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Camellia - Racemization [Taiko]

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Total Posts
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Topic Starter
SKSalt
This beatmap was submitted using in-game submission on 2016年6月22日 at 18:56:49

Artist: Camellia
Title: Racemization
Tags: cameltek planet shaper PLANET//SHAPER drumstep -xNaCLx-
BPM: 202
Filesize: 7656kb
Play Time: 04:22
Difficulties Available:
  1. Futsuu (2.62 stars, 546 notes)
  2. Inner Oni (6.22 stars, 1636 notes)
  3. Kantan (1.68 stars, 336 notes)
  4. Muzukashii (3.53 stars, 881 notes)
  5. NC's Oni (4.59 stars, 1317 notes)
  6. Oni (4.43 stars, 1225 notes)
Download: Camellia - Racemization
Information: Scores/Beatmap Listing
---------------
for fun

Time to rank it

Kantan - 100% by me
Futsuu - 100% by me
Muzukashii - 100% by me
Oni - 100% by me
NC's Oni - 100 by -xNaCLx-
Inner Oni - 100% by me
Mihaugoku
Sorry, if the mod is bad, i'm just a beginner, and also a human. I make mistakes.

[Kantan]
01:39:497 (17) - would change to D
01:41:725 (3,4) - i would change to k, because sounds the same as a note before and after
04:21:230 (39,40,41) - i suggest k, k, D

[Futsuu]
01:28:952 (66,67,68,69,70,71) - not sure about this. would delete 01:28:952 (66) and change 01:29:101 (67,68,69,70,71) to all k or all d
02:08:457 (91,92,93,94) - feels weird for me. Would do something like this:
this
https://osu.ppy.sh/ss/5366113
02:30:734 (131,132) - i suggest CTRL+G

[Muzukashii]
01:46:180 (7,8,9,10,11,12,13,14,15) - i don't like this.. i have no idea how to change it though
02:11:725 (143,144) - ctrl+g?
02:30:734 (175,176) - ^
04:21:230 (219,220,221,222) - i think all k or k k k d

[Oni]
01:34:819 (28) - delete?
01:44:324 (28) - ^
01:46:700 - maybe add d
01:47:294 - ^
02:11:725 (189,190) - same as other diffs, ctrl+g
02:30:734 (221,222) - ^
02:37:121 (232) - d?

[NC's Oni]
01:46:626 (385,386,387) - on this and other ones i think ddk or dkk would be better
02:14:101 (591,592,593) - kkd?

[Inner Oni]
00:47:517 (20,21,22,23,24,25,26,27,28,29,30,31,32) - not sure about this.. also the next one
02:11:725 (301,302) - ctrl+g
02:30:734 (333,334) - ^

I hope this mod helps.
Have a good day! :D
Topic Starter
SKSalt

Mihaugoku wrote:

Sorry, if the mod is bad, i'm just a beginner, and also a human. I make mistakes.

[Kantan]
01:39:497 (17) - would change to D No, because of erectronic sound's pitch.
01:41:725 (3,4) - i would change to k, because sounds the same as a note before and after Yeah, you are right. But only kat pattern makes boring.
04:21:230 (39,40,41) - i suggest k, k, D I think currently flow is better.

[Futsuu]
01:28:952 (66,67,68,69,70,71) - not sure about this. would delete 01:28:952 (66) and change 01:29:101 (67,68,69,70,71) to all k or all d I think currently pattern is fun to play.
02:08:457 (91,92,93,94) - feels weird for me. Would do something like this:
this
https://osu.ppy.sh/ss/5366113
02:09:051 - moved to 02:09:126 -
02:30:734 (131,132) - i suggest CTRL+G 02:31:180 (132) - I hear high electronic sounds from here, so I put like this.

