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DJ-M - Sorrow

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Topic Starter
-Edge-
This beatmap was submitted using in-game submission on domenica 24 gennaio 2016 at 17:19:31

Artist: DJ-M
Title: Sorrow
Source: Newgrounds
Tags: dj m sorrow newgrounds lullaby solo instrumental
BPM: 145,2
Filesize: 4420kb
Play Time: 01:57
Difficulties Available:
  1. Easy (1,29 stars, 89 notes)
  2. Hard (1,88 stars, 140 notes)
Download: DJ-M - Sorrow
Information: Scores/Beatmap Listing
---------------
Easy - 100% done by me (hitsounds missing)
Hard - 100% done by me (hitsounds missing)

Good hitsounds library needed!
Mapset probably done, waiting for more mods.
Stick2Glue
Only my second mod, so don't expect revolutionary changes. Might be imperfect; if it is, apologies.

Easy
Really, I can't see anything wrong here. Other than a few sliders, the map is certainly well made. (Or maybe it's just my inexperience :p) Only thing I would like is that you would map the song until 89%, since the lead melody ends around that point as well.

Hard
00:21:870 (4) - For the song's sake, you might as well make this a repeat slider, since you already put 00:20:218 (2) a few seconds before.

00:39:226 (2) - Perfectly fine if you want to retain the slider as it is, but I would end the slider on the first tick to reflect the melody better.

00:39:226 (2) - Don't think any newbie can snap that fast just yet. A repeat slider might be best. If you really want to use three hitcircles, stack them (like this: 00:45:424 (1,2,3) )

00:48:730 (2,3,4) - Same problem as before.

01:05:672 (1,2,3) - Ditto.

01:16:416 (1,2,3) - You sure love triangles, don't you? If it's a 3.5 star map, it would've been ok.

01:18:482 (1,2,3) - Since you have stacked hitcircles before (example: 00:45:424 (1,2,3)), players would think the 2 hitcircles would be a beat apart.

01:32:532 (1,2,3) - I guess they COULD be alright, but I would still put them closer.

01:43:689 (3,4,5) - Been there, done that. Triangles.

Just my opinion on this map. Good luck!
Topic Starter
-Edge-

TheRandomBeat wrote:

Only my second mod, so don't expect revolutionary changes. Might be imperfect; if it is, apologies.

Easy
Really, I can't see anything wrong here. Other than a few sliders, the map is certainly well made. (Or maybe it's just my inexperience :p) Only thing I would like is that you would map the song until 89%, since the lead melody ends around that point as well.The reason I didn't map until 89% because I'm terrible when it comes to finding and setting points where the BPM falls down. In Hard diff, I tried to map there with those triangle hitcircles but they're not that accurate. Will try to find help on how to do that. But still thanks for pointing out :D

Hard
00:21:870 (4) - For the song's sake, you might as well make this a repeat slider, since you already put 00:20:218 (2) a few seconds before. Fixed

00:39:226 (2) - Perfectly fine if you want to retain the slider as it is, but I would end the slider on the first tick to reflect the melody better. Yeah, would sound better. Fixed

00:39:226 (2) - Don't think any newbie can snap that fast just yet. A repeat slider might be best. If you really want to use three hitcircles, stack them (like this: 00:45:424 (1,2,3) ) Stacked them.

00:48:730 (2,3,4) - Same problem as before. Replaced it with a slider instead :D

01:05:672 (1,2,3) - Ditto. Replaced with a repeat slider and space-snapped the rest of the pattern to it.

01:16:416 (1,2,3) - You sure love triangles, don't you? If it's a 3.5 star map, it would've been ok. Stacked them.

01:18:482 (1,2,3) - Since you have stacked hitcircles before (example: 00:45:424 (1,2,3)), players would think the 2 hitcircles would be a beat apart. Not sure if I did the right thing, but I added another hitcircle between 01:18:482 (1) - and 01:19:308 (3) - so the player won't get lost in the beat.

01:32:532 (1,2,3) - I guess they COULD be alright, but I would still put them closer. Space-snapped them and put closer this slider 01:33:358 (4) -

01:43:689 (3,4,5) - Been there, done that. Triangles. Stacked them.


Just my opinion on this map. Good luck!
All fixes are in the boxes.
Thanks for the mod!

PS: another fellow geometrician right there :P :oops:
Stick2Glue
This is my timing on the song (Hard Diff)

1. Offset: 1,623ms BPM: 145.20
2. Offset: 106,994ms BPM: 141.00 (Measure (Based on BPM 145.20) 63 : 3
3. Offset: 108,270ms BPM: 137.00 (Measure (Based on BPM 145.20) 64 : 2

Use the offset here to really fit the music.

