BoA - MASAYUME CHASING

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Total Posts
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Topic Starter
-Nya-
This beatmap was submitted using in-game submission on 21 March 2016 at 08:26:44 PM

Artist: BoA
Title: MASAYUME CHASING
Source: フェアリーテイル
Tags: opening full version fairy tail natsu dragneel lucy heartfilia gray fullbuster erza scarlet 10nya -_t_e_n_n_y_a_- a true dream who's back? Kwon Bo Ah
BPM: 129
Filesize: 12202kb
Play Time: 03:29
Difficulties Available:
  1. Easy (1,54 stars, 221 notes)
  2. Hard (3,05 stars, 498 notes)
  3. Insane (3,79 stars, 617 notes)
  4. Normal (1,98 stars, 339 notes)


Download: BoA - MASAYUME CHASING
Information: Scores/Beatmap Listing
---------------
#12
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Love this song~! <3 NaLu for life!

Amazing SB by 10nya!~

Kalibe
Asdf
  1. Nothing special to say general, good song.


Insane :
  1. 00:27:584 (4) - This circle overlapped with 00:27:119 (2) - dislike me, really ): I highly prefer to move this object around 77|370 to avoid it thing and creates (for me) better transision to 00:27:816 (5) - .
  2. 00:27:816 (5,6,7) - Maybe this pattern i guess.
  3. 00:37:584 (5,1) - Fix blanket.
  4. 00:41:770 (4,1) - These NC should be swapped.
  5. 00:50:839 (1,2) - ^
  6. 00:51:305 (2,4) - Don't stack these circles, please. It plays boring and weird imo. I'd put (4) to 451|109, so consider it.
  7. 01:19:909 (1,3) - 01:21:770 (1,1) - Swap NC.
  8. 01:22:351 - There's a piano sound, so please - add circle here.
  9. 01:29:793 - Same thing as in ^
  10. 01:39:444 (5,1) - Swap NC.
  11. 01:46:886 (6,1) - 01:48:746 (4,1) - ^
  12. 02:13:630 (4,5) - Ouch, this is really awkward to play, awww. Prefer to move 02:13:630 (4) - around 456|298.
  13. 02:25:491 (6,7,8) - If you want map here to vocal, you should also add circle on 02:25:374 - tho.


Ok, that's all. GL -Nya- !!
Topic Starter
-Nya-

Kalibe wrote:

Asdf
  1. Nothing special to say general, good song.


Insane :
  1. 00:27:584 (4) - This circle overlapped with 00:27:119 (2) - dislike me, really ): I highly prefer to move this object around 77|370 to avoid it thing and creates (for me) better transision to 00:27:816 (5) - . Nah, the overlapping is fine and it has to be consistent with the rest of that pattern.
  2. 00:27:816 (5,6,7) - Maybe this pattern i guess. That will mess up the consistent spacing that I have going.
  3. 00:37:584 (5,1) - Fix blanket. Made a slight change.
  4. 00:41:770 (4,1) - These NC should be swapped. No, I'm following the vocals for NC's.
  5. 00:50:839 (1,2) - ^ ^
  6. 00:51:305 (2,4) - Don't stack these circles, please. It plays boring and weird imo. I'd put (4) to 451|109, so consider it. Hmm, that placement wouldn't really work.
  7. 01:19:909 (1,3) - 01:21:770 (1,1) - Swap NC. That will cause inconsistency with the previous similar pattern.
  8. 01:22:351 - There's a piano sound, so please - add circle here. Ok
  9. 01:29:793 - Same thing as in ^ Ok
  10. 01:39:444 (5,1) - Swap NC. Following vocals.
  11. 01:46:886 (6,1) - 01:48:746 (4,1) - ^ ^
  12. 02:13:630 (4,5) - Ouch, this is really awkward to play, awww. Prefer to move 02:13:630 (4) - around 456|298. Ok
  13. 02:25:491 (6,7,8) - If you want map here to vocal, you should also add circle on 02:25:374 - tho. Ok, added a circle.


Ok, that's all. GL -Nya- !!
Thanks for the mod~! :D
hanyuu_nanodesu
Hi Nya, long time not see :3
M4M from my modding Q
Happy new year btw ^^

Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

[General]
  1. Instead of using two shades of pink (color 1 and 3) maybe you can use one shade of orange for combo color like 255,185,79 (in RGB) since there's slight of orange in the background :3
  2. Yeah, the background is good, but somehow the feelings don't really match with the song, since the song is happy happy upbeat (well I don't know the meaning, but at least the rhythm is xD) but the background is Lucy crying, lol xD It's up to you, but maybe you can find some "happier" background? Like : https://i.ytimg.com/vi/Tbx27g1dw5Q/maxresdefault.jpg or http://p1.pichost.me/i/40/1635384.jpg