[Muzukashii]
01:46:180 (7,8,9,10,11,12,13,14,15) - i don't like this.. i have no idea how to change it though Oh ;w;
02:11:725 (143,144) - ctrl+g? Same as Futsuu.
02:30:734 (175,176) - ^ ^
04:21:230 (219,220,221,222) - i think all k or k k k d Similar reason from Kantan's suggestion. (01:41:725 (3,4) -)

[Oni]
01:34:819 (28) - delete? 01:34:967 (29) - added a note instead.
01:44:324 (28) - ^ ^
01:46:700 - maybe add d Nope, because of diff's spread problem.
01:47:294 - ^ ^
02:11:725 (189,190) - same as other diffs, ctrl+g Same as Futsuu's suggestion.
02:30:734 (221,222) - ^ ^
02:37:121 (232) - d? ^

[Inner Oni]
00:47:517 (20,21,22,23,24,25,26,27,28,29,30,31,32) - not sure about this.. also the next one Well but I think its fine orz
02:11:725 (301,302) - ctrl+g ^
02:30:734 (333,334) - ^ ^

I hope this mod helps.
Have a good day! :D
Thanks for mod :)
Akiyama Mizuki
ƚԋιʂ ιʂ ʝυʂƚ α ԃɾҽαɱ

(c) fieryrage
yuzu__rinrin
こんにちは~ game chat :3
力になれるかどうか分かりませんがmodしに来ました
[general]

  • スライダーメッチャ面白いのでRankedする前まで残して
    なんかBGも1365×768で横に1足りないの面白い
[Kantan]

  • 自分は特に気になるところはありませんでした。
    ただKantan Playerにしてはやり込まないとFCできないかな~って感じました。
[Fustuu]
  1. 01:10:239 (17) - これを 01:09:645 - へ。 確かに置いている場所には急激なフェードアウトがかかっている音がありますが、Futsuuなのでキック音とシンセの音を取った方が綺麗かな~。色を合わせるならkにも変更
  2. 01:29:324 (68,70) - メッチャムズない? フィーリングで置いていたとしても音同じだしkに変えたほうが無難かと
  3. 02:08:903 (93) - ここもkかな…?
  4. 02:36:749 (141,142) - Ctrl+G 流石に聞き取りを間違えているのでは 何か理由があるならいいのですが。
[Muzukashii]
  1. 02:36:749 - Futsuu同様です。
  2. 02:49:447 (11,12) - Ctrl+G 特に後ろ鳴ってないのでシンセ合わせでどうでしょうか。
  3. 02:58:952 - ^ さっきのがno changeならスルーで
[Oni]
  1. 02:36:749 - Futsuu同様です。
  2. 02:49:447 - Muzuと同様
  3. 02:58:952 - ^
[NC's Oni]
  1. 00:46:031 (8) - k? A strong sound D, Come to the k sound inconspicuous little, I think that D is more look better.
  2. 00:50:784 (29) - ^
  3. 01:09:497 (152,153) - Ctrl+G kick sound
  4. 03:27:616 (8) - k? 00:46:031 (8) - same as
  5. 03:32:368 (29) - ^

    Because the translation, please forgive me is not appropriate representation. :(
[Inner Oni]
  1. 02:36:749 - Futsuu同様です。
  2. 02:49:447 - Muzuと同様
  3. 02:58:952 - ^
自分が気になったところ書いたつもりです
modder集めがんばってね! 三分の6diffなんて誰もやりたくない
Topic Starter
SKSalt

yuzu__rinrin wrote:

こんにちは~ game chat :3
力になれるかどうか分かりませんがmodしに来ました
[general]

  • スライダーメッチャ面白いのでRankedする前まで残して 残すよ~(笑)
    なんかBGも1365×768で横に1足りないの面白い いつか直す
[Kantan]

