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Doctor P - Tetris

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Topic Starter
lcfc
This map has been deleted on the request of its creator. It is no longer available.
MondoKuma
Hey! I wanted to let you know that if you want this to ever get ranked you need to reduce the kbs this song has to 128 kbs!


You can do this with Audacity or any other music editing program but This is an essential part of getting maps ranked
Topic Starter
lcfc

MondoKuma wrote:

Hey! I wanted to let you know that if you want this to ever get ranked you need to reduce the kbs this song has to 128 kbs!


You can do this with Audacity or any other music editing program but This is an essential part of getting maps ranked
Thanks! I was about to edit my post asking how to reduce kbs! I guess I don't need to anymore ;)
Sakujo
GENERAL


- I feel that the slider speed is too fast for a 1.33. As a small test, from 00:13:733 to 00:17:211 I changed the slider speed to 0.50x and the Slider velocity to 1.50 and on 2 ticks and it feels more comfortable for a 1* map. (Clearly this is my opinion, this isn't me telling you what to do).

- 00:26:667 to 00:27:096 possibly replaced with another slider as it seems perfect distance and time for a slider?

- 00:48:157 flip horizontally, feels better.

- Lower CS to 2.5

- Possibly raise the custom hitsound volume you have by a tiny bit? (override?) Sounds nice but very very soft, so maybe a tad louder.

OVERALL, pretty simple and pretty nice :) Also, the custom hitsound overrides are nice and well blended. Flows pretty smoothly for a 1* map.
Topic Starter
lcfc

Extreme wrote:

GENERAL


- I feel that the slider speed is too fast for a 1.33. As a small test, from 00:13:733 to 00:17:211 I changed the slider speed to 0.50x and the Slider velocity to 1.50 and on 2 ticks and it feels more comfortable for a 1* map. (Clearly this is my opinion, this isn't me telling you what to do).

- 00:26:667 to 00:27:096 possibly replaced with another slider as it seems perfect distance and time for a slider?

- 00:48:157 flip horizontally, feels better.

- Lower CS to 2.5

- Possibly raise the custom hitsound volume you have by a tiny bit? (override?) Sounds nice but very very soft, so maybe a tad louder.

OVERALL, pretty simple and pretty nice :) Also, the custom hitsound overrides are nice and well blended. Flows pretty smoothly for a 1* map.
Thanks for your mod ^-^ I had a friend of mine who is a part of the community for like three days, and he got almost SS. I've tested the map several times, and I think the slider speed is good enough, as I give time for the player to move onto the other. BUT I will keep this in mind, and maybe implement it one time when I am not that bored to resnap everything. For the hitsounds they are already in max volume and normal too. It's kinda weird, but I believe it's probably the song itself. For the CS, how do I make it be between 2 and 3? o.o
Everything else was added and it's better now, thanks again!
Sakujo

haroderm13 wrote:

Extreme wrote:

GENERAL


- I feel that the slider speed is too fast for a 1.33. As a small test, from 00:13:733 to 00:17:211 I changed the slider speed to 0.50x and the Slider velocity to 1.50 and on 2 ticks and it feels more comfortable for a 1* map. (Clearly this is my opinion, this isn't me telling you what to do).

- 00:26:667 to 00:27:096 possibly replaced with another slider as it seems perfect distance and time for a slider?

- 00:48:157 flip horizontally, feels better.

- Lower CS to 2.5

- Possibly raise the custom hitsound volume you have by a tiny bit? (override?) Sounds nice but very very soft, so maybe a tad louder.

OVERALL, pretty simple and pretty nice :) Also, the custom hitsound overrides are nice and well blended. Flows pretty smoothly for a 1* map.
Thanks for your mod ^-^ I had a friend of mine who is a part of the community for like three days, and he got almost SS. I've tested the map several times, and I think the slider speed is good enough, as I give time for the player to move onto the other. BUT I will keep this in mind, and maybe implement it one time when I am not that bored to resnap everything. For the hitsounds they are already in max volume and normal too. It's kinda weird, but I believe it's probably the song itself. For the CS, how do I make it be between 2 and 3? o.o :cry:
Everything else was added and it's better now, thanks again!



Ahhhh. Okay fair enough, as I said, slider speed was my opinion ^.^
I've managed to SS your song with all mods in, pretty easy, that's why I thought it felt too fast for a 1.33* map :P

Ah, okay, well the hitsounds aren't too low, it would have been nicer to hear them better that's all.

As for the CS, HOLD SHIFT while sliding it to become more accurate and get it imbetween snaps :)
Topic Starter
lcfc
Ahhhh. Okay fair enough, as I said, slider speed was my opinion ^.^
I've managed to SS your song with all mods in, pretty easy, that's why I thought it felt too fast for a 1.33* map :P

Ah, okay, well the hitsounds aren't too low, it would have been nicer to hear them better that's all.

As for the CS, HOLD SHIFT while sliding it to become more accurate and get it imbetween snaps :)
Done, and thanks again! ^.^
Topic Starter
lcfc
I still feel like the offset is kinda.. not excellent. Would appreciate if helped with that. Once this is solved, I will start the other diffs. ;)

Actually, now that I've tried this many times and silver SS'd this atleast 10 times, I believe it's time to start a new difficulty. So expect one coming soon!
12Jan21
Hello~

[No kudosu >.<]

As I see, you're making... pretty hard difficulty... so, I wanna say, that if you want to get this ranked, you'l need to also add Normal and Hard difficulties... If you're doing Extra difficulty right now, then you'l need to add Normal, Hard and Insane difficulties.

