Note that it is your map to change however you see fit or not.
Final Trigger
[Final Trigger]
01:37:369 (1) - AImod considers sliderend offscreen.
Inconsistent SV Changes and kiai's:
Some sections are faster than others for some reason. For instance...
- 00:47:725 - I find this really strange that this section is kiai and faster than the chorus in SV despite being a buildup
- 01:53:511 - ^
- 02:57:928 - And suddenly, this is 1.20x despite keeping the same tone overall so it is more of a matter of just poor planning.
It would play much more efficient if the sections build up the SV from 1.10x to 1.20x instead of the other way around.
Other things:
00:00:661 (1,2,3,4,1,2,3,4) - I don't get why these strings of triangles are in sets of fours, yet the song calls for strings of threes and then you change it up at 00:02:536 (1,2,3,1,2,3) making it inconsistent and random overall.
00:07:522 (1,2,3) - This just plays bad overall due to ignoring the white tick as the player will let go of the slider and play the stream earlier than it should. Shorten the slider by 1/4 and add a circle for a better effect
00:28:232 (1) - a lot of this section focuses on the vocals with the instrumental being a secondary so it is strange that the vocalist is ignored on 00:28:994 - A different rhythm scheme should be done here
00:39:197 (1,2,3,4,5,6) - compared to the whole section, the spacing here just lacks barebones to everything else making it look strange overall.
01:03:714 (2,6) - These are the only two 1/4 sliders in this whole section and they feel tacked on overall. Changing these to circles would fit more
01:06:760 (1) - this being NC'd is inconsistent with your whole part in this kiai. It's also part of a zigzag pattern so it was already unnecessary to make this NC in the first place.
01:13:308 (1,2,3,4) - This is the only extended slider part in this part. Again, it's random overall.
01:19:400 (1,2,1,2,1,2,1,2) - Considering these sequence of notes, 01:20:009 (1,2) - Just doesn't fit. Ctrl + G would fix that along with moving note placements more towards down
01:20:847 (2,3,4,5,6,1,2,3,4,5) - move this higher. This allows an easier flow into the stream and avoids the overlap of 01:21:684 (1) - This also means moving 01:22:445 (3,4) - along with it, but you have a lot of space to fix that.
01:25:948 (3) - the stack on the sliderend does not mesh well and could be place in better spots such as x:359 y:177 pr x:147 y:146 for better movement
01:27:928 (1,2) - This is suddenly spaced now. Make 01:22:445 (3,4) - spaced too or lower it.
01:42:851 (1) - I don't think you could do much about it, but I read this stream as 1/3 due to the previous two sliders.
01:56:252 (3,4,5) - This is the only jump to a 1/4 double that is bigger than the rest making these notes off compared to the rest
01:57:014 (1,2) - bad usage of extended sliders. This ignores a drum beat so you only hear soft sliderend which just sounds bad and off overall. I would also change 01:57:318 (2) - to circles to put more emphasis on the vocals
01:58:917 (4,5) - lower this to flow in better into the double
02:09:349 (1,2) - zzzz only extended slider in this section
02:16:659 (1) - this has 1/4's in it.
02:17:725 (1) - move this left and a bit down to avoid the overlap
02:19:324 (2,3) - I honestly would move this more to the right for better flow in despite the huge jump after it
02:21:988 (4,5) - Okay. This is just a horrible lead in to a stream due to the huge jump and the spacing change while also snapping back. IF it had a better lead in, it would be better, but combining a snappy movement back along with adjusting cursor movement for the stream and do a big distance altogether is a recipe for disaster.
02:22:750 (1,2,3) - considering the next few parts. It seems odd that this spacing is just low for some reason
02:32:192 (5) - extended slider which also doesn't make sense at all. There is no hold to support that to last for 3/4's of the way and it also ignores a vocal sound here 02:32:344 -
02:43:917 (4) - So why is this note so high up while snapping down. It just looks like you just place a note up there without much thought into it
02:50:161 (4) - I wouldn't bother with the extended slider. There was quite a strong note you can't really just whiff through on the red tick
02:51:836 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11) - this rhythm doesn't really feel like its actually 1/4, but I'm not sure. I am certain though that 02:52:217 (5,8) - and 02:53:435 (6) - is overmapped while you're missing a note on 02:52:674 -
02:54:425 (1,2,1) - the angle here is a bit too big for and makes click from 02:54:730 (1,2) - harder than it should be. Lower 02:54:730 (1,2) - down more to fix this
02:59:298 (1,2) - I feel that if you wanted to have extended sliders, you might need to add them on the other collaber section because this is the only one again....