  • 自分は特に気になるところはありませんでした。
    ただKantan Playerにしてはやり込まないとFCできないかな~って感じました。 まぁかめりあだし、多少はね?
[Fustuu]
  1. 01:10:239 (17) - これを 01:09:645 - へ。 確かに置いている場所には急激なフェードアウトがかかっている音がありますが、Futsuuなのでキック音とシンセの音を取った方が綺麗かな~。色を合わせるならkにも変更 この前のパターンが1/2のtripletなのでここには敢えて置かずにリズムの多様性を作っています。
  2. 01:29:324 (68,70) - メッチャムズない? フィーリングで置いていたとしても音同じだしkに変えたほうが無難かと ムズくないです。またkだけだと退屈なのでこういった配置にしています。
  3. 02:08:903 (93) - ここもkかな…?^
  4. 02:36:749 (141,142) - Ctrl+G 流石に聞き取りを間違えているのでは 何か理由があるならいいのですが。 142番の電子音の有無でdとkを決めているのでno change.
[Muzukashii]
  1. 02:36:749 - Futsuu同様です。^
  2. 02:49:447 (11,12) - Ctrl+G 特に後ろ鳴ってないのでシンセ合わせでどうでしょうか。ここではシンセ合わせより電子音合わせのほうが自分にとっては好ましいのでno change.
  3. 02:58:952 - ^ さっきのがno changeならスルーで
[Oni]
  1. 02:36:749 - Futsuu同様です。^
  2. 02:49:447 - Muzuと同様 ^
  3. 02:58:952 - ^
[Inner Oni]
  1. 02:36:749 - Futsuu同様です。^
  2. 02:49:447 - Muzuと同様 ^
  3. 02:58:952 - ^
自分が気になったところ書いたつもりです
modder集めがんばってね! 三分の6diffなんて誰もやりたくない
Modありがとう!
-xNaCLx-
SPOILER

Mihaugoku wrote:

Sorry, if the mod is bad, i'm just a beginner, and also a human. I make mistakes.

[NC's Oni]
01:46:626 (385,386,387) - on this and other ones i think ddk or dkk would be better // consider the sharp drum sound i'll keep it as kdk
02:14:101 (591,592,593) - kkd? //hmm..the pitch is clearly ddk?


I hope this mod helps.
Have a good day! :D

SPOILER

yuzu__rinrin wrote:

こんにちは~ game chat :3
力になれるかどうか分かりませんがmodしに来ました

[NC's Oni]
  1. 00:46:031 (8) - k? A strong sound D, Come to the k sound inconspicuous little, I think that D is more look better. //but i usually prefer a high pitch sound support for k ._.
  2. 00:50:784 (29) - ^ //^
  3. 01:09:497 (152,153) - Ctrl+G kick sound fixed :>
  4. 03:27:616 (8) - k? 00:46:031 (8) - same as //^
  5. 03:32:368 (29) - ^ //^

