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Rica Matsumoto - Alive A Life (TV Size)

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Topic Starter
hillaryzx
Thanks for the mod, Ayu~
Change some shape and pattern...
Mythol
Request from queue~

[General]
I highly recommend you avoid using black combo colors, they're very annoying to play with no bg.

[Sword Vent]
00:58:555 (1) - There isn't really anything that calls for a finish, in fact I even recommend silencing the spinner end here since the voice keeps going.

[Advent]
00:02:198 (1,2,3) - How about a finish on 2 and start of 3, and a clap on the end of 3?

[Final Vent]
00:37:555 (3) - May want to move this up a bit.
You don't have to use x1.0 spacing for the whole map. Part of the reason why it feels linear is because of this.

[Samuel's Vent]
OD 6 or 7, its practically a stream map so lower OD is preferred.
00:00:484 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - Don't silence so many of them.. orz
00:37:127 (2) - NC here instead?
Interesting hit sounds, but a little overmapped~

Just needs a little rhythm work but pretty good for a first map, GL~
Topic Starter
hillaryzx

Mythol wrote:

Request from queue~

[General]
I highly recommend you avoid using black combo colors, they're very annoying to play with no bg. change colour to orange

[Sword Vent]
00:58:555 (1) - There isn't really anything that calls for a finish, in fact I even recommend silencing the spinner end here since the voice keeps going. okay, I silence the spinner.

[Advent]
00:02:198 (1,2,3) - How about a finish on 2 and start of 3, and a clap on the end of 3? Okay!

[Final Vent]
00:37:555 (3) - May want to move this up a bit. moved...
You don't have to use x1.0 spacing for the whole map. Part of the reason why it feels linear is because of this. emm... maybe.. I just want to fix the distance....


Just needs a little rhythm work but pretty good for a first map, GL~
Thank you for mod Mythol...
Update mine
Vergence
Hi~
Some nazi mod~ derp

General
If you agree with the spinner
01:05:732 (X) - Add spinner here and end at 01:10:769
Add timing section at 01:05:834 with volume 5%

Sword Vent
00:13:769 (5) - One grid right
00:22:769 (1) - More symmetrical would be nice

Advent
00:04:431 (4) - Too near (3)
00:06:912 (6) - Would be nicer if it was not overlapped by the slider

Final Vent
It's nice but lack of jumps :<
________________________________________________
Yeah.... that's it :O
Good luck~
Topic Starter
hillaryzx

DragonSparta wrote:

Hi~
Some nazi mod~ derp

General
If you agree with the spinner
01:05:732 (X) - Add spinner here and end at 01:10:769
Add timing section at 01:05:834 with volume 5% - I think no~ sorry...

Sword Vent
00:13:769 (5) - One grid right done
00:22:769 (1) - More symmetrical would be nice ??? I did the slider more smoother

Advent
00:04:431 (4) - Too near (3) fixed
00:06:912 (6) - Would be nicer if it was not overlapped by the slider o.O change the place

Final Vent
It's nice but lack of jumps :< I purposely made it that way...
________________________________________________
Yeah.... that's it :O
Good luck~ hoping good luck will come by bubble this map... =.=
cRyo[iceeicee]
Hi~


[General]

If you want to end first Kiai you better end it here 00:36:484 on downbeat
You got inconsistency in AudioLeadIn, recheck all difs plz, it must be same in all diffs!



[Final Vent]

00:10:769 (1) - finish here
00:15:483 (1,4) - whistle tail both
01:05:841 - add spinner same as [Samuel's Vent] o.o?




[Samuel's Vent]

00:02:199 (1) - fadd finish o.o?
00:02:519 (2,3,4,5,6,7,8,9) - maybe it will be better if you remove this notes somewhere here http://puu.sh/Ee5l because rhytm s difficult and first notes (doublet) hidden by hitburst from previous stream
00:03:805 - add note and make 5 note stream sounds better for me ~
00:09:056 (14,5) - add finish to this too ? seems like fits with ur previous finishes o.o
00:26:842 (4) - whistle o.o
00:31:341 - this part, i think its a bit loud, mb reduce volume 10%-15% ?
00:58:770 (1) - add finish ?



