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Renard - Zerd_01

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6
Topic Starter
Clarity
This map has been deleted on the request of its creator. It is no longer available.
mrturtle99
Mmk, lets check some stuff
So, the ranking criteria states that a difficultie's name, with the exception of the hardest, must clearly indicate its level of difficulty. So, Cheez-Its, Caned's Oreo Surprise, and Willy's Love all break this rule, and should have their names changed. In addition, a difficulty cannot be purposely related to a username, so dong's dong breaks both rules.
Also, while I'm not sure that custom combo colors are required, I do highly recommend you add them.
So, to individual maps
Normal
00:02:591 (1,2) - overlapping notes like this is not something you want to do, as it is confusing to newer players. I also recall that it was mentioned that this wasn't allowable under ranking criteria, but I couldn't find it, however, it still isn't a good idea to overlap sliders like this at all.
00:05:829 (2) - try moving this below 00:05:182 (1) - because it overlaps with 00:04:534 (5,6) - and makes it harder to read, also 00:05:182 (1,3) - overlaps, along with 00:07:449 (6,1) -
00:13:603 (3,4) - same as mentioned before
00:18:461 (1,2) - these are too close together, making players think they are 1/2 apart when they are 1/1 apart
00:19:271 (3,4,5) - same as mentioned before
00:20:404 (6,1) - so with this, I think it would be better if you shortened (6) by one repeat and changed (1) to a slider Example:
also the kiai is at 00:20:325, but the white tick is at 00:20:323, so you need to put it exactly on the white tick. However, kiai should start on a white tick,so I think it would be better if you started kiai at 00:20:728, as well making sure kiai has an end point (just put that on the last note)
Ok, so the main problem with this difficulty is spacing between notes feels really small and makes you think notes are sooner than they actually are, as well as overlaps making it hard to read. Since this is your easiest difficulty, you need to make sure it is easy to read.
I'm not going to go through and point out everything in the kiai time, because that would just be me repeating things I've already said. I'll leave the rest up to you to determine what needs to be changed and what doesn't.
dong's dong
You need to put a preview point at 00:20:728, so it has the same as the rest of difficulties. Also, why no kiai?(just asking, not a suggestion)
00:11:497 (5,6) - I think this rhythm would be better like this
00:14:574 (5,6,7,8,9) - not quite sure about this pattern here, 5 stacked notes is kinda iffy
00:20:404 (2,1) - I think this would be better if you shortened (2) by one repeat and made (1) a slider from 00:20:728 to 00:20:890
00:22:510 (2) - extend this by one repeat, otherwise it feels really awkward to play
00:25:101 (1) - ^
00:27:692 (1) - ^, as well as putting 00:27:692 (1,2) - closer together
00:32:874 (1) - lengthen by one repeat
00:35:465 (6,1) - stacking these makes this feel awkward, as well as looking weird
00:40:485 (1) - make sure this spinner ends at 00:41:457
Willy's Love
Why no kiai? (just asking, not a suggestion)
00:00:970 (4) - slider end isn't snapped
00:09:716 (5,6) - these notes are too close together
00:31:740 (5) - this goes really close to the bottom of the screen, should probably raise a little bit, as I have seen maps be disqualified for similar reasons
00:40:971 (6) - ^
Caned's Oreo Surprise
Why no kiai? (just asking, not a suggestion)
00:07:449 (5) - this goes really close to the bottom of the screen, should probably raise a little bit, as I have seen maps be disqualified for similar reasons
00:25:587 (3,3,4) - all of these sliders have unsnapped ends
The spaced streams wrekt me ;-;
Extra
00:34:331 (5,6,7) - this sudden spacing increase seems unnecessary
also, same kiai issues as with normal
Cheez-Its
Just same kiai issues as with normal
Willy's Ultra
00:00:647 (4) - really low notes and all that stuff I said before
00:12:307 (3,4) - ^
00:34:008 (2) - ^
00:38:218 (3) - ^
also same kiai issues as with normal
dong

mrturtle99 wrote:

You need to put a preview point at 00:20:728, so it has the same as the rest of difficulties. Also, why no kiai?(just asking, not a suggestion) oops fixed
00:11:497 (5,6) - I think this rhythm would be better like this good suggestion, i feel dumb, fixed :)
00:14:574 (5,6,7,8,9) - not quite sure about this pattern here, 5 stacked notes is kinda iffy back and forth, not stacked. i think its ok. i like this pattern :s
00:20:404 (2,1) - I think this would be better if you shortened (2) by one repeat and made (1) a slider from 00:20:728 to 00:20:890 fixed
00:22:510 (2) - extend this by one repeat, otherwise it feels really awkward to play fixed
00:25:101 (1) - ^ fixed
00:27:692 (1) - ^, as well as putting 00:27:692 (1,2) - closer together fixed
00:32:874 (1) - lengthen by one repeat fixed
00:35:465 (6,1) - stacking these makes this feel awkward, as well as looking weird fixed
00:40:485 (1) - make sure this spinner ends at 00:41:457 fixed
new diff
osu file format v14

[General]
AudioFilename: Zerd_01.mp3
AudioLeadIn: 0
PreviewTime: 20728
Countdown: 1
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 20728,24453,31093
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.3

[Metadata]
Title:Zerd_01
TitleUnicode:Zerd_01
Artist:Renard
ArtistUnicode:Renard
Creator:Clarity
Version:dong's hard
Source:
Tags:Renard zerd_01 dong clarity caned willy
BeatmapID:860520
BeatmapSetID:390395

[Difficulty]
HPDrainRate:4
CircleSize:3.8
OverallDifficulty:6
ApproachRate:7.8
SliderMultiplier:1.4
SliderTickRate:1