[Hard]
  1. Because of the slow BPM (129 is pretty slow), maybe you can reduce the AR to like 7 or 7.5 (7 would be enough and fit nicely actually). Furthermore, it should make a better diff spread since for Normal I think you will use AR 5.
  2. And HP 5 should be enough
  3. 00:41:770 (1) - I think you better place this note out of the polygon shape ( 00:41:770 (1,2,3,4,5,6,7,8) - ) because there's no vocal sound there. Maybe you can place it near the previous note (NC don't always have to be emphasized with jump) or maybe you can form a 1/2 reverse slider in these place 00:41:305 (4,5,1) - (its alright to end some slider at big white tick as long as it still fit)
  4. 00:55:258 Here's a pretty nice place to start a slider imo since the "gai" (from "egaita") not really separated into "ga" and "i" but sound as "gai" itself so it sounds like a long vocal. Furthermore this 00:55:491 (2) - don't really fit xD Simply, just ctrl+g these 00:54:793 (1,2) - that would sound better.
  5. 01:05:956 (1,2,3,4,5) - Since you used a lot of 1/2 slider at the previous rhythm, maybe you could use some circle here that follow the vocal. Like maybe http://puu.sh/mgEJ1/d70ede0e03.jpg or anyway else you like -w-
  6. 01:17:119 Are you planning not to make break at all? aww that would be pretty tiring :/ this is a nice place to add break tho...
  7. 01:50:142 Since the vocal here is the start of "sekai" (the "se") and the vocal (2) and (3) following previously was the "sakihokoru" one, they better don't get mixed in the same slider (slider (3)) so I think it would be better to remove the reverse from (3) and add a note afterwards.
  8. 01:56:421 (2,3,4) - This part, actually I would prefer if you add note at red tick so the slider would start at white tick but maybe you don't want to mix vocal with the drum here 01:56:188 (1) - , it's alright, but maybe you could change the rhythm a bit like http://puu.sh/mgF2a/51e53b2dc0.jpg because the vocal "jibun" that (2) is following shouldn't be separated with two sliders
  9. Whoops, suddenly ended xD

[Insane]
  1. I think HP 6 should be enough, HP 7 is kinda.... deadly x-x
  2. Why the intro part is easier than the Hard? xD maybe you could follow the piano more and maybe add a triplet here 00:07:816 to make it harder -w-
  3. 00:11:770 (4,1) - So this is not blanket? o-o
  4. 00:22:700 (4) - Instead of making this identical with (3), maybe you better point this downward a bit so the flow from (3) and to (5) would be better.
  5. 00:28:979 (1,2,3) - After seeing this, I think you better make this part 00:14:095 (2,3,4) - the same as you did here... I mean, not to far from each other.
  6. 00:37:119 (3,4,5,6,1) - Aww, such a imperfect star T-T why don't you place (1) at like (104, 224) for a perfect star shape? (might be imperfect tho xD)
  7. 00:42:002 (1) - Oh this is good, maybe you could do this kind of NC-ing in Hard too to differentiate between drum and vocal :D
  8. 00:50:839 (1,2,3,4,5) - Well I think instead of here, this part 00:52:002 (6,7) - worth more to use circle because there's actually vocal there...
  9. 01:00:374 (1,2,3) - Maybe you actually can use the blue tick to follow the vocal in Insane like http://puu.sh/mgFPE/538bb10699.jpg or maybe you could just use triplets http://puu.sh/mgFRb/393877fa05.jpg but I think the first option work best tho.
  10. 01:02:235 (1,2) - I mean you see here? like http://puu.sh/mgFUn/8abfcb0583.jpg
  11. 01:22:584 (4) - If you are following the piano, this note is unnecessary... Or you actually want to make stream so (1) would be emphasized better? well that's reasonable, ignore this if you do think like that.
  12. 01:35:723 (1,2,3,4,5,6) - Just make this into a perfect star. You know about ctrl+shift+D feature right?
  13. 01:50:374 (7) - You sure about this? o-o
  14. 01:55:258 (5,6) - Nazi mod : these are not perfectly parallel. Copy and paste then use ctrl+g, don't use ctrl+> twice.
  15. 02:23:514 (4,5) - Try to ctrl+g these, work better imo
  16. 02:29:095 (6,7) - ^ and other similar cases
  17. 02:37:119 Yeah, I still think this part alone for break is kinda too far... 01:17:119 this part worth to be break. But if you insist, at least add break here for easier diffs.
  18. 02:49:212 Uhh, I clearly hear drums stream... Why don't you add stream that start here and ends here 02:50:142 ? But if you don't want to make stream anyway, at least start the spinner at big white tick. It feels totally awkward currently even though it cover the vocal perfectly.
  19. 02:55:956 (3,4) - Isn't that a bit to far for a part where the music is not really big? o-o
  20. 03:03:630 (3,4,5) - I think it's better to make spacing between (4) and (5) bigger than spacing between (3) and (4)...
  21. 03:25:490 (1,2) - I think you better end them at red tick like this 03:29:212 (1) - , just add reverse for better polarity if you want.

