 Rumia-: 03:37:996 (1,1,2,3,4) - oh this slider inconsistent no wonder
2016-01-09 16:51 Rumia-: http://puu.sh/mp53L.jpg maybe try doing it with only 3 slider ?
2016-01-09 16:51 Rumia-: http://puu.sh/mp53L.jpg
2016-01-09 16:51 Rumia-: eh post twice dy LOL
2016-01-09 16:51 [ -Scarlet- ]: Hard to read ke?
2016-01-09 16:51 Rumia-: ya
2016-01-09 16:51 Rumia-: i expect all of them same length
2016-01-09 16:51 Rumia-: even tho u nc there still the stream cover the slider head
2016-01-09 16:51 Rumia-: dun see nc also LOL
2016-01-09 16:52 [ -Scarlet- ]: cuz I thought this 03:37:996 (1) different nc can tell the rest of the slider is different
2016-01-09 16:52 [ -Scarlet- ]: orz
2016-01-09 16:52 [ -Scarlet- ]: wtf, that hl whole thing
2016-01-09 16:53 Rumia-: lol
2016-01-09 16:53 Rumia-: yea i know u want do that also
2016-01-09 16:53 Rumia-: but i think 3 slider also sounds better
2016-01-09 16:53 Rumia-: and plays better too
2016-01-09 16:53 Rumia-: maybe need to adjust a bit those 3 slider pattern
2016-01-09 16:54 Rumia-: the next pattern dont affect also
2016-01-09 16:54 [ -Scarlet- ]: hmm, kk
2016-01-09 16:54 Rumia-: http://puu.sh/mp5c1.jpg probably sth like this would work
2016-01-09 16:54 [ -Scarlet- ]: yea sounds better
2016-01-09 16:54 Rumia-: or ur own idea
2016-01-09 16:55 [ -Scarlet- ]: dat gap LOL
2016-01-09 16:55 Rumia-: well its easier since u hold longer
2016-01-09 16:55 Rumia-: LOL
2016-01-09 16:55 Rumia-: 03:42:531 (1,2) - eh this maybe extend distance a bit more
2016-01-09 16:55 Rumia-: the overlap a bit clunky
2016-01-09 16:56 [ -Scarlet- ]: oo
2016-01-09 16:56 [ -Scarlet- ]: 1.5 sv then LOL
2016-01-09 16:56 Rumia-: no dun change sv lor
2016-01-09 16:56 Rumia-: just use ctrl shift s
2016-01-09 16:57 Rumia-: selection center
2016-01-09 16:57 Rumia-: just tick x axis
2016-01-09 16:58 [ -Scarlet- ]: holy shit
2016-01-09 16:58 [ -Scarlet- ]: Never knew got this black magic
2016-01-09 16:58 [ -Scarlet- ]: LOL
2016-01-09 16:58 Rumia-: LOL
2016-01-09 16:58 Rumia-: am i genius
2016-01-09 16:58 Rumia-: LOLOL
2016-01-09 17:04 Rumia-: 04:31:368 (4) - eh i think this better if u do 1/2 reverse
2016-01-09 17:04 Rumia-: http://puu.sh/mp5uQ.jpg
2016-01-09 17:04 Rumia-: sounds better imo
2016-01-09 17:05 Rumia-: http://puu.sh/mp5xt.jpgmaybe sth like this
2016-01-09 17:06 [ -Scarlet- ]: oh, you no untick the stacking thingy?
2016-01-09 17:06 [ -Scarlet- ]: yea actually sounds better
2016-01-09 17:07 Rumia-: gridsnap ?
2016-01-09 17:07 Rumia-: i usually untick it when shaping sth
2016-01-09 17:07 [ -Scarlet- ]: http://osu.ppy.sh/ss/4299182
2016-01-09 17:08 [ -Scarlet- ]: oo
2016-01-09 17:08 Rumia-: cuz it will bother distance
2016-01-09 17:08 [ -Scarlet- ]: for me damn messing without stacking LOL
2016-01-09 17:08 Rumia-: LOL
2016-01-09 17:08 Rumia-: 01:36:077 (4) - duwan change this to 1/4 slider ?
2016-01-09 17:10 [ -Scarlet- ]: for me same beat like 01:35:554 (1,2,3) so no use making it different
2016-01-09 17:11 Rumia-: kk
2016-01-09 17:11 Rumia-: btw got 1/3 part i feel sth weird
2016-01-09 17:11 Rumia-: 02:06:077 (4,3,3,3,3,3) - compare to 02:09:740 (1,1,1,1,1) -
2016-01-09 17:12 Rumia-: i think they are basically same rhythm
2016-01-09 17:12 Rumia-: u are also forcing 1/6 jump here which i dont think rankable
2016-01-09 17:12 [ -Scarlet- ]: aI think I changed that part 99 times already LOL
2016-01-09 17:12 Rumia-: LOLOL
2016-01-09 17:13 Rumia-: i guess other part ok dy
2016-01-09 17:13 [ -Scarlet- ]: where 1/6 jump
2016-01-09 17:13 [ -Scarlet- ]: the one before?
2016-01-09 17:13 Rumia-: 02:06:484 (3,1) -
2016-01-09 17:13 Rumia-: 02:06:833 (3,1) -
2016-01-09 17:14 [ -Scarlet- ]: god
2016-01-09 17:14 [ -Scarlet- ]: tuhan
2016-01-09 17:14 Rumia-: oh saya tuhan
2016-01-09 17:14 [ -Scarlet- ]: that one see first ba, if possible I duwan touch this part at all LOL
2016-01-09 17:14 [ -Scarlet- ]: cuz looks nice to me
2016-01-09 17:14 Rumia-: ya look mmg nice
2016-01-09 17:14 Rumia-: the actual matter is playbility
2016-01-09 17:15 [ -Scarlet- ]: but playing it
2016-01-09 17:15 [ -Scarlet- ]: LOL
2016-01-09 17:15 [ -Scarlet- ]: gg
2016-01-09 17:15 [ -Scarlet- ]: all 100s there
2016-01-09 17:15 Rumia-: if u need idea i simply say remove 02:06:252 (1,1,1,1) - and extend all 3 slider
2016-01-09 17:15 Rumia-: but maybe u need to re pattern a bit but im sure u can do it
2016-01-09 17:15 Rumia-: lolz
2016-01-09 17:16 [ -Scarlet- ]: that's worse come to worse lo
2016-01-09 17:16 [ -Scarlet- ]: yea
2016-01-09 17:16 Rumia-: yea cuz 1/3 part should be one of the relax part during the solo anyway
2016-01-09 17:16 Rumia-: ok i done modding
2016-01-09 17:17 [ -Scarlet- ]: kk, thanks hamzap
Thanks Hamzap xD