Hope this helps!
Topic Starter
-Edge-

TheRandomBeat wrote:

This is my timing on the song (Hard Diff)

1. Offset: 1,623ms BPM: 145.20
2. Offset: 106,994ms BPM: 141.00 (Measure (Based on BPM 145.20) 63 : 3
3. Offset: 108,270ms BPM: 137.00 (Measure (Based on BPM 145.20) 64 : 2

Use the offset here to really fit the music.

Hope this helps!
Worked perfectly! Thanks a lot :D
Stick2Glue
No problem!

P.S.:Can I ask, how did you give me TWO kudosu?
Topic Starter
-Edge-

TheRandomBeat wrote:

No problem!

P.S.:Can I ask, how did you give me TWO kudosu?
Actually, dunno :o
I think it's random.
Electoz
Hi, from my modding queue~ If you have any questions you can ask me in game.

[General]

  1. Don't forget to put a preview point in both difficulties.
  2. Uncheck widescreen support and letterbox during breaks in song setup because they're unnecessary for this song.
  3. The bitrate for your mp3. file is 256 kb/s, which is above the maximum of 192 kb/s. (Unrankable)
  4. Recommended BG size should be either 1024*768 or 1366*768 .
  5. You should have your own hitsounds for this song.
[Easy]

  1. OD and HP should be 1 at the very least.
  2. Well, there are some spacing errors and you should fix them.
  3. 00:13:193 - I would start the map here instead of 00:14:846 .
  4. 00:37:160 (5,7) - Try not to overlap them.
  5. 00:49:556 (4,5) - Make the same shape here for a better symmetry.
  6. 00:53:275 (2,5,6) - Blanket fix. Same applies to 01:06:085 (3,4) .
  7. 01:08:151 (5) - Kicksliders with 2 kicks or more aren't recommended in Easy/Normal. Same applies to 01:28:399 (4) .
  8. 01:53:525 - I would start a spinner here and end it here 01:57:029 .
  9. Stacked objects aren't allowed in Easy. Also, you leave some empty spaces for nothing like 00:56:581 - 01:09:804 ,(Actually, there's more but I'm too lazy to spam all of them) so I would recommend you to map those empty parts because to left those out it will be kinda boring(even for beginners) .
[Hard]

  1. Hard with a 1.88 star rating? Should be named to Normal imo. Also, OD and HP are surprisingly high for a 1.88 map.
  2. 00:29:722 (4) - Is there any reason to make a red node on the tail? Just a regular straight slider is enough.
  3. 00:45:631 (2) - This doesn't match anything in the song imo. Same applies to some stacks a few seconds later.
  4. 01:23:441 (1,2,3) - The spacing here is pretty confusing. 01:24:061 (2,3) should have a smaller spacing than 01:23:441 (1,2) due to beat spacing difference.
Well, tbh this map might need some effort to get through, so don't give up just yet and good luck~!

PS. You will automatically get 2 kudosu(s) if the thread has been inactive for a week or longer.
Topic Starter
-Edge-

Electoz wrote:

Hi, from my modding queue~ If you have any questions you can ask me in game.

[General]

  1. Don't forget to put a preview point in both difficulties.
  2. Uncheck widescreen support and letterbox during breaks in song setup because they're unnecessary for this song.
  3. The bitrate for your mp3. file is 256 kb/s, which is above the maximum of 192 kb/s. (Unrankable)
  4. Recommended BG size should be either 1024*768 or 1366*768 .
  5. You should have your own hitsounds for this song.
[Easy]

  1. OD and HP should be 1 at the very least. Fixed
  2. Well, there are some spacing errors and you should fix them.
  3. 00:13:193 - I would start the map here instead of 00:14:846 . Fixed, but not sure if the spacing is correct.
  4. 00:37:160 (5,7) - Try not to overlap them. Fixed, kinda.
  5. 00:49:556 (4,5) - Make the same shape here for a better symmetry. Fixed.
  6. 00:53:275 (2,5,6) - Blanket fix. Same applies to 01:06:085 (3,4) . What does that mean? Sorry for by extreme "noobyness".
  7. 01:08:151 (5) - Kicksliders with 2 kicks or more aren't recommended in Easy/Normal. Same applies to 01:28:399 (4) . 01:08:151 - Fixed by taking 1 kick away and putting a hitcircle below. 01:28:399 - Didn't have any ideas on how to fix this one, sorry.
  8. 01:53:525 - I would start a spinner here and end it here 01:57:029 . Fixed.
  9. Stacked objects aren't allowed in Easy. Also, you leave some empty spaces for nothing like 00:56:581 - 01:09:804 ,(Actually, there's more but I'm too lazy to spam all of them) so I would recommend you to map those empty parts because to left those out it will be kinda boring(even for beginners) .
Didn't know stacks were not allowed in easy :o. Fixed. And yep, tried to fill in with something all the empty gaps. I didn't map them originally because there wasn't any beat "flowing" so I thought it would be pointless. But yet I did fix em, thanks :b

