okiWinnie wrote:
LOL 65 kudos. It's gonna need more mods and more kudos for this absolute abomination of a map to be good. I'm sorry but if I was BN I wouldn't even want to see this on the qualified list. Please just stop applying mods. THANKS
okiWinnie wrote:
LOL 65 kudos. It's gonna need more mods and more kudos for this absolute abomination of a map to be good. I'm sorry but if I was BN I wouldn't even want to see this on the qualified list. Please just stop applying mods. THANKS
MyAngelHye wrote:
Yohoo! o/ M4M From My Modding QueueMod03:44:331 This slider stream is hard to read (at least for me) yeah the 5 seems tricky, but other than that it seems fine to me.
03:58:965 Try to change all of this part of the song. There are parts where the single notes are wrong bc don't follow the music I changed some of the notes that were placed on 4/1
for example: 04:00:339 This double hit. Try to use 1/4 or 1/6 imo fine to me
04:47:974 Those "jumps" are hard to read. Put the slider before the single note fine to me
I dont have any more to say. Your beatmap is really good. I cant wait to play it on ranked <3
I hope that my mod has been helpful
xXRosalineXx wrote:
i tried rip
03:15:550 (1,2) - try something like http://puu.sh/rg4tr/68ef65d47a.jpg cause it flows better with music plays weird though
03:26:287 (4,5,1,2) - so many straight sliders add some of http://puu.sh/rg4DW/3aa19edaeb.jpg in there as well it was to match the repetitive music
04:14:753 (1,1,1) - ugly af overlaps, try something like this http://puu.sh/rg52b/669d359c70.jpg that looks worse lol
04:16:509 (1) - "Object is not snapped!" Quoted from aimod on 1/12 beatsnapdivisor idk if u wanted this to not be snapped or not yeahk
04:25:774 (1) - curve a little bit of the long part plays nicer sure
05:01:174 (1,2) - anchor point in center pls no
05:56:636 (2) - http://puu.sh/rg5vx/cc1d0e554e.jpg try something like that i did something else
07:07:326 (1,2) - sliders aren't aligned properly just move it a bit to the right .
07:17:172 (1,2,1,2,1,2,1,2) - aaaaaa (translated using google translate to: change some of em to vertical sliders) its good
07:29:018 (1) - aaAAAaaaaaaAA (translated using google translate to: aaaaaa 8 second long slider do ppl still use these) a spinner is a better transition tbh
07:43:787 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - nice triangles m8 △
07:55:941 (1,2) - repeats are mapped to nothing listen c l o s e l y
08:43:403 - aww dude whyd u put a break here this is where it gets crazy man you should have mapped till 08:46:078 (1) - then have the break here instead the music is fading out so no.08:46:078 (1) - to 09:08:334 - why is there a break here? there really doesn't have to be09:10:002 (9,10,11,12) - sliders are not aligned fix to http://puu.sh/rg6v0/26e6edb965.jpg (sliders were brought closer to eachother on timeline for purpose of being seen on screenshot)09:22:718 - to 09:25:129 - if this is not a break map it if it is set it as a break09:30:386 (1) - http://puu.sh/rg6FP/36ae56ea1e.jpg09:31:001 (3) - anchor point it http://puu.sh/rg6Kn/1ad67babc8.jpg10:01:154 - personal preference but this is a really weird place to start considering all the stuff you skipped in the break
10:11:606 - to 10:16:774 - what happened to all the bzzzzzz bumbumbbububububbzzzzz stuff u didn't map you can hear in the bg the opportunity to use a spinner
10:35:981 (1,2,3,1,2,3,1,2,3,1,2,3) - nice have pp squares become the new trend lol thats more of a rectangle lol
11:02:961 - i was gonna say make those hit hitsounds quieter but i realized it was on 5% sound nvm... wank
11:02:961 - to 11:33:170 - nice job on hitsounds i stole them from a skin
11:33:170 - "object's end is not snapped!" quoted from Aimod k
11:42:299 - is the rest of this being mapped? if not its a very abrupt place to stop ya
i tried ;-; you did
probably didn't help u but oh well </3SPOILER
aaaaa stop squeezing mah face
[FA]Blank wrote:
M4M from #modreqsEggplant
There aren't too much things to change because the reminding part of song is good enough in my opinion. <3
- 02:13:594 - 02:17:794 I think this section can put more notes cause still have sound that aren't have notes I see where you are going with this but on 02:13:594 - I wanted to keep a similar rhythm to how 01:25:594 - will be mapped in the future. (It's to follow the simplicity of the music and how they're literally the same tracks.)
- 03:44:185 (1,2,3,4,5,6) The music in here does not change,I think it's better to keep it the same pattern in 03:41:843 (1,2,3,4) - . For one thing, there IS a pattern going on in here.
The pattern
Do you see the pattern? It's repeating.- 03:48:868 (1,2,3,4,5,6) and 03:53:623 (1,2,3,4,5,6) Same,it's better to keep it the same pattern in 03:46:526 (1,2,3,4) - and 03:51:209 (1,2,3,4) . As said above, there was already a pattern going on Involving the same rhythm but different structuring.
- 04:36:874 (3,4,5) - , 04:39:274 (3,4,5) - , 04:41:674 (7,8,9) Should change to sliders because no sound on the fourth note and fifth note. Although slider would be fine as it would match the synth, I don't really think it's that big of a problem.
Also about the jumps and sliders in the song.Some of them are too hard for the players like 04:35:374 - 04:53:224 Maybe you can try to make it easier. It's a marathon map for expert players? That's the objective.
P.S. It's not a problem but I want to ask why you don't map the remaining part of the song which after 11:42:588 (10)?There are still have music. Unfinished map but I wanted to mod what was already here.
P.P.S.My English is poor so don't mind if there are any problem. I understood most of it, don't worry and don't apologize <3
maybeWhirl wrote:
04:04:436 (4,5) - this sort of overlap is bad and doesn't flow well
04:09:485 (1) - curve more for a better blanket
04:11:753 (6,1) - this doesn't look aesthetically pleasing
kds please if you used one of these suggestions also because i'm -1 kudosu and I need kudosu akdsjfkalsdjflkasdfjlnvjknbsjvknfdkjvandsvkl
nozev wrote:
It is
3 month late reply whoops, i told lunicia to remap i guessWatch My Skill wrote:
01:13:976 (1,1) - These repeating sliders need to be separated because the path of the second slider isn't visible. I think maybe just making it a little clearer where the sliders split would be great! Hope this helps