HeatKai wrote:

Good luck, good luck!
Thanks for the support HeatKai! :)
Seijiro
Mod requested in forum PM :3

[General]
  • Both your combo colors are really "extreme". While the white itself fits nice, the dark red (which is almost black) is a pain to play with, since it blends with the dim's color :/ Maybe make the black combo color less darker...

    Just because everyone complains about this, the dimensions of your BG aren't the suggested ones (either 1024x768 or 1366x768 or any other 4:3/16:9 resolution)
    Here : link. I simply added more white pixels at the right of the image so the character is more centered too (1024x768)

[the faith of truth]
  • 00:09:740 (5) - NC? x) You use one each 1/1 here in any case, so...

    00:17:676 (2,3,4) - Just personal preference to improve the pattern here and following better the music: since there is kinda a stop in the rhythm of the song using a rather small spacing helps the player also focus on that particular rhythm your pattern is aiming for, so, what about moving (4) to around 136;212?

    00:23:694 (1,1) - Unrankable: you must switch combo color when placing a New Combo otherwise the meaning of New Combos is vain. Please revert these 2 to white or add a third color which isn't near in values to the black one

    00:24:740 (4) - NC? You used one each 1/1 for this section

    00:29:449 (2,3) - I feel I must enforce what RikiH_, TequilaWolf, Lasse and Meoskylove pointed out here: it's really hard to read, and the reason is the spacing: 1 --> 2 is huge while 2 --> 3 is tiny. In such situation either stack the notes of the shorter jump (2, 3) or move them farther away since they really look like 1/4

    00:35:903 (5) - Convert this into a 1/4 slider kick as you did for 00:33:810 (1,1,1) - for consistency reasons

    00:37:647 (5) - Missing NC? You used again one NC each 1/1

    00:47:153 (1,1) - Again, do not use the same combo color twice in a row, it's unrankable. You even did the correct thing for 00:58:316 (1,1) - ...