    Because the translation, please forgive me is not appropriate representation. :(
自分が気になったところ書いたつもりです
modder集めがんばってね! 三分の6diffなんて誰もやりたくない
thanks for mod :D
ManP
こん Disable Widescreen Support忘れずに
[kantan]
  1. 01:01:626 - add K here? I feel placing note is better than end slider ;3/
  2. 02:44:398 - d置いても良さみ深い?
[Futsuu]
  1. 通話しながら二か所ぐらい変えさせました
[Muzukashii]
  1. 00:52:418 (31,32,33,34) - ctrl +g? なんかやりにくい感じしたので
  2. 00:54:794 (5) - change to k? 論理的な理由は特にないんですけどここ00:53:606 (2) - のflow的な
  3. 00:55:982 ここから、
     00:58:358 ここから、 の方が俺好み!W
  4. 01:02:368 (41,42) - ctrl g? 直前のdkの対比プラス音鳥
  5. 03:34:002 (31,32,33,34) - ctrl +g? なんかやりにくい感じしたので
  6. 二、三個目の指摘のやつ、ここにも反映よろちんこです
[oni]
  1. 00:47:368 ここから、
  2. 00:49:447 - 00:49:596 - add k? 同じ配置すぎて飽きた
  3. 00:50:635 - add k,00:50:784 - add d 同じ配置すぎて飽きた2
  4. 00:52:121 (36) - ここから、
  5. 03:28:952 (13) -
  6. 03:35:041 - From slider until here,please re-consider my idea i recommended twice ;3
  7. 03:36:378 - change to k? 裏でポッって電子音鳴ってるから、単音続いてると殺したくなるのもある
  8. この辺、1/4の連打の前に置かれてる1/2の数が偶数と奇数でまとまりがないのが非常に気になり申したので、
     03:42:170 (24,25,26,27) - ここをctrl gされてはどうでしょうか
  9. 03:46:329 - 03:48:705 - 03:49:893 - 03:51:081 - add k? なんか二連打で構成されてるの、違和感
  10. 03:52:863 これは?どうです?
  11. 03:55:833 - 03:58:210 - add k?
  12. 04:21:898 - add d?
[NC's oni] you both are salty
  1. 00:47:814 (17,18,19,20,21) - change them from (d ddd d) to (ddd d d)
  2. 00:52:863 (40,41,42,43,44) - change them from(d ddk d) to (ddk d d)
  3. 01:26:576 (255) - I think you should add some d,it flows nicely :^)
  4. 01:49:522 (414) - change to k? For pitch
  5. 02:00:437 - add d? This space sounds awkward
  6. 03:29:398 (17,18,19,20,21) - same as my first recommendation
  7. 03:34:447 (40,41,42,43,44) - same as my second recommendation
  8. 04:21:230 (392) - from here,How about this?
[Inner Oni]
  1. 01:00:586 (46) - change to k? 叩きにくい;;;;
  2. 01:45:586 (49) - ここから、  こういう配置同? 俺的にはこっちの方が音に合ってる気がするスパンスパンスパンスパスパスパ
  3. 02:09:126 (293,294,295,296,297) - d (kkkd)にしろ殺すぞ
Topic Starter
SKSalt

ManP wrote:

こん Disable Widescreen Support忘れずに
[kantan]
  1. 01:01:626 - add K here? I feel placing note is better than end slider ;3/ 十分な休息を確保するためにスピナーを含めて8/1空けています。
  2. 02:44:398 - d置いても良さみ深い?Done.
[Futsuu]
  1. 通話しながら二か所ぐらい変えさせました ありが糖
[Muzukashii]
  1. 00:52:418 (31,32,33,34) - ctrl +g? なんかやりにくい感じしたので 個人的にこのリズムの方が好きです。
  2. 00:54:794 (5) - change to k? 論理的な理由は特にないんですけどここ00:53:606 (2) - のflow的な00:53:606 (2) - の音楽のピッチと比較してdを置いています。
  3. 00:55:982 ここから、
     00:58:358 ここから、 の方が俺好み!W どちらも基本的に電子音のリズムをフォローしています。
  4. 01:02:368 (41,42) - ctrl g? 直前のdkの対比プラス音鳥ここも音調的に今のままが良いと思います。
  5. 03:34:002 (31,32,33,34) - ctrl +g? なんかやりにくい感じしたので ^
  6. 二、三個目の指摘のやつ、ここにも反映よろちんこです
[oni]
  1. 00:47:368 ここから、 ここで跳ねリズムを使うより奇数打構成したほうがOniの難易度的にも良いと思うのでno.
  2. 00:49:447 - 00:49:596 - add k? 同じ配置すぎて飽きた あまり執拗にアレンジを加えると一貫性が欠如してしまうのでno.
  3. 00:50:635 - add k,00:50:784 - add d 同じ配置すぎて飽きた2 ^
  4. 00:52:121 (36) - ここから、 ^
  5. 03:28:952 (13) - ^
  6. 03:35:041 - From slider until here,please re-consider my idea i recommended twice ;3 ん?
  7. 03:36:378 - change to k? 裏でポッって電子音鳴ってるから、単音続いてると殺したくなるのもある ポソッと鳴っている程度でkに変えるとほとんどがkになるのでkeep.
  8. この辺、1/4の連打の前に置かれてる1/2の数が偶数と奇数でまとまりがないのが非常に気になり申したので、
     03:42:170 (24,25,26,27) - ここをctrl gされてはどうでしょうか 今のほうが主旋律に会っているのでkeep.
  9. 03:46:329 - 03:48:705 - 03:49:893 - 03:51:081 - add k? なんか二連打で構成されてるの、違和感 ここの部分は曲自体が跳ねリズムで構成されているので2連打で構成しています。
  10. 03:52:863 これは?どうです? Inner Oniでもこの配置を使っているのでspread上好ましく無いです。
  11. 03:55:833 - 03:58:210 - add k? ^
  12. 04:21:898 - add d? 最後まで偶数配置にすると後残り感ハンパないのでno.
[Inner Oni]
  1. 01:00:586 (46) - change to k? 叩きにくい;;;; You are noob. (曲のピッチ的にも今の配置がいいと思います。)
  2. 01:45:586 (49) - ここから、  こういう配置同? 俺的にはこっちの方が音に合ってる気がするスパンスパンスパンスパスパスパ nope.
  3. 02:09:126 (293,294,295,296,297) - d (kkkd)にしろ殺すぞ KSHRさん呼んで制裁してもらうか
Thanks for mod!
Backfire
[General]
Nothing to say here, maybe HP needs to be played with because its such a long song, but I am too lazy to look.

