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Zerss - Another

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Total Posts
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Topic Starter
Zerss
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Zerss

Mapset's informations

Easy by HootOwlStar
Normal by Me
Hard by Me
Worlds by Me

-
-

Modders
by order
None

Hullahopp
gg wp good rank
Nevermind, I don't like it
Rohit6
Mazziv
hi vinxis
[-CeMAqpOP-]kee

Mazziv wrote:

hi vinxis
i dont get it
fat pear
im 13 years old too faggots
squirrelpascals
Hi! From my q. i remember u ur that guy from reddit *o*

General
◘ More than 1/3 of the maps are kiai, reduce it (AI mod)

worlds
• 00:16:051 (4) - 00:19:479 (5) - silence this slider end? no instrument here

• 00:16:479 (1,2) - This spacing kind of looks like a 1/2 gap because of 00:17:551 (3,4) -

• 00:44:979 - 00:47:122 - 00:48:408 - make them clickable? both important beats

• 00:57:193 (7) - nc this for the sv change

• 01:01:051 (1,2,3,4) - this pattern is pretty much the same as 00:57:622 (1,2,3) - add some variety

• 01:00:622 (8) - 01:04:051 (7) - 02:29:765 (7) - nc, i wont mod for this anymore

• 01:09:622 - There's that new instrument coming in here and you keep mapping to the bass, are you sure you don't want to take note of this lead?

• 01:18:836 (3,4) - Space these, it's pretty inconsistent with what you do at 01:08:551 (3,4) - , 01:11:979 (3,4) - etc.

• 01:38:336 - Make this clickable, or you can make 01:37:908 (5) - 2 sliders. Imo dividing all the maps attention onto the more repetitive plucks kind of bores the player. What you did at 02:15:622 (5,6) - is good!

• 01:41:336 (5) - same here, i wont be repetitive with this

• 02:23:336 (1,2,3,4) - this is nitpicky, but spacing is inconsistent :p

• 02:22:908 - clickable?

• 02:54:515 (2) - Space more from the slidertail, like 02:47:658 (2) - etc.

• 03:02:229 (5) - ^ maybe

• 03:15:943 (5) - space more form 03:15:622 (4) - ?

hard
• 00:15:622 (4,5) - blanket, this would also give better spacing

• 00:27:622 (2,3) - ctrl+g? (you would adjust spacing afterwards prolly)

• 00:38:765 (1,2) - Spacing is inconsistent from 00:37:051 (1,2) - 00:36:193 (3,4) - etc.

• 00:40:265 (4) - x144 y364, nicer spacing

• 00:55:908 (1) - point this slider toward the triple?

• 00:59:872 - 01:06:729 - etc.- ignored beat

• 01:37:908 (5) - this rhythm with the repeat arrows works a lot better in hard diff, its simpler for the player

• 02:01:908 (5) - x160 y92? this makes it look nicer with the curve beforehand. also, you'd have to adjust 02:02:765 (1) -

• 02:32:443 - same with that neglected beat

• 02:43:051 - 03:10:483 - another ignored beat, this one is more important though

• 02:56:765 (5,6,1) - this feels cluttered and it just looks like you ran out of room

• 02:59:336 (1,2,3) - use the same spacing?

• 03:10:908 (5) - end on 03:11:229 -

• 03:17:122 (4,5) - space these more

normal
• 00:15:622 - ignored beat, and you made it clickable at 00:19:051 (2) -

• 00:24:193 - clickable?

• 00:25:908 (2) - x92 y360?

• 00:42:622 (2,3) - ctrl+g is perfect here

• 00:44:765 (2,3) - 2 1/2 sliders would work better here imo

• 00:47:336 (4,5,6,7) - i dont like this flow for a normal, make 5,6,7 lead away from 4 more

• 00:49:908 - 00:51:622 - clickable?

• 00:50:336 (2) - make it a 1/2 slider? theres a kick on the 1/2 beat

• 00:57:622 (3) - 01:18:193 (4) - i would like if this repeat slider was timed better with the rhythm. Something like what you have at 01:01:051 (3,4) - works really well

• 01:48:622 - 01:58:908 - etc. - make it clickable?

• 02:19:908 (4,5,6,7) - same comment about this flow

• 02:22:908 (2) - 1/2 slider?

• 02:37:051 (3) - and same comment about this repeat slider

• 03:16:479 (1,3) - fix blanket

hos' easy
• 00:14:765 (1) - this interferes with the health bar, move it down

• 00:43:908 (3) - center the middle red tick to make a more perfect V shape :p (x177 y255?)

• 00:47:336 (3,4) - fix blanket

• 01:19:051 (4) - x36 y120 (then adjust blanket :p)

• 01:28:479 (2,3,4) - maybe you can put it like this? https://osu.ppy.sh/ss/5787394 would be better for a normal imo

• 02:04:479 (1,1,1,1) - Don't do this in an easy diff, this really confuses the player because they'll most likely have to rely on follow points here, plus easy diffs should stick to using standard nc patterns anyways (even though it might be an nc every 2 beats, its not standard combo length). Just remove all the ncs basically

• 02:31:051 (4,1) - 02:44:765 (4,1) - 02:48:193 (4,1) - this overlap might not be good for an easy diff, don't know for sure though

• 02:33:622 (3,4) - adust 4 not to interfere with 3 https://osu.ppy.sh/ss/5787412

• 02:45:622 (1) - this is on the health bar

• 02:52:051 (4) - x292 y50

• 03:08:765 (4) - x284 y16?