    01:18:112 (1,2) - This spacing kinda goes in conflict with 01:16:717 (3,4,5) - . The main reason is because they are fairly near in time. They wouldn't be a problem if they were apart, but in this case you mix things up and players might be confused by this: you used to stack a 1/4 note at the end of the sldier only when there were at least 2 1/4 circles after it (a triplet basically), while you kept using a jump in case there was only an object after the long slider. See what you can do here, since this concerns more your style
    Note: using stacked 1/4 object at the end and at the start of a slider isn't the same thing. I'm referring to a possible reply with "01:18:984 (4,5) - is the same so why not" which is not :P

    01:20:554 (5,1) - Switch NC please, for the usual reason of the 1/1 NC pattern

    01:29:973 (1) - Imo you could make this flow better by using a 1/4 slider instead, since you used it on 01:30:147 (2) - which is almost the same note into the music

    01:31:717 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This is great, omg

    01:37:996 (5) - Missing NC? (I'm starting to realize that there isn't a solid NC pattern, or rather, logic. While I do see that you used in this case a NC for pointing out the DS change I do not understand while you didn't change DS where the piano really changes rhythm each 1/1)

    01:39:391 (5) - Same ^

    01:41:833 (5,1,2) - Remove the NC from 1, and add one on both 5 and 2

    01:44:973 - Again, you keep alternating from 1 NC each 1/1 to one NC each 2/1 or even 3/1. The next streams has also this problem, see if you can fix it

    02:01:629 - I really wanted to play this note too while testplaying ;w; Maybe divide 02:01:368 (5) - into 2 1/4 sliders...

    02:03:461 (1,2) - Wait wait wait... why the jump lands on the weak beat here? Imo the jump should fall exactly where the NC starts.
    Same goes for 02:04:159 (1,2) - 02:04:507 (4,5) - 02:04:856 (7,8,1) -

    02:17:763 (1,2,3,4,5) - Move all these notes "one note farther", like this, since the DS change happens on the NC, not before it

    02:18:112 (5) - NC?

    02:21:949 (1) - The jump to 2 is kinda confusing, since there is a huge decrease in spacing from 2 to 3. My suggestion here is to keep 1 staked on 02:21:600 (3) - . It also gives a nicer feeling imo

    02:32:763 (4,5,6) - This straight line is kinda... "weak". What about a classical triangle like this? There is also a nice emphasis on the next slider like this

    02:34:682 (2,3,1) - Wow, this is really confusing. 02:34:507 (1,2) - Is bigger on the playfield even if it shorter on the timeline than 02:34:682 (2,3) -
    I have a solution for this, but I'll give you the screen since it's kinda long to explain: screen (note that the black 1 is on top of 02:36:600 (3) - which comes a lot later. The whole (1, 2, 3) black pattern got rotated by around -130 degrees)

    02:39:217 (2) - The beast on the tail of this kinda goes to waste, since it's equal at the beat on its head (and as you know sliders have more emphasis on their head)

    02:42:531 (5) - NC, where are you, my love? :^) (ok, I'll stop, since I already explained the whole matter before xD)

    02:55:786 (1) - This is sexy, man

    03:06:339 - Keep in mind that there is always a beat in such spots on your patterns. If you can do something to use that beat, it's welcome, if not, don't worry too much since it's fine as it is (it just feels a waste of beats imo tho)

    03:08:693 (3) - I hear more beats here tho :/ Crappy pattern as example

    03:41:484 (5) - NC :^)

    03:43:490 (4,1) - Kinda hard imo, but I guess it's just me here

    04:35:903 (2,3,4,5) - Be careful, since you used this kind of spacing also for your 1/6 bursts which may be confusing

    04:58:228 (1,1,1,1,1,1) - Judging from the spacing, I'd rather play them as 1/3, not as 1/6 (this is related to the above suggestion, where the spacing is the one that makes the difference between understandable and not understandable)

