Yo, from my modding Q
Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others
"New to mapping" (?) damn, this map looks good
[Easy]
[Normal]
[Hard]
That's all, nothing really to mod since this is good already
Good luck~^^
Star~
Edit : Oh, server issue, I see
Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others
"New to mapping" (?) damn, this map looks good
[Easy]
- OD 2 will do, it will make a better diff spread.
- 00:33:510 (4) - I'm not expert in hitsound, but I think this slider need a drum clap on it's tail like this slider do 00:30:082 (4) - since there's a similar sound there.
- 00:34:367 (1,2,3,4,5) - And these needs clap on every white tick... I'm not sure tho xD
- 00:51:510 (1,3) - Well, this is alright, but maybe these two could make a more satisfying blanket pattern like http://puu.sh/mGo48/a1ee9b915c.jpg or something else, it's just rough example, I'm sure you could make something better
- 01:26:224 (1) - Umm, spinner gap. A new rule I think; that rule said that in Easy, the spinner gap (which mean the gap between spinner's end and the start of the next note) should be min 4 beat which mean if you want to end the spinner here 01:28:367 the next note should start here 01:30:082 or you should end the spinner here 01:27:510 which I'm pretty sure you won't do since it would make the spinner too short. So I suggest to remove the spinner entirely and just make it break until 01:29:224
- 02:02:653 (4) - Maybe you could make this shape a little bit like circular like you did here 00:10:367 (1) - since I think the music suggest that shape http://puu.sh/mGoFJ/e7e3a4e8f7.jpg (warning : I'm weird)
- 02:05:224 (3) - I suggest to NC here tho since the sound at big white tick is pretty big and it change from the previous two circles 02:04:367 (1,2) -
- 02:08:653 (3) - Heh, this shape looks kinda weird xD if you want to make it like this, maybe make the second half parallel with this slider 02:06:939 (1) - (it's not perfectly parallel now)
- 02:12:082 (3,3) - Shouldn't the anchor be perfectly at the middle? or is it on purpose? but it's pretty weird with blanket style like this 02:15:510 (3,4) -
[Normal]
- HP 4 will do the spread better.
- 00:00:082 (1,2,3) - Have you fixed these polarity problem after Electoz's mod? it's still haven't changed here so I assume you haven't updated (update frequently so you won't get the same mod over and over again) I wonder how you changed it :/ Well, if you actually haven't changed it, polarity issue like this at Normal would be pretty bad and since this is Normal, maybe you can use such simpler rhythm that still fit the melody like http://puu.sh/mGp2r/cccddcc60c.jpg but... well...
- 00:36:939 (2) - Maybe this slider could mirror this slider instead 00:36:082 (1) - like http://puu.sh/mGp7s/d790e272b2.jpg feels better like that somehow.
- 01:26:224 (1) - Spinner gap, same issue as Easy. But fortunately, for Normal, it only have to be 2 beats apart so you can just end the spinner here 01:28:367
- 01:53:224 (1) - Continuing the spinner after this point 01:54:939 don't really make sense since the sound totally change there so I highly suggest to just end it there 01:54:939 Spinner gap btw ^
- 02:08:653 (3) - Yeah, use 1/2 reverse slider here. Or sharpen the red anchor a bit to support the sound at red tick.
- This kinda look like a jump from Easy honestly... but since the star diff is not that far, I think it should be alright xD
[Hard]
- Same polarity issue at the start... Well it's pretty hard to handle since the current is totally fit too...
- 01:09:296 (2,3) - Try to ctrl+ g these. I think the sound here 01:09:296 here 01:09:510 here 01:09:724 are more fit with reverse slider than the current one.
- Well, nothing really...
That's all, nothing really to mod since this is good already
Good luck~^^
Star~
Edit : Oh, server issue, I see