[Advent]

00:04:769 (1) - clap ?
00:07:341 (1) - clap
00:08:198 (3) - clap head and remove from tail
00:09:055 (4,5) - clap 4 not 5
00:09:912 (6) - clap
00:21:912 (4) - whistle
01:05:841 - add spinner same as [Samuel's Vent] o.o?



[Sword Vent]

00:28:555 (1) - whistle
00:33:912 (5) - whistle tail ?
01:05:841 - add spinner same as [Samuel's Vent] o.o?


Good luck~ :)
samuel_old
SPOILER
osu file format v9

[General]
AudioFilename: kamen rider ryuki op-alive a life.flv.mp3
AudioLeadIn: 2000
PreviewTime: 31126
Countdown: 0
SampleSet: Soft
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 5198
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Alive A Life (TV Size)
Artist:Rica Matsumoto
Creator:hillaryzx
Version:Samuel's Vent
Source:Kamen Rider Ryuki
Tags:dragon vent samuel opening

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.6
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Don't know how to upload a file X.X
Topic Starter
hillaryzx
try to update this.... man, long time not online my account here
Topic Starter
hillaryzx

cRyo[iceeicee] wrote:

Hi~ Hi~ :3 sorry for late reply... got exams...


[General]

If you want to end first Kiai you better end it here 00:36:484 on downbeat Ok! it sounds nice!
You got inconsistency in AudioLeadIn, recheck all difs plz, it must be same in all diffs! Samuel Diff is a different from mine, his diff is a stream and start fast, I think no need to change it. :)



[Final Vent]
All followed~
00:10:769 (1) - finish here
00:15:483 (1,4) - whistle tail both
01:05:841 - add spinner same as [Samuel's Vent] o.o?





[Advent]
All Followed~
00:04:769 (1) - clap ?
00:07:341 (1) - clap
00:08:198 (3) - clap head and remove from tail
00:09:055 (4,5) - clap 4 not 5
00:09:912 (6) - clap
00:21:912 (4) - whistle
01:05:841 - add spinner same as [Samuel's Vent] o.o?



[Sword Vent]
Same with above~
00:28:555 (1) - whistle
00:33:912 (5) - whistle tail ?
01:05:841 - add spinner same as [Samuel's Vent] o.o?


Good luck~ :)
Thank you for mods~ :)
Tsukasa
I'm not trying to sound mean or anything... But Samuel's Vent is TOO overmapped...

Pardon me for saying this but overmapping something so slow doesn't really look nice
Topic Starter
hillaryzx

Tsukasa wrote:

I'm not trying to sound mean or anything... But Samuel's Vent is TOO overmapped...

Pardon me for saying this but overmapping something so slow doesn't really look nice
I don't have any comment about the diff....
XD
Beren
Mod request from (●ゝω)ノヽ(∀<●) Kiiwa & Beren's Queue


[General]
fine


[Easy]
00:25:555 (3) - move to 00:25:341 and add one turn


[Normal]
00:54:055 (4) - remove to 00:54:269


[Hard]
00:02:841 (2) - add finish
00:04:341 (3) - end at 00:04:769


[Insane]
00:02:948 (5) - add note
00:16:770 (9,10,11) - jump
00:30:377 (5) - remove note

good luck
samuel_old
sorry for late update..
SPOILER
osu file format v9

[General]
AudioFilename: kamen rider ryuki op-alive a life.flv.mp3
AudioLeadIn: 2000
PreviewTime: 31126
Countdown: 0
SampleSet: Normal
StackLeniency: 0.4
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 5198
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Alive A Life (TV Size)
Artist:Rica Matsumoto
Creator:hillaryzx
Version:Samuel's Vent
Source:Kamen Rider Ryuki
Tags:dragon vent samuel opening

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Ryuki - 1.jpg"
Video,800,"Kamen Rider Ryuki Opening HD_xvid_xvid.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
484,428.571428571429,4,1,1,50,1,0
983,-100,4,2,1,50,0,0
1269,-100,4,1,1,50,0,0
1412,-100,4,2,1,50,0,0
1769,-100,4,1,1,50,0,0
31341,-100,4,1,1,85,0,1
36484,-100,4,1,1,80,0,0
45055,-100,4,1,1,85,0,1
58769,-100,4,1,1,80,0,0
65198,-100,4,1,1,12,0,0
65626,-100,4,1,1,50,0,1
65680,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,255,0
Combo2 : 58,58,58
Combo3 : 255,0,0
Combo4 : 128,0,128