[Hitsounds]
Unless I say otherwise, these are all personal preferences
  • 00:09:740 (5) - soft-hitfinish? Even the custom soft-hitclap may work here
    00:24:565 (3) - I don't think the soft-hitwhistle on the head is useful here, since you didn't use it for 00:23:868 (3,3) -
    01:12:007 (7) - soft -hitwhistle?
    01:14:449 (2) - Same ^
    01:16:193 (5) - Same ^
    01:30:845 (1) - Missing soft-hitwhistle on head?
    02:23:606 (3) - soft-hitwhistle?
    03:58:577 (1) - soft-hitfinish instead of soft-hitwhistle?
    03:59:973 (1) - normal-hitfinish?
Volume:
  • 00:20:903 - This 30% difference in volume is really a lot. Consider using 70% instead of 80% from 00:20:903 - till 00:26:484 -
    00:39:042 - Return to 70% since the emphasis gets lowered from here on
    01:09:740 - Back to 80% since the music starts giving more bump to thanks to build up (01:09:043 (1,2,3,4,5) - )
    01:31:717 - Revert to 70% or even 65% to let the player hear more the music, and in particular the piano
    01:37:647 - Back to 80%
    02:19:507 - Return to 70% since the song calms down a bit
    02:44:973 - Back to 80%
    03:34:856 - Pump it up to 90% since this part is really intense
    03:39:391 - Maybe even 95% or 100%
    03:40:438 - 90% for all the kiai, since it's the kiai x)
    04:25:089 - Just to make it sure, back to 80%, kiai ended
    04:53:170 - 90%
    05:02:763 - Everything you want below 30%

Last thing I have to say is to be careful about the Combo-ing and above all those 1/6 streams, since you keep using different spacings for your 1/4 streams which may confuse the player (basically, he just thinks of it as another 1/4 stream with variation in spacing. A different combo color or a different spacing may help)

That's all, good luck :3
Really nice map btw, here's a star for you~
Topic Starter
[ -Scarlet- ]
Not sure why I can't reply to your mod. http://puu.sh/mq8fE/2050bebdb0.png

I'll post the reply as soon as this issue is resolved. Also, thanks for the mod! Really appreciate it :)

Edit: Here's the reply!

MrSergio wrote:

Mod requested in forum PM :3

[General]
  • Both your combo colors are really "extreme". While the white itself fits nice, the dark red (which is almost black) is a pain to play with, since it blends with the dim's color :/ Maybe make the black combo color less darker... Changed it to light brown xd

    Just because everyone complains about this, the dimensions of your BG aren't the suggested ones (either 1024x768 or 1366x768 or any other 4:3/16:9 resolution)
    Here : link. I simply added more white pixels at the right of the image so the character is more centered too (1024x768) Thanks for editing the picture! One of the main reason why I was reluctant to use this image because of its resolution, and I'm no expert in editing images @@

[the faith of truth]
  • 00:09:740 (5) - NC? x) You use one each 1/1 here in any case, so... Hmm... I guess it would be appropriate to NC here then

    00:17:676 (2,3,4) - Just personal preference to improve the pattern here and following better the music: since there is kinda a stop in the rhythm of the song using a rather small spacing helps the player also focus on that particular rhythm your pattern is aiming for, so, what about moving (4) to around 136;212? Pretty great idea :D Fixed!

    00:23:694 (1,1) - Unrankable: you must switch combo color when placing a New Combo otherwise the meaning of New Combos is vain. Please revert these 2 to white or add a third color which isn't near in values to the black one Not sure why I have this NC issue in the first place. I guess is because I was trying to move this map from another mapset where the combo color was different

    00:24:740 (4) - NC? You used one each 1/1 for this section I don't think NC is really needed for this particular part

    00:29:449 (2,3) - I feel I must enforce what RikiH_, TequilaWolf, Lasse and Meoskylove pointed out here: it's really hard to read, and the reason is the spacing: 1 --> 2 is huge while 2 --> 3 is tiny. In such situation either stack the notes of the shorter jump (2, 3) or move them farther away since they really look like 1/4 I guess this part is really an issue here. Spaced (2) and (3) a little more

    00:35:903 (5) - Convert this into a 1/4 slider kick as you did for 00:33:810 (1,1,1) - for consistency reasons Yea sure

    00:37:647 (5) - Missing NC? You used again one NC each 1/1 Actually I'm not particularly sure about NC-ing this. Main reason was because 00:36:077 (1) part has the same DS and the others like 00:37:996 (1,2,3,4) have a DS on their own. But I'll just NC this part for now

    00:47:153 (1,1) - Again, do not use the same combo color twice in a row, it's unrankable. You even did the correct thing for 00:58:316 (1,1) - ... Alright, fixed!

