2016-03-13 01:51 Avishay: alright let's recheck now
2016-03-13 01:53 Avishay: 00:37:627 (7,1) - Is that spacing increase really necessary in the inbetween section? the downbeat is not that strong
2016-03-13 01:53 Avishay: ACTION is editing [http://osu.ppy.sh/b/865851 JAM Project - THE HERO!! ~Ikareru Kobushi ni Hi wo Tsukero~ (TV Size) [Insane]]
2016-03-13 01:53 Kihhou: i want spacing to get the cursor moving
2016-03-13 01:54 Kihhou: its a pretty strong shift in tempo to me
2016-03-13 01:56 Avishay: alright, this diff is clear then
2016-03-13 01:56 Kihhou: nice c:
2016-03-13 01:58 Avishay: actually I went through some rhythm on Hard and checked something in Insane again
2016-03-13 01:58 Avishay: 00:30:358 (1) -
2016-03-13 01:58 Avishay: why isn't it a repeat slider like 00:31:281 (1) - ?
2016-03-13 01:58 Avishay: same rhythm and it works really well with the vocasl
2016-03-13 01:58 Avishay: vocals*
2016-03-13 01:58 Avishay: also
2016-03-13 01:59 Avishay: don't you think that this pattern puts excessive pressure on 00:30:935 (3) - and 00:31:858 (3) -
2016-03-13 01:59 Avishay: while the star of this pattern should be the ending of the slider before then
2016-03-13 03:00 Kihhou: which note?
2016-03-13 03:00 Avishay: 00:30:704 (2,2) - sliderend of those
2016-03-13 03:01 Kihhou: i had a lot of trouble with the rhythm here before
2016-03-13 03:01 Avishay: 00:30:704 (2,3) - while this put some nice emphasization with the spacing 00:31:627 (2,3) - has a smaller spacing and it's wrong
2016-03-13 03:01 Avishay: uhm
2016-03-13 03:01 Kihhou: it just didnt add up since theres strong vocals at 00:30:704 - and drum at 00:30:935 -
2016-03-13 03:01 Kihhou: so i just mapped sliders to uh. i think its the bass. im hearing
2016-03-13 03:02 Kihhou: ye bass
2016-03-13 03:02 Avishay: http://puu.sh/nEQF8/237a0429de.jpg this rhythm seems to work really well
2016-03-13 03:03 Kihhou: i think i considered this before
2016-03-13 03:03 Kihhou: one option would be to stack 2 and 3 and jump for 4 but that wouldnt fit well with the rest of the map and the emphasis would still be off
2016-03-13 03:04 Kihhou: or i stack them all, in that case i think it would section this part of the music into 2 which seems unfitting
2016-03-13 03:04 Avishay: just from 2 to 3 that is stacked with 4 is an option too
2016-03-13 03:04 Avishay: but here's another rhythm
2016-03-13 03:04 Avishay: http://puu.sh/nEQLc/aa1e032fd4.jpg
2016-03-13 03:05 Avishay: basically the scream ends on the slider but you compensate for it with the sharp and hard movement
2016-03-13 03:05 Avishay: could move 3 somewhere else too
2016-03-13 03:11 Kihhou: i like http://puu.sh/nEQLc/aa1e032fd4.jpg
2016-03-13 03:11 Kihhou: fixed
2016-03-13 03:11 Avishay: did you do it for the next combo too?
2016-03-13 03:11 Kihhou: ye
2016-03-13 03:11 Avishay: and don't forget to put whatever hitsounds needed
2016-03-13 03:12 Kihhou: ye ;-;
2016-03-13 03:12 Avishay: ACTION is editing [http://osu.ppy.sh/b/867343 JAM Project - THE HERO!! ~Ikareru Kobushi ni Hi wo Tsukero~ (TV Size) [Hard]]
2016-03-13 03:12 Avishay: 00:30:358 (1,4) - I feel like there are too many reasons to not do this, so why ;;
2016-03-13 03:13 Kihhou: same thing as insane where i have problems with the rhythm for this lol
2016-03-13 03:15 Avishay: it is problematic indeed hmm
2016-03-13 03:16 Avishay: http://puu.sh/nERcb/34b1488989.jpg
2016-03-13 03:16 Avishay: how about this
2016-03-13 03:17 Avishay: or you could just like ignore a drum
2016-03-13 03:17 Avishay: like you do too much in this diff lol
2016-03-13 03:19 Kihhou: lol shhhh i need to make it easier ><
2016-03-13 03:20 Avishay: then simple 1/1 will work I guess
2016-03-13 03:20 Avishay: better than 1.5 beat slider
2016-03-13 03:21 Avishay: or a 5 note stream lol
2016-03-13 03:22 Kihhou: lol uh
2016-03-13 03:22 Kihhou: ye that works fixed
2016-03-13 03:22 Kihhou: 00:31:281 (1) - did i have this NCed?