Yoo, that's all ^^
Good luck~-w-

Edit: forgot to add list code at general x-x
SkinnyJommy
hello!! m4m from your queue

[Insane]
  1. 00:00:840 (1,2,1,2) - Shouldn't all of these sliders end on red ticks? to follow the guitar string part thing
  2. 00:09:909 (4) - I think it would be better to delete this circle, to create more of a spaced feel after the clap with a lot of reverb in the song, it makes it more realistic to play, ya know??
  3. 00:13:630 (4) - ^
  4. 00:48:514 - 00:48:746- there are really loud claps at this part, so I think it would be best to represent them with 2 single circles!
  5. 00:55:956 - 00:56:188 - ^
  6. 01:00:374 (1) - I'm not sure if this slight jump here fits..
  7. 01:15:258 (1) - Maybe move this to the next blue tick and have a circle here
  8. 01:27:351 (3) - You could try something like this slider so you can avoid that weird overlap

  9. 01:58:746 (3) - move this to 233, 270
  10. 02:32:467 (1,2,3,4,1,2,3,4) - This is such high spacing HOLY MOLY
  11. 02:36:770 (6) - You have to move this to the red tick... this is very very awkward to play with it on the blue tick
  12. 03:23:629 (1) - move this to the blue tick and add a circle here like the last spinner!!

nice!

[Hard]
  1. 00:00:840 (1,2,1,2,1,2,1,2) - Why is this intro more dense than the insane???? wat
  2. 00:09:909 (4) - Like in Insane, delete this!!
  3. 00:13:630 (4) - ^

The hard looks good so far!!

I love this song btw it's really nice!

GL with this
Wishmaker980
Hello! M4M Request~

General

You might wanna consider lowering your HP Drain for Insane
Some sliders are slightly over curved
Its seems like your are mostly mapping the vocals,so i will focus more on that

Hard

00:36:421 - You missed a vocal here
01:05:491 (1) - 01:09:212 (1) - Since you NC this because of the special vocal in the background,maybe do something special to it?like Increasing the SV alittle
01:44:328 - Missed a vocal here again
01:57:816 (5) - Remove this circle, 01:58:049 (1,2) - bring this 2 sliders forward and place a circle at 01:58:746
Lol it ended

Insane

00:00:840 (1,2,1,2) - The instrument in the background ends on the red tick not on the white tick
03:25:490 (1,2) - ^ but you did do it here 03:29:211 (1) -
00:50:839 (1,2,3,4,5) - If you are following the vocals,you would wanna place 3 sliders here instead of single notes
00:52:235 - 00:52:467 - 00:52:700 - Singles would then be placed here instead of the sliders :) to follow the vocals
01:03:630 (2) - This is slightly too curved,if you are doing the copy paste thing then maybe tilt it abit anitclockwise
01:09:212 (1) - Stack slider head with 01:08:281 (2) - slider tail
01:26:421 (1,3) - Dont make it overlap
01:28:281 (1,2) - Maybe make it parrallel?
01:36:886 - You missed the vocal here since you are mostly following the vocals throughout the song

Thats all from me!Good luck with your map
Topic Starter
-Nya-

hanyuu_nanodesu wrote:

Hi Nya, long time not see :3
M4M from my modding Q
Happy new year btw ^^

Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

[General]
  1. Instead of using two shades of pink (color 1 and 3) maybe you can use one shade of orange for combo color like 255,185,79 (in RGB) since there's slight of orange in the background :3 I changed the BG, so in this case the other darker pink will fit better imo.
  2. Yeah, the background is good, but somehow the feelings don't really match with the song, since the song is happy happy upbeat (well I don't know the meaning, but at least the rhythm is xD) but the background is Lucy crying, lol xD It's up to you, but maybe you can find some "happier" background? Like : https://i.ytimg.com/vi/Tbx27g1dw5Q/maxresdefault.jpg or http://p1.pichost.me/i/40/1635384.jpg Yeah, changed the BG to something else.

