This map has been deleted on the request of its creator. It is no longer available.
All deleted points were done.Scebtile wrote:
Hello from my modding queue!
First off I would like to say that the map is good and the song is awesome. So let's begin!
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• 00:05:498 (1,2,3,4) - I don't really know why you even put these here? It doesn't fit the music in the background at all so I highly recommend you to delete these and make a pattern that fits the music. I will fix these soon, I just want to use more time to think about the intro as a whole.
• 00:10:984 (1,2,3,4) - ^
• 00:16:470 (1,2,3,4) - ^
• 00:21:956 (1,2,3,4) - ^
• From 00:28:470 up to 00:46:641, the sliders and the patterns do not fit the music at all. You should really try to follow the music in the background. Because all you did in this time is just put 1/4 sliders constantly. This part requires a LOT of changing. ^
• 00:57:099 (4) - CTRL + H maybe? I kept it how it is. Ctrl + H made the transition to the next slider awkward due to the increased distance
• These sliders: 02:41:841 (1) + 02:52:813 (1) + 02:58:299 (1) needs to be like the reverse slider at 02:47:327 (1) because there is a sound tick at the half of the sliders. They are comparable to these sliders from handsome's Camellia - flying in the flow of deep-sea. The small bumps in the sliders are mapped to the music. For consistency, I will either turn them all into reverse sliders like you suggested, or change the current reverse slider into a normal one.
• 03:42:184 (1) - Remove the spinner, and add a note at the where it started, and a note at where it ended. Playing a note at 03:42:184 felt a bit weird, so I kept the spinners as they are.
• 04:27:441 - Kiai here up untill 05:12:699 Added kiai at 04:28:813 instead - I think it fits better
• 05:07:213 (1,2,3,4) - These sliders do not fit the song and ruins the flow of the map. So just replace them with what you have been doing. I'll think about these
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And that's about it! .
I saw your message. I will wait for you to fix up things from my modding. After that PM me about that so I can start hitsounding your map. (I might change some little stuff so it won't fuck up the hitsounds though)
Good luck with the map!
The rest were fixed.Alphabet wrote:
Hello, from our queue.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------Memories
Everything I think is optional that you could maybe implement will be in this colour.
General
- I reccommend you remap or add more to the intro [ 00:05:498 (1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2) - ], it seems bland as you can obviously hear the melody inbetween those notes. I will get to these
Mapperino
- 01:04:127 (5) - Optional, but convert into circles, to me a slider here doesn't fit. I like it as it is
- 01:14:413 (2) - Convert to individual circles? ^
- 01:43:899 (5,6) - Convert to slider? ^
- 03:05:156 (1,2) - I don't like how these are stacked, it looks like a slider pattern you'd have in a 2011 map (I'm not saying 2011 maps are bad ) IMO it plays quite fine. I did however change the stack at 03:05:156 (1,2) EDIT: never mind i changed it
- 03:25:041 (5,6) - I like the idea, but I think it's better to stick with a stack. I decided not to stack these as it plays better leading into the next slider
Good luck with this map, it's nice! Hope to see it ranked
thanks for the mod!Swegmec wrote:
Hey Polygon, (Color meanings found on my queue homepage)
Overall, a good beatmap with many interesting parts. A few general things:
- More quarter-note patterns! You use one every 30 seconds, and I don't think that is enough. I replaced a few patterns where i think a quarter note pattern would fit
- At around 1:55 for 10-20s, I don't hear any hitsounds. Maybe I'm deaf, idk. The hitsounds will be done soon! The current one's were just me being a noob. Scebtile will definitely deliver.
- Switch up your hitsounds! All I hear is finish, and a few claps wouldn't be bad, to give some extra beat. ^
- From 2:18 to 3:01, it is very, very boring. Try to add some additional beats so the player has some level of difficulty. I intend for this section to be as minimal as possible. It's the most chill and delicate part of the song, the moment where you feel the most bliss and relaxed, and I want the map to reflect that. Other than that, there isn't much music to map to anyway, asides from the piano.
Specifics:
02:41:841 (1,1,1,1) - These sliders are very irregular. I would shoot for a certain outline. I'm fine with most of them, they don't look to coarse and rough. I might change the last one though.
Please leave kudosu so I can build up my supply! I would award 1-2 stars, but I have no kudosu! Sure!
Thanks for the mod! I will definitely be using distance snap more..MondoKuma wrote:
From my Queue But first a joke What did the girl say to the boy when she extended her lips to his ear? NO O TNO O T Now that that's done with let's get the mod on! First off you want to go to aimod with ctrl shift a Then You check the box up top Yeah That's a lot of mistakes .-. I would suggest using increased distance snap instead of using alt by going to the slider in top right pressing alt and dragging it to about 1.6 and decreasing it in the parts you want to be easier I'll apply the distance snap where I think it is appropriate, though this will probably take a while^ Because of that I won't give a complete mod but don't get me wrong I will give you some pointers 01:42:013 (2,3,4,5,6) - So much Potential wasted here! With 5 Circles you could make a variety of shapes instead of what you did! Try a pentagon or a star! I quite like this pattern as it is. It looks decent, and plays well.02:26:413 (2,3,1) - Same Here! I would use the end of 2 To make a triangle with 3 and 1! done03:29:499 (3,4) - These Sliders are really weird! The ending point has more of a bang then the beginning! It would be wise to make it so you can click where the end is! changed 03:29:499 (3) into two notes. I kept the second slider though - i think it is fine.That about covers everything! Apply what I said above to all of the map and you have yourself a much better map!