One thing to Easy difficulty: Slider velocity is pretty high for Easy... But it's 140bpm and really easy, so I hope it's fine :D
Topic Starter
lcfc

12Jan21 wrote:

Hello~

[No kudosu >.<]

As I see, you're making... pretty hard difficulty... so, I wanna say, that if you want to get this ranked, you'l need to also add Normal and Hard difficulties... If you're doing Extra difficulty right now, then you'l need to add Normal, Hard and Insane difficulties.

One thing to Easy difficulty: Slider velocity is pretty high for Easy... But it's 140bpm and really easy, so I hope it's fine :D
Hey!

I'm basically making this diff just to see how decent I am on making such diffs, let's say... a test. Of course the map isn't half finished, and more and easier difficulties will definitely be added. :P

About the slider velocity, this has been said before, and I have kept this in mind. I might remap and resnap the diff when I am not bored.

I would give you kudosu :c
12Jan21
Small mod...
[Easy] 00:21:079 (2) - slider end at 00:21:509
00:42:999 (3) - move to x:408 y:228 (stack)
00:44:288 (4) - I think this is really far
01:45:126 (3) - ^


[WIP]00:29:998 (3,4,5) - move them closer...
00:38:218 (2) - slider should start at 00:38:271 -, end at 00:38:486
00:38:647 (3) - move to 00:38:701
(now 1/12 beat snap starts...)
00:41:871 (2) - move to 00:41:853
00:42:032 (3) - move to 00:41:996
00:42:748 (2) - move to 00:42:712
00:42:892 (3) - move to 00:42:856
00:43:590 (2) - move to 00:43:572
00:43:751 (3) - move to 00:43:715
00:44:020 (2) - move to 00:44:002
00:44:181 (3) - move to 00:44:145


That's all for now (:
Topic Starter
lcfc

12Jan21 wrote:

Small mod...
[Easy] 00:21:079 (2) - slider end at 00:21:509
00:42:999 (3) - move to x:408 y:228 (stack)
00:44:288 (4) - I think this is really far
01:45:126 (3) - ^
All fixed :)


[WIP]00:29:998 (3,4,5) - move them closer...
00:38:218 (2) - slider should start at 00:38:271 -, end at 00:38:486
00:38:647 (3) - move to 00:38:701
(now 1/12 beat snap starts...)
00:41:871 (2) - move to 00:41:853
00:42:032 (3) - move to 00:41:996
00:42:748 (2) - move to 00:42:712
00:42:892 (3) - move to 00:42:856
00:43:590 (2) - move to 00:43:572
00:43:751 (3) - move to 00:43:715
00:44:020 (2) - move to 00:44:002
00:44:181 (3) - move to 00:44:145
Gotta thank you extremely much for this, timing is going to be way smoother now.


That's all for now (:
winnerspiros
Small Mod

[General]
Change offset to 14 and fix already placed timings,preview point,hit objects.
Consider mapping 00:00:014 - 00:13:728 it's quite a long intro. Maybe a spinner or something before hit objects.
Bg preffered at 1366x768 I made a better one here if you want :Img
Add Tags like dubstep,{album meta} etc.

[Easy]
Go for more standard diff settings like cs3,ar2-3,od2-3,hp2-3
Other than that I think you are ok.Try to add longer sliders,jumps when there is no beat,and keep the distance snap.





Sorry I couldnt help more but it's better to mod when mapset is finished.
Sorry the new mp3 it's longer but it's much better now imo :?
Good Luck with map! :)
Topic Starter
lcfc

winnerspiros wrote:

Small Mod

[General]
Change offset to 14 and fix already placed timings,preview point,hit objects. Done. Suprisingly didn't need to resnap the whole map lol.
Consider mapping 00:00:014 - 00:13:728 it's quite a long intro. Maybe a spinner or something before hit objects. A spinner is a good idea indeed. Though it didn't take much space or it would be too big after.
Bg preffered at 1366x768 I made a better one here if you want :Img Done, and thanks for the bg!
Add Tags like dubstep,{album meta} etc. Done, I think

[Easy]
Go for more standard diff settings like cs3,ar2-3,od2-3,hp2-3 Got everything to 3 besides cs because the pattern it follows is too easy already, about cs I prefer leaving it like it is.
Other than that I think you are ok.Try to add longer sliders,jumps when there is no beat,and keep the distance snap. Yep, I corrected some small bits.





Sorry I couldnt help more but it's better to mod when mapset is finished. Planning to finish the mapset soon, hopefully lol, but you've helped alot already!
Sorry the new mp3 it's longer but it's much better now imo :? It is much better indeed. Not only the quality, but it's more fun making bigger-on-length maps.
Good Luck with map! :)
Thanks for the mod! ^-^
Topic Starter
lcfc
Meh, I had the feeling this would not be successful anyway. All I've got to say is... rip kudos

Map graveyarded. I GIVE YOU FULL PERMISSION TO CONTINUE THIS AND EVEN UPLOAD THIS AS IT IS YOUR MAP. But it'd be nice if you linked to the original "founder" if did so.
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