[Hard]
  1. Because of the slow BPM (129 is pretty slow), maybe you can reduce the AR to like 7 or 7.5 (7 would be enough and fit nicely actually). Furthermore, it should make a better diff spread since for Normal I think you will use AR 5. Changed to 7.5
  2. And HP 5 should be enough Ok
  3. 00:41:770 (1) - I think you better place this note out of the polygon shape ( 00:41:770 (1,2,3,4,5,6,7,8) - ) because there's no vocal sound there. Maybe you can place it near the previous note (NC don't always have to be emphasized with jump) or maybe you can form a 1/2 reverse slider in these place 00:41:305 (4,5,1) - (its alright to end some slider at big white tick as long as it still fit) I see what you mean but I'll wait for more opinions on this.
  4. 00:55:258 Here's a pretty nice place to start a slider imo since the "gai" (from "egaita") not really separated into "ga" and "i" but sound as "gai" itself so it sounds like a long vocal. Furthermore this 00:55:491 (2) - don't really fit xD Simply, just ctrl+g these 00:54:793 (1,2) - that would sound better. Added a slider there where you had suggested.
  5. 01:05:956 (1,2,3,4,5) - Since you used a lot of 1/2 slider at the previous rhythm, maybe you could use some circle here that follow the vocal. Like maybe http://puu.sh/mgEJ1/d70ede0e03.jpg or anyway else you like -w- Ok, followed your suggestion.
  6. 01:17:119 Are you planning not to make break at all? aww that would be pretty tiring :/ this is a nice place to add break tho... No, there is a break.
  7. 01:50:142 Since the vocal here is the start of "sekai" (the "se") and the vocal (2) and (3) following previously was the "sakihokoru" one, they better don't get mixed in the same slider (slider (3)) so I think it would be better to remove the reverse from (3) and add a note afterwards. Ok, done.
  8. 01:56:421 (2,3,4) - This part, actually I would prefer if you add note at red tick so the slider would start at white tick but maybe you don't want to mix vocal with the drum here 01:56:188 (1) - , it's alright, but maybe you could change the rhythm a bit like http://puu.sh/mgF2a/51e53b2dc0.jpg because the vocal "jibun" that (2) is following shouldn't be separated with two sliders Followed your suggestion.
  9. Whoops, suddenly ended xD

[Insane]
  1. I think HP 6 should be enough, HP 7 is kinda.... deadly x-x Ok, changed HP to 6.
  2. Why the intro part is easier than the Hard? xD maybe you could follow the piano more and maybe add a triplet here 00:07:816 to make it harder -w- Added a small stream.
  3. 00:11:770 (4,1) - So this is not blanket? o-o Fixed the blanket?
  4. 00:22:700 (4) - Instead of making this identical with (3), maybe you better point this downward a bit so the flow from (3) and to (5) would be better. Ok, made a change there.
  5. 00:28:979 (1,2,3) - After seeing this, I think you better make this part 00:14:095 (2,3,4) - the same as you did here... I mean, not to far from each other. Hmm, gonna wait for more opinions.
  6. 00:37:119 (3,4,5,6,1) - Aww, such a imperfect star T-T why don't you place (1) at like (104, 224) for a perfect star shape? (might be imperfect tho xD) It wasn't my intention to make this a star.
  7. 00:42:002 (1) - Oh this is good, maybe you could do this kind of NC-ing in Hard too to differentiate between drum and vocal :DI just don't want the combo's in Hard to be too short.
  8. 00:50:839 (1,2,3,4,5) - Well I think instead of here, this part 00:52:002 (6,7) - worth more to use circle because there's actually vocal there... Will wait for more opinions.
  9. 01:00:374 (1,2,3) - Maybe you actually can use the blue tick to follow the vocal in Insane like http://puu.sh/mgFPE/538bb10699.jpg or maybe you could just use triplets http://puu.sh/mgFRb/393877fa05.jpg but I think the first option work best tho. I like the idea, but I used the second example.
  10. 01:02:235 (1,2) - I mean you see here? like http://puu.sh/mgFUn/8abfcb0583.jpg Did something different.
  11. 01:22:584 (4) - If you are following the piano, this note is unnecessary... Or you actually want to make stream so (1) would be emphasized better? well that's reasonable, ignore this if you do think like that.
  12. 01:35:723 (1,2,3,4,5,6) - Just make this into a perfect star. You know about ctrl+shift+D feature right? Made slight adjustments.
  13. 01:50:374 (7) - You sure about this? o-o Why not? :P
  14. 01:55:258 (5,6) - Nazi mod : these are not perfectly parallel. Copy and paste then use ctrl+g, don't use ctrl+> twice. Hmm, I think they are . . .
  15. 02:23:514 (4,5) - Try to ctrl+g these, work better imo Ok, fixed.
  16. 02:29:095 (6,7) - ^ and other similar cases Also fixed
  17. 02:37:119 Yeah, I still think this part alone for break is kinda too far... 01:17:119 this part worth to be break. But if you insist, at least add break here for easier diffs. That one break is enough imo.
  18. 02:49:212 Uhh, I clearly hear drums stream... Why don't you add stream that start here and ends here 02:50:142 ? But if you don't want to make stream anyway, at least start the spinner at big white tick. It feels totally awkward currently even though it cover the vocal perfectly. Hmm, I like to follow the vocals more since it's clearer and I like the spinner there.
  19. 02:55:956 (3,4) - Isn't that a bit to far for a part where the music is not really big? o-o Yeah, I agree. Made distance smaller.
  20. 03:03:630 (3,4,5) - I think it's better to make spacing between (4) and (5) bigger than spacing between (3) and (4)... Ok, made a change there.
  21. 03:25:490 (1,2) - I think you better end them at red tick like this 03:29:212 (1) - , just add reverse for better polarity if you want. Will wait for more opinions.