The rest were fixedYahuri wrote:
From my queue~
General
Change combo colors, I suggest picking a few from: yellow, orange, red, purple, blue, pink will add these soon
Consider getting custom hitsounds, im pretty sure there are some nice ones you can rip off from other beatmaps that will fit this one well. (look up some DnB) hitsounds added!
Memories
01:22:299 (1,4) - stack? I like it as it is
01:26:413 (1,2) - flow not good It plays fine, at least for me
01:37:042 (5,2) - stack? Made a star pattern here instead
Summary: if youre going to have an overlap-heavy map, try to make the spacing of most of the overlaps consistent. Otherwise things can start looking pretty messy.
Hope this helps, good luck!
Edit: also updated a bunch of miscellaneous thingsi hate pp wrote:
Hey
Blu is gay af :( Well, the other colours would feel sorta incomplete without the blues and I wanted them to mimic the background. I did however make the blues a bit lighter
Also why use the smallest grid if nothing is going to be snapped to it? I like the way it looks
The 3x reverse sliders feel weird to play but eh, I dont know how you would fix them
01:21:441 (3,4,5) - Try angling this different so its a bit easier to read Changed the positioning of the second slider
05:27:441 (2) - Too many points for a straight slider Made this one a bit simpler
I honestly cant find a whole lot of problems, its a great map. All you need is a nice SB and some more hitsounds.
Go for ranked ! !Thank you very much for the kind words and the stars! I was getting tired of mapping real fast... I was thinking of giving up entirely. I will try get this map going somewhere again!
Thank you Log Off Now! A lot of nice tipsLog Off Now wrote:
Hi, NM from my queue!
Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this mod, although feedback would be much appreciated! All mods are my opinion
Damn this song is cool
[General]
You need to use an 192kbps MP3, you could use Audacity to encode it down relatively easily, PM me if you need help on this PM'd
[Memories]
Honestly overall I think this is too consistent, the jumps can be made a lot more interesting and fun and there some extremely box like flows in this map, not that it's necessarily a bad thing I just think that sometimes it can be switched out for something 'better' I've made some suggestions that could make this map more interesting to play at certain parts so you hopefully get an idea of what I mean by this
00:18:527 (4) - If you wanted to you could rotate this slider by -10 degrees (Ctrl + Shift + R) for a nicer flow, this is a super minor change I think it just looks cleaner ^^ Looks much better!
00:47:670 - Don't you think there should be something clickable here? Super audible piano here Added a note
00:54:870 (1,2,3,4,5) - Maybe try something like this? This is part of an explanation to what I said at the start of this mod I see what you mean. Did something nice here
00:57:613 (1,2,3,4,5,6,7) - Again, maybe something like this instead? Did something here too
I've made these suggestions as they change up the flow relatively dramatically and give emphasis on more things in the music, for example in my section suggestion the double stacked notes at 00:58:127 (3,4) - follow the lead of the song whilst 00:58:471 (5,6,7) - are more spaced out and give more emphasis on the drums and piano part of the song, things like this can really improve a beatmaps quality and as it stands your map is by no means bad, but it can be improved. If you do decide to use these suggestions please feel free to continue to make similar ones aswell, as long as they're in places that they make sense, a potential spot is 01:03:099 (1,2,3,4,5) Here too! - here since theres a slight change in the music. If you want more examples a great map to look at is the Divine difficulty on Cold Green Eyes, the map has interesting jump patterns that emphasis the music great
01:15:099 (4) - Ctrl + J? You inverted the previous two sliders so why not invert this one as well to keep aesthetic consistency Yes
01:16:813 (1,2,3,4,5,6) - I really like this idea, why not repeat it in the next bar as well but change up the spacing or jump pattern, this comes down to my emphasis point again ^^ Did something neat here
01:35:327 (8,1) - Blanket can be improved True
02:13:041 (2,3,4,5) - This is an example of what I mean by a boxed and this is a relatively forced flow, I would rearrange the timing of the notes so it looks something similar to this Good pointImage
If you decide to use this suggestion, I also heavily reccomending using Ctrl + G on 02:13:727 (1) - and 02:14:070 (2) good idea! - for a better flow following the cross pattern suggested above
02:47:327 (1) - Any reason why this slider uses the drum sampleset and the other 3 in this section don't? I would change it to auto sampleset to keep consistency in this section Oops
05:16:470 (2) - I would make this two seperate clickable notes, especially since the slider ends on a downbeat, this could potentially be a stack or a large jump, up to you ^^ I changed some of the sliders into stacks. Tbh it would feel pretty boring just hitting a bunch of circles without any sliders here.
05:19:213 (2) - ^ ^
05:24:699 (2) - ^ This goes for all similar sliders in this section ^
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Super cool song and map ^^ Good luck on getting this ranked