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//Storyboard Layer 3 (Foreground)
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Topic Starter
Clarity

mrturtle99 wrote:

Mmk, lets check some stuff
So, the ranking criteria states that a difficultie's name, with the exception of the hardest, must clearly indicate its level of difficulty. So, Cheez-Its, Caned's Oreo Surprise, and Willy's Love all break this rule, and should have their names changed. In addition, a difficulty cannot be purposely related to a username, so dong's dong breaks both rules.
Also, while I'm not sure that custom combo colors are required, I do highly recommend you add them.
So, to individual maps
Normal
00:02:591 (1,2) - overlapping notes like this is not something you want to do, as it is confusing to newer players. I also recall that it was mentioned that this wasn't allowable under ranking criteria, but I couldn't find it, however, it still isn't a good idea to overlap sliders like this at all.
00:05:829 (2) - try moving this below 00:05:182 (1) - because it overlaps with 00:04:534 (5,6) - and makes it harder to read, also 00:05:182 (1,3) - overlaps, along with 00:07:449 (6,1) -
00:13:603 (3,4) - same as mentioned before
00:18:461 (1,2) - these are too close together, making players think they are 1/2 apart when they are 1/1 apart
00:19:271 (3,4,5) - same as mentioned before
00:20:404 (6,1) - so with this, I think it would be better if you shortened (6) by one repeat and changed (1) to a slider Example:
also the kiai is at 00:20:325, but the white tick is at 00:20:323, so you need to put it exactly on the white tick. However, kiai should start on a white tick,so I think it would be better if you started kiai at 00:20:728, as well making sure kiai has an end point (just put that on the last note)
Ok, so the main problem with this difficulty is spacing between notes feels really small and makes you think notes are sooner than they actually are, as well as overlaps making it hard to read. Since this is your easiest difficulty, you need to make sure it is easy to read.
I'm not going to go through and point out everything in the kiai time, because that would just be me repeating things I've already said. I'll leave the rest up to you to determine what needs to be changed and what doesn't.
dong's dong
You need to put a preview point at 00:20:728, so it has the same as the rest of difficulties. Also, why no kiai?(just asking, not a suggestion)
00:11:497 (5,6) - I think this rhythm would be better like this
00:14:574 (5,6,7,8,9) - not quite sure about this pattern here, 5 stacked notes is kinda iffy
00:20:404 (2,1) - I think this would be better if you shortened (2) by one repeat and made (1) a slider from 00:20:728 to 00:20:890
00:22:510 (2) - extend this by one repeat, otherwise it feels really awkward to play
00:25:101 (1) - ^
00:27:692 (1) - ^, as well as putting 00:27:692 (1,2) - closer together
00:32:874 (1) - lengthen by one repeat
00:35:465 (6,1) - stacking these makes this feel awkward, as well as looking weird
00:40:485 (1) - make sure this spinner ends at 00:41:457
Willy's Love
Why no kiai? (just asking, not a suggestion)
00:00:970 (4) - slider end isn't snapped
00:09:716 (5,6) - these notes are too close together
00:31:740 (5) - this goes really close to the bottom of the screen, should probably raise a little bit, as I have seen maps be disqualified for similar reasons
00:40:971 (6) - ^
Caned's Oreo Surprise
Why no kiai? (just asking, not a suggestion)
00:07:449 (5) - this goes really close to the bottom of the screen, should probably raise a little bit, as I have seen maps be disqualified for similar reasons
00:25:587 (3,3,4) - all of these sliders have unsnapped ends
The spaced streams wrekt me ;-;
Extra
00:34:331 (5,6,7) - this sudden spacing increase seems unnecessary
also, same kiai issues as with normal
Cheez-Its
Just same kiai issues as with normal
Willy's Ultra
00:00:647 (4) - really low notes and all that stuff I said before
00:12:307 (3,4) - ^
00:34:008 (2) - ^
00:38:218 (3) - ^
also same kiai issues as with normal

Normal
00:02:591 (1,2) - overlapping notes like this is not something you want to do, as it is confusing to newer players. I also recall that it was mentioned that this wasn't allowable under ranking criteria, but I couldn't find it, however, it still isn't a good idea to overlap sliders like this at all. fixed
00:05:829 (2) - try moving this below 00:05:182 (1) - because it overlaps with 00:04:534 (5,6) - and makes it harder to read, also 00:05:182 (1,3) - overlaps, along with 00:07:449 (6,1) -
00:13:603 (3,4) - same as mentioned before fixed
00:18:461 (1,2) - these are too close together, making players think they are 1/2 apart when they are 1/1 apart oh oops, fixed
00:19:271 (3,4,5) - same as mentioned before fixed as well
00:20:404 (6,1) - so with this, I think it would be better if you shortened (6) by one repeat and changed (1) to a slider Example: fixed
also the kiai is at 00:20:325, but the white tick is at 00:20:323, so you need to put it exactly on the white tick. However, kiai should start on a white tick,so I think it would be better if you started kiai at 00:20:728, as well making sure kiai has an end point (just put that on the last note) fixed
Extra
00:34:331 (5,6,7) - this sudden spacing increase seems unnecessary fixed
also, same kiai issues as with normal fixed
Ultimate, originally "Cheez-Its"
Just same kiai issues as with normal fixed

there we go, should be all fixed by now, i do pretty bad with making easy/normal diffs, so thanks for the advice on that! :)
Avena
I don't get it is this like a meme now?
pls stop
also nice bg >_>
Topic Starter
Clarity

Priti wrote:

I don't get it is this like a meme now?
pls stop
also nice bg >_>
no its not a meme

I wanna try to make a good map so help me pls
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