Yoo, that's all ^^
Good luck~-w-

Edit: forgot to add list code at general x-x
Thanks~! :D
Topic Starter
-Nya-

SkinnyJommy wrote:

hello!! m4m from your queue

[Insane]
  1. 00:00:840 (1,2,1,2) - Shouldn't all of these sliders end on red ticks? to follow the guitar string part thing Hmm, I rather want it to end on the white tick since I feel it fits better.
  2. 00:09:909 (4) - I think it would be better to delete this circle, to create more of a spaced feel after the clap with a lot of reverb in the song, it makes it more realistic to play, ya know?? Hmm, rather not. I think it will be too empty then.
  3. 00:13:630 (4) - ^ ^
  4. 00:48:514 - 00:48:746- there are really loud claps at this part, so I think it would be best to represent them with 2 single circles! Will wait for more opinions on this.
  5. 00:55:956 - 00:56:188 - ^ ^
  6. 01:00:374 (1) - I'm not sure if this slight jump here fits.. Yeah, fixed.
  7. 01:15:258 (1) - Maybe move this to the next blue tick and have a circle here I agree. Followed your suggestion.
  8. 01:27:351 (3) - You could try something like this slider so you can avoid that weird overlap Hm, I like my current slider more and the overlap isn't visible during gameplay.

  9. 01:58:746 (3) - move this to 233, 270 Ok, fixed.
  10. 02:32:467 (1,2,3,4,1,2,3,4) - This is such high spacing HOLY MOLY Keeping this for now. If the spacing will become a problem, I'll change it.
  11. 02:36:770 (6) - You have to move this to the red tick... this is very very awkward to play with it on the blue tick No, the fast rhythm starts on the blue tick and I can't ignore that beat.
  12. 03:23:629 (1) - move this to the blue tick and add a circle here like the last spinner!! Fixed

nice!

[Hard]
  1. 00:00:840 (1,2,1,2,1,2,1,2) - Why is this intro more dense than the insane???? wat Imo, this doesn't really matter and I also already added a small stream somewhere there in the Insane.
  2. 00:09:909 (4) - Like in Insane, delete this!! I rather want to keep this >.<
  3. 00:13:630 (4) - ^ ^

The hard looks good so far!!

I love this song btw it's really nice!

GL with this
Thank you~! :D
Topic Starter
-Nya-

Wishmaker980 wrote:

Hello! M4M Request~

General

You might wanna consider lowering your HP Drain for Insane Already did.
Some sliders are slightly over curved
Its seems like your are mostly mapping the vocals,so i will focus more on that

Hard

00:36:421 - You missed a vocal here I don't want too many 1/2 sliders so I'm gonna keep this longer slider.
01:05:491 (1) - 01:09:212 (1) - Since you NC this because of the special vocal in the background,maybe do something special to it?like Increasing the SV alittle I understand, but I only want to do the SV increasing in Insane to make it special and I did add a jump there and I feel that's enough.
01:44:328 - Missed a vocal here again Ok, added circles here.
01:57:816 (5) - Remove this circle, 01:58:049 (1,2) - bring this 2 sliders forward and place a circle at 01:58:746 Not sure what I have to do here, lol. And I think you pointed out the wrong objects.
Lol it ended

Insane

00:00:840 (1,2,1,2) - The instrument in the background ends on the red tick not on the white tick Fine, I'll change this now since everyone will want this to change, lol.
03:25:490 (1,2) - ^ but you did do it here 03:29:211 (1) -
00:50:839 (1,2,3,4,5) - If you are following the vocals,you would wanna place 3 sliders here instead of single notes Ok, made changes there.
00:52:235 - 00:52:467 - 00:52:700 - Singles would then be placed here instead of the sliders :) to follow the vocals Yep, followed your suggestion.
01:03:630 (2) - This is slightly too curved,if you are doing the copy paste thing then maybe tilt it abit anitclockwise Looks fine imo.
01:09:212 (1) - Stack slider head with 01:08:281 (2) - slider tail I rather want to keep the spacing consistent.
01:26:421 (1,3) - Dont make it overlap Not visible during gameplay.
01:28:281 (1,2) - Maybe make it parrallel? I like the current placement more.
01:36:886 - You missed the vocal here since you are mostly following the vocals throughout the song Hmm, I'm following the drums there specifically so adding a note will be a bit weird.

Thats all from me!Good luck with your map
Thanks so much~! :D
Topic Starter
-Nya-
Map updated!
jawns
Hi

M4M from modreqs!