03:06:608 (1) - this should be a stream. Theres literally drums being played here so this slider is out of the question
03:09:044 (1,2) - That's a first. Why is this spaced so much despite none of the previous extended sliders being this spaced apart before
03:12:623 (8,1) - Another first. The jumps seems unnecessary tacked on
03:20:161 (2,3,4,5) - moving the triple down a bit and moving the 5 much higher allows a bit easier aim than what you have here currently
03:33:258 (4) - explanation on not mapping the downbeat?
It's okay, but could be improved more in better rhyhtm choices and better angles to flow in.
01:37:369 (1) - AImod considers sliderend offscreen.
Inconsistent SV Changes and kiai's:
Some sections are faster than others for some reason. For instance...
- 00:47:725 - I find this really strange that this section is kiai and faster than the chorus in SV despite being a buildup
- 01:53:511 - ^
- 02:57:928 - And suddenly, this is 1.20x despite keeping the same tone overall so it is more of a matter of just poor planning.
It would play much more efficient if the sections build up the SV from 1.10x to 1.20x instead of the other way around.
Other things:
00:00:661 (1,2,3,4,1,2,3,4) - I don't get why these strings of triangles are in sets of fours, yet the song calls for strings of threes and then you change it up at 00:02:536 (1,2,3,1,2,3) making it inconsistent and random overall.
00:07:522 (1,2,3) - This just plays bad overall due to ignoring the white tick as the player will let go of the slider and play the stream earlier than it should. Shorten the slider by 1/4 and add a circle for a better effect
00:28:232 (1) - a lot of this section focuses on the vocals with the instrumental being a secondary so it is strange that the vocalist is ignored on 00:28:994 - A different rhythm scheme should be done here
00:39:197 (1,2,3,4,5,6) - compared to the whole section, the spacing here just lacks barebones to everything else making it look strange overall.
01:03:714 (2,6) - These are the only two 1/4 sliders in this whole section and they feel tacked on overall. Changing these to circles would fit more
01:06:760 (1) - this being NC'd is inconsistent with your whole part in this kiai. It's also part of a zigzag pattern so it was already unnecessary to make this NC in the first place.
01:13:308 (1,2,3,4) - This is the only extended slider part in this part. Again, it's random overall.
01:19:400 (1,2,1,2,1,2,1,2) - Considering these sequence of notes, 01:20:009 (1,2) - Just doesn't fit. Ctrl + G would fix that along with moving note placements more towards down
01:20:847 (2,3,4,5,6,1,2,3,4,5) - move this higher. This allows an easier flow into the stream and avoids the overlap of 01:21:684 (1) - This also means moving 01:22:445 (3,4) - along with it, but you have a lot of space to fix that.
01:25:948 (3) - the stack on the sliderend does not mesh well and could be place in better spots such as x:359 y:177 pr x:147 y:146 for better movement
01:27:928 (1,2) - This is suddenly spaced now. Make 01:22:445 (3,4) - spaced too or lower it.
01:42:851 (1) - I don't think you could do much about it, but I read this stream as 1/3 due to the previous two sliders.
01:56:252 (3,4,5) - This is the only jump to a 1/4 double that is bigger than the rest making these notes off compared to the rest
01:57:014 (1,2) - bad usage of extended sliders. This ignores a drum beat so you only hear soft sliderend which just sounds bad and off overall. I would also change 01:57:318 (2) - to circles to put more emphasis on the vocals
01:58:917 (4,5) - lower this to flow in better into the double
02:09:349 (1,2) - zzzz only extended slider in this section
02:16:659 (1) - this has 1/4's in it.
02:17:725 (1) - move this left and a bit down to avoid the overlap
02:19:324 (2,3) - I honestly would move this more to the right for better flow in despite the huge jump after it
02:21:988 (4,5) - Okay. This is just a horrible lead in to a stream due to the huge jump and the spacing change while also snapping back. IF it had a better lead in, it would be better, but combining a snappy movement back along with adjusting cursor movement for the stream and do a big distance altogether is a recipe for disaster.