    01:18:112 (1,2) - This spacing kinda goes in conflict with 01:16:717 (3,4,5) - . The main reason is because they are fairly near in time. They wouldn't be a problem if they were apart, but in this case you mix things up and players might be confused by this: you used to stack a 1/4 note at the end of the sldier only when there were at least 2 1/4 circles after it (a triplet basically), while you kept using a jump in case there was only an object after the long slider. See what you can do here, since this concerns more your style Hmm, sounds logical here. Spaced 01:18:112 (1,2) a little more for better readability
    Note: using stacked 1/4 object at the end and at the start of a slider isn't the same thing. I'm referring to a possible reply with "01:18:984 (4,5) - is the same so why not" which is not :P No worries, I'm not the type who replies like that ;)

    01:20:554 (5,1) - Switch NC please, for the usual reason of the 1/1 NC pattern Did things a little different here, keeping it consistent with 00:47:153 (1,2,3)

    01:29:973 (1) - Imo you could make this flow better by using a 1/4 slider instead, since you used it on 01:30:147 (2) - which is almost the same note into the music Sounds like it, fixed!

    01:31:717 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This is great, omg Thanks~ 8-)

    01:37:996 (5) - Missing NC? (I'm starting to realize that there isn't a solid NC pattern, or rather, logic. While I do see that you used in this case a NC for pointing out the DS change I do not understand while you didn't change DS where the piano really changes rhythm each 1/1) Not sure about this, I didn't NC this part OR make any change in DS because the change in piano rhythm isn't as obvious as 01:38:345 (1,2,3,4) or 01:37:298 (1,2,3,4) . So I'll be keeping this for now :D

    01:39:391 (5) - Same ^ ^

    01:41:833 (5,1,2) - Remove the NC from 1, and add one on both 5 and 2 Added on 01:41:833 (5) and removed 01:42:007 (2)

    01:44:973 - Again, you keep alternating from 1 NC each 1/1 to one NC each 2/1 or even 3/1. The next streams has also this problem, see if you can fix it
    I usually NC only when there's a change in DS in that particular stream. If the DS is constant, I'll keep it at the same combo

    02:01:629 - I really wanted to play this note too while testplaying ;w; Maybe divide 02:01:368 (5) - into 2 1/4 sliders... I don't like the idea of dividing the slider into 2 1/4 sliders since there's no obvious piano at 02:01:542 . Guess I'll add a note at this part

    02:03:461 (1,2) - Wait wait wait... why the jump lands on the weak beat here? Imo the jump should fall exactly where the NC starts.
    Same goes for 02:04:159 (1,2) - 02:04:507 (4,5) - 02:04:856 (7,8,1) - I'm not really sure though. I believe that the jump Should start from the 1/4 slider, which is where the NC starts. As for where it lands... I'm still not really confident about this though. I'm keeping this for now since for now since this part plays perfectly fine from what various testplays

    02:17:763 (1,2,3,4,5) - Move all these notes "one note farther", like this, since the DS change happens on the NC, not before it Opps, nice catch there

    02:18:112 (5) - NC? I never really like the idea of NC-ing parts that is particularly harder to read or change in rhythm like for this one. But still I'll NC this for now

    02:21:949 (1) - The jump to 2 is kinda confusing, since there is a huge decrease in spacing from 2 to 3. My suggestion here is to keep 1 staked on 02:21:600 (3) - . It also gives a nicer feeling imo Yea, kinda. Fixed!