Going in reverse order

00:08:164 (6) - There's not any sound here to justify this note.
00:14:095 (2,3,4) - This comes very sudden, with relatively big spacing (and the music is not that intense to justify it in my opinion). At 00:28:979 (1,2,3) - you have a lot smaller spacing, which makes more sense in my opinion.
00:46:886 (4) - There are some clear vocals on the slider end, and a hit circle would fit better
01:00:374 (1,2,3,4,5) - I'm not a big fan of this rhythm. 01:00:723 (2) - This is an important note in the song, but the slider just afterwards make it insignificant, like it's just there tying the two sliders together. A boring solution could be something like this:
or it could be something like this:
01:02:235 (1,2,3,4) - ^
01:04:095 (1,2,3,4,5) - ^
01:07:816 (1,2,3,4,5) - ^
01:09:677 (1,2,3,4) - ^
01:09:677 (1,2,3,4) - I like this even less, since you removed the important note (the note that was following the vocals).
01:22:584 (4) - There's no sound here
01:30:026 (6) - ^
01:53:863 (4) - There are some clear vocals on the slider end, and a hit circle would fit better
02:07:351 (1,2,3) - Same issue as before (no note on the second blue beat) but not only that, since you had a more difficult part here during the first chorus, it seems weird that this is so much easier.
02:09:212 (1,2) - ^ but should also have a note on the last blue beat. Same goes for similar parts, will not mention them all
02:33:398 (1,2,3,4) - the song isn't really intense enough at this point to justify these jumps. It's arguably more intense on the 4 notes before this even.
02:48:281 (1,2,3,4,5,6,1) - It seems a bit weird, that the notes follow the build up in the drums, and then cuts into a slider in the middle of the buildup. It's feels a bit anticlimactic.
02:53:863 (1,2,3,4,1) - this is how i would like the rhythm to be in the other choruses as well.
03:08:746 (1,2,3) - Same as in the other choruses
00:22:700 (5,6,7,1) - this clashes a bit with the rhythm of the instrument (can't hear what it is).
The instrument follows this rhythm:

whereas you follow this rhythm

01:00:374 (1,2,3) - Same problem as in the last map (no note on the second blue beat following the vocals)
01:02:235 (1,2) - ^
01:04:095 (1,2,3) - ^ etc...
01:21:770 (3,4,5,1) - this clashes a bit with the rhythm of the instrument (can't hear what it is). Same reason as before.
01:29:677 (4,5,6,1) - ^
02:07:351 (1,2) - Same problem as in the last chorus (no note on the second blue beat following the vocals) etc...
02:48:514 (2,3,4,5,1) - Changes to a spinner in the middle of the build up (same as last map)
03:08:746 (1,2,3) - Same problem as in the last chorus (no note on the second blue beat following the vocals) etc...
01:00:374 (1,2,3) - same problem as previous maps
01:02:235 (1,2,3) - This works though
02:11:072 (1,2,3) - This also works
02:48:281 (1,2,3,1) - Changes to spinner in the middle of build up.

Don't really have anything to comment on the easy difficulty.

That's all I've got, sorry if i repeat myself a lot.

Good luck on the map!
Lami
  • [General]

  1. firstly, i prefer high AR 'w' ,but i still worried that you use tooooo high AR...

    hard : 7.5 => 7
    Insane 9 => 8.2~8.5
  2. Inconsistency in Tags:
  3. 03:29:212 - really (consider to set same end point)

    [Normal]
  4. 01:12:467 (3,3) - overlay
  5. 01:22:700 (1,2,3) - improvable DS
  6. 02:32:467 (2,3) - ^
  7. 02:37:119 (1) - missed hitsound, according to hard or insane diff.

    [Hard]
  8. 00:41:770 (1,2,3,4,5,6,7,8) - it's too heavy partten in slow part.... consider to change 1/2 slider * 4
  9. 01:43:863 (2,3,4) - ^
  10. 01:15:258 (1) - please
  11. 02:49:909 (1) - same with insane
  12. 03:21:770 (1,2,3,4,5,6) - highly recommend to use 1/4 slider like 01:13:398 (1,2,3,4) -

    [Insane]
  13. 00:52:467 (5) - missed normal clap
  14. 01:02:235 (1,2,3) - if you testplay this part, you may feel awkward flow in here.
    if 01:02:700 (3) - change to right flows, it's better than previous flow.
  15. 01:03:049 (4,1) - you might be made jump for emphasis in here, but it's not comfortable for playing in 1/4 rhythm,
    and etc....
  16. 02:02:933 - you missed normal clap on tail // reference 00:55:723 (5) -
  17. 01:59:212 (4,5,6) - you already use big emphasis jump in 00:52:235 (4,5,6) -
    it's different part..?
  18. 02:07:234 (8,1) - and 01:00:257 (8,1) - inconsistent placement at same part
  19. 02:49:909 (1) - please again, add triplet here, instead of one circle
  20. 03:20:374 (1) - missed hitsound
Hollow Wings
m4m