[HitObjects]
300,128,484,1,8
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260,108,805,1,0
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180,88,1341,1,8
164,88,1448,1,8
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168,312,4342,1,8
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288,224,17413,5,0
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104,176,18270,1,0
104,176,18377,1,0
104,176,18484,1,8
96,96,18698,5,0
16,96,18913,2,0,B|8:176,2,80,8|2|8
88,64,19556,1,2
168,64,19770,1,8
216,128,19985,1,2
192,160,20092,1,8
168,192,20199,1,0
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264,192,21055,1,8
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380,260,21484,1,8
456,284,21698,5,0
456,284,21805,1,0
456,284,21912,1,8
380,308,22126,1,0
380,308,22234,1,0
380,308,22341,1,8
392,232,22556,1,0
380,216,22663,1,8
368,200,22770,1,0
356,184,22877,1,8
344,168,22985,1,0
284,116,23199,5,8
264,120,23306,1,0
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224,128,23520,1,0
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124,128,23842,1,8
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104,250,24376,1,0
124,256,24483,5,2
204,256,24698,1,0
288,216,24913,1,8
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416,188,25341,1,2
301,155,25556,1,0
304,176,25663,1,0
304,196,25770,1,8
304,216,25877,1,0
300,236,25985,2,0,B|268:324,1,80,2|0
199,273,26413,5,8
168,248,26520,1,0
137,223,26627,1,8
71,178,26842,1,0
40,203,26948,1,8
8,228,27056,1,0
28,304,27270,1,0
109,325,27485,2,8,B|205:325,1,80,8|2
240,264,27913,1,0
240,264,28127,5,8
264,232,28235,1,0
288,200,28341,1,8
344,144,28555,1,2
320,112,28662,1,8
296,80,28769,1,0
232,128,28985,1,0
152,128,29198,1,8
140,112,29305,1,0
124,100,29412,1,0
108,92,29519,1,0
96,72,29627,5,8
112,192,29842,1,0
96,312,30055,1,8
112,192,30270,1,0
132,192,30377,1,0
152,188,30485,1,8
172,184,30592,1,0
192,180,30699,1,0
212,176,30806,1,0
232,180,30912,1,8
252,184,31020,1,8
272,188,31127,1,8
292,192,31235,1,8
312,192,31341,5,6
384,232,31556,1,2
456,192,31770,1,10
406,128,31985,1,2
416,110,32092,1,0
424,92,32199,1,8
344,82,32413,1,2
272,52,32627,1,8
232,120,32842,1,2
224,160,32948,1,0
216,200,33056,5,8
144,240,33270,1,0
107,225,33377,1,0
71,207,33485,1,8
71,113,33698,1,0
108,98,33805,1,0
144,80,33913,1,12
160,176,34127,1,0
144,272,34341,2,8,B|144:320|144:320|160:360,1,80,8|0
224,304,34770,5,6
260,232,34985,1,2
296,304,35199,1,2
376,304,35412,1,2
384,264,35519,1,0
408,228,35626,1,8
428,192,35734,1,0
428,152,35841,1,2
348,156,36055,1,8
376,80,36270,1,10
412,100,36377,1,0
446,118,36485,1,8
480,192,36699,1,0
440,192,36806,1,0
400,192,36913,5,8
320,168,37127,1,0
272,104,37342,1,8
240,80,37449,1,0
204,64,37556,1,8
168,80,37663,1,0
136,104,37770,1,8
56,116,37985,1,0
68,156,38092,1,0
84,192,38199,5,2
100,228,38305,1,0
122,260,38413,2,0,B|184:322,1,80,0|8
248,272,38842,1,0
248,272,38949,1,0
248,272,39055,1,8
315,232,39269,1,0
276,164,39485,1,8
296,88,39699,1,0
364,44,39913,5,2
432,88,40127,1,0
452,164,40342,1,8
412,232,40556,1,0
408,252,40663,1,8
400,272,40770,1,0
392,288,40876,1,0
380,304,40985,5,0
308,272,41199,1,8
256,212,41413,1,0
184,172,41627,2,0,B|184:260,1,80,2|0
112,220,42055,1,8
68,152,42269,1,0
48,160,42376,1,0
28,168,42485,2,8,B|28:256,2,80,8|0|8
64,96,43127,5,0
64,96,43235,1,8
64,96,43342,2,0,B|152:96,1,80,2|0
208,144,43770,1,8
216,64,43985,1,0
236,68,44092,1,0
256,64,44199,1,8
276,60,44306,1,0
296,64,44413,1,8
316,68,44520,1,0
336,64,44626,1,8
356,60,44734,1,8
376,64,44842,1,8
396,68,44949,1,8
416,64,45056,5,6
440,140,45270,1,2
416,216,45484,1,10
388,292,45699,1,2
368,292,45806,1,0
348,292,45913,1,8
276,328,46126,1,2
252,252,46342,1,8
252,252,46555,6,0,B|252:160,1,80,2|0
180,136,46984,1,0
156,168,47092,1,0
132,200,47199,1,8
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116,292,47520,1,8
76,300,47627,6,0,B|20:220,1,80
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288,212,50413,1,0
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289,125,60055,1,8
240,184,60270,5,0
208,160,60377,1,0
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392,80,61555,1,0
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312,216,65198,2,8,B|296:248,7,20
292,252,65627,5,14
256,192,65680,12,0,70769
Topic Starter
hillaryzx
Sorry for samuel but I need to removed your diff due to many comment about the diff is overmapped. Again, I'm sorry.
1491625364981
HI! here is CLANNAD Modding Queue's mod