02:22:750 (1,2,3) - considering the next few parts. It seems odd that this spacing is just low for some reason
02:32:192 (5) - extended slider which also doesn't make sense at all. There is no hold to support that to last for 3/4's of the way and it also ignores a vocal sound here 02:32:344 -
02:43:917 (4) - So why is this note so high up while snapping down. It just looks like you just place a note up there without much thought into it
02:50:161 (4) - I wouldn't bother with the extended slider. There was quite a strong note you can't really just whiff through on the red tick
02:51:836 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11) - this rhythm doesn't really feel like its actually 1/4, but I'm not sure. I am certain though that 02:52:217 (5,8) - and 02:53:435 (6) - is overmapped while you're missing a note on 02:52:674 -
02:54:425 (1,2,1) - the angle here is a bit too big for and makes click from 02:54:730 (1,2) - harder than it should be. Lower 02:54:730 (1,2) - down more to fix this
02:59:298 (1,2) - I feel that if you wanted to have extended sliders, you might need to add them on the other collaber section because this is the only one again....
03:06:608 (1) - this should be a stream. Theres literally drums being played here so this slider is out of the question
03:09:044 (1,2) - That's a first. Why is this spaced so much despite none of the previous extended sliders being this spaced apart before
03:12:623 (8,1) - Another first. The jumps seems unnecessary tacked on
03:20:161 (2,3,4,5) - moving the triple down a bit and moving the 5 much higher allows a bit easier aim than what you have here currently
03:33:258 (4) - explanation on not mapping the downbeat?
It's okay, but could be improved more in better rhyhtm choices and better angles to flow in.
toybot's Extra
[toybot's Extra]
00:55:339 (1) - Unsnapped sliderend
Slider Design:
Some of the sliders look a bit off or do something cool, but fails to do so. For instance...
- 01:06:303 (3) - looks a bit off in symmetry
- 01:28:537 (4) - ^
- 01:58:384 (1) - ^
- 02:27:471 (1) - ^
- 02:14:374 (3) - What was this suppose to do? Shouldn't it be symmetrical on itself?
- 02:28:841 (1) - ^
- 03:07:674 (1) - ^
- 03:27:166 (1) - ^
Other things:
00:42:090 (3) - there's no reason to ignore the red tick which has a drum here. You mapped it before at 00:39:806 (3) - so ignoring this seems off in comparison
00:44:527 (4) - same here
00:47:115 (1,3) - sliderends are overmapped. Just so you know
00:51:075 (6) - a lot of this section is emphasized on the vocalist. This just skips him instead and plays strange due to that and the extended slider just does not work here at all
00:54:882 (2,3) - again, this just sounds string even though I see what you were intending. It would sound more natural if it didn't used an extended slider and had a circle on the downbeat.
00:56:785 - missing crucial note
01:03:791 (2,3) - this is the only time in the kiai you do this. Stack this on the slider end instead and move 01:04:019 (4) - appropriately
01:11:100 - also missing note?
01:14:374 (1,2) - It would honestly fit better if you didn't use an extended slider on parts like this
01:20:923 (2) - this should really be a stream....
01:43:156 (1) - this 1/2 slider just shows that you have no idea whether to make this all 1/4 or all 1/2 and so its just awkward sitting there in the middle of a 1/4 sequence
01:43:765 (1) - due to the continous 1/2 drum beats going on, this extended slider has no place here and just sounds awkward
01:52:293 (1,2,1) - this is just weird... the 1/4 slider is overmapped on the sliderend and its missing a note here 01:52:522 - and its just off
01:52:902 (5) - same reason as 01:43:156 (1) -
02:06:912 (1) - slider should really be a stream again
02:14:374 (2,3) - this really sounds like 02:14:527 (3) - should be on 02:14:374 (2) - instead due to your emphasis on the vocalist. Also the slider is poorly designed compared to the other ones with nodes on them and it would be better if you made the slider symmetrical instead
02:14:983 (4,5) - Just my opinion, but I wouldn't bother with the double here. Using a triple would be better instead as it keeps the beat going better. This double just disrupts pacing
02:26:405 (1,2) - that's, quite a change up except you're still ignoring notes under those sliders
02:28:841 (1) - same as 02:14:374 (3) - on slider design
02:31:582 (2) - and 02:32:953 (2) - the red tick or white tick is a bit too strong to just simply ignore with a slider
02:59:146 (1,2) - shouldn't these two objects swap NC's?
03:06:608 (1,2,3,4) - A 5 note 1/4 string would be more suitable then just a 1/2 jump into a triple
It's a nice map, it's just that there are questionable rhythm choices that alternatives would fit better than what you currently have.
00:55:339 (1) - Unsnapped sliderend
Slider Design:
Some of the sliders look a bit off or do something cool, but fails to do so. For instance...