Insane

  1. 00:08:164 (6) - i still recommend you remove this note.
  2. 00:48:049 (4,5,6) - hmm here should be fluent flow i think... try swap 5 and 6?
  3. 00:49:212 (1) - here, the vocal beat is really heavy and maybe require a tapping tick at this slider's end. this is also a rhythm suggestion to the whole diff.
  4. 01:03:630 (2) - try ctrl+g this? larger ds feels better here. same to 01:11:072 (2) - , also similar to the rest ones.
  5. 02:27:816 (1,2,3,4) - these jumps a bit too large. same to 02:32:467 (1,2,3,4,1,2,3,4) - for the same quiet part.
  6. fine with the rhythm, and structure of jumps like 02:01:770 (1,2,3,4,5) - can be designed better imo...

Hard

  1. 01:21:770 (3,4,5,1) - hmm i think you should follow those piano beats in those very ticks. same to 01:29:677 (4,5,6,1) - .
  2. 02:23:398 (3,4,5) - lol, this rhythm pattern is like the diff's peak difficulty, maybe just change it into a simple one?
  3. fine.
n and e are fine to me.

thou... too common? lol, the map's style is like that so... maybe see my words in hard diff's mod, every time you got some new idea...
sorry for not that helpful... the map is generally fine, but i think maybe you need more tricks to get a various pattern style indeed...

good luck!
Topic Starter
-Nya-

jawns wrote:

Hi

M4M from modreqs!

Going in reverse order

00:08:164 (6) - There's not any sound here to justify this note. I can still hear a loud drum sound here . . .
00:14:095 (2,3,4) - This comes very sudden, with relatively big spacing (and the music is not that intense to justify it in my opinion). At 00:28:979 (1,2,3) - you have a lot smaller spacing, which makes more sense in my opinion. Ok, fixed.
00:46:886 (4) - There are some clear vocals on the slider end, and a hit circle would fit better Ok, changed that slider into two circles.
01:00:374 (1,2,3,4,5) - I'm not a big fan of this rhythm. 01:00:723 (2) - This is an important note in the song, but the slider just afterwards make it insignificant, like it's just there tying the two sliders together. A boring solution could be something like this: Sorry but I like my current rhythm.
or it could be something like this:
01:02:235 (1,2,3,4) - ^
01:04:095 (1,2,3,4,5) - ^
01:07:816 (1,2,3,4,5) - ^
01:09:677 (1,2,3,4) - ^
01:09:677 (1,2,3,4) - I like this even less, since you removed the important note (the note that was following the vocals).
01:22:584 (4) - There's no sound here It feels weird leaving that empty.
01:30:026 (6) - ^ I hear a drum sound here . . .
01:53:863 (4) - There are some clear vocals on the slider end, and a hit circle would fit better Changed into circles.
02:07:351 (1,2,3) - Same issue as before (no note on the second blue beat) but not only that, since you had a more difficult part here during the first chorus, it seems weird that this is so much easier. Whoops, I just forgot to add those circles in the other kiai's as well.
02:09:212 (1,2) - ^ but should also have a note on the last blue beat. Same goes for similar parts, will not mention them all ^
02:33:398 (1,2,3,4) - the song isn't really intense enough at this point to justify these jumps. It's arguably more intense on the 4 notes before this even. Made changes there.
02:48:281 (1,2,3,4,5,6,1) - It seems a bit weird, that the notes follow the build up in the drums, and then cuts into a slider in the middle of the buildup. It's feels a bit anticlimactic. Added circles there instead.
02:53:863 (1,2,3,4,1) - this is how i would like the rhythm to be in the other choruses as well. Hm, I don't really understand.
03:08:746 (1,2,3) - Same as in the other choruses
00:22:700 (5,6,7,1) - this clashes a bit with the rhythm of the instrument (can't hear what it is). I'm following the vocals here.
The instrument follows this rhythm:

whereas you follow this rhythm

01:00:374 (1,2,3) - Same problem as in the last map (no note on the second blue beat following the vocals) Not gonna add anything here cuz I only want it to be in the Insane.
01:02:235 (1,2) - ^
01:04:095 (1,2,3) - ^ etc...
01:21:770 (3,4,5,1) - this clashes a bit with the rhythm of the instrument (can't hear what it is). Same reason as before. I'm following vocals.
01:29:677 (4,5,6,1) - ^
02:07:351 (1,2) - Same problem as in the last chorus (no note on the second blue beat following the vocals) etc...
02:48:514 (2,3,4,5,1) - Changes to a spinner in the middle of the build up (same as last map) The spinner is following the vocals.
03:08:746 (1,2,3) - Same problem as in the last chorus (no note on the second blue beat following the vocals) etc...
01:00:374 (1,2,3) - same problem as previous maps ? If you are talking about the blue notes then I can't add them here since it will be too difficult and overmapped for a Normal.
01:02:235 (1,2,3) - This works though
02:11:072 (1,2,3) - This also works
02:48:281 (1,2,3,1) - Changes to spinner in the middle of build up. Following vocals.