General

Advent is too easy to be normal. or both those is easy?

Sword vent

00:02:198 - to 00:03:912 - advise more close music

00:14:841 (1) - In here, Drum is stronger than vocal.Taking note in red line could affect the new player's judgment
so I advise move note to 00:14:626 - and


advent

00:06:484 (5,6) - advise merge to a slider

00:21:912 - to 00:22:984 - advise cut (4) down to 00:22:341 - and add a slider at 00:22:555 - like


00:58:555 - circle end in here

Final vent

00:16:448 - add note

00:30:269 (2) - change to the slider and add two green line in 00:30:269 - (volume down to 30%)and 00:30:805 - (up to 80%)


00:37:448 - add note


That is all. Hope it is helpful.

Good luck!! :)
Topic Starter
hillaryzx

1491625364981 wrote:

HI! here is CLANNAD Modding Queue's mod

General

Advent is too easy to be normal. or both those is easy? Actually, I didn't make Advent to be an easy diff, but just suffice to be a normal diff. for a beginner who just newly introduce to Osu! Anyway, thanks for your opinion. :)

Sword vent

00:02:198 - to 00:03:912 - advise more close music Changed. I also think that it suits better.

00:14:841 (1) - In here, Drum is stronger than vocal.Taking note in red line could affect the new player's judgment For the sake of an easy diff, I've changed it.
so I advise move note to 00:14:626 - and


advent

00:06:484 (5,6) - advise merge to a slider Ok

00:21:912 - to 00:22:984 - advise cut (4) down to 00:22:341 - and add a slider at 00:22:555 - like
Changed

00:58:555 - circle end in here It doesn't feel right when I changed. It is better for the circle to end at 58:769 than 58:555. Not change a thing about the circle

Final vent

00:16:448 - add note Done

00:30:269 (2) - change to the slider and add two green line in 00:30:269 - (volume down to 30%)and 00:30:805 - (up to 80%) Done


00:37:448 - add note Ok, but seems gonna be a liltle bit tough for that part already XD


That is all. Hope it is helpful.

Good luck!! :)
Thanks for the mod. 8-)
yanlu
Hii~~
[Final Vent]
00:12:269 (2,3,4) - make more rounder?
00:16:341 (3,4,5) - http://puu.sh/28DgU ?
00:19:126 (6) - nc?
00:51:698 (3) - make it like this http://puu.sh/28Di8 ?
01:02:626 (2) - it's hard to read ><
your style is kinda old...orzz
I have no idea to mod it >_< sorry..

but i think it's nothing bad~!!
good luck with rank >A</
Topic Starter
hillaryzx

yanlu wrote:

Hii~~ Nyan, Hi~~
[Final Vent]
00:12:269 (2,3,4) - make more rounder? Done
00:16:341 (3,4,5) - http://puu.sh/28DgU ? Ok
00:19:126 (6) - nc? I just follow cause I'm not good in nc
00:51:698 (3) - make it like this http://puu.sh/28Di8 ? Fix
01:02:626 (2) - it's hard to read >< O.o you mean the slider hidden? Ok, gonna fix this..
your style is kinda old...orzz
I have no idea to mod it >_< sorry.. If u realize, this map nearly hit its 3rd year anniversary... XD Yeah, I admit its very old.

but i think it's nothing bad~!!
good luck with rank >A</ >.< thank you~
HabiHolic
Hello~ From My Queues~




[Sword Vent]
00:03:484 (2) - Add at the end of the finish
00:22:769 (1) - Remove NC
00:28:555 (1) - ^
00:37:769 (2) - Placed elsewhere
00:39:484 (4) - ^
01:02:198 (2) - Remove Finish?

[Advent]
00:42:269 (1) - Spinner mingling Draw notes or slider placed in

[Final Vent]
00:03:484 (3,4) - Distance check

First map?
Very well made ​​cheotmaep considering is to

Good Luck~
Topic Starter
hillaryzx

HabiHolic wrote:

Hello~ From My Queues~ Hello~ :D




[Sword Vent]
00:03:484 (2) - Add at the end of the finish Oh, I forgot this. Thanks for reminding me XD
00:22:769 (1) - Remove NC Ok
00:28:555 (1) - ^ ^
00:37:769 (2) - Placed elsewhere emm, fixed
00:39:484 (4) - ^ ^
01:02:198 (2) - Remove Finish? ok

[Advent]
00:42:269 (1) - Spinner mingling Draw notes or slider placed in Can you send me picture for this mod, as I don't understand a bit :?

[Final Vent]
00:03:484 (3,4) - Distance check I purposely made this distance as it better for insane-type mapset. so, not changed.

First map?
Very well made ​​cheotmaep considering is to Yeah :D, thank you~

Good Luck~
Lehon
hi hillaryzx ~
sorry for the huge delay!

General: to me the offset is wrong because I think the notes are in a little delay compared to the song. 478 seems right! In general a good map for a good song.


Sword Vent:
00:09:055 (1) - finish!
00:11:198 (1) - add a circle ?
00:44:198 (6) - finish maybe?
00:47:626 (4,5) - make this two circles "soft"
00:48:055 (5) - finish!
00:48:912 (2) - move at x:452 y:192
01:04:769 (1,2,1) - finish!

Advent:
00:06:484 (5,1) - finish!
00:12:055 (2) - move at x:296 y:80
00:17:198 (5) - finish!
00:24:055 (9) - ^
00:54:698 (1) - you could replace it with three circles and a slider, like this: http://puu.sh/2aWgi
01:01:769 (4) - finish

Final Vent:
00:09:912 (3) - finish
00:10:341 (4) - normal and finish
00:29:198 (5) - move at x:96 y:168
00:33:698 (1,2,3,4,5,1) - you could try a better combination
00:38:198 (5) - finish
00:47:198 (7) - clap on the first note
00:48:055 (1) - ^
00:54:912 (4) - ^

So this is all, good luck!
Topic Starter
hillaryzx

Lehon wrote:

hi hillaryzx ~
sorry for the huge delay! Nevermind~

General: to me the offset is wrong because I think the notes are in a little delay compared to the song. 478 seems right! In general a good map for a good song. about timing, I just stick with you then... ;)


Sword Vent:
00:09:055 (1) - finish! Ok
00:11:198 (1) - add a circle ? Fixed
00:44:198 (6) - finish maybe? I say no to this cause finish is not suitable at here. :?
00:47:626 (4,5) - make this two circles "soft" Ok
00:48:055 (5) - finish! ^
00:48:912 (2) - move at x:452 y:192 Fixed
01:04:769 (1,2,1) - finish! I follow the mod except for the spinner.