[Kantan]
Preface by saying, first Kiai in my opinion is not mapped good. I get that it's your style, and normally I don't point it out, but there is clear sound for kat. such as 01:41:725 - 01:42:319 - 01:44:101 - etc. I would say, please remap kiai. Anyways, to continue the mod as normal.
02:45:289 - d here is fine, it doesn't make the map too hard im pretty sure and it goes better with the "upping" of notes I guess you can say.
04:20:932 (37,38,39,40) - flipped, d k k D? I believe it's a bit better, at least for the final part of the map, I think should end lining up with how the notes sound.

[Futsuu]
00:45:734 (5,5) - These aren't the same sound as the other finishers, and shouldn't sound the same as the others, so no finisher.
01:29:101 (67,68,69,70,71) - These are all the same noise, why not all kat? Just seems to be making difficult part in futsuu which is not needed.
02:08:903 - same thing happens here in different way idk
02:37:863 - I don't like how you did this, so, suggestion.
2/1 until 02:43:804 - where use 1/1 then 02:44:992 - 1/2 ddd ddd spinner.
03:27:319 (5,5) - same as before
04:21:230 (150,151,152,153,154) - kkkk D please :V

[Muzu]
00:45:734 (8,25) - in futsuu, same thing.
02:47:368 - Should be a finisher here tbh
04:04:002 - D instead of K imo.
04:10:536 - ^
04:17:665 - ^ :v
04:22:418 - ^ normally I don't do this but yeah.
Yu pointed out a lot of stuff i was going to talk about.

[Oni]
00:47:368 - This is 1/3 not 1/4 man, it's oni so you can use 1/3. Feels really bad with 1/4.
00:52:121 - ^
01:03:779 - move to...oh yu points this out.
I will just skip to kiai, yu is good lol
01:51:972 - should be like ddk instead, it fits better.
03:07:715 - establish maybe a pattern that is like kdd > kkd > kdd? so kdd here?
03:10:091 - same here?
03:12:467 - ^
03:14:843 - ^
I promise, I don't like to use ^ a lot but this map in particular seem to have very consistent things lol.
03:28:952 - 03:33:705 - same like the intro.
Same as muzu, K finishers would be better as D.