    02:32:763 (4,5,6) - This straight line is kinda... "weak". What about a classical triangle like this? There is also a nice emphasis on the next slider like this Did something similar

    02:34:682 (2,3,1) - Wow, this is really confusing. 02:34:507 (1,2) - Is bigger on the playfield even if it shorter on the timeline than 02:34:682 (2,3) -
    I have a solution for this, but I'll give you the screen since it's kinda long to explain: screen (note that the black 1 is on top of 02:36:600 (3) - which comes a lot later. The whole (1, 2, 3) black pattern got rotated by around -130 degrees) Yea, have seen quite some player get confused at this part and haven't really found a good solution to it. Nice suggestion :D

    02:39:217 (2) - The beast on the tail of this kinda goes to waste, since it's equal at the beat on its head (and as you know sliders have more emphasis on their head) Yea, I should keep things consistent here like what I did later

    02:42:531 (5) - NC, where are you, my love? :^) (ok, I'll stop, since I already explained the whole matter before xD) I also explained my idea on NC-ing just now. I'll be keeping this for now till more people bring out this issue xd

    02:55:786 (1) - This is sexy, man

    03:06:339 - Keep in mind that there is always a beat in such spots on your patterns. If you can do something to use that beat, it's welcome, if not, don't worry too much since it's fine as it is (it just feels a waste of beats imo tho) Yea actually. Swapped position of 03:06:252 (1,2)

    03:08:693 (3) - I hear more beats here tho :/ Crappy pattern as example That part seems having similar beat as 03:08:345 (1) , at least for me. But I've converted 03:09:042 (1) into 2 1/4 slider since the loud beat is more obvious here

    03:41:484 (5) - NC :^) Mentioned about this before

    03:43:490 (4,1) - Kinda hard imo, but I guess it's just me here Yea, it might be difficult but at least it fits the song really well here :D

    04:35:903 (2,3,4,5) - Be careful, since you used this kind of spacing also for your 1/6 bursts which may be confusing Maybe, so far I've seen none of the players have problems with this part yet though. I'll be keeping this for now

    04:58:228 (1,1,1,1,1,1) - Judging from the spacing, I'd rather play them as 1/3, not as 1/6 (this is related to the above suggestion, where the spacing is the one that makes the difference between understandable and not understandable) Kinda. Reduced the DS significantly

[Hitsounds]
Unless I say otherwise, these are all personal preferences
  • 00:09:740 (5) - soft-hitfinish? Even the custom soft-hitclap may work here I actually didn't want to hitsound this since it has a nice transition to the spinner without the hitsound. But yea soft-hitfinish sounds better
    00:24:565 (3) - I don't think the soft-hitwhistle on the head is useful here, since you didn't use it for 00:23:868 (3,3) - Maybe, but the soft-hitwhistle sounds really nice here for me along with 00:24:740 (4,5,6)
    01:12:007 (7) - soft -hitwhistle? Sounds nice, sure
    01:14:449 (2) - Same ^ ^
    01:16:193 (5) - Same ^ ^
    01:30:845 (1) - Missing soft-hitwhistle on head? Alright
    02:23:606 (3) - soft-hitwhistle? ^
    03:58:577 (1) - soft-hitfinish instead of soft-hitwhistle? Alright, did few different things here too
    03:59:973 (1) - normal-hitfinish? Oh, both of us had the same idea xD One of the few different thing I've made :D
Volume:
  • 00:20:903 - This 30% difference in volume is really a lot. Consider using 70% instead of 80% from 00:20:903 - till 00:26:484 -
    00:39:042 - Return to 70% since the emphasis gets lowered from here on
    01:09:740 - Back to 80% since the music starts giving more bump to thanks to build up (01:09:043 (1,2,3,4,5) - )
    01:31:717 - Revert to 70% or even 65% to let the player hear more the music, and in particular the piano
    01:37:647 - Back to 80%
    02:19:507 - Return to 70% since the song calms down a bit
    02:44:973 - Back to 80%
    03:34:856 - Pump it up to 90% since this part is really intense
    03:39:391 - Maybe even 95% or 100%
    03:40:438 - 90% for all the kiai, since it's the kiai x)
    04:25:089 - Just to make it sure, back to 80%, kiai ended
    04:53:170 - 90%
    05:02:763 - Everything you want below 30%

Last thing I have to say is to be careful about the Combo-ing and above all those 1/6 streams, since you keep using different spacings for your 1/4 streams which may confuse the player (basically, he just thinks of it as another 1/4 stream with variation in spacing. A different combo color or a different spacing may help)