Don't really have anything to comment on the easy difficulty.

That's all I've got, sorry if i repeat myself a lot.

Good luck on the map!
Nice mod. Thanks~ :D
Nyukai
Good luck I guess, rip my future mapset.
Topic Starter
-Nya-

Lami wrote:

  • [General]

  1. firstly, i prefer high AR 'w' ,but i still worried that you use tooooo high AR... Gonna keep the current settings for now since the diffs play fine imo, but will wait for more opinions.

    hard : 7.5 => 7
    Insane 9 => 8.2~8.5
  2. Inconsistency in Tags: Whoops, fixed.
  3. 03:29:212 - really (consider to set same end point) Lol, ended all the diffs on the same point.

    [Normal]
  4. 01:12:467 (3,3) - overlay Not noticeable at all, since the overlap happens some time later.
  5. 01:22:700 (1,2,3) - improvable DS Fixed
  6. 02:32:467 (2,3) - ^ Fixed
  7. 02:37:119 (1) - missed hitsound, according to hard or insane diff. Yeah, fixed.

    [Hard]
  8. 00:41:770 (1,2,3,4,5,6,7,8) - it's too heavy partten in slow part.... consider to change 1/2 slider * 4 Will wait for more opinions on this.
  9. 01:43:863 (2,3,4) - ^ ^
  10. 01:15:258 (1) - please Followed your suggestion.
  11. 02:49:909 (1) - same with insane I shortened the spinner in Insane.
  12. 03:21:770 (1,2,3,4,5,6) - highly recommend to use 1/4 slider like 01:13:398 (1,2,3,4) - Yeah, fixed.

    [Insane]
  13. 00:52:467 (5) - missed normal clap Fixed
  14. 01:02:235 (1,2,3) - if you testplay this part, you may feel awkward flow in here.
    if 01:02:700 (3) - change to right flows, it's better than previous flow. Made a change there.
  15. 01:03:049 (4,1) - you might be made jump for emphasis in here, but it's not comfortable for playing in 1/4 rhythm,
    and etc.... I testplayed this and it played quite fine imo.
  16. 02:02:933 - you missed normal clap on tail // reference 00:55:723 (5) - Yeah, fixed.
  17. 01:59:212 (4,5,6) - you already use big emphasis jump in 00:52:235 (4,5,6) - Made slight change there.
    it's different part..?
  18. 02:07:234 (8,1) - and 01:00:257 (8,1) - inconsistent placement at same part Fixed spacing.
  19. 02:49:909 (1) - please again, add triplet here, instead of one circle No change here.
  20. 03:20:374 (1) - missed hitsound Fixed
Thanks~! :)
Topic Starter
-Nya-

Hollow Wings wrote:

m4m

Insane

  1. 00:08:164 (6) - i still recommend you remove this note. I really think I hear some kind of beat here and it would feel weird to keep that space open imo.
  2. 00:48:049 (4,5,6) - hmm here should be fluent flow i think... try swap 5 and 6? Current flow seems fine to me.
  3. 00:49:212 (1) - here, the vocal beat is really heavy and maybe require a tapping tick at this slider's end. this is also a rhythm suggestion to the whole diff. Made change there.
  4. 01:03:630 (2) - try ctrl+g this? larger ds feels better here. same to 01:11:072 (2) - , also similar to the rest ones. I'm not sure I want to do this. The jump will feel too big then.
  5. 02:27:816 (1,2,3,4) - these jumps a bit too large. same to 02:32:467 (1,2,3,4,1,2,3,4) - for the same quiet part. Made changes there.
  6. fine with the rhythm, and structure of jumps like 02:01:770 (1,2,3,4,5) - can be designed better imo...

Hard

  1. 01:21:770 (3,4,5,1) - hmm i think you should follow those piano beats in those very ticks. same to 01:29:677 (4,5,6,1) - . Followed your suggestion.
  2. 02:23:398 (3,4,5) - lol, this rhythm pattern is like the diff's peak difficulty, maybe just change it into a simple one? It's not really that difficult, imo.
  3. fine.
n and e are fine to me.

thou... too common? lol, the map's style is like that so... maybe see my words in hard diff's mod, every time you got some new idea...
sorry for not that helpful... the map is generally fine, but i think maybe you need more tricks to get a various pattern style indeed...

good luck!
Thank you~! :D
Topic Starter
-Nya-
Map updated!
10nya
finally SB done, hope you like it! http://puu.sh/mwoaR/8f0175a84c.zip
Topic Starter
-Nya-

10nya wrote:

finally SB done, hope you like it! http://puu.sh/mwoaR/8f0175a84c.zip
Wow! It's great! Thanks~ :)
show more
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