[Inner Oni]
00:47:665 - This is not 1/4, this is 1/3 :(
00:52:418 - same here, and personally, the really long stream is bad, like, and I don't normally say things are bad. But it's bad, I hate it. :(
Obviously, at 3:30, same things happen, so please apply there too.
02:08:903 - I think, (kddk)d(kkkd) is better than current.
Same as muzu, K finishers would be better as D.
_yu68
遅れて申し訳ないです。 GDを除く5diffのみをmodします。

[Kantan]
・01:47:368 (12,15) - change to k ? 01:46:180 (11,13,14) - で目立ってる音とと同じ音が目立って聴こえるのでkオンリーにするのもいいかもです。
・02:09:942 - add circle ? 直後の配置とリズムを揃えるためにどうでしょうか(音も全然鳴ってないってほどでもないので)
・02:25:685 (18,19) - 1/1だけ右へズラすのはどうでしょうか?それほど目立った音にも感じなかったので。自分だったら休憩地帯は単純なリズムだけで構成してワンパターンにしたい
・02:27:170 - spinner ? このパートの折り返し部分として音からしても丁度よいかもしれません。
・02:28:952 - add circle ? 同様にワンパターン化のために
・04:05:487 (5) - change to k ? ドゥン パン (d k)の基調をこの小節で出しておくと後の配置もノリやすくなるかもです。

[Futsuu]
・00:54:200 (2,4,5) - change to k
00:56:279 (7) - move to 00:56:279 (7) -
and 00:56:576 (8) - change to k ? 目立つ音をフォローしつつkを混ぜるならこんな配置もいいかもしれません。
・01:29:324 (68,70) - change to k ? 全体の中でも印象が強い音だからdkのバランスは考慮しなくてもよさそう?
・01:46:774 (18,20,23) - change to k ? 音的にも合う+後ろの kddk が引き立つと感じました。
・02:08:903 (93) - change to k ? こちらも01:29:324 (68,70) - と同様に。
・03:34:893 - ~ 03:39:645 - same part
・03:53:531 (57) - change to k ? kオンリーだと音により噛み合うと感じました。
・04:21:452 (151) - change to k ? 同様の理由です。

[Muzukashii]
・00:53:309 - からの部分と00:55:685 - からの部分の密度の差を縮めるのはどうでしょうか? 短い時間なので密度を切り替えると逆に違和感があるような気もします(ぼんやりした提案で申し訳ないです)
・01:46:180 (7,8,9) - move to 01:46:032 -
01:46:626 - add d
01:47:071 (12) - delete
01:47:368 (13,14,15) - move to 01:47:220 -
01:47:814 - add d
and 01:48:779 (22) - change to k ? 目立つ音をkで強調させるのもいいかもです。
・03:34:893 - Muzu1個目の提案と同じです。
・04:21:452 (220) - change to k ?

[Oni]
・00:53:606 (2) - change to d ? 配色が偏ることになるので裏拍にkを追加してdkdを作るのもいいかもです。Oniのこの密度になると自然な感じですがこれからノートを削るとどうしても違和感があったのでKantan~Muzuでこの部分に関する提案をさせてもらいました。
・01:03:556 (4) - change to k
and 01:03:779 (6) - move to 01:03:631 - ? こちらの方がより音に合ってると感じます。(あと01:12:764 (72,73,74,75,76,77) - と揃えるためにも)
・01:22:863 (139,140) - ctrl+g
01:23:457 (144) - change to k
01:25:239 (157,158) - ctrl+g
01:25:833 (162) - change to d ? 次のdkdk kdk kdk...に滑らかに繋げられると思います。
・01:31:997 (5) - move to 01:32:145 -
01:36:749 (40) - move to 01:36:898 -
01:41:502 (5) - move to 01:41:650 - ? xxxxxって鳴ってるようにも聞こえるのでxxx xで拾うよりはx xxxで拾う方が好き 変更するなら配色も弄った方が良さそう?
・01:34:522 (25) - delete
01:44:027 (25) - delete ? 不必要に感じました。
・03:34:893 - 00:53:606 (2)の部分と同様

