forum

Demetori - Plastic Mind ~ Alice in Underground [Taiko]

posted
Total Posts
33
show more
Topic Starter
Elfie

Jona wrote:

Hello Elfie! m4m as requested :3 (modded this togheter with Eiuh)

[Inner Oni]
  1. Doesn't really matter, but most people these days use 東方Project as source instead of Touhou of course
  2. Tags: Touhou (if you chose to change to 東方Project as source), progressive powermetal, ZUN, Perfect Cherry Blossom, 7? (7 because seventh touhou), Instrumental right
  3. 00:09:437 - k it is k already
  4. 00:13:591 - d (for symmetry) i think drums are more important
  5. 00:45:898 - I would make this a d ok
  6. 01:18:783 - Add d may be
  7. Would be cool if you added a k in the beginning of every second ddddk like this one 01:29:437. (example in case my description wasn't clear: http://puu.sh/mopY1/52b83c1d2a.jpg) yes yes yes, good idea
  8. 03:24:667 (1793) - This stream doesn't fit the map and song very well, it feels like you changed the mapstyle of having simple patterns with mostly dons. Inserting a complicated stream like this just felt wierd (and it sounds like something is wrong, so if you choose to stay with a complicated stream like this, it needs some fixing). highly suggest you change it. changed - i put d in places where low drum is hearable, still a lot of kats.. the song is just like that here
  9. 03:30:783(1861,1862) - CTRL+G (switch colors on these) hmm ok
  10. 04:53:744 - k? no because there isn't any sound to emphasise
  11. 05:13:591 (2777,2778,2779,2780) - k k d d umm i don't get it.. i don't want to ignore drums, i do this only when i put 1/4 patterns
  12. 06:00:898 (3258) to 06:04:360 (3284) - Me and Eiuh talked alot here and found out that inbetween these two parts you should be mapping 1/2 instead of 1/3 considering you did that afterwards. I came up with an example that I think fits pretty nice this is not like drums go, but i changed - it sounds less weird x)


Really awesome map, hope you rank this :) :) :) :) :) :) :)


Thanks! :)
Volta
Hello, from queue~

[General]
  1. add uninherited timing points (red line) at 00:51:898 - because there is different beat and need to fix the barline to the 1st beat. some notes and kiai green line might become unsnapped after this change.
  2. SV is glitched. Current SV is 1.40399990653992. Open the .osu file in notepad and fix Slider Multiplier to 1.4
[Inner Oni]
  1. Considering the map is pretty dense and have fast BPM, i recommend to use OD between 6.5~7.2 to prevent notelocking. i second Darkstorm's Sugestion to use OD 7.

  2. 00:08:975 - change to k to maintain the kat rhythm consistency?
  3. 00:09:898 - ^
  4. 00:11:744 - ^
  5. 00:15:052 (103,104) - i think this streams will plays better if these two or just (103) is changed to k.

  6. 00:19:879 - this spot is feels 'empty' because you put some notes at similar spot before (00:16:648 - , 00:18:033 - ) and after (00:24:033 - , 00:25:417 - , 00:27:264 - etc). add d?
  7. 00:34:648 - ^

  8. 00:29:283 ~ 00:31:129 - you use some triplet and the result is the cymbal sound is not emphasized. how about to change like below.
    1. 00:29:629 - give finisher
    2. 00:29:802 - delete
    3. 00:29:860 - give finisher and change to D
    4. 00:30:148 - delete
    5. 00:30:206 - give finisher
    6. 00:30:437 - give finisher and change to D
  9. above points can also apply to similar stanzas where cymbal sound is very loud such as 00:44:052 -

  10. 00:55:360 (497) - give finish?

  11. 00:55:994 - d will sounds better here.
  12. 00:56:917 - add d
  13. 00:57:841 - and change to d? this way will give more consistent pattern

  14. 01:02:744 - i really think the cymbal sound need empasis. finish?
  15. 01:02:975 (565) - ^ then move 01:03:091 - to 01:03:437 - ?

    overall the finisher usage is questionable. sometimes you used finisher for cymbal (example:01:19:591 - ) and sometimes you ignore it to follow another sound. try to be more consistent?

  16. 01:13:417 - maybe add d to follow consistency with 01:11:571 -
  17. 01:14:167 - delete? a break wouldn't hurt here
  18. 01:17:283 - changing color here more fits to the song because the guitar change its tone. change to d
  19. 01:18:437 - this k is bugging me. how about change to d and put k at 01:18:667 - instead to make it more rhytmical

  20. 01:29:437 (1,2) - i think swapping (Ctrl + G) this will sounds better
  21. 01:30:360 (1,2) - ^
  22. 01:31:283 (1,2) - ^

  23. 01:39:725 - add d? same as previous mod at similar spot.
  24. 01:50:283 (1,2,3,4,5,6) - considering the guitar, how about change to d k k d d k
  25. 01:51:091 - delete for break

  26. 01:57:725 - add d
  27. 01:58:475 - delete
  28. 02:05:398 - change to k? the lower drum is more noticed at 02:05:514 -
  29. 02:20:206 - change to k for better play. this way also fits guitar better

  30. 02:24:744 - move to 02:25:206 - it will flows better imo

  31. 02:49:129 - i think this is still d
  32. 02:48:956 - and will flows better if this change to k

  33. 04:12:956 - add d

  34. 04:47:398 - change to d? the pattern is very odd to me.
  35. 04:47:687 - delete this and 04:47:860 - this seems longer than previous part

  36. 04:58:879 - move to 04:58:764 - will you? for consistency with 04:55:071 -


    the rest seems ok. but because overall the map is pretty dense. i'd put more breaks some times in the middle of the song.
    good luck!
Topic Starter
Elfie

Volta wrote:

Hello, from queue~

[General]
  1. add uninherited timing points (red line) at 00:51:898 - because there is different beat and need to fix the barline to the 1st beat. some notes and kiai green line might become unsnapped after this change. shit you are right ;-;
  2. SV is glitched. Current SV is 1.40399990653992. Open the .osu file in notepad and fix Slider Multiplier to 1.4 of course
[Inner Oni]
  1. Considering the map is pretty dense and have fast BPM, i recommend to use OD between 6.5~7.2 to prevent notelocking. i second Darkstorm's Sugestion to use OD 7. okay, if you both say so

  2. 00:08:975 - change to k to maintain the kat rhythm consistency? ok
  3. 00:09:898 - ^ ^
  4. 00:11:744 - ^ ^
  5. 00:15:052 (103,104) - i think this streams will plays better if these two or just (103) is changed to k. yeah it fits there

  6. 00:19:879 - this spot is feels 'empty' because you put some notes at similar spot before (00:16:648 - , 00:18:033 - ) and after (00:24:033 - , 00:25:417 - , 00:27:264 - etc). add d?
  7. 00:34:648 - ^ ok

  8. 00:29:283 ~ 00:31:129 - you use some triplet and the result is the cymbal sound is not emphasized. how about to change like below.
    1. 00:29:629 - give finisher
    2. 00:29:802 - delete
    3. 00:29:860 - give finisher and change to D
    4. 00:30:148 - delete
    5. 00:30:206 - give finisher
    6. 00:30:437 - give finisher and change to D
    it sounds cool but it's hard to read
  9. above points can also apply to similar stanzas where cymbal sound is very loud such as 00:44:052 -

  10. 00:55:360 (497) - give finish? ok

  11. 00:55:994 - d will sounds better here.
  12. 00:56:917 - add d
  13. 00:57:841 - and change to d? this way will give more consistent pattern ok, good idea

  14. 01:02:744 - i really think the cymbal sound need empasis. finish? i agree, but there used to be too many places to emphasise so i deleted most of them in calm parts of the song. anyway, i'll set it back
  15. 01:02:975 (565) - ^ ok then move 01:03:091 - to 01:03:437 - ? i'll delete it for consistency

    overall the finisher usage is questionable. sometimes you used finisher for cymbal (example:01:19:591 - ) and sometimes you ignore it to follow another sound. try to be more consistent? as above: this song feels like whole was made of finishers >_< . but okay i understand this issue