• 03:23:443 (1) - you need to give the player time to prepare for the spinner; this should start at 03:24:193 -

Great mapset! A lot of these are just recommendations/sugestions. Good luck and nice song! :)
Topic Starter
Zerss

squirrelpascals wrote:

Hi! From my q. i remember u ur that guy from reddit *o*

General
◘ More than 1/3 of the maps are kiai, reduce it (AI mod)

worlds
• 00:16:051 (4) - 00:19:479 (5) - silence this slider end? no instrument here

• 00:16:479 (1,2) - This spacing kind of looks like a 1/2 gap because of 00:17:551 (3,4) -

• 00:44:979 - 00:47:122 - 00:48:408 - make them clickable? both important beats

• 00:57:193 (7) - nc this for the sv change

• 01:01:051 (1,2,3,4) - this pattern is pretty much the same as 00:57:622 (1,2,3) - add some variety

• 01:00:622 (8) - 01:04:051 (7) - 02:29:765 (7) - nc, i wont mod for this anymore

• 01:09:622 - There's that new instrument coming in here and you keep mapping to the bass, are you sure you don't want to take note of this lead?

• 01:18:836 (3,4) - Space these, it's pretty inconsistent with what you do at 01:08:551 (3,4) - , 01:11:979 (3,4) - etc.

• 01:38:336 - Make this clickable, or you can make 01:37:908 (5) - 2 sliders. Imo dividing all the maps attention onto the more repetitive plucks kind of bores the player. What you did at 02:15:622 (5,6) - is good!

• 01:41:336 (5) - same here, i wont be repetitive with this

• 02:23:336 (1,2,3,4) - this is nitpicky, but spacing is inconsistent :p

• 02:22:908 - clickable?

• 02:54:515 (2) - Space more from the slidertail, like 02:47:658 (2) - etc.

• 03:02:229 (5) - ^ maybe

• 03:15:943 (5) - space more form 03:15:622 (4) - ?

hard
• 00:15:622 (4,5) - blanket, this would also give better spacing

• 00:27:622 (2,3) - ctrl+g? (you would adjust spacing afterwards prolly)

• 00:38:765 (1,2) - Spacing is inconsistent from 00:37:051 (1,2) - 00:36:193 (3,4) - etc.

• 00:40:265 (4) - x144 y364, nicer spacing

• 00:55:908 (1) - point this slider toward the triple?

• 00:59:872 - 01:06:729 - etc.- ignored beat

• 01:37:908 (5) - this rhythm with the repeat arrows works a lot better in hard diff, its simpler for the player

• 02:01:908 (5) - x160 y92? this makes it look nicer with the curve beforehand. also, you'd have to adjust 02:02:765 (1) -

• 02:32:443 - same with that neglected beat

• 02:43:051 - 03:10:483 - another ignored beat, this one is more important though

• 02:56:765 (5,6,1) - this feels cluttered and it just looks like you ran out of room

• 02:59:336 (1,2,3) - use the same spacing?

• 03:10:908 (5) - end on 03:11:229 -

• 03:17:122 (4,5) - space these more

normal
• 00:15:622 - ignored beat, and you made it clickable at 00:19:051 (2) -

• 00:24:193 - clickable?

• 00:25:908 (2) - x92 y360?

• 00:42:622 (2,3) - ctrl+g is perfect here

• 00:44:765 (2,3) - 2 1/2 sliders would work better here imo

• 00:47:336 (4,5,6,7) - i dont like this flow for a normal, make 5,6,7 lead away from 4 more

• 00:49:908 - 00:51:622 - clickable?

• 00:50:336 (2) - make it a 1/2 slider? theres a kick on the 1/2 beat

• 00:57:622 (3) - 01:18:193 (4) - i would like if this repeat slider was timed better with the rhythm. Something like what you have at 01:01:051 (3,4) - works really well

• 01:48:622 - 01:58:908 - etc. - make it clickable?

• 02:19:908 (4,5,6,7) - same comment about this flow

• 02:22:908 (2) - 1/2 slider?

• 02:37:051 (3) - and same comment about this repeat slider

• 03:16:479 (1,3) - fix blanket

hos' easy
• 00:14:765 (1) - this interferes with the health bar, move it down

• 00:43:908 (3) - center the middle red tick to make a more perfect V shape :p (x177 y255?)

• 00:47:336 (3,4) - fix blanket

• 01:19:051 (4) - x36 y120 (then adjust blanket :p)

• 01:28:479 (2,3,4) - maybe you can put it like this? https://osu.ppy.sh/ss/5787394 would be better for a normal imo

• 02:04:479 (1,1,1,1) - Don't do this in an easy diff, this really confuses the player because they'll most likely have to rely on follow points here, plus easy diffs should stick to using standard nc patterns anyways (even though it might be an nc every 2 beats, its not standard combo length). Just remove all the ncs basically

• 02:31:051 (4,1) - 02:44:765 (4,1) - 02:48:193 (4,1) - this overlap might not be good for an easy diff, don't know for sure though

• 02:33:622 (3,4) - adust 4 not to interfere with 3 https://osu.ppy.sh/ss/5787412

• 02:45:622 (1) - this is on the health bar

• 02:52:051 (4) - x292 y50

• 03:08:765 (4) - x284 y16?

• 03:23:443 (1) - you need to give the player time to prepare for the spinner; this should start at 03:24:193 -

Great mapset! A lot of these are just recommendations/sugestions. Good luck and nice song! :)
i will be gone for a week, i'll answer to your mod after this week. thank you!
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