[Inner Oni]
・00:43:952 (2,3) - change to k ? Dを強調するために 00:45:140 (8,9) - 00:46:329 (14,15) - 00:48:705 (34,35) - 00:49:893 (40,41) - 00:51:081 (46,47) - も同様です。
・00:53:606 (2) - change to d ? キックの音拾うならdオンリーもいいかもです
・01:03:556 (7) - change to k, 01:03:631 - add d, and 01:03:779 (9) - delete ? こう配置しても音に合わせて自然に叩けると思います。
・01:32:145 - add k ? 音合わせに 01:36:898 - 01:41:650 -
・02:08:903 (289,290,291,292,293,294,295,296,297) - kkkd k kddkって配置は見切りにくく叩きにくいなと個人的に感じました。 02:09:200 (294,295,296,297) - この部分を1/4のkdkにしたり 02:09:126 (293) - 音から外れることになりますがここをdに変えたりすると叩きやすくなると思います。
・03:25:536 (2,3) - 一個目の提案と同じです。change to d ? 03:26:725 (8,9) - 03:27:913 (2,3) - 03:30:289 (2,3) - 03:31:477 (8,9) - 03:32:665 (14,15) - も
・03:35:190 (34) - こっちも同じです。キック音を拾うならdにするのもいいかも
・03:44:843 (108) - change to k ? 叩きやすくなるかもです。 03:47:220 (131) - 03:54:348 (200) - 03:56:725 (223) - も同様です。
・04:03:185 (287) - change to k ? Kiai終了への流れを作るkkkkdを入れたい

提案メチャクチャ少なくて申し訳ない;_;
Aldwych
So long map to mod >.>

Gonna make it time by time because lol.

[General]

Some troubles form me in the HP settings, especially from kantan to muzukashii, you do -1 between kantan and futsuu with 210 obj difference where on muzu -0.5 where 330 objects difference, maybe equalize it or 1 ~ 1.5 diff on futsuu - muzu where - 0.5 ~ 1 on kantan futsuu? Or HP 6 On kantan since the diff notes goes crescendo.

OD is fine for me, maybe +1.5 on inner is a bit harsh but anyway.

00:47:368 (1) - and 03:28:952 (1) - : both kantan and futsuu, i don't really like this spinner, it is mapped on 2 different song, how about D then slider 1/1 further?

[Kantan]

SV 1.20? Oo

00:55:388 (4) - Some troubles around here for me, you decided to map as d here, fine for the beats but at 00:56:873 (7) - you go for k with the little background sounds, some contradictions here since both are the same sounds but mapped differently, choose.

01:00:437 (1) - again for a spinner, it is mapped on 2 different distinct sounds, the longer is okay but as you know a spinner cannot be finished equally at the same time each place, some players mostly finished it in the middle of the sound whch is not really representative, so D + slider?

01:10:536 (13,14,15) - my judge on these sounds may be ok but it sounds a bit of to the synthe you want to follow, i don't know D:.

01:39:942 - Welp, you mapped this before, i understand you choice of break, but most of it in this section for 2/1 or 3/1, keep it consistent i guess.

01:64:774 - Aaaaaa i don't know it is a legit place for a break? D: I mean if you wanna have a break, better at 01:49:150 (1) - by deleting the spinner instead? Sounds more accurate tbh.

01:49:150 (1) - guess you have no choice but it sounds so weird to start a new section and kiai on a not big tick. :V

02:06:675 (36,37,38) - why during the whole section you decided to map dkd or kdk and here ddk? looks odd imo.

02:47:368 (1) - and further more : I dislike this part on how you mapped it, it looks and sounds so confuse. Tbh there's no real distinguable patterns and some contradictions in the mapping priority or mapping choice (which is better here).
It seems you want to be focus on the big sounds like 02:47:368 (1) - which is okay but you don't map similar sounds such as 02:48:853 - , it's a bit odd. Instead you prefered to map beats such as 02:49:150 (3) - why not the distance seems equal with the current notes and it seems smart, but you decided to abandon 02:53:606 - for example. Also you decided to follow the vocals at 02:49:150 (3) - and ignore the main sound at 02:54:794. imo i don't know if the player will be able to follow properly this section since i find this part a bit messy. I suggest you to try to remap a bit and focus only the main sounds and the beat and i think you'll be able to get a nice thing, ofc you can avoid the 1/2 main sounds such as 02:51:081 - .