- 01:06:303 (3) - looks a bit off in symmetry
- 01:28:537 (4) - ^
- 01:58:384 (1) - ^
- 02:27:471 (1) - ^
- 02:14:374 (3) - What was this suppose to do? Shouldn't it be symmetrical on itself?
- 02:28:841 (1) - ^
- 03:07:674 (1) - ^
- 03:27:166 (1) - ^
Other things:
00:42:090 (3) - there's no reason to ignore the red tick which has a drum here. You mapped it before at 00:39:806 (3) - so ignoring this seems off in comparison
00:44:527 (4) - same here
00:47:115 (1,3) - sliderends are overmapped. Just so you know
00:51:075 (6) - a lot of this section is emphasized on the vocalist. This just skips him instead and plays strange due to that and the extended slider just does not work here at all
00:54:882 (2,3) - again, this just sounds string even though I see what you were intending. It would sound more natural if it didn't used an extended slider and had a circle on the downbeat.
00:56:785 - missing crucial note
01:03:791 (2,3) - this is the only time in the kiai you do this. Stack this on the slider end instead and move 01:04:019 (4) - appropriately
01:11:100 - also missing note?
01:14:374 (1,2) - It would honestly fit better if you didn't use an extended slider on parts like this
01:20:923 (2) - this should really be a stream....
01:43:156 (1) - this 1/2 slider just shows that you have no idea whether to make this all 1/4 or all 1/2 and so its just awkward sitting there in the middle of a 1/4 sequence
01:43:765 (1) - due to the continous 1/2 drum beats going on, this extended slider has no place here and just sounds awkward
01:52:293 (1,2,1) - this is just weird... the 1/4 slider is overmapped on the sliderend and its missing a note here 01:52:522 - and its just off
01:52:902 (5) - same reason as 01:43:156 (1) -
02:06:912 (1) - slider should really be a stream again
02:14:374 (2,3) - this really sounds like 02:14:527 (3) - should be on 02:14:374 (2) - instead due to your emphasis on the vocalist. Also the slider is poorly designed compared to the other ones with nodes on them and it would be better if you made the slider symmetrical instead
02:14:983 (4,5) - Just my opinion, but I wouldn't bother with the double here. Using a triple would be better instead as it keeps the beat going better. This double just disrupts pacing
02:26:405 (1,2) - that's, quite a change up except you're still ignoring notes under those sliders
02:28:841 (1) - same as 02:14:374 (3) - on slider design
02:31:582 (2) - and 02:32:953 (2) - the red tick or white tick is a bit too strong to just simply ignore with a slider
02:59:146 (1,2) - shouldn't these two objects swap NC's?
03:06:608 (1,2,3,4) - A 5 note 1/4 string would be more suitable then just a 1/2 jump into a triple
It's a nice map, it's just that there are questionable rhythm choices that alternatives would fit better than what you currently have.
moph's Insane
[moph's Insane]
Extended sliders:
There are some extended sliders that just feel tacked on and contribute very little to the song overall or just flat out don't fit into the rhythm. Please explain why these are the way they are.
- 00:20:770 (1) -
- 00:22:141 (1) -
- 00:41:938 (2) -
- 00:54:120 (3) -
- 01:07:826 (3) - the vocals end earlier by 1/4. This isn't necessary
- 03:03:258 (2) - what is this supposed to map to?
- 03:27:166 (1) - this just ignored the downbeat
- 03:30:669 (4) -
etc etc...
Not to mention, a lot of these extended sliders feel like you did it whenever you wanted to and not by a consistent vocal hold or not.
Other things:
00:29:298 - a lot of your mapping is emphasized on the vocalist. Ignoring this is inconsistent with what you did here and so adding a note would be recommanded
00:36:760 (1,1) - was it really necessary to hide a whole slider under another slider. There's really no reason supported by the song to do this anyways
01:06:836 (6,7,8) - the 1/4 sliders also feel tacked on because you are basically mapping 1/4 sounds when its just the vocalist singing 1/2's. It's unnecessary to map these with sliders
01:20:923 (2) - Suggestion: stack the circle on 01:21:075 (3) - and make a triple out of it. It'll fit better rhythmically
02:14:679 - only time where you ignored the vocalist in this kiai
Not much, but there are questionable choices that seem like you don't know what you're doing. NC choices are also odd at times, but I'm not an expert on that.
Extended sliders:
There are some extended sliders that just feel tacked on and contribute very little to the song overall or just flat out don't fit into the rhythm. Please explain why these are the way they are.