[Hard]

Just wanted to point out that this IS a hard diff, or at least it's supposed to be. Dunno, osu is drunk and gives 1.88 to a 6.5 AR and 3.4 CS which imo is enough for a Hard diff. :b Unless more people tell me that, I'll keep the name diff Hard.

  1. Hard with a 1.88 star rating? Should be named to Normal imo. Also, OD and HP are surprisingly high for a 1.88 map.
  2. 00:29:722 (4) - Is there any reason to make a red node on the tail? Just a regular straight slider is enough. Probably made that by mistake xD. Fixed.
  3. 00:45:631 (2) - This doesn't match anything in the song imo. Same applies to some stacks a few seconds later. All these stacks are just for the sake/difficulty of it. As I mentioned above I wanted to make a hard diff so I decided to put there stacks. Most of maps also do that anyways, even if it doesn't represent any beat tick ._.
  4. 01:23:441 (1,2,3) - The spacing here is pretty confusing. 01:24:061 (2,3) should have a smaller spacing than 01:23:441 (1,2) due to beat spacing difference.I guess people call them "jumps". Desu ne?
Well, tbh this map might need some effort to get through, so don't give up just yet and good luck~!

PS. You will automatically get 2 kudosu(s) if the thread has been inactive for a week or longer.
Will fix the mp3 and BG stuff soon. As for now, thanks for the mod!
mraihani
01:26:746 - add uninherited time w/ same bpm

no kudoses
Stick2Glue
Nothing to do, so might as well mod your map for a second time.

These are all my thoughts; feel free to reject these.

Easy
Overall: You should give the player a better"feeling" of the song's rhythm using the hitsounds. More so that this is an easy difficulty.

00:15:672 (4,5,6) - I would either let the "5" slider start on the melody and eliminate the "6", or (doing the same for the 5) shorten the 5.

00:20:218 (8,1) - Add a hitcircle inbetween these notes for the sake of complementing the melody

00:21:870 (2,3,4) - Same as issue #1, I think you can figure how to solve this yourself.

00:38:399 (6) - Issue #1, let the start of the slider be on the same beat as the melody.

00:59:061 (2) - I would make this a repeat slider.

01:10:218 (7,1) - This jump is a big NO for an easy diff.

01:28:399 (4) - I've read somewhere that a repeat slider should not have more than one or two repeats. Then again, I may be retarded.

01:46:994 (2) - Issue #1.

Oh, and can I make a guest diff? I like this song so much!
Topic Starter
-Edge-

TheRandomBeat wrote:

Nothing to do, so might as well mod your map for a second time.

These are all my thoughts; feel free to reject these.

Easy
Overall: You should give the player a better"feeling" of the song's rhythm using the hitsounds. More so that this is an easy difficulty.

00:15:672 (4,5,6) - I would either let the "5" slider start on the melody and eliminate the "6", or (doing the same for the 5) shorten the 5. Tried to fix this but I might've screw up the spacing in the process...

00:20:218 (8,1) - Add a hitcircle inbetween these notes for the sake of complementing the melody Fixed ^^"

00:21:870 (2,3,4) - Same as issue #1, I think you can figure how to solve this yourself. Moved the 3* slider a little ahead and shortened the 4* one. Sounds better!

00:38:399 (6) - Issue #1, let the start of the slider be on the same beat as the melody. Had to re-do the spacing on the few following patterns to fix this. Hope it actually looks more playable ^^"

00:59:061 (2) - I would make this a repeat slider. Hmm dunno about this one, sounds fine to me without repeating it.

01:10:218 (7,1) - This jump is a big NO for an easy diff. This is not a jump. I checked and it's snapped.

01:28:399 (4) - I've read somewhere that a repeat slider should not have more than one or two repeats. Then again, I may be retarded. Issue already pointed out by Electoz, didn't know how to fix it ^^"

01:46:994 (2) - Issue #1. Fixed.


Oh, and can I make a guest diff? I like this song so much!
Yes please! I'm actually happy about someone showing interest to this map and making a GD ^^
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