Advent:
00:06:484 (5,1) - finish! I think this will ruin the rhythm that already been made by other modders before, so I decided the rhythm is unchanged.
00:12:055 (2) - move at x:296 y:80 ok
00:17:198 (5) - finish! Done
00:24:055 (9) - ^ Nope
00:54:698 (1) - you could replace it with three circles and a slider, like this: http://puu.sh/2aWgi Ok, but I change the pattern a bit..
01:01:769 (4) - finish Nope

Final Vent:
00:09:912 (3) - finish Nope too :3
00:10:341 (4) - normal and finish ^
00:29:198 (5) - move at x:96 y:168 nah, I'll pass this
00:33:698 (1,2,3,4,5,1) - you could try a better combination I think the current one already suffice O.o
00:38:198 (5) - finish Ok!
00:47:198 (7) - clap on the first note Done
00:48:055 (1) - ^ ^
00:54:912 (4) - ^ ^

So this is all, good luck!
8-) Thanks!
BounceBabe
Hi, from the Queue!

General

Put the AudioLeadIn on every diff to 1,5 or 2 and add a spinner at the start so the start isnt so empty
I advise you to use Grid Level Small or Medium next time on your Easy and Normal maps, since its better for mapping, so you cant make many spacing mistakes.
You should improve the hitsounds, they sound really random.
- Get a hitsound modder to make a seperate mod for hitsounds only!
Timing points arent snapped, move them all -6, on every diff!


Easy

Fill the first break, the song has 1 minute and the break isnt needed and also these two sliders are nonsense when there is no following part.
I dont advise you to map to the vocal on Easy, it confuses players and isnt good to play to them.


Overall
00:09:049 (1,1) - Here has to be 1 white tick space so new players can prepare on the next elements
00:11:192 (1,2) - Stacking is not good due to the players use the custom hitsounds and dont know anything about other skins yet so they have the standard hitburst which blinds circles, but the 1 circle has to be deleted anyway due to space for spinner
00:11:620 (2,3) - Incorrect spacing when you compare this 00:11:620 (2,3) - and this 00:12:906 (4,5) - spacing, you have to change to one consistent spacing

00:14:620 (1,2) - Reverse NC, the 1 is still part of previous pattern and also the 2 is timewise too far away so it needs a new combo
00:47:620 (4,5,1,2,3,4,5) - Too many circles in a row, you should put 1 or 2 sliders in, so the new player isnt too stressed, since circles are harder to play for them than sliders

Normal

Resnap your notes, 128 notes are unsnapped.
- Timing - > Resnap all notes


Overall
00:04:335 (4,1) - Reverse NC, the beat ends at 00:03:906 - , and a new one beginns
00:15:477 (3) - Improve this slider, you tried to make it symmetric but it isnt, improve it
00:20:620 (1,2) - New vocal starts at 2, so NC reverse
00:22:549 (5) - NC so the combo isnt too long and helps players not getting confused
00:42:263 (1) - Soundwise the spinner isnt right places, move it to 00:43:120 - so it start with the vocal and end it at 00:44:620 - with the last beat before the next slider
- Add two circles or something else to 00:42:478 - and 00:42:906 - to fill the space


Hard

00:03:478 (3,4,1,2) - Spacing isnt consistent again, chose one spacing and fix this


Overall
01:05:620 (1) - Remove NC, its combo spam

GL
Topic Starter
hillaryzx
SPOILER

BounceBabe wrote:

Hi, from the Queue!

General

Put the AudioLeadIn on every diff to 1,5 or 2 and add a spinner at the start so the start isnt so empty
I advise you to use Grid Level Small or Medium next time on your Easy and Normal maps, since its better for mapping, so you cant make many spacing mistakes.
You should improve the hitsounds, they sound really random.
- Get a hitsound modder to make a seperate mod for hitsounds only!
Timing points arent snapped, move them all -6, on every diff!


Easy

Fill the first break, the song has 1 minute and the break isnt needed and also these two sliders are nonsense when there is no following part.
I dont advise you to map to the vocal on Easy, it confuses players and isnt good to play to them.