- 00:20:770 (1) -
- 00:22:141 (1) -
- 00:41:938 (2) -
- 00:54:120 (3) -
- 01:07:826 (3) - the vocals end earlier by 1/4. This isn't necessary
- 03:03:258 (2) - what is this supposed to map to?
- 03:27:166 (1) - this just ignored the downbeat
- 03:30:669 (4) -
etc etc...
Not to mention, a lot of these extended sliders feel like you did it whenever you wanted to and not by a consistent vocal hold or not.
Other things:
00:29:298 - a lot of your mapping is emphasized on the vocalist. Ignoring this is inconsistent with what you did here and so adding a note would be recommanded
00:36:760 (1,1) - was it really necessary to hide a whole slider under another slider. There's really no reason supported by the song to do this anyways
01:06:836 (6,7,8) - the 1/4 sliders also feel tacked on because you are basically mapping 1/4 sounds when its just the vocalist singing 1/2's. It's unnecessary to map these with sliders
01:20:923 (2) - Suggestion: stack the circle on 01:21:075 (3) - and make a triple out of it. It'll fit better rhythmically
02:14:679 - only time where you ignored the vocalist in this kiai
Not much, but there are questionable choices that seem like you don't know what you're doing. NC choices are also odd at times, but I'm not an expert on that.
Mikii's Hard
[Mikii's Hard]
00:07:522 (4) - Hard players aren't going to be able to know this is 1/1 and not a 3/2 rhythm. Stack the 4 onto the 3 to fix that.
00:07:978 (1) - it doesn't make sense why this wouldn't be a triple.
00:09:349 (3) - you should avoid this overlap since it just looks bad and unintentional and adjust next few objects accordingly
00:14:374 - this whole section is derived from a continuous plays of 1/2's. Why of all things is this not filled out and now suddenly a 1/1.
00:38:740 (4,5) - the spacing change is just random. It's not a part of pattern, it's just, there. Bring 00:38:740 (4,5) - more closer to each other
00:57:014 (4) - add a reverse. The 1/1 is just bad to hear simply because there's a 1/2 easily mappable
00:59:298 (1,2,1,2,3) - idk how I feel about this. Would players of this caliber be able to read these antijumps
01:31:430 - there's no reason not to map this note
01:47:268 (1) - slider isn't symmetrical
01:49:095 (2,3,4) - why is this a triple despite the song having no support for the 1/4
01:50:390 (3) - ^ but no sound too
02:59:298 (1,2) - this is a first... Wouldn't hard players be surprised by this and screw up their rhtyhm since this is the first time the exteneded slider has appeared. Not only that, theres a stack underneath it and so its also not very friendly either. Make 02:59:603 (2) - closer to the slider and remove the stacking away from this.
02:59:603 (2,5,1) - also another confusing one. It is basically the same reason as above except its with an overlap that also happens the first time and is done in a way that confuses more players than it needs to. just stack 03:01:582 (1) - under the sliderend and adjust blanekt accordingly.
03:01:582 (1,2,1) - I'm not sure about the spacing here.... Do you have playtester opinions
The map tries to do new things at the end and does not introduces them well. It also feels tacked on. Perhaps adding more of these techniques (extended sliders, 1/4 slider to 1/4 slider) in the second kiai would help.
00:07:522 (4) - Hard players aren't going to be able to know this is 1/1 and not a 3/2 rhythm. Stack the 4 onto the 3 to fix that.
00:07:978 (1) - it doesn't make sense why this wouldn't be a triple.
00:09:349 (3) - you should avoid this overlap since it just looks bad and unintentional and adjust next few objects accordingly
00:14:374 - this whole section is derived from a continuous plays of 1/2's. Why of all things is this not filled out and now suddenly a 1/1.
00:38:740 (4,5) - the spacing change is just random. It's not a part of pattern, it's just, there. Bring 00:38:740 (4,5) - more closer to each other
00:57:014 (4) - add a reverse. The 1/1 is just bad to hear simply because there's a 1/2 easily mappable
00:59:298 (1,2,1,2,3) - idk how I feel about this. Would players of this caliber be able to read these antijumps
01:31:430 - there's no reason not to map this note
01:47:268 (1) - slider isn't symmetrical
01:49:095 (2,3,4) - why is this a triple despite the song having no support for the 1/4
01:50:390 (3) - ^ but no sound too
02:59:298 (1,2) - this is a first... Wouldn't hard players be surprised by this and screw up their rhtyhm since this is the first time the exteneded slider has appeared. Not only that, theres a stack underneath it and so its also not very friendly either. Make 02:59:603 (2) - closer to the slider and remove the stacking away from this.