  16. 01:13:417 - maybe add d to follow consistency with 01:11:571 - ok
  17. 01:14:167 - delete? a break wouldn't hurt here hmm okay,
  18. 01:17:283 - changing color here more fits to the song because the guitar change its tone. change to d right
  19. 01:18:437 - this k is bugging me. how about change to d and put k at 01:18:667 - instead to make it more rhytmical well it may be - there's a quiet cymbal in both places

  20. 01:29:437 (1,2) - i think swapping (Ctrl + G) this will sounds better
  21. 01:30:360 (1,2) - ^
  22. 01:31:283 (1,2) - ^ ook

  23. 01:39:725 - add d? same as previous mod at similar spot.
  24. 01:50:283 (1,2,3,4,5,6) - considering the guitar, how about change to d k k d d k i changed to d k d k k k k - too many dons don't sound good because of drums
  25. 01:51:091 - delete for break ok

  26. 01:57:725 - add d ok
  27. 01:58:475 - delete ok
  28. 02:05:398 - change to k? the lower drum is more noticed at 02:05:514 - ok
  29. 02:20:206 - change to k for better play. this way also fits guitar betternot sure if this fits but i'll try

  30. 02:24:744 - move to 02:25:206 - it will flows better imo may be like this

  31. 02:49:129 - i think this is still d ok
  32. 02:48:956 - and will flows better if this change to k ok

  33. 04:12:956 - add d

  34. 04:47:398 - change to d? the pattern is very odd to me. ook
  35. 04:47:687 - delete this right and 04:47:860 - this seems longer than previous part

  36. 04:58:879 - move to 04:58:764 - will you? for consistency with 04:55:071 - sure


    the rest seems ok. but because overall the map is pretty dense. i'd put more breaks some times in the middle of the song.
    good luck!
Thanks :3

Thank you very very much :)
DeletedUser_6637817
From my Queue! :) Dont expect much >~<"

First of Translation of my Symbols:

!: Possibly Unrankable
*: Jarring
~: Suggestion

Describing patterns
d : Small Don
k : Small Kat
D : Big Don
K : Big Kat

no space: 1/4
space: 1/2
_: 1/3

Ok, lets go!

Metadata looks good to me!

Patterns/The Map itself:

00:13:937 ~ Maybe add d for better flow

00:16:937 (115,116,117) - make kdk, you can hear the pitch going up near the end of the triplet

00:39:437 (354,355,356) ~ seems overmapped, can only hear 2 sounds, no pitch shifting, make into k d pattern

01:16:128 (672,673,674,675,676) - the 2nd kat is not supported by a pitch sound or kick, try doing a k d d d k pattern

01:38:628 (198,199,200) - kdk, you can hear the pitch going up near the end of the triplet

02:33:782 (701) ~ sounds weird, consider changing to k

02:39:898 (755,756,757,758,759) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too

02:43:590 (785,786,787) - change to dkd to give the kick a bit more 'kick' and to compensate for the pitch

02:54:667 (881,882,883,884,885) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too

03:04:821 (966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984) - consider doing a pattern like this to make them sound a bit more with the beat.

03:58:128 (1407) - change to d, pitch lower than the 2 k's before

04:10:013 (1517,1518,1519) - kdk, you can hear the pitch going up near the end of the triplet

04:39:898 (1802,1803,1804) - ddk, raise in pitch at the end

05:11:282 (2083,2084,2085,2086,2087,2088,2089) - make ddddkkd pattern, the one k at the start is almost unsupported

05:31:244 (2271,2272,2273) - kdk, pitch rise near end

05:53:398 (2511,2512,2513) - kdk, pitch rise near end

06:02:744 (2605,2606,2607,2608) !!!Wrong Timing should be 4 1/3 with one note snapped 1/2 away from the last 1/3, possible pattern could be d_d_d_d k

That was my mod! If its good or not is your decision >_<
Topic Starter
Elfie

Nepuri wrote:

From my Queue! :) Dont expect much >~<"

First of Translation of my Symbols:

!: Possibly Unrankable
*: Jarring
~: Suggestion

Describing patterns
d : Small Don
k : Small Kat
D : Big Don
K : Big Kat

no space: 1/4
space: 1/2
_: 1/3

Ok, lets go!

Metadata looks good to me!

Patterns/The Map itself:

00:13:937 ~ Maybe add d for better flow good idea

00:16:937 (115,116,117) - make kdk, you can hear the pitch going up near the end of the triplet okay, it may be

00:39:437 (354,355,356) ~ seems overmapped, can only hear 2 sounds, no pitch shifting, make into k d pattern i have to keep it for consistency - also, there's a longer guitar sound so that's why it's a triplet

01:16:128 (672,673,674,675,676) - the 2nd kat is not supported by a pitch sound or kick, try doing a k d d d k pattern ok

01:38:628 (198,199,200) - kdk, you can hear the pitch going up near the end of the triplet i can't - i have to keep a consistency. i changed to kdk in first parts (like 00:16:937 and etc.) and i don't want to repeat two kdk triplets

02:33:782 (701) ~ sounds weird, consider changing to k ook

02:39:898 (755,756,757,758,759) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too yea, it may be quite hard to play but i made this to vary - 02:40:994 - here the guitar is lower

02:43:590 (785,786,787) - change to dkd to give the kick a bit more 'kick' and to compensate for the pitch ok

02:54:667 (881,882,883,884,885) ~ you MIGHT change it to ddddk, to make it more playerfriendly and sound better, but dddkk sounds fine too i keep this

03:04:821 (966,967,968,969,970,971,972,973,974,975,976,977,978,979,980,981,982,983,984) - consider doing a pattern like this to make them sound a bit more with the beat. i changed it. it's similar to what you've made but 03:05:744 - , 03:06:205 - there is a high drum sound so i put k there

03:58:128 (1407) - change to d, pitch lower than the 2 k's before ok

04:10:013 (1517,1518,1519) - kdk, you can hear the pitch going up near the end of the triplet ok

04:39:898 (1802,1803,1804) - ddk, raise in pitch at the end okk

05:11:282 (2083,2084,2085,2086,2087,2088,2089) - make ddddkkd pattern, the one k at the start is almost unsupported ok, it may be

05:31:244 (2271,2272,2273) - kdk, pitch rise near end ok

05:53:398 (2511,2512,2513) - kdk, pitch rise near end ok

06:02:744 (2605,2606,2607,2608) !!!Wrong Timing should be 4 1/3 with one note snapped 1/2 away from the last 1/3, possible pattern could be d_d_d_d k sure, also changed here 06:00:898 - 06:01:128 -

That was my mod! If its good or not is your decision >_<
Thank you! :)
ayyEve
mod from forum pm

260bpm is way out of my comfort zone so this will probably be bad


00:37:533 (337) - k > emphasizes the increase in pitch (?)

00:55:590 - 00:58:821 - this whole part sounded weird to me, maybe try:
ddk d kdd kdd kdd k ddk d k ddk d k d kdd kdd k d kdd k d k k k?