Overall
00:09:049 (1,1) - Here has to be 1 white tick space so new players can prepare on the next elements
00:11:192 (1,2) - Stacking is not good due to the players use the custom hitsounds and dont know anything about other skins yet so they have the standard hitburst which blinds circles, but the 1 circle has to be deleted anyway due to space for spinner
00:11:620 (2,3) - Incorrect spacing when you compare this 00:11:620 (2,3) - and this 00:12:906 (4,5) - spacing, you have to change to one consistent spacing

00:14:620 (1,2) - Reverse NC, the 1 is still part of previous pattern and also the 2 is timewise too far away so it needs a new combo
00:47:620 (4,5,1,2,3,4,5) - Too many circles in a row, you should put 1 or 2 sliders in, so the new player isnt too stressed, since circles are harder to play for them than sliders

Normal

Resnap your notes, 128 notes are unsnapped.
- Timing - > Resnap all notes


Overall
00:04:335 (4,1) - Reverse NC, the beat ends at 00:03:906 - , and a new one beginns
00:15:477 (3) - Improve this slider, you tried to make it symmetric but it isnt, improve it
00:20:620 (1,2) - New vocal starts at 2, so NC reverse
00:22:549 (5) - NC so the combo isnt too long and helps players not getting confused
00:42:263 (1) - Soundwise the spinner isnt right places, move it to 00:43:120 - so it start with the vocal and end it at 00:44:620 - with the last beat before the next slider
- Add two circles or something else to 00:42:478 - and 00:42:906 - to fill the space


Hard

00:03:478 (3,4,1,2) - Spacing isnt consistent again, chose one spacing and fix this


Overall
01:05:620 (1) - Remove NC, its combo spam

GL

To summarize all this, I did edit a bit my easy diff. But, I didn't know hitsounds modder in osu!... Can you suggest anyone? :?
Anyway, thank you for that mod, it really helps me a lot. >_<
Nemis
[General]
The tags are in conflict with each other. Set them in all the difficulties:
dragon vent samuel opening

[Final Vent]
00:02:835 (1,2) - This spacing is wrong, I suggest to use this to play it better:
00:04:335 (3,4) - I suggest to use the rhythm above
00:09:049 (1,2) - Make a blanket with these two elements
00:23:299 (2) - I suggest to add a note here and 00:23:513 (3) - here
00:26:835 (5,6) - Fix this blanket
00:34:978 (2,3) - Fix this blanket too
00:36:263 (5,1,2) - I suggest to move (1) and (2) to remove the sliders' overlap
00:36:478 (6) - Remove this greenline, there is not sense to end the kiai here. Move it 00:44:835 (4) - here to add a fountain on the next greenline, or remove 00:45:049 (1) - this greenline too.
00:43:335 (1,2) - Fix this blanket:
00:45:477 (3) - Add a whistle on his head
00:52:549 (1) - I suggest to move this slider in the center of the beatmap (x:256)
01:05:835 (1) - I suggest to end this spinner 01:12:478 (1) - here or 01:12:906 (2) - here

[Advent]
00:10:763 (1,2) - Move these two elements in the center of the map (x:256)
00:15:477 (3) - Make this slider symmetrical, at this moment it's not
00:19:763 (5,6,7) - I suggest to make a triangle here
00:21:049 (1,2,3) - I suggest to make a triangle here too
00:28:549 (1) - Move this spinner 00:29:620 (1) - here and end it 00:30:906 (1) - here. So map the part where there was the spinner.
00:31:335 (1,2,3) - I suggest to make a triangle here
00:36:478 (6) - Remove this greenline, there is not sense to end the kiai here. Move it 00:44:835 (4) - here to add a fountain on the next greenline, or remove 00:45:049 (1) - this greenline too.
00:43:120 (1) - Move this spinner 00:43:335 (1) - here
00:46:120 (2,3) - Fix this blanket:
00:52:977 (2,3) - I suggest to move (2) from that position, make it linear and flow with (3)
01:05:835 (1) - I suggest to end this spinner 01:12:478 (1) - here or 01:12:906 (2) - here

[Sword Vent]
00:06:478 (2,3) - Move these two elements in the center of the map (x:256)
00:53:620 (1,2) - I suggest to move the note somewhere else to remove the overlap
00:36:478 (6) - Remove this greenline, there is not sense to end the kiai here. Move it 00:44:835 (4) - here to add a fountain on the next greenline, or remove 00:45:049 (1) - this greenline too.
00:48:263 (2) - Remove this greenline, it's useless
01:05:835 (1) - I suggest to end this spinner 01:12:478 (1) - here or 01:12:906 (2) - here
Blanc Kisaragi
Someone need to rank this!
BanchoBot
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