02:49:150 (3) - not sure if it's a smart one, imo you should delete it and keep this 4 * 3/2 notes clean, you know it's like combien 1/4 with 1/anything else in a same patterns, it crappy to follow sometimes, here it's the same but at a lower level :D.

03:24:348 (1) - :'D DANK MEME :'D

03:28:952 (1) - if you feel there's a lack of break, then this is the right place.

04:03:408 (1) - and further : i don't know if you can, but the pattern have not the same length. Seems strange but it might be okay tho'.

Quite nice kantan. I like what i see in general. Just2spinners4me.

[Futsuu]

Using different SV on futsuu (or under) is depreciated, i hope you have some argues :D
(I've done it on le disco therefore and deleted them haha).

00:53:309 (1,1,2,3,4,5,6,7,8,9,10) - some problems for me here : 00:55:388 (5) - no k? Due to the background sound it sounds legit to be regarding on the current notes. Also i may brek your strcuture (or maybe it won't matter) but from 00:56:279, i would have see k kkd instead because you have a pretty nice sound not mapped at 00:57:170, also you go for k next to it since there's no this sound for, it seems odd.

00:58:061 (11) - up to you but you can also go for K due to the finish sound and little sound in the background.

00:58:358 (12,17) - mah, too much d for me, k instead? :<

01:06:527 & 01:11:279 : Since we're in futsuu i think you can decently add d on these kind of place (not mentionning all tho :V).

Also, comparing these sections, between kantan - futsuu and futsuu - muzukashi, the gap is more visible on muzukashii than futsuu. Tbh this is why there's more note delta between kf and fm. Maybe add some notes at futsuu, i'm pretty sure people will point some spread issues on your futsuu, but let's move on the next parts.

01:29:101 (67,68,69,70,71) - welp this is legit, but maybe not on futsuu, at least keep it full d or k (imo i would go for k since it differenciate with the first don).

01:35:190 (13,14,15) - 01:39:942 (27,28,29,30) - some unconsistencies here, choose, not fan of 3/4 i would maybe map as kd dk but that wouldn't be accurate too and k dk is meh.

01:47:962 (20,21,22,23,24,25,26,27) - woah you mix so much spacings ;w; might be confuse for futsuu players, you also mix dons and kats too.

01:51:824 (33,34,35,36) - 01:56:576 (50,51,52,53) - 02:01:329 (66,67,68,69) - not fan of the triple k because you also miss a bit just right after it, how about kk dk instead?

02:08:457 (91,92,93,94,95) - same thing as 01:29:101.

02:10:239 (97) - not a huge fan of this note, it doesn't sounds good.

02:21:230 (114,115) - why k k where between it you've done d k, regarding on the other pattern you do triple d k then k d etc...

02:36:675 (140,141) - same, it should be k d

02:44:101 : add d? The 1/2 beats start right there.

02:45:140 : Yeah it sounds a bit off the fact that you've an offset in your mapping compared to the beats, i mean you starts 1/2 in the middle of the 1/4 where you also start 1/1 in the middle of 1/2 beats. :V

03:10:388 (31,32,33,34,35) - welp that's more muzukashii pattern imo :V

04:04:002 : Starting from here you mapped quite more than the similar section which is quite odd, but by looking on it, it looks more as a futsuu difficulty.

Mhhhh about the futsuu i don't know, i sounds undermapped a bit compared to the muzukashii at some points, and at several place you're doing patterns a bit technical, sometimes you have no choice, sometimes you could avoid it. Yeah 01:02:814 ++ is undermapped. That sounds akward and maybe the first time i use the word "undermapped" during a mod haha.

[Muzukashii]

2looong don't kd.
Topic Starter
SKSalt
Will check 3 modder's sentence
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