That's all, good luck :3
Really nice map btw, here's a star for you~
Thanks a lot for your mod and star MrSergio~ Especially in the NC and volume part since I'm not really good in that department. :?
AtHeoN
cool map, here some star :3
taku
i love this mappppppppp ;w;

great job! ;> ;>
P A N
irc woohoo

SPOILER
18:19 *P A N is listening to [http://osu.ppy.sh/b/866727 orangentle / Yu_Asahina - HAELEQUIN (Extended ver.)]
18:19 P A N: best
18:19 [ -Scarlet- ]: LOL
18:19 [ -Scarlet- ]: Thanks xd
18:23 [ -Scarlet- ]: o, mouse?
18:24 P A N: yea
18:24 P A N: mouse with wifi
18:24 P A N: lol
18:25 P A N: MY GOD
18:25 [ -Scarlet- ]: LOL
18:25 P A N: BEST
18:25 [ -Scarlet- ]: No wonder mouse slips xd
18:25 P A N: ahahahaha
18:25 P A N: I think
18:25 P A N: this map is my 2nd favorite
18:25 P A N: first is furioso melodia
18:26 [ -Scarlet- ]: LOL really? Thanks xD
18:26 [ -Scarlet- ]: trying to get it ranked tho, waiting BN notice me orz
18:26 P A N: yes please
18:26 P A N: XD
18:27 P A N: why people still can mod this i wonder
18:27 P A N: and that's wall of mod
18:29 [ -Scarlet- ]: idk, feel like for now only can improve map from watching testplay
18:29 [ -Scarlet- ]: since I cant play this myself LOL
18:29 P A N: XD
18:29 P A N: 02:19:507 (1,2,1,2,1,2,3,1,2,3,4,1,2) -
18:29 P A N: how about add whistle to all of tail
18:30 P A N: I tried to add and I think it's fit
18:31 P A N: ah maybe not for 02:22:298 (3,4,1,2) -
18:31 [ -Scarlet- ]: actually sounds very nice
18:31 P A N: but 02:19:507 (1,2,1,2,1,2) - is great
18:31 P A N: yea
18:32 P A N: 02:29:100 (5) - 02:30:670 (1) - finish? XD
18:33 [ -Scarlet- ]: kk, sounds great along with 02:27:705 (1)
18:33 P A N: 02:18:112 (1) - also
18:34 [ -Scarlet- ]: ^this I tried before, doesn't really fit the music for me @
18:35 P A N: i see
18:36 P A N: since this 00:12:531 -
18:36 P A N: have you tried add whistle on every red tick
18:38 [ -Scarlet- ]: Nope
18:38 [ -Scarlet- ]: sounds quite nice actually xd Added
18:38 P A N: yea ahaha
18:39 P A N: maybe 00:01:368 - too
18:39 P A N: about whistle
18:40 [ -Scarlet- ]: yea, added there too >
18:41 P A N: imo 01:06:949 (3,1,1) - are strong enough to add finish?
18:43 [ -Scarlet- ]: Yup, sounds nice
18:43 [ -Scarlet- ]: should throw throwing finish at every loud beat here LOL, actually sounds really nice
18:44 P A N: ahahaha
18:47 P A N: 01:43:926 - till 02:02:763 -
18:47 P A N: whistle every red tick?
18:47 P A N: you added on some redtick tho
18:48 [ -Scarlet- ]: I wanted to, but sounds like whistle spamming, so made it a little different
18:48 [ -Scarlet- ]: LOL
18:50 P A N: awwww pattern so gud
18:51 P A N: hope i can map like this :/
18:51 [ -Scarlet- ]: LOL thanks for the hitsound help xD Helped a lot
18:52 [ -Scarlet- ]: actually spent like 1 hr thinking how the to hitsound this kind of map LOL
18:52 P A N: lol
18:52 [ -Scarlet- ]: since I'm horrible at hitsound z
18:53 [ -Scarlet- ]: anyway, thanks a lot xd
18:53 P A N: yea no problem
18:53 P A N: i love this map
18:53 P A N: sp yea
18:53 P A N: so*
18:53 P A N: let me take kds :3
18:53 [ -Scarlet- ]: want post chatlog?
Topic Starter
[ -Scarlet- ]

P A N wrote:

irc woohoo

SPOILER
18:19 *P A N is listening to [http://osu.ppy.sh/b/866727 orangentle / Yu_Asahina - HAELEQUIN (Extended ver.)]
18:19 P A N: best
18:19 [ -Scarlet- ]: LOL
18:19 [ -Scarlet- ]: Thanks xd
18:23 [ -Scarlet- ]: o, mouse?
18:24 P A N: yea
18:24 P A N: mouse with wifi
18:24 P A N: lol
18:25 P A N: MY GOD
18:25 [ -Scarlet- ]: LOL
18:25 P A N: BEST
18:25 [ -Scarlet- ]: No wonder mouse slips xd
18:25 P A N: ahahahaha
18:25 P A N: I think
18:25 P A N: this map is my 2nd favorite
18:25 P A N: first is furioso melodia
18:26 [ -Scarlet- ]: LOL really? Thanks xD
18:26 [ -Scarlet- ]: trying to get it ranked tho, waiting BN notice me orz
18:26 P A N: yes please
18:26 P A N: XD
18:27 P A N: why people still can mod this i wonder
18:27 P A N: and that's wall of mod
18:29 [ -Scarlet- ]: idk, feel like for now only can improve map from watching testplay
18:29 [ -Scarlet- ]: since I cant play this myself LOL
18:29 P A N: XD
18:29 P A N: 02:19:507 (1,2,1,2,1,2,3,1,2,3,4,1,2) -
18:29 P A N: how about add whistle to all of tail
18:30 P A N: I tried to add and I think it's fit
18:31 P A N: ah maybe not for 02:22:298 (3,4,1,2) -
18:31 [ -Scarlet- ]: actually sounds very nice
18:31 P A N: but 02:19:507 (1,2,1,2,1,2) - is great
18:31 P A N: yea
18:32 P A N: 02:29:100 (5) - 02:30:670 (1) - finish? XD
18:33 [ -Scarlet- ]: kk, sounds great along with 02:27:705 (1)
18:33 P A N: 02:18:112 (1) - also
18:34 [ -Scarlet- ]: ^this I tried before, doesn't really fit the music for me @
18:35 P A N: i see
18:36 P A N: since this 00:12:531 -
18:36 P A N: have you tried add whistle on every red tick
18:38 [ -Scarlet- ]: Nope
18:38 [ -Scarlet- ]: sounds quite nice actually xd Added
18:38 P A N: yea ahaha
18:39 P A N: maybe 00:01:368 - too
18:39 P A N: about whistle
18:40 [ -Scarlet- ]: yea, added there too >
18:41 P A N: imo 01:06:949 (3,1,1) - are strong enough to add finish?
18:43 [ -Scarlet- ]: Yup, sounds nice
18:43 [ -Scarlet- ]: should throw throwing finish at every loud beat here LOL, actually sounds really nice
18:44 P A N: ahahaha
18:47 P A N: 01:43:926 - till 02:02:763 -
18:47 P A N: whistle every red tick?
18:47 P A N: you added on some redtick tho
18:48 [ -Scarlet- ]: I wanted to, but sounds like whistle spamming, so made it a little different
18:48 [ -Scarlet- ]: LOL
18:50 P A N: awwww pattern so gud
18:51 P A N: hope i can map like this :/
18:51 [ -Scarlet- ]: LOL thanks for the hitsound help xD Helped a lot
18:52 [ -Scarlet- ]: actually spent like 1 hr thinking how the to hitsound this kind of map LOL
18:52 P A N: lol
18:52 [ -Scarlet- ]: since I'm horrible at hitsound z
18:53 [ -Scarlet- ]: anyway, thanks a lot xd
18:53 P A N: yea no problem
18:53 P A N: i love this map
18:53 P A N: sp yea
18:53 P A N: so*
18:53 P A N: let me take kds :3
18:53 [ -Scarlet- ]: want post chatlog?
Thanks for the mod P A N :)

taku wrote:

i love this mappppppppp ;w;

great job! ;> ;>

AtHeoN wrote:

cool map, here some star :3
Thanks for the support guys~ xD Glad you like it :D
Also thanks AtHeoN for the star!
SolarFox
Saja nak beri star sbab map ni rly nice leh ;D
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