Hi deetz and VIXNIS. Here for M4M from your queue. Hope this helps!
[watashi wa choudo nani ga juuyou ka]
automod reveals:
http://puu.sh/m5Loc/b4d96c3c2e.png00:37:374 (3) – Overall, I think this can be improved aesthetically, so here's some things that might help that. Try rotating this 7 degrees to make it parallel with (2). Also at 00:37:374 (3,6) – I don't like how these overlap since overlaps like this seem nicer when you stack the end of (3) on the midpoint of (6). By doing the above, you set up to do an overlap similar to this (onto 3 instead), and also a blanket, like so:
http://puu.sh/m5L4N/cb7f2fc0d3.jpg00:59:385 (1,2,3,1) – Based on the way (3) is stacked with (1), 1,2,3 don't form a perfectly straight line, so do +4x, +4y onto (3,1) if you're into that sort of thing.
01:39:167 (1) – I know you're changing the flow because repetitive flow gets monotonous after a while, but I still think I'd rather continue the clockwise flow instead of changing it to kind of lean into the repetitive bass here. The section is slow enough that I didn't really expect these parts to be exciting, so that might make varying up the flow a little less necessary. Comment below related.
01:43:406 – I'd like to see this clickable since it is a very strong beat. If you go with this and the above change, then you're building tension there and then releasing it here with the increased rhythm, and I think that would execute this in a nicer way.
02:05:254 (1) – I think in terms of pacing in the map, this section could be a little more intense. Your target audience is clearly people who want to try challenging patterns/spacing in the kiais. With the majority of your map being relaxed sections to go with the relaxed song, I think these players are going to want to let off some steam from going slow for ~ 2 min. Furthermore, the intense pattern at 02:02:645 (1,2,1,2,1,2,1,2,1,2,1,2,3,4,1) – feels like it's building into something stronger, but the low spacing and long sliders don't really follow it up well. Certainly making it like the kiais at 03:28:732 (1) – is going too far, but what you have now is a little too low, imo.
04:35:906 (5,6,7) – You can help my poor scrub soul by making this slightly more readable by stacking in a way that makes the triple more visible like:
http://puu.sh/m5KhT/0adfe74a43.jpg . This doesn't really do anything since I'm gonna miss this anyway cuz I suck at ¼ notes, but I might as well throw out the suggestion. This can apply to more than just this place.
06:45:037 (3,4) – Your trend has been to throw a slight deviation into the pattern on this snare drum like changing position at 06:39:819 (3,4) – or 90 degree rotation at 06:41:124 (1,2) - . In this position, the deviation is not really noticeable, so it feels like you're missing something in the flow.
06:54:901 – The slider end doesn't actually map to a beat, so this being loud throws me out of the music. Try silencing or reducing the sound of these 1/8 slider ends.
07:02:645 – Your storyboard is forcing the player to hit the skip button to end the map. I don't know how to fix this, but please don't make me click skip if possible.
Good luck!