2016-03-13 03:22 Kihhou: i forogt
2016-03-13 03:22 Avishay: no
2016-03-13 03:23 Kihhou: neat
2016-03-13 03:24 Avishay: star rating doesn't really do justice in a song like this lol
2016-03-13 03:26 Kihhou: i know lol
2016-03-13 03:27 Avishay: 00:37:743 (1,2) - I think the movement from the slider onto the slider could be a bit nicer
2016-03-13 03:27 Kihhou: for hard?
2016-03-13 03:27 Avishay: ACTION is editing [http://osu.ppy.sh/b/866134 JAM Project - THE HERO!! ~Ikareru Kobushi ni Hi wo Tsukero~ (TV Size) [Easy]]
2016-03-13 03:27 Avishay: forgot soz
2016-03-13 03:28 Avishay: normal is competely okay
2016-03-13 03:28 Kihhou: nicee
2016-03-13 03:28 Avishay: `01:01:743 (3,4,1) - this is probably a bit confusing as new players will interpret the movement from 3 onto 1 rather than 4 and will miss because of the low AR
2016-03-13 03:29 Kihhou: wait
2016-03-13 03:29 Kihhou: im still on 00:37:743 (1,2) - lol
2016-03-13 03:29 Avishay: just comment on it when you can lol
2016-03-13 03:29 Kihhou: do you mean i should change the hitcircle to slider?
2016-03-13 03:30 Avishay: no I mean that the movement from the slider could be a bit nicer since the circle is placed lower than the expected placement with the slider's movement
2016-03-13 03:32 Kihhou: ohhhh you confused me cuz you said from the slider onto the slider lol
2016-03-13 03:32 Avishay: oh shit
2016-03-13 03:32 Avishay: soz
2016-03-13 03:32 Avishay: a bit tired
2016-03-13 03:32 Avishay: 01:04:512 (2,3) - don't you think it looks a bit weird and could look much neater? http://puu.sh/nERMT/b31ee0516c.jpg http://puu.sh/nERNk/1d0cea34f9.jpg
2016-03-13 03:33 Avishay: 01:16:512 (2,3,1) - confusing for same reasons mentioned before, could be fixed by changing the first slider to something like http://puu.sh/nERQM/941b21d671.jpg
2016-03-13 03:34 Avishay: 01:20:204 (2) - damn that sliderend is awkward as hell, nothing land on there
2016-03-13 03:34 Kihhou: i fixed the one before but i think 01:16:512 (2,3,1) - is fine
2016-03-13 03:34 Kihhou: as it curves into the hitcircle rather than the long slider
2016-03-13 03:34 Avishay: lands*
2016-03-13 03:35 Kihhou: i cant do anything about that lol
2016-03-13 03:35 Kihhou: thats just how the guy made the music ;-;
2016-03-13 03:35 Kihhou: decided to not put a drum hit. on where hes been putting a drum hit the entire song LOL
2016-03-13 03:36 Avishay: wouldn't a hitsound help or something as you mapped this non-existent note on all diffs
2016-03-13 03:36 Kihhou: ive been contemplating whether that would do the song justice
2016-03-13 03:37 Kihhou: b/c its intentionally off maybe to incorporate the craziness that happens at kiai
2016-03-13 03:37 Avishay: yeah that actually sounds awkward hitsounded, just leave it like that I guess
2016-03-13 03:37 Kihhou: rip
2016-03-13 03:38 Avishay: anyway that's it, just update and I'll qualify whenever I can since I prob need to wait a few hours to do so
2016-03-13 03:41 Kihhou: cool c: thanks!