00:59:628 (548) - k > fits better imo

02:12:378 - d > there's a sound there

you seem to have a lot of d d k type patterns and it can get quite repetitive imo, so i would maybe change some to d k k where it sounds like it could work ie
01:23:628 - and 01:24:090 -

same with d d k d d d k, maybe change a few to d d k d d k k? ie 04:25:936 -

the kiai times aren't that challenging compared to the rest of the map, so i would add some triples every now and again, if it fits, ie
02:35:686 - d
02:36:609 - k
02:37:532 - k

well that's my mod, hope it helped somehow, i know i''m bad at modding lol

good luck :)
Topic Starter
Elfie

mattinator123 wrote:

mod from forum pm

260bpm is way out of my comfort zone so this will probably be bad


00:37:533 (337) - k > emphasizes the increase in pitch (?) sure

00:55:590 - 00:58:821 - this whole part sounded weird to me, maybe try:
ddk d kdd kdd kdd k ddk d k ddk d k d kdd kdd k d kdd k d k k k? changed a little to d k ddk d kdd k d ddk d kdd k (to keep symmetry). also changed other parts similar to this

00:59:628 (548) - k > fits better imo noo, it would look random

02:12:378 - d > there's a sound there yes but i keep gap for consistency

you seem to have a lot of d d k type patterns and it can get quite repetitive imo, so i would maybe change some to d k k where it sounds like it could work ie
01:23:628 - and 01:24:090 - i feel like k doesn't fit anywhere, i keep mapping to drums strictly

same with d d k d d d k, maybe change a few to d d k d d k k? ie 04:25:936 - okay here may be a change - d d k k d d k for consistency

the kiai times aren't that challenging compared to the rest of the map, so i would add some triples every now and again, if it fits, ie
02:35:686 - d
02:36:609 - k
02:37:532 - k i came up with an idea to change the structure of this part

well that's my mod, hope it helped somehow, i know i''m bad at modding lol

good luck :)
Thank you! :)
xtrem3x
Request via M4M Queue

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Suicide Doll:

Change diff name for ^ (just suggest)

00:00:667 - Change to d (is vey notorious this 1st drum sequence)

04:39:898 (2484,2486) - ctrl+g (in this part your sequence is broken)
04:40:128 (2487,2488) - Same ^

04:41:744 - Change to k (other broken sequence)

04:41:974 (2504,2505) - ctrl+g (same as 04:39:898- )
04:48:436 (2559,2560) - Same ^
04:54:667 (2608,2610) - Same ^

04:55:013 - Change to k (complementary with above points)


Need testplays from taiko top rank players ... is hard to me ._.
all points are based in basic patterns but is need a Oni diff of 4.8 - 5 stars


_____________________________________________________
Topic Starter
Elfie

xtrem3x wrote:

Request via M4M Queue

_____________________________________________________

General:

don = d
kat = k
Big Don = D
Big Kat = K

_____________________________________________________

Suicide Doll:

Change diff name for ^ (just suggest) what ;w; why? actually people started to be very strict when it comes to diff names.. so i think inner oni is proper

00:00:667 - Change to d (is vey notorious this 1st drum sequence) hmm.. i hear this first note is higher than the others.. it's not the kick or cymbal but it's higher

04:39:898 (2484,2486) - ctrl+g (in this part your sequence is broken) ok ok
04:40:128 (2487,2488) - Same ^ noo why?

04:41:744 - Change to k (other broken sequence) ok

04:41:974 (2504,2505) - ctrl+g (same as 04:39:898- ) o.o there is a regular pattern
04:48:436 (2559,2560) - Same ^ ^
04:54:667 (2608,2610) - Same ^ sure

04:55:013 - Change to k (complementary with above points) ok it may be


Need testplays from taiko top rank players ... is hard to me ._.
all points are based in basic patterns but is need a Oni diff of 4.8 - 5 stars
i thought that 2 insane/extreme diffs in one mapset are like unrankable ;-;

_____________________________________________________
Thank you :)
newyams99
Hi, from request~

This song is really good <3

Inner Oni

00:02:052 (11) - Delete, or change to d. The k sound at the moment doesn't have a fitting sound matched to it. I'm assuming you're matching to the background instrumentals, but I personally wouldn't do that because the k should be matched to a nice strong sound, especially in sections like this where it's matched mainly to the melody. In comparison, 00:09:437 (59) has a well used k, with the strong drum sound. I'd personally remove it, but that's up to you.

00:03:898 (24) - ^

00:05:744 (37) - ^

00:07:591 (50) - ^

00:17:975 (127) - Since you've matched to the melody quite a bit here it's possible to change this hit to a k, but that's up to you.

00:20:283 (151,152,153) - Ctrl + G. The melody is similar to 00:20:629 (155,156,157) and 00:21:321 (163,164,165), so the k sound should be at the start of the triplet imo, even if it is repetitive.

00:23:283 (184,185,186,187,188,189,190) - kkkdddk would match the pitch of the melody better. Although the current rhythm works, the k is still matched to the drums (I think), which isn't strongly emphasized here. Same at 01:43:128 (915,916,917,918,919,920,921), 04:16:359 (2269,2270,2271,2272,2273,2274,2275) and 05:37:590 (3034,3035,3036,3037,3038,3039,3040).

00:29:629 (252) - Change to d. There is no drum sound and the pitch of the melody is lower than the previous hit.

00:37:937 - Add a hit here. It is inconsistent with 00:30:552 (262). You could alternatively remove 00:30:552 (262), which is better imo.

00:48:283 (443,444) - I don't hear a sound that allows this placement :/ Might just be me. Remove?

00:49:667 (456,457) - ^

01:50:513 (994) - Change to k? This sounds exactly the same as the hits surrounding it.

02:05:398 (1112) - Change to d. The drum sound is lower than the previous hit and is same as the next.

02:19:590 (1220,1221,1222,1223,1224,1225) - The ks here seem out of place, and not matched to the drum sound. Some patterns that could work better are as follows: https://osu.ppy.sh/ss/4400775 or https://osu.ppy.sh/ss/4400781

02:39:898 (1424,1425,1426,1427,1428) - kkddk or something may work better. You can match to both the instrumentals and the melody. Similar to how you had it at 02:38:051 (1405,1406,1407,1408,1409). Same at 02:54:667 (1560,1561,1562,1563,1564).

02:51:321 (1523,1524,1525) - You can change this to kkd or kdd. Since it's embedded in a triplet, matching to the melody sounds fairly good.

02:52:244 (1533,1534,1535) - ^

02:54:090 (1554,1555,1556) - ^

02:55:013 (1565,1566,1567) - ^

02:55:936 (1576,1577,1578) - ^ You get the idea. Do this for the second kiai too starting at 04:55:936 (2622,2623,2624), anywhere you think is good.

02:57:436 - From this bookmark to 03:00:436, I think you should focus on either the melody or instrumentals. I couldn't really figure out some reasoning behind the ks.

05:23:513 (2891,2892,2893,2894,2895,2896,2897,2898,2899,2900,2901,2902,2903,2904,2905) - ^

03:04:821 (1648,1649,1650,1651,1652,1653,1654,1655,1656,1657,1658,1659,1660,1661,1662,1663,1664,1665,1666) - I personally thought a simpler looking rhythm sounds better. https://osu.ppy.sh/ss/4400834

03:06:667 - You could add many finishers in this short section, although you probably omitted them intentionally.

03:24:667 - I think this stream could be better made, js (idk how tho lel).

03:32:398 (1886) - Change to k? You've matched to the melody at 03:32:167 (1884).

03:36:321 (1916) - ^ This sounds similar to 03:28:936 (1860), where you matched to the melody.

04:01:898 (2130) - Change to d? This hit variation feels very forced.

04:03:821 (2151) - ^

04:23:744 (2347,2348,2349) - I recommend changing these hits to k. This is because of the drum sound that you've matched through the song is present, and it'll match the melody which was matched at 04:23:628 (2346).

05:30:667 - This is my favourite part of the song <3
Back to the mod, you could make this slightly harder than the previous parts that sounded like this. DO NOT MAKE IT EXTREMELY DIFFICULT, but adding hits here and there wouldn't be bad.

05:43:821 (3100,3101,3102) and 05:44:167 (3104,3105,3106) - Change to ddk and dkk respectively. This is inconsistent with the rhythms at the beginning, like at 00:29:398 (249,250,251,253,254,255).

05:52:051 (3190,3191) - Ctrl + G works better with the drums imo.

06:08:167 - You can add a hit here to fill the drum sound.

06:10:013 - ^

06:14:628 (3389,3390) - Adding finishers on these last two hits would sound awesome 8-)

That's it. Nice song, nice diff, so have a star. Good luck on rank~
Topic Starter
Elfie

newyams99 wrote:

Hi, from request~

This song is really good <3

Inner Oni

00:02:052 (11) - Delete, or change to d. The k sound at the moment doesn't have a fitting sound matched to it. I'm assuming you're matching to the background instrumentals, but I personally wouldn't do that because the k should be matched to a nice strong sound, especially in sections like this where it's matched mainly to the melody. In comparison, 00:09:437 (59) has a well used k, with the strong drum sound. I'd personally remove it, but that's up to you.

00:03:898 (24) - ^

00:05:744 (37) - ^

00:07:591 (50) - ^ ok ok ok ok

00:17:975 (127) - Since you've matched to the melody quite a bit here it's possible to change this hit to a k, but that's up to you. right, kdkdk sounds nice - changes applied to other parts similar to this

00:20:283 (151,152,153) - Ctrl + G. The melody is similar to 00:20:629 (155,156,157) and 00:21:321 (163,164,165), so the k sound should be at the start of the triplet imo, even if it is repetitive. okay, i've tried this - applied to other parts

00:23:283 (184,185,186,187,188,189,190) - kkkdddk would match the pitch of the melody better. Although the current rhythm works, the k is still matched to the drums (I think), which isn't strongly emphasized here. Same at 01:43:128 (915,916,917,918,919,920,921), 04:16:359 (2269,2270,2271,2272,2273,2274,2275) and 05:37:590 (3034,3035,3036,3037,3038,3039,3040). ok let's try this

00:29:629 (252) - Change to d. There is no drum sound and the pitch of the melody is lower than the previous hit. sure

00:37:937 - Add a hit here. It is inconsistent with 00:30:552 (262). You could alternatively remove 00:30:552 (262), which is better imo. 00:30:552 - deleted

00:48:283 (443,444) - I don't hear a sound that allows this placement :/ Might just be me. Remove? what do you mean? drum hits are audible

00:49:667 (456,457) - ^ ^

01:50:513 (994) - Change to k? This sounds exactly the same as the hits surrounding it. hmm right

02:05:398 (1112) - Change to d. The drum sound is lower than the previous hit and is same as the next. ok

02:19:590 (1220,1221,1222,1223,1224,1225) - The ks here seem out of place, and not matched to the drum sound. Some patterns that could work better are as follows: https://osu.ppy.sh/ss/4400775 or https://osu.ppy.sh/ss/4400781 right, changed

02:39:898 (1424,1425,1426,1427,1428) - kkddk or something may work better. You can match to both the instrumentals and the melody. Similar to how you had it at 02:38:051 (1405,1406,1407,1408,1409). Same at 02:54:667 (1560,1561,1562,1563,1564). good idea

02:51:321 (1523,1524,1525) - You can change this to kkd or kdd. Since it's embedded in a triplet, matching to the melody sounds fairly good.

02:52:244 (1533,1534,1535) - ^

02:54:090 (1554,1555,1556) - ^

02:55:013 (1565,1566,1567) - ^

02:55:936 (1576,1577,1578) - ^ You get the idea. Do this for the second kiai too starting at 04:55:936 (2622,2623,2624), anywhere you think is good. changed

02:57:436 - From this bookmark to 03:00:436, I think you should focus on either the melody or instrumentals. I couldn't really figure out some reasoning behind the ks. You probably didn't hear or notice quiet cymbals, that occur quite irregularly. Changed a structure of these patterns a bit

05:23:513 (2891,2892,2893,2894,2895,2896,2897,2898,2899,2900,2901,2902,2903,2904,2905) - ^ the same^,i made these patterns unified

03:04:821 (1648,1649,1650,1651,1652,1653,1654,1655,1656,1657,1658,1659,1660,1661,1662,1663,1664,1665,1666) - I personally thought a simpler looking rhythm sounds better. https://osu.ppy.sh/ss/4400834 oh okay, it seems nice

03:06:667 - You could add many finishers in this short section, although you probably omitted them intentionally. yes ;-; now i'm confused. I'll add them and see what others may say

03:24:667 - I think this stream could be better made, js (idk how tho lel). changed a bit

03:32:398 (1886) - Change to k? You've matched to the melody at 03:32:167 (1884). ook

03:36:321 (1916) - ^ This sounds similar to 03:28:936 (1860), where you matched to the melody. ok

04:01:898 (2130) - Change to d? This hit variation feels very forced. hmm okay

04:03:821 (2151) - ^ ok

04:23:744 (2347,2348,2349) - I recommend changing these hits to k. This is because of the drum sound that you've matched through the song is present, and it'll match the melody which was matched at 04:23:628 (2346). right

05:30:667 - This is my favourite part of the song <3
Back to the mod, you could make this slightly harder than the previous parts that sounded like this. DO NOT MAKE IT EXTREMELY DIFFICULT, but adding hits here and there wouldn't be bad. done :3 i hope it's still playable

05:43:821 (3100,3101,3102) and 05:44:167 (3104,3105,3106) - Change to ddk and dkk respectively. This is inconsistent with the rhythms at the beginning, like at 00:29:398 (249,250,251,253,254,255). I can't because drums differ completely so it could be at least kdk d kdk k kkk

05:52:051 (3190,3191) - Ctrl + G works better with the drums imo. hmm ok

06:08:167 - You can add a hit here to fill the drum sound.

06:10:013 - ^

06:14:628 (3389,3390) - Adding finishers on these last two hits would sound awesome 8-) right

That's it. Nice song, nice diff, so have a star. Good luck on rank~
Thank you very much <3
Gemu-
Hi, from my Queue ~

d
k
D (Big d)
K (Big k)

[General]

OD: 6

The second kiai end here 05:30:667 - because this part is very great and it's considered part of kiai.

[ Inner Oni]

00:10:937 (67) - Change to k to keep the consistency with 00:02:744 (14,15,16,17,18,19,20,21,22) - , 00:04:591 (26,27,28,29,30,31,32,33,34) - and 00:06:437 (38,39,40,41,42,43,44,45,46) -
00:12:783 (80) - ^
00:13:821 (86) - change to d because in this part can hear a drum.
00:14:283 (90,91) - Ctrl G to follow the drums, also this part 00:14:283 (90) - can hear a drum and this 00:14:398 (91) - a rhythm "clap" a site perfect for a k.
00:14:629 (94,95) - This part sound a drum, so change to d. Also sounds good.
This is so repeit 00:20:283 (147,148,149) - , 00:20:629 (151,152,153) - , 00:20:975 (155,156,157) - , 00:21:321 (159,160,161) - , 00:22:014 (166,167,168) - , 00:22:360 (170,171,172) - So I recommend you to do this:

00:20:341 (148) - Change to k to keep the drums.
00:20:629 (151,152) - Ctrl G and change to k here 00:20:744 (153) - to have a secuency k d k 00:20:283 (147) - , 00:20:514 (150) - , 00:20:744 (153) - and to have a nice rhythm.
00:21:206 - Change to k to keep the rhythm 00:21:321 (159,160,161) -
00:22:417 (171,172) - Ctrl G to keep the next rhythm 00:22:591 (173,174,175,176) -

Can you see you have now a great secuency and a nice rhythm.

00:27:206 (222) - Change to k to keep the consistency with 00:19:821 (142,143,144) -
00:27:725 (228) - Change to k to keep the consistency with 00:20:283 (147,148,149) -
00:28:072 (232) - Change to k, change to d here 00:28:014 (231) - and change to k here 00:28:129 (233) - to keep the drums with 00:20:629 (151,152,153) -
00:29:456 (247,248) - Ctrl G to keep the drums with 00:22:360 (170,171,172) -
00:29:744 (250,251) - Ctrl G to keep the drums with 00:22:706 (174,175,176) - Also you have a inverty with 00:29:456 (247,248) - because that is dkd and this is kdk and it's good!
00:35:109 (305) - Change to k to keep the consistency with 00:20:283 (147,148,149) -
00:35:398 (308,309) - Ctrl G and change to k here 00:35:514 (310) - to keep the consistency with 00:20:629 (151,152,153) -
00:37:071 (327,328) - Ctrl G to keep the drums with 00:22:360 (170,171,172) -
00:37:244 (329) - Change to k to keep the drums with 00:22:706 (174,175,176) -
00:42:494 (383) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 (305) -
00:42:783 (386,387) - Ctrl G and change to k here 00:42:898 (388) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 -
00:44:225 (402,403) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 -
00:44:514 (405,406) - Ctrl G to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 -
01:20:628 (699) - Change to d here and here 01:20:859 (701) - to follow the drums.
01:20:974 (702,703,704,705) - Change to k because if you hear the this part can you hear in that parts are sounds similar to "Clap". Also for emphasize the finish 01:21:436 (706) -
01:32:282 (800) - Change to k to keep the rhythm with 01:28:974 (764,765,766,767,768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788,789,790,791,792,793,794,795,796,797,798) -
01:38:282 (857) - Change to k and here 01:38:340 (858,859) - Ctrl G to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - and 00:42:494 -
01:38:628 (861,862) - Ctrl G and change to k here 01:38:744 (863) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 -
01:42:032 (898,899) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 - and 00:44:225 -
01:42:436 (903) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - and 00:44:514 -
01:47:571 (959) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 - and 00:42:494 -
01:47:858 (962,963) - Ctrl G and change to k here 01:47:974 (964) - to keep the drums with 00:20:629 (151,152,153) - , 00:35:398 - and 00:42:783 -
01:49:359 (978,979) - Ctrl G to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - and 00:44:225 -
01:49:763 (983,984) - Ctrl G to keep the drums with 00:22:706 (174,175,176) - , 00:37:244 - and 00:44:514 -
02:10:359 (1146,1147) - Ctrl G to keep the secueny k d k d k 02:09:436 (1138) - , 02:09:667 (1140) - , 02:09:898 (1142) - , 02:10:128 (1144) - and 02:10:359 (1146) - Also to have a great rhyhthm with the previous notes! 02:09:436 (1138,1139,1140,1141,1142,1143,1144,1145) -
02:10:474 - Move this note here 02:10:590 - to keep the rhythm.
02:28:590 (1312,1313,1314,1315,1316,1317,1318,1319,1320,1321,1322) - Change to --> To have a balance and sense. Also to put a breeak to the next notes.
02:38:974 (1409,1410) - Change to k to have a nice stream.
02:40:821 (1429) - Change to k to keep the rhythm.
03:10:705 (1700) - Change to K to keep the previous rhythm with 03:06:667 (1665,1666,1667,1668,1669,1670,1671,1672,1673,1674,1675,1676,1677,1678,1679,1680,1681,1682,1683,1684,1685,1686,1687,1688,1689,1690,1691,1692,1693,1694,1695,1696,1697,1698,1699) -
04:07:590 (2188) - Change to K for the high sound.
04:11:513 (2211) - Change to k and Ctrl G here 04:11:571 (2212,2213) - to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - and 01:38:282 - Also to have a secuency k d k d 04:11:051 (2206) - , 04:11:282 (2209) - , 04:11:513 (2211) - , 04:11:744 (2214) -
04:11:859 (2215,2216) - Ctrl G and change to k here 04:11:974 (2217) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - and 01:38:628 -
04:15:263 (2252,2253) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 - and 00:44:225 -
04:15:667 (2257) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - and 00:44:514 -
04:20:802 (2313) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - and 01:38:282 -
04:21:090 (2316,2317) - Ctrl G and change to k here 04:21:205 (2318) - to keep the drums with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - and 01:38:628 -
04:38:167 (2467) - Change to d and change to k here 04:38:513 (2470) - to have a rhythm much better.
04:53:282 (2597,2598,2599) - change to k, sounds good! Or if you like can you change to K here 04:53:744 (2601) - and change to k this 04:53:282 (2597,2598,2599,2600) - for emphasize the K finish if you change this.
If you have this 05:08:051 (2740,2741,2742,2743) - You need to put a finish D here 05:08:513 (2744) - For emphasize the finish. Or can you change this to k 05:08:051 (2740,2741,2742,2743) - for emphasize the finish K 05:08:513 (2744) -
05:36:321 (3027,3028) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - and 04:15:263 -
05:36:667 (3031) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - and 04:15:667 -
05:42:032 (3094) - Change to k to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - , 01:38:282 - and 04:20:802 -
05:42:321 (3097,3098) - Ctrl G and change to k here 05:42:436 (3099) - to keep the drums with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - , 01:38:628 - and 04:11:859 -
05:43:821 (3115) - Change to d here and here 05:43:936 (3117) - to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - and 04:15:263 -
05:44:224 (3120) - Change to d to keep the drums with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - and 04:15:667 -
05:49:416 (3179) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - , 01:38:282 - and 04:20:802 -
05:49:705 (3182,3183) - Ctrl G and change to k here 05:49:821 (3184) - to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - , 04:15:263 - and 04:15:263 -
05:51:378 (3202,3203) - Ctrl G to keep the drums and the rhythm with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - , 04:15:263 - and 05:36:321 -
05:51:551 (3204) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - , 04:15:667 - and 05:36:667 -
05:56:802 (3268) - Change to k to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - , 01:38:282 - , 04:20:802 - and 05:42:032 -
05:57:090 (3271,3272) - Ctrl G and change to k here 05:57:205 (3273) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - , 01:38:628 - and 04:21:090 -
05:57:321 (3274) - Change to d and change to k here 05:57:494 (3276) - to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - , 04:15:667 - ,05:36:667 - and 05:51:551 -
05:58:532 (3289,3290) - Ctrl G to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - , 04:15:263 - , 04:15:263 - and 05:49:705 -
05:58:821 (3292) - Change to k to keep the drums with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - , 04:15:667 - , 05:36:667 - and 05:51:551 -

Nice Beatmap! I hope my mod has been helpful you :3, Good luck~ ~
Topic Starter
Elfie

game rock wrote:

Hi, from my Queue ~

d
k
D (Big d)
K (Big k)

[General]

OD: 6 eh.. 2 modders suggested setting OD7. :? so i should keep this i think

The second kiai end here 05:30:667 - because this part is very great and it's considered part of kiai. okaay, let's try this

[ Inner Oni]

00:10:937 (67) - Change to k to keep the consistency with 00:02:744 (14,15,16,17,18,19,20,21,22) - , 00:04:591 (26,27,28,29,30,31,32,33,34) - and 00:06:437 (38,39,40,41,42,43,44,45,46) - ok
00:12:783 (80) - ^ okok
00:13:821 (86) - change to d because in this part can hear a drum. no.. it's just as 00:14:052 - etc.
00:14:283 (90,91) - Ctrl G to follow the drums, I am sure there should be k d k d k d to drums. Maybe you had other method of putting dons and kats?
also this part 00:14:283 (90) - can hear a drum and this 00:14:398 (91) - a rhythm "clap" a site perfect for a k. For me, 90 is much much higher and similar to others places where i put kats. 91 may be considered as k but in comparison to previous it's a lower sound, set me right if i'm wrong
00:14:629 (94,95) - This part sound a drum, so change to d. Also sounds good. the same, i put k to sounds like this, also kdddd_d_d_k_k_k(...) is really weird to read when beat changes to 1/3 imo
This is so repeit 00:20:283 (147,148,149) - , 00:20:629 (151,152,153) - , 00:20:975 (155,156,157) - , 00:21:321 (159,160,161) - , 00:22:014 (166,167,168) - , 00:22:360 (170,171,172) - So I recommend you to do this:

00:20:341 (148) - Change to k to keep the drums.
00:20:629 (151,152) - Ctrl G and change to k here 00:20:744 (153) - to have a secuency k d k 00:20:283 (147) - , 00:20:514 (150) - , 00:20:744 (153) - and to have a nice rhythm.
00:21:206 - Change to k to keep the rhythm 00:21:321 (159,160,161) -
00:22:417 (171,172) - Ctrl G to keep the next rhythm 00:22:591 (173,174,175,176) -

Can you see you have now a great secuency and a nice rhythm.
I agree up to a point. I don't want to ignore the basic rythm k d k d k d k d k .. etc. too much. Maybe rythm would be better but it doesn't sound good for me because it differs from the actual song pitch/drum.
But you're right this part needs some variety and fixing so I applied a few changes (kkd/dkk where pitch is higher 00:20:341 (148) - , 00:21:033 (156) - )


00:27:206 (222) - Change to k to keep the consistency with 00:19:821 (142,143,144) - there are 4 loops and this place is respectively: kdk; ddk; kdk; ddk, following drums - d is because hitsounds differ
00:27:725 (228) - Change to k to keep the consistency with 00:20:283 (147,148,149) - already applied changes from this part to others for consistency
00:28:072 (232) - Change to k, change to d here 00:28:014 (231) - and change to k here 00:28:129 (233) - to keep the drums with 00:20:629 (151,152,153) -
00:29:456 (247,248) - Ctrl G to keep the drums with 00:22:360 (170,171,172) -
00:29:744 (250,251) - Ctrl G to keep the drums with 00:22:706 (174,175,176) - Also you have a inverty with 00:29:456 (247,248) - because that is dkd and this is kdk and it's good!
00:35:109 (305) - Change to k to keep the consistency with 00:20:283 (147,148,149) -
00:35:398 (308,309) - Ctrl G and change to k here 00:35:514 (310) - to keep the consistency with 00:20:629 (151,152,153) -
00:37:071 (327,328) - Ctrl G to keep the drums with 00:22:360 (170,171,172) -
00:37:244 (329) - Change to k to keep the drums with 00:22:706 (174,175,176) -
00:42:494 (383) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 (305) -
00:42:783 (386,387) - Ctrl G and change to k here 00:42:898 (388) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 -
00:44:225 (402,403) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 -
00:44:514 (405,406) - Ctrl G to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 -
^ inconsistent with current patterns i applied
01:20:628 (699) - Change to d here and here 01:20:859 (701) - to follow the drums. this is right, but comparing to next dons 01:20:974 (702,703,704,705) - sound is higher, and closer to 01:20:513 (698,700) -
01:20:974 (702,703,704,705) - Change to k because if you hear the this part can you hear in that parts are sounds similar to "Clap". Also for emphasize the finish 01:21:436 (706) - I think i understand what you meant, but still - for me it is very very low sound here so i put d.
01:32:282 (800) - Change to k to keep the rhythm with 01:28:974 (764,765,766,767,768,769,770,771,772,773,774,775,776,777,778,779,780,781,782,783,784,785,786,787,788,789,790,791,792,793,794,795,796,797,798) - hmm okay good catch
01:38:282 (857) - Change to k and here 01:38:340 (858,859) - Ctrl G to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - and 00:42:494 -
01:38:628 (861,862) - Ctrl G and change to k here 01:38:744 (863) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 -
01:42:032 (898,899) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 - and 00:44:225 -
01:42:436 (903) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - and 00:44:514 -
01:47:571 (959) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 - and 00:42:494 -
01:47:858 (962,963) - Ctrl G and change to k here 01:47:974 (964) - to keep the drums with 00:20:629 (151,152,153) - , 00:35:398 - and 00:42:783 -
01:49:359 (978,979) - Ctrl G to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - and 00:44:225 -
01:49:763 (983,984) - Ctrl G to keep the drums with 00:22:706 (174,175,176) - , 00:37:244 - and 00:44:514 - ^
02:10:359 (1146,1147) - Ctrl G to keep the secueny k d k d k 02:09:436 (1138) - , 02:09:667 (1140) - , 02:09:898 (1142) - , 02:10:128 (1144) - and 02:10:359 (1146) - Also to have a great rhyhthm with the previous notes! 02:09:436 (1138,1139,1140,1141,1142,1143,1144,1145) -
02:10:474 - Move this note here 02:10:590 - to keep the rhythm. well, that pattern isn't inadvertent, drums are changing rythm here to k d d d k d d d d k (instead of k d d d k (...)), this is also consistent to 02:12:321 -
02:28:590 (1312,1313,1314,1315,1316,1317,1318,1319,1320,1321,1322) - Change to --> To have a balance a sense. Also to put a breeak to the next notes. Sure this needs to be fixed! I changed this stream similarly to next dddkddkddk(...) and also made 1/3 Kdddddk for consistency. Is it rankable?
02:38:974 (1409,1410) - Change to k to have a nice stream. Okok
02:40:821 (1429) - Change to k to keep the rhythm. hmm guitar pitch is deep so i'll keep ddddk
03:10:705 (1700) - Change to K to keep the previous rhythm 03:06:667 I know what you mean, but there's no cymbal to emphasise(1665,1666,1667,1668,1669,1670,1671,1672,1673,1674,1675,1676,1677,1678,1679,1680,1681,1682,1683,1684,1685,1686,1687,1688,1689,1690,1691,1692,1693,1694,1695,1696,1697,1698,1699) -
04:07:590 (2188) - Change to K for the high sound.okay
04:11:513 (2211) - Change to k and Ctrl G here 04:11:571 (2212,2213) - to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - and 01:38:282 - Also to have a secuency k d k d 04:11:051 (2206) - , 04:11:282 (2209) - , 04:11:513 (2211) - , 04:11:744 (2214) -
04:11:859 (2215,2216) - Ctrl G and change to k here 04:11:974 (2217) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - and 01:38:628 -
04:15:263 (2252,2253) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 - and 00:44:225 -
04:15:667 (2257) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - and 00:44:514 -
04:20:802 (2313) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - and 01:38:282 -
04:21:090 (2316,2317) - Ctrl G and change to k here 04:21:205 (2318) - to keep the drums with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - and 01:38:628 - ^
04:38:167 (2467) - Change to d and change to k here 04:38:513 (2470) - to have a rhythm much better.sure, I like it
04:53:282 (2597,2598,2599) - change to k, sounds good! Or if you like can you change to K here okay, good idea04:53:744 (2601) - and change to k this 04:53:282 (2597,2598,2599,2600) - for emphasize the K finish if you change this.
If you have this 05:08:051 (2740,2741,2742,2743) - You need to put a finish D here 05:08:513 (2744) - For emphasize the finish. Or can you change this to k 05:08:051 (2740,2741,2742,2743) - for emphasize the finish K 05:08:513 (2744) - okok, changed to D
05:36:321 (3027,3028) - Ctrl G to keep the consistency with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - and 04:15:263 -
05:36:667 (3031) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - and 04:15:667 -
05:42:032 (3094) - Change to k to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - , 01:38:282 - and 04:20:802 -
05:42:321 (3097,3098) - Ctrl G and change to k here 05:42:436 (3099) - to keep the drums with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - , 01:38:628 - and 04:11:859 -
05:43:821 (3115) - Change to d here and here 05:43:936 (3117) - to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - and 04:15:263 -
05:44:224 (3120) - Change to d to keep the drums with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - and 04:15:667 -
05:49:416 (3179) - Change to k to keep the drums with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - , 01:38:282 - and 04:20:802 -
05:49:705 (3182,3183) - Ctrl G and change to k here 05:49:821 (3184) - to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - , 04:15:263 - and 04:15:263 -
05:51:378 (3202,3203) - Ctrl G to keep the drums and the rhythm with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - , 04:15:263 - and 05:36:321 -
05:51:551 (3204) - Change to k to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - , 04:15:667 - and 05:36:667 -
05:56:802 (3268) - Change to k to keep the consistency with 00:20:283 (147,148,149) - , 00:35:109 - , 00:42:494 - , 01:38:282 - , 04:20:802 - and 05:42:032 -
05:57:090 (3271,3272) - Ctrl G and change to k here 05:57:205 (3273) - to keep the consistency with 00:20:629 (151,152,153) - , 00:35:398 - , 00:42:783 - , 01:38:628 - and 04:21:090 -
05:57:321 (3274) - Change to d and change to k here 05:57:494 (3276) - to keep the consistency with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - , 04:15:667 - ,05:36:667 - and 05:51:551 -
05:58:532 (3289,3290) - Ctrl G to keep the drums with 00:22:360 (170,171,172) - , 00:37:071 - , 00:44:225 - , 04:15:263 - , 04:15:263 - and 05:49:705 -
05:58:821 (3292) - Change to k to keep the drums with 00:22:706 (174,175,176) - , 00:37:244 - , 00:44:514 - , 04:15:667 - , 05:36:667 - and 05:51:551 - ^

Nice Beatmap! I hope my mod has been helpful you :3, Good luck~ ~
Thank you!
Sorry that I rejected a lot of suggestions, however I appreciate your work :)
Jerry
Hello~
Here's your taiko mod as requested via forum-PM

Sorry for the delay! :(

[General]
  • :!: The taiko-template style of your BG is unrankable. Refer to : p/2000248
    I adjusted the BG for you to an appropriate size. Try using this one instead.

    After you're done applying the new BG, go to your .osu file and adjust the y-axis of the BG to 110 so that it aligns nicely when you play the map in taiko.

    [Events]
    //Background and Video events
    0,0,"asdfghj.jpg",0,110

[Inner Oni]
  1. 02:18:436 (1205) - Change this to kat? Consistent with the k-k-k rhythm at 02:17:051 (1194,1195,1196,1197,1198) -


    :!: 02:27:898 (1307) - Remove Finish for this note. It is unrankable if you put a big note at the beginning of a long stream because it is completely impossible to hit the big note without missing the upcoming notes.

    :!: 02:29:744 (1327) - ^ Same for this, it's unrankable. Remove the Finish from this note.

  2. 03:06:513 (1669) - Change this to a big don? I feel that two D-D notes here (along with 03:06:359 (1668) -) will give this part a stronger feeling

  3. 04:53:744 (2604) - I think a big don here would have more "impact" for this part.

  4. 04:52:648 (2594) - This kdd here feels unnatural to play. Try moving this don over to 04:52:763 -. It flows along with the music more naturally imo

  5. 05:06:494 (2726) - ^ Same goes for this. kdd here feels unnatural with the music. Try moving this don to 05:06:609 -

  6. 05:28:052 (2934) - This kat doesn't make much sense with the music and it just ruins the flow imo. I highly suggest you change it to don


    :?: 02:20:667 - to 02:25:590 - This high density of this whole part feels very very forced and unnatural. Also, there is an immediate shift in the density of the notes at 02:25:821 - which makes this entire part feel weird. I recommend you reduce the density of the notes in this section a little bit.


    :?: 04:02:205 - to 04:07:128 - This section does not flow well with the music at all because you're mapping to the drums for this part but the music's emphasis is on the guitar. However I'm not saying that it is wrong that you're mapping to the drums, just try to adjust your patterns so that it flows with the guitar as well.

That's all from me! I really enjoyed this map and I think you won't have any issues ranking it after a few mods because overall it's a pretty solid map :P
Good luck and if you have any questions at all regarding my mod, don't hesitate to ask me through PM! ヽ(*≧ω≦)ノ
Topic Starter
Elfie

Jerry wrote:

Hello~
Here's your taiko mod as requested via forum-PM

Sorry for the delay! :(

[General]
  • :!: The taiko-template style of your BG is unrankable. Refer to : p/2000248
    I adjusted the BG for you to an appropriate size. Try using this one instead. Oh, right ^^

    After you're done applying the new BG, go to your .osu file and adjust the y-axis of the BG to 110 so that it aligns nicely when you play the map in taiko. ok

    [Events]
    //Background and Video events
    0,0,"asdfghj.jpg",0,110

[Inner Oni]
  1. 02:18:436 (1205) - Change this to kat? Consistent with the k-k-k rhythm at 02:17:051 (1194,1195,1196,1197,1198) - I hear no sounds suggesting emphasise, so i'll keep it


    :!: 02:27:898 (1307) - Remove Finish for this note. It is unrankable if you put a big note at the beginning of a long stream because it is completely impossible to hit the big note without missing the upcoming notes. Even if these are 1/3 streams and opposite color? Ok then

    :!: 02:29:744 (1327) - ^ Same for this, it's unrankable. Remove the Finish from this note. ^

  2. 03:06:513 (1669) - Change this to a big don? I feel that two D-D notes here (along with 03:06:359 (1668) -) will give this part a stronger feeling okay

  3. 04:53:744 (2604) - I think a big don here would have more "impact" for this part. okok

  4. 04:52:648 (2594) - This kdd here feels unnatural to play. Try moving this don over to 04:52:763 -. It flows along with the music more naturally imo hmm sure

  5. 05:06:494 (2726) - ^ Same goes for this. kdd here feels unnatural with the music. Try moving this don to 05:06:609 - ok

  6. 05:28:052 (2934) - This kat doesn't make much sense with the music and it just ruins the flow imo. I highly suggest you change it to don I changed to kkkdddkkkdddk which may sound less random


    :?: 02:20:667 - to 02:25:590 - This high density of this whole part feels very very forced and unnatural. Also, there is an immediate shift in the density of the notes at 02:25:821 - which makes this entire part feel weird. I recommend you reduce the density of the notes in this section a little bit.
    okay, I cut patterns a bit

    :?: 04:02:205 - to 04:07:128 - This section does not flow well with the music at all because you're mapping to the drums for this part but the music's emphasis is on the guitar. However I'm not saying that it is wrong that you're mapping to the drums, just try to adjust your patterns so that it flows with the guitar as well.
If only I could think of any resolution ;-; Let's keep this unless someone comes up with an exact idea maybe


That's all from me! I really enjoyed this map and I think you won't have any issues ranking it after a few mods because overall it's a pretty solid map :P
Good luck and if you have any questions at all regarding my mod, don't hesitate to ask me through PM! ヽ(*≧ω≦)ノ
Thank you! :)
ZTH
Hello~ From my modding queue. Since your map is already in a good state, these suggestions (nitpicks) are optional.

General

  1. No general issues here.

Inner Oni

  1. 02:22:359 (1245) - 02:24:205 (1261) - Change to K for more emphasize on those cymbals. This section is a bit more intense than any other sections so giving it a D will sound flat/bland here. (Plus, these notes sound the same as 02:25:590 (1273), which is a K.)
  2. 02:26:051 (1276) ~ 02:27:898 (1292) - The flow is odd here. You used 02:26:628 (1281) and 02:27:090 (1285) as k but they don't go well to the music and feels forced. I would personally change 02:26:628 (1281) and 02:27:090 (1285) to d to keep the nice, simple drumming flow.
  3. 02:51:898 (1513,1514,1515,1516,1517) - Since there is a high guitar pitch going on here, how about dkddk to give it more emphasize? Same goes for 02:53:744 (1534,1535,1536,1537,1538). (kkddk also works well, but you already used it in the previous section)
  4. 03:05:282 (1640) - change to k to match the high guitar pitch.
  5. 05:09:263 (2739) - k here feels a bit forced since there is no particular tone. Might want to remove it. (Also gives emphasize to the previous note 05:09:205 (2738))
  6. 05:30:128 (2943) - change to d. There is no emphasize to put a k here.

I am usually strict when it comes to don/kat note placement but I really have nothing additional to say. (Considering how short this mod is, kudosu is optional).

Impressive map. Won't be surprised if I see this map getting ranked. GL~ ;)
Topic Starter
Elfie

ZTH wrote:

Hello~ From my modding queue. Since your map is already in a good state, these suggestions (nitpicks) are optional.

General

  1. No general issues here.

Inner Oni

  1. 02:22:359 (1245) - 02:24:205 (1261) - Change to K for more emphasize on those cymbals. This section is a bit more intense than any other sections so giving it a D will sound flat/bland here. (Plus, these notes sound the same as 02:25:590 (1273), which is a K.) okok
  2. 02:26:051 (1276) ~ 02:27:898 (1292) - The flow is odd here. You used 02:26:628 (1281) and 02:27:090 (1285) as k but they don't go well to the music and feels forced. I would personally change 02:26:628 (1281) and 02:27:090 (1285) to d to keep the nice, simple drumming flow. you are right but i feel like i need some variety when music allows it so i'll change 1281 to d only
  3. 02:51:898 (1513,1514,1515,1516,1517) - Since there is a high guitar pitch going on here, how about dkddk to give it more emphasize? Same goes for 02:53:744 (1534,1535,1536,1537,1538). (kkddk also works well, but you already used it in the previous section) I don't like this idea. Some of these patterns here used to be dkddk and it sounds chaotic a bit. I'll keep it following the background guitar
  4. 03:05:282 (1640) - change to k to match the high guitar pitch. This part is officialy changed for the 1000th time :) Also, changed 03:05:359 - this to d
  5. 05:09:263 (2739) - k here feels a bit forced since there is no particular tone. Might want to remove it. (Also gives emphasize to the previous note 05:09:205 (2738)) I'm following the guitar which pitch is continued in these places
  6. 05:30:128 (2943) - change to d. There is no emphasize to put a k here. I changed this pattern to kddkkkdddk for better flow

I am usually strict when it comes to don/kat note placement but I really have nothing additional to say. (Considering how short this mod is, kudosu is optional).

Impressive map. Won't be surprised if I see this map getting ranked. GL~ ;)
Thanks! c:
EdamaMe411
hi

from my Queues!

But
I have not time for modding,,,,but this map seems good!
So I give a kudos :)
GL :)
Topic Starter
Elfie

EdamaMe411 wrote:

hi

from my Queues!

But
I have not time for modding,,,,but this map seems good!
So I give a kudos :)
GL :)
thaaank u ~
LigerZero
[Metadata]
Title and TitleUnicode OK
Artist OK
ArtistUnicode:東方 Demetori ---> Remove "東方"
Source OK
Tags:touhou progressive powermetal ZUN Perfect Cherry Blossom 7 instrumental ---> Perfect Cherry Blossom...? remove plus "7" because original theme song from Mystic square and added "kaikidan begierde dez zauberer desire of the magician purasuchikku maindo stage 3 boss margatroid comiket79"

Source: 1. Touhouwiki (for source song and game)
2. My computer (begierde dez zauberer is my 2nd favorite albums in demetori)

No kudosu
Topic Starter
Elfie

LigerZero wrote:

[Metadata]
Title and TitleUnicode OK
Artist OK
ArtistUnicode:東方 Demetori ---> Remove "東方"
Source OK
Tags:touhou progressive powermetal ZUN Perfect Cherry Blossom 7 instrumental ---> Perfect Cherry Blossom...? remove plus "7" because original theme song from Mystic square and added "kaikidan begierde dez zauberer desire of the magician purasuchikku maindo stage 3 boss margatroid comiket79"

Source: 1. Touhouwiki (for source song and game)
2. My computer (begierde dez zauberer is my 2nd favorite albums in demetori)

No kudosu
Thank you, changes done
ikin5050
Hey from M4M

Overall - i have the idea that you use d k d k d k d k as base pattern a LOT. and then add notes in to make triplets / quintiplets. i dont mean that this is bad because it is a solid structure but it gets really boring if you're playing d k d k d k d k for 7 minutes (example 01:40:359) i'd recommend changeing it up a bit so its like d k d k d d k k k d d d k (as an example)

00:52:705 - I get that you're following mainly melody but in my opinion add a note here
00:54:551 - ^
00:55:590 - 00:59:282 - this is basically d k d k d k d k d k with adding in some notes to make triples... i get that it follows the rhythm but i guess changing it up a bit is better so it doesnt feel repetitive
01:03:898 - dont hear a note here
01:06:782 - add note here
01:26:974 - change to K, i hear a cymbal crash
01:28:821 - K
01:30:667 - K
01:32:051 - you can clearly hear cymbal crash here
01:32:205 - 01:33:898 - i would personally change this to d k k d k d d k d d k d d k d d k d d k k d k
01:35:513 - K
02:13:128 - this is a crash, so K
02:15:782 - i'd add k here
02:18:782 - this pattern sounds different from the triplet after, so id change this to kkd
02:22:205 02:22:282 - add notes here
02:43:590 - you havent used dkd or kdk anywhere before, maybe stay consistent and change this?
03:25:359 - after this the tone goes up and down pretty quick, so this calls for a more complex pattern
04:02:359 - not the right hitsound, the pattern is one color the way i hear it
04:02:359 - 04:05:744 should be a whole stream
06:08:744 - theres no sound here
06:10:013 - ^
06:10:590 - ^
06:11:859 - ^

2ND KIAI IS A LOT MORE FUN :D
theres large areas of the map which are similar. thats not bad but maybe a bit repetitive. might want to change up the colors of the patterns so they're more fun to play because playing the same part 3 times in a song is not fun

This is just a hitsound check, message me any time if you have questions
Topic Starter
Elfie

ikin5050 wrote:

Hey from M4M

Overall - i have the idea that you use d k d k d k d k as base pattern a LOT. and then add notes in to make triplets / quintiplets. i dont mean that this is bad because it is a solid structure but it gets really boring if you're playing d k d k d k d k for 7 minutes (example 01:40:359) i'd recommend changeing it up a bit so its like d k d k d d k k k d d d k (as an example) It used to be worse xD It kind of hurts my ears when I don't put kat on kicks. Also this is the specificity of this song

00:52:705 - I get that you're following mainly melody but in my opinion add a note here
00:54:551 - ^ but why? flow doesn't seem better
00:55:590 - 00:59:282 - this is basically d k d k d k d k d k with adding in some notes to make triples... i get that it follows the rhythm but i guess changing it up a bit is better so it doesnt feel repetitive I tried very hard to vary it... but it seems like it's part of my mapping style
01:03:898 - dont hear a note here hmm okay it may be
01:06:782 - add note here it's ok now, consistent with others
01:26:974 - change to K, i hear a cymbal crash good catch, but there's no drum hit like 01:27:205 - ; 01:28:128 -
01:28:821 - K right, but I avoid putting finishers on streams. I'm still thinking about it
01:30:667 - K ^
01:32:051 - you can clearly hear cymbal crash here yeah but i'll keep it consistently to 01:32:513 -
01:32:205 - 01:33:898 - i would personally change this to d k k d k d d k d d k d d k d d k d d k k d k it would sound okay but i don't want to keep this k d d k d d k d d k for so long because sound is changing
01:35:513 - K ^
02:13:128 - this is a crash, so K consistent to 02:05:744 -
02:15:782 - i'd add k here why? no sound suggesting that
02:18:782 - this pattern sounds different from the triplet after, so id change this to kkd hmm.. 02:18:782 - this can't be d >.<
02:22:205 02:22:282 - add notes here as I said before, I want to separate finishers
02:43:590 - you havent used dkd or kdk anywhere before, maybe stay consistent and change this? okay
03:25:359 - after this the tone goes up and down pretty quick, so this calls for a more complex pattern It used to be complex but everyone was complaining so I decided to change this.
04:02:359 - not the right hitsound, the pattern is one color the way i hear it
04:02:359 - 04:05:744 should be a whole stream right, i'll add some notes here and there and change the structure of patterns
06:08:744 - theres no sound here there is drum hit
06:10:013 - ^ ^
06:10:590 - ^
06:11:859 - ^

2ND KIAI IS A LOT MORE FUN :D
theres large areas of the map which are similar. thats not bad but maybe a bit repetitive. might want to change up the colors of the patterns so they're more fun to play because playing the same part 3 times in a song is not fun

This is just a hitsound check, message me any time if you have questions
Thanks!
GoldenWolf
BPM 130 pls
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply