xi - Double Helix [OsuMania]

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Topic Starter
Level 51
Reuploaded to fix one thing as pointed out by Evening:
[7:24 PM] Evening: 03:50:974 (230974|5,230974|0) -  pretty sure this is 1/8
Evening
fixed a 1/8, #1

no kds
PyaKura
Soon(tm)

This better be ranked before I start actively playing again :^D
Nivrad00
no objection with the changes #2
Kamikaze

bad session ending score, my acc sucks lmao

Alright, I have few suggestions to make before qualify
01:10:596 (70596|1,70660|2,70724|3,70788|6,70852|5,70917|4,70981|3,71045|2) - What do these notes go to? I don't really hear anything here
02:21:170 (141170|4,141202|2,141234|3,141362|2,141394|4,141426|3,141555|4,141587|2,141619|3) - idk this is really weird for a piano sweep, does not represent pitch at all, are you sure you want to keep this?

The map honestly plays amazingly but I have a problem with hitsounding. The sampling has been done well, but the hitsounds are pretty much inaudible apart from some places where you have 4 of them at the same time and the calm part. You absolutely need to up the hitsound volume by like 10-20% overall and while you're at it, make sure to increase the volume of all timing sections to at least 20% so you can hear hitsounds if you disable the custom samples.

Call me back when you've made the hitsounds clearly hearable and we can get it going to qualified
Topic Starter
Level 51

-Kamikaze- wrote:

Alright, I have few suggestions to make before qualify
01:10:596 (70596|1,70660|2,70724|3,70788|6,70852|5,70917|4,70981|3,71045|2) - What do these notes go to? I don't really hear anything here
I actually thought the background melody was probably 1/6, but these are kind of just here to quicken the pace of this section. Kinda dumpy I suppose. If you think it shouldn't be 1/6 I can change it to a 1/4 though

02:21:170 (141170|4,141202|2,141234|3,141362|2,141394|4,141426|3,141555|4,141587|2,141619|3) - idk this is really weird for a piano sweep, does not represent pitch at all, are you sure you want to keep this?
Would prefer to keep the structure timing-wise, but I changed the actual patterning in order to perhaps represent the pitch better:


The map honestly plays amazingly but I have a problem with hitsounding. The sampling has been done well, but the hitsounds are pretty much inaudible apart from some places where you have 4 of them at the same time and the calm part. You absolutely need to up the hitsound volume by like 10-20% overall and while you're at it, make sure to increase the volume of all timing sections to at least 20% so you can hear hitsounds if you disable the custom samples.

Call me back when you've made the hitsounds clearly hearable and we can get it going to qualified
I upped the hitsound volume to 30% across the map, lowering it to ~25% where there were a lot of consecutive drums and raising some parts to 40% to stand out more (e.g. the break section in the middle, which has relatively few notes for the amount of background noise)
Kamikaze

Level 51 wrote:

-Kamikaze- wrote:

Alright, I have few suggestions to make before qualify
01:10:596 (70596|1,70660|2,70724|3,70788|6,70852|5,70917|4,70981|3,71045|2) - What do these notes go to? I don't really hear anything here
I actually thought the background melody was probably 1/6, but these are kind of just here to quicken the pace of this section. Kinda dumpy I suppose. If you think it shouldn't be 1/6 I can change it to a 1/4 though
Yeah, you should change it, dumpy is kinda bad ranking wise still

As for hitsounds, they are fine overall now, but some chords sound unnaturally loud (imballanced with rest of the chart) like for example stacked crashes on 00:23:993 - or 01:07:263 - . Go through the chart on autoplay and lower volume of some of them to make it more ballanced

00:58:224 - Same situation as 1:10
03:03:318 - Kinda weird that there's that little break here, single 1/4 notes for background piano would flow better into the doublestair up ahead
03:31:204 (211204|6,211270|4,211337|2,211404|0,211404|5,211470|3,211537|1) - Man this sounds more like a reverse stair '_<>'
03:56:294 (236294|4,236294|5) - Would move that to [67] just to avoid the anchor on 5th (03:55:846 (235846|4,236038|4,236166|4,236294|4) - )
04:44:179 - Lack of crashes/finishes for some reason?
04:50:333 - Here too
04:59:371 (299371|1,299371|6,299371|4,299468|3,299564|0,299564|5,299564|2) - I was always wondering why isn't this accented with a minijack as well or at least a small bracket but just 3-1-3 chords
05:02:448 (302448|1,302448|5,302448|4,302448|0,302544|3,302641|5,302641|1,302641|2,302641|6) - Small bracket would be fitting here too

This should be all
Topic Starter
Level 51

-Kamikaze- wrote:

Yeah, you should change it, dumpy is kinda bad ranking wise still 1/4'd it

As for hitsounds, they are fine overall now, but some chords sound unnaturally loud (imballanced with rest of the chart) like for example stacked crashes on 00:23:993 - or 01:07:263 - . Go through the chart on autoplay and lower volume of some of them to make it more ballanced

00:58:224 - Same situation as 1:10 if you're referring to hitsounds I lowered this volume
03:03:318 - Kinda weird that there's that little break here, single 1/4 notes for background piano would flow better into the doublestair up ahead added!
03:31:204 (211204|6,211270|4,211337|2,211404|0,211404|5,211470|3,211537|1) - Man this sounds more like a reverse stair '_<>' changed to Blocko's 1357531 pattern
03:56:294 (236294|4,236294|5) - Would move that to [67] just to avoid the anchor on 5th (03:55:846 (235846|4,236038|4,236166|4,236294|4) - ) done
04:44:179 - Lack of crashes/finishes for some reason?
04:50:333 - Here too fixed these
04:59:371 (299371|1,299371|6,299371|4,299468|3,299564|0,299564|5,299564|2) - I was always wondering why isn't this accented with a minijack as well or at least a small bracket but just 3-1-3 chords Moved the single note to [5] for the minijack! Seems pretty okay there too
05:02:448 (302448|1,302448|5,302448|4,302448|0,302544|3,302641|5,302641|1,302641|2,302641|6) - Small bracket would be fitting here too
did a [1267][35][1267]
This should be all
Working on HS now, will poke Kami when I'm done :3!

edit: Hitsound rework is done! Kami is also poked
Kamikaze
I have been poked.
Map has been qualified! Congratz!
PyaKura
Awesome! Congratz L51. :)
Raveille
I can finally have children with Level 51.

Congrats Level 51! bad_buds for life :D
MadBricktree
Congratulations \o/
Kyousuke-
holy.

finallehh, grats dude! :)
Kuo Kyoka
congrats, great map :)
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