I'll try modding the Extras since you kinda requested those lol
[Toybot]
00:11:874 (3,4) - Ctrl + G rhythm? It kinda threw me off and took me a while to figure out what you were mapping, but the combos following this one follow vocals so I'm just assuming it goes along with vocals. The slider 4 goes over prominent piano beats although starts on a piano beat so that's the reason why I'm confused lol
nvm I'm still confused on what you're following at the start lol but I hope it's to something consistent
01:10:555 (1,2,1,2,1,2,1,2,1) - I kinda expected for the biggest jump to be at the end since it kinda resets itself on the last beat highlighted, also the second portion of it you made it so it gradually increases in spacing to reflect the build up so I feel you should do it for this section too
01:18:138 (7,1) - mm I feel like you shouldcalm down the section instead of doing it immediately (if that's what you want to do), cuz the last combo emphasized the sounds on 01:17:149 (1) - 01:17:644 (5) - which are also hitsounded with cymbals to make it feel even more stronger. Making spacing very low on the very next combo
01:25:556 (1,1) - Maybe silence slider ends?
02:11:214 (3,1) - Stacking these doesn't make a whole lot of sense to me, you're giving more emphasis to 3 here when the vocals are heavily stressed
02:12:863 (1) - tbh you could hitsound this by having a clap at the started and following it with two drum finishes cuz having it have no hitsounds feels awkward when there's thing you could be doing with it
02:18:138 - This is the only kiai that doesn't stress jumps, feels a bit inconsistent
I don't really know if you're the one who hitsounded it, but keep in mind that if you have a drum sampleset in a custom skin or something that makes putting it sound good, there's nothing in the default skin to make it sound good, making places where it's place such as 02:17:973 (3) - feel empty
02:47:973 (3) - I find it weird that you mapped a triplet on 02:46:984 (5,6,7) - and not a triplet here, where the 1/4 is very-much audible
02:59:017 (1,2,3,4,1,2,3) - Cute
03:01:489 (2,1,2,2) - Purposely not perfectly stacked?
03:10:225 (1) - I feel it would be better to end on the white tick before instead, since the pause is naturally since "hontou" is two syllablesss
03:35:280 (1,2,1,2,1,2,1,2,3,1) - mmm since you probably won't change the time I pointed it out, maybe make it so that this one also gradually gets more spacing like 01:11:874 (1,2,1,2,1,2,1,2) - did?
03:54:236 (1,1) - Why are there timing points when they're the same volume and not silencing the slider ends ;A;
03:59:511 (1,1) - Like the samplesets aren't even changeddd aaaaaaaaa
[Goodbye]
00:33:138 (4,6) - Even though you primarily focus vocals, I feel that it's important to capitalize on significant beats like this to make them stand a little more out, the vocals in this section are pretty calm so make a distinction by making the drums more intense would be really good imo
00:35:775 (5,7) - Emphasis is lost when the adjacent notes are the same spacing
01:20:281 (3,4) - Ctrl + G rhythm maybe? It kinda feels weird that 4 is clickable since it's a somewhat quiet beat, better to make 3 a slider since it stresses the cymbals n stuff more, alternatively you could also just put the two 1/2 sliders where 3,4 are and put the hitcircle at the end, both follow different things in the music so yeah
01:25:061 - Pause here kinda just feels awkward, unlike the pause at 01:25:720 - which doesn't have anything there's still something pretty audible on the downbeat
02:12:863 (4) - mmm this feels really undermapped, the pause is there yeah, but unlike the first chorus this has additional drums and is overall more intense, having a pause kills momentum by a lot imo
02:57:533 (5) - Unnecessarily large amount of emphasis, I feel like there should be a decent amount of space between 5 ->1 since it's the start of a new verse
03:23:412 (1,2) - tbh this stack feels pretty random, if you don't feel 2 is worth clicking or movement (jump-wise or anything) why not just make 1 a slider?
03:34:621 (1,2,3,4,5,1) - This doesn't really feel like it goes with the gradual increase of intensity that the song does, all the spacing is relatively the same so it doesn't make anything feel special in the music, applies to the jumps in this section, most of them just feel like they're equal spacing throughout, and that just makes everything feel boring w/o variation
03:54:236 (3,4) - mm tbh making these 1/4 sliders instead would make it feel a bit more staccato than it is rn, cuz rn it feels like it flows along really well despite the very choppy sounds in the music
03:59:511 (3,4) - Kinda the same as last point, it just feels like it's doing what the maps been doing despite different changes in the music
GL