02:59:603 (2,5,1) - also another confusing one. It is basically the same reason as above except its with an overlap that also happens the first time and is done in a way that confuses more players than it needs to. just stack 03:01:582 (1) - under the sliderend and adjust blanekt accordingly.
03:01:582 (1,2,1) - I'm not sure about the spacing here.... Do you have playtester opinions
The map tries to do new things at the end and does not introduces them well. It also feels tacked on. Perhaps adding more of these techniques (extended sliders, 1/4 slider to 1/4 slider) in the second kiai would help.
Little's Normal
[Little's Normal]
There's not much in this difficulty so the only things I am going to point out are patterns that could be concerning.
00:51:684 (4) - its a 1/1 stack. This is also after a set of 1/1 sliders with 1/2 in between. Don't you think its a bit complicated for a intermediate to play this
02:14:679 (5) - the slider just sounds awkward. Like the sliderend starts a vocal set, but it doesn't continue it. If you had a note on the white tick, it would just sound better imo
02:46:354 (5,6) - focusing on the vocals is more suitable. Slider 5 just ends abruptly. One way is to extend slider 5 to the red tick and add two 1/2's allowing for a better rhythm scheme.
Not much to talk about. I just do not have the motivation to test out a normal or easy today. Rhythms can definitely be changed to fit more into the song, but it's solid overall.
There's not much in this difficulty so the only things I am going to point out are patterns that could be concerning.
00:51:684 (4) - its a 1/1 stack. This is also after a set of 1/1 sliders with 1/2 in between. Don't you think its a bit complicated for a intermediate to play this
02:14:679 (5) - the slider just sounds awkward. Like the sliderend starts a vocal set, but it doesn't continue it. If you had a note on the white tick, it would just sound better imo
02:46:354 (5,6) - focusing on the vocals is more suitable. Slider 5 just ends abruptly. One way is to extend slider 5 to the red tick and add two 1/2's allowing for a better rhythm scheme.
Not much to talk about. I just do not have the motivation to test out a normal or easy today. Rhythms can definitely be changed to fit more into the song, but it's solid overall.
Easy
[Easy]
3/2 Rhythms:
Most of the time, a beginner has no grasp on what the basic beat is. There are tons of places where you placed a 3/2 rhythm and I don't think a beginner first time player is going to do well because of that. Alternatives are listed below
- 00:10:567 (4,1) - Mapping to the beat is the easiest way to do this, but it also hurts the rhythm scheme.
- 00:13:004 (4,1) - ^
- 00:14:831 (3,1) - ^ etc etc....
- 00:38:740 (2,3) - this is avoidable by mapping the vocals instead
Other things:
01:32:648 (1,2) - this is a weird rhythm. I don't think mapping this part is worth it
01:48:638 - this just sounds off overall. It would be better to switch the 1/1's to the red ticks instead. Extend the slider to the red tick and when you want to go back, have another 3/2 slider back to the white tick
02:09:349 (3,1) - I'm also concerned when a player can't see the slider end. It's nothing for older players, but since this is for a beginner. It's a bit daunting to not be able to see where the slider ends causing panic
That's most of the major things the map has and honestly, I have no idea if using 3/2 is even acceptable here.
3/2 Rhythms:
Most of the time, a beginner has no grasp on what the basic beat is. There are tons of places where you placed a 3/2 rhythm and I don't think a beginner first time player is going to do well because of that. Alternatives are listed below
- 00:10:567 (4,1) - Mapping to the beat is the easiest way to do this, but it also hurts the rhythm scheme.
- 00:13:004 (4,1) - ^
- 00:14:831 (3,1) - ^ etc etc....
- 00:38:740 (2,3) - this is avoidable by mapping the vocals instead
Other things:
01:32:648 (1,2) - this is a weird rhythm. I don't think mapping this part is worth it
01:48:638 - this just sounds off overall. It would be better to switch the 1/1's to the red ticks instead. Extend the slider to the red tick and when you want to go back, have another 3/2 slider back to the white tick
02:09:349 (3,1) - I'm also concerned when a player can't see the slider end. It's nothing for older players, but since this is for a beginner. It's a bit daunting to not be able to see where the slider ends causing panic
That's most of the major things the map has and honestly, I have no idea if using